AUU Worlds

The Worlds of the Alternate UUniverses are expansive and original worlds that are inhabited by a variety of colonies, whether it be through ancients, people, explorers, invaders, or even races, these worlds are all ranged in advancements in technology, culture, and sentience.

Spatial Setup
The universes of the Alternate UUniverses are similar to the Original UUniverses in a few ways. The universes are the same size as those of the original, and also have unigalaxes that rotate every 1,000 years. Though the same forces that link these universes together are permanently linked together thanks to the universal cores' being together much longer than the Original UUniverses. Unlike the Original UUniverses, there are no means of separating these universes like with Excalibur and the Stone, and that aided in permanently making these UUniverses linked. The Original UUniverses would've had the same fate if the Sword and the Stone weren't created and caused it's quantum matrix to harden permanently, which took billions of years to go through, and the millennia of separation weakened it and forced it to start it's long process over again.

The unigalaxes of the AUU are similar to the ones of the Original UUniverses, except they have different elemental components that makes the unigalaxes look orange instead of purple. They too contain over sextillions of stars and planets as with the Original UUniverses, and their cores contain many magical worlds, and planets inside the core, or are even closer to it, can use magic properly. Though it can be used far away from the core, they get stronger when they are much closer.

Though the universes are permanently linked to each other due to billions of years of being together, the central Boundary Cluster was a very empty area that is actually where the AUU Heaven and Hell are located, being the banishment sites for demons and other unnatural and supernatural creatures. There is a Boundary Generator here as well, being created by gods during the completely-unknown AUU First Cartoonian War, but instead of keeping realms from merging with the others, it is what makes Heaven and Hell a part of the Boundary Cluster and restricts access from in and out. The generator consists of 1 small generator on the edge facing each universe that forms a quantum string that goes all the way to the main generator in the center of the cluster which lock the malleable two realms into it.

The centers of each universe are said to be so powerful, mortals had a difficult time entering them. They were even given the name 'God Zones' because it was said that it was where all AUU Gods lived and controlled the AUU long before the AUU First Cartoonian War. Though no mortal has ever entered any of these God Zones, but it was possible to do so, but only with Teadr 0, or transsentient, technology. But because this technology was only used by the AUU Gods and no technology at that Teadr level was ever uncovered, mortals couldn't find a way to match it, and thus the God Zones forever remain a mystery.

World Identification Method
The worlds of the AUU are much different than the ones in the Original UUniverses. Worlds come in various sizes, and can be found on both planets and moons. The World Identification Method (WIM) classifies these planets and moons in 3 ways: Diameter Tier, Atmosphere Type, and Day Code. The Diameter Tier (DT) uses Earth radius' (In the AUU, Marbon radius') to measure how large the planet is depending if it's the size of Earth or is a super-Earth, as long as it's habitable and can sustain life. The Atmosphere Type (AT) is used to measure the quality of the atmosphere and see if it's safe to breath and can sustain life. Finally, the Day Code (DC) is a system that states how long the planet's day and year lasts using this code: (day):(year). Some exceptions can be made on these classifications depending on what's around that planet or moon. Planets with no moon can make it difficult for a full orbit since there's no axial tilt, and moons themselves have no day code since they orbit other planets, only they're replaced by the Orbit Time (OT), which estimates how long a single orbit can last. Some worlds can have different histories, be alternate versions of the worlds in the Original UUniverses, or can be similar to Earth's histories. Some worlds have different sky colors due to a different element replacing the common element of xenon, and in the AUU, this seems to interfere with the air's ability to scatter sunlight and make the common blue sky, and reactions similar to the crumbling of the ozone layer allow the element to make the sky the same color as the elements color in a discharged electric tube, which is generated by the worlds' alternate physical laws.

DT Levels:

 * Tier 1- Tier 1 planets have diameters that are measured to have 3-3.99 Earth/Marbon radius', having the strongest gravitational fields of any habitable planets in the AUU. These kind of planets are commonly called 'Super-Marbons' (Or 'Super-Earths' in the Original UUniverses).
 * Tier 2- Tier 2 planets have diameters that are measured to have 2-2.99 Earth/Marbon radius', having a stronger gravitational fields, and are often habitable.
 * Tier 3- Tier 3 planets have the exact same diameter as Earth and Marbon. They have gravity similar to Earth.
 * Tier 4- Tier 4 planets have a smaller diameter than that of Earth and Marbon, like Mars. Planets like this usually have a weaker gravitational field, but some can be so small, it cannot be habitable.

AT Levels:

 * Type I: Breathable- Type I atmospheres have appropriate levels of oxygen, nitrogen, and hydrogen to be breathable by the majority of species in the AUU.
 * Type II: Half-Breathable- Type II atmospheres usually had appropriate levels of atmospheric oxygen and nitrogen, but sometimes people suggest air sources must be kept at all times or the gases will have a negative effect within a matter of time.
 * Type III: Non-Breathable- Type III atmospheres lack appropriate levels of atmospheric oxygen, nitrogen, sufficient pressure, have contaminants and/or trace gases, so air sources had to be used at all times.
 * Type IV: Non-Existent- Type IV atmosphere are either toxic, flammable or nonexistent, meaning that pressurized air sources or suits needed to be worn at all times.

Alpha Universe
For more, see Alpha Universe.

The Alpha Universe is considered to be the leader system of the Alternate UUniverses because not only is it the home of the Gods of the Alternate UUniverses, but it is the most inspiring of the AUU because it houses some of the most famous (and infamous) of races and legends as well as the most influential of changes, along with being the primary home of the Grand Council and several leading planets belonging to the USRA, resulting in the less conflict, not meaning it's non-existent, and has the greatest order of the Alternate UUniverses in a relative sense.

History
Coming soon...

Setup
Coming soon...

Beta Universe
The Beta Universe is the second most orderly of the universes behind only to the Alpha, but it's share of problems are easily more noted then the Alpha. It's most note-worthy worlds include a world in simular vain as Undertale, A very cartoony world, The Necktronian homworld, a planet of mutants, The Ceallans home planet, the birth world of their verson of halloween, The System of Portals to other plains of existence, the fuedulent Frunoblax, the Color Systems, The Peaceful Souvis, the sickly Viurss System, the Jalladome Confederation, the Nightmarish Symbolia, and so much more.

For more info, see Beta Universe.

History
Coming soon...

Setup
Coming soon...

1. Beta Core Sector
The Beta Core Secter is partically no less different then the Alpha core. Apart from it's where you can find Underzon, Plasmoids' home planet, the Necktronian Home Planet, and others. This is the specter with the least amount of serious problems.

Beta God Zone Mou Catacera System Iquien System Willer System Undezon-Gromm System Plask System Artimis System Cryaea System Itherra System Tome System Zyngo System Chrissilia System Pokeera System Oarshece System Menus System Iro System Umy-Vonxa System
 * Beta Prime- A desert planet which has large Teadr 0 monuments and war-torn graveyards buried underneath tons of sand, a yellow sky due to it's small amount of sodium, small traces of fauna and flora, underground caverns filled with acidic pools, large rock formations and geothermal valleys, strong sandstorms, and large amounts of genetically-engineered beings that form ancient hostile tribes that worship the AUU Gods, yet were not created by them, but rather a primordial soup leaked out by an accidental AUU First Cartoonian War biological attack. The result is a Teadr 7 race of unknown biological composure that use very few traces of advanced technology. The planet has 7 small oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 19hr:269d
 * Sogarmus Oi- A canyonous steppe planet which has a red sky due to it's small amounts of neon, large energetic clouds comprised of energetic lifeforms, large jungles, wetlands, canyons, toxic/geothermal/lava valleys, mountains, flying islands, flying mountains, and flying rock fields levitated by magnetanium, active weather, plentiful amounts of Beta fauna and flora including land reefs and zooplantae. This was like a resort for the AUU Gods, specificially Minority Gods as they have built large artificial landforms and monuments that are currently run by fully-sentient AI creations of Grafatus. The planet has 18 continents and 10 oceans, 5,600 flying islands, 2,890 flying mountains, and a large rocky and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:301d
 * Moven- A 75%-ecumenopolis temperate planet which has a large global Teadr 0 city composed of divinium, has solid-light tecnology, digital technology, fully-sentient AI guardians, large AFTs and monuments, a balanced amount of Beta Universe fauna and flora, a white-blue sky filled with small amounts of krypton, large mountains and rock formations, large energetic clouds made up of energetic lifeforms, land reefs, active weather, flourescent lighting, and a large teleportation grid. This was the capital of the Beta Universe Framer Gods which built, created, and provided knowledge. Once they left, the world was left in charge of creations of Grafatus. This world has all the infinite amounts of knowledge across the Beta Universe in the still-functional AI system within the planet's core. The planet has 6 large continents surrounding 4 small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:332d
 * Orvadimus Ni- A humid rainforest planet which has large colorful rainforests that are home to all the fauna and flora in the Beta Universe, has a green sky due to it's small amount of radon, active weather, large flying islands and mountains levitated by magnetanium, crystal-clear water, large rock/water formations, large Teadr 0 monuments and AFTs, and has large energetic clouds full of energetic lifeforms. This is the capital of the Beta Universe Crafter Gods, which are responsible for nature and evolution, and while Crafters themselves were banished, the Evolution Masters have remained under the condition of forbidden interaction with mortals. The planet has 18 continents and 11 oceans, 14,001 flying islands, 12,110 flying mountains, and a small crystalline and dusty planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:366d
 * Paradux- A large temperate planet that is the homeworld of all Beta Universe Gods. Though they didn't originate there because, like all gods, they originated in the Alpha Universe yet later divided to the other universes, where they did their work for eons until their banishment. This world is home to hundreds of mythological creatures and animals originating from the Beta Universe. The monuments of the entire planet are colossal and of Teadr 0 origin, having large AFTs, divinium composure, there are large amounts of Beta Universe flora, the sky has mercury instead of xenon, large energetic fields made up of small energetic creatures, active weather, large rock formations, colorful jungles, bioluminescent scenery, flying islands, mountains, and rock fields levitated by magnetanium, and a 260ft castle/city as the capital. The planet is now currently being taken care of by fully-sentient AI creations of Grafatus. The planet has 12 continents and 8 oceans, 1,290 islands, 12,560 flying islands, 1,300 flying mountains, and 2 large rocky and crystalline planetary rings. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:389d
 * Eta Iurclon- A snowy mountainous canyon tundra planet which has strong weather, large mountains and canyons, snowy wastelands and war-torn graveyards, an orange sky due to it's small amount of neon and sodium, large traces of Beta Universe fauna and flora, large Teadr 0 monuments and ruins, military outposts and fortresses, AFTs, flying mountains levitated by magnetanium, and large rock formations. This was the capital of the Beta Universe Prodigy Gods who were the military branch of the Beta Gods. Since their banishment, they were replaced by fight-capable fully-sentient AI creations of Grafatus, which can sometimes be as big as a building. The planet has 26 small oceans, 5,609 flying mountains, and a large icy planetary ring. Moons: 3; DT: Tier 2; AT: Type I; DC: 30hr:413d
 * Artemo Zegex- A snowy ice planet which has large water/ice/rock formations, glaciers, deep oceans, small amounts of Beta Universe fauna and flora, rich amounts of cryonite, strong storms, flying rock fields levitated by magnetanium, and a deep-blue sky with a small amount of actinium. This was the capital of the Beta Universe Hierarch Gods who made decisions as to what would happen in the Beta Universe, whether it be meteor impacts, extinction events, destruction of any cosmic or celestial entities, and so on. They had a powerful and elaborate judicial system, and they have dozens of courts. When they were banished, the world was run by fully-sentient AI creations of Grafatus. The planet has 66 small oceans surrounded entirely by frozen icy land. Moons: 2; DT: Tier 1; AT: Type I; DC: 32hr:454d
 * Baccarmeus- A black gas giant which has a very powerful and eternal storm, and is surrounded by a dusty, icy, and rocky planetary ring. It served as a tartaric banishment site for the AUU Gods, and currently does for Grafatus' creations. It has several large flying continents and islands levitated by loadstone, and all have demonic scenery, and the gas giant itself was run by Hierarch Gods, and guarded by powerful monsters. The planet has 0ver 6,980 flying continents and 13,789 flying islands. Moons: 46; DC: 56hr:798d
 * Mou Caca- (TBC...) A lava planet Moons: ; DT: ; AT: ; DC:
 * Zozombra- (TBC...) A lava moon belonging to an uninhabitable planet called Doivoi. DT: ; AT: ; OT:
 * Zevveneret- (TBC...) A barren moon also belonging to Doivoi. DT: ; AT: ; OT:
 * Cherqrust- A temperate planet that has large amounts of fauna and flora, active weather, large rock formations and mountains, and has a thicker atmosphere than Earth. This is a medieval world which is infamous for it's underground exile zone called the Catacombs of No Return, where no escape was possible. The people who have been banished down here have actually formed a Teadr 6 society among the underground levels, as the catacombs used to belong to an extinct Teadr 7 subterranean race. Despite the underground society having a good culture, it's full of rogues, misfits, and brigands, struggling for survival as these catacombs also contain magic-crafted monsters that are safely locked away in the deepest levels of the catacombs, and these levels are used as exile areas for those who have committed terrible deeds and be executed by these creatures. The planet has 18 small oceans surrounded entirely by land. (TBC...) Moons: None; DT: Tier 2; AT: Type I; DC:
 * Obraestea- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Juion- (TBC...) A toxic planet Moons: ; DT: ; AT: ; DC:
 * Dreypso- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Itthrash- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Dylm- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ofrion- A temperate world that has an abundant amount of fauna and flora, active weather, a decent amount of mythical creatures, flying islands levitated by loadstone, large mountains and rock formations, and large crevices in the ground. This is a world which has been noted for suffering a global earthquake that, despite destroying 67% of the medieval community of the planet, unearthed a new community in the form of underground catacombs and dungeons that actually belonged to an extinct Teadr 6 subterranean rodent-like race that worshipped killer demons after their previous heavenly religion was rejected to them. The ruined civilizations started expeditions to these underground catacombs and formed a new Teadr 6 community where the subterranean race's small amounts of advanced technology including flight and medicine. However, an inquisition was founded because many believed that this unearthed technology was received through apostatic means, and thus prosecutes any who utilize it, and thus this threat had caused both the outside and underground worlds to be shut off from each other, yet the Inquisition refused to give up and continues to search for the underground civilization to this very day. The planet has 19 small continents, 560 islands, and 13 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC:
 * Afber- A humid jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gasjune- A green gas giant (TBC...) Moons: ; DC:
 * Eexem- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Horo- An ecumenopolis planet, (The Antijust Bureau (AUU Adjustment Bureau, TBC...) Moons: ; DT: ; AT: ; DC:
 * Muse- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iugena- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Urv- (TBC...) Moons: ; DC:
 * Qrambeon- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Lixa Vi- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Undezon- A temperate planet with ranging environments, a gray sky filled with smll amounts of metallic gases, strong weather and storms, large rock formations, mountains, canyons, gray soil, introduced fauna and flora, and toxic/geothermal valleys. This is an exile planet of creatures referred to basically as 'monsters' and come in a variety of crazy and bizarre, yet highly intimidating designs, all having easily-manipulative triple-stranded DNA and highly-compatible genetics as they can remain reproduction-capable even if they aren't purebred monsters. Despite a past war against sentient beings and animals, the monsters, historically and appropriately called 'Undezonans', are actually a peaceful race, as they are feared and hated for the fact that they have the power to collect the souls of 'non-Undezonans', or non-monster Undezonans or 'Exo-Undezonans', and become powerful and unstoppable Gods. But they are ironically weaker than the Exo-Undezonans, as their weak nature can make you look like you can survive from an astrolaser-like beam with only slight burns. That's because the Undezonans are not meant for battle as the war had made them to be, as they were, and are, originally meant to love, and in their beliefs, Exo-Undezonans are meant to be loved, which meant the war was one-sided and almost anti-climactically as over as it started, and the USRA condemned both the Exo-Undezonans and the Undezonans to a special exile shield that can never be opened by them unless they learned to get along through completing a prophecy of collecting seven pure souls of any who dare enter the planet. Thus, the otherwise benevolent-but-troubled Gantu-sized king of the Undezonans, King Goreas Gargantu, is forced to make this sacrifice to care for his people and to bring justice onto the USRA races 'for their fear of what they can't understand', as well as personal vengence to what happened to his son, who was seemingly killed off by USRA over a dead human who was already dead from eating poisonous flowers and the son had the misfortune of absorbing the soul and allowed him great powers. The Undezonans already have six, but are still looking out for the seventh, which is described to be the purest of them all, and is supposed to be the spark to activate the prophecy ritual. In other words, it's like an AUU Undertale. The Undezonans live underground with the only entrance being the tallest mountain of the world, the famed mountain Mt. Burter. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:404d
 * Oscorix- A lava planet that is similar in appearance to Venus, except it is much hotter, has black smoggy clouds that blacken out the sky, there is no life in sight, and thus the air is too toxic and the lands are too inhospitable for terraformation and colonizing. It was once an elegant mining colony until it was ravaged by an artificial supernova project by the Plasmoids. Though the world doesn't necessarily have a lack of uses as of that incident as the world has several mining colonies on AFTs as the gases on the planet are very valuable and thus the gases are mined by gas barons for massive profit. Despite rumors that the Plasmoids that died on this planet now exist as one with the planet itself, it was all but deemed a myth, yet still hold their breath on classifying it as real since their universes had endless surprises in it's past since the completely-unknown AUU First Cartoonian War. Moons: None ; DT: Tier 3; AT: Type III; DC: NE:128d
 * Eav Ophipora- A desert lava planet that has massive plasma storms that are the result of constant plasma blooming in the atmosphere that scorched the planet further than it already was, irradiated lava, large rock formations and heights, a large red sky filled with small amounts of neon, large amounts of introduced and genetically-improved fauna and flora, and ancient Teadr 1 ruins and monuments. Though the world is difficult to colonize for the Plasmoids' alternate atmospheric conditions, there are nevertheless still there as AFTs containing large communities. The world's radioactive lava was widely used by the Plasmoids in their time as a weapon, and is still in use by the modern-day civilizations to this day. The planet has 81 small continents surrounded entirely by molten lava surfaces. Moons: None; DT: Tier 3; AT: Type III; DC: NE:178d
 * Lesciylea- A semi-temperate lava planet that has large brown deserts filled with introduced fauna and flora from Plasmosis, as well as introduced genetically-improved fauna and flora from other worlds including Qlarxon and Gruy, large rock and lava formations, toxic and geothermal valleys and pools, a red sky due to it's small amounts of neon, strong plasma storms, and ancient Teadr 1 ruins and monuments. This was one of the many colonies of the Plasmoids until their extinction left other races such as the Qlarg and the Gruids to colonize it regardless of alternate atmospherics. This world was discovered to have been a testing world for high-tech space-age technology for the Plasmoids that are currently uncovered and under the research of the new planetary inhabitants. The planet has 2 large supercontinents, 3 small continents, and 5 oceans. Moons: 1; DT: Tier 2; AT: Type III; DC: 20hr:243d
 * Webleshan- A semi-temperate lava planet that was a military colony for the Plasmoids as it is a war-torn graveyard on most locations of the planet, filled with war machinery that have been inactive for eons, there are large plant-littered brown deserts, fauna and flora from not just Plasmosis, large flying islands, mountains, and rock fields levitated my magnetanium, large rock and lava formations, geothermal and toxic valleys, plasma-based storms and active rain, and Teadr 1 ruins and monuments. When the Plasmoids went extinct, races like the Qlarg and the Gruids colonized it and restored much of the ruined civilizations, occupying it following their repair, and making it just as good a military colony as it was in a past, and even forming it's own rebellion against the Villains Act that wanted control of the Plasmoids' technology. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type III; DC: 22hr:296d
 * Plasmosis.pngPlasmosis- A temperate toxic planet that has a red sky due to it's small amounts of neon, has flying islands, mountains, and rock fields levitated by magnetanium, rich amounts of laserum, rarium, and red pools, plasma-based storms, plentiful fauna and flora, large rock formations, crystal-clear waters, and ancient Teadr 1 ruins, cities, and monuments. This was the home planet of the now-extinct Teadr 1 plasma-based race known as the Plasmoids, and since their departure, despite the atmosphere being unconditional for them, the world was adopted by the Qlarg, who also invited other races including the Rabodans, Gruids, Ohrugans, Tiikons, Yatorans, and even the humans to their home planet, make memorials on this proud race as they should, and build grand cities in their image while also adding their own design to boot. The cities were reclaimed by these races, the red pools were used in weaponry, particularly with the new Qlargian Plasma Force that patrols the system and defends the sacred status of the Plasmoids' home system. Later on, other worlds with different cultures colonized this world and occupied other territories of this world, also honoring the Plasmoids. The planet has 18 continents surrounding 13 oceans, and it has a large icy and crystalline planetary ring. Moons: 5; DT: Tier 1; AT: Type III; DC: 24hr:322d
 * Grao Thyme- A toxic jungle planet that has introduced fauna and flora from Plasmosis, Qlarxon, Gruy, and their home races' other colonies across the AUU, which consist primarily of invertebrate fauna, land reefs, zooplantae, fungi, and rare sights of plants that are alternately-colored. There is also active plasma storms, red sludge pools and Teadr 1 ruins and monuments, geothermal and toxic valleys, large jungles, wetlands, large rock formations, a red sky due to it's small amounts of neon, large flying islands, mountains, and rock fields levitated by magnetanium, large mountains an volcanoes, and active weather. Like much of the planets in the system, this was a Plasmoid colony before their extinction, and also one of the many to be colonized by other races such as the Qlarg, Gruids, and certain USRA races. There are modern-day Teadr 2 civilizations, mining colonies for laserum and rarium, and they are all air-locked because of the planet's alternate atmosphere which was necessary for the Plasmoids themselves. The planet has 5 continents and 3 oceans. Moons: None; DT: Tier 3; AT: Type III; DC: 26hr:370d
 * Kialea- A rainforest planet where Plasmoid ecotects built a viable global-based habitat from many lifeforms across the AUU, genetically-altering them to survive in their atmosphere, having large plants, land reefs, fungi, and zooplantae, wildlife that has mostly invertebrates and decent amounts of vertebrates. There are also large wetlands, much of the flora is amphibious, a purple and red sky due to it's small amounts of neon and nitrogen, plasma-based weather and storms, large mountains and volcanoes, toxic valleys, and underground aquifers. This world, after it's ecotectural success, was made a wildlife sanctuary for other ecotect projects in terraformation. There are little civilizations besides Teadr 6 tribes with sentient animals. The planet has 8 large continents surrounding 5 oceans. Moons: 1; DT: Tier 1; AT: Type II; DC: 29hr:407d
 * Meskyria- An ecumenopolis planet that has large black, chrome, and dark-grey buildings with red pigmented plating, red, yellow, and blue lighting, large AFTs, a large teleportation grid, red sludge and water pools, large amounts of native fauna and flora from the system, holographic display and propaganda, data-interface windows, and dams that protect from the high tidal effects of the world's two moons. The world also has active storms and rain, introduced fauna from the system, and a pink sky due to it's small amounts of deuterium. The city was built by the Plasmoids, but modern-day races have claimed it since their extinction, and have put up massive sponsorships of multiple businesses across the planet, and even made the planet's atmosphere breathable. The planet has 6 continents and 4 oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 30hr:440d
 * Tiar IV- A semi-ecumenopolis moon belonging to the red gas giant Tiargassor. The moon has cities of the same appearance as those of Meskyria, but it has a blue sky filled with small amounts of xenon and mercury, active weather, a half-breathable atmosphere of oxygen and boron, and a half-non-urban ecosystem with large introduced amounts of fauna and flora, flying rock fields levitated by magnetanium, foggy skies, geothermal and toxic valleys, and large mountains and canyons. Built by the Plasmoids until going extinct before they can finish progress, modern-day beings claimed it and finished their progress of building the semi-ecumenopolis in the Plasmoids' desired image. They continue to live peacefully on this new world and honor the Plasmoids. The moon has 5 continents surrounding 3 small oceans. DT: Tier 3; AT: Type II; OT: 263d
 * Shasagantu- A swamp planet that has large red sludge pools in large geothermal and toxic valleys, large rock formations and mountains, large fauna and flora introduced from Plasmosis, active plasma-based weather and storms, cloud layers of sulfur that makes the atmosphere foul-smelling yet still breathable to some beings, clean but often contaminated water, and foggy nights. This was a Plasmoid colony later claimed by modern beings following their long extinction. Though the world was under other Teadr 1-attempted colonizing that all failed due to adverse setbacks. Following the Plasmoids' extinction, the world's civilizations have ended up being slowly reclaimed by life and taken over by it entirely, turning them into nothing but large swamps, thus leaving the modern civilizations to build new ones while excavating the old ones in the swamps. The planet has 8 continents surrounding 3 small oceans. Moons: 2; DT: Tier 2; AT: Type II; DC: 32hr:474d
 * Nablay Garwa- A wetland rainforest planet that, like Shasagantu, was claimed by life since the Plasmoids' extinctions, only instead of just a swamp, it became a swampy wetland rainforest with colorful introduced and native fauna and flora from not just the Plasmoids' home system, had large plasma storms, highly-cloudy skies filled with water, active plasma storms, large rock formations, geothermal and toxic savannah valleys, rare sights of what was left of the Plasmoids' Teadr 1 ruins, and a yellow sky filled with small amounts of sodium. Modern civilizations, many of which are from Shasagantu, have built cities of the same architecture since there were no restorable Teadr 1 civilizations due to constant integral replacement by plants and wildlife, all that were only savageable. The planet has Moons: 1; DT: Tier 3; AT: Type II; DC: 34hr:509d
 * Tawhoynides- A brown dwarf, or gas giant much larger than an average gas giant yet smaller than an average star, that has impossibly-intense plasma storms, much of which created plasma-tainted debris that supposedly crashed on Plasmosis and created the Plasmoids. The world is not habitable because of the storms killing even the Plasmoids because of scrambled plasma, and other beings through rapid disintegration. However, the world is harvested in large AFT mining facilities for it's rich amounts of resources, including plasma-based radioactive gemstones called plasmanite, which despite being radioactive enough to be the Plasmoids' kryptonite, is useful as an energy resource once converted into a safe power battery. Thus the brown dwarf's AFT mining colonies also serve as plasma battery factories for the Plasmoids' power, even being used as weaponry against themselves due to their vulnerability to it's radiation. Moons: 101; DC: 4002d
 * Tawh III- An ecumenopolis moon belonging to Tawhoynides. This is a moon with low-acting weather and a red sky of helium that was colonized and has a global ecumenopolis built by the Plasmoids in the same architecture used on the other ecumenopolises of the system: the same architecture of Meskyria. The moon had multiple rock formations and heights which played well in favor of the unique heights of the moon's city, and the city itself has later been claimed by modern beings since the Plasmoids' extinction, and they didn't need to terraform it since the moons of Tawhoynides had breathable oxygen for beings that are intolerable of Plasmoid atmospherics. The moon has 7 oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 194d
 * Tawh XII- A jungle moon also belonging to Tawhoynides. This is a world that has a blue sky of mercury and have strong weather, the world has had introduced fauna and flora from outside the system as other Teadr 1 beings asked the Plasmoids to use this world as a wildlife sanctuary and reserve for their own wildlife since they were in the beginning days of their extinction, hoping for future beings to claim the reserve and preserve the wildlife on this moon in case there should be no hope for them. And as time went by, their plan worked as the modern inhabitants of the system claimed it and had the creatures under lawful protection. The moon has 62 small lakes surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 236d
 * Tawh XIX- An ecumenopolis moon also belonging to Tawhoynides. Having the same architecture as the cities of Meskyria, it has a more Chinatown-like appearance in most sectors while retaining a common setting in certain sectors. This is a world that is highly-profitted and has large parks that contain viable artificial farmland that were later reclaimed and re-purified by the modern-day inhabitants. The parks later became large parks of common everyday, yet either free in nature or payable in sale fruits from all across the AUU. Even the world itself is decorated by fruit-and-berry-baring plants. The moon has 41 small lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 302d
 * Tawh XXIII- A semi-ecumenopolis moon also belonging to Tawhoynides. Having the same architecture as the cities of Meskyria, the world has half metropolitan setting, and half natural ecosystems filled with wildlife from the system and outside, the moon has a purple, red-violet, and red sky filled with nitrogen and neon, active weather, ancient Teadr 7 ruins, and Teadr 5 farmlands and former feudal societies as the world used to be inhabited by Teadr 7 sentient animal tribes and later a Teadr 5 sentient animal feudal society that profited entirely by welfare all until the world was visited by the modern-day citizens of the system and the cities that were ruined following the Plasmoids' extinction were reinvigorated and turned highly useful, and is still in use today. The moon has 10 continents and 6 oceans. DT: Tier 3; AT: Type I; OT: 343d
 * Tawh XL- A barren moon also belonging to Tawhoynides. This is an atmosphere-less world that was used by the Plasmoids as a world of combat training in weaker gravity and not much else. The terrain ranges greatly as there are large rock formations, craters, geothermal valleys and extinct volcanoes, and large rock fields. After the Plasmoids went extinct, the Qlargian Plasma Force claimed this world and used it as the ultimate training facility for their career, and still use it to this day. DT: Tier 4; AT: Type IV; OT: 414d
 * Tawh LII- An ecumenopolis moon also belonging to Tawhoynides. This is a world with active weather and high concentrations of clouds, as well as a white-blue sky of small amounts of krypton that has the same city architecture as the other moons and Meskyria, and even had large flying islands levitated by magnetanium that were also converted into AFTS for the ecumenopolis. These AFTs have large elevators that bring bottom-dwelling inhabitants up to them, and there are so many of them, there can be large stalks found all over the moon's surface, even on the moon's surface itself as a grand view. The world has large red sludge pools that are used as adequate decorations besides water, and the night times can be quite foggy at most times. The moon has 8 oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 440d
 * Tawh LXII- A lava moon also belonging to Tawhoynides. The moon has a thin poisonous atmosphere that even the Plasmoids are intolerable of, and it also has large lava, rock, and geothermal valleys, ranging terrain, large and active plasma-based firestorms and weather, unstable tectonic activity, dull-colored fauna and flora, and a black-cloudy red sky filled with neon and helium. This was a former mining colony for the Plasmoids until exhausting it's resources caused it to crack up and nearly destroy itself, while many died or evacuated, the moon was abandoned entirely and turned into a deadly wasteland. The moon has 16 lava lakes surrounded entirely by land. DT: Tier 4; AT: Type III; OT: 489d
 * Tawh LXX- A 75%-ecumenopolis moon also belonging to Tawhoynides. Having the architecture of the cities of Meskyria and the other moons, this world has a quarter amount of ecosystems that are all wildlife reserves for not just the Plasmoids, but other Teadr 1 beings in the past. Following their extinction, modern-day beings came in and claimed the reserves, even introducing much of their wildlife in the process. While doing this, they even fixed the dilapidated city and turned it into a holographic wonderland with active light-bridged, lights, teleportation, and plasma windows. The moon has 5 continents and 3 oceans. DT: Tier 3; AT: Type I; OT: 509d
 * Tawh LXXV- A temperate moon also belonging to Tawhoynides. This is a moon of ranging climates, has Earth-like climates, a colorful sky due to it's small amounts of metallic and noble gases, fauna and flora from the system and beyond, and ancient ruins of ranging Teadr levels. This was a world known to be a constant get-together of ancient beings of ranging Teadr level, but was long abandoned during the AUU Second Cartoonian War, but later on, it's glory was restored when modern-day beings all across the AUU restored it to it's former glory, despite having balances of lawful and anarchic societies. The moon has 16 continents, 4,466 islands, and 5 oceans. DT: Tier 3; AT: Type I; OT: 529d
 * Tawh XC- An ecumenopolis moon also belonging to Tawhoynides. Having a red sky of neon and plasma-based storms, this world's global city has architecture of half-common and half-Tawh-XIX. The world was the last ecumenopolis built by the Plasmoids, but also had assistance from other Teadr 1 beings, and thus their architecture got blended up with the city itself. There are 5 underground levels that were claimed by corrupt criminal societies, yet the Qlargian Plasma Force has highly-active law enforcement on the planet despite the criminals' adaptive skill. The moon has 7 continents and 4 oceans. DT: Tier 3; AT: Type I; OT: 712d
 * Woroid- A temperate planet which is known for having a ranged environment of cartoon characters all from Toonsten free of any interference from the Cranks, and has a sky composed of mercury in the place of xenon. The nature of this world is entirely cartoon-based, and it's inhabitants are all joyful and live in a peaceful society where they can remain free of the capitalist takeover of the Cranks. Though Cranks have made it here before, they don't last long because this world has greater defenses than on Toonsten. This world is hardly visited by anyone in the AUU. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:312d; Capital City: New Comedy
 * Toonsten- A temperate planet which has several ranged environments, and is actually a world of cartoon characters that can come in the form of 13 animals. This is a world similar to the land of Toontown (closed Disney role-playing game), only it has Teadr 2 cities and they live under a happy society of comedy and enjoy fighting a few dull business-themed robotic beings called the Cranks that are programmed only to take over the planet as a capitalist world. Though very few visit this world. The planet has a few lakes and oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:354d; Capital City: Comedy City
 * Dumus- A dull gray planet which is known for it's dark plant life, it's small amount of wildlife, and it's gray sky as the result of it's small amount of metallic gases. This is the origin world of the evil robotic Cranks that were created by capitalists and have gone rogue to terrorize this system in their quest to rule a capitalistic society by taking away the cheerful and cartoonish lifestyle this system has. The Cranks are only interested in the first two worlds of this system because the one after theirs is too dangerous and out of their control to dominate. They have started their conquest on Toonsten, and have built 4 colonies on it as a starter for their domination. There are over 72 types of Crank that the cartoon inhabitants of this system deal with, and they are masters at holding them off. The planet has 5 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:387d; Capital City: Crankopolis
 * Carate- A temperate planet which is known to be an astral world of cartoons with ranged terrain like Earth or Marbon, except it runs on much more intense cartoon logic. This world is inhabited by cartoon-like beings, dubbed Caratoons, who are technically immortal in a sense, though only being immune to any form of pain that can ordinarily kill, but they still die of old age. This world is especially known for the astral energy affecting any visitors. Any visitors that enter are transformed into Caratoons by the astral energy, though only return back to normal when leaving. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:411d; Capital City: Animibus Guu
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 * Uopathus- A humid desert wasteland planet which has an atmosphere filled with water vapor, there is small traces of water, and steam jets occur around a red barren muddy desert of rock formations and city ruins. This is an abandoned Tiikon planet which was a Globex colony which created several useful war machines during the AUU Interuniversal War until it was attacked by a terra-bomb that left it in it's current state. Some wildlife still exists here, and it is also a place for scavenging for resources and even lost technology. The planet has 8 small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type II; DC: 22hr:356d
 * Xusc I- A wetland moon belonging to the indigo gas giant called Xuscimus. It is known to harbor vast amounts of swampy marshlands filled with land reefs and freshwater coral reefs. It is inhabited mostly by dinosaur-like amphibians, and is actually a colony for the Tiikons, which is another world that created war machines during the Interuniversal War. They have also developed AFTs during their colonizing of this moon. Cities are large and come with the same architecture and design as the former cities of Uopathus since the Tiikons that inhabited it came from that planet. The moon has over 20 continents surrounded by deep murky freshwater oceans. DT: Tier 3; AT: Type I; OT: 107d; Capital City: Grindbus City
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 * Marthum- A mountainous canyon plateau planet which is noted for it's massive rock and lava formations, it's sparse and oddly-colored geothermal valleys, it's rich amounts of valuable gems and metals, it's hot and humid temperature, it's sparse amounts of plants and land corals, it's abundance of wildlife, and for it's long history of volcanic and tectonic activity. The last point of it's geological activity was in 1986 during a great tectonic shift created the beautiful environment seen on it today. This planet has several mines on it to collect the many gems for currency, and some societies have been formed here profiting from the many gems. Some mines have been abandoned and turned into underground villages or criminal hideaways, all of which make a living trading or selling for profit, some of which dream to create profitable businesses after years of this. However, it could seem dangerous due to the planet's volcanic and tectonic activity. Though since 2010, plans have finally been made to grow this business. Though people even inside the trading and selling are planning a way around the dangers of this planet. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:301d; Capital City: Mydus
 * Nesque- A semi-temperate desert planet filled with land reefs and wet jungles as it used to be an ocean planet until global warming left the water to evaporate and create a barren desert landscape where plants and corals had to adapt to life on the land. Water still exists in the form of pools, small oceans and lakes, and weather is often very heavy on this planet due to the water vapor in the sky. This is a world populated by tribal sentient animals that actually descended from space-faring travellers, though have been reduced to feral savagery after years of being stranded on a barren planet filled with unfamiliar alien wildlife and murky yet clean water. They formed a primitive organized society with their own primitive language and writing, and have used the technology they were able to salvage as the only remains of their former civilized culture. The planet's wildlife is the most active when in twilight as flying jellyfish, crustaceans, fish-like predators, and so on are susceptible to natural sunlight, though predators are mostly active during the dark evenings. Their old spaceships still exist, though only in long-disabled and rusted wrecks. The planet has 9 oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:329d
 * Brozek- A temperate semi-forest planet that has massive rock formations, beautiful wet forests, large primitive medieval civilizations which are in a Teadr 6 feudal society, and it's people are currently within a Bronze Age where they have discovered an alloy of copper and promethium, one which could conduct renewable atomic power, and as such they used this alloy to create primitive weaponry, primitive batteries and electricity, and several other purposes. They are still trying to perfect this alloy in a primitive yet special business. Other revolutionary discoveries include medicine and mathematics. They even discovered that they were not alone in the AUU through other-worldly visitors, and have discovered space-faring organisms with the use of their telescopes. Unfortunately, because of their primitive nature, they have yet to understand what truly goes on outside their planet. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:354d; Capital City: Bronzx Burx
 * Krallest- A barren gray desert planet which has a gray sky as the result of it being filled with metallic gases, and it has a very strong history during the Exo-Wars. This was a former Globex colony which was stolen by Infernus, and spawned multiple war machines, including their most successful, a walking tank that launches RAPTURE Tactical Nuclear Bombs called RAPTURE Walkers, which proved to be useful in taking out several Globex facilities across the AUU. It was a devastating machine that could prove to be unstoppable, but it and it's blueprints were thankfully destroyed. However, there still exists over 50 models of the RAPTURE Walker, and are well-hidden across the planet. Terrorists that live on this world plan to unearth these war machines and use them to commit acts of anarchy and chaos, but thanks to the world's multinational military/police force, these terrorists are being kept at bay, and the Walkers are being searched for and destroyed to this day. The planet has 6 large oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 26hr:376d; Capital City: Mt. Wargander City
 * Grappa- A barren canyon planet which is known for it's large cliffs and heights, it's ancient ruins, it's large amount of wetland jungles, it's often-hostile wildlife, and for it's dull-colored sky and strong weather. This is a world where only camps and parks have been built for exercise and having a good time on a tolerable-enough world. The waters are clear enough for swimming, and can sometimes cover an entire valley, the rain pours almost every week, and there are a few swamps that house a variety of wildlife. Waterfalls are also cascading and large, especially in the many tall views and heights across the planet. The world is also known for it's underground aquifers which are home to many invertebrates like corals, worms, jellyfish, crustaceans, and so on. Some of these underground-dwellers make their way on land to scavenge food. The planet has 8 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 28hr:402d
 * Selek- A tundra planet which is a former colony for the Ehswans until the world became too inhospitable during it's winter cycle. There are signs of life including patches of algae and grass, bacterial pools, and even hibernating dangerous predators that are actually genetically-engineered by the Ehswans. Some of the planet's life is not entirely genetically-engineered, as most of them are introduced from other Ehswan worlds. The winter season of this planet is too cold and inhospitable for anyone to survive in outside. All Ehswan ruins are snowed in and some excavations exist to uncover what was lost, at the risk of meeting the predators that are only active during the spring season. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 30hr:438d
 * Chrysalon- A jungle planet where radioactive crystals grow from the planet's crystalline core. Creatures on this planet have actually managed to evolve some crystal-like defenses on their bodies such as armor, or for reflecting the harmful sunlight away and preventing them from getting burned, or even as a means to attract mates. The main sentience, a race of Teadr 2 crystalline-shelled marsupial being called Chrysins, have made a fortune with these crystals as their own form of currency, and have even been able to use them to discover a form of crystal-based fusion that is useful as a renewable resource. A 12-hour shine of sunlight on a crystallic power plant can produce enough energy for a week. This energy source is rarely used by any other world in the AUU. This planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:388d; Capital City: Cryimeek
 * Zarthane- A jungle planet with two moons, which means the planet's tidal waves are powerful and destructive. This is why there are no beaches on the planet. Instead, the planet's land barriers reach several stories high, and the huge tidal waves cannot reach the terrain. This planet is known to be the home of Terrakin, AKA Terrain Manipulation which is used to control the terrain of a planet. This technology is so popular, it was sold to several other races that live on planets with either two moons or one moon which was too close to the planet. Zarthane has 2 large continents and one global ocean. Moons: 2; DT: Tier 2; AT: Type I; DC: 26hr:508d
 * Peezitar- An ocean planet with only 27 islands. The planet has a Hawaiian vacation culture, and most of the inhabitants there are semi-aquatic. The planet's islands have large Teadr 3 cities and resorts built on them, and they have even discovered teleportation technology to get from one island to another. Teadr 3 cities also exist underwater for the sentient aquatics that live on the planet. The Legion considers this place one of the most famous vacation spots in the AUU, and some of the dominant races live here, though it is not a USRA planet. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:607d
 * Necktrosor.pngNecktrosor- A jungle planet with an African/Chinese society. The architecture of the Teadr 2 cities are like that of China, but the culture is like that of certain African countries. Cities can often have holographic displays inside, but holograms are even found in the traffic, replacing stoplights and signs. The planet is ruled by insectoid giraffe-like Teadr 2 creatures called Necktronians, who were part of the USRA until they were kicked out for betrayal, and are now under the rule of a monk-like alien Teadr 2 race called the Monkrotanians, which came from the nearby planet called Monkor. It has 2 large continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:238d; Capital City: Necktemus
 * Guenerth- An ocean planet populated by aquatic and semi-aquatic animals. The Teadr 3 cities glow in light, and are similar to the design of Reef City (Shark Tale), being built along crevices and the buildings stand over 16ft tall. The architecture blends in with the coral reefs, being similar to American architecture, animals replace vehicles, and nothing technological exists, and everything matches the modern-day world. Moons: 2; DT: Tier 1; AT: Type I; DC: 23hr:297d
 * Zo- A Chinese planet with tundrous and grassy climates. This is a planet which has Teadr 3 cities with a Chinese architecture, culture, and community. Several martial arts come from this planet, yet it does have an above-average military. The main species, a race of Teadr 3 thylacine-like marsupial beings called Zoons, have developed a great society and advanced technology. They live in an imperial society where the emperor is chosen through heritage, and police forces consist entirely of martial arts warriors, whether it be Zoons or sentient animals, and this world does have a long history of martial arts whereas several ninja and warrior wars were fought here, often by other-worldly beings. Thousands of people come here every few months to learn of their grand martial arts, and Zo has done very well of allowing people to get the fighting skills to become part of several VA rebellions around the AUU. It has 3 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:558d; Capital City: Sunchi Ari
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 * Menus Prime- A desert semi-lava planet which the Rabodans have colonized for massive megalopolises and for several Globex facilities. This is where the Rabodans invented the Infinite-Storage Device (ISD), which several heroes have used to store a ranged number of weapons and equipment. In fact, this is where the Rabodans have built several other kinds of warp technology as well as limited teleportation. The planet has lava oceans surrounded entirely by desert land. Moons: 3; DT: Tier 3; AT: Type I; DC: 20hr:328d; Capital City: Gellox
 * Brabonus- A tundrous planet which has been terrorized by the Villains Act a year since it began. The Rabodans have been trying their hardest to hide a superweapon called the Peacekeeper which was used once during the Human-Rabodan War on that very planet. For the entire Villains Act, the invasions were unable to obtain the weapon. The Rabodans were just too formidable and skilled for them to succeed. The planet had a yellow sky due to the small concentration of sulfur in the sky, and the world itself was named after an ancient Rabodan war hero who lived during the Rabodans' ancient times. The planet has 7 continents and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 31hr:566d; Capital City: Postwar City
 * Serasus- A snowy planet which is among the coldest worlds in the AUU. The Rabodans built several military training grounds here, and there was once a corrupt Rabodan drill sergeant who left the Rabodan trainees to trot the harsh cold in order to become immune to that environment, only resulting in most of the rookies getting frostbite, losing body parts, and getting them replaced with cybernetics. Thus most of the Rabodan Military here are cyborgs even to this day. Luckily, the drill sergeant was fired and his methods were stopped. Nevertheless, this planet still serves as an excellent world for military training fo the Rabodans. The planet has no oceans and is covered entirely with ice and snow. Moons: 6; DT: Tier 1; AT: Type I; DC: 45hr:810d
 * Musmae- A desert planet where several rock and lava formations, canyons, and massive heights were found, as well as a massive amount of wildlife from Irith were found. This was once a world populated by the Ehswans which was mainly used as a world to test the weapons they created on Irith. But when they were gone, the planet was left alone due to the tests making it barely inhabitable. Though the Irithans soon colonized this world and it's monuments and cities. This has since been a world where plans for a quarter-ecumenopolis is being planned. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 19hr:297d; Capital City: Elegany
 * Irith- A temperate planet which has been a world of war most of it's time. It was a world where the Ehswans had tested genetic experiments to create genetically-engineered weapons to fight the Yatorans during the AUU Second Cartoonian War. However, they were wiped off every colony of this planet, and the labs were shut down, leaving only genetic toxins to cover the land, only for the toxins to give birth to a new race that consumed or bathed in the them. The race became a Teadr 2 race known as the Irithans, one-eyed human-like beings which had evolved through intertribal warfare, fighting against each other and studying the abandoned Ehswan genetic labs, and discovered their origins, and thought of the Yatorans as a proud and noble godly race for the bravery of taking down their creators that ruined the wildlife of the planet with the toxins, though giving birth to new alien lifeforms in the process, which the Irithans themselves used as steeds. Despite the races' lack of depth perception due to their single eyes, they have trained themselves to get around in a perceptive 2D vision, and accurately use weaponry, and discover space travel. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:356d; Capital City: Precursed City
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2. Groid Sector
The least orderly secter of the Beta Universe, and it stems more then just Racon (Though a major factor). It was founded by the Ohrugan Orfetus Jakaan Groid, and the only part of the secter being organised is in the Ohrugan colonised system, give or take some very lucky neighters in the next system over who were lucky to have their protection from the less then graceful systems, Racon most speically, and if that makes Groid sound uninviting enough, there is also a planet of mutants in conflict with normalcy suprimests, this AUU's own muggshotra, a planet with an infamous religen that okays and pardons rape, a world said to house a powerful device of legend, and finally what are considered the "Bullarns of The Beta Universe", the viking-eqsed Vikereans.

