Starbot Drone Series

Created by Bloggle and a series of mad sciencetists yet to be reckindised, The Starbot Drone series is pretty much the current drone armada line after the now discontinued Warobot series. The Starbot series is the longest drone series ever made and have a huge veritity of drones. Some villains, Like Darkness Qui, Count Mooku, and General Grosvenor, have their own personalised drones or even personalised drone series that further made the drone series more verited then the Warobots. Some drones are better then others, and others are much more imfamous then most. The Starbot Drones are easily concidered to be part of the reason why the Villains Act wasn't easily disbaned, cause these clankers are everywhere, and are still around even when the act HAS fallen, and are now the bulk of the Dark Radicals.

The Skelibot Series.
The Earliest of the Starbot series. The Skelibots are the most numberious, but weakest and moronic of the drones. Popularly used a cannon fodder or a clever enough stragity, The Skelbots make up for their various weaknesses by being numberious, and are the only drones currently capable to use more then one type of weapons. The commen weapon is mostly your traditional blaster, but they're capable to use veritites of weapons, like snipers and rocket launghers. Bloggle created them based on the skeliton of his race, ergo, Skelibot. Aside of what they can do right, while not complete idiots, they can be awkword and easily doped by a clever enough hero, which is why it is considered advisable that they are around more smarter and compident drones at all times. Eventally, this line will birth more compident drones like the Tactical Skelibot and the Commando Skelibot.
 * Skelibot_Basic.png Skelibot.- Basicly like the Alternate Universe battle drone. The first ever drone in the Skelibot series of which was the first drone series over-all. The Infantry rank Skelibot. It's early prototype, Skelbot 667, was made by Bloggle and a sciencetist obcessed with bones. It was introdused to Qui during the final days of the Warobot series. At first, she and the others of the act were, skepitcal a frail weakling like this would be capable of serious damage, but it was accepted irreguardless. Then, the Basic Class Skelbot was born, while it's prototype laid rest in the VA archives. On the invadtion of Nimboo, the offitcal last planet to have been invaded by the Warobots, the act was just about to lose when the limited in capabiliies Warobot were nearly wiped out, but then, the calvery in the formed of a giant, seemingly endless army of Skelibots came and turned things in the Va's faver. The soldiers were hopelessly outnumbered, even if the drones were not strong, and it helped little an equily more dangerious drone was release convinetly at the same time the Basic Skelibot was released. The Additon of the the Rider Skelibot made things harder for the soldiers. What followed, was the queen of Nimboo's unconditional surrender, giving the VA quick and easy control of the planet. While it marked the end of the Warobots being deemed useful, the Starbots rose from the raises of presucesser, thus began an a long series that'll help the VA to make more drones. The Basic Skelbot became a stable for the Starbot series. They were trained and/or programmed to handle more complex weapony like snipers and rocket launghers, become engineers, medical personal for injured organic soldiers under act servitude, ship crew, drivers for heavy artrilery like tanks, and various other roles. If lead to the correct derection, even just a small army of these things can destroy a rebel faction in minutes. However, being the first in the series, there are obvious drawbacks. They often appear in numbers for a reason. A lone Skelibot or a small enough unit of them can be dispatched in seconds, and sometimes, their limited intelligents can be their downfall. Cause of this, it was hard to keep Nimboo under control when rebelions were harder to tamed then usual, and it wasn't until the appearence of later drones that finally quealled them. Any Villain's act fortress, especially the main one, would have thundsons of these things, but not even that prevented the Act's ineditable downfall. They come in a veritty of colors, the one in the image is the common one, and have varited colors depending on jobs.

Gallery: Basic Skelibot classes.
Classes (Prime Exsamples): Sniper, Rocker Laungher, Engineer, Medic, Ship Crewmen, Pilot, Heavy Arttrily driver.