Wolbfe-Ophiuce System Evenis System Larginion System Racon System Seolsha System Serebade System Plypso System Innerus System Meximus System Taruni System Fyrry System Vikor System Isiis System
 * Ophiuce Prime- A hot wasteland rocky planet named after the Ohrugan space crusader who discovered it that has rock/geothermal/lava valleys and formations, a red sky sue to small amounts of helium, a thin yet breathable atmosphere, active storms, and Teadr 2 Ohrugan cities and colonies. This is a world that was discovered by the humans yet was too close to it's red dwarf sun to be habitable, until years later it was colonized by the Ohrugans, who had a wider habitable zone than humans, being capable of adapting to a wider range of exoplanetary environments than them. Upon entry, the humans and Ohrugans shared the colony with each other. The planet has 18 oceans surrounded entirely by land. Moons: 1; DT: Tier 4; AT: Type I; DC: 10hr:50d
 * Wolbfe Prime- A quarter-ecumenopolis planet named after it's human space crusader/war hero founder that has a red sky filled with small amounts of neon, heavy storms and weather, human-based fauna and flora, ancient Teadr 1 ruins and monuments of Sollan origin, and human-based cities with architecture of their Teadr-2 manner, having buildings with chrome and black buildings with windows and red pigmented plating, holographic display and propaganda, a teleportation grid and hover/ground vehicles, and was a heavily-influencial colony for the HPA, as it contained stock-pile supplies within heavily-guarded warehouses capable of collecting info through catalogs brought on by the HPA. As an old human colony, this world is now a USRA planet where all USRA beings are found, and the people have defended the warehouses from evils who might want to steal and utilize their technology, especially around the Villains Act and Dark Radicals. The planet has 4 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 17hr:179d
 * Urion- A temperate planet named after Wolbfe's second-in-command and best friend and head of terraformation which has human-based fauna and flora, strong weather and storms, a sky filled with mercury instead of xenon, rock/lava valleys and formations, high concentrations of laserum which allowed for weapon factories, has high mountains, small amounts of Teadr 1 ruins and monuments of Sollan origin, and oceans of brackish water. Although it has a low stellar flux, this was one of the humans' agriworlds as the presence of additional greenhouse gases like methane or even hydrogen gas made the world marginally habitable. The world has been one of the best agricultural worlds for the humans for the development of delicious alien-like fruits and vegetables, offering them with mostly-edible parts as the result of hybrid/genetic farming. The planet has a supercontinent and 2 global oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:670d
 * Evenis Major- A toxic barren planet which has been known to be very hostile, not just for it's inhospitable wastelands and terrain, but also for it's monstrous fauna and flora. Although the atmosphere was semi-breathable, the planet's hostile weather made colonizing difficult. When first discovered by a Xuron cruiser during their distant war against the Byzankans, Evenis Major was a pleasant world. At some point though, a large-scale disaster in the form of a plasma space storm ruined the planet. The planet was forced to be abandoned as a result, and all that was left were their abandoned colonies and technology. The hostile conditions included terrible dust storms, volcanic activity, plasma-based lightning storms, dangerous predators, thermal shifts, and communication through comlinks are difficult due to storms jamming signals. However, the mysterious thing about it is that when the planet was througohly reshearched, there was no mentioned of it having Plasma Storms, let alone one of an event of world changing caliber. With the Byzans ruled out because they were nowhere near the planet at the time, the Xuruns felt that there are other forces at play that didn't wanted them to be in the planet. The planet has 8 small oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type II; DC: 19hr:283d
 * Aegris- A barren mountainous former mining planet which has small traces of introduced artificial fauna and flora, a green sky as the result of it's small amount of radon, geothermal and toxic valleys and lagoons, massive canyons and wet caves, and is a rich source of energy crystals used in laser/energy batteries. However, mining them was a dangerous job as the crystals were nearly volatile and, if not handled carefully, could cause radioactive blasts that could mentally and physically hurt anything within it's reach. Prior to the mining establishments, it's extinct natives believed in a religion which used these crystals for sacrificial, purifying, and even penal ceremonies where the crystal's volatile nature could be used for psychoactive means. However, they became extinct after an apocalyptic accident left them to forever suffer mass hysteria and violent hallucinations, turning them into mindless drones that killed each other. This also lasted very long as some sectors were entered by the introduced wildlife as they turned savage and hostile. Some mining colonies were attacked as a result, and security measures had to be founded in order to protect people from them. This was made worse when the radiation affected other people, turning them into mindless animals as well, forcing cautionary quarantine procedures to be founded. Laser gates and defense turrets were erected between mining colonies to defend from the drones, and the radiation zones are prohibited and also protected by laser gates and turrets, as well as being sanctuaries for the infected. Some say that ancient artifacts of the extinct civilizations are the key to balancing out the radioactive plague, and some venture out to search for them, but to no prevail. The planet has 56 small lakes surrounded entirely by land, and it has a large crystalline and rocky planetary ring. Moons: None; DT: Tier 4; AT: Type II; DC:
 * Serbeum- A temperate jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Pion Voltaxum- An ice planet which has a balanced amount of blue-colored alien flora, introduced artificial fauna, and is a world that is also rich in the same radioactive energy crystals and was actually the home of an alternate civilization that was more advanced than those of Aegris. They intended to use ancient zombie emitter artifacts powered by energy crystals to declare a balanced purge of their enemies, only for the radiation to spread quickly and wipe them all out quickly. As the centuries passed, the radiation partially faded and mining colonies were established. But like on Aegris, there was quarantine procedures and security after the discovery of the planet's ancient past, and as people wandered into irradiated territory and became drones, they were quarantined. The people of Aegris searching for the quarantine artifacts were hoping to clear this planet as well, yet still have yet to find said artifacts. The planet has a large supercontinent and a small global ocean. Moons: 3; DT: Tier 3; AT: Type II; DC:
 * Torthon- A planet with glowing fungi, beautiful cities, and fine vegetation. The planet's main inhabitants, a race of intelligent Teadr 2 possums with exposed glowing-pink brains called Torthans, are one of the most intelligent creatures in the Alternate UUniverses. These creatures live in a caste system where citizens make up the pinnacle, military soldiers protect their country's colony, scientists help provide resources and technology for the other caste members, and the president rules over all else, being the most intelligent of these species, having brains so big, that they needed to use an anti-gravity chair to support themselves. They build there cities either on the ground or in trees due to being 25% arboreal, and they have been minor allies to the humans long before the USRA was formed and right after they met the Naroudans, though they have not been in physical contact with each other until after the USRA in order to exchange technology, but have been unable to get into the USRA. The planet has 4 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:399d; Capital City: Cortex Cox Xeum
 * Ucthorix- A tropical rainforest planet with two moons. This means that there is massive tidal wave chaos, so the humans that lived there before their evacuation have had to build their civilizations above ground on Teadr 2 Artificial Flying Terrain (AFT), which contains soils that can bare plants, has 3-stack streets for flying vehicles or ground vehicles, has robots that make up 20% of the labor, and the buildings are made of precious metals that are durable and lightning-proof. The unsentient and sentient animals that live on the chaotic surface have adapted to life underwater. It has 2 continents and 3 massive oceans. The water clears from the lands in just 2 days, and the water floods the land every 2 weeks. Moons: 2; DT: Tier 2; AT: Type I; DC: 20hr:408d
 * Acrilles- A temperate planet which is noted for it's human-like cities that primarily resemble Greek architecture, and have similar agriculture, and civilization. The columns, however, are not made out of stone or clay. They are instead made of precious metals. The main inhabitants, a race of Teadr 2 marsupial lemurs called Acrillisapes, have adapted to using technology from other races no matter how advanced it is, and they are at a similar intelligence to humans, as well as having similar technology with their own twist to it. They were almost able to get into the USRA if it wasn't for a feud that erupted between them and the humans, though when the humans evacuated, the Acrillisapes have become the most prominent race in their old colonies. It has 15 small continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:458d; Capital City: Pressuract City
 * Verus- An ecumenopolis planet populated by all kinds of sentient and unsentient animals. They are one of the many worlds that are capable of using magic, but they believe that magic is actually scientific. Verusians use their strategy and genius to win battles against other races, and make them look like acts of magic. This planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:497d; Capital City: Trickscape
 * Tauyoebos- A snowy planet with no moons, no oceans, and is covered entirely by snow. The creatues that live here live under domed Teadr 3 cities and underground tunnels. This is a world where hundreds of Globex facilities are found. They mainly worked on war prototypes to help the Heroes Act stop the Villains Act. They helped build many war vehicles and machines. When the Villains Act was defeated, the facilities have continued to be useful in case of future wars. This planet has a large ice and stone ring surrounding it. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:536d
 * Racon Prime- A desert planet which has large rock and lava formations, bizarre fauna and flora, a red sky due to it's small amount of helium, and large amounts of ship graveyards. This is a lawless world which is a hub for smugglers all over the AUU. They have been protected from other-worldly police forces thanks to a treaty signed by the Grutts that allowed them to defend the world through space drones and stations that guard a laser bubble surrounding the entire planet that does damage to any unauthorized entering ship. With this protection, smugglers are free to make black market trades. The planet has over a hundred towns, cities, and megalopolis cities all with chrome, gold, white, and partially-colored buildings with holographic/computer interface/plasma windows, metro stations, cantinas, AFT platforms, turbolaser turret defense systems, robotics and AI, a large amount of plant life, gambling arenas, holographic/screen display and propaganda, and hovering vehicles. This world is partially ruled by the Grutts as they technically claimed ownership of the planet while providing their protection to this world. They are free to enslave, extort, hold competitions, and do what they want. This is the most preferred place in the AUU where people can find jobs as smugglers as they have to go through a series of tests to prove their worth before getting a license from the Grutts. The planet has 20 continents and 13 oceans, as well as a large rocky, dusty, and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 21hr:305d
 * Soratle- A dystopian temperate planet filled with scientific activity. It is known for being a colony for Corruption Co. which was formerly for Globex, which was planning to rebuild it after the events of the Interuniversal War, but then when the Villains Act came, Corruption Co took over thanks to a traitorous worker of the Globex facilities here, and thus Corruption Co. turned into a megacorporation that controls most of this world, privatizing it's police forces, turning the world into a corpratocracy, and to make sure the people don't rebel as much as they currently are, do what they can to be orderly. They have helped create a vast variety of superweapons meant to serve for the Villains Act, and test them in gambling battle arenas, which are mostly held by dozens of Grutt crime lords who offered money opportunities to the staff of Corruption Co.. Since the traitorous CEO of this world was assassinated, Corruption Co on this world was put in charge of an AI named Corprene, which was a much successful leader, and still runs the company to this very day for the Dark Radicals. Rebellions still exist to quell the chaos and evil that Corruption Co. wreaked on them, but some are rendered part of the company's wicked experiments. The Grutts have owned this world since before Corruption Co. took over, but thankfully the two factions have signed a peace treaty to avoid deadly conflict, and thus they donate money to Corruption Co. to provide for not just themselves, but for their business. The planet has a large supercontinent and a small global ocean. Moons: 2; DT: Tier 1; AT: Type I; DC: 24hr:334d
 * Thibbyx- A red gas giant which is like a large ecumenopolis as over a thousand AFT platforms have been constructed to form a complex metropolis. This is a world that used to be a peaceful metropolis until the Grutts took over Racon Prime, and thus they expanded their reach to this world, forming criminal syndicates that have transformed certain sectors into lawless territory. This world's zoeosphere often gets clouded up at times, and it makes it impossible to see, which is why every hovervehicle built on the gas giant in shipyards have developed radar and sonar to act as guides during foggy days. The weather can also be very active in the form of rain and snow, which suggests that the gas giant has a composition of water vapor within it. Moons: None; DC: 44hr:565d
 * Imirena- An orange gas giant which is mined for it's gas fuels, and is also a world with a thousand AFT platforms like Thibbyx. However, the architecture is like that of a Las Vegas, as this is a gambling planet that was actually founded by the people of Racon Prime. The Grutts have a criminal grip on this gas giant as well, often claiming ownership of certain territories on the planet. The gas giant's AFTs consist of casinoes, hotels, artificial islands, colorful fluorescent lighting, arenas for sporting events such as gladiator fights, virtual games, zero-gravity sports, racing, and the most popular sport which is hoverball, game held in holographic domes that is similar to Quidditch, but it uses hoverboards and antigravity holographic touch-sensitive balls. Like most of the planets in the system, the Grutts take advantage of the money made in this sport, and even place the highest bets in the game itself. The gas giant has a large icy and dusty planetary ring. Moons: 13; DC: 52hr:616d
 * Seolsha Prime- (Red dwarf, KOI-2626.01, tidal locking, wind system around the two sides, black grass, TBC...) Moons: ; DT: Tier 2; AT: Type I; DC: 15hr:380d
 * Terrar- A temperate planet which is noted for orbiting a blue star, which plant life is sometimes unused to without some needed mutations, which is precisely what the Yuruns have granted once they colonized this planet. They gave immigrated plants the ability to withstand intense amounts of blue sunlight, and it even produced twice as much oxygen as ever, making this world more abundant in oxygen than ever. Breathing in this atmosphere is rumored to give you more energy. Cities here are very small and only fit for Yatorans, yet shrinking chambers are appropriate. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:345d; Capital City: Ulyuware
 * Scion XIV- A jungle savannah moon belonging to a scarlet gas giant called Scion. The moon was known to possess plant life before it was colonized by the Yatorans due to the massive amounts of minerals and fertilizing substances in the soil allowing the plants to mutate enough to handle the blue sunlight. Thus this world became an agricultural center for the Yuruns. The moon has 5 continents and 2 oceans. DT: Tier 3; AT: Type I; OT: 455d
 * Plypso Prime- A desert planet which has been noted for poisonous clouds, intense storms, sulfuric oceans, alien-like fauna and flora that tolerate the poisonous substances, a yellow sky due to it's small concentration of sodium and sulfur, acid rain, large rock and lava formations, tar pits, volcanoes, and for it's geothermal and toxic valleys. Green slime pools, mesas, monoliths, gullies, swamps, and poisonous fields litter the lands, and the planet itself was said to be a colony for the Zarphalls that was terrorized by a terra-bomb, rendering it to the mostly-intolerable landscape that still exists here today. Lacking valuable natural resources, this world was less urbanized by the Zarphalls since the terra-bomb ravaged the planet. The sulfuric oceans meant moisture farms had to be established to filter out the toxins, and the poisonous clouds and weather roiled perpetually, making it a hazard to be outside. The hostile seas were broken only by series of plateau islands that rose high into the sky. The Zarphalls have struggled to make a living here and are trying to use genetic experiments on the fauna to try and discover how they can tolerate the toxic environment so they can harness that ability. The planet has 3 large continents surrounding 2 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 18hr:281d
 * Drade- A semi-temperate desert lava planet which has an red-to-orange sky due to it's small concentration of neon and sodium, there are lava and rock formations littering the planet, underground volcanic wet caverns lay beneath, introduced fauna and flora are able to tolerate this environment, old Teadr 1 monuments and ruins can be found, the main method of transport is a complex metro system, and volcanoes hardly erupt. This world used to be a colony of the extinct Teadr 1 Uridians until a volcanic cataclysm caused them to abandon the planet, leaving all their civilizations behind to be recovered by the Mutons, as they were able to make the planet a viable world and scientific capital for Genexski Mutagenics, as they studied mutative genetics and made a living researching in this field. Unfortunately, several technologies came from this such as gene drugs and genetic monsters, causing a bit of controversy. To avoid having the Globex Confederacy of Corporations shut them down, Mutagen had these fields shut down and their corrupt leaders fired. While an underground criminal syndicate would form from these fired individuals, the Z-Men would regularly come here and handle these criminal syndicates. The planet has 9 small oceans surrounded entirely by volcanic land. Moons: 2; DT: Tier 2; AT: Type I; DC: 20hr:313d
 * Zerbia- A Serbian semi-temperate desert planet which is noted for it's colorful jungles and oases, it's purple sky due to it's small amount of nitrogen, it's yellow-brown soil, it's large amounts of land reefs and zooplantae, it's large rock formations and mountains, it's crystal-clear waters, it's strong weather, and for it's hundreds of ancient ruins. For several generations, this world had warlike kingdoms that had little signs of alliance. They were known for building gun-like crossbows, heavy fortifications, fortified cities, had limited flight technology through gliders, has a feudal society based upon trade and capitalism, and lives in a imperial monarchy. They still remain primitive to this very day, and still continue conflicts against each other. Their architecture is similar to that of modern-day Serbia, and the world has had some interaction from other-worldly beings multiple times, and are highly respectful towards governments higher than theirs. This world's people eventually spawned a splinter group that discovered unearthed Uridian technology and began colonizing much of the planets in the Plypso system, including Muton, where some individuals evolved into the Mutons and the Normal Populous. As for this world, the Mutons, since taking over Muton, left this world along and protected it by law, forbidding any involvement in their daily lives without authorization. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:354d; Capital City: Zubotica
 * Xostreayama- A large temperate planet which has introduced fauna, and flora consisting of zooplantae from Plypso Major, as well as native flora, a white-blue sky due to it's small amount of krypton, large mountains and extinct volcanoes, little scenic rock formations, ancient Teadr 1 ruins and monuments, and strong weather conditions. This world is one where the Mutons aim to make peace with the rest of the AUU thanks to making this world an honorary USRA planet for non-Muton USRA beings and sentient animals. This is the only world in the system which normal beings and Mutons can live side-by-side, though only by AUUniversal relations. Racism hardly exists here, and these two sides sometimes empower themselves with mutagens from Genexski Mutagenics. Mutons here work for Globex and donate their mutagenic technologies to the company. The cities are of the same appearance and architecture as Muton, and some traces of Uridian activity have been detected across the planet. Globex workers here research the races' biology, society, and lifestyle. The planet has adopted over a hundred cultures from all over the AUU as many colonies have been established here with permission from the AUU Grand Council and Legion. The planet has 17 continents and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:392d
 * Muton- A tropical jungle planet which has over a hundred colorful rainforests and jungles, large mountains, large rock and lava formations, a colorful sky due to it's small amount of neon gases, very active weather, large flying islands levitated by magnetanium, beautiful island shores and crystal clear waters, ancient city ruins, rich amounts of gemstones and resources, and mostly-red soil. The planet was formerly known as Gia, but is now the modern day home of the artificial mixed race of people known as Mutons. In the planet's history, it was once the most discriminative place towards mutations, whether intended by nature or not, as the people of the planet were all about being 'normal', meaning to only accept being normal and to reject the abnormal. It had non-infectious and genetic, feared and segregated mutant communities that suffered endless discrimination from the normals, and it in turn made the mutants retaliate with the same hate given to them. The Mutonian Government was planning to create giant robots called Titans designed to fulfill a genocide against the Mutons. However, the planet then began to suffer from airborne disease that was attacking only normals while the mutants remain fine, not to say they weren't infected, but the disease was unable to survive in the mutated body of the mutants. This made the normals surprisingly believe that they were wrong to mistreat Muton, to the confusion of the mutant communities and die-hard discriminators. As such, the entirety of the normal populous willingly chose to become Mutons and created a variety of difference forms, abilities, and even types of Mutons. It was enough that eventually the plague went extinct because of lack of available hosts. Now the discriminators, forming a secret community, hoped that this mutation craze is temporary now that the airborne disease is extinct, but thanks to a newly-elected pro-mutation corporatocratic governor named Doctor Mutagen who transformed his company of Genexski Mutagenics into a ruling megacorporation which protected and served well in a new way of life, that is not happening at all. As such, the Titan Project was rendered obsolete because releasing the machines now would basically mean destroying themselves as mutation became the 'new norm', cancelling production of the Titans completely and burying any completed ones and prototypes in places to never be found ever again. This left the remaining discriminators angry, bitter, and confused on why they were never infected by the airborne disease other than assuming of staying clear of formerly infected areas. To add insult to injury, the disease was revealed to have been created by normal scientists from normal companies to actually destroy the mutant communities, but a reckless doctor released a flawed batch on a normal community instead where it only attacked normals and not the one or two Muton outcasts. The discriminator doctors were labeled as bioterrorists and arrested, followed by a death sentence for nearly destroying their own people. This made any remaining discriminator community vastly unpopular as a result, leading to sending Muton soldiers to commit the 'Discrimination Mass Arrest' of those that were discriminators, as the act itself was ultimately outlawed. At least 59% of the discriminator communities were disbanded like this, the smaller percentage either went underground or willingly succumbed to being Mutons just to avoid being labeled as criminals. Eventually, the underground discriminative communities were eventually found and disbanded by determined enforcers. This was declared the end of the age of 'Normal Gia' and the start of 'Muton'. But that doesn't mean that discriminators were gone for good. A remaining select number of them formed to create the anti-Muton faction called The Faction of the True Norm, lead by the very former normal governor himself, Leader Norm, to declare that the Titans need to be found and reactivated once more to destroy their own world, no longer wishing to be a part of a world that is now against being normal. Fortunately, these fanatics are always halted by Dr. Mutagen's answer to the extremists, the now famed Z-Men Force. Muton was surprisingly a world that the Villains Act avoided despite the potential use of mutant slaves, not as surprisingly because of the Z-Men are not only brave against any would-be invader, but even untrained civilians are a threat to even the most prepared villain, it would be wise to give this planet space regardless of such pipe dreams. The planet has 20 continents, 12 oceans, and a large icy, dusty, and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:425d; Capital City: Geneosha
 * Plypso Major- A temperate planet that has colorful zooplantae rainforests, a large amount of fauna, large mountains and bizarre rock formations, very active weather, and a dark-gray sky due to it's small amounts of metallic gases. It's a world which, as the result of having two moons, has increased tidal effects, and thus civilization is kept as far away from shores as possible to avoid any flooding. However, the tidal effects do mean a use as terra-control technology was used to create a complex irrigation system where water can be supplied without the use of dams. Most of the power on the planet comes from wind energy as the wind blows almost every day as a result of the tidal patterns. Swimming activities do exist here as most cities are bordered by artificial bodies of water, as well as several safe bodies of water created by an old tidal event centuries ago. Swimming has become so popular on this world, competitions are held every year, and some cities have created large swimming pools and bodies of water. It's gotten so popular, a daredevil sport called 'extreme tide swimming' was invented here, whereas competitors swim in waters with dangerous tides generated by alternate moon conditions such as moons that are too close to a planet or when a planet has more than one moon. Only 12% of people who compete in this dangerous sport make it out alive. This lifestyle means that semi-aquatic animals or beings commonly live here. The planet has 3 large continents and 2 oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 28hr:449d
 * Viyphus- A rainforest planet that contains lush rainforests containing colorful plants, planimals, land corals, and animals, as well as a deep-blue sky due to it's small amount of actinium, it's large mountains and rare signs of volcanoes, tar pits, magnetanium which creates large airborne rock fields, and wet often-waterlogged soil. It is a world largely unspoiled by civilization. Although there was no cities, no indigenous sentient species, and no colonies, it was not without intelligent inhabitants. Besides the numerous types of wild creatures in its dense forests and massive volcanic causeways, this world hosted a few scattered outposts of survey teams and criminal hideouts. Viyphus was said to be home to an ancient surveillance station of a lost civilization. This world is prohibited by the Grand Council as it was rumored to bestow dangerous amounts of machinery ready to be unearthed, though some, like the criminals that dwell on this planet, believe it to be a myth, or believe it and want to get their hands on it. The planet has 16 continents and 8 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 31hr:486d
 * Erubes- A stormy desert planet (Red Dwarf, Gliese 422 b, Human Colony, TBC...) Moons: ; DT: Tier 2; AT: Type I; DC: 26hr:361d
 * Aegis- A soiled grassland jungle planet which is abundant in wildlife, megafauna, and large flora. This was once a grand human military colony which trained through augmented reality simulation where the trainees would wrestle any wild animal with or without weapons. It was changed into simulation due to environmental concerns for the animals that were being wrestled, though this planet, without humans, suffers gladiator hunting problems in the form of travelers from Viceus, which is thankfully handled by the sentient animals that now take over the military colonies. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:335d
 * Viceus- A lawless ecumenopolis planet which is basically the Mugshotra of the AUU. It is a world that was founded by an old warlord, and it was made a world where crime was the best policy. At first, they struggled to gain rights to their own private broadcasting and government due to the moral of people, but because of the Villains Act, they gained their rights, and thus the planet became a world beyond anarchy. So far, only people with a strict Vice Cable can access this world's evil broadcasting, and they were mainly given to villains including those from the Villains Act. Though even when the Villans Act was destroyed, this world is still doing it's best to stay alive and keep away from the stresses of the law. The planet has 4 small oceans surrounded by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:416d
 * Ougber- A temperate mountainous planet where the sky is orange as the result of the small percentage of boron in the sky. There are massive mesas, canyons, landmarks, and mountains that spread across the planet, not to mention a fair share of plants and megafauna. This was once a human colony where massive cities and civilizations were found. But when the humans left, this world was left in the hands of sentient animals, and what made it worse was that the growing of Viceus left this world to be littered with criminal syndicates and corrupt police officers. Though the Heroes Act is often called to deal with this a couple of times. The planet has 9 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:526d
 * Yinelex- A temperate and humid planet which is distinguished for it's colorful land reefs and jungles, it's large cities, it's flying islands levitated by loadstone, and for it's red sky which is caused by it's small concentration of neon. This world has infamous for being a semi-lawless world that has inhabitants that has suffered several rapes as a result of an infamous 'Divine Purity' religion where it was believed to be a sign of the divines' plan. But thanks to the UARA, this religion was banned and turned atheist. At the same time, it created a new threat to religion itself in the form of an overlord born from rape named Alux Rapture, who wants to wipe out religion entirely for what it did to him. This world has 8 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:323d
 * Eritir- A semi-desert steppe planet which has a large amount of desert land reefs and toxic pools. There is drinkable water in the form of this world's geothermal springs, and the environment consists of large mesas, monoliths, plateaus, and even large lava formations. The cities here are very tough, and are often corrupt enough to be lawless. Though police forces keep revolutionizing to adapt to this growing crime problem. This is often a good hiding spot for several villains, Villains Act or otherwise, and it has rarium-filled aquifers which help provide them with enough money to support a new villain plan despite the police forces making it difficult. The planet has 10 oceans and hundreds of small lakes surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:366d
 * Giber- A semi-desert temperate plateau planet which is also distinguished for it's large amount of geothermal and lava valleys, it's desert land reefs, and for it's rock formations. But the rock formations are much larger than those of Eritir. Cities and colonies come from Eritir as well, and thus are equally as tough and often times corrupt. The police forces of Eritir also have it's jurisdiction here. This is another good hideaway for villains, much better yet void of plentiful wealth. There is even native populations that are hostile against civilized beings, and are often seen raiding cities for their supplies including food and wealth. The planet has 6 large oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:404d
 * Siregu- A tundrous ice planet which actually has two seasons that last every half a year. The equinox season is the hottest, yet the solstice season is the coldest. These changes are caused by the planet's geothermal valleys and the icy environment causing cold and hot fronts to conflict, and though it often makes weather intense and causes a few thermal shifts, it is still barely habitable. This world is inhabited by people from Eritir, and as such are tough and corrupt. And with that comes the same police forces that try and balance out the crime. The environment is often hard to live in, but that's also what makes it a good place to hide from good, whether you're a villain or a petty criminal. The planet has 3 large oceans surrounded entirely by snowy land, and has an icy planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 32hr:445d
 * Oepratix- A large ice planet which is a rich source of cryonite, and is actually the richest source of the precious mineral. Thus mining colonies have been founded in order to mine them. It was briefly taken over by the Villains Act and used the workers for slavery until the Villains Act fell and destroyed the slave operation. The job has since been restored, and all cryonite from this world was turned into the AUU Currency Troupe. Though this world is frozen, there is a sign of volcanic activity that seems to warm up the planet and create frozen lakes. The planet has 60 small lakes surrounded entirely by icy land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:497d
 * Rilon- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oridio- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tarcadia- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Fyrrhenosis- (Fyrrhenoid Home Planet, AUU Tyrrhanoids, TBC...) Moons: ; DT: ; AT: ; DC:
 * Meldin- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Uboni Olx- (TBC...) DT: ; AT: ; OT:
 * Uboni Lonx- (TBC...) DT: ; AT: ; OT:
 * Ioros- (Resort planet, TBC...) Moons: ; DT: ; AT: ; DC:
 * Qombolisk- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Unwuter- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vire- A dwarf planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eimergo- A lava planet which was formerly a desert planet filled with life until a nuclear astro-laser strike almost destroyed it, and reduced it to a lava planet which was thankfully stable. This world was still a prosperous Vikorean colony because the Vikoreans learned that the attack allowed several valuable gemstones including rarium to be formed, and thus the Vikoreans used it for their own currency. All the civilization that remains on this planet is in floating islands levitated by magnetanium, which are the only preserved terrain on the planet. The planet has over 792 flying islands. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:286d
 * Xokker- A terrestrial semi-desert planet which has several oasis, grasslands, jungles, and rock formations, as well as a fair amount of wildlife from Vikoreas. This is a Vikorean colony which had faced several attacks from the Bulliarns during the Bulliarn-Vikorean War and thus, several lava valleys which were places that were ravaged by the Bulliarns could be found here. Regardless, this planet still makes a perfect colony for the Vikoreans. The planet has 9 continents and 6 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:311d
 * Vikoreas- An island planet which is surrounded by a global ocean, has a massive amount of plant life, has a gray silvery sky due to the metallic gases comprising it, it has a few storms, and it has a massive amount of wildlife and megafauna. This is the home planet of a race of Teadr 2 wildebeest-like beings called the Vikoreans which are Viking-like beings that have waged a few wars, some being against the Pharcums and Bulliarns, which they gained some of their technology from, and they travel the stars to sometimes loot and find desolate planets and moons to colonize. These beings are often aggressive and match the Bulliarns in strength and speed. This planet has several high-tech villages and cities, and it also has artificially-created flying islands levitated by loadstone. The planet has up to 20 small continents, 962 islands, 17 oceans, and has a large rocky, dusty, and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:339d
 * Yusgard- A terrestrial jungle planet which has fauna and flora that hails from Bullgard. This world was once a colony that the Vikoreans considered a candidate for colonizing until the Bulliarns colonized it first. The hostility and bigotry resulted in the Bulliarn-Vikorean War which lasted up to 10 years. When the war was won by a draw since the Vikoreans gained the Bulliarns nuclear astro-laser technology and threatened to blow up their home planet, this planet was officially property of the Vikoreans, and all Bulliarns that lived here were exiled. The Vikoreans colonized their cities and prospered just as well. The planet has 6 large continents surrounding small oceans. Moons: 2; DT: Tier 3; AT: Type I; DC: 27hr:376d
 * Dirdor- A tundrous planet which is known for being in an ice age where several cold deserts, grasslands and prairies, and salt flats can be found, as well as massive glaciers on the poles. This is a colony of the Vikoreans which they fought for against the Bulliarns. Despite a few places being irradiated by the Bullians' nuclear arsenal, the Vikoreans are still able to make a living here. This planet is still barely discovered, and several villages are found here, and they often raid each other from time to time. The planet has 8 continents and 3 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:423d
 * Isiis Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iser- (TBC...) DT: ; AT: ; OT:
 * Recognus- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ocua- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cesectus Prime- (Cesect Home Planet, TBC...) Moons: ; DT: ; AT: ; DC:
 * Eyvwa- (TBC...) DT: ; AT: ; OT:
 * Leera- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Lea- (TBC...) DT: ; AT: ; OT:
 * Oglea- (Super Jupiter/Oerum, TBC...) Moons: ; DC:
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 * Corneana- (Hot Neptune/Nepiton, TBC...) Moons: ; DC:
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 * Aperture- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Prya- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Exambea- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Scanna- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Apletis- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Crytoll- (TBC...) Moons: ; DT: ; AT: ; DC:

3. Bacabin Sector
The Bacabin Secter, now known as the most infamous of all secters, because it housed the Ceallans. Founded by such a Ceallan, Corpius Bacabin, the secter forever lives in infamy because of the Ceallans preasence alone. However, in irony to this, it's a realitively orderly system and that it's infamous cause of assusiation. It also houses the birthplace of AUU Halloween, The Famed Portus Prime, and the home of the proud Krakonites, who are currently missing, however.

Ceallta System Athomioco System Gardas System Krakonus System Terbulcon System Grimrume System Iwiha System Angthrom System Negrinnia System Overg System Portus System Ne-Portus (Near Portus) System
 * Baskone Ibum- A barren rocky planet similar to Mercury that has rocky and hard soil-less surface, hot lava oceans and formations, large rocky terrain, no life in sight, yet has ancient Teadr 1 monuments and ruins designed to mine the resources on the planet, no atmosphere, and war-torn graveyards. This was where the Ceallans mined for vast amounts of spices and gemstones, yet there was no cities as the planet was too inhospitable to live on due to it's temperatures and harsh conditions. The planet has 18 lava oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type IV; DC: NE:82d
 * Tuscoatis- A toxic stormy uninhabitable planet that has a green sky due to it's small amounts of radon, ancient Teadr 1 ruins and monuments of Ceallan origin, intense acidic storms, toxic waters, geothermal/rock/toxic formations and valleys, toxic air filled with iridium, plutonium, nitrogen, oxygen, and sulfur, having native fauna and flora consisting mainly of insects and mollusks used to the toxins, and nutrient-rich soil that augmented the growth of the flora. This was where the Ceallans mined fuel, spices, and gems, and despite several nuclear accidents, they survived much of the results of their occupation. This mining, despite being continued by it's modern inhabitants, was banned since another nuclear accident nearly caused an entire sector to be destroyed. The planet has 18 continents and 9 oceans. Moons: 1; DT: Tier 3; AT: Type III; DC: 14hr:199d
 * Yemti Crax- A lava desert planet that has a red, orange, and yellow sky due to it's small amounts of neon and sodium, less-active storms, rock/lava/geothermal valleys and formations, water-drenched wastelands, war-torn graveyards and ship graveyards, ancient Teadr 1 monuments and ruins of Ceallan origin, introduced fauna and flora from the rest of the system, and a thin semi-breathable atmosphere. This was one of the military colonies for the Ceallans, and was one of the many places where they trained in high-levels of gravity as this world has gravity 10x stronger than on normal planets, training them to get used to gravity and fight in worlds with strong and weak gravity. They even mined it for it's rich amounts of spices until they exhausted said resources and turned it into the lava wasteland it is now, thus repurposing it into a military colony. The planet has 7 lava/ocean planets surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type II; DC: 19hr:287d
 * Lom- A wetland moon belonging to an uninhabitable planet called Iborly Holm. It has introduced/native fauna and flora, strong weather and storms, a green sky due to it's small amounts of radon, ancient Teadr 2 villages and ruins, and has a core made much of ice. It also has a higher concentration of oxygen in the air, and while it favors life, it also makes the air highly volatile as lightning storms can ignite the ground and cause ignitions. This was a minor colony of the Ceallans as it was inhabited during their Teadr 2 days, and thus they have become so isolated from the rest of their race, they were their own society and culture, as they were not able to discover their genetic anomaly and remained normal, albeit a few genetic diseases and mutations allowing them to adapt in their own ways. They went extinct with the other Ceallans when the enemy bombarded their world with nuclear weaponry, long-banned in later years. But they too fought off fatalities by going underground to heal in cocoons, and will soon awaken fully rejuvenated in time. The moon has 71 lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 12d
 * Nerth Obomo- An ecumenopolis planet and the third world terraformed by the Ceallans. It has still-functioning Teadr 1 cities that were adopted by the modern-day inhabitants of warlike beings and sentient animals, having hard-like constructs, black, chrome, gray, and silver buildings with pigmented plating, virtual and digital display, holographic/touch-screen display and propaganda, metro stations, a teleportation grid, a digital assembly grid, high levels of system-native fauna and flora, AFT platforms of multiple shapes and sizes, an efficient-modern day police force, robotic services, advanced architecture, high-class Teadr 1 technology adopted by the modern inhabitants, and many other qualities, while the planet has a color-changing sky filled with small amounts of noble gases. The Ceallans built it as a solution to an overpopulation crisis, improving the dilapidated society of their home planet all the way to the Teadr 1 technology already found on the planet following their arrival. The planet was widely damaged to it's Internet of Things following their war that brought them to apparent extinction, and thus when modern citizens came in, they improved on it with their own attributes. The planet has 17 oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:323d
 * Xefluy Kem- A tropical island planet that, despite having massive war-torn graveyards that stretch out to it's oceans, it is still a good resort spot as it was for the Ceallans. The planet has beautiful introduced/native fauna and flora including land reefs, plants, and zooplantae, and the fauna mostly coming from Cealla Mux, there is a normal-colored sky filled with mercury instead of xenon, there is strong weather and tropical storms out in the most open oceans of the planet, there are Teadr 1 resort cities, there are many floating markets and civilizations, underwater aquacities, beautiful underwater environments filled with limitless forms of wildlife, is the home planet of large sea creatures that took to the skies such as massive cnidarians, cetacean-like vertebrates, and ray-like birds, has ranging terrain and beautiful water-based formations among rock/lava/geothermal/toxic valleys and formations, the seas are filled with rich amounts of rarium, and has a lot of preserved monuments from the Ceallans' days. When the Ceallans went extinct, the warlike races and sentient animals that inhabited this system adopted it for the rest of the AUU, though the Grutts also came to profit from the clean, cheap, and efficient economic society of this world. This world has been among the greatest resort worlds in the AUU, as they revolutionized entertainment and activities thanks to outside science and technology, having pools the size of a lagoon, and having drink stands in the pools themselves, it has much of a Miami or Chinatown-like architecture and culture on many worlds, and it has a handful of criminal activity, but it is still a decent world to kick back and relax at times. The planet has 771 islands, 16 small continents, and 15 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:400d
 * Theogony- A lava planet that used to be a Ceallan temperate colony until it was devastated by a solar flare. The world itself has small amounts of fauna and flora that make the world only semi-breathable, it has a thin atmosphere, a red sky filled with small amounts of helium and neon, it has lava/rock/toxic/geothermal valleys and formations, balanced traces of water, ancient Teadr 1 ruins, monuments, and graveyards, a hazardous climate, rich amounts of gemstones, and massive war-torn graveyards. After the solar flare, the Ceallans repurposed the world into another military colony, and eventually it's capital. The world has been literally the best world for military training and implementation of genetic potential for the Ceallans for hundreds of years, and they develop very nicely and adapt their genetic anomalies, along with independent genetic mutations, and even built boot camps on such a thing that are still on display in parks in modern-day tours. The planet has 66 lava/water oceans surrounded entirely by land. Moons: 3; DT: Tier 1; AT: Type II; DC: 27hr:432d
 * Cealla_Mux.pngCealla Mux- A dormant abandoned world of ancient Teadr 1 city ruins and monuments looping, twisting, and turning all over the terrain in complex architecture and designs, large amounts of alien-like introduced/native fauna and flora, ruined valleys, has intense storms of mainly plasma-based origin, has mahogany and bright-apricot nutrient-rich soil, water-drenched wastelands, a red sky filled with small amounts of neon and helium, large mountains and complex rock/lava/toxic/geothermal valleys and formations, inhospitable terrain, violent predators, and an askew axial tilt. The world was once a semi-temperate desert planet and the homeworld of the supposedly-extinct Teadr 1 human-like beings known as the Ceallans, who in legend had genetic diseases and genetic anomalies like the AUU humans which allowed them to unlock genetic abilities. However, they supposedly used it for evil 110 years after they discovered their full genetic potential and they were a near-unstoppable race until they were finally brought to extinction by a genetic regression serum capable of eliminating genetic anomalies, a serum commonly called the Zolost Serum after it's inventor. However, it didn't wipe them out entirely as they went into a healing stasis in cocoon-like chrysalises underground awaiting their healing, and soon when they finally arise, the corrupt leader who started the war will attempt a new conquest. However, following their supposed extinction, their world is now occupied by small minor towns and cities, and rare sightings of megalopolises, filled with other warlike races such as the Rabodans, Xurons, Aectoids, Cunones, Serons, Irids, Qlarg, Gruids, Dinotaurans, Avatans, Brutans, Aurmseans, Slurhyms, Fyrrhenoids, Toths, Waurmics, Atonts, Crythans, Outens, Obhyds, and Tirshes, among others. Though a handful have discovered the Ceallans' healing cocoons, they were not able to decipher their biology even when finding that it was of Ceallan origin, and once they finally heal, the cocoons burst with the cured Ceallans armed and once again ready for combat, awaiting a hero to stop them. It has 17 continents, 11 oceans, and a large icy, crystalline, rocky, and dusty planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:505d; Capital City: Neverworld City
 * Oblirisk- A terrestrial semi-temperate jungle planet that has introduced/native alien-like fauna and flora mainly from the rest of the system, has large rock/lava/toxic valleys and formations, Teadr 1 ruins and formations of similar appearance to those of Cealla Mux, has large flying islands and mountains levitated by magnetanium, a deep-blue sky due to it's small amounts of actinium, strong weather and storms, rich amounts of valuable metals and gemstones, large water-drenched wastelands, and since the Ceallans' 'extinction', the warlike races that first inhabited Cealla Mux inhabited this world second, making similar towns and cities. This was the Ceallans' capital for science and technology as it had previous Teadr 1 and even Teadr 0 activity before they colonized it, which they adopted into their own technology, founding Teadr Enterprises as their capital organization for science, as well as establishing refineries and mines for laserum, rarium, and other resources. The planet has 6 large continents surrounding 8 small oceans, and a small icy and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 33hr:538d; Capital City: Obelisk City
 * Meglypsteme- A stormy wetland rainforest planet that has a grayish and deep-blue sky filled with small amounts of metallic gases and actinium, introduced/native fauna and flora, large rock/toxic/geothermal valleys and formations, highly-active weather and storms, water surges and tides due to the planet's two moons, ancient Teadr 1 ruins and monuments of Ceallan origin, small civilizations of the warlike races that adopted the system, and large war-torn graveyards. It has half carbon dioxide and half oxygen atmosphere that made it difficult for people to breath there. The Ceallans colonized this world in the days before it was a semi-breathable world, as they ended up causing a global warming accident that caused them to abandon most of their societies on the world, while the rest died off during their final war. Now this world is a tourist site and a wildlife sanctuary for modern-day citizens. The planet has 18 oceans surrounded entirely by land. Moons: 2; DT: Tier 1; AT: Type II; DC: 36hr:596d
 * Iushomia- A stormy lava planet that has been affected by the same solar flare that ravaged Theogony, having small amounts of water, introduced fauna and flora from the rest of the system, strong plasma-based storms that ignite the world's high levels of oxygen, rock/lava/geothermal valleys and formations, Teadr 1 monuments and ruins, and a dark sky due to small amounts of metallic gases. The Ceallans used this world as one of their scientific colonies until the solar flare ravaged it into abandonment to where only a few inhabitants still reside and do mad science experiments in the labs that were able to survive the destruction. But when they went extinct, these experiments were not only destroyed, but overlooked during the war and laid dormant until modern civilizations rediscovered them and claimed them, including the Villains Act who took much of them as their property, and is now currently owned by the Dark Radicals and Corruption Co. This world has 18 lava/water oceans surrounded entirely by land, large islands, and a small rocky planetary ring. Moons: 2; DT: Tier 3; AT: Type I; DC: 38hr:609d
 * Entablature- An ecumenopolis planet that has the same cityscape and architecture as those of Nerth Obomo, except with a few changes during their modern-day reestablishment, taking up similar Chinatown-like customs to the societies of Xefluy Kem. Another world meant to solve overpopulation, this world became among the most advanced of the Ceallans' native-system colonies, and when they went extinct, they were made better than even the cities of Nerth Obomo, and turned into a highly-elaborate society. The planet has 61 oceans surrounded entirely by metropolitan land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:636d
 * Rutraolia- A cyan gas giant that has large flying debris all over it's low-gravity zoeosphere, has large amounts of clouds and fogs, strong weather and storms, massive amounts of water, rich amounts of diamonds and cryonite, flying continents, islands, mountains, and rock fields, a large superstorm on one side of the gas giant, has large rock/geothermal/toxic valleys and formations, and large Teadr 1 ruins and monuments currently colonized by modern-day citizens. Moons: 32; DC: 45hr:709d
 * Rutra XI- A stormy snowy moon belonging to Rutraolia, as it has a world with a superstorm, several mini storms, many Teadr 1 ruins and monuments buried in ice and snow, cloudy skies, ice/rock valleys and formations, large mountains, and underground caverns and aquifers. This was once a metropolitan world for the Ceallans until the superstorm ravaged the world and wiped out all except those who were able to properly evacuate, and it has since been abandoned as any other attempt to recolonize has always ended in failure. The moon has 18 small oceans surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 488d
 * Rutra XXII- An ice moon also belonging to Rutraolia, as it has an atmosphere of mostly nitrogen, has a gray sky filled with small amounts of metallic gases, snow/rock valleys and formations, Teadr 1 ruins and monuments, active storms and weather, and rich amounts of cryonite. The Ceallans mined the cryonite from this world, and unlike Rutra XI, was able to remain the way it was, but when they seemingly went extinct, the cryonite mines were claimed by the modern citizens of the system. The moon has 16 oceans surrounded entirely by land. DT: Tier 3; AT: Type III; OT: 590d
 * Idiyll- A semi-ecumenopolis planet that has the same appearance and architecture of Nerth Obomo and Entablature, but has more amounts of plants, as well as a purple sky due to it's small amounts of argon, and has active weather and storms. This world is now inhabited by modern citizens, who refashioned it into their own creative image. The planet has 6 large oceans surrounded entirely by metropolitan land. Moons: 2; DT: Tier 3; AT: Type I; DC: 42hr:676d
 * Qosmoprame- A cold desert planet that has powerful weather and sandstorms, rich amounts of rarium and other gemstones, a white-blue sky due to it's small amounts of krypton, rock/lava/ice formations and valleys, ancient Teadr 1 monuments and ruins, Teadr 2 cities, large mountains and canyons, boney graveyards, and war-torn graveyards. This was an economic colony for the Ceallans, and currently serves the same role for modern inhabitants as they trade the resources to the AUU Currency Troupe on Inorbon. They adopted the Ceallans' architecture into their own when building their own Teadr 2 cities, and their ruined monuments were cleverly refashioned. The planet has 18 oceans and over 500 lakes surrounded entirely by land.Moons: 1; DT: Tier 4; AT: Type I; DC: 46hr:526d
 * Slymoponk Exuk- A canyonous volcanic ice planet that has a decent amount of introduced wildlife from the rest of the system, has a red sky due to it's small amounts of helium, a thin but breathable atmosphere, strong weather and annual superstorms, rock/ice/lava formations and valleys, rich amounts of cryonite, and subterranean monuments and tunnels. This was a Ceallan military colony where the intense conditions have taught Ceallan soldiers to get used to hostile stormy conditions. Beforehand, it was a cryonite mining colony, and still is, and now both roles are taken up by the system's modern inhabitants. The planet has 17 small oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: 51hr:582d
 * Eynus- A frozen icy semi-dwarf planet that, despite having rocky and icy barren wastelands, and no breathable atmosphere, is rich in cryonite and rarium that the Ceallans and modern citizens after them continue to mine and trade through the AUU Currency Troupe on Inorbon. Moons: None; DT: Tier 4; AT: Type IV; DC: 55hr:632d
 * Iaven- A desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Wolo- A lava temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Athomia- An American temperate world with . It is a USRA planet that has a similar culture to America, and has similar society. However, it is a world of mass consumerism and the most profitable world to C&C, as they have opened over a million restaurants across this planet, dramatically insreasing the obesity population by 61%. Aside from that, there does exist methods to balance this out on this planet. This world is also profitable for other megacorporations such as Tessellate Malls and many others. The world has large towns, cities, and megalopolises all connected through underground tunnel highways, there are large recycling colonies to balance out the mass consumerism, and the government is an oligarchic democracy. The planet has a large supercontinent, several thousand small islands, and a large global ocean. (TBC...) Moons: 1; DT: Tier 2; AT: Type I; DC:
 * Ojoh- A jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Isejer- A jungle semi-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Scorobe- A lava jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cerrant- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ojitimbia- A golden gas giant (TBC...) Moons: ; DC:
 * Boogue- A mountainous and coniferous taiga planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Siymp- A humid desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Isseios- A semi-temperate desert wetland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Toiph- An ocean planet (TBC...) DT: ; AT: ; OT:
 * Gullethos- A tropical island planet (Gullard Home Planet, Teadr 3 Seagull-Like Beings, TBC...) Moons: ; DT: ; AT: ; DC:
 * Embilze- A tropical jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Isityama- An island planet belonging to an uninhabitable Teadr 1 planet called Isitticus. (TBC...) DT: ; AT: ; OT:
 * Krakon- The currently missing world of the Krakonites who after the Krakonites challned the Ceallans, it resulted in their planet being banished to another dimention. But the Kraknoites learned to make use of a troubling situation and use it to become stronger from it.
 * Terbulcon Prime- A toxic lava wasteland planet part of a two-sun system, having (TBC...) Moons: ; DT: ; AT: ; DC:
 * Noay- A lava desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Totheron- A soiled planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Arcodia- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tomia- A moon belonging to an uninhabitable planet called Tomboddo. (TBC...) DT: ; AT: ; OT:
 * Feskulia- A semiarid terrestrial planet which has slimy purple toxic tar pits, large deserts, rock formations, geothermal valleys, decent amounts of fauna and flora such as land reefs and plants, a purple sky due to it's small amounts of nitrogen, rich amounts of valuable resources and gemstones, and it's foggy afternoons. This world is infamous for not just it's high crime rate, it's history of war and Teadr 1 activity, and it's exploited megacorporate activity, but also because, at least according to offitcal reports, it's core being composed of a highly-volatile poison called nitrolysigen, the most dangerous reactive substance in the AUU, capable of destroying an entire planet. This was quite a dangerous and traumatizing thing to discover. When the first settlers came onto this planet, they built a very strong series of towns and cities. However, 366 years later, the discovery of the planet's explosive core caused mass hysteria and panic, causing all civilizations to be abandoned. However, little did anyone realised, that Feskilia's core is, highly exaggerated and misinterperated. The claimed "Nitrolysigen" is actselly a result of a typo, it was actselly meant to spell "Netrolysigin", a harmless and powerful alternative fuel that can make ships run forever and is eviomentally friendly. Thing is, thanks to a computer error and an incompident dolt being incharged to throughly check the paper, Feskulia has been mistake as a death planet and left to be taken advantaged off by undesireables who managed to know better. Left to be in the hands of such, often criminals and crime lords, all lead by it's crime lord dictator, Bosslord ZJ Yymfoll. This world still prospers in crime, hiding behind the false reputation of death planet to discourage attempts of bring order, and thus, became a restricted site to the AUU Grand Council and the USRA before that. The planet has 7 continents and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:
 * Zacodia- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Agantu- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Smap V- A temperate moon belonging to a purple gas giant called Smappo. Voxum Activity (TBC...) DT: ; AT: ; OT:
 * Thyze X- A wasteland moon belonging to an indigo-and-blue gas giant called Thyseum. Uridian Activity (TBC...) DT: ; AT: ; OT:
 * Toaloton- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Zanzania- A Tanzanian humid semi-desert planet that has African alien-like fauna and flora, strong weather and storms including a superstorm above the planet's global ocean called Wraemon, named after Wraemon the Desecrator, high concentrations of humidity, large rock formations and elevations, Teadr 7 ruins and monuments, a purple and blue sky filled with small amounts of nitrogen, radon, and mercury, and has many Teadr 5 societies. In the past, the indigenous tribes worshipped both Wraemon and the Grimsisters since they had high activity here, not knowing of their true nature of going evil as the result of oppression and torment, yet had a few clues of it that made them think of them as tragic beings of mixed morality. They were, and are, widely worshipped in tombs around the world's tallest mountain, Mount Killijiro, where Wraemon was said to have triggered a superplume-based extinction event that reshaped the world into a new one. They considered Wraemon a wise Faustian figure that made deals that were both beneficial and harmful, as he had been neither good nor evil, yet when they learned of the true nature of those of whom they worshipped, they had a brief age of darkness where two sides came in as they believed that, with this revelation, they didn't know what to think, and thus created a holy war as to what to think of this revelation, and either follow him with the purpose of evil, hence the Wraemontics, or have faith in a new religion of which Wraemon split into two entities, a good and evil side, hence the Wraellics, and thus the war lasted for a century until the Wraemontics were nearly extinct, and the new religion was decided to be the logical one. Regardless, they came to believe that Wraemon's two sides are worshipped by each other, the Wraellics worshipping the good side, and the surviving Wraemontics that became a new terrorist group worship the evil side. Regardless, the two sides fight and maintain peace and believe in not killing each other because they feel they exist as polar opposites, and thus if one dies, so will the other. This holy war is obscured as much as it can as it is something of only a private matter, while the rest of the planet grows on it's own. The planet has a large supercontinent and a large global ocean. Moons: None; DT: Tier 3; AT: Type I; DC: NE:293d
 * Iealund- A temperate planet that is a medieval world with a sky filled with mercury instead of xenon, strong weather and storms, rock/lava formations and valleys, a core of molten iron and iridium, a wide number of native/introduced fauna and flora alien-like or otherwise, spaceship and war-torn graveyards, large wetlands, and ranging Teadr 7 climates and ruins. This is one of the most well-known medieval worlds in the AUU, as even though it is highly-knowledgeable of the AUU around it, it wishes to rightfully advance on their own, yet learn how to use the technology in case of an emergency, and they do fairly well, yet the reason they wish to do so is that it was highly-targeted by people claiming themselves to be gods, and therefore illegal by AUU law, as they agree is unlawful because all it does is make the individual entitled, overconfident, and begging for attention, especially since they learned of the lore of the AUU Second Cartoonian War. Though they have their own Teadr 6.5 style of advancement as they have dams, irrigation lines, semi-advanced tools, can reverse-engineer and weld very creatively, can create machine-like inventions of their own, yet they do not base their technology around that from other worlds. They live in massive castles and villages, have a medieval-like society, have been long-coexisting with mythical beings, and they nevertheless enjoy being enthusiasts about outside stories and technology, yet keeping with their tradition, they only collect advanced technology and/or put them in museums heavily guarded by charms and other defenses. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:349d; Capital City: Middle Iealund
 * Nethergon- An ecumenopolis that has been long-abandoned and has a blue sky filled with small amounts of xenon, radon, and actinium, strong storms and weather brought on by plasma activity, hostile wildlife from Wraemontir, is highly dilapidated and hazardous, yet still has tours head by the Ghorsts, has moderately-functional machinery, and has several flooded areas. It is a world that has been haunted for centuries since the days of the Grimsisters and Wraemon, as they placed a terrible curse on it of interdimensional origin as they tapped into a dangerous dimension called the Nether, where dangerous spirits of unfathomable astral power roam and have claimed this world as their own home planet in the AUU, yet they act semi-hostile with other-worldly beings as they sympathized with the Grimsisters and consider them entirely evil, yet some like their leader clearly know the truth after years of isolation for them to learn the truth for themselves, and thus he keeps some of his people from acting too irrationally, and even revealed to have his forces execute those of the Grimsisters that were acting irrationally, and help give them the respect they deserve, and they have more than succeeded, and they gave themselves the reputation of the famous AUU horror monsters called the 'Nethers', or interdimensional demons, that became a well-known subject in Grim Night, and co-exist with many of the beings in the system, though only hesitantly as it's easy for them to frighten people. The planet has 7 small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:396d
 * Wraemontir- A temperate, remote, and neutral planet with numerous continents that were overrun with vegetation, forests, and swamplands. It has grim lands, a humid foggy environment, colorful skies filled with small traces of noble gases and a view of a space-like night sky, a barrage of deadly predators, ancient ruins, intense storms, large grasslands and hostile lands. This is actually widely known in the AUU as the birth place of the Halloween-like Grim Night holiday. It was considered a temperate and beautiful planet by human standards, with a varied terrain that included coastal lakes and tar-pits, thick forests and snow-capped mountain peaks, powerful rivers and broad savannas, small icecaps and dramatic rift valleys. Even after it's long-inhabited periods, however, nine-tenths of the planet remained unexplored and uninhabited, with the population limited to a relatively small area along the edge of one of the three main continents, a zone of uplands and river plains bordered on one side by the unsealed ocean and on the other by vast expanses of desert. By 3300 BC, it was more widely known as a grim birth place for witches and necromancers, though years of shunned reputations and executions for witchcraft have left them to be a hostile secluded populace of evil and suffering. These witches are complex for their powers of occult and alchemy, and their millennia-long goal of AUU conquest after millennia of prejudice, creating an artificial hell called the Penance Realm, which was designed to induce emotional trauma and sympathy to it's creators, biotic-like devices, monstrous steeds and guardians, and a variety of feared creations, these witches being known as the Grimsisters. They marked their territory with terrible spirits and horrid hallucinations that send them into an unconscious near-death experience. Though the Grimsisters are infamous, the world eventually grew a Teadr 3 society which shrugged them off as myth and only praised them with Grim Night. Though other horrible figures are remembered such as the powerful and sadistic necromancer known as Wraemon the Desecrator which the world itself is named after by his Grimsister worshippers, and the renowned Öurounreich, among a hundred others. Though this world is still famous for the most intense celebrations of Grim Night as it's birth place. The planet has 19 continents, 6,660 islands, and 10 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:449d
 * Olmer- A moon belonging to Wraemontir, as it has alien-like forests filled with introduced wildlife from the rest of the system, ancient Teadr 7 ruins and monuments, a dark-blue sky filled with small amounts of actinium, mercury, and metallic gases, active storms and weather, rock/lava/toxic/geothermal valleys and formations, and magic ship-torn graveyards. It was a banishment site to many in the Grimsisters' society, including those they accuse of treating them awfully, and is now a world of which is considered so cursed from their influence, it is considered a forbidden area where nobody on the planet is allowed to go. It is where the most horrible of their creations were created in their time, and the current Teadr 4 society is similar to Sin City, having violent, deadly, and tough inhabitants. These citizens are one of the main reasons why it is forbidden as it is currently a world of where criminals from Wraemontir are banished for their crimes, and nobody there has ever built space-age technology as such a thing is unable to work because of a curse brought on by the Grimsisters to ensure that nobody they banished there escaped, yet the people on Wraemontir developed a televator as the only means to get on and off the planet. The moon has 17 continents and 9 oceans. DT: Tier 4; AT: Type I; OT: 40d
 * Espiotis- A purple gas giant that has a flourishing amount of wildlife full of alien-like fauna and flora, flying islands, mountains, continents, and rock fields, rich amounts of gemstones and rare resources, has magical anomalies where magic in this system was discovered, strong storms and weather, and large amounts of Teadr 2 cities, and Teadr 7 ruins and monuments. Considered to be the origin place of the Grimsisters, magic on this world was feared for a considerable amount of time, and thus poverty and anarchy ran rampant, and everyone went crazy and killed much of their own population, thus leaving the others to die out, and allow other-worldly beings to inhabit the planet, and they built their own society which symbolizes the tragedy of the gas giant's previous inhabitance, and brings them great mourning and honor, and managed to restore them as spirits. The planet has 780 flying continents, 70,808 islands, and it has a small icy and crystalline planetary ring. Moons: 61; DC: 58hr:569d
 * Olvakia- A Slovak tundrous planet that has flourishing alien-Earthly fauna and flora introduced from the rest of the system and rarely the universe, a sky with mercury instead of xenon, active storms, one season of warmth due to it's askew orbit, ancient Ghorst Teadr 7 ruins and monuments, Teadr 3 cities and megalopolises, and large mountain ranges. The Ghorsts spent their early days here when they discovered teleportation magic from their destroyed home planet, and when they left, other-worldly beings from either the rest of the system and beyond inhabited this world and made their own culture. This world, despite having periods of war and poverty, is a successful parliamentary democratic republic with a multi-party system that makes peace with the Ghorsts that returned following their home planet's destruction. The planet has 29 small continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:516d
 * Vorlon- A tropical planet where there are mostly beaches, islands, oceans, and moist environments. This planet is only populated by aquatic land creatures and aquatic creatures such as fish, eels, sharks, rays, cephalopods, corals, and small crustaceans. Sentient creatures there live in both water and land. The cities underwater can range in Teadr level, most of them having holographic windows, airlocks for those aquatics that need air, 5-row streets for aquavehicles, and the lighting and coral reefs are beautiful and all over the place. The Teadr 2 cities on the land are similar to the ones underwater, yet they have less lights and have much smaller sizes. It has hundreds of islands, and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:477d
 * Ooerth- An ocean planet where there is no land in sight. The planet is populated by sentient and unsentient fishes, gastropods, cephalopods, cnidarians, and aquatic crustaceans. The coral reefs are large and stretch nearly reach the surface. The cities are located in the caves of the reefs. The sentient creatures stay inside the caves and don't want to go out into open water because of the potential threat of predators. They even created air pockets for air-breathing visitors. The cities are mainly made of corals, caves, and kelps, but buildings are existent here in the form of company HQs, factories, and so on. Moons: None; DT: Tier 1; AT: Type I; DC: NE:506d
 * Byrus VI- An icy moon belonging to the blue gas giant Byrus. It is similar to Jupiter's moon Io, covered entirely by ice with water under it. This makes it a good habitable place for aquatic sentient creatures. The moon's waters are so cold, it is commonly inhospitable for visitors without specialized suits. The reefs under the ice are colorful and alien-like, yet it is only inhabited by unsentient creatures. Even to this day, it is still in speculation of being inhabited. DT: Tier 4; AT: Type I; OT: 402d
 * Nespoy- A semi-temperate lava desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iujulypso- A semi-temperate prairie jungle planet which is known for it's high level of inhabitants and rare sights of civilized towns. Ever since a civilized colony made friends with the natives, got along with them, and became extinct, they have since adopted their cultures including learning how to speak English, building structures such as treehouses, wooden bridges and platforms, domesticating the wildlife, creating gliders and catapults, bolas, hammers, wheels, musical instruments, bows and arrows, and even learning how to use any advanced technology they can find. They have built a primitive yet advanced community where they have their own evils that they have fought as they developed magic and used it in various ways. Heroes and guardians existed, and a single community was ruled by a chief who acted like a mayor. Many evils were vanquished by many unlikely heroes througha ancient prophecies. There also exists a mythical race known as the Iujus, which were small rodent-sized alien-like magical beings which possessed magic unlike any of what the native civilizations possessed, and formed a secret community of their own as sages of magic. They were often known to guide the native civilizations even before the other-worldly colony arrived. The planet has 6 connected continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC:
 * Thoyemia- A temperate planet TBC...) Moons: ; DT: ; AT: ; DC:
 * Scyria- (AUU Ark: Survival Evolved) A terrestrian jungle planet that is vastly populated by dinosaurs, give or take some introduced mammals, the flora is prehistoric in appearance, and can often be bioluminescent, flourescent, or can be very alien-like. There are also land reefs in the form of corals, as well as zooplantae consisting of plants with animal-like qualities including nervous systems, blood, and respiration. There are also large mountains, the sky is yellow as the result of it's small amount of sodium, there are geothermal/toxic/lava valleys, rock and lava formations, uncharted caverns, swamps, and the planet rarely has glaciers. This is a world which was colonized by the USRA for it's rich amounts of fossil fuels, spices, and gems which were often traded across the AUU through the AUU Currency Troupe. However, the hostile wildlife proved to be very destructive, and destroyed a good portion of the colonies and mining plants. This left hundred of individuals to be lost in the wild and do what they can to survive, doing it by taming, hunting, and domesticating dinosaurs, collecting, scavenging, or stealing resources, and forming semi-technological communities. Those of the mining colonies that manages to survive have been protected by the Tiikons' high-sense of ingenuity with security defenses and have built laser fields and gates, laser turrets, and have also tamed whatever dinosaurs they can tame as a kind of guard animal. The Tiikons help operate the mining colonies and help protect them from those of the semi-technological communities in the wild that have resorted to piracy. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:???
 * Veumbus- A tropical jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Acryria- A murky swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Publyke- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Masosa- A desert planet once populated by a race of Teadr 4 tentacle birds called Masosors, but were wiped out by Gordon the Animal. Now, the creatures' undecomposable bodies have turned the planet into a bizarre wasteland with the bodies as natural monuments. The planet's toxic atmosphere is now being terraformed by other sentient beings so they can inhabit the planet. It is covered entirely by dry land and no water is present except for polar glaciers. The Teadr 4 cities are in ruins, and are either destroyed, dilapidated, or rusted. Moons: 1; DT: Tier 3; AT: Type III (Soon to change); DC: 22hr:445d
 * Usknarth- A desert planet with toxic pools and oceans. They are one of the many planets populated by the Teadr 2 Atonts. Sentient and unsentient creatures here thrive on the toxins on this planet, or have even built up an immunity to them. It started off having a toxic atmosphere until it was purified by the Atonts during colonizing the planet, but they were unable to purify the biosphere's toxic substances because they thought that the animals relied on them like some other toxic planets. So they had a filtering system in their plumbing that keeps the toxins from being a problem. The Teadr 2 cities are very small and made of tough substances to prevent it from being kicked around and destroyed. It has 8 continents and 4 oceans containing hydrogen sulfide, ammonia, and hydroxide. Moons: 1; DT: Tier 1; AT: Type I; DC: 22hr:463d
 * Duruta- A desert planet which is known to be a hot spot for the Villains Act for it's possession of illegal cryptovite, a destructive radioactive crystal formed inside the radioactive volcanic lava flows that sprout out in caves or even on the surface of the planet. It was discovered that the crystals could double an energy weapon's power to a greater level, but because it was too dangerous, it was illegalized. The Villains Act had a slave labor system here which they forced them to mine the cryptovite in exchange for food, but when they fell, the mines were locked down, and turned into a maximum security fortress to keep the substance from being used for evil. It has 3 continents and 2 oceans, and has large crystalline stone rings. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:497d
 * Veolia- A semi-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Aycury- A semi-temperate planet (Steampunk 19th Century, TBC...) Moons: ; DT: ; AT: ; DC:
 * Overg Minor- A small temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Scojooine- A turquoise-and-cyan gas giant (TBC...) Moons: ; DC:
 * Wastillon- A semi-ecumenopolis planet (AUU Transistor, Robot Faction, Cloudbank, TBC...) Moons: ; DT: ; AT: ; DC:
 * Turea VII- A temperate moon belonging to the red-violet gas giant known as Turea. (TBC...) DT: ; AT: ; OT:
 * Portus Prime- A 75% ecumenopolis planet that is a former colony of the Ollotheans before their extinction, leaving the Teadr 1 city to be converted into a Teadr 1-Teadr 2 city filled with highly-advanced and scenic designs. There is also a blue, purple, and pink sky filled with small amounts of nitrogen, actinium, xenon, mercury, deuterium, and hydrogen, there are large flying AFTs, introduced/native fauna and flora, brown soil, and 4 underground levels. This is the capital of a system full of portals to many strange and still undiscovered dimensions, plains of existence, even currently unrecognizable UUniverses, currently referred to as 'anomalies', something of which the Ollotheans discovered. Thus, since the anomalies came, Portus Prime founded a force known as The Dimension Jumpers, who are a defense force/research scientist guild headquartered at the ACRE (Anomaly Control and Research Establishment), who not only wish to seek out other plains of existence to see and experience things different and unique from the rest of the AUU, but control these anomalies as they ended up causing harm by bringing in interdimensional monsters and visitors. While redundant in practice because of the AUU Interdimensional Portal, because of it's restrictive nature, this is considered a better alternative. But security still exists here for certain reasons. The planet has 60 lakes surrounded entirely by land, and has large crystalline, icy, and dusty planetary rings. Moons: None; DT: Tier 2; AT: Type I; DC: 23hr:497d
 * Por- An arid brown desert planet that has a purple sky due to it's small amounts of nitrogen, active weahter, geothermal/lava/rock formations and valleys, rich underground rarium caverns, Teadr 7 ruins and monuments, introduced fauna and flora from the system, and small amounts of Teadr 1.5 cities that are actually former Ollothean cities. Like the rest of the system, this world is crawling with anomaly activity that the Dimensional Jumpers must deal with constantly. However, this world in particular was in it's own independent studies, and threaten to have them arrested if they interfere with their government nation matters, even doing so to one of their members when he was merely studying. Thus, getting help from the Grand Council, the government is forced to bring their studiers under Dimensional Jumper business under threat of being prosecuted for breaking many Grand Council laws and treason and fired. Despite the new recruits being mad at them for abusing higher powers and taking away their independence, and even one member quitting for it and later vanishing due to an anomaly incident, they nevertheless get along and become good members of the Dimensional Jumpers. The planet has 7 continents, 3 oceans, and a small icy and crystalline planetary ring. Moons: 2; DT: Tier 4; AT: Type 1; DC: 25hr:560d
 * Gecra- A temperate planet that has an indigo sky due to it's small amounts of nitrogen and actinium, introduced fauna and flora from the rest of the system, ranging climates, active weather and storms, rock/toxic valleys and formations, Teadr 1 Ollothean ruins and monuments, Teadr 7 ruins and monuments, and an inverted axial tilt. This is a world which has actually been the place where the Ollotheans discovered the anomalies, and even discovered that an unknown and unspecified alien Teadr 1 race discovered them, and after a crazy incident, was regressed to Teadr 7 status and went extinct afterwards following climate change. Thus the Ollothean race built the perfect society the system has, and later had and was revamped by modern-day inhabitants. There are over 500 Teadr 1.5 cities that are former Ollothean cities revamped with Teadr 2 technology, and they made the most of it, despite the trouble the anomalies cause. The planet has 10 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:598d
 * Portus Minor- A temperate uncharted jungle planet that has not just native fauna and flora of system origin, but introduced fauna and flora from the rest of the AUU through the modern-day society that moved here following the Ollotheans' extinction. There are also large flying islands and mountains levitated by magnetanium, a purple sky due to it's small amounts of nitrogen, large rock/toxic formations and valleys, strong weather and storms, large wetlands and swamps, foggy nights, Teadr 7 and Teadr 1 ruins and monuments, a rarium core, rarium underground caverns, and AUU Currency Troupe colonies that trade things like the mined rarium all across the AUU through Inorbon. This is the world where the Ollotheans utilized anomaly technology to create stargate and jumpgate technology during their Teadr 2 days, and it is said that there is a clue through this anomaly technology that reveals that the Ollotheans are not entirely extinct after all, but possibly in another dimension through the anomalies while the others died out in the AUU, and the clue to where that is on their home planet of Ollotheom Oex is on this world. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:620d
 * Yuna- A semi-temperate moon belonging to an uninhabitable Super-Earth planet called Portus Major. It has gray deserts and soil, introduced fauna and flora from the rest of the system, average weather and storms, wetlands, a deep-blue sky filled with small amounts of actinium, rock/water formations and valleys, Teadr 7 and 1 ruins and monuments, and the same anomaly activity that plagues the system. This is the world in which Futuredawn Corps made their systemary headquarters and manages it's work, especially with all the damage the anomalies are doing in the system through introducing interdimensional monsters, races, and otherwise into the AUU. The moon has 16 continents and 9 oceans. DT: Tier 3; AT: Type I; OT: 42d
 * Tetrion- A tropical island planet with large ship and war-torn graveyards, an inverted axial tilt like Gecra, it has a blue sky filled with mercury, active weather and storms, ship graveyards that can be found even sticking out of the water, beautiful natural/aritifical underwater reefs, Teadr 1 and Teadr 7 ruins and monuments, Teadr 1.5 resort cities, underwater interstates, the common anomaly activity the system possesses, and used to be rich in rarium until a toxic-dumping incident involving a corrupt business obscured any trace of it before the Eroxxon Corporation came. They managed to successfully cleanse out the waters with help of Futuredawn Corps and allowed it to flourish once again, declaring the world as protected ever since. The planet has over 6 small continents, 1,980 islands, and a small crystalline planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 35hr:680d
 * Zepoolia- An ocean planet that has small amounts of islands, alien-like underwater fauna and flora, strong weather and storms, strong tides given the three moons, ship graveyards, Teadr 1 formerly-air-locked aquacity ruins and monuments, ancient Teadr 2 activity and ruins, dangerous predators and hazardous wildlife, and large abandoned yet still functional AFTs that have yet to be inhabited again. This is where the unspecified Teadr 1 race first encountered a bacterial infection called Calalria, or 'Sea Fever', which ravaged much of the race and was one of the many factors that caused their extinction, yet the disease was quarantined by the survival corporation known as the Futuredawn Corps of Cirrond. It's cybernetic head, CEO Torguen Futuredawn, upon making the Futuredawn Corps a widely-relied-on expert service that saves worlds from cataclysms of all kinds considering Cirrond's current status. Despite being told that the Ollotheans attempted the same and failed, they have the world under quarantine and study the world themselves, and don't inhabit the AFTs out of fear that they are contaminated by the disease. They scower the ocean and seek a way to eliminate the disease, yet discover that the race created biological machines called Warpeons that are programmed to keep the disease to a minimum and slay any infected lifeforms that inhabit the planet, and they are able to manipulate the system's anomaly energy and use it to open portals and create many methods of transportation and even use it as a disintegrative attack. Futuredawn Scuba-Workers avoid the Warpeons, and they have even found a vaccination that itself has the blueprints that may contribute to a cure. The planet has 8 islands and a small icy planetary ring. Moons: 3; DT: Tier 1; AT: Type I; DC: 39hr:743d
 * Shetardera- A blue, indigo, and purple gas giant that has the same anomaly activity and is harnessed into the planet's teleportation grid, with built AFTs all over the planet's semi-breathable zoeosphere. It has inverted poles like Uranus and is roughly as big as said OUU planet, and the world's civilizations constantly mine the rich amounts of gemstones that form in it's storms and reactions, mining them through robots and the teleportation grid. The AFTs are as large as a common city and megalopolis, and they mainly occur in stacks. The gas giant has large icy, crystalline, and dusty planetary rings that are much larger than Portus Prime. Moons: 21; DC: 104hr:1095d
 * Shetar II- An ice moon belonging to Shetardera. It is a world with a red sky due to it's small amounts of neon and helium, a thin but breathable atmosphere, steong weather and storms, introduced fauna and flora from the rest of the system, ice/rock/geothermal valleys and formations, Subterranean Teadr 1 ruins and monuments that are not of Ollothean origin, and the common anomaly activity brought on throughout the entire system. This is where the unspecified Teadr 1 race that created the Warpeons of Zepoolia made a large semi-ecumenopolis community on this moon until a terra-freezing attack during a war drove the community to extinction under mountains of ice. The world was nevertheless re-colonized by the Ollotheans, and later the current civilizations that inhabit the rest of the system unearthing much of the still-preserved Teadr 1 monuments. The moon has 16 oceans surrouned entirely by land. DT: Tier 4; AT: Type I; OT: 142d
 * Shetar XIII- A wasteland moon also belonging to Shetardera. It has powerful plasma storms, red, blue, and purple sky filled with small amounts of reactive nitrogen, neon, and actinium, Teadr 1 ruins and monuments, rock/toxic/geothermal valleys and formations, gray soil, small levels of fauna and flora, and the same anomaly activity that allowed the moon to get new forms of wildlife of interdimensional origin in the form of violent, ugly, monstrous predators. This world used to be an Ollothean colony until a plasma blooming project gone wrong destroyed the entire colony into an inhospitable wasteland with an atmosphere consisting of a semi-breathable oxygen isotope that only the new interdimensional wildlife can breath with no effect. The world has been under several terraformation processes that have all failed until everyone hopefully gave up hope. The moon has 8 oceans surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 488d
 * Poron- A frozen ice planet that actually has an askew orbit as it goes farther away from the blue sun on one side and has a closer distance to it on the other side, as well as having semi-frozen gray soil, ice/rock/geothermal valleys and formations, strong weather and storms based on it's orbital location, introduced fauna and flora from the rest of the system that hibernates for half the year in the intolerable cold conditions of it's furthest distance from the sun, constant global flooding periods due to increased global warming through the planet's closest orbital locations to the sun, Teadr 1 monuments and ruins, and the common anomaly activity. This is where the Ollotheans mined the world's rich amounts of cryonium, and eventually exhausted it all before their extinction, preserving much of it in vaults that were eventually uncovered and traded through the AUU Currency Troupe, and the world also gained an entire ton of scientific research facilities on par with those of Antarctica, and all civilizations only exist underground with limitations of going to the surface during it's furthest distance periods from the Sun. The planet has 17 oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: NE: 42hr:808d