Named Commander Skelibots list. More coming soon when they are reveiled. Named Rider Skelibot list.
 * Skelbot_Commander.jpgnder Skelibot.- This is tecnecly a class of the Basic Skelibot, but it is also a slightly different machanical beast overall. This was released among the Basic Skelibots, but it can also be a slightly different then others. Interestingly, unlike the basics which are "Male" Skelibots, the Commanders are all "Female", when they are notingly silmer then the basics. Outside of what the basics can already do, it has some form of martical arts, slightly abit more smarter then the basic units, and capable of some form of stragity, but nothing too complex. The Commanders can lead up to trillions of basic skelibots through even the toughest situations, and are slightly better armored then the basics so they have slight durability. They are armed with commander exclusive rapid fire guns design to be the most desistating to enemies, and tecno benoculers so they can get the proper distence of any enemy. On the Nimboo invadion, it was the Commander Skelibots that ensured the basics stayed on course and ensure victory. The Skelibot Millatery, under the command of a named Commander Skelibot named Commandress unit 90, have kept the Nimboo planet under control and elimiated most rebelions. The drawbacks are mostly the same from the original Skelibots, but do have some of their own. Firstly, their ability to walk properly is stunted by the fact they're buildt on periment heels, sometimes leading them to look silly. Secondly, being thinner, a strong enough lazer can de-attach their fragle limbs, and a well placed shot can complete decapatate a commander's head. 3rdly, at the time, they are easily offended by sexisum steriotypes and sexual comments, so at times, the Basic Skelibots end up flirting with them or unintentionally say something offenceive, they become more of a threat to their own unit then any hero, killing out the offending Skelibot or Skelibots for making offencive comment. Cause of this, clever rebels trick the dupeable Basics to do something stupid to trick the Commanders to take down a few of their own unit to eventally over-wealm them. Such a stragity lead to the downfall of Commandress 90, and several key Commanders that made it diffitcult to keep control of Nimboo, until stronger compident drones came to their rescue. Eventally, newer Commanders these days would be upgraded with the "Sexual Tolerence" program to make them either ignor or follow proper restriction protocals for any Basic Skelibot who say something they're regret sooner. Qui used to have a personalised Commander Skelibot in Peerdon in charged of the main fortress security named Commandress Drone 78, a well comident and inspiring Commander Skelibot, but her fate was believed to be sealed when the heroes rose up and destroyed the temple. However, she was actselly still alive, well, funtional, but was battle damaged and left to wonder the Peerdon planet for an uncertain amount of time. Other Commander Units are still used today by the Dark Radicals.
 * Unit 90.
 * Drone 78.
 * Skelibot_Rider.png Skelibot.- Possability one of the Skelibots that are nicknamed "Ham drones", cause of their tendingcy to be overly dramtic and shakessperic,, even their designs are over the top, and their ride is based on a Shakebird skull, a symbol of shakeshere in the AUU.They were created along with the Commander and the Basic Skelibots, and aided in the invadion of Nimboo, and chased down escaping rebels. They also have the oddest design of the Skelibots, and their trademark capes don't have a funtion outside of making them intimidating, in fact, it's something short of a drawback. They have a dark sense of poet-isum, often tending to insite a poem when they are about to make a kill, like, giving them a shakespearien end before ending them. Thier poetitic rides are also the stuff of nightmares for rebels. An unlimited supply of lazers, speed boosters, and the funtionally of a helicopter, these guys are impossable to avoid. In some invadions, Riders were used to capture polotical enemies quickly without little trouble for protacters due to their speed! They were accomplise kidnappers, so they were a faverite for usurpers to dispose of their intended usurpes without the need of assassionations. They magnifisent for sky protrol and sky defence, plus some cases of arial support. Virtually, they were the hardest for even the most determin rebels to congure. But even the Rider has drawbacks. Outside for Traditional Skelibot setbacks, they also have an overblown ego and overcompidence, sometimes meaning if they did too well, they're gonna lose track and end up glouting themselves to their own demise. Sometimes, their own dark sense of poetry also works against them, giving allies of their victim some time to take them down before the deed is commited. Their ride is not what you would call, strong. Fast rides mean very weak, and the thing the riders use is no exception. A direct hit to any vulerable spot of it, and BOOM! Poetic scrap metal. Natterally, even they with these weaknesses only did as much as they could to dwell down most rebelions until stronger drones came into the act. As fast and tending to be numberious these dramabots can be, not even they could prevent the Act's downfall.