4. Tebble Sector
A Secter founded by the popular space celeberty Qlarg, Miss Tebble, the secter is actselly in relitive worse shape then Groid, because alot of worlds don't tend to be in the best shape of all of existence. This includes a feudulent planet of reptiles and mammels, entire colored systems dedicated to crime for surviveal, an isloated super-powered system, along with the Qlargs home planet being an ugly mess! A true farcry from the beautiful (In Qlarg standerds) indeed. Gleegle System Qlaargo System Uitroas System Yortuin System Blackoome System Redsun System Orangeous System Yellest System Gangreen System Bluesea System Purpus System Whitilitus System Kellen-Yion System Vimweo System Golate System Ierdemus System
 * Glee Minor- (Red Dwarf, Gliese 581a, TBC...) Moons: ; DT: ; AT: ; DC:
 * Whelce- (Gliese 581b, Mini-Neptune (Mini-Nepiton), Gliese 581b is about 0.04 AU from its sun. It is likely close to Gliese 436 b in mass, temperature, and (with Gliese 876 d) susceptibility to solar effects such as coronal mass ejection. Since Gliese 581b does not transit, nothing more can be said of it yet. At the least, given that Gliese 581b orbits alongside two other planets (Gliese 581c and e) and that Gliese 436 b (thus far) stands alone, their formation must have differed, TBC...) Moons: ; DT: ; AT: ; DC:
 * Cora- An ocean planet (Gliese 581c, Extreme Depth of 31,000 meters, Ice VII surface, The study of Gliese 581c by the von Bloh et al. team has been quoted as concluding "The super-Earth Gl 581c is clearly outside the habitable zone, since it is too close to the star." The study by Selsis et al. claims even "a planet in the habitable zone is not necessarily habitable" itself, and this planet "is outside what can be considered the conservative habitable zone" of the parent star, and further that if there was any water there then it was lost when the red dwarf was a strong X-ray and EUV emitter, it could have surface temperatures ranging from 700 K to 1000 K (430 to 730 °C), like Venus today.Temperature speculations by other scientists were based on the temperature of (and heat from) the parent star Gliese 581 and have been calculated without factoring in the margin of error (96 °C/K) for the star's temperature of 3432 K to 3528 K, which leads to a large irradiance range for the planet, even before eccentricity is considered. Using the measured stellar luminosity of Gliese 581 is of 0.013 times that of our Sun, it is possible to calculate Gliese 581c's effective temperature a.k.a. black body temperature. (note: this probably differs from its surface temperature). According to Udry's team, the effective temperature for Gliese 581c, assuming an albedo (reflectivity) such as Venus' (0.64), would be −3 °C (27 °F), and assuming an Earth-like albedo (0.296), then it would be 40 °C (104 °F), a range of temperatures which overlaps with the range that water would be liquid at a pressure of 1 atmosphere. However, the effective temperature and actual surface temperature can be very different due to the greenhouse properties of the planetary atmosphere: for example, Venus has an effective temperature of 34.25 °C (307.40 K; 93.65 °F), but a surface temperature of 463.85 °C (737.00 K; 866.93 °F) (mainly due to a 96.5% carbon dioxide atmosphere), a difference of about 430 °C (770 °F). Studies of the habitability (i.e. liquid water for extremophile forms of life) conclude that Gliese 581c is likely to suffer from a runaway greenhouse effect similar to that found on Venus, as such, is highly unlikely to be habitable. Nevertheless, this runaway greenhouse effect could be prevented by the presence of sufficient reflective cloud cover on the planet's day side. Alternatively, if the surface were covered in ice, it would have a high albedo (reflectivity), and thus could reflect enough of the incident sunlight back into space to render the planet too cold for habitability, although this situation is expected to be very unstable except for very high albedos greater than about 0.95 (i.e. ice): release of carbon dioxide by volcanic activity or of water vapor due to heating at the substellar point would trigger a runaway greenhouse effect. Gliese 581c is likely to lie outside the habitable zone. No direct evidence has been found for water to be present, and it is probably not present in the liquid state. Techniques like the one used to measure the extrasolar planet HD 209458 b may in the future be used to determine the presence of water in the form of vapor in the planet's atmosphere, but only in the rare case of a planet with an orbit aligned so as to transit its star, which Gliese 581c is not known to do. Theoretical models predict that volatile compounds such as water and carbon dioxide, if present, might evaporate in the scorching heat of the sunward side, migrate to the cooler night side, and condense to form ice caps. Over time, the entire atmosphere might freeze into ice caps on the night side of the planet. However, it remains unknown if water and/or carbon dioxide are even present on the surface of Gliese 581c. Alternatively, an atmosphere large enough to be stable would circulate the heat more evenly, allowing for a wider habitable area on the surface. For example, although Venus has a small axial inclination, very little sunlight reaches the surface at the poles. A slow rotation rate approximately 117 times slower than Earth's produces prolonged days and nights. Despite the uneven distribution of sunlight cast on Venus at any given time, polar areas and the night side of Venus are kept almost as hot as on the day side by globally circulating winds, TBC...) Moons: ; DT: Tier 1; AT: Type I; DC: 29hr:396d
 * Glee Major- (Gliese 581d, The motion of the parent star indicates a minimum mass for Gliese 581d of 5.6 Earth masses (earlier analyses gave higher values). Dynamical simulations of the Gliese 581 system assuming that the orbits of the three planets are coplanar show that the system becomes unstable if the masses of the planets exceed 1.6–2 times the minimum values. Using earlier minimum mass values for Gliese 581d, this implies an upper mass limit for Gliese 581d of 13.8 Earth masses. The composition of the planet, however, is not known. As the planet is not known to transit from Earth and atmospheric conditions are not observable with current technology, no atmosphere for the planet has been confirmed to date. As such, all climate predictions for the planet are based on predicted orbits and computer modelling of theoretical atmospheric conditions. Because Gliese 581d was believed to orbit outside the habitable zone of its star it was originally thought to be too cold for liquid water to be present. With the 2009 revised orbit, climate simulations conducted by researchers in France in 2011 indicated possible temperatures suitable for surface water at sufficient atmospheric pressure. According to Stéphane Udry, "It could be covered by a 'large and deep ocean'; it is the first serious ocean planet candidate." On average, the light that Gliese 581d receives from its star has about 30% of the intensity of light the Earth receives from the Sun. By comparison, sunlight on Mars has about 40% of the intensity of that on Earth. That might seem to suggest that Gliese 581d is too cold to support liquid water and hence is inhospitable to life. However, an atmospheric greenhouse effect can significantly raise planetary temperatures. For example, Earth's own mean temperature would be about −18 °C without any greenhouse gases, ranging from around 100 °C on the day side to −150 °C at night, much like that found on the Moon. If the atmosphere of Gliese 581d produces a sufficiently large greenhouse effect, and the planet's geophysics stabilize the CO2 levels (as Earth's does via plate tectonics), then the surface temperature might permit a liquid water cycle, conceivably allowing the planet to support life. Calculations by Barnes et al. suggest, however, that tidal heating is too low to keep plate tectonics active on the planet, unless radiogenic heating is somewhat higher than expected. Gliese 581d is probably too massive to be made only of rocky material. It may have originally formed on a more distant orbit as an icy planet that then migrated closer to its star. Its equilibrium temperature is 181 Kelvin. Two major detrimental factors which may prevent life from forming and it being an inhabitable planet is the fact Gliese 581 is a variable star, TBC...) Moons: ; DT: Tier 1; AT: Type ; DC: 26hr:410d
 * Jolton- (Gliese 581e, It is unlikely to possess an atmosphere due to its high temperature and strong radiation from the star. Although scientists think it probably has a rocky surface similar to Earth, it is also likely to experience intense tidal heating similar to (and likely more intense than) that affecting Jupiter's moon Io, TBC...) Moons: ; DT: Tier 1; AT: ; DC: 35hr:546d
 * Jogha- (Gliese 581f, too cold to support water, TBC...) Moons: ; DT: Tier 2; AT: ; DC: 41hr:586d
 * Qernia- (Gliese 581g, Because of Gliese 581g's proximity to its parent star, it is predicted to be tidally locked to Gliese 581. Just as Earth's Moon always presents the same face to the Earth, the length of Gliese 581g's sidereal day would then precisely match the length of its year, meaning it would be permanently light on one half and permanently dark on the other half of its surface. An atmosphere that is dense will circulate heat, potentially allowing a wide area on the surface to be habitable. For example, Venus has a solar rotation rate approximately 117 times slower than Earth's, producing prolonged days and nights. Despite the uneven distribution of sunlight over time intervals shorter than several months, unilluminated areas of Venus are kept almost as hot as the day side by globally circulating winds. Simulations have shown that an atmosphere containing appropriate levels of CO2 and H2O need only be a tenth the pressure of Earth's atmosphere (100 mbar) to effectively distribute heat to the night side. Current technology cannot determine the atmospheric or surface composition of the planet due to the overpowering light of its parent star. Whether or not a tidally locked planet with the orbital characteristics of Gliese 581g is actually habitable depends on the composition of the atmosphere and the nature of the planetary surface. A comprehensive modeling study including atmospheric dynamics, realistic radiative transfer and the physics of formation of sea ice (if the planet has an ocean) indicates that the planet can become as hot as Venus if it is dry and allows carbon dioxide to accumulate in its atmosphere. The same study identified two habitable states for a water-rich planet. If the planet has a very thin atmosphere, a thick ice crust forms over most of the surface, but the substellar point remains hot enough to yield a region of thin ice or even episodically open water. If the planet has an atmosphere with Earthlike pressures, containing approximately 20% (molar) carbon dioxide, then the greenhouse effect is sufficiently strong to maintain a pool of open water under the substellar point with temperatures comparable to the Earth's tropics. This state has been dubbed "Eyeball Earth" by the author. Modeling of the effect of tidal locking on Gliese 581g's possible atmosphere, using a general circulation model employing an atmosphere with Earthlike surface pressure but a highly idealized representation of radiative processes, indicates that for a solid-surface planet the locations of maximum warmth would be distributed in a sideways chevron-shaped pattern centered near the substellar point. It is estimated that the average global equilibrium temperature (the temperature in the absence of atmospheric effects) of Gliese 581g would range from 209 to 228 K (−64 to −45 °C, or −84 to −49 °F) for Bond albedos (reflectivities) from 0.5 to 0.3 (with the latter being more characteristic of the inner Solar System). Adding an Earthlike greenhouse effect would yield an average surface temperature in the range of 236 to 261 K (−37 to −12 °C, or −35 to 10 °F). Gliese 581g would be in an orbit where a silicate weathering thermostat could operate, and this could lead to accumulation of sufficient carbon dioxide in the atmosphere to permit liquid water to exist at the surface, provided the planet's composition and tectonic behavior could support sustained outgassing. By comparison, Earth's present global equilibrium temperature is 255 K (−18 °C), which is raised to 288 K (15 °C) by greenhouse effects. However, when life evolved early in Earth's history, the Sun's energy output is thought to have been only about 75% of its current value, which would have correspondingly lowered Earth's equilibrium temperature under the same albedo conditions. Yet Earth maintained equable temperatures in that era, perhaps with a more intense greenhouse effect, or a lower albedo, than at present. Current Martian surface temperatures vary from lows of about −87 °C (−125 °F) during polar winter to highs of up to −5 °C (23 °F) in summer. The wide range is due to the rarefied atmosphere, which cannot store much solar heat, and the low thermal inertia of the soil. Early in its history, a denser atmosphere may have permitted the formation of an ocean on Mars. The planet is thought to be located within the habitable zone of its parent star, a red dwarf, which is cooler then the Sun. That means planets need to orbit closer to the star then in the Solar System to maintain liquid water on their surface. While habitability is generally defined by the planets ability to support liquid water, there are many factors that can influence it. This includes the atmosphere of the planet and the variability of its parent star in terms of emitting energy. In an interview with Lisa-Joy Zgorski of the National Science Foundation, Steven Vogt was asked what he thought about the chances of life existing on Gliese 581g. Vogt was optimistic: "I'm not a biologist, nor do I want to play one on TV. Personally, given the ubiquity and propensity of life to flourish wherever it can, I would say that... the chances of life on this planet are 100%. I have almost no doubt about it." In the same article Dr. Seager is quoted as saying "Everyone is so primed to say here's the next place we're going to find life, but this isn't a good planet for follow-up." According to Vogt, the long lifetime of red dwarfs improves the chances of life being present. "It's pretty hard to stop life once you give it the right conditions", he said. According to the Associated Press interview with Steven Vogt, "Life on other planets doesn't mean E.T. Even a simple single-cell bacteria or the equivalent of shower mold would shake perceptions about the uniqueness of life on Earth." The planet may have an Earth Similarity Index as high as 0.9, TBC...) Moons: ; DT: Tier 2; AT: Type ; DC: 52hr:886d
 * Gelme- A desert lava planet which is incredibly hot and has so much excessive amounts of oxygen, it makes the air highly-volatile, and thus the strong storms of the planet can have devastating consequences. The planet regardless has large amounts of photosynthesizing land reefs and Plasmoid fauna, as well as several ravaged Plasmoid ruins. This world has been rendered this way by a solar flare, and thus all Plasmoids had to abandon the planet entirely. However, despite the danger, the Qlarg later established mines here for the rich amounts of energy crystals that formed throughout the centuries. Despite this job, hundreds of Qlarg get killed on the job every year as a result of the environment. The planet has 6 small oceans surrounded entirely by land. Moons: 3; DT: Tier 3; AT: Type III; DC: 17hr:249d
 * Scollo- A semi-temperate planet which was the first world colonized by the Qlarg following the deterioration of their home planet. The planet has several ancient Teadr 1 Plasmoid monuments and ruins, large deserts littered with colorful zooplantae and land reefs, introduced wildlife from Qlarxon, large rock formations, geothermal valleys, toxic red pools, a red sky due to it's small amounts of neon and helium, a thin but breathable atmosphere, intense storms, and large muddy wetlands. This is a world in which the Plasmoids of Pre-AUU Second Cartoonian War times had discovered rumors of plasma demons being on this planet during the AUU First Cartoonian War and terraforming this world into one that could kill very easily, crafting the world into their own image, and when the Plasmoids entered eons ago, the demons came and accused them of trespassing and threatened to destroy them until they were sealed up in the planet's core. These struggles have been dubbed to be false and just a tall-tale that was carved onto the walls by ancient Plasmoid settlers all across the planet. The Qlarg later colonized this world for it's energy reserves and established Globex facilities to study them, creating plasma wells to harvest the energy. The planet has 6 large oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 19hr:291d
 * Qlarxon.pngQlarxon- A toxic stormy temperate planet that has large ruins of Teadr 2 corporatocratic cities, has a large toxic atmosphere, toxic red waste pools, large and powerful plasma-based storms, foggy and smoggy clouds across the landscape, mutated wildlife, small traces of plant life, a large amount of crystalline fields, rock formations, and thermal shifts. This was the original home planet of a race of Teadr 2 amphibian race called the Qlarg, who are a highly-corporate race that worshipped the extinct Teadr 1 plasma-based race called the Plasmoids as their Gods and creators, which they were during Pre-AUU Second Cartoonian War times as part of a world-building project. They witnessed them at work on their home planet when they were still distant primitive lifeforms. When they left, they claimed their left-behind technology, and started studying various forms of technology. However, constant experimentation, the accidental destruction of red sludge (a corporate byproduct used by the Qlarg as a weapon), and plasma blooming in the atmosphere caused it to become too toxic to dwell on. Thus the Qlarg spread out to other worlds in their system and beyond, and became a widely-recognized tinkering species, gaining recognition from races like the Tiikons, the Gruids, and many others, even gaining recognition through Globex. This world has since remained an abandoned corporate wasteland and one which very few people have survived on. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type III; DC: 22hr:312d
 * Nopter- A lava planet which has large geothermal valleys, lava oceans, a red hydrogen/neon-filled sky, an almost-volatile atmosphere of small amounts of hydrogen, oxygen, and mostly carbon dioxide, thousands of volcanoes, and ancient Teadr 1 mines. It is uninhabitable to most wildlife except for the genetically-bred wildlife from the Qlarg, and it was a mining colony for the Plasmoids who harvested a plasma-based red gem that are radiated by plasma, which they used in their own weaponry. The Qlarg later did the same thing with the gems despite their short supply. This world was a bad place for warfare, but the Qlargs were able to trick hostile races such as the Tiikons and Gruids to fight on the planet, and mostly succeeded in a majority of their battles due to the volatile air making weapons much more powerful and beyond what the other races were used to. This strategy is one of the many things that interested the USRA, as well as Globex' founder, Dr. Globrunx. The planet has over 60 small lava oceans. Moons: 2; DT: Tier 3; AT: Type III; DC: 24hr:344d
 * Okkobe- A mechanical graveyard planet which has a grayish-red sky due to it's small amount of helium and metallic gases, it's strong storms, it's large rock formations, it's rich amounts of flora and fauna, and it's city ruins. It used to be a site of a large 30-year robotic revolution against the Qlarg and their robotic creations that ended in the machines destroying each other and the Qlarg abandoning the planet for centuries. Now the world is a ghost town littered with the parts of dysfunctional and deactivated warbots of different designs and capabilities. Only 4% of the machines still remain alive and have formed solitary or social tribes that still more-or-less retain their hostile programming. Regardless, despite the large leaking of red sludge, most structures are rarely kept functional, and wildlife seem to have claimed them by 87%. Qlargs have considered this a prohibited zone because the machines can still cause harm, yet red sludge smugglers and pirates still come here to raid the planet for the resource. The warbots themselves have not developed full emotions, but they have shown slim capability of doing so, and have even formed their own culture and society that pirates and smugglers have called 'gothic' and 'dark', easily baffling archaeologists. Even other-worldly machines are afraid of this world because they claim they hear cries of pain, and claim that this is where machines go to die. The planet has a large supercontinent that covers 80% of the planet. Moons: None; DT: Tier 2; AT: Type I; DC: NE:367d
 * Rijoble- A temperate moon belonging to a red gas giant called Aralcius Mou. It is one of the many worlds kept fresh and clean by the Qlarg as it is one of their most successful worlds. There are large rock formations, jungles of alternate colors, geothermal valleys, toxic pools, a yellow sky due to it's small amount of sodium, it's strong storms, and it's ancient Teadr 1 Plasmoid ruins and monuments. Years ago, the Plasmoids colonized this world for it's rich amounts of energy crystals until the mines were exhausted. However, the Qlarg discovered that these crystals formed spontaneously from the crust's precious minerals and unexplained plasmatic properties. They began building massive cities across the moon, all powered by this renewable energy resource. The moon has 8 continents surrounding 6 small oceans. DT: Tier 3; AT: Type I; OT: 178d
 * Fott- A terrestrial jungle moon also belonging to Aralcius Mou. This is a world that was a sanctuary for Plasmoidian wildlife long ago, and these creatures still thrive here to this very day. The Qlarg later kept it that way, introducing some of their own home planet's wildlife to the moon. The gravity is 20% weaker than a common planet, the wildlife is colorful, there is large amounts of oxygen in the air that produces large insects, the sky has ranging colors due to it's many chemical changes through the neon gases, there are cascading water formations, and there are small traces of ancient Plasmoid activity. This world has become so successful as a sanctuary, other worlds introduced more wildlife including 2 of the 5 AUU superpredators, all of which are in a carefully-balanced ecosystem. The moon has 8 continents and 6 oceans. DT: Tier 2; AT: Type I; OT: 233d
 * Lirill- A toxic wasteland moon also belonging to Aralcius Mou. This was one of the many worlds that were accidentally ruined by the Qlarg during their revolutionary era, yet it still remains habitable thanks to the production of a mutant plant that balances the ecosystem and keeps the atmosphere breathable. There are large red sludge pools, a red-violet sky filled with small amounts of hydrogen and neon, large rock formations, large flying islands, rocks, and mountains levitated by magnetanium, large Teadr 1 Plasmoid ruins and monuments, large amounts of introduced Qlarxonian/Plasmoid fauna and flora, and strong storms. The moon has been a colony where the Qlarg did controversial experiments of various kinds, mostly thanks to the bad influence of CrimeTech, which took over most of the scientific budget of the moon, thus claiming all of it's experiments and promising offers the Qlarg couldn't refuse. The moon has 39 small oceans surrounded entirely by land. DT: Tier 2; AT: Type II; OT: 305d
 * Ibagonna- A toxic wetland planet which has large red sludge pools that create geothermal/toxic valleys, large rock formations, mutated fauna and flora, ancient Teadr 1 Plasmoid monuments and ruins, large flying rock fields levitated by magnetanium, strong storms, lava pits, and has a red sky due to it's small amount of neon. This was a former colony for the Plasmoids until a global superplume caused their plasma-based experimentation plants to cause a further catastrophe that made the planet what it is today. But later on, when the Qlarg colonized the planet, other-worldly beings believed that the Qlarg were responsible for such a thing, but it was later proven wrong. The planet has 5 oceans surrounded entirely by land, and a large icy and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 29hr:418d
 * Tergau- A snowy tundra planet which has various war-torn frozen graveyards, strong weather, military forts and outposts, Globex facilities and private grounds, a red sky due to it's small amount of helium, it's thin but breathable atmosphere, it's red sludge pools and geothermal valleys, small amounts of zooplantae and land reefs, as well as Plasmoid fauna, and Plasmoid monuments and ruins. This is a military colony for the Qlarg where they specialized in military sciences for generations. They got most of the technology from a destroyed Warbothian planet centuries ago. They have fought hundreds of times against their enemies who wished to seize this lost Warbothian technology for their own nefarious purposes, and despite several failures, they persevered in protecting the most powerful of the technology. They have even discovered how to create large 20ft robot soldiers called Yeshibots, named after the mythological Yeshi species of multiple snow worlds all across the AUU. The planet has 6 large continents surrounding 4 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:467d
 * Klona- An ocean planet which is rich with valuable metals and resources that are mined with the permission of the metals' owners, the Teadr 4 fish beings called Klonarans, which were economic creatures that used these valuable metals for their currency and economic powers. This makes it a perfect world to do business with the AUU Currency Troupe, which trades these valuable metals and resources around the AUU. Moons: 2; DT: Tier 2; AT: Type I; DC: 26hr:436d
 * Sayorilia- A coniferous planet filled with many 16th century villages which have been unchanged for years. Being a planet of alchemy, witches and magicians that live here study magic and different sciences and use them in their Teadr 7 society very well. They have done this to the point where they could mimic the science capabilities of other Teadr levels, and fool people that it's people were of a high Teadr level. The planet has an absolute monarchy which is ruled by a king that has an entire staff of magicians and alchemists that help him use their neat tricks well. It has 7 continents, 4 oceans, and no moons. Moons: None; DT: Tier 3; AT: Type I; DC: NE:584d ; Capital City: Sayorilot
 * Mammo- A tundrous planet populated by Ice Age-themed animals. The planet has Teadr 3 cities which are either uncovered or covered with large durable-glass domes. The cities that are covered are inhabited by only creatures that can't resist the harsh environment, whereas the uncovered cities are populated by those that can, and are actually at a large scale due to the 12ft size of it's main species, a race of Teadr 3 Wookiee/mammoth-like humanoids called Mammoids, which are clever but brutal creatures with a modern-day society and good technological skills, as well as coming in 3 breeds: the original, the Dwarvins which evolved from Mammoids that were trapped on an island during their prehistoric ages and grew smaller due to island dwarfism, and the Albinids which evolved from another continent during the prehistoric age and are a foot smaller than the original breed. Some Mammoids work in mechanics across the AUU, and some are noted for taking part in several VA rebellions. It has 2 continents and 1 large ocean. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:772d
 * Frunoblax- A temperate planet containing a huge supercontinent and is inhabited by both mammals and reptiles. The sentient mammals and the sentient reptiles have a horrible reputation with each other, and have waged wars on each other for hundreds of years. Reptiles inhabit the left side of the supercontinent whereas mammals inhabit the other side. There are deserts on the reptile side and jungles on the mammal side. The AUU Grand Council are considering solving this problem a great priority for the Heroes Act since even they or the Legion can't break up this horrible feud. It has large stone and crystal rings. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:608d
 * Reter- A temperate planet which is one of the many worlds colonized by the Zewinsaurs. It is noted for it's vast golden cities, it's giant temples and palaces, and it's ziggurats that have elevators that lead to the underground catacombs where sanctuaries are kept. The planet's atmosphere is also known to contain a 0.1% abundance of sulfur, which changes the color of the sky to yellow instead of blue. There are also small technological villages here that are isolated from the golden cities. These villages were built by other sentient beings across the AUU. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:672d
 * Auseklis- An ecumenopolis planet which is known for having vast amounts of rain that occurs three times a week, and thus the global Teadr 2 city has to have an irrigation system in the ground to prevent flooding. The cities are recognizable for their brass buildings with virtual rooms, their red, orange, yellow, and purple lighting, screen display and propaganda, 75% abundance of plants and land corals, and their air and ground vehicles. The 2 underground levels beneath the cities are known to contain criminal activity and is therefore dangerous to go down alone. The planet has 3 large oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:737d
 * Blackoome Prime- A semi-wasteland planet that has large amounts of fauna and flora, large black cloud layers, strong weather and storms, large and elaborate Teadr 2 cities, and ranging climates and hazards. This world and it's system is one of the 8 systems that make up The Colour Constellation, which is a constellation of the Beta Universe that is heralded, and was later inhabited, yet ruined by the Villains Act that usurped the system's Negoroid leader, President Blackoome, leaving a crime boss Negoroid named Don Mela Negrolloge to chase off the VA in response to the wrecked society, renamed himself 'Don Black' and declaring his syndicate, the Spatial Onyx Syndicate, to be a neutral syndicate as he seeks to make it recover from the criminally-wrecked society so he can reestablish order later. The system is a triple-star system with a red star, a yellow star, and a blue star, all of which in the distance make the color black. The planet has 18 continents and 8 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:396d; Capital City: Mattertown
 * Dark-Matter Moon- A temperate moon belonging to Blackoome Prime. It has large amounts of introduced fauna and flora from it's parent planet, it has strong weather and storms in the form of active monsoons that occasionally cause floods, black cloudy layers, large alien-like jungles, and large amounts of tar pits. This is the location of Blackoome City Hall where Don Black resides while the planet is run by his Noctrun friend and the second-in-command of the entire system, Mayor-Don Blaxton Onyx. This moon is rich in black chromogems that, unlike the rest of the chromogems of the Colour Constellation, is darkness-powered, which made it a great favorite for the Villains Act, and is the primary weapon resource of the system, used by both the lawful and anarchic societies of the Blackoome System. The moon has 16 oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 12d; Capital City: Black City
 * Blackulum- A black gas giant named after the Colour Constellation God of the dead and destruction. It has large amounts of gases that are used as a primary resource, and is constantly mined despite the gas giant's superstorm which is far more powerful than the Great Red Spot of Jupiter, making it far more hazardous to mine for it. The gas giant has 880 mining colonies. Moons: 32; DC: 64hr:1250d
 * Darkell- A barren rocky moon belonging to Blackulum. It has large gray barren deserts with large amounts of native plants and predators sharp rocks, and is also rich in black chromogems. It is the capital of the law-group that is attempting to bring law into the Blackoome System, the Guys-in-Black, which is unfortunately run by Don Black's brother, Commader Blacker Necrolloge, or Commander B. They have unique space-age technology in the form of all-purpose space guns, and are among the most efficient lawgiving guilds in the Colour Constellation. The moon has 16 lake surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 282d ; Capital City: New Black City
 * Redsun Prime- A temperate lava planet that has a red sky due to it's small amount of neon, ranging climates, strong weather, large rock, lava, geothermal, and toxic formations and valleys, a thin but breathable atmosphere, introduced/native fauna and flora, and large flying islands and mountains levitated by magnetanium. It is the only habitable planet in it's red-star system as the rest is uninhabitable and unable to be terraformed, and one of the eight systems that make up the Colour Constellation. Run by Don Rueter Artavious 'Ruber' Redsun Erythron, AKA Don Redsun, after the previous ruler President Redsun was usurped, and with his all-Sun-Deer mafia called the Redsun Mafia, he declared it a neutral syndicate in an attempt to repair the planet from a criminally-wrecked society. They are like their neighbors in the Gangreen System, only with a vastly-greater range in criminal connections, even sharing connections with the Gangreen System, and even inviting them to parties. When the system fell victim to the VA's usurp, they forced the Redsun to show that 'they mean business' and used infamous mobster tactics to scare VA officials into retreating. Like the Gangreen System, they follow the similar code of only doing what's necessary and not for self-indulgence, only they are extra punishing to those that violate the rules. Like the neighboring system, they have double-agent 'politicians' to insist that the Redsun Mafia is not threat to the AUU, though it does NOT stop persistent law groups. The planet has 18 lava/water oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:377d; Capital City: Redmond
 * Red Oceans Moon- A lava moon belonging to Redsun Prime that has large lava oceans which give it it's name, along with normal oceans, brown deserts, large rock and lava formations, geothermal valleys, an orange sky due to small amounts of helium and sodium, and strong weather. This is an illegitimate casino capital and the capital of the Redsun System as it has Redsun City Hall where Don Redsun rests, while the planet itself is run by the Redsun Mafia's secondary leader, Mayor-Don Sundry-Freed Rufehorn. Once the source of the system's red chromogems, which are solar-absorbing crystal gems that are used for powerful weaponry, especially by the police/criminal forces of the system, and were one of the many sources of the VA's reasons to come here before they were chased off by the Redsun Mafia. The red chromogems are actually used by the Redsun Mafia to stigmatize their name aside from the system's iconic red sun. The moon has 18 lava/water oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 30d; Capital City: Red City
 * Erytubeum- A red gas giant named after the Red Colour Constellation God of Rage and War locked up in the system's red sun. The world is mined by the Redsun Mafia for it's gases and spices that are used as a highly-powerful power source and a means of profit. There are over 590 mining colonies around the entire gas giant. Moons: 17 ; DC: 46hr:1440d
 * Rufu- A red desert moon belonging to Erytubeum. It has red, orange, and yellow skies due to small amounts of neon and sodium, introduced fauna and flora from Redsun Prime, large rock formations and heights, geothermal valleys, and weak weather. This is the capital of the lawful group known as the Red Order which is one of the many lawful forces that seeks to bring justice to the Colour Constellation, while having the best military/police equipment available, and run by their leader, the red jaguar named Commander Rufy Lee Quartu. The moon has 8 lakes surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 506d; Capital City: New Red City
 * Orangeous Prime- A large semi-temperate valley, jungle, and desert planet that has ranging climates, large heights and rock/lava/geothermal/toxic formations and valleys, large flying islands and mountains levitated by magnetanium, alien-like fauna and flora that is either introduced or native, has strong weather, and a red, orange, and yellow sky filled with small amounts of neon and sodium. It is the only inhabited planet in the system, which has 2 orange dwarves, and is currently ruled by the crime lord usurper of the VA guild of this system, which is oddly a genetically-engineered mutant blood-orange-like fruit named Big Boss Fanta Orangeous, currently Big Boss Orange, who was not only an adopted son of the world's former president, President Orangeous, following his creation in a lab run by his brother, but he named his syndicate, the Flame Gangdom, a neutral guild to slowly recover the world back into a governmental world despite harassment from lawful guilds. The planet has 17 continents, 9 oceans, 651 islands, and a large crystalline planetary ring rich in orange chromogems that are mined by it's inhabitants. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:366d; Capital City: Orange City
 * Orang- A semi-temperate desert moon belonging to Orangeous Prime that has large savannahs, jungles, deserts, large rock/lava/geothermal/toxic formations and valleys, a red sky due to it's small amounts of neon, has large Teadr 7 ruins and monuments, strong weather, and massive amounts of introduced/native fauna and flora. This is the location of not just a larger variety of the solar-powered weaponry power source known as the orange chromogems, but also the City Hall of the Orangeous System where BB Orange resides while the planet is run by the Gooorytan secondary leader of the system named Mayor Oroglose Juicercore. This is where not only massive mining colonies are found, but also where large underground vaults containing them are located, and the Villains Act attempted to break into these vaults, yet failed due to it's heavily-automated defenses. The planet has a large supercontinent and a small global ocean, as well as 617 lakes, surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 17d ; Capital City: New Orange City
 * Oucorum- An orange Jupiter-like gas giant named after the Colour Constellation god of greed and wealth. This world has rich amounts of spices and gases that are used for both profitable trade and a power source. It also creates more orange chromogems used in the weaponry of the Orangeous System, and has a Great Red Spot-like superstorm. There are over 5,600 mining colonies all over the gas giant. Moons: 45; DC: 35hr:986d
 * Oucor X- A jungle moon belonging to Oucorum that has large colorful jungles filled with plants, zooplantae, and land reefs, as well as large amounts of native or introduced fauna, large rock/lava/geothermal/toxic formations and valleys, flying islands and mountains levitated by magnetanium, an orange sky filled with small amounts of neon and sodium, a thin yet breathable atmosphere, strong weather, and nutrient-rich soil. It is the capital of the system's lawgiving opposing force called the Tangforce, which is run by an Ipyith named Commader Naruto Orangeblood, who also had a brother who worked for the scientist brother of President Orangeous who created BB Orange, and they have a strong level of forces that are adaptable and have Teadr 1.5 technology. The planet has 6 continents and 4 oceans. DT: Tier 2; AT: Type I; OT: 327d; Capital City: New New Orange City
 * Yellest Prime- A Space-Western desert planet that has large rock formations, large islands and rock fields levitated by magnetanium, weak amounts of weather, large fauna in the form of primarily reptomammals and xenomammals, orgaliths, flora in the form of plants, zooplantae, and land reefs, a yellow sky filled with small amounts of sodium, is bombarded with strong solar winds and is protected by a strong magnetoshere, creating worldwide nightly auroras, has ancient Teadr 6 and Teadr 5 ruins, and large Teadr 3 cities. It is the only inhabitable planet in the system of a large yellow sun and is filled with powerful outlaw gangs, bandits, gunslingers, ghost towns, and others all under the rule of the blonde Augean crime-boss Outlaw-Boss Xan Chitirinus AKA Yell-Ow the Kid, and his criminal syndicate known as the Yellow Westerners. Since his tough and risk-taking ex-wife and the president of the system, Madame President Yetrina Yellest-Chitrinus, was seemingly killed during the VA attack, he avenged her by chasing them off and taking the responsibility of running the system until it can properly heal from anarchy. The Yellow Westerners are far braver than what their name suggests. They are responsible for single-handedly, and thy quote, 'runnin' them VA bastards outta town' after they usurped what little governments they had left being a Space-Western World, until Xan used his crazy fighting skills, along with his pet non-sentient Gorebird, to chase them away after they 'killed' his ex-wife and allow the world to want peace again within time. The Yellow Westerners, despite their declared neutral status, aren't lawmen or true outlaws, but they are antihero vigilantes that protect and serve and do it while being criminals in a sense. Like their neighbors, they have standards and show no mercy or pity to any that disrespect these standards. They too rely on 'snake-skinned' politicians to represent them and discouraging lawless purge on the system but it can do little against persistent law groups. The planet has 10 linked continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:320d
 * Yellowlands Moon- A rocky desert moon that is a literal valley filled with large rock formations containing a gold-like precious stone that are actually the system's yellow chromogems that are not only the top currency and economic strength, but the power source for the system's weaponry. Aside from this, the moon is also rich in rock/geothermal/toxic valleys, has a yellow sky filled with small amounts of sodium, orgaliths, has the same global aurora-filled nights as it's parent planet, has weak weather, layers of clouds, and large floating rock fields levitated by magnetanium. It is not only where Yell-Ow lays in the City Hall while the planet is run by his Aran partner-in-crime Mayor-Boss Vex-Hex Arplume, but a mining moon that the Villains Act attacked for the chromogems, yet pitifully failed. But aside from the chromogems, gold itself, as well as lightweight alloys to gold, is existent here yet it's hard to identify the three without a proper expert, all three substances stored in underground vaults. The moon is named after the illuminated surface that could be seen in space through the chromogems, gold, and gold alloys, and has 17 lakes of yellow-green gold-based acid surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 16d
 * Yellallax- A yellow gas giant named after the Colour Constellation God of fear and hate. It is a small gas giant that has a surface of molten gold, and it is rich in yellow spices and renewable gases that are used by the system for profit and power. There are over 560 mining colonies all over the gas giant. Moons: 63; DC: 61hr:4100d
 * Yellax XX- A desert moon belonging to Yellallax. It has a red, orange, and yellow sky filled with small amounts of helium and sodium, large rock formations, orgaliths, introduced fauna and flora from all over the system, ancient Teadr 7 monuments and ruins, ghost towns, strong sandstorms, junkyards, and a rich amount of yellow chromogem valleys. It is the capital of the lawgiving oppressive force known as the Golden Lawmen, which is all under the leadership of the Vhocken named Sheriff Jomome Fustercluck who had been a badass sheriff since he was a chick and took it upon himself to bring law and order back to his home system. The yellow chromogems are constantly mined here as well, and the weaponry and equipment of the Golden Lawmen is based off of Armatage, Huncus, and Crucyd technology, and are based in a large AFT. The moon has 180 lakes surrouned entirely by land. DT: Tier 3; AT: Type I; OT: 216d
 * Gangreen Prime- A jungle planet that has a green sky due to it's small amounts of radon, has fauna and flora that are both introduced from all over the AUU or native, has active storms and weather, nutrient-rich soil, large mountains, flying islands and mountains levitated by magnetanium, cascading, beautiful, and scenic environments, and ancient Teadr 7 ruins and monuments. It is run by the crime lord known as Ace Green and his syndicate known as the Gangreen Bikers, a notorious gang of space-bikers that like to believe that they 'own' the UUniverses through their powerful criminal connections in drug rings, illegal animal fights, sentient trafficking, gambling rings, illegitimate casinos, underground fighting, counterfeit operations, and even a dangerously-clever way to manipulate politics against crime-cleansing their system through double-agent 'volves in kneep's clothing' 'politicians' that they say represent the Gangreen System and insist that the gang is no threat to the AUU, as they actually have an honor system that believes in only doing 'what is necessary' and don't believe in doing crime for pleasure or self-benefit, but also nothing as bad as the Auliffer-Wrague System. Ace started out as a commander whose abuse of power lead to him getting exiled to a moon with people who hate their Serpentinoid leader President Valtane Gangreen, and ended up forming the Gangreen Bikers that headquartered themselves on the moon, and having to take the role as the leaders of a legitimate victim of government failure because of the Villains Act taking them down in trying to secure power, and the Gangreen Bikers rose up and 'gave them hell' for deceiving them by attempting to change a deal behind their noses to the point that even Qui has declared that the system is best left alone. Thus like all the other Colour Constellation worlds, crime become the way of life for the Gangreen System, but still keeping their code of honor, and in order for the system to avoid being considered 'truthfully anarchic', they enforce 'standards' and prevent those that 'take it too damn far' and will punish those that do try to have more than what is necessary. This spared the system from most of the Grand Council's lawless world/system crusade, but some persistent law officials still aim to restore law and order to the system regardless, not fond of it's practices overall. The planet has 6 large continents surrounding 4 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:390d; Capital City: Grickle
 * Green Bay Moon- A tropical island moon belonging to Gangreen Prime, and has over a thousand islands spread throughout it, having introduced/native fauna and flora usually from Gangreen Prime, active storms and weather, beautiful underwater reefs filled mostly with kelp and greenery or artificial reefs, Teadr 7 ruins and monuments, a green-blue sky due to it's small amounts of xenon and radon, and Teadr 2 resort cities and aquacities, and green-pigmented water due to not just the greenery, but for having a higher concentration of algae and phytoplankton than a normal ocean, hence the name, and even the underwater setting is green in color. It was a private/public resort for so much of the Gangreen System for years, and currently is a private resort for the Gangreen Bikers to relax in. In it's beginner days, it was a governmental mining colony for rarium and green chromogems which is one of the many things that attracted the VA to the system. But the Gangreen Bikers drove them off before they could claim the mines. After 'running them out of the system' and claiming the moon, the Bikers decided to leave the rarium alone until the day 'the system doesn't need us anymore', implying that they don't wish to keep the rarium to themselves. It is now the City Hall location for Ace Green while the planet was run by a Glowtongue named Ace Mayor Greener. The plant has over 18,000 islands. DT: Tier 4; AT: Type I; OT: 19d ; Capital City: Green City
 * Gaereeluum- A green gas giant named after the Colour Contellation God of will, belief, and strength. The gas giant itself, despite having valuable green spices, green chromogems, and greenhouse gases that can be traded, it has another secret to it that it has a misty organism living on it in the form of a collective intelligence. The algae that lives on the gas giant, among other single-celled organism-like forms of wildlife, all act like an immune system and consume anything that they feel will damage their environment, thus mining on this gas giant was banned by President Gangreen. Moons: 46; DC: 46hr:916d
 * Chlome- A barren toxic desert moon belonging to Gaereeluum. It has a green sky due to it's small amounts of radon, it has brown deserts with large heights and rock/toxic valleys and formations, has large cloud layers, active weather and storms, introduced fauna and flora, and remnants of a past civilization. Formerly being an exile sector for criminals, this is where Ace Green was exiled before he became the crime boss he is today. After rounding up the other exiled members, he built his new dictatorship on this moon and was briefly the capital of the Gangreen Bikers until the Villains Act attack left all of the metropolis on the moon to be turned into space stations that still travel around the system to this very day, leaving the moon to be yet another wasteland, only this time with remnants to it's former community through plants and animals. The moon has 78 lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 19d
 * Greebece- A swampy semi-wasteland moon also belonging to Gaereeluum. It has a yellow sky due to it's small amounts of sodium, it has strong weather and storms, it has introduced/native fauna and flora, it has large cloud layers, and large rock and water formations. This world is the capital of the system's oppressive lawgiving organization known as the Green Law, which is run by a Seron named General Emergerder, as the Green Law had the best Seron technology that the Seron Praetorium could afford. The moon has 61 lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 19d; Capital City: Greenfire
 * Bluesea Prime- An ocean planet in a system with a blue star that has several rare sights of islands, and has strong weather, beautiful coral reefs, large amounts of blue chromogems in underground caverns, and Teadr 1 ruins, monuments, and artificial reefs of Watan origin. Since their extinction, this world soon became ruled by space age/16th Century-style pirates. Like their neighbors in the other Colour Constellation systems, they were victimized by the Villains Act usurping their government and their leader President Bluesea for not just control, but for the Watan technology and their system's blue chromogems until the powerful Bluesea Pirate Armada lead by the 'pirate lord of the system' Captain Bluebeard came and 'sent them scurvy rogs packing', and like their neighbors, they followed the code of only doing crime when necessary and punish those who 'double-cross' those standards. Aside from Bluebeard, they live under the rule of other powerful pirate kings that are firm, strict, and unapologetically ruthless, but fair. They not only enjoy a good kinship with their neighbors, but they even enjoy a friendship with a legendary anti-hero pirate planet from the Delta System and even do 'pirate trades' with each other. Like their neighbors, they have 'politicians' representing them and preventing a Grand Concil lawless world purge, yet as usual, it is no excuse to anyone who doesn't want another VA, as it doesn't stop 'persistent buggers' that are determined law groups. The planet has 718 islands. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:302d; Capital City: Corality City
 * Blue Jeweled Moon- An ocean moon that gets it name because it's actually nothing more than a giant piece of rarium flouting in space, and since it was plowed by countless amounts of space debris, created a crust and a functional reef for introduced fauna and flora to flourish in, yet under the water and the sea floor, the rarium layer can be seen. But because there are so many exposed parts of the rarium moon that actually make the ocean itself glitter. There is also an indigo-colored sky filled with small amounts of nitrogen and actinium, active storms, and large flying islands and rock fields levitated by magnetanium. This is yet another reason why the Villains Act attacked before the Bluesea Pirates chased them off because, to the Bluesea Pirates, it's more than a highly-fortunate rock. It is also an important source of regulating their ocean planet home because without it, the oceans will become 'forever unruly', implying that the beautiful moon is the source of keeping the ocean planet from being unbearable. Thus, Bluebeard built his pirate fortress there while his friend and ex Madame President Bluxsom would run the planet itself. The moon has 67 flying islands. DT: Tier 4; AT: Type IV; OT: 12d; Capital City: Blue City
 * Bluurum- A blue gas giant named after the Colour Constellation God of hope, the sea, and tides. The gas giant has a zoeosphere and is therefore habitable, albeit highly moist and humid and thus have strong weather and blooming thermal shifts, and is made up much by water vapor, and has strong rainy weather, and thus it is inhabited by much of the Bluesea Pirates. It also has several large flying islands and mountains levitated by magnetanium and containing vast amounts of blue chromogems, many of which were inhabited by the Teadr 1 Ollotheans. Later on, it was taken up by modern-day civilizations, and later went under siege by the Bluesea Pirates, and the pirates themselves actually made decent lives on the gas giant. The gas giant has over 5,816 islands. Moons: 70; DC: 123hr:5006d
 * Tealla- A tropical island moon belonging to Bluurum. It is a great world of Teadr 2 cities of Exemplyd origin, flying islands levitated by magnetanium, strong weather, a turquoise sky filled with small amounts of radon and xenon, beautiful underwater reefs, rock formations that often stick out of the ocean, islands with native/introduced plants an land reefs, and is highly-rich in blue chromogems. It is the capital of the system's oppressive lawgiving system called the Teal Navy, run by a Jeuxan named Admiral Teal, which has powerful Navy technology and equipment, and they even mine the blue chromogems to use as solar-powered weaponry. The planet has 8,106 islands. DT: Tier 3; AT: Type I; OT: 302d; Capital City: Teal City
 * Purpus Prime- A jungle planet that has a purple sky due to it's small amount of nitrogen and argon, has jungles made primarily of fungi, land reefs, and zooplantae, introduced fauna, strong weather and storms, large rock/lava/geothermal/toxic valleys and formations, flying islands and mountains levitated by loadstone, and underground interstates. The only inhabitable planet in a red-and-blue-starred binary system, this world is one of the eight systems in the Colour Constellation, and was once lead by President Purpus, who had a lot of Vellan wives, but upon being killed by the VA, the criminal syndicate known as the Heliotroupe, lead by Don Purplious, chased them out because he was intending to kill the President first, and after brainwashing his wives into being is, he took the empty government seat, and like the other systems, aimed to make the ruined society recover on it's own before becoming a lawful society again. He continues this to this very day. The planet has 16 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:524d; Capital City: Purplebury
 * Purpu- A large desert jungle moon belonging to Purpus Prime. It has purple tar pits, quicksand, a purple sky filled with small amounts of nitrogen, alien wildlife, mainly from Purpus Prime, strong weather, large rock and geothermal valleys, large mountains and canyons, Teadr 1 ruins and monuments of Physhege origin, aquifers, and is a highly-rich source of the purple chromogems of the system. Don Purplious lives here in City Hall, and manages to apply Physhegean technology into his forces, along with the purple chromogems that are mined. While he rules the system from this moon, the system's former vice president turned mayor-don, Mayor-Don Physdrome, runs the planet. There are also signs of rarium and, of all things, uridium, suggesting Uridian activity, yet only one gemstone of it was found and is displayed in a museum. The moon has 18 lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 14d; Capital City: Purple City
 * Violcetum- A purple gas giant named after the Colour Constellation God of love, friendship, and teamwork. It is a world that was actually purified/tainted by uridium during a Uridian-Physhege War during the After Kraan Epoch. Since then, this was among the many things the Villains Act sought to steal upon their invasion of the Constellation, besides the rarium and the purple chromogems. The world has been mined by the Heliotroupe since before they became the leaders of the system, among other people. There are over 18,000 mining colonies floating over the gas giant. Moons: 67; DC: 145hr:1405d
 * Urid- A desert moon belonging to Violcetum. It has a pink sky due to small amounts of deuterium, introduced fauna and flora from Purpus Prime, large rock/lava/geothermal/toxic formation and valleys, rich amounts of rarium and purple chromogems, strong weather, and a rarium core. This world is best known to be the capital of the world's lawgiving oppression force known as the Purple Pros, and it is run by a Gindun named Captain Pros Miller. He founded the moon himself and even named it after the Uridians for the stories he heard about them, including their battles, and the fact that their system hasn't had contact with the AUU for years, and even utilized bits of their technology during his days as an archaeopaleontologist, and even knew that, despite not having uridium, had purple chromogems which he knew was a great alternative. The moon has 3 continents surrounding 2 small oceans. DT: Tier 3; AT: Type I; OT: 310d; Capital City: New Purple City
 * Whitilitus Prime- A large cloudy planet that is actually close to both a planet and a gas giant, has active and strong weather and storms, large flying islands, mountains, and rock fields levitated by loadstone, introduced wildlife from all over the AUU, a white-blue sky due to it's small amounts of krypton, foggy nights, an inhospitable and dangerous surface, and Teadr 1 and 2 ruins and monuments. This is the first world in a white star system, and was formerly ruled by an Angellan named Madame President Whitilitus, but when the Villains Act attacked, the system was taken over by a syndicate called the Flaring Mafia, lead by the Angellan Don White. Like all the other system, it waits until it properly recovers from anarchy, regardless of persistent lawgiving forces. The planet has 8,990 islands, and a large icy and dusty planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:609d
 * Whiti- A desert wasteland planet that, like it's parent planet Whitilitus Prime, isvery cloudy and has a krypton-filled white-blue sky. It also has introduced plant and animal life, foggy nights and mornings, strong weather and storms, and Teadr 1 wastelands. This is a world rich in the system's white chromogems that are useful to the system as it's own solar-powered primary weapon power source. It also has an entire ton of diamonds that the system uses in it's currency. This is where Don White resides in his City Hall guarded by his 4 Satran Bodyguards while the planet is run by a woolly rabbit named Mayor-Don Fuzzone Van Wickler. The moon has 18 oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 40d
 * Wheemum- A white gas giant named after the Colour Constellation God of life and creation. It is a world that produces an entire millennium's worth of white chromogems that are constantly mined by the Flaring Mafia. Though there are also storms and flying islands, mountains, and rock fields levitated by loadstone, and thus plants and animals were introduced, and cities were built. The gas giant has over 7,000 flying islands, and a large icy and dusty planetary ring. Moons: 67; DC: 677hr:6008d
 * Wheem IX- A wasteland desert moon belonging to Wheemum. This world is rich in white chromogems, has over a hundred islands and mountains levitated by loadstone, cloudy and foggy nights, strong weather and storms, fauna and flora introduced from the rest of the system, and the surface has gray soil and rocks of twists and turns. The surface of the moon is accompanied by other criminal syndicates besides the Flaring Mafia. Regardless, this became the capital of the system's lawgiving oppressors called the Heavenly Force, lead by a Yetord named General Cumbersome and his Orsidian friends and brothersFirst and Second Lieutenant Cloudsly. They still continue to bring justice to the system to this very day. The moon has 80 lakes surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 219d
 * Ainstay- A barren planet (Binary Star System, Kepler-296b, TBC...) Moons: ; DT: Tier 4; AT: Type IV; DC: 8hr:97d
 * Fragumessect- A tectonic lava planet (Kepler-296c, TBC...) Moons: ; DT: Tier 2; AT: Type III; DC: 13hr:179d
 * Quague- A poisonous swamp planet (Kepler-296d, TBC...) Moons: ; DT: Tier 2; AT: Type II; DC: 17hr:291d
 * Moraseus- A desert soiled wasteland planet (Kepler-296e, Cunone, TBC...) Moons: ; DT: Tier 3; AT: Type I; DC: 22hr:387d
 * Boonworld- A temperate planet (Kepler-296f, Human Colony, TBC...) Moons: ; DT: Tier 3; AT: Type I; DC: 63hr:587d
 * Kreeton.pngKreeton- A temperate planet that is the Alternate version of Kratos. Many Alternate UUniversal creatures (Called 'Eonians') here have superpowers and have all descended from an ancient godly being referred to as the Foregiver who inherited a mutation called the Eo-Gene, which could grant limitless superpowers that were passed down to his billions of bloodlines to create a race of super interspecies beings. Their cities are large, architectural, and match the technological capabilities of the Superiors of the Original UUniverses. It is a totalitarian democracy which is ruled by a Supreme President and a Council. They have 9 continents that form 3 terra-rings called Haloterrain I, Haloterrain II, and Haloterrain III, and it has 2 small rings that diagonally surround the planet. It's large moon, Oruith, is also inhabited for research of the Eo-Gene. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:553d; Capital City: Tromethaeon
 * Lagoobes- An ocean planet which is the Alternate version of Lagoola. Eonians here are aquatic and live under the planet's oceans, and are also ruled by a Baron and a Council. The cities match that of Lagoola, and the technology matches Lagoola as well. The Lagoobesian Eonians have a very similar history to the Sea Superiors, having to relocate from Kreeton due to environmental concerns and a few others. It has Teadr 2 cities, and 2 moons that are in the process of terraformation. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr; 597d ; Capital City: Viscosity Prime
 * Mogor- A Mongolian large sandy dune planet which is known for it's large land reefs and water-rich oases that can span for several miles. This world was founded by an ancient alien conqueror who ended up conquering this world's native semi-technological inhabitants claiming himself to be a god, only to instead be on the path to conquest due to believing he is the wisest and most correct in the AUU, ending up proving to these inhabitants to be a tyrannical murderer who conquered most of the world, killing millions and enslaving their women until he finally died of a terminal illness. Ever since, this world recovered, repopulated, and his brother helped rebuild this world into becoming the semi-technological world it is today. The inhabitants still live in this semi-technological society today, being stagnant for millennia. They live inside large tents and developed various cultures and lifestyles, worshipping the Yatorans since one of the evil conqueror's descendants claimed that they were the most advanced race in the AUU. Some traces of their technology are even unearthed on this world. The planet has 7 small oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 22hr:327d
 * Joon Bilese- A semi-ecumenopolis planet which has colorful plant life, alien-like animals, geothermal valleys and large rock formations, and has cities that are part Teadr 1 and part Teadr 2 in origin. The cities were once a work in progress by the Yatorans during the AUU Second Cartoonian War until an Ehswan invasion caused it to be abandoned, and later continued by Teadr 2 sentient animals and humans. This world is actually where the artifacts from Mogor originated as the ancient world was required as a supply stash for their construction. This world has a massive amount of aquifers filled with diamonds and valuables and thus are mined for them, and several city monuments are built inside these aquifers for their impressive sights. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:375d
 * Hommit- A terrestrial jungle planet which is humid, has a lot of water covering it's surface in wetlands and land reefs colonize the bottom of the global jungles. This planet is noted for being in a semi-technological Teadr 5 society, consisting of medieval-like cities with advanced architecture, there are advanced medicines, the activities are all ancient, and the people only speak their own language. This world has never been visited by any other-worldly beings whatsoever since the Yatorans came, and they are among the many civilizations that worship the Yatorans as Gods. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:402d
 * Kovina- A Korean rainforest planet which has a long history of war to it. It has mercury in the sky instead of xenon, and it's covered entirely by land reefs, large wetland rainforests drenched with water, a vast variety of wildlife, and a large amount of Teadr 4 civilizations. These civilizations are split across the equator of the planet, as North Kovina is the side that has used the world's vast amount of valuable and renewable eco-electrical energy for good things, whereas South Kovina uses it for bad things. Thus, this world has gone through over a hundred wars fighting for control over this world and it's resources. These civilizations are able to recover quickly from each war as the eco-electronic resource allows for a variety of uses and powers. It's architecture, culture, and governments are similar to Modern-Day North and South Korea on each individual side, and the eco-electric energy makes the weaponry match a Teadr 2 technological level. The planet has 15 oceans surrounded entirely by land, and has a large rocky, icy, and dusty planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:443d
 * Gypso- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ieyvis- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Moynerth- A temperate planet (Techno-Virus, TBC...) Moons: ; DT: ; AT: ; DC:
 * Acury- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ierdemus Major- A jungle wetland planet (TBC...) Moons: ; DT: ; AT: ; DC:

5. Nexther Sector
The Nexther System, founded by the Yurun genius Dr. Nexther, while a relitively peaceful secter and the most orderly, has a rather controverseal preasense like Bacabin, only it's issues are ongoing. From unrest in Souvis, to an entire system of a sub-yurun race obcessed with sickness, and the biggest of all, the Jalladome Confederation which is dedicated to enslave high teadr races for their own benifit. Alot of Grand Councils sigh at the words Nexther and any related planet because everything related to it are always hot-button issues. It's only saving grace is that it has the AUU Paradisa equilent and pretty much the only place why anyone would have a reason to come to this troubled secter.

Waspra System Negatratt System Viruss System Koycury System Gobililio System Gethum System Reo System Rezle System Exacrum System Gaser System Jalladome System
 * Seaghera- (Yellow Dwarf, WASP-12b, carbon planet, Retrograde motion, The planet is so close to WASP-12 that the star's tidal forces are distorting it into an egg shape and pulling away its atmosphere at a rate of about 10−7 MJ (about 189 quadrillion tonnes) per year. The so-called "tidal heating", and the proximity of the planet to its star, combine to bring the surface temperature to more than 2,500 K (2,200 °C). On May 20, 2010, the Hubble Space Telescope spotted WASP-12b being "consumed" by its star. Scientists had been aware that stars could consume planets; however, this was the first time such an event had been observed so clearly. NASA has estimated that the planet has 10 million years left of its life. The Hubble Space Telescope observed the planet by using its Cosmic Origins Spectrograph (COS). The observations have confirmed predictions published in Nature in February 2009 by Peking University's Shu-lin Li. The planet's atmosphere has ballooned to be nearly three times the radius of Jupiter, while the planet itself has 40% more mass than Jupiter. Recent evidence indicates that WASP-12b has an enhanced carbon-to-oxygen ratio, significantly higher than that of the Sun, indicating that it is a carbon-rich gas giant. The C/O ratio compatible with observations is about 1, while the solar value is 0.54. The C/O ratios suggest that carbon-rich planets may have formed in the star system. One of the researchers behind that study commented that "with more carbon than oxygen, you would get rocks of pure carbon, such as diamond or graphite". The published study states: "Although carbon-rich giant planets like WASP-12b have not been observed, theory predicts myriad compositions for carbon-dominated solid planets. Terrestrial-sized carbon planets, for instance, could be dominated by graphite or diamond interiors, as opposed to the silicate composition of Earth." These remarks have led the media to pick up on the story, some even calling WASP-12b a "diamond planet". The carbon content of the planet is located within its atmosphere, in the form of carbon monoxide and methane. The study appears in the journal Nature., TBC...) Moons: 1; DT: Tier 2; AT: Type III; DC: 19hr:510d
 * Souvis.pngSouvis- A desert planet with a religion centered on understanding and forgiveness, which is famous for it's war that had started since the beginning of the Villains Act. Because of the war, the planet has a hundred military colonies that often worked for the Souvisian Rebellion, which doesn't actually consist of actual Souvisians, and they often had to deal with the VA attacking the Teadr 3 cities. The war had killed over 20,000 people and some cities had to be abandoned due to critical attacks. But now that the Villains Act has ended, so had the war, and the planet is still on repair even to this day, with cities being repaired, abandoned cities recolonized, and several donations being funded for the safety of the families that live here. It was viewed as the most controversial and violent fight that not only made the Villains Act look bad, more than it already has, but also, surprisingly to the Grand Council, because this fight just seemed to happen when the Souvis government refused to distribute resources to fund the fights against the VA a few days prior because of being against violence and war, even to legitimately-unreasonable groups of fanatics and warlords and were damning the Grand Council for not trying to be much more diplomatic, fueling the conspiracy lies of the Anti-Grand Council Rebels that the Grand Council had control over the Villains Act and used them to establish power and dominance, when really it was just inconveniently bad luck. Even then, the Souvisians merely blamed the bad luck on failure of diplomacy than the VA just being that evil, arguing that the VA would've otherwise just been something the AUU could've co-existed with if people weren't so 'butt-hurt' about worlds being conquered. While the Souvisians admitted that they are not very fond of the VA's crimes, they are merely explaining that the AUU itself needs to learn to be more compassionate and understanding to why some individuals did what they did, and maybe the universe could be a much better place if problems weren't always answered with violence. It has 5 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:325d; Capital City: Kuniaith
 * Voldrum- A wetland planet where reptilian creatures thrive. The murky waters are filled with predators, and many creatures can camouflage in the environment. Water covers over 80% of land, and has rain every week, and sometimes flood the planet. It is one of the many planets populated by Aufones. The Teadr 4 cities match the ones on the Aufones' home planet, being much like an Indian-architecture, and the soil and rainfall make the planet a perfect place for agriculture. The amphibious creatures have built their civilizations underwater and on land, and they have installed spaceports for their other dominant race allies to transport them through space transit since they don't have space-travel technology yet. It has 6 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:563d
 * Osdrone- A Vietnese planet with Vietnese cultures, and agriculture. This planet has a parliamentary democracy which chooses a president, and it's economy is a bit slow since the Osdronian Wars that have been wreaking havoc since the Interuniversal War. The planet has a Teadr 2 level, having cities with bustling 3-rowed streets for flying vehicles, holographic windows, and tightly-built bronze buildings, and a military that has been doing a few supersoldier projects for a while. Since the fall of the Villains Act, wars here have not been very common. The Teadr 2 technology had been exchanged to them from the USRA and developed by the planet's many Globex facilities. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 26hr:571d; Capital City: Zrungar
 * Roozsia- A Russian planet with tundrous and swampy climates. The Teadr 2 cities are populated by the dominant races of the Legion and sentient animals, and have similar architecture to Osdrone's cities. The planet has a federation system and is semi-presidential like Russia, and the military has among the most advanced technology in the AUU provided by it's Globex facilities. Roozsia has had a few battles in the Interuniversal War and had a hand in ending it. It's considered a favorite planet to the Legion, and Roozsia had among the most powerful rebellions against the Villains Act ever. It has one large supercontinent and one large global ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:602d; Capital City: Phalanx City
 * Virussoa- A wasteland-like swamp planet that has a green sky due to it's small amounts of radon, active weather and storms, rock/toxic/geothermal valleys and formations, alien-like native fauna and flora, a higher level of bacterial species than any other planet in the AUU, and cloudy layers. This is the adopted and stolen home planet of a race of Teadr 2 disease-worshipping 4ft rat-like beings known as the Plaguogans, who are infamous biological warlike beings that are capable of conquering worlds through using their original home planet's plentiful degree of bacterial sicknesses that are their natural diseases, and even had a brief war against races like the Skeeterazoids and even destroying their planet in the process. The Plaguogans do this in the name of the 'Plague Gods', indicating religious-motivated conquest. The scariest thing about them is that they can do more with their viruses than just the convention. They have been known to create zombie outbreaks, weaponized parasites, deadly fungus, weaponized the AUU rabies known as Furyvirus, weaponized OIDS (AUU AIDS), and even weaponized cancer, all through the long-banned invention of bacterial-synthesizer rays, or 'infector rays', that maximize the growth, incubation, and activity of pathogens and attract them at a quick pace. They have even used the long-revered Bruud in their roster of bioterrorism. They are well known for having the perfect immune systems full of hundreds of antibody types that can synthesize the substances used in medicine and they can turn viruses into pawn oncolytic viruses that kill sicknesses and act as double-agents, and thus even the Bruud can't affect them. They view their immunity to sickness as a blessing from the Plague Gods and wanted to share their gift through trying to make the AUU immune of sickness themselves by reaping plagues and outbreaks, and because others can't easily adapt to such things, the Plaguogans end up suffering an unkind reputation, and had been exiled to their adopted planet via an exile shield by the USRA races, spear-headed by the Yuruns as the Plaguogans evolved from Yurun origin. Plus, the Plaguogans are rumored to be near Teadr-1-ascension, and some of the USRA races, including the humans, wanted to give them another chance and reform them of their sickness-loving ways despite the Yuruns and other USRA races being too afraid that it's too difficult and would only risk them continuing their blind rampage. The planet has 20 continents and 11 oceans. Moons: 10; DT: Tier 1; AT: Type III (Bacterial Concentration); DC: 30hr:709d; Capital City: Sickon City
 * Viree I- One of the many moons of the Plaugos.
 * Viree II- One of the many moons of the Plaugos.
 * Viree III- One of the many moons of the Plaugos.
 * Viree IV- One of the many moons of the Plaugos.
 * Viree V- One of the many moons of the Plaugos.
 * Viree VI- One of the many moons of the Plaugos.
 * Viree VII- One of the many moons of the Plaugos.
 * Viree VIII- One of the many moons of the Plaugos.
 * Vree IX- One of the many moons of the Plaugos.
 * Viree X- One of the many moons of the Plaugos.
 * Koycury Prime- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Rourus- A temperate jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Fusnoth- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Pragathea- A quarter-ecumenopolis planet which is known for it's abandoned ecumenopolis cities claimed by it's introduced plants and animals, it's sky which consists of mercury instead of xenon, it's much active weather, it's large rock formations and red soil, it's cascading waterfalls and shores, and for it's dense forests. It is a world where war and destruction have left it's civilizations in ruins with few inhabitants remaining and nature having reclaimed the cities. Because of an available opportunity for world conquest, a Grutt named Laqullag the Dominator has declared a criminal empire in a distant uncharted territory and have sent slave ships and squads to harvest the dwindling population, and take them out to the uncharted zone, never to be seen again. However, the people have begun to fight back against the slave squads with the technology they have been able to salvage, creating a freedom front that protects innocent civilians from the slave squads before they are lost forever. The territory is inhospitable to any survivors as it is protected by the greatest of technological ingenuity. The slaves are forced to work within undeground mine shafts in exchange for nourishment, all under the eyes of tazer-wielding droids that all use the consciousness of dead slaves or employees as interfaces. Laqullag has been ruling this slave empire for decades and the only thing that has challenged him was the freedom front and the Villains Act who wanted to do business with him, but he declined. He was never worried about forces like the Heroes Act as he believed that his forces were too much for them. But the freedom front has been doing well in fighting against his rule, though still remain unaware of who's running the operation. Soon, he may meet due justice. The planet has 3 large continents surrounding 2 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC:
 * Scuxayama- A wetland rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Paradi- A tropical planet which is the alternate version of Paradisa. This planet's ecosystem is clean and resourceful, making the place perfect for vacationing. The government is environmentally-friendly and the market prices are all cheap. The planet has had no wars or invasions for hundreds of years, even during the Interuniversal War or the Villains Act. It's power is harnessed through traded Chrysalonian crystal fusion power plants which provide it with plenty of power. The planet has a hundred Teadr 3 resort cities, is a USRA planet, and the government is democratic. It has 4 continents and 3 massive oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:368d; Capital City: Aqailis City
 * Reon- A soiled moon belonging to a yellow gas giant called Reousand. It is a moon that mainly focuses on economy, yet focuses on technology as well. It is owned by the AUU Currency Troupe, making it an economic moon that has a trade route with Inorbon. It is also the home of several Globex facilities which can often research good economic inventions more than military or other common technologies. It sustains life perfectly thanks to it's organic brown soil, yet it has no cities. It has no oceans, but it has 20 massive lakes. DT: Tier 4; AT: Type I; OT: 506d
 * Renox- A rocky moon also belonging to Reousand. It is a moon that is populated by the Ohrugans, not just for building small towns, but for the moon's rich amount of a raw green energy resource that is capable of regenerating every few months, and is therefore dubbed a renewable resource, and is mined and researched by Globex facilities. The Teadr 2 towns are not that big, but they have large populations, and great technology and good economies. The moon has 3 continents and 2 oceans. DT: Tier 4; AT: Type I; OT: 568d
 * Rinithar- A jungle moon also belonging to Reousand. It is also populated by Ohrugans, and is noted for having floating soil platforms that are levitated by an incredibly-magnetic and superconductive metal called magnetanium, which the moon's core is composed of, and is common on all planets and moons with floating soil platforms, and is often used in space cities or AFTs. The moon is home to several Globex facilities that not only research magnetanium, but produce weapons that use magnetanium such as railguns, gravity guns, and so on. It has a large supercontinent and one large ocean. DT: Tier 2; AT: Type I; OT: 602d
 * Spai Aia- (TBC...) DT: ; AT: ; OT:
 * Effecteria- (Ecumenopolis, TBC...) Moons: ; DT: ; AT: ; DC:
 * Coytova- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qapa- (TBC...) DT: ; AT: ; OT:
 * Dunus- (TBC...) DT: ; AT: ; OT:
 * Graanus- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tirshi Om- (Tirsh Home Planet, Teadr 2 Geth-Like Insectoid Beings, TBC...) Moons: ; DT: ; AT: ; DC:
 * Yoscore Guia- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gletogantus- (TBC...) Moons: ; DC:
 * Gleet I- (TBC...) DT: ; AT: ; OT:
 * Gleet VI- (TBC...) DT: ; AT: ; OT:
 * Gleet XII- (TBC...) DT: ; AT: ; OT:
 * Gleet XXIII- (TBC...) DT: ; AT: ; OT:
 * Filea Vun- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Snaeria- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Scov Genea- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Nexerh- A temperate planet that, because of it's askew orbit, it's in an uninhabitable sector half the year and, until it goes back to the habitable zone, it's inhabitants go into underground barrack-cities, while the wildlife dies and hibernates until the world is habitable again. (Orange Dwarf, Kepler-61b, Human Colony, TBC...) Moons: ; DT: Tier 3; AT: Type I; DC: 59hr:887d
 * Volbeg- A lava planet which is the first in a two-star system and as such, being close, it is covered entirely by almost-hot earth, lava and rock formations, geothermal valleys, volcanic peaks, and small amounts of fauna and flora. This is a world known for it's valuable spices that are mined by the Rezlians for massive profit, and maybe even sold all across the AUU. The Villains Act briefly took over this planet and enslaved the people to mine the spices for their controlled trade routes. Water only exists in water vapor in the sky as it rains and allows plant life to flourish and provide a breathable atmosphere for even the Rezlians and other-worldly beings. The planet has 19 small lava/water oceans surrounded entirely by land. Moons: 5; DT: Tier 3; AT: Type I; DC: 18hr:279d
 * Ezelthom- A semi-temperate desert planet which, like most of the planets in the system, has massive rock and lava formations, except this world has flying islands and mountains which collect water from above the clouds and supply the ground with pliable rainwater for plant growth. This is a Rezlian colony, but it was actually a planet populated by sentient animals before the Rezlians colonized, as the two races shared the world with each other and beyond. The Rezlians built their own civilizations outside of the many megalopolis cities built by sentient animal hands, and the Rezlians themselves are even allowed to live in them if they have a license. This world was colonized by the sentient animals for the rainforest flying islands providing a lifetime supply of meat, fruit, and natural spring water, even trading them to either the AUU Currency Troupe or the Society for Sentient Animals to provide for their homeless populations. The planet has 8 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:344d
 * Rezlgon- A semi-temperate lava planet with a red sky due to it's small amount of neon and helium, alternate-colored plant life, massive rock and lava formations, famous lava falls, small traces of water, water vapor in the sky which makes weather more active, mostly-hostile fauna, and semi-primitive villages with technological advancements, and a society similar to a 1940s war combined with a democratic monarchy. This world has an atmosphere that is nearly intolerable to other-worldly beings, only being completely tolerable by it's native race of red Teadr 4 salamander-like beings called Rezlians, who are a daring warrior race that lives in a warlike society and a kingdom with a King Minister serving as the democratic monarch with 75% unlimited control of the government with highly-augmented and armored royal guard and tough inhabitants and civilians, earning a legacy of inspiring heroes to protect themselves even with little to no experience in combat or self-defense. Though they have discovered space travel, they have not discovered hyperspace travel, and thus they can only inhabit a few planets in their own system. The planet has 8 large continents surrounding small pools and oceans of lava and water, and has a rocky planetary ring. Moons: 2; DT: Tier 4; AT: Type II; DC: 23hr:375d
 * Geneb- A humid semi-temperate desert planet which has large flying islands and mountains just like on Ezelthom, but they are much larger and higher and also have rainforests on them that supply food and water for the sentient animals. However, this being the first planet inhabited by the Rezlians, the sentient animals were the ones that needed to share with the Rezlians. Also, as a result of the planet's rich amounts of spice and rarium mines, this has also become a colony for the Thabes, who seem to share a great respect for the Rezlians, and it is still not explained why this is so. The Thabes have built slums and factories in their own borders of the planet, and share their goods with the rest of the inhabitants. The planet has 7 large continents surrounding 3 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:398d
 * Melroch- A humid desert planet that was abandoned by the USRA long ago due to a geothermal cataclysm, has left the Thabes as the only ones that prosper and make a living out of the scraps of civilized technology that was destroyed during the event. The event itself had created intense weather storms that come from the vast amounts of water vapor in the sky. There also exists a yellow sky that is the result of the sodium, and the event created volcanoes, large mountains, rocky wastelands, and virtually every corner is filled with sand-covered city ruins with shattered city debris, which is the most common place Thabes make slums in while scavenging for spare parts. The planet has 9 lare oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:455d
 * Artrum- A temperate planet which is the only planet in the system that is far enough from the system's two suns to support a climate similar to Earth/Marbon. This is a USRA planet rich in rare resources including rare volcanic gemstones, rare spices and fossil fuels, and various others. Profiting from this has lead to creating a prosperous society of megalopolis cities, and also building slums for the Thabes that assist in the mining effort. The inhabitants even share the planet with the Rezlians as it is their system. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 32hr:486d
 * Ceu Berini- A semi-desert planet with an orange sky as the result of the planet's small amount of neon in the sky, as well as a small amount of plant life and wildlife, lava fields and geothermal valleys. This is a Yatoran planet which was mined for it's massive amounts of precious and valuable metals and gems, which were used to build the many gargantuous Yatoran monuments that surround the planet in cities and mining colonies. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:296d
 * Eirus XII- A coniferous moon belonging to the black-and-white eye-like gas giant called Eirus. This is a Yatoran colony which was an agricultural center which the Yatorans used to trade food and resources across the AUU, particularly with Inorbon and the AUU Currency Troupe. The moon has 7 continents and 3 oceans. DT: Tier 3; AT: Type I; OT: 626d
 * Tacifix- A tundrous planet which is not as cold as other tundra planets. It was once an ancient Ehswan colony where the Ehswans developed war AI that also fought during the AUU Second Cartoonian War. This is also where the Yatorans discovered how to create their main robotic war machines, the Cybrums, which proved very beneficial in the war. They won a battle to steal the technology, and they used Cybrums to improve their forces despite the fact that the Ehswan AI was much more advanced and powerful. The planet has 9 continents and 5 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: 30hr:664d
 * Zeeluk- A semi-temperate forest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gash- A large forest planet (Gashan Home Planet, Teadr 3 11ft flightless avian beings with bald gray skin, gray and white feathered heads, shoulders, arms, and legs, and had menacing owl-like eyes, TBC...) Moons: ; DT: ; AT: ; DC:
 * Thoene- A small forest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Jalladome Major- A quarter-ecumenopolis semi-ocean planet that is the third planet in the system of a yellow giant star as Jalladome Prime and Jalladome Minor are all uninhabitable, having introduced/native fauna and flora, large flying islands and mountains levitated by loadstone, AFTs, a normal-colored sky filled with small amounts of mercury, active weather, large rock/lava/geothermal/toxic valleys and formations, massive Teadr 1 monuments and ruins that are constantly looted, ship and war-torn graveyards, and the cities have white and chrome buildings with normal/computer interface windows, red, orange, yellow, blue, and cyan lighting and pigmented plating, looping road systems, holographic display and propaganda, gravity elevators that connect the AFTs, bordering walls, high degrees of plant decoration, a high-tech organic/robotic police force, and an AI network. This is the capital of the Jalladome Confederation and the home planet of a race of tall Teadr 3 tentacle spiders called the Jalladomeons, which have enslaved the introduced Teadr 2 races of their system believing that controlling races with higher technological levels than them holds the secret of all races in the AUU being advanced to all higher Teadrs and accelerate technological evolution for both them and other races. Naturally the system rebelled against USRA-controlled systems seeking to control them like the rest. While a beautiful utopian society, Jalladome Major is marred by the fact that they want to control High-Teadr races, and as a result, the Jalladome Confederation is among the most noteworthy enemies of the USRA and all follow-ups, and are actually why the USRA seeks Teadr 1 beings and offers them into their ranks so they can protect them from people like the Jalladome Confederation, among other reasons. The planet has 8 continents surrounding 6 small oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 22hr:216d
 * Vexus- The slavery foundation of the Jalladomes. It is a consintraction planet holding some Teadr 2 races unfortunate enough to live in or near the Jalladome System. These races are made to build inventions that will be said would garrentie the ability for the Jalladomerons the power to bring all races to great ascendsion. This is a repeatedly invaded world by USRA Races and supporters to help and save such slaves.
 * Daradoon- A Teadr 2 world that was on the verge of being a new Teadr 1 race. But because of it, they became quick victims of the Jalladome Confederation. The race in question, the Daradoes, have since been enslaved and made to build inventions and weapons for the Confederation.
 * Karmasus- A teadr 2 race world still under stege of the Jalladome Confederation. The race, Karmayans, are sturggling to keep safe from the Confederation. Some of it's people are taken to be slaves, some stay and fight, while a good number become refugees to escape the crisis.
 * Ragnaamock- The homeworld of a teadr 2 war-worthy warriror race and continious fighters against the Confederation called the Ragnarogyans, who refused to allow them to take over their world and that of other worlds, even when it costs some of them their freedom and into slavery.
 * Dinasaurus- A planet that has a Teadr 2 dinosaur-like race of ranging forms called the Dinasaurians, who are among the races fighting back. It is a democracy run planet with 50s United States-like culture and World-War 2 era levels of bravery. It is the economic and diplomatic back bone of the coup against the Jalldome Confederation. (??? Race)
 * Sci-Buggus- A teadr 2 world of science savy bugs that joined the cause against the Jalladome Confederation and are the big science supporters. The hymenopteran-like Scebuggeans, AKA the Sci-Bugs, offer the greatest sciencetific achievements against a commen enemy.
 * Deemos- The peaceful Teadr 2 mining planet. While not fighters, the alien mole-like Deemoshans offer support via economic revenue via the planets many precious jewels, epsiecally it's Rarium hull.
 * Zealotsan- The Relijustus Teadr 2 planet. While stirctly pasifistic, the planet's race, the angle-winged avian Zealons, offer religious and propagandist support and offers blessed protection.
 * Healust- The Teadr 2 planet of peaceful medical planet that has the canine-like beings known as the Healosthans. As stated, they offer healing support for the coup against the Confederation.
 * Hoope- Home, of The heroic Teadr 2 race leading leading the coup de gra against the Jalladome Conferation, the shell-backed deer-like Hoopolans. They and the other races formed the powerful Freedom Allience of Jalladome, an allience of the system's worlds not wishing to be enslaved by the dominante system rulers. They aim to rid Jalladome of its current goverment and unite the troubled system in peace and mend all scars and wounds. They have the biggest backing of the USRA races.