(Coming soon.) Named Conehead list. More coming soon. Named Skelibot Firefighter teams
 * Skelibot_Conehead.pngead Skelibot.- The Conehead Skelibot is one of the more, highly advanced Skelibots. When Nimboo was under continuious fire from a nasty rebelion, and when the known Skelibots, even the rider and Commander, Bloggle desided that newer drones are needed to strait this out. He brought back the designs of the original Skelibot prototype, and approved on them to make the Conehead batte worthy. The Coneheads are, smarter then traditional skelybots, making them, stragigets, and the first ever Skelibot capable of some form of thinking. It's also a wild card, capable of some basic combat via a high pulser gun. It's complex stragities, among the likes more threatening Skelibots and a the birth of a new drone series, the rebelion died out, and control returned to Nimboo for the villains. Coneheads sevred as robotic polotisions and law legsitractors for enslaved planets, they even get jobs as judges and jury. In times of rebelion, Coneheads could command up to a million drones to have quealled quickly and swiftly. Their pulser guns are powerful, limited only to having a "cool down" funtion when they get too hot. They have eyes all over their coneheads, so sneaking up on a conehead, even for the most careful assassin or sniper, is a netourious challnage. But that does not imply they ain't flawwed in some way. While they had evolved out of Skelibot flaws like idiotcy and weakness, having a compident intelligents and more stronger armor, there comes form new drawbacks. As stated before, their gun has a cooldown funtion, meaning the Conehead will be forced to take cover while it coolsdown, and that can work against them, cause in doing so, it would be enough brief time to take the Conehead down. Another flaw is that if anything gets the eyes dirty, and not just it's main eyes, ALL of them, the Conehead becomes blind, making it vulerable for an ambush. The price for their sofisicated design is that they move abit slower then Skelibots, even more then Commanders. The Pincer like claws, outside of holding a gun well, are useless for uses on vitcles and rides. Qui has a personalised Conehead named Cone unit 1991, a particulary speical Conehead, being abnormally smarter then Conehead standerds, and was also accsidently created with an emotion chip by a sciencetist with a crude sense of humor. He was, morally conflicted being part of the villains act due to his emotions and by standerd, had free will, but was also to afraid to say anything, knowing what they are capable off. He fell in love with Qui's personalised Skelibot Commander 78. When the intelligents of the Coneheads has a minor setback defending the VA temple, 1991 secretly escaped, making everyone assumed he was lost, and went to persue the damaged 78 ever since, hoping to save her and help her, and any surviving drone of any kind left behind.
 * Unit 1991.
 * Firefighting_Skelibot.jpgbot Firefighter.- During the rebelion problems in Nimboo, there were rampede fires on capital VA bases of operations were set ablaze by arsonist rebels, Skelibots trained in fire combat were needed. During the battles being held, the Firefighters were utelised to queel the fires while other Skelbots protected them. When the rebelion was defeated, so went their fires thanks to the Firefighter Skelibots. They have been used to prevent fires caused by rebels or heroes. They have standered firefighter equitment, hose, lazer axe, and smoke protaction. They tend to ride hovering firetrucks with great amounts of speed for firefighting effectioncy, and kept VA building safe. The drawbacks, aside from standerd Skelibot weaknesses, is that their simularity to basic firefighters also lead them to come to the aide of non-VA buildings, makeing them heroes in villain's markings. They quickly come to the aid of any place on fire which lead them to safeguard a building from fire, making them unexpectingly faverable for non-VA beings. Cause of this, they were insanely easy to re-program by talent hackers to convert to the side of good thanks to basic Skelibot programming, and started to safeguard rebel bases and poltical systems against VA control! At first, this lead to the discontinuetion of the Firefighter, and remaining funtioning drones were abandoned and locked in boxes in VA controlled planets under Qui's orders. However, when the Act fell, the AUU desided to have great use for the Skelibot Firefighter, and convert them to offitcal AUU Grand Council approved coverted fire-fighting drones, and became wide-spread in the Alternate Universe as a firefighting force. Many considered the firefighter to be the ONE good thing to be born from the evils of the VA, and from the Starbot series. Naterroly, things like an evil looking face and VA symbolisum had to removed in the revamped recreations, but they are virtualy the same.