6. Vararoax Sector
A secter founded by the Zewinsaur philosifer and most beloved elder, Sage Vararroax. The Varariax secter is the least controverselly held back and the most orderly. Problems are often only small scale and usually of not great scale. However...... There is one world of note that is the biggest unfortunate victim of a personal-scaled tragity so upsetting, the other worlds, even the USRA Race controled ones, are unable to do anything about it and struggle to not think about it because it's pain is so un-ignorable.

Tau Certmus System Tolto System Wielian System Sizu System Telser System Ozonen System Nighmarious System Asckeirus System
 * Lodon- A lava planet (Normal Smaller Sun, Tau Ceti b, TBC...) Moons: None; DT: Tier 4; AT: Type III; DC: NE:???
 * Abdemes- A temperate planet (Tau Ceti c, Cunone, TBC...) Moons: 2; DT: Tier 3; AT: Type I; DC:
 * Deiana- A temperate planet (Tau Ceti d, Rabodan, TBC...) Moons: 1; DT: Tier 2; AT: Type I; DC:
 * Ceryna- A temperate planet . large icy planetary ring. (Tau Ceti e, Human Colony, TBC...) Moons: 2; DT: Tier 1; AT: Type I; DC:
 * Lera- A gaseous wasteland planet (Tau Ceti f, TBC...) Moons: 1; DT: Tier 1; AT: Type II; DC:
 * Tolto Prime- A desert planet Moons: ; DT: ; AT: ; DC:
 * Radora- A semi-temperate desert lava planet Moons: ; DT: ; AT: ; DC:
 * Freketis- A semi-temperate canyon planet Moons: ; DT: ; AT: ; DC:
 * Tolto Maximus- A mountainous temperate wetland planet Moons: ; DT: ; AT: ; DC:
 * Secruetis- An ocean planet (AUU AquaNox, the water is no longer calm. The undersea world has undergone a transformation from tranquil environment to a place of unspeakable violence, graphic murder and horrific danger. Mercenaries such as 'Emerald' Dead Eye Flint ply their deadly trade among the warring forces of man and nature, TBC...) Moons: ; DT: ; AT: ; DC:
 * Vetis- A tundra planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Japora- A desert planet with oceans stretching miles. There are also jungles that are rarely seen. Animals that live here have adapted to life in the hot sun. Teadr 3 cities are scarce, and can only be found near oceans. This is a planet owned by the AUU Currency Troupe, making the cities have great economies and diplomatic powers, and sharing a trade route with Inorbon. It's also known for having a large amount of spice geysers and volcanoes filled with valuable metals. It has 2 continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:557d
 * Bauhe- A temperate moon belonging to the green gas giant Biolex. It is a USRA moon which has Teadr 2 cities that are populated by all the dominant beings. It has much more oxygen in the air than on certain worlds, meaning that the bugs grow bigger and life is more abundant. The moon lives in a democratic oligarchy which chooses 3 presidents that all control the 3 governmental branches. It has 3 continents and 4 oceans. DT: Tier 3; AT: Type I; OT: 375d
 * Xorixotos- An economic ecumenopolis planet owned by the Legion. The dominant races and sentient animals seemed to have a grand economy since most of it was run by machines, and the planet became one of the richest in the AUU. Because of this, the planet was claimed by the AUU Currency Troupe, and has among the most abundant and complex Teadr 2 cities in the AUU which cost billions to make, which the cities had 10-rowed streets where flying vehicles flew through, the lighting is composed of mostly holograms, and the government is the same as that of Bauhe, being governed by 3 presidents in a democratic oligarchy. This planet shares a trade route with Inorbon. It has one large supercontinent and one large ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:629d
 * Siuastea- A desert planet populated by many sentient and unsentient animals. The civilizations are either Western or consisting of bustling cities like Los Arnade, Ras Vargas, and Sane Fellor. Most of the civilization is techno-Western, however, and common cities are only so rare. People from other worlds come here to gamble or do criminal trades. The climate is harsh and hot, and jungles make up 43% of the planet. The cities are similar in style to Las Vegas or Los Angeles, having bright screens for propaganda, display, and even for gameplay. There are no flying vehicles found here since the economy here means it's incredibly expensive, so flying vehicles are only rare here. It has 4 continents, 2 oceans, and rock and crystalline rings. Moons: None; DT: Tier 2; AT: Type I; DC: 22hr:666d
 * Ciyanope- A soiled planet populated by sentient and unsentient insect monsters. It is considered one of the most dangerous places in the UUniverses thanks to these monsters. This is also a planet where criminal syndicates send people to earn rewards through gladiator hunting. But even so, it is an incredibly dangerous move, especially with their main inhabitants, a race of savage sapient ant-termite Teadr 7 hybrid bugs called Ciyamites, who attack you in the blink of an eye. While the reward for killing a Ciyamite is over $500 million in gladiator hunting, nobody has even been known to pull it off. The planet has a large supercontinent and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:410d
 * Iratune- An ecumenopolis moon belonging to the scarlet-colored gas giant called Irayatane. It is a USRA moon, having all the dominant species populating it, as well as a few sentient animals. The global city is at a Teadr 2 level, with city building made of chrome-colored metals and being lit by yellow, blue, and scarlet lights or holograms. There are also military outposts and Globex facilities found all over this moon. While this planet is a good place to live, it has another level underneath which is often the home to criminal syndicates that are being regulated by police forces. It has one large ocean surrounded by land in the shape of a circle, giving it the name 'Irayatane's Eye'. DT: Tier 3; AT: Type I; OT: 499d
 * Igiho- A desert moon also belonging to Irayatune. It is a USRA moon that is populated by all the dominant races and some sentient animals. It has dozens of Teadr 2 cities that match the same architecture as those on Iratune. This is considered a good place to find work since it has a small capitalistic society in certain cities that have high-pay and have economically-funded services. It has one large supercontinent and a large ocean. DT: Tier 2; AT: Type I; OT: 537d
 * Zonopea- A magical lava planet that is one of the many Zewinsaur colonies around the AUU. It was once a desert planet with very little water until the Zewinsaurs created the heat-resistant sentient serpents called Zonophi which has ended up reducing the planet into a lava world with their powers and attacked the Zewinsaur colonies, forcing them to live on the higher soil platforms that floated above the planet. The planet is extremely large, but has a stable gravitational field. It has 4 moons, and the only remnants of water exists inside rocks, which the Zewinsaurs have to squeeze with their machines. Other creatures have learned how to get the water out of the rocks by eating them, and regurgitating the rocks themselves. Moons: 4; DT: Tier 1; AT: Type I; DC: 37hr:599d
 * Cuatune- A swampy planet full of marshlands that spread for miles. The planet is populated by mostly amphibians big and small, sentient or unsentient. There are no cities here, but corporations exist, and the only civilizations here are small Teadr 6 villages which are home to the many sentient animals that thrive there. The village people live in a government where inter-country welfare is what helps them improve their daily lives, and corporate businesses support this trade system and provide land and money for services, forming a kind of feudalistic society. The planet has 2 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 37hr:627d
 * Foaotov- A tundrous planet filled with many Ice Age-like mammals. There are also a few other types of animals, and a few of the sentient creatures here are living in Teadr 7 Eskimo tribes that are often hostile to other-worldly visitors or are often curious. These people are called the Foasans, who have formed several territories across the planet with different beliefs that can often result in short-lived battles. They have discovered how to develop sanctuaries under the ice for agriculture, they have developed complexly-designed weapons, and they can sometimes be friendly once you get to know them. The planet has one large supercontinent, a large global ocean, and icy crystal rings. Moons: None; DT: Tier 2; AT: Type I; DC: 40hr:677d
 * Blexna- A lava planet which is known for it's decent amount of fauna and flora which makes the planet breathable, has large flying islands and continents levitated by magnetanium, there are large lava and rock formations, flying islands levitated by loadstone, and the sky is black due to the black smog coming from volcanic activity which often limits habitability of the planet. The Telepulans colonized this world for the lava's rich amounts of metals that are mined in refineries. This is also a world with powerful energy crystals that are used for power by the Telepulans. The loadstone that levitates the flying islands also levitate huge masses of rock and stone from the ground and make constantly-flowing rock currents in the air. This is also where Encephalon Enterprises experiments on military weaponry and tests them, as well as store underground vaults to keep these experiments safe. This makes the planet the scientific capital of the Telepulans. The planet has a small rocky and dusty planetary ring. Moons: None; DT: Tier 3; AT: Type II; DC: 19hr:287d
 * Zemo- An ecumenopolis moon belonging to an uninhabitable lava planet called Zemeos. It is a world where the Telepulans have created a suitable community as the cities have large plasma/computer interface windows, holographic/screen display and propaganda, a balanced amount of synthetic plant life, large AFT platforms, hovering vehicles, teleportation, and virtual underground catacombs. The moon was founded as the result of a population growth on the Telepulans' home planet, and thus this became like their New York City. It is riddled with crime and crime lords, specifically from Grutts, there is a huge corporate business that controls most stock, and services exist in the form of synthesizer and fabricator restaurants, cantinas, large malls, holo-newspapers, a lot of holo-card games, gaming events, and so on. The moon has 6 small oceans surrounded entirely by metropolitan land. DT: Tier 3; AT: Type I; OT: 14d
 * Telepumn- A humid rainforest planet which has large wetlands, colorful rainforests containing fauna and flora, large rock formations, geothermal valleys, mountains and canyons, a purple sky as the result of it's small amount of nitrogen, active rainy weather, and crystal clear waters. This is the home planet of a race of Teadr 2 cephalopods called the Telepulans. These beings are highly intelligent, possess color-changing and telepathic abilities, are experts at engineering, mechanics, and science, and have actually shared a bitter war with the Xurons during ancient times, eventually coming to a peace treaty afterward. They live under a corporatocracy where the president is also the head of a powerful megacorporation called Encephalon Enterprises, which is only limited to the dozens of colonies of the Telepulans, and this corporation looks out for and maintains the trust of it's people. Their planet is covered by hundreds of megalopolises that are connected through a teleportation grid, have black, gray, and white buildings with small amounts of colored metals on them, touch-screen/liquid display and propaganda, underground virtual catacombs, a balanced amount of alien-like plants, land reefs, and zooplantae, advanced architecture consisting of stacks, large wide ledges, elevators, metro stations, robotic services, holo-hover vehicles, and a diligent military police force. There are also small towns in between these cities where underwater/vertical farming and other forms of horticulture are common. The planet has a large supercontinent surrounded by a medium-sized global ocean, hundreds of islands, and overlapping lakes, and there is a small dusty and icy planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:342d
 * Vego- A temperate planet which is noted for it's ancient Uridian ruins, it's purple sky due to it consisting of a small amount of argon, it's rich amounts of energy crystals, it's still-active primordial ooze patches in the ocean which are said to be the result of artificial evolution projects by the Uridians, large flying islands and mountains levitated by loadstone, it's strange population of mythical Klokkrii, which take refuge on the planet to get away from dangerous space predators. The Telepulans that inhabit this world use these creatures as a power source and have found a way to harness the energy inside them and use them for various purposes, experimentation being done by Encephalon Enterprises, which also preserve and protect these creatures by law, believing them to just be anomalies and not as Klokkrii. The planet has 8 continents and 6 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 26hr:387d
 * Jucliea- An ecumenopolis planet which is another world that the Telepulans built a global city on in order to solve overpopulation. This world's cities were built with the same architecture and appearance as that of Zemo. This world is known for it's spice, gem, and metal mines that harvest rare spices, gemstones, and valuable metals throughout the AUU in the AUU Currency Troupe on Inorbon, thus making this world the economic capital of the Telepulans. These mines exist underground below the ecumenopolis' surface where the resources are extremely rich, though come with several geothermal and volcanic obstacles. Luckily, a complex reservoir system was created to regulate this overflow, but even then, it cannot work all the time. The planet has 8 small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 29hr:411d
 * Ozonen Prime- A cloudy foggy temperate planet. (Blue Star, Kepler-443b, Human Colony, TBC...) Moons: ; DT: Tier 2; AT: Type I; DC: 40hr:554d
 * Symbolia- An ocean planet with several far devided islands surrounded by water that looks dirty but really is just crawling with vast colonies of harmless color changing plankton creatures. It is a planet that houses both normal sized beings and giant-eqsed creatures condemned to deformed mishapen and almost innatrol appearences and turned almost completely unsentient with the fact that they wore clothes as the only hint of any evidence that they were not always like this. The giant creatures are all that's left of a civilisation that ruled along side the normals. Long ago, the planet was once ruled by a beautiful princess who took cared both her people and the normal terratories. But she fell victim to an envious amoral goddess who cursed the princess to be harmed by mirrors so she can never enjoy her beauty ever again. Enraged, she grew dark with her powerful telekonitic magic and cursed her own people to be the deformed monstrosities as they became, just to have another reminder of how beautiful she is. The curse however also had the side-effect that she can't afford to be around and interact with her subjects or else her magic will absorb their souls and become one with her power. This further tainted the broken picture of beauty and began to warp her to feed this power so she can maintain some form of order in the soon to be chaotic world. She has since began to be only known as "The Princess". She has left the once treasured island to create a giant head-eqsed submarient known as "The Mouth", which has been known to travel the planet to go after the islands owned by the smaller civilisations and to collect mindless cattle-minded beasts that were once her subjects, dubbed as "The Visitors", who come and eat food being offered to them so the Princess will keep an ample supply of them in steady. She is also assisted by two twin beasts known as "The Cooks" and the sub is kept clean by "The Cleaner", a blind beast with long arms to convinsate it's laking of sight. An infamous phrase goes around in that once The Visitors go in, they never return. That's because the Princess never allows the creatures to leave in impourence of empowering herself while the miserable creatures feast. She only feeds on their soul while the cooks take care of the body to suppliment the food being eaten while the cleaner accterately cleans away the evidents, even though it means little as the Visitors have grown too stupid and unsentient to be scared off. What makes the condemned giants worse is that they go around and raid normal-sized islanders in alou to Attack on Titans, primarly gathering children because of a propicy that said that the purity of children can cleanse the cursed Princess' heart, but on the condition it has to be an extremely pure child, which is why the children of normals are rotinely targeted by the Princess everytime. The normal socities have since tried all they can to defend themselves, but they were never a match for the tainted creatures. Based on the game Little Nightmares.
 * Scolla- A semi-desert planet which is often considered the first trans-being world. This is an Ohrugan colony which was known for it's ancient artificial evolution experiments which not only created the Ohrugans' many breeds, but also several other species of Ohrugan, all being failed attempts at creating a new kind of being. These genetically-created Ohrugans were made a grand addition to the planet's wildlife, and didn't affect the ecosystem in any way. Prime examples of these creations are the Butcherfoots, baboon-like omnivorous Ohrugans which live in ranged environments, and the Ripperbeasts, large gorilla-like Ohrugans which stand very tall and have been known as notorious killers. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:265d
 * Gourus- A mountainous grassland planet which is an Ohrugan military colony and one of many in the system to be a training world for the Ohrugan Ranger Core. This world is popular for training at least 5,000 individuals a year, and the training usually ranges from treks, virtual simulation, and sometimes fighting against a Ripperbeast from Scolla. The planet has 3 large continents and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:325d
 * Athiuter- An ecumenopolis planet which the Ohrugan Ranger Core has a jurisdiction on. The cities are all patrolled by special elite forces which could be judge, jury, and police all in one since crime here has been prevalent and adaptive over the past few years since the Interuniversal War. This world is also a USRA planet where all the USRA races, as well as several sentient animals, live in. The planet has 5 small oceans surrounded by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:411d
 * Hiunus- A small desert world which used to be an ocean world until the climate changed following the formation of glaciers. Thus the world has become overfilled with massive and beautiful land reefs. This is an Ohrugan military colony and one of the many training worlds of the Ohrugan Ranger Core. This is where Ohrugans discovered zero-gravity technology, and this is the perfect spot for rookies to train in a world where gravity is weaker. The land reefs are good training grounds for the great amounts of cover, and zero-gravity chambers are for zero-gravity training. The planet has 8 small oceans surrounded entirely by land, and two large glaciers on both the North and South Pole. Moons: 2; DT: Tier 4; AT: Type I; DC: 30hr:555d
 * Eyhines- A tundrous planet with a deep-blue sky and intense weather storms, which seem to get worse during the winter. This is another Ohrugan military colony and the last of this system's training grounds for the Ohrugan Ranger Core. This planet's military bases are meant to train rookies to combat cold environments, and some often make it with prosthetics. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC:33hr:625d

Gamma Universe
For more info, see Gamma Universe.

The Gamma Universe is by no means a truely chaotic universe, but is the least orderly universe when compaired to Alpha and Beta. Problems are never far and between the order the universe struggles to maintain. But it does highlight decent highlights, such as the Xomn system, the unigte nature of Laavos, a healthy mythical creature community, a dangerious tribe planet with great rewards, the home planet of the lovable, if not trying to hard Jokedons, the Aufone home planet, the beautiful but tragic-historyed Qaclite, the controverseal ugoldist system, the mighty Garganulas, the fearsome planet without a sun, a planet of dino riders, a planet with a famous mixed reputation torniment, the Xuruns homeworld, a planet with a series of kingdoms and goverment syiles of conflicting interests, and a world just about like the game "Evolve."

History
Coming soon...

Setup
Coming soon...

1. Gamma Core Sector
The Gamma core is the closest place for any order and safety in this conflict ridden system. Includes it's own god zone, the Xonm race, Laavos, the mythic community, and a secret beautiful but dark world.

Gamma God Zone Armoboum System Facana System Dremea-Luciera System Xomn System Gorra System Oopsimo System Laavos System Phagos System Serason System Goyrus System Hydrowanwa System Ka-Kin-Mara-Solala System. Loasar System Verst-Morque System Justous System (AUU Warframe)
 * Gamma Prime- A semi-temperate and dangerous desert planet that has highly-chaotic storms brought on by large amounts of heat conflicting with the amounts of cold coming from the planet's inner crust, has small amounts of introduced fauna and flora, a barely breathable atmosphere, a thicker atmosphere than many worlds, lava/rock/geothermal valleys and formations, foggy landscapes, a dark sky filled with small amounts of metallic gases, ancient Teadr 1 ruins and monuments, and a strong chemical core. This is a planet that was tough to terraform, as it was reported to have been stolen from the AUU Gods by the Ehaexons during the AUU First Cartoonian War, as evidenced by mysteriously-demonic-like architecture. There are plasmic discharges common across the world that can cause plasma blooming that increases the lethality of the unstable weather, and often creates dangerous hypercanes, making the world inhospitable for many beings no matter how advanced they are. The planet has 28 lava oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type II; DC: NE:198d
 * Nurgus Meta- A temperate desert planet and one of the earliest terraformed colonies of the AUU Gamma Gods, containing introduced fauna and flora, rock/lava/toxic formations and valleys, a yellow sky filled with small amounts of sodium, thermal shifts, and it has several liquid mantle cores, causing strange tectonic shifts. This world was colonized by the AUU Gods to harness mysterious quantum energy through unknown radioactive quantum gems, as well as other rare resources and valuable gems. The planet has 6 oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: NE:243d
 * Tyrse- An 75%-ecumenopolis planet that has colossal buildings and monuments with advanced Teadr 0 technology, has introduced fauna and flora from the rest of the universe, rock/lava/toxic valleys and formations, flying AFTs and islands, strong weather and storms, is currently looked after by Maintainers, and has a colorful sky filled with small amounts of noble gases. This the capital of the AUU Gamma Framer Gods, or the Gods that build and provide knowledge for their universe, and when they left, the Fatecrom sent by Grafatus was put in charge of watching over the God Zone including this planet. The planet has high-level infinite knowledge of the Gamma Universe that no mortal could even comprehend, and it's AI grid has a mind of it's own as it was modelled after one of it's previous presidents, and is still operational to this day and manages the Maintainers of the planet. The planet has 6 oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:271d
 * Praxis Geta- A semi-ecumenopolis planet that has the same architecture and technology as the rest of the God Zone, has a purple and blue sky filled with small amounts of nitrogen and xenon, has introduced fauna and flora from the rest of the universe, has rock/lava/toxic/geothermal valleys and formations, active weather and storms, and is currently run by Maintainers. It was the military capital of the God Zone, and thus is the capital of the Prodigies, and has the Gamma Gods' greatest military technology and prospered and thrived during the AUU First Cartoonian War, despite much of the technology being stolen easily by the Ehaexons, yet much of the strongest of them was successfully defended, and continue to be by the Maintainers and other Teadr 0 AI constructs in the God Zone. The planet has 8 continents, 10 oceans, and a large icy and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:323d
 * Ur Thamaxus- A rainforest planet that has an entire collection of wildlife from the rest of the universe, has high levels of water, strong weather and storms, a green sky filled with small amounts of radon, ranging terrain, rock/water/geothermal valleys and formations, and Teadr 0 ruins and monuments. It is a superhabitable planet, and was a long-running wildlife sanctuary of the AUU Gamma Gods, being where the gods got reserves of wildlife that have likely went extinct in revent years. The world is currently under guard by the Fatecrom and the Maintainers. The planet has 16 continents surrounding 8 small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:356d
 * Godframe- A temperate planet that has large amounts of introduced fauna and flora from the entire AUU, it has large Teadr 0 monuments, cities, and ruins that come in all shapes and sizes, as well as a colorful sky filled with small amounts of noble gases, strong weather and storms, ranging terrain from flying islands and mountains levitated by magnetanium to large rock/lava/geothermal/toxic valleys and formations, and large amounts of mythical creatures and inhabitants. This is the capital of the God Zone, and is where all the Central Gamma Gods governed during their time, and is currently being run by one of Grafatus' Fatecroms. In their time, the AUU Gods built a gigantic castle/city on the North Pole that make it look like giant mountains, and this is where they mainly ruled and acted as stewards for their Gamma Universe. It is where they first arrived since they spread out from the Alpha Universe, and it is now being watched over by the Fatecrom and several Maintainers. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:401d
 * Yusalpho- A quarter-ecumenopolis planet that has cities with the same colorful archtecture as the other cities in the God Zone, has a purple sky filled with small amounts of xenon and nitrogen, active weather and storms, wildlife from the rest of the universe, flying islands and mountains levitated by lodestone, AFTs of many forms, and have a judicial-like feel to it. This is the AUU Gamma Gods' Hierarch capital, where all the Hierarch Gamma Gods judge the life of the AUU, and give them fates through quantum manipulation. The planet has 9 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:433d
 * Bortum Kai- A terrestrial jungle planet that has similar wildlife to Ur Thamaxus, yet having the same purple sky of nitrogen and xenon as Yusalpho, has strong weather and storms, flying AFTs, islands, and mountains levitated by lodestone, large Teadr 0 monuments and ruins that make the world's appearance gargantuan and scenic and even more so when it comes to transsentience, large amounts of water, underground reservoirs of primoridal ooze, underground virtual catacombs, and a wild teleportation grid. This is the capital of the AUU Gamma Crafter Gods, as it is where the Gods of creation itself are head and guard anything sacred about such, not only using the primordial ooze reservior to craft life, but uses hard-light constructs to craft civilizations digitally, and warp reality all the same with quantum technology. The planet has 18 continents and 10 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 32hr:486d
 * Garabum- A tartaric black gas giant that serves as the underworld and exile sector of the AUU Gamma Gods, having large flying islands, mountains, rock fields, and deadly terrain and wildlife, strong violent storms, black fogs, and many deathly graveyards. The Gods of the Underworld run this gas giant through the two inhabited moons of the gas giant. The planet has 1,006 islands spread throughout the zoeosphere. Moons: 56; DC: 180hr:808d
 * Gara XI- A barren rocky mountainous moon belonging to Garabum. It has a lack of a sky yet a thin but breathable atmosphere, large rock/lava/geothermal valleys and formations, unstable tectonic activity, a rock-solid surface, strong weahter and storms, and Teadr 0 ruins and monuments. This is where the guardian monsters of Garabum live and act when ordered by their masters, and only Death Gods can go here as anyone not of that status will be attacked by the monsters. The moon has 19 lava oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 61d
 * Gara XV- A semi-ecumenopolis moon also belonging to Garabum with the same architecture and appearance as the other cities in the system, but the white parts are all black, it has alien-like fauna and flora, less-active storms and weather, a dark sky filled with small amounts of metallic gases, a thin yet breathable atmosphere, and rock/lava/geothermal valleys and formations. This is where all the Death Gods in the AUU lived and guarded Garabum, yet is now watched over by Maintainers. The moon has 8 lava oceans surrounded entirely by metropolitan land. DT: Tier 3; AT: Type I; OT: 91d
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 * Bint- A semi-temperate plateau planet which is known for having colorful plants, a vast amount of introduced wildlife, and a baby-blue sky due to it's small concentration of krypton. This was an old Ehswan colony that remained untouched by the Yatorans since sentient animals have been able to find it first, and adapt to the many technologies found on it. They have been able to make a significant community on this planet, having cities with black and chrome buildings and blue-to-purple lighting. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: 19hr:298d
 * Eramun Fi- A temperate jungle planet which has an orange sky as the result of it's small concentration of neon and sodium, it's colorful plants and wildlife, and it's lava and rock formations. This was a world that had a small amount of activity from the Ultimum Province, and thus built several similar monuments and cities across the planet. Though when the Ultimum Province ended, the New Ultimate Province rebuilt this world into a better community. This world has a small amount of sport activity including tech-races with complex tracks that are spread across the planet, and ball games. The planet has 11 small oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:320d
 * Sigma Quantus- An Asian-like temperate planet which is distinguished for it's architecture of ranging Asian cultures, whether it be similar to Japanese, Chinese, Indian, Mongolian, or otherwise. This is a world which was known to have been populated long ago by Yatorans of a code of honor, and a wide knowledge of over 126 martial arts and several others. These Yatorans were called the Ultimum Province, which produced the ultimate warriors which had knowledge of a dozen martial arts, escape artistry, master degrees in various other fields of combat, and superiority in weapons. Though they eventually got killed during a minor war in the AUU Second Cartoonian War against the Zyaūar Masters. This world has since become the home of several sentient animals that carry on the legacy the Ultimum Province carried, now being known as the New Ultimum Province. Though only few are able to master the skills that the Ultimum Province had in their skills of martial arts and fighting. The planet has 8 small continents, 4,819 islands, and a small rocky and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 24hr:376d
 * Tilerog- A quarter-ecumenopolis planet which has a deep-blue sky due to it's small amount of actinium, has colorful rainforests and jungles, massive geothermal valleys and rock formations, and has a large amount of introduced wildlife. This world was a colony for the Ehswans who had tried turning this world into an ecumenopolis before their extinction, and then the Yatorans took over the construction, but later left because of the pollution that was caused by it. Though later on, the planet was terraformed back into it's former glory by sentient animals from the New Ultimum Province, and thus the Yatorans allowed them to keep it. This world has a similar community to Sigma Quantus, and has a police force consisting of martial arts masters. The planet has 8 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:401d
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 * Zol Eysia- (AUU Soul Axiom, Dreampunk/Elysia is a sprawling server where your memories and dreams become reality. Our patented SoulSync system allows you to choose the memories you want to enjoy for eternity; whether you are a living user or you simply wish to leave a lasting testament of your life that the whole family can relive at their leisure. In Elysia, death has no dominion. In Elysia, life has no boundaries. Cast off your mortal shackles and discover the secret to immortality in your digital afterlife, TBC...) Moons: ; DT: ; AT: ; DC:
 * Iyall Aahs- (TBC...) Moons: ; DT: ; AT: ; DC:
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 * Xomn Prime- A lava planet that is close enough to it's three suns to be inhospitable and scorched. However, it is colonized by the Xomns because it contains traces of valuable metals and gems, and thus they have established AFT lava refineries that use quantum energy columns to take lava into a tank and extract metals and gems from them. There are no cities that can be found here as the environment cannot support life of any kind. The refineries are air-tight, and treasuries storing the gems are found as solar-powered heavily-defended space stations above the atmosphere. Moons: None; DT: Tier 4; AT: Type III; DC: NE:179d
 * Xomn Greabus- A lava planet which is distunguished for it's AFT cities that rest on quantum columns and can hold up to 2-20 AFT platforms at once, and these columns are spread throughout the planet's inhospitable lava surface, though the planet supports it's own wildlife in the form of oxygen-producing plants which extract water from the planet's moist crust. There are also predatory lava-tolerating animals that are very hostile, though they cannot harm the quantum columns without getting hurt. The columns have cities that use teleportation as the greatest source of transportation, applying it to all the corners of the cities. Vehicles are all aerial and can easily tolerate the heat of the planet's surface. The planet has a small rocky and dusty planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:203d
 * Xomn Minor- A desert lava planet which is actually the first planet the Xomn set foot on during their space age eons ago. They terraformed the planet moderately to provide plants that allow for a stable and breathable atmosphere, it has a red sky as the result of it's small amount of helium, it has large cacti and large invertebrate inhabitants, a balanced supply of water, large lava-filled canyons, large rock and lava formations, deep flooded caverns, and it is where the Xomns discovered quantum energy in a primitive experiment, making this world known to be the birth place of mortal-discovered quantum technology. Cities and large villages were created here, and the Xomns used the quantum technology they discovered to it's utmost potential. There are also large AFTs that actually originated from grounded cities and are levitated above the ground on quantum energy that also serves as a teleportation elevator to the cities themselves. These elevators can support more than one AFT as they can stack 3-10 at once. These columns can be seen barely from orbit, and so can the cities if they are big enough. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 21hr:283d
 * Xomn Omngrus- A semi-temperate desert lava planet which has bioluminescent plants, rock and lava formations, geothermal valleys, a turquoise sky as a result of the small amount of radon and xenon, oceans of either water or lava, colossal chrome Teadr 1-like monuments, structures, and technology, and large gray deserts. This is the home planet of a race of Teadr 2 bioluminescent amphibians called Xomn, which are among the many races to almost reach a Teadr 1 level, even having a brief conflict with the Yatorans long ago. They discovered time and space manipulation, and quantum technology, and are the first mortal race in history to invent time travel and ban it to the point of near-extinction. They are wise beings whose quantum technology inspired that of other races across the AUU. They have soon moved onto becoming widespread across the Gamma Core Sector and even being close allies to the inhabitants of the God Zone. They inhaibited their entire system and terraformed it in no less than 3 days, earning them a reputation as one of the possible successors to the Yatorans. The planet has 19 continents and 9 lava/water oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:323d
 * Xomn Ti- A semi-temperate desert planet with massive land corals, dull-colored plants and amphibious wildlife, and large wetlands. It was formerly an ocean planet until climate change reduced it to a semi-desert planet and the Xomn's capital for science and technology. The planet has large Teadr-1-like structures that can store tons of data and store an ultraintelligent supercomputer which can do anything and provide for the Xomns. This is where the Xomns deployed the Dyson Sphere (Dyscon Sphere in AUU terms) that surrounds their entire system and protects them from invasion, especially from the Villains Act. The Dyson Sphere, besides providing protection from those whose DNA it doesn't recognize, it also uses a quantum-based time shield which brings the system out of sync from the AUU's timescale, allowing them to detect breaches before they even enter. This time shield also allows them to do things quickly and prepare for even an asteroid strike. Among the other breakthroughs this planet has made, there are also AI vehicles and weaponry, and it is where quantum weapons and time travel were discovered, and research on quantum technology continues even to this day. The planet has 7 oceans and 75 small lakes surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:367d
 * Xomn Major- A large temperate planet which was terraformed by the Xomns to have the same environment and ecosystem as their home planet. Differences are that there are much smaller rock formations and Teadr 1-like monuments, and is the second planet the Xomn had set foot on during their beginning space age days eons ago. The planet is known for suffering an quantum accident centuries ago which left the planet's timestream to go haywire. The Xomn on this planet created a special team to control these quantum anomalies and prevent any long-extinct animals from the planet's prehistoric past or distant future from wreaking havoc. This team still fights as an entire squad descended from the original team. The quantum anomalies can be random and unexpected, and the team has kept the planet safe from their chaos for centuries. The planet has 10 continents and 6 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: NE:398d
 * Xomn Maximus- A dark-red gas giant rich in quantum energy as it used to be an AUU God colony until it was abandoned for it's quantum storms. However, millennia later, the Xomn established mining colonies to harness the quantum energy, and even learned how to use quantum energy as weaponry through the quantum storms. There is no habitable zone, so the colonies hover above the planet through a planetary ring-like space station based off of leftover AUU God technology that the Xomn themselves were able to gain through quantum time travel. The Xomn were able to mold the ring into a habitable surface that has gravitational fields surrounding all sides, and the surfaces themselves have soil necessary for life to flourish. This stationary ring has proven to be one of the greatest creations the Xomn have created, and the most complex, and building it took only 6 months, while it would normally take a Yatoran 2 years to do such a thing. The ring uses quantum nodes to extract quantum energy from the planet and also keep the ring itself stable and in optimum orbit. Moons: None ; DC: 30hr:680d
 * Xomax III- An icy moon belonging to a purple gas giant called Xomn Ax that has an ocean underneath rich in aquatic wildlife that can tolerate the cold. This world has been a unique colony for the Xomns as it contains caves rich in energy crystals that are useful as an energy source besides quantum energy. Most of their underwater quantum columns' cities are powered by these crystals. The Xomns themselves are naturally capable of living in different environments such as underwater and in space, and so they can survive in the oceans of this moon. DT: Tier 4; AT: Type I; OT: 340d
 * Xomax X- A temperate moon also belonging to Xomn Ax which has a rich amount of rare resources, and as such it is the economic capital of the Xomns' system. The world trades with the AUU Currency Troupe, transporting spices, laserum, rarium, magnetanium, and fossil fuels to Inorbon. The moon has colorful jungles and wetlands, and geothermal valleys are wet and are rich in spice geysers and mines. Ground cities exist on the land, and quantum AFT columns exist mostly above oceans. The moon has 5 large continents surrounding 4 small oceans. DT: Tier 3; AT: Type I; OT: 454d
 * Bartoy- A semi-ecumenopolis planet that is noted for one half being covered with a global city with white, chrome, and gray buildings with computer-database windows and a connected AI network, ground vehicles travelling through complex highways, tunnels, and roadways, a global metro-station system that goes outside of the city, a balanced amount of plant decor, screen/holographic display and propaganda, robotic services, and AFT platforms, and the other being covered by a semi-temperate ecosystem with lush colorful fields, dense colorful forests, crystal clear waters, reddish deserts, land reefs, mountains and canyons, large rock formations, a large amount of introduced fauna from hundreds of planets, touring hoverbus transits, wildlife reserves, and a beautiful clean environment protected strictly by law and hundreds of surveillance drones programmed to report and apprehend any criminals, poachers, or anyone who disturbs the fragile ecosystem. The ecumenopolis is separated from the outside environment by security measures as weapons are highly illegal on the other side, and equipment and belongings have to be checked as some have specific levels of clearance. There are small towns and cities outside the ecumenopolis borders, and all of them are under the same protection as those in the ecumenopolis cities and bound by borders as well. The planet has 6 large continents surrounding 4 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:269d
 * Thexron- A semi-temperate desert planet which has large rock formations, colorful alien-like fauna and flora, a color-changing sky due to it's small amounts of noble gases, and for it's mixed cultures. This is a USRA planet where over a hundred different planets have established colonies, businesses, cultures, architectures, and ways of life. Sporting events, gambling activities, mining, weapon-manufacturing, trades, and hundreds of large cities are common on this planet, but so are high amounts of criminal activity. Hundreds of alien and sentient animal species accompany their own territories and lifestyles. The planet primarily has a parliamentary democracy, whereas the president is chosen by a parliament consisting of hundreds of speakers for the people that only come when specified or chosen. Each state on the planet has a maximum of 15 speakers, and each review people's thoughts about elections and analyze them multiple times until the final conclusion is made. The planet is protected by a police force that is top-notch and using the best military police technology in the market. The cuisine is based around Yurun cuisine and comes in over a thousand forms, and there are up to 27 different architectures in each of the cities located across the planet. The planet has a large supercontinent, 4 microcontinents, hundreds of islands, and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:297d
 * Igithroy- A temperate planet which has been a world of computer technology for ages since it was founded by the USRA. It has researched computer technology for so long, they have developed an artificial data dimension where they have discovered special lifeforms called Dictymon, noted for their triple-stranded DNA, their finely-developed artificial intelligence, their ability to learn quickly, and for their ability to evolve as they mature. The planet soon got inhabited by these creatures, and it is considered a popular sport to interact with, fight, compete with, and holding annual tournaments with them. The digital realm, known as the Dictyverse, is a world that is hard to enter for non-Dictymon, and it requires a complex amount of digital reconstruction, a field of which the people here have not yet discovered, so nobody knows what goes on in or what is in the Dictyverse besides what their Dictymon companions tell them. Most people here or even beyond the planet have adopted these creatures as companion pets, and they research the complexity of these beings. The planet has several large cities, most of which being megalopolis cities with artificial intelligence, Omninet, corporations which expand on networks, and hundreds of small towns that are easily connected with the network through underground cables. The planet has 14 small continents, 568 islands, and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:325d
 * Terxellthum- An ecumenopolis planet that has large white and chrome buildings, holographic display and propaganda, holographic flying vehicles, an entire community of public machines, and was infamous for having workaholic regulations as their economy was collapsing due to an old great depression, and they felt that the best thing to do was to work double-shifts, and have since become disdainful of fun and games. As a result of the ban and penalty of such a thing, and for the fact that many playthings were being governmentally confiscated, a revolution was born in the form of the Freemakers, which swore to restore fun to their planet, even if it meant their own planet's economy had to suffer. Thanks to the USRA, the problems were resolved, and thanks to the AUU Currency Troupe, the economy was restored. This world has since toned down on the work and have restored fun and games. In time, the planet became as fun as it's neighboring colony of Golsoy. The planet has 10 small oceans surrounded and covered entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:354d
 * Golsoy- An ecumenopolis planet that has a global city that has the same architecture and appearance as that of Terxellthum, as it is a colony world of it's people. The people that lived there gave all their physical work over to labor robots, valuing leisure and games over hard work. Centuries later, the people began to build the casinos and amusement parks for which their world would later become famous, as the rest of the people in the AUU see it as a world where anything goes. During this time, the citizens of Terxellthum accused the people of Golsoy of sabotaging their monitoring systems and factories. After investigation by the USRA, it was found to be caused by a youth movement from Terxellthum called the Freemakers, who wanted to free their home planet from the opposite cultures and bring it to the customs of this world, but thanks to the USRA, differences were successfully settled. Due to the wealth of this planet, the entire Gorra System was an important part in financing many things in it with the permission of the AUU Currency Troupe. Golsoy had a democratic government with a Prime Minister, and while the planet had no major exports, it received imports including consumer goods, industrial goods, and food. This planet hosts a number of lavish casinos, which were marketed by holographic advertisements in the orbital traffic lanes of the entire system and beyond. The planet has 6 large oceans surrounded and covered entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:388d
 * Bray- A temperate planet which is filled with alien-like fauna and flora, has a sky that changes from red, orange, and yellow due to the many noble gases comprising it, and for it's many megalopolis cities that are all run by either three megacorporations. All of these megacorporations compete for control over the planet, and have gone into a corporate war with each other. They were intending for a traditional war, but then they developed a way to make the war work without causing chaos. So they put all of it's inhabitants into what's known as the Tangent Program, where everyone's interaction would be confined to virtual reality modules, yet be able to travel in a virtual simulation of their world while the outside world would be inhabited by all workers for the three megacorporations. People in the modules who start to work for the megacorporations are free to exit and live in the outside world, yet be bound by a specific set of rules in terms of service. As for the war, they have created a combat module called the Wartual Module, where they practice annual virtual wars where each megacorporation has competing squads of over 17 individuals each from six classes with unique megacorporation-brand weapons and temporary mutagen-based abilities. This method of war was among the most well-thought out and famous solutions to a deadly war in the history of the AUU, and each of these megacorporations have CEOs that are supported by the Grand Council. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:400d
 * Rezzen- A rainforest planet which has a surface covered mostly by water that goes almost knee-deep, has wet colorful flora in the form of tall trees, plants, land corals, and zooplantae. The wildlife is mostly introduced, there are very treacherous heights, weather is highly-active and consist mostly of rainstorms, there are gorgeous waterfalls and rivers, and the planet has an entire network of underground aquifers that are sparsely populated by worms, insects, and the many animals that feed on them. This is a world that was previously populated by a native society which worshipped an ancient family gem that powered their primitive electrical machines until a war formed about what to do with the gem. This war wiped them all out, and left the gem to fall apart. But it's energy remained as it forged millions of underground caverns rich in energy crystals called flamegems, which contain a lot of power, yet the power was unstable. Later on, a mining corporation rediscovered the flamegems, and intended to use them for a great purpose. However, their power brought a lot of opportunities for smugglers, criminals, crime lords, and even the Villains Act, which took over the mining corporation until their disbanding. Besides the flamegems, the world is also a good agricultural world which also trades crops and food through the AUU Currency Troupe. The planet has 6 large continents surrounding 3 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:414d
 * Addak- A mountainous tundra planet which has large frozen wastelands, coniferous prehistoric-like plants, geothermal valleys, and is in the midst of an eternal ice age, and thus it had no seasonal weather changes, staying cold year-round. This was a planet that played well in many criminals, villains, crime lords, and smugglers to hide due to it's ice age and it's remoteness. Thus this world has over a hundred signs of criminal activity going on through the many towns located across the planet. A police force does well for defense, as they have set up over a hundred military bases and fortresses to defend from not just the criminal underworld, but also from other-worldly invasions such as those from the Interuniversal War, or on rare occasions the Villains Act. The planet has 8 continents surrounding 6 small oceans. Moons: None; DT: Tier 4; AT: Type I; DC: 32hr:445d
 * Qroy- A mountainous taiga planet with colorful alien-like fauna and flora, ancient Yatoran monuments and lands, and a deep-blue sky due to it's actinium. It is known for being a world that believes that enhancement, genetic, cybernetic, or otherwise, is the way of the AUU Gods, and as such, all inhabitants of this world are artificially enhanced, and possess a wide range of Teadr 1-like technology derived from leftover Yatoran technology and their own Teadr 2 technology. As such, these beings consider themselves the finest world of artificial enhancement in the AUU. Though most of the planet's population is enhanced, they do allow other-worldly beings, such as the USRA races, to live here, and don't care if they have enhancements or not, as they know that everyone is allowed to be equal with or without such things. The world had formerly been in a kratocracy where only the strong and enhanced rule above the normal and weak, which was sometimes discriminated and segregated, or even had advanced wars with, until modernization lead to them declaring equality to all people, and later on, people started to see more in enhancements since the founding of their well-known religion of technology being the sacred words of the AUU Gods, but will still stick to having no enhancements at all, which is why they allow non-enhanced other-worldly beings to live on their planet. The planet has 3 large continents and a global ocean. Moons: None; DT: Tier 3; AT: Type I; DC: NE:486d
 * Coracoon- An ecumenopolis planet with a Teadr 1 global city that is all metal and is similar to Coruscant. This is a Yatoran planet that has actually been the 5th planet they colonized in their history in the year 1920 BC. The cities are large and stand over 80ft tall, it maintains a steady supply of plants, holograms and screens are common for display and a few other jobs, vehicles are autonomous, and the architecture is among the best ever seen in the AUU. The buildings are made of chrome, silver, or other precious metals which have holographic windows, a teleportation grid, subway stations, and bright neon lights. The planet has 4 underground levels where more civilizations can be found. It has 16 massive lakes. Moons: None; DT: Tier 2; AT: Type I; DC: NE:228d
 * Ekfrillon- A forest planet with an inhabited moon called Ekfron. On the planet, Teadr 2 cities and civilizations with matching architecture to Coracoon's cities flow peacefully and have been fully relieved after their planet recovered from a Villains Act war long ago. The moon is a home for Globex facilities and military outposts that had served as one of Coracoon's Rebellion bases, and the planet was also protected by 4 orbital defense stations (ODSs) which are equipped with shield generators which they can cast around the planet, and mountain-sized planetary-defense lasers used to destroy enemy warships entering the planet's atmosphere. It has 7 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:305d
 * Iscao- A soiled planet where a race of military Teadr 3 insects called Terbitons fought during the Interuniversal War, and have went up to Teadr 2 during the battles. But when they were wiped out by Gordon the Animal during the Villains Act, Iscao soon became the home for a few other sentient insects such as the Teadr 2 Atonts. The Atonts created their own cities underground to avoid bad issues with the other sentient insects that inhabit the bigger cities. The Teadr 3 cities are made of bronze metals and have green lights that illuminate the night like deep sea fish. They even have their own supply of plant life, underground tunnel systems, and some of it's activity occurs on the city's flying platforms. It has 3 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:554d
 * Laavos- The homeworld of unsentient creatures capable to survive around and even in lava. The World is deemed an evolutionairy marvel and a faverite for animal studiers and reshearchers to study these creatures in action. However, the creatures process unigte and rare gems on their bodies considered "more vauluable then even Rarium" and are targeted by pouchers wanting to harvest these one of a kind jewels. The Creatures of Laavos suffered a great number of endangered creatures as a result, with 50% at risk of extinction. This lead to the USRA to make hunting a Laavos creature punishable by death, detering many pouchers from seeking out Laavos again, and those that still persist are shiftly captured and exicuted without trail. Harsh as it is, it is nessersary to preserve the unige creatures. This practice paid off as nearly 90% of the creatures of Laavos returned to full force, while the other percent needs sentient intervention due to poor reproduction.
 * Lui Satamrus- A temperate alien-like planet which is distinguished for it's purple sky which contains a small amount of nitrogen, it's alien-like animals, it's colorful flora, and it's many chrome God-like cities. These cities were said to belong to the AUU Gods before their banishment, and left their cities to be studied by the Yatorans. The world has technology beyond anything that Teadr 1 technology, and the Yatorans have studied this world for eons, hoping to understand it more. But even after eons, this world's technology still remains a mystery. Regardless, this world has it's own council of several Yatoran individuals called the Wai Guardians, which protect this world from greedy individuals with their gifted magical abilities. The planet has 7 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:346d
 * Pabulum- An enchanted food world which literally has an environment consisting of giant foods that take the forms of trees, rocks, bushes, and so on. This world, ever since it's inhabitants had a problem with gluttony, had ended up leading to a rogue mage from Lui Satamrus who enchanted this world into being filled with massive foodstuff formations, which despite the implications that this would make more obese people, it's President has been forced to make laws to limit it. However, this world ended up making a fortune selling fast food to people. The planet has space traffic surrounding it with space advertising stations which advertise everything on the planet. This world has a Teadr 2 society with holographic/screen propaganda. Even it's moon is literally made of cheese. The planet has 10 continents and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:384d
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 * Goyrus Prime- A jungle planet noted for it's high abundance of tall trees and it's purple sky as the result of it's small abundance of iodine. This is a Uonan planet where the villages are all found in the tops of trees, and all the inhabitants ride massive flying creatures. This world was only attacked once by the Villains Act to send the Uonans into slavery for the massive amounts of precious jewels on the planet's surface, yet it was only a primitive attack which the Uonans were more than capable of handling on their own. The planet has 4 continents and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:334d
 * Oalmon- A rainforest planet which was once a colonizing choice for the Naroudans, but they instead gave the planet to the Uonans. Thus all villages and cities are located above the ground in large treehouses. The planet has a massive amount of planet life, and is also known for the never-ending tropical storm above the planet's global ocean, making the ocean too dangerous to be around and it's easy to drown when flying there. The storm doesn't have that much of an impact on the 5 small continents on the other side of the planet, though small rainstorms are prevalent, as well as small thunderstorms. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:389d
 * Marus- A wetland rainforest planet which has no moon, which means that the weather patterns are ranging and there are no seasons. This is a Uonan plant where all cities and villages are located inside the trees. The strong isolation of the canopy allows the Uonans to be shielded from the ranging weather, as if they were in a city that was indoors. The planet has several large continents surrounding small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:451d
 * Iuss X- A forest moon belonging to a green gas giant called Iuss. The moon itself is very large, and can support a ton of life, and all the villages are found inside the tree canopies. This is a Uonan colony given to them by the Naroudans and formerly a colony of their choosing. This world is often known for it's underground spice caves which is mined by Thabes, and traded through the AUU Currency Troupe. The moon has 10 small oceans surrounded by land. DT: Tier 2; AT: Type I; OT: 401d
 * Bovoi- An ocean planet with massive and complex coral reefs that make up part of the planet's Teadr 3 cities, yet only for small sentient fishes and others. The actual underwater cities are massive, glowing with light and the inhabitants are calm and have a intriguing religion of charisma and intelligence. The planet is part-aristocratic, and part-democratic, where part of the world is ruled by elite citizens, and another is ruled by the people. There are 2 presidents which controlled each government. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:386d
 * Aqorica- An ocean planet with Japanese underwater Teadr 2 cities. Aquatic animals thrive in these bustling aqua streets, and an old Aqorican legend says that if you live here long enough, you can become semi-aquatic. The legend has been proven to be true many times, but scientists say that it's because the ocean is filled with an unstable and unidentified oxygen isotope called oxhydrane, commonly used in aquagens (medicines that grant aquatic respiration), that not only makes life flourish and grow sparsely, but it has an adverse effect on those who go swimming in the oceans for nearly 3 days. Moons: None; DT: Tier 2; AT: Type I; DC: NE:406d
 * Hydranio- An ocean planet with Teadr 3 cities hidden deep in the caves of the sea floor. Sentient aquatics remain hidden here to keep theirselves away from the ocean predators. It was known to have been the location of an Interuniversal War battle against 3 aquatic beings: Shnakkers, Anmaras, and Lamgans until the Legion of Dominant Races halted it. This planet has the most abundant life in the Hydrowanwa System, and the largest array of predators of any other ocean planet in the AUU. This planet has icy rings. Moons: None; DT: Tier 1; AT: Type I; DC: 26hr:479d; Capital City: Hydraide City
 * Bubboino- An ecumenopolis ocean planet where sentient and unsentient aquatic animals thrive. The Teadr 2 cities are made of very strong chrome and silver metals which comes in various colored neon lights. There are also small domed cities in the water for the air-breathers that visit, and these domes are all supported by underground air ducts which pump oxygen from the surface into the domes. Coral reefs make up part of the city's nature, and sometimes parts of the cities are in underground grottos and caves. The cities nearly reach the surface, and plants make up 50% of the planet's sea floor. Moons: None; DT: Tier 2; AT: Type I; DC: NE:503d
 * Glugania- An ocean planet where only one large island called Gloosia exists. The island is big enough to support many semi-aquatic creatures, and only one large Teadr 2 city is found on it called New Arrinslade. Most of the cities, however, are typically found in the sea, and have air pockets for air-breathing visitors. The underwater cities are tightly-built and have the same architecture as that of Bubboino. New Arrinslade is a city which is human in origin, and it is noted for it's large silver and firmly-built buildings with durable glass windows, holographic signs and propaganda, and roads that can often go across the air in curves and straight paths, as well as metro stations. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:553d
 * Sa-Larius- A beautiful but hiddenly dark world of a very interestingly both beautifully yet love-craftian mixture of science and magic is found. The system and the world it is in are blocked off by dark god-like magic designed to keep outsiders out to avoid intervention. On the surface world is a utopian animal socity runed by The Ladies of Order and the realijustus influencers in The Monks of Generations, both these groups are strictly one genderal, living in a matrearchical socity where the females are fighters while men take care of children and spread philosify. However, they are in abit of a major feud with the Lovecraftian-Eqsed underworld of the once rulers of the planet, which go by many names, but are primarly named as The Ka-Kins, which in their languise, translates to "The Under Clan", who live in an underworld that looks like your still on the surface, yet you are underground because this world serves as a gate between the AUU and a lovecraftian eqsed dimention that lives within the planet. These forces are at war with eachother because the animal settlers mistakenly tried to colonise the planet and aimed to make it the best city ever, but the Under Clan ruling Solalars, or mage-beasts, responded by sentencing the outsiders to be condemned to become beasts of their design. The colonists have diverted from their modern dreams and entered a holy war between them and the Under-Clan. The Mage-Beasts sometimes kidnap their children and turn them into wrest-bladed brawling creatures they use as pets and personal faverites to do serious damage to the Utopian side. A monk prohet predicted that a such faverite of a mage-beast would rebel against it's master and become the "Under-Rebeler" and bring the Mage-Beasts to their knees. Unfortunately, the Mage-Beasts have done well to prevent any such issue. This is based on the "Shadow of the Beast" video game.
 * Ogthimon- A semi-desert planet which is actually a magic world for it's chemical valleys which produce several kinds of potion rivers and lakes derived from super-heavy elements. Some of these potions can have a minor but temporary effect on the wildlife, some being perfect for baths or spas. This world has thus become a perfect world for the Augurans to craft potions for advanced spells and alchemy. Most cities here exist in the tops of gargantuan trees so the Augurans could avoid predators that they have a hard time avoiding on the ground. Even the plant life of the planet have excellent ingridients to make efficient potions. The planet has 8 oceans surrounded by land. Moons: None; DT: Tier 4; AT: Type I; DC: 19hr:292d
 * Thrush- A temperate planet consisting of several wetlands and jungles, as well as a purple sky due to it's small concentration of nitrogen. This is an Auguran colony which is noted for several villages, and for a few minor Teadr 1 monuments of Yatoran origin which originally mined for rich amounts of metals until they were all exhausted, leaving the mines abandoned and leaving them to be tunnel systems for the Augurans which were useful during the Interuniversal War and the Villains Act. The cities and villages are all based on either primitive or Teadr 1 technology. The planet has 7 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:329d
 * Gu- A temperate planet with flying islands that, instead of the usual magnetanium, it is actually levitated by massive quantities of loadstone, which interacts with the planet's strong magnetosphere to allow the flying islands to actually fly. This was a world where the Augurans started their own campaign of colonizing several worlds, allowing them to get several planets of their own. Though some planets ended up with war and disagreements that were settled, others were theirs for the taking. This world spawned several heroes in Auguran history, their descendants still fighting for their kind today. The planet has 5 oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:345d
 * Augury.pngAugury- A rainforest planet that was long inhabited by sentient animals who possessed a wide knowledge of magic, and was said to be the very place where magic originated, and spread influence across other magical worlds, and is the home planet of 4ft fairy-like insectoid beings called Augurans, the so-called guardians of magic and rumored to be the originators of it. It is also one of the few planets to house mythical creatures, and was once the first choice for the main HQ of the Mythical Creatures and Beings Unity, but when it was apparent that this planet would be the first choice, this planet was made a minor capital where it's Auguran superiors were found. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:375d
 * Euphony- A semi-ecumenopolis planet which has a few rainforest areas and flying islands levitated by loadstone, and the sky is pink due to the small amount of deuteranium in the sky. This is an Auguran colony, and all the Teadr 1 monuments and cities were actually created by them through several advanced forms of alchemy spells that base structures and manifest them on other worlds. The flying islands also have a few monuments and carry several forms of Augury wildlife. The cities are also gigantic and can go at different heights through AFT structures and tall buildings. The planet has 6 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:401d
 * Crux- A tropical planet with a blue sky consisting of a small amount of mercury, has a surface covered with 86% water, a few small islands that span the entire planet, and several flying islands levitated by magnetanium and loadstone. This is an Auguran planet where the inhabitants have learned to interact well with and communicate with sea life through alchemy and spells. This is also where they developed aquatic potions, and have built several resort cities and massive villages. Though some Augurans have developed a tribal lifestyle and live in the tropical jungles in primitive societies. The planet has 107 small islands surrounded entirely by ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:438d
 * Pi Aeon- A large jungle planet which has a red sky due to it's small amount of helium, and a massive amount of land reefs that were formerly underwater coral reefs until the global cooling left the water to freeze into glaciers and the corals have adapted to the land, despite a few wetlands and swampy marshes. This is an Auguran world where several megalopolis villages were built, and is a perfect training land for Auguran warriors. Though like Crux, there are several Auguran tribes, others being sentient animal tribes. The planet has 5 large continents surrounding small oceans and lakes, as well as an icy planetary ring. Moons: None; DT: Tier 1; AT: Type I; DC: 32hr:474d
 * Thimi Sapphem- A taiga planet which is well-known for it's crystal valleys, geothermal valleys, and rock and lava formations. There are a large amount of coniferous forests, and the temperature ranges due to the volcanic valleys and the distance from the sun, as well as a large amount of Ice-Age-like megafauna. The Augurans are barely able to survive outside this world in abandoned virtual catacombs beneath ancient Teadr 1 ruins, all of Yatoran origin, who abandoned the planet due to ancient seismic activity. The planet has 2 large continents and small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 35hr:498d
 * Jesmaytis- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Uogue- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Uo Vene- (TBC...) DT: ; AT: ; OT:
 * Caili- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ivicus- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Verl- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Morqog- (AUU Destiny) A red, orange, and brown gas giant that is known for having a heavenly-colored zoeosphere, and a lot of celestial entities. The world has 5 artificially-created flying continents: Icmiria, Sensus, Gmerth, Cu, and Xars. Each of these worlds are where temperate life flourished, and individual sentient animal colonies began to emerge. Long ago, the gas giant's core created two singularities called the Lightryds and the Darkryds. The two waged a terrible war over the power their own home possessed, and keeping their mortal creations above on the zoeosphere out of it. The war lasted for eons until the drawing point came when the Darkryds lost the battle, and were forced to make a curse-based treaty where the planet would be left in charge of the Lightryds and the curse would forbid them from doing otherwise. As an act of payback, the Darkryds vowed that if they couldn't have the world, then they would take something else in return, and that was the continents as they threatened to destroy them. Breaking the strict vow of seclusion from the surface as a result, they were banished to the gas giant's core, never to be awakened again. Sentient and unsentient animals began to expand to the other continents from Gmerth upon the discovery of a hidden secret on their home planet that could bestow godly power. However, their tinkering with the energy disturbed the core and released the Darkryds, which destroyed all the colonies in a massive shockwave. All except for a few on Gmerth that were protected by the Lightryds, who sent guardians to defend their creations as the Darkryds were convinced that, because of the curse-bound treaty, that they would destroy their creations if they couldn't have it. The guardians gave the inhabitants the power they were looking for, the Vu'mana, in order to defend themselves if they were not around, becoming the New Guardians, which would give mandatory self-defense assistance to fight against the genocidal oppression of the Darkryds, which take the form of dangerous demonic beasts of all shapes and sizes. The New Guardians are at a Teadr 2 level, wielding weaponry all amplified by Vu'mana, gas-powered robotics and AI, gas-powered airships and fighters, mobile bases, and so on. As the New Guardians were about to rebuild their lost colonies, they discover that the Darkryds have already claimed them as their own as their temporary bases until they inevitably gain the power to destroy the source of the Guardians once and for all, and they have proven to be too strong for the New Guardians or their Guardian guides, thanks to their ability to taint Vu'mana and create their own more-powerful and more-corruptive variant, Xu'mana, which would be used as a powerful weapon to become evenly-matched with the Guardians. Thus the battle against light vs. dark begun, and still continues to this very day. The two are evenly-matched in both tactics, power, and versatility. The Darkryds come in 5 forms: The Shaken, or insectoid Darkryds that acts as pirates who scavenge Gmerth, Cu, and Sensus for resources, the Sanctum, which are a macabre breed of Darkryds who have created massive underground settlements beneath Gmerth and Cu's surface, the Nettle, which are dark semi-organic android Darkryds who are attempting to seize control of Sensus and Xars by turning them into their machines, which they have already done to Icmiria, the Risen, a military-industrial empire of massive amphibian-like Darkryds who have established massive fortifications on Xars, and the Archs, who are the most leading Darkryds who command the entire empire and keep peace between all the factions, and are the most powerful, though they will only fight when they must. The other 4 factions are often hostile to each other as they have grown their own communities and customs, yet still stay loyal to the Arch who gave them their power. The New Guardians do whatever they can to defend their last remnants from certain destruction, and take back their world for the better. (TBC...) Moons: 37; DC:
 * Rouble- (TBC...) Moons: ; DC:
 * Eege- (TBC...) Moons: ; DC:
 * Ition- A desert wasteland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Yearlina- A desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oille- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qec- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Justion- A semi-ecumenopolis wasteland world that has large Teadr 2-like monuments and ruins, large amounts of colorful fauna and flora, large flying islands, mountains, and rock fields levitated by magnetanium, strong storms, a gray sky due to it's small amount of metallic gases, it's large rock formations, it's bioluminescent scenery, it's geothermal/toxic valleys, and it's large war-torn graveyards. Eons ago, a Teadr 1 race called the did battle against a megacorporate opposition for possession of ancient Troyx technology that could revolutionize the AUU massively. However, the technology was under the stewartship of the  and thus belonged to them. What came next was a hundred-year war for this technology that seemingly killed off the . However, a measely 260 individuals downloaded their consciousness into Troyx-based synthetic suits called Synthframe Suits, which gave them the abilities of the Troyx and allowing them unbelievable powers and skills. They remained in stasis for eons as their enemies claimed all they had protected and formed 4 factions across the entire system. Eventually, these new warriors will awake and take back their system and the technology that was left in their hands. They continue to fight against these factions to this very day. The planet has 17 continents, 5,060 islands, 8 oceans, and a large icy, rocky, and crystalline planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC:
 * Uchllo- A toxic junkyard planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Opherion- An ecumenopolis junkyard planet (Corple, A megacorporate semi-robotic plutocratic race with advanced robotics and laser technology, TBC...) Moons: ; DT: ; AT: ; DC:
 * Yonger- A robot graveyard wasteland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Whurch- A toxic wasteland planet (Whurches, a race of hive-minded protest beings that infect and receive hosts and fought against the other races of the system for survival, TBC...) Moons: ; DT: ; AT: ; DC:
 * Xooster- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Serion- A swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iycitzager- A dark-green gas giant (TBC...) Moons: ; DC:
 * Otgron- A stormy rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vyerion- A temperate jungle planet (Vyeers, A race of technocratic, militarized, and deteriorated human-like beings that are an aggressive warlike race that steal technology to better themselves, TBC...) Moons: ; DT: ; AT: ; DC:
 * Tiesyra- A stormy tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Wersis- A mountainous temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ora- A robotic wasteland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Bypherion- A junkyard planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Mayterra- A mountainous snowy planey (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eustion- A coniferous taiga planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Zyrion- An icy canyon planet (Sentins- An alien force of mechanical beings that fought of a Teadr 1 race called the Costyrs, returning on this planet, the last of their colonies, from a secluded and uncharted system after being driven back centuries ago, TBC...) Moons: ; DT: ; AT: ; DC:

2. Boglana Sector
A secter founded by famed exploror of the Human race, Inkrust Boglana. It is purely a wild secter with little traces of sentient life baring tribals and the USRA owned planet and/or any civilised system. It is where brave souls come to seek out Junka, along with planets that have alot of history of war.