Coming soon. Known Skelibot commando squads.
 * Skelibot_Commando.jpgbot Commando- When Rebelions started to become a nasty problem in Nimboo, Bloggie desided newer, stronger Skelibots are needed to correct this. Among those new drones, are The Commando unit. This is practicly a completely different machine. It thinks like a soldier, acts like a soldier, and makes kills like a soldier. Helps little that all commandos are armed with a desistating death gun from Planet Killoffs. Being abit more stronger and well armored, Skelibot commandos can often only be in a small unit, but even though small in number, they are a desistating force to any enemy. They are tireless, mercless, and lack regret and remorse, and they were the destruction of a huge majority of rebels. They were asentually powerful foes and hard to take down. Only few heroes faced the Commando and lived, and even fewer actselly manage to take one down. They are seen being protactors of corrupted leaders, tyrants, and the conehead skelibot. It's only ever drawback, is that it's expendsive to make, but its not a serious drawback cause from years of unfair taxes, the VA is rich from their sucking of the planets dry. The only true problem is, ironicly, their own weapon. Killoff thens to make controverseal and often banable weapons cause of being exspearimental and unsafe. If anything happens to the glass conceling the death rays, it's own will be quickly vaperised into ash. But again, Commandos are sure to keep their own weapons and themselves safe from this, and otherwise, in light they evolved out of traditional Skelibot weaknesses, and having millaterry training programed into it, the commando is a versital and almost un-stoppable foe. The Heroes were luckly there wasn't an army of these things present to prevent them from taking down the VA, and the squad that was there was taken care of quickly thanks to the Penguins.

coming soon. Known Jetpack Skelibot squads.
 * Jetpack_Skelibot.jpgck Skelibot.- Among the drones Bloggle had made to counter many rebelion problems Nimboo had, were a series Skelibots independent of the rider's ride. They were called The Jetpack unit. They were even faster then riders and even more minoverable! They swarmed like insects against rebelions, and there was hardly a challnaging rebelion ever since. They protrol the skies with Riders endlessly, and are capable to intersect and even destroy escape pods with their arm cannon and wriest blaster. They often appear in swarm-like squads, and are desistating even to tanks. Of any of the Skelibots, the Jetpack is the nasty speedster and wreaker.They are virtually hard to take down. Their only drawbacks are traditional Skelibot weaknesses, and that sometimes their arm cannon can be a nightmare to reload. Another problem is that their jetpacks are hightly exploudive, and if it were to be damage, it's bye bye birdy. Alchorse, it does a good enough job keeping those weaknesses safe from long term harm by any foe. There was almost and entire planet's worth of these things protacting the main base on Peerdon, but even they couldn't have stopped the heroes who took down the VA. The most dangerious thing about the drone, is that there's a bulkier, deadlyer, powerful, stronger, and much, much, much more desistating force that is the commander of the Jetpack units that leads them greatly under it's command. With it, they were beyond already being a force no one wanted to mess, tamper, or fool around with. These guys would only look like annoying flies compaired to their superiors.

coming soon. Known JC Skelibots.
 * Jetpack_Skelibot_Commander.jpgck Commander Skelibot.- This particular drone was created along side the original jeypack skelibot, and it was a very imtimidating force. It resembles the Xulture men of Planet Graveyard, who were imfamous for eating the corpeses of even members of it's own speices. The Commander Jetpack is armed with deisitating, flawless weapons, flight so fast it looks as if it's teleporting, a body that'll be able to take a million, even trillion hits before going down. It's a perfect death trap that is the pride of the Skelibot line, but the vain of heroes everywhere. They're unreasonable, barely fightable, and almost unkillable. Even the proudest heroes are made to turn cowerd to these almost indistructable monstroitities, refuseal to do so leads to death. The Jetpack commander can have up to a million Jet Pack Skelabots at once, but even on it's own, it can destroy an army of rebels, and basicly, the rebels were screwed. It comanndered all sky protrols, and is virtually hard to avoid. It has absolutely no known drawbacks or weaknesses, but it's not indestructable..... Just, rediculouisy hard to beat. Even Qui finds herself somewhat imtimidated by these machines, and hardly kept any around the VA main base, which Ironicly served as a fatal mistake when the VA was finally taken down.

Coming soon.