Lessa System Vullen System Junka System Surshur System Itssper System Benhaben System Faytyr System Abassca System Corus System Coager System Oumber-Goom System Apnira System Miguerl System
 * Juinkun- An Australian outback world which has a great significance in AUU God times. It has large billabongs, beautiful coral reefs, rainy weather and rainforests, large desert outbacks, and a massive array of wildlife and megafauna. According to unearthed ancient artifacts, this world once belonged to the AUU Gods that had the power of supernaturalism and magical crafts. Though they soon went into deep trouble in the form of dark spirits called the Juinkans, which the world itself was named after upon the discovery of the ancient artifacts. The Juinkans were powerful supernaturals that could adapt, grow, multiply, and use unlimited power. Thus it was believed that the AUU Gods battled the Juinkans during the AUU First Cartoonian War. It still remains a mystery as to what had happened to the Juinkan, as no evidence of their existence has been found. Following the AUU Gods' departure, they made this world into an ordinary outback planet following their victory over the Juinkans. The planet has 8 continents and 3 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:344d
 * Tellow- A temperate planet with colorful forests and wildlife, humid air, a sky comprised of mercury instead of xenon, and has previously been a world colonized by the Yatorans. This was once a Globex world which researched robotics, particularly android technology, specializing in mechanical transplantation and life-like robotics. Though during the Exo-Wars, Infernus saw this world as a grand opportunity, taking it over and using it's android technology for evil. Though when the Exo-Wars ended, these androids retired, and formed their own communities. They built large cities and they all still live even today due to their internal machinery making them immortal. Though some of the androids have been dismantled. Though these androids, being part-organic, still retain biological functions including the ability to give live birth. This lead to the world slowly gaining an organic population, and soon other non-androids were allowed to live here. The planet has 7 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:386d
 * Rusult- An ocean planet which is covered 92% with water. Ever since the glaciers melted completely thousands of years ago, this world has been one of survival of the fittest. This world lives under the protection of a navy force called the Naval Command, which lives in several branches across the many islands, and protects countries from piracy and attacks. Some time in it's history, people from Harbanisan came and started living here, and as a result, some have been naturally gifted with physical water travel, forming more fish-like qualities such as holes in the neck, flippered hands and feet, and little hair. These beings are called Seapients, which despite facing a bit of a prejudice, is still accepted in some countries that they are what give them hope of surviving in a waterworld. The planet has 5 small continents and over 589 islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:394d
 * Vullision- A lava planet (Three Suns, TBC...) Moons: ; DT: ; AT: ; DC:
 * Wugo- A lava desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Kryllak- A semi-temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Irraus- A desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Polgursia- A Bulgarian temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Junka- A tribal planet filled with Head-Hunters, Cannibals, Sacrivicers, and other Outsider Hostile tribes. Junka is said to hold some of the greatest treasures in the AUU, from sacred golden artifacts, bejeweled crowns stolen from kings, even an untabbed Rarium hoard somewhere in the planet. The tribal beings consider outsiders to be prey to them, and wish to either use all of their victim's parts for food, tribal bling, or even to appease a predatory monstrosity they deemed a god and/or other sacrivical broo-ha-ha. Many treasure hunters tried to claim the wealth of Junka, but few ever come back and often with nothing but phsyical, emotional and mental scars of the primtive horrors at presence there. Back then, Junka was the planet many of these brave souls challnaged to earn it's wealth, but the death toll was bad enough that the USRA races have enforcers to guard around the system and prevent anymore from risking their lives against a deadly tribal world. However, a reckless few still come to the planet and thus it's natives still get to enjoy their primitive fun.
 * Keter- A semi-temperate lava desert canyon planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Veswora- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Okraine- A Ukrainian planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Clyrma- A quarter-ecumenopolis planet (AUU Invisible Inc, Corporatocracy, Private Intelligence Agencies, TBC...) Moons: ; DT: ; AT: ; DC:
 * Pesloytera- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Thozoruta- A temperate jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iearia- A rainforest swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Beter- A desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oscomia- A junky wasteland lava planet which is known for containing vast mountains and valleys of garbage, has large lava oceans which are used as incineration pits, there are large rock formations, geothermal/toxic/lava valleys and large amounts of dull-colored plant life, fauna exists in the form of insects, the sky is either red or blue due to it's small amount of neon and mercury, and several towns and cities exist. The world started out as an uncharted world void of sentient inhabitants and was barely habitable, and thus the world became a dumping ground for junk all across the AUU. Later on, criminal activity formed on this planet, and civilians began to build a viable community with what little junk they had. They built slums, dried-up backwater towns, rare sights of sparsely-populated cities, and even a scavenging community which specializes in searching the junkyard wastelands for any precious resources, valuables, and other objects of interest that can be traded for a quick buck. The incineration stations are all run by Thabes, which have formed their own community on the planet, and bigger civilizations are populated by people of all races and sentient animals, which despite being partially civilized, also consist of bandits, junkers, pirates, criminals, crime lords, smugglers, and thieves. The communites have a sense of sanitation to them as they have built buildings with whatever metal they can weld and mold into walls, there is holographic/screen display and propaganda, red, orange, yellow, white, blue, and purple neon lighting, robotics and cybernetics, ground/air-based vehicles, metro stations, and the planet has developed fabrication technology where lasers can be used to synthesize anything desired including clean food, sanitary water, resources, and many others based on whatever they can scavenge, and use this technology to build their own homes or for other purposes such as healing and processing. The planet has 8 lava/water oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type I; DC:
 * Mopria- A wasteland planet which is filled with small traces of plant life, wildlife has evolved to survive the treacherous post-apocalyptic wasteland, there are large Teadr 2 city ruins, junkyard valleys are scattered all over the planet, water is still plentiful, weather is much more intense in the form of powerful lightning storms, sandstorms, and acid rain, and the sky is covered partially by smoggy clouds. This was a former USRA planet which was abandoned and covered in heaps of garbage left over from decades of mass consumerism facilitated by the Yurun's popularly-specialized food-focused multinational megacorporation of C&C Consumers, founded by two Yurun brothers named the Cweeblezome Brothers, which built grocery stores, fabricators and synthesizers, cantinas and restaurants with holotables using board/card game interfaces, and had been so popular, it spread it's influence throughout the entire AUU and became the most popular food chain, originating from this very planet. However, as a result of the mass consumerism being threatening to their business, C&C evacuated Mopria's population in fully automated starliners and relocated them to other worlds, leaving behind trash compactor robots to clean the planet for eventual recolonizing. The plan failed, however, and all TC-Robot units were said to be inactive. However, they actually developed sentience, claiming the city ruins for themselves and forming a Teadr 2 community. Upon the disovery of this new community, the USRA declared that this world would be left to them as they wouldn't want to be disturbed, but they came and declared their full support, wishing them good luck. Since then, this world has been one where the TC-Robots have lived in peace and prosperity, and would still be remember by other-worldly beings as the birthplace of a popular food megacorporation. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC:
 * Ratrounus- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Seinus- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Waimia- A mountainous tundra planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Retraixo- A desert planet where sentient and unsentient creatures live in the planet's two suns. It is so hot, water has to be farmed from the planet's moist crust. There are Teadr 4 cities and towns here that can usually be found underground. Because this planet has less plant life, there was no air on this planet when it was discovered, so in order for life to live here, artificial photosynthesis systems had to be installed to keep the atmosphere breathable. The Teadr 4 cities are all made of clay and supports by metal bars. This planet has little to no unsentient life besides the ones that were introduced to it. Moons: None; DT: Tier 2; AT: Type I; DC: NE:207d
 * Vantooine- Another desert planet where sentient and unsentient creatures live in a much less hot environment. It is far enough from the two suns that 20% of it's surface is covered with water. Salt flats are very common on this planet, and Teadr 4 cities are abundant to it. These Teadr 4 cities are much more firm than those on Retraixo, having much more stability and integrity. It has less artificial photosynthesis systems since plants do exist here, but only right near the lakes of the planet. It has 12 lakes, the largest being on the South Pole of the planet. Moons: 1; DT: Tier 4; AT: Type I; DC: 25hr:373d
 * Gorthone- A steppe planet that is so far away from it's two suns, it has a normal temperature which matches that of Earth, as well as being covered 68% by water. Because it has more water, the planet has a larger biosphere, having a large abundance of plants and animals, and it has over a dozen Teadr 3 metropolitan cities here. This is the only planet in it's system that doesn't require artificial photosynthesis systems, and the Teadr 3 cities are not made of clay like the first two planets in it's system. They are made of strong metals that are either bronze or silver, and the lighting can range in color, and some parts are underground. Moons: None; DT: Tier 2; AT: Type I; DC: NE:401d; Capital City: Wos Warine
 * Ahbne- A steppe moon belonging to the red gas giant Ahbner. It has large bodies of water, and is the only place in the Benhaben System that is seasonally cool even with 2 suns. Jungles are common here, as well as Teadr 3 cities that are made of bronze metals and have large lighting systems. The streets have screen display, and had ground and air vehicles that are guided by flying screen signs, and it has glowing roads. It also has Globex facilities, which are responsible for creating the resources that the artificial photosynthesis systems of Retraixo and Vantooine require to work, and military outposts and bases that are meant to watch the artificial photosynthesis systems on Retraixo and Vantooine. It has 2 continents and 3 oceans. DT: Tier 4; AT: Type I; OT: 502d
 * Thocury- An ecumenopolis planet which has a red sky due to it's small amount of neon and helium, and has large Teadr 1-like buildings, AFT platforms and monuments, and has a blend of other USRA race structures. This was an ecumenopolis built by the USRA as a world of their own significance, and has several national monuments and museums dedicated to their history, and the planet is populated by all their races as well as several sentient animals. The planet does sustain a fair amount of wildlife ecosystems, and the lower catacombs of the cities are filled with criminal syndicates. The planet has 6 oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 19hr:289d
 * Xeiter- An ecumenopolis planet which has a similar architecture and appearance to the cities of Thocury, except they are more of a Teadr 2-like structure and based more on other USRA races than by Teadr 1 technology, and the sky is deep-purple due to it's small concentration of nitrogen. This world is also one with USRA significance, also having national monuments and is populated by USRA races and sentient animals. The planet's wildlife ecosystems are much larger than on Thocury, and the planet has twice as much wildlife. The planet has 10 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:332d
 * Asphara- A terrestrial jungle planet which has a massive amount of colorful plants and wildlife, and there is daily rainfall due to the massive amounts of moisture in the air, and the sky is pink due to it's small concentration of deuterium. This is an Ohrugan colony which has several megalopolis cities, some being in the sky in AFTs, and there are several refineries for the planet's many resources that are traded across the AUU through the AUU Currency Troupe. This is a world that had suffered a few attacks during their wars with other races, particularly the Kraetans, and the Kraetans briefly controlled a small portion of the planet during the war until they were exiled off when it ended. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:376d
 * Gasmooine- A stormy wasteland planet which is surrounded by large rock formations, lava fields, geothermal valleys, and large mesas and canyons. This was a world that used to belong to the USRA until climate change in the form of global warming has lead to a superstorm that forced the planet to evacuate, and left all civilizations in ruins, and the whole planet to be drenched by daily rainfall, storms, and jets of steam and lava. Visits to this planet are considered hazardous due to the dangers the storm poses, and some of the wildlife had evolved in isolation to kill any they see due to desperate instinct, including sentient beings. The planet has 8 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:428d
 * Glownum- A swampy planet filled with many toxic pits and hazards. This is a Xuron colony which is harvested for it's toxins which are very useful in military weaponry and various other uses. This planet was nearly abandoned due to the Byzankan-Xuron War, yet the planet was still strong enough to prosper, and it's cities took a few years to be rebuilt into it's former glory. The planet has a few oceans surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:321d
 * Sterbim- A snowy ice planet and the capital of the Xuron Government's Department of Science and Technology. This planet is where the Xurons gained their technology throughout the years, and has faced several attacks during the Byzankan-Xuron War. This world would eventually get some Globex buildings established once it became a USRA world. This planet is covered mostly in frozen land and there are 3 small oceans. Moons: 4; DT: Tier 1; AT: Type I; DC: 40d:664d
 * Corus Prime- A rocky temperate quarter-ecumenopolis planet (Regular Sun, Kepler-452b, Human Colony, TBC...) Moons: ; DT: Tier 1; AT: Type I; DC: 384hr:843d
 * Crade- A desert plateau planet which is a Tiikon colony where several Globex facilities and fortresses can be found. The planet has a sustainable amount of plants and megafauna including dinosaurs from the Tiikons' home planet of Tik. This world is where several Tiikon military cybernetic experiments which helped them in their past wars. It even helped that this world had a few hidden Ehswan monuments. The planet has a large supercontinent and a global ocean. Moons: None; DT: Tier 4; AT: Type I; DC: NE:183d
 * Iusum- A mountainous swampy planet which is a city colony for the Tiikons. This world's cities can either be on the ground, or on AFTs. The world's skies are red as the result of the small amount of bromine in the sky, the plant life is extremely abundant, and the wildlife can range in size. This world is also mined for it's vast amount of astronium, which can also be found in the planet's rocky crystalline rings. The planet has 8 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:356d
 * Xasler- A rainforest wetland planet which is extremely hot due to the geothermal valleys and land vents that send the planet to global warming. Though this means that sea levels have rose, the heat makes it a perfect world where the reptilian Tiikons, as cold-blooded creatures, can thrive in the heat. This world is mainly colonized for large megalopolis cities and military outposts. The planet has 12 continents surrounded by large oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:425d
 * Oumber Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
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 * Uymbry- (Uym Home Planet, TBC...) Moons: ; DT: ; AT: ; DC:
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 * Outen Prime- (Outen Home Planet, TBC...) Moons: ; DT: ; AT: ; DC:
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 * Qapray- (TBC...) Moons: ; DT: ; AT: ; DC:
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 * Iarius- A desert planet which has several gorges, cliffs, mesas, and canyons, and a high abundance of plant and animals. Most of the planet's sky is covered with water vapor clouds that basically cover the whole sky, and thus makes several storms that do help the planet sprout with life. This was a military training colony for the Cunones until it was abandoned due to seismic activity that tore apart several cities, and left most civilization in ruins and several Cunones killed. Thus this world has never been touched again, and has only been a tourist attraction for the USRA races. The planet has 9 oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:310d
 * Tesglice- A semi-temperate desert planet with several moist desert lands where plant and animal life is present, and the sky is indigo due to a small blend of actinium and argon. This is a Cunone world where several large megalopolises exist, as well as several places for agricultural business. Some megalopolises on this planet are even large enough to be seen in space. The planet has 7 large continents surrounding small oceans, and a large icy and dusty planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC:22hr:332d
 * Veonus- A lava planet which has several large rock formations, and a small amount of plant life that have adapted into breathing methane instead of air as the result of the planet's climate change. This was once a world belonging to the Cunones which had an abundant amount of plant life, but then it was ravaged by a series of superplumes that wiped out almost every lifeform on the planet. Those that survived were able to get used to the acrid methane and actually adapt to breathing it. As for the Cunones, following the deaths of hundreds of them, they were forced to evacuate the entire planet, leaving it barren and nearly void of life. The atmosphere was acrid and poisonous to any except the life that have adapted to breathing in it, and there is nothing but lava, water, tainted plants, and ruins of old Cunone cities. The planet has 7 small oceans surrounded entirely by scorched land. Moons: 1; DT: Tier 3; AT: Type III; DC: 24hr:379d
 * Mico- A quarter-ecumenopolis temperate planet which has several ranging environments to support all forms of wildlife. An ecumenopolis covers over 25% of the planet, and the architecture is similar to Spanish society. This is a world belonging to sentient animals, and the ecumenopolis is all built by them basing it from Cunone architecture. The planet has 6 large continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 27hr:418d
 * Tacassa- A red-and-orange gas giant which has a giant space structure of Ehswan origin called the Corona that takes up the gas giant's large icy, rocky, and dusty planetary ring. The Corona is inhabitable due to a ring-spanning invisible force field which keeps in breathable oxygen produced by the plant life on both of the Corona's terrestrial surface on the top and bottom, whereas artificial gravity allows for walking on both surfaces. The inside of the Corona is comprised of inner structures and ranged-gravity cities which support life that inhabits it. Following the destruction of the Ehswan, the Yatorans had thought the Corona was destroyed. But when the Cunones colonized this system, they inhabited the Corona and have made it a perfect place for research and agriculture. The Yatorans then made this world a USRA colony where all USRA races populate. Moons: None
 * Clecezuno- (TBC...) Moons: ; DT: ; AT: ; DC:
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 * Creijim Qrex- A Mars-like planet (Creijud Home Planet, Teadr 2 Avengers Chitauri-Like Beings, Vertical and Horizontal Planetary Rings, TBC...) Moons: ; DT: Tier 2; AT: ; DC:
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3. Eschose Sector
The Eschose secter, founded by the Jokedon, Dr. H. Eschose This, is the home secter of the Jokedons, the Aufones, Qaclite, The Controversal Ugoldest, and the conflicted Nabb. This is actselly the closest Gamma actselly has to an orderly secter, barring noteworthy intences of situations though. Sujja System
 * Sujimus- A temperate planet with ranged environments and is famed for it's Japanese-style architecture, government, and cities, and for it's main inhabitants being human-like anthropomorphic beings called the Suji, which have an appearance based upon kemonomimi. These magical beings, originating as the result of ancient genetic-based alchemy event called the Sujimining, had given these beings animal-like personalities and abilities. They are a care-free race which can be bold enough to fight for themselves if they need to, having many wars with each other and other races in the past. They have a vast amount of magical capabilities, and most of their lands are enchanted, cursed, or given other magical qualities. The technology Teadr can range on this planet depending upon the country. The planet has 7 continents, over 798 islands, and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:376d
 * Hingar- A Hungarian temperate planet which has a expansive amount of megafauna, red plants that include trees and grass, a moderately-gray sky as the result of it's small amount of metallic gases, and for it's rich amounts of geothermal landscapes and gemstones. This is a Hungarian-like world with a parliamentary republic where a Prime Minister is elected by the parliament, and it has similar culture and architecture to Hungary. The gemstones found in the geothermal valleys are not used for currency, but also traded through the AUU Currency Troupe in exchange for goods. The planet has 14 small continents and 9 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:396d
 * Jokalivia- A planet of non-stop hilarity and pranks that is home to netouriously humorious race of Trodon-like creatures known as the Jokedons, earning the planet the fame of names like "The Planet of Jokes", and The Joke Planet. In contrast to what most expect, pranks are not just for the sake of amusement, but a way to express how much they would love eachother and others. They even show they love their planet by giving it the most craziest alternate changes akin to that of the planet changing tools from spore, from changing the color of their grass and plants, to making wacky rock formations that vary on sytile and nature. They're in a way guilty for misdemeanors for things like "Crop-circles" on less advance planets and staging "Alien Aductions" by playing sci-fi pranks on the abductie as a sign of friendship, but natroly, their intentions are misunderstood and Jokalivia does end up getting into trouble time to time. Some pranks even ended up endangering them. One prank angered the Bullarns that risked the planet's destruction when they turned their moon into actual cheese, ruining the grace of the Bullarn's moon, and condemning them to the smell of "Good Cheese", not helping is that the change is irreverseable to even Bullarn tec, where they were lucky the main races kept the Bullarns from destroying them through promise of fixing what was done. Another Prank upsetted the Pharcums by having a Pharcum lord being tricked to wear a new piece of armor that had a "Kick me, I morn for my parents" sign on it in an attempt to make Pharcums more remorseful for their dead, but it ended up causing the Pharcum war instead, of which could've endangered their planet. Another was even on the VA itself as an attempt to get the VA to reconsider their actions by pranking one of their best generals, General Gull A. Bleand, to make a direct and costly invadtion to a well armed USRA planet and ended up losing un-surprisingly and was arrested as a result. This lead to the VA declaring a war on Jokalivia for misleading a valuable general to his capture AND for a prank, but fortunately, this was declaired a day before their disbansioned, and the attack on Jokalivia was prevented before it can even be acknowledged. This lead to the Grand Council and the Legion from since then to keep an incredablity strict eye on Jokalivia, for not just to keep the AUU from continiously exspeariencing pranks, but because their incredable planet altering tec and the fact they can turn moons into foodstuff is almost on boarderline Teadr 1, and they wish to find a way to ease down the Jokedon's love for pranks to make them proper USRA race material.
 * Siepox- A temperate planet which has been known to have been a USRA planet ever since it's beginnings. The setting is often comprised of geothermal valleys, massive deserts, lava and rock formations, rainforests, a sky that can often be red, orange, or yellow due to it's small amounts of neon and sodium which go through small chemical reactions which, despite changing the pigment of the sky, doesn't have any other effect on the atmosphere itself. The cities are massive, and are made of either silver, chrome, or obsidian-colored durable metals, and the primary population of this planet is mostly consisting of hybrid beings that are the result of cross-breeding with different races which, due to a balanced amount of prejudice and oppression, have been given a special program by the USRA which supports and makes them often appreciated and help them inspire peace to those who hate hybrids. This world was chosen to be the Hybrid Capital of the AUU because it was the birthplace of the Hybrid Analysis and Identification-Device (dubbed HAI-Device), a device that became popularized for scanning the genetic blueprints of a hybrid to see what abilities it has or will have upon maturity. This world has since been declared a world specifically for hybrid beings, and thus the world was left to them. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:416d
 * Gavahameus- A dark-blue gas giant which, despite being dark in appearance, still has mornings from it's planetary sun. This gas giant has a habitable zone with over 78 continent-sized AFTs of Sujimusian origin. These AFTs, called Artificial Flying Continents (AFCs), a rare type of AFT, are noted for being habitable on it's surface, and underneath in it's many catacombs. On these AFCs, the Sujimusians have built cities and communities with a similar government and society to their home planet. They live in high-tech kingdoms, and have learned how to wield magic and science as well as they did on their home planet. They seem to have gained this AFC technology from reverse-engineered Yatoran AFT technology, and have made other large monuments with it besides AFCs. They've created large Teadr-1-like structures, and flying mountains, or just added regular AFTs. This gas giant has 2 icy and rocky planetary rings going vertically and horizontally across it. Moons: 56

Aggous System Cygri System Crasarc System Evigo System Vegades System Dragar System Nordeim System Niivo System Ugoldest System
 * Dogolt- A semi-temperate desert lava planet (Crime Lords, TBC...) Moons: ; DT: ; AT: ; DC:
 * Wiri- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Soclite- A partial-wasteland planet which has small amounts of fauna and flora, a white-blue sky due to it's small amounts of krypton, large rock formations, mountains, and old city ruins. In the eyes of some, this world is a dystopia, as the planet was so polluted by factories that little of it remains habitable. To solve international economic crises, all nations have combined into a single entity, the Soclitan Unity Government. The government, in order to redeem their mistakes of over-trusting outmoded corperations and to eventually be able to restore their once clean planet, while preventing themselves from being prosecuted by too angery civilians to listen to reason for the pollution they ended up encouraging because of being a world that highly over-values gas and oil (Which serves as a primo arguement against Oil and Gas in AUU Modern uses by Eroxxon), they create virtual catacombs which are under constant surveillance and always keeps track of people, wiping their memories through surveillance drones posing as their service drones, and always tell the populace that what are actually dangerously toxic regions are wildlife preserves, while keeping the populace inside the virtual cities safe using atmospheric conversion centres, which treat the poisoned air, rendering it breathable. These practices may be extreme, but if the alternative is a raged fueled riot and/or rebelion that leads to the goverment's downfall and eventually the destruction of civilisation and any hope to restore the planet, it isn't exactly right to deem them "Tyrants", rather they're too afraid of the people being too upset about their mistakes to listen to reason and only lead to more harm then good. While it shows that they can't trust their people to have a sense of loyalty, given the circumstances, they're not exactly wrong about it. The surface entrances and exits are restricted by law and protected by DNAR fields, motion-sensing shielded turrets on every corner, and ultraintelligent soldier drones. They also founded a police force consisting of soldier drones of a lower model in order to quell the start of a hindsightly fruitless rebelion, some including powerful criminal syndicates that know about what the goverment is doing and want to cause it's downfall to take over themselves and argueably only serve to be worse then a goverment with a poor sense of trust to the public because these criminals may not always have the people's best interests in mind as they just want the shot of free power and/or to cause a new lawless world. To be counter this, the SUG itself has been working on a special biological implant called Biopreservers, which could be implanted into the body and replace damaged tissue and organs as the host body experienced harm, eventually resulting in the host becoming exceptionally strong and resilient, even in a poisonous atmosphere. Even though one would unenlightenly think a goverment with this much power would have higher risk of undesireable leader corruption, but thankfully, the SUG founders did had this hindsight and made sure every future leader and polotision is implanted with a brain switch designed to have an emergency shutdown activated by the main leaders command should corruption be noticeable or proven, thus leading to the offender being shut down like a robot to be reprogrammed to play by the rules. It is even useful against those that are too ashamed then nessersary of what the goverments of old did to the planet and try to expose the truth and risk an unproductive rebelion. While it's not hard to find the SUG's actions distasteful, it's also not hard to see why they are made to do this. The goverment has entered a age were it is full-on surviveal mode, even if it means adopting unpleasent extremes, just to ensure their civiliation isn't ruined by their past mistakes, and outsider criminals attempting to take advantage of the issue, often for self-furfilling goals and not really actselly caring for the people. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC:
 * Gyndora- A mountainous temperate lava planet (Crime Lords, TBC...) Moons: ; DT: ; AT: ; DC:
 * Omether- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Loylia- A semi-ecumenopolis wasteland planet noted for it's mechanical and metropolitan graveyards, it's dull-colored plants, it's passive-aggressive wildlife, it's purple sky due to it's small amounts of argon, it's dense forests and wet jungles, it's active weather, and for it's large mountains and rock formations. The world is post-apocalyptic as the result of a catastropic plot by terrorists that caused a portion of the planet's moon to impact it's surface, destroying much of civilization, including the OmniNet. Fortunately, these extremeists did not go unpunished, but the damage was still done. Much of the planet was lost without it, and communication was difficult. Then the planet's prime science corporations wanted to rebuild the lost civilization into corporatocracies of their own, and thus they established new data networks that are a new form of communication, connected through personal cybernetic implants that allow them to see media, broadcasting, information, and others from their brains. The corporations rely on the individuals who are able to courier data using these implants, as they hope that their influence will give them all the resources and profit they need to build their new communities. They provide suppliments and support for their people, and in exchange, they use their products and give them profit and support back. So far, the corporations have built many civilizations that all use their particular technology. They still do this corporate competition to this very day. All the while, these corperations have also aimed to rebuild the planet itself, make the parts that weren't destroyed much more durable, and flat out banned terrorisum. The original aim of the extremeist attack was simply to have the Omninet destroyed in order to bring back the outmoded AUU internet, but because connections became too shity for even that, the extremeist faction, Net-Regressers, did too good of a job and yet also failed their mission and made the world connectionless instead. The then-goverment of Loyia did well to punish these self-surrendering group who admited defeat in realising that they only did more harm then good. Thus, all they did was replace the Omninet with an even more effictent system, and still left the Internet relitively outmoded. The only reason why Omninet hasn't been replaced by the new method is because the method of accessing cyberspace through your brain is deemed rather controverseal, untested, and risky, even if terrorisum is banned. Concerned critics and/or tec exberts warned that if a group even more extreme then the Net-Regressers, only more well-hindsighted and more calulated, if they really wanted to, they could release a computer virus that can control, harm, or even kill people, or even give them malware that'll always make them aware of their presence and see the atrosities unfolded by them, siting that, even with a ban, Loyia is no more safer from extremeists then they were post the rise of this new tecno age. Fortunately, the corperates acknowledge these concerns and take them seriously enough to send out patches and software updates to make the people extremeist proof, but could these pro-cautions be absolute, or just delaying a horrorable ineditability? The planet has 6 large oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC:
 * Ierphamy- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cygri A- A near-ocean sub-tropical temperate humid planet (Red Dwarf, Kepler-1229b, Human Colony, TBC...) Moons: ; DT: Tier 2; AT: Type I; DC: 68hr:826d
 * Nowabia- A planet containing large gorges and grasslands. This means that the planet is mostly populated by flying sentience. Teadr 4 cities with flying vehicles, large metal buildings with glass windows, and flying platforms can be found near the cliff sides of this planet, most of them being on AFTs. This is where Globex facilities work on tech flight to allow USRA beings to fly. This is where the Teadr 2-level GravWing-10 Wing Pack was created, using anti-gravity thrusters and arm-worn wings to allow steering. This has improved air combat at an extraordinary rate, and also serves as the planet's main method of transportation, requiring a license and a year of training to use. This planet has 5 continents, 4 oceans, and dust, ice, rock, and crystal rings similar to the ones on Saturn. Moons: None; DT: Tier 1; AT: Type I; DC: 25hr:385d
 * Aufonola.pngAufonola- A large wetland planet that has massive Teadr 4 civilizations with Indian-like architecture, and water covering almost every part of land, depths ranging from 1ft to 9ft. The planet is ruled by a race of Teadr 4 salamander-like beings called Aufones, which are capable of living underwater or on land, live in an agricultural society, and are part of the Legion of Dominant Races and formerly the USRA. The race has provided the other races with diplomatic and agricultural advancements such as nearly-impossible underwater farming. The planet has 5 continents, and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:412d; Capital City: Sprice City
 * Nabb- An ocean planet which had only 5 islands. While the islands were inhabited by the Aufones and filled with grand cities that have the same usual architecture that the Aufones adapted, the oceans were inhabited by the planet's main race, Teadr 3 fish beings called Nabbans, which had a 3-year war against the Aufones since they considered the islands holy lands. They eventually settled this dispute through a peace treaty, though this probably didn't end the war altogether. The seas are filled with glowing coral reefs, and there are also reefs on the islands, filled with land-adapted corals and other sea fauna. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:400d
 * Qur- A desert planet which is distinguished for it's rarium-rich forests and jungles, it's lava and rock formations, and it's vast mountainous heights and parks. This is a world populated by sentient animals, which have built Teadr 3 cities here, and have been mining the rich amounts of rarium across the planet, and have been using it in their currency. This world sometimes trades their mined rarium through the AUU through the AUU Currency Troupe in exchange for goods. The planet has 8 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:264d
 * Tacord- A semi-temperate planet which has a deep-blue sky due to it's small amount of actinium, it's large rock formations, it's dangerous terrain, and it's flying islands levitated by magnetanium. This is a Globex colony which researches military biomechanics, and played a big part during the Interuniversal War, producing several forms of life-like machinery that worked just like organic matter. This world was originally working for Infernus during the Exo-Wars, and when he was defeated, these facilities were adopted by Globex and put it's machinery to good use despite the bankruptcy. This was one of the many worlds that have hardly struggled against the bankrupt crisis of Globex. The planet has 7 continents, 4 oceans, and a dusty and rocky planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:302d
 * Orlitz- A Swedish mountainous temperate planet which is noted for it's large amounts of coniferous forests, it's prehistoric permafrost attractions, and for being a minor Globex planet where research on the prehistoric wildlife is being conducted. This is a world just like Sweden, having the same architecture and culture, and has a constitutional monarchy where a Prime Monarch was the head of the world and there were several Prime Executives who were in charge of every country. In ancient history, this world had been known for it's large amount of crusades and it was having a hard time establishing a law and government since it was infested with criminals, pirates, and bandits. There are over a hundred mountain systems, and the seasons are mostly cold except for the summer because of the wider activity of storms. This planet has over 15 small continents and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:323d
 * Mexzant- A temperate planet which is similar to Earth or Marbon, except it is 17% bigger, and has more alien-like wildlife in the form of a yellow-orange sky as the result of the small amounts of neon and sodium, colorful and humid jungles and wetland canyons, it's large amount of geothermal valleys and rock formations, and especially for the metaphasic radiation that, as the result of an unknown anomaly, can allow those who live on it to be immortal. Most of the people that live here can be at an age of about 300 years. Though this lead to some individuals like Corruption Co, which took over Globex's experimental facilities on this radiation, trying to steal this energy to make villains immortal. The civilization of this planet is at a Teadr 3 level, as they have helped Globex create life extension serums with the use of this radiation, but have never been able to harness this radiation. The planet has 7 continents, 4 oceans, and a large icy, rocky, and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:362d
 * Ousefix- An orange-to-red gas giant which has been a world that was said to be crafted by the AUU Gods, as well as one of their very first inhabited gas giants. During the times before the AUU First Cartoonian War, they crafted flying islands and flying continents, advanced civilizations, monuments, and machinery, and to this day, it still remains one of the most ancient colonies of the AUU Gods. Based on clues collected from corrupted data disks from the godly machines, during the AUU First Cartoonian War, this world lived in 6 kingdoms which still remain unknown. Though, the dark forces wanted to unite these kingdoms into one and turn it into a war nation, though the fight against this killed millions of people. Though this scenario was only based upon speculation, it's the most accepted scenario. It seemed to make this world reliant upon a powerful source of energy called Neic, which are harnessed from the gas giant, and comes in 4 forms: red which augments power, yellow which augments magic, green which augments strength and life, and blue which augments speed and reflexes. This lead to people to believe that these sources are what the dark forces fought for to make something that will have unfathomable power through the combination of these 4 elements, which has never been done because it was theorized that combining them was far too dangerous and could create something dark and unquenchable. Several minor and modernized kingdoms exist on this gas giant, spawning several powerful heroes to protect these 4 sources of power, and using them for the good of their kingdoms, often using them for augmentation. These sources are watched over by a sage that has the strongest connection to them than any other hero. The gas giant has a large crystalline and rocky planetary ring. Moons: 44
 * Eternium- A cerulean-and-cyan gas giant which is noted for naturally having a series of flying islands levitated by the unstable gravitational anomalies that appear on this gas giant. This world has these because it was once a Teadr 1 planet that was transmogrified by an unknown godly race to become bigger, though despite it becoming a gas giant as a result, it ended with this world becoming one with flying islands that can range in size. This world, since the AUU First Cartoonian War, has since been one of a Norse-style medieval community with a praetorian guard consisting of genetically-augmented knights that wield a variety of magical weapons that are 'forged and blessed by the AUU Gods' through a magic ritual by elders, primarily a heavy patterned sword called Oxymidias, forged by the god of purity and strength, Oxymire. This world had produced many capable fighters during the AUU First Cartoonian Wars, and all that was left following that battle was the weapons that made this world's praetorian guard so strong. The world has over 58 million islands, and a large icy and crystalline planetary ring. Moons: 76
 * Midich- A desert planet which is actually very barren and almost void of life except for a few plants and animals. This world has been famed to be a ship graveyard where several cruisers and warships from space battles littered the entire planet, and leave some scavenging sentient animal inhabitants in small communities to make profits and big livings in trading the left-behind goods that have been preserved for eons. The communities, though not at a grand Teadr level, use all the technology they can to make a living on this planet with very little water, and the intense heat. The planet has 7 small oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 20hr:296d
 * Sook- A semi-temperate rocky desert planet where several canyons, mesas, mountains and valleys can be found, along with several plants and animals. This is a world that is infamous for a vast amount of mercenaries which inhabit the ghost towns of the extinct Vegduuns that lived on this planet a long time ago before they abandoned their goals of colonizing other worlds due to surplus during the Interuniversal War, and their eventual genocide. Some of the mercenaries here are descended from the many sentient animals that were friends to the Vegduuns, and as a result of a rogue band of Corruption Co. scientists declaring an unauthorized mass kidnapping of these inhabitants for unethical genetic experiments and never forgetting the cruelty they suffered, while Corruption Co. itself apologized for it's disturbance after punishing the culprits, the animals that survived had gone vengeful and killed a few workers as they retreated, and they have since gone to a life of crime, making this world one for smugglers, raiders, bounty hunters, and vicious killers. The planet has 8 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:332d
 * Vegdum- A desolate desert wasteland planet that used to be inhabitable and populated by bird-like bats called Vegduuns. However, due to the genocidal bioterrorist attacks left by Gordon the Animal, who used the fact that the Vegduuns only lived on their own home planet for surplus needs during the Interuniversal War to his advantage, the planet has gotten an uninhabitable terrain, and there are poisonous storms. The last of the Vegduuns have been mutated by the poisonous climate and have become a newly-evolved species called the Vegdukkks. The bioterrorism that was wreaked on this planet makes it difficult to terraform even for a Teadr 1 race. Cities are now buried underground as the result of intense poisonous sandstorms, and only the Vegdukkks are able to resist them. It has 3 continents and 4 oceans, as well as a rocky ring. Moons: 1; DT: Tier 4; AT: Type II; DC: 27hr:377d
 * Braxcon- A tropical world which was formerly going to be a resort world for the Vegduuns before they gave up their colonizing attempts. Thus all they left behind on this planet was a small resort city that was left incomplete by only 12 houses. But then sentient animals came and found the incomplete work, and decided to complete it themselves. Within 5 years, the world became a prosperous resort world and the incomplete city, now a huge megalopolis resort, became the planet's main capital. The planet has several colorful plants and animals, and the sky is yellow due to it's small concentration of sodium. The planet has 8 small continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:414d
 * Cei Ghatrum- A temperate planet which has several large and colorful wet jungles and exotic wildlife, as well as a purple sky due to the small abundance of argon. This was once a Yatoran colony which had it's own teleportation grid which was installed beneath the ground in an atomic matrix that allowed fast transport between any area on the planet. Though the planet was abandoned due to the Byzankans taking it over during the AUU Third Cartoonian War, and following their banishment, the planet was too ruined with damage and vandalism that the Yatorans couldn't bring themselves to restore it after how much they and their allies have been through. However, sentient animals soon went to restoring it and defending it from enemies during the Interuniversal War to prevent it's teleportation grid from being used for evil again. Thus, the Yatorans allowed them to keep the planet. The planet has a large supercontinents covering most of the planet. Moons: 1; DT: Tier 1; AT: Type I; DC: 32hr:448d
 * Nister- A desert rocky wasteland planet containing several flying mountains levitated by magnetanium, which this planet is rich in and mined for by the USRA. The USRA has established several mines to extract this substance and have started applying them to their AFTs across the AUU. This world, meanwhile, is abundant in several oasis, jungles, and megafauna which are often used for riding on and domestication. Several small villages exist to profit from these mining operations and grow in business to expand them. The planet has 6 small oceans surrounded by land. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:321d
 * Gao Themnus- A lava planet which is noted for it's red sky consisting of neon, a ground consisting completely of lava formations and a hot surface similar to Venus. It was formerly a Yatoran planet which was the victim of a tectonic apocalypse which made the planet inhospitable and containing little life. Eons later, it was made into a USRA planet where massive AFT islands, platforms, and cities of Teadr 1 architecture. These aerial cities are complex and has several sky-trains as the main form of transportation despite several other hovering vehicles and air traffic. The entire planet is coated with these AFTs, the planet having a maximum of 200,000 individual AFT monuments, hovering over a dangerous surface that is considered suicide to travel through in hovering vehicles could overheat and make it explode. The planet has a rocky planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 22hr:356d
 * Drakin- A mountainous humid grassland planet which is famous for being a Cunone colony which played a significance for the Cunones' alliance with the semi-sentient indigenous beings on this planet, the serpent dragon-like creatures known as Drakkans, which despite refusing to leave their home planet, have helped this planet well in the Cunone Rebellion's many battles on this planet against the Villains Act for the location of the main HQ of the Cunone Rebellion. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:385d
 * Onus- A desolate desert planet which has several geothermal valleys, lava and rock formations, canyons, and a large amount of wildlife that is often introduced from Augar. This is a colony for the Augeans where several large megalopolis cities were established, as well as lava refineries for the precious metals and gems found in the lava. The canyons and various gorges are the result of several tectonic imbalances that have created a terrain that almost seems uninhabitable, yet the planet itself is still breathable and can sustain life. The planet has 8 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:282d
 * Augar- A temperate planet similar to Earth, having the same number of continents and oceans, yet the wildlife was different in the forms of a massive number of plants, and some of the wildlife, which include fauna and megafauna, was genetically-engineered. This is the homeworld of a Teadr 2 human-like race known as the Augeans, which are similar to humans except for being taller, having different anatomy, and have alien-like eyes. This race claims to be the most genetically-perfect one in the AUU after thousands of years of genetic selection, augmentation, and engineering, and have gotten technology almost comparable to Yatorans, even said to have baffled the Yatorans themselves. This race has since became close allies to the Yatorans, and the race itself was in debate about whether they should be part of the USRA, and later Legion, or not for many years. The planet's cities have similar architecture to Yatorans, and come in either large megalopolises and asteroid-sized AFTs. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:318d
 * Sehiri- An ecumenopolis planet where a massive city covers 80% of the planet, where most of the planet has oceans and massive ecosystems. This planet also has a yellow sky due to the fluorine comprising it, has introduced Augaran wildlife, has several lava formations formed by the planet's old tectonic activity, and the underground catacombs are mined for their riches in trillions of rarium crystals, which is the system's main form of currency. This is an Augean colony where the cities' architecture is exactly similar to other Teadr 1 technology, and the buildings are either on the ground or can be found in AFTs, and several AFT platforms can be found as well. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:334d
 * Iara- A subtropical jungle planet which has massive colorful jungles similar to rainforests, and having similar wildlife, when they're actually just jungles that get more water due to the heavier rainfall and weather. This planet has thus become the Augean's scientific capital where they perform several scientific experiments on their way to become the next Teadr 1 race, despite the fact that they've been at this for decades. Though they had developed artificial evolution here, and it's what lead them to creating new kinds of animals for their planetary system. This is also where they studied several uncovered Teadr 1 technology and applied it to their lives. There are also several large cities, some being merged, that can be found here. Moons: None; DT: Tier 3; AT: Type I; DC: 24hr:375d
 * Barus III- A temperate moon which belongs to a cyan-blue gas giant called Barus. This moon is used by the Augeans not as a colony, but as a wildlife sanctuary for their various amounts of natural or genetically-engineered wildlife. The entire moon has been introduced with the plants and animals from the planets and moons in the system, and is often used as a source for their wildlife in case some catastrophes occur in their system. The moon has 5 continents and 3 oceans. DT: Tier 2; AT: Type I; OT: 289d
 * Barus XII- A temperate moon also belonging to Barus. This is a moon with many forests and oceans, and the soil is rich in fertilizing substances. This makes the moon the agricultural capital of the Augean colonies. While these goods are often traded to the AUU Currency Troupe, most of it is provided for the Augeans. Several farms have been established here and the Augeans have even discovered in-vitro meat production here, as well as genetic, hybrid, and vertical farming. The moon has 8 continents and 4 oceans. DT: Tier 4; AT: Type I; OT: 511d
 * Gipryter- A red-and-orange gas giant which has a habitable zone where a series of AFTs are found, as well as several mining colonies for the gas giant's rich amounts of metallic gases. These mining colonies are run by the Augeans, and this world is the first gas giant to ever be populated by a Teadr 2 race. The gas giant has a few storms that often get intense and could normally blow the AFTs out of their location, but the AFTs are firmly locked into place by a quantum gravity drive which prevents forces from acting on it. Moons: 51
 * Vuspin- A snowy ice planet which is a volcanic world where temperatures shift. Volcanic activity makes certain areas hot, the planet's distance from the sun makes it cold and snowy. Though what makes this planet significant is that it's volcanic caverns contain vast amounts of rarium, which the Augeans that inhabited this planet in several AFTs mine for and use in their currency. There is thankfully enough life to keep the planet breathable, and this plant life can grow spontaneously after being scorched and can adapt to the icy cold. The planet has a large supercontinent which covers almost the entire planet, and a small icy and dusty planetary ring that goes vertically around the planet due to a similar askew axial tilt to Uranus. Moons: 2; DT: Tier 2; AT: Type I; DC: 33hr:627d
 * Umbroin- An ocean planet where water covers 99% of the planet. Sentient and unsentient creatures live in the large coral reefs and the underwater Teadr 3 cities that consist of subway stations, large chrome buildings, bright neon lighting, an abundance of plant life, and incredible architecture. This is a USRA planet that is commonly inhabited for Globex research on semi-aquatic technologies, and Teadr 2 domed cities which match the architecture of the underwater cities for the air-breathing inhabitants. Only 3 islands are found on this planet, and each serve as the domed cities' only means of using an alternate form of satellite transmissions since the planet has no moon, and therefore no axial tilt for the satellite systems to remain stable. Moons: None; DT: Tier 3; AT: Type I; DC: NE:296d
 * Cobos- A moist desert planet populated by sentient and unsentient insects. This is a USRA planet which holds dozens of Globex facilities for researching weaponry and enhancement serums, and military outposts which protect these facilities from being attacked. It is also one of the planets colonized by the Teadr 2 Atonts, which make their cities underground or even make them above the ground as large mounds. This planet is known for it's rich amount of energy crystals which can be used in laser batteries in laser weapons, which the Globex facilities have installed mines to retrieve them. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:345d
 * Woenus- A mountainous planet which is rich in energy crystals that are used by the planet's Teadr 3 cities as an energy source. It's atmosphere is too poisonous for life to flourish on it, so cities have to be kept inside domes. The cities have large silver buildings with durable glass windows that function as computer interfaces, usually for the buildings' AI, it has screen display and propaganda, a 66% abundance of plants, metro systems, and ground vehicles. The planet has little to no water, and has a large rocky and icy ring. Moons: None; DT: Tier 1; AT: Type III; DC: 23hr:402d
 * Qaclite.pngQaclite- A bizarre tropical planet with sparse fungi and plants. The sentient creatures that live here have been using the plants as their strongest means of technology. Everyone on this planet is a vegetarian, and technological corporations here have been known to develop environmentally-friendly technologies such as biological solar-powered plant-based supercomputers called BotaniComs. This is also the birthplace of Vinastics, a gymnastic sport that specializes in Tarzan-based vine-swinging and tree-sliding. This planet has been known to have suffered several biological terrorist attacks that were halted by Councilwoman Lotus. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:474d
 * Ugoldest Prime- A semi-ecumenopolis desert planet and the capital giant planet of the Ugoldest system, ruled by technocratic reptoavians that are infamous of having Ugoldest denounce loyalty to the USRA and the Legion races because of certain laws that ban tec, espeically, even for the likes of Astro Lasers and Nova-Titans, of which these people use and celebrate like unappresiated things. They argue that tec shouldn't be ban, hated, or feared for it's power and instead must be appresiated no matter what. They argued that the Nova-Titans should still be used for their intended purposes and then some, showing it by having Novas serve as police forces, making Ugoldest effectively crime free, and though not ignorent to astro-lasers deadly planet destroying powers, they argued that if used correctly, the weapon can save lives just as much it would take. The system's leader has been known to try and advocate for Nova Titans and Astro-laser Tec to be made legal again for many years in the rest of the universes, with obviously no true success. While the system is a known defier, it doesn't mean their hateful anarchests to the rest of the universes as they still maintain a friendship with the Legion, if though they'll never go back in abiding with the Grand Council due to it's "Tecnophobic" laws. The Ugoldest system has a mixed reputation as a result, of which they're willing to accept for their beliefs until they can one day cure the fears for Nova-Titans and Astro Lasers. Moons: None; DT: Tier 2; AT: Type I; DC: NE:179d
 * Ogalt- A semi-temperate planet that has a red sky filled with small amounts of neon and helium, a thin atmosphere with a half-breathable atmosphere, small amounts of introduced plants and invertebrates, active poisonous weather, rich amounts of laserum, abandoned mining shafts and refineries, large lava and rock refineries, ancient Teadr 1 ruins and monuments of Plasmoid origin, and light-tan soil. This has been an eon-long mining colony for the Plasmoids, and later the Yatorans, and then commonplace societies. Despite the barely-breathable atmosphere, the world is a highly-profitable world with not just mining colonies and red sludge plants, but also munitions and weapons factories that were briefly commondeered by the Villains Act, and later CrimeTech, until their downfalls, and much of their stolen factories are occupied by Corruption Co. The world is also a smuggling base of operations for illegal firearms of all kinds. The planet has 6 continents surrounding 4 small lava oceans and 56 small lava lakes. Moons: None; DT: Tier 4; AT: Type II; DC: NE:202d
 * Saranthum- A semi-temperate planet with brown moist soil, large rock formations, boneyards and orgaliths, large amounts of invertebrate fauna, land reefs and zooplantae, foggy and murky swamps, active weather, ancient Teadr 1 ruins of Plasmoid origin, large mountains, underground volcanic caverns filled with rarium and laserum, and large extinct volcanoes and crater lakes brought on by a distant global flood. The world has mostly AFT cities or cities on antigravity supports, or cities that stand above oceans. Much of artificial colonies on the ground are mining colonies and factories, and other business-based colonies. Much of the transportation is through a refined Plasmoid teleportation grid through teleportation wells that transport people to any desired location on the planet. The planet has a large supercontinent and a small global ocean with several small lakes of either lava or water. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:262d
 * Borture- An Earth-like planet which has been under war for years. Ever since this world was colonized for it's vast amounts of laserum, a common crystal used in laser weaponry, several forms of weaponry was created thanks to Globex. However, a war started when fighting for what to do with these weapons. This war against two oppsoing forces lead to one side using orbiting satellites to destroy cities, causing a brief dystopia where the victorious side used the weapons to take over the planet, and were making plans to use it in the Interuniversal War. However, this immediately stopped when this awakened ancient genetically-engineered sapient and semi-intelligent beasts called the Bourtomi, originally created by the last race that populated this planet during a war, which threatens to steal the technology for themselves and plan a campaign of AUU-domination, just as they were programmed to do by their creators. Thus a war still wages between the unified factions and these behemoths. The planet has 8 continents, 5 oceans, and a large rocky laserum-infested planetary rings. Moons: None; DT: Tier 2; AT: Type I; DC: 24hr:300d
 * Grixle- A temperate planet that is a literal fungi-occupied world, and much of the fungi is hostile and carnivorous. Aside from fungi, the world is also occupied by zooplantae, native invertebrates, and introduced vertebrates. There is also a white-blue sky filled with small amounts of krypton, strong weather, monsoons, and storms, large rock, lava, and toxic formations, geothermal, lava, and toxic valleys, and ancient Teadr 1 monuments of Voxum origin. This is a world that was actually never abandoned as the Voxums were wiped off the planet by the carnivorous fungi and hostile wildlife as they were the most active during a certain season. Despite fighting for survival with their military prowess, they were ultimately overwhelmed and wiped off the planet, leaving their monuments and cities in ruin. The world has since been dubbed a prohibited world by Teadr 1 races such as the Yatorans. The planet has a large supercontinent, a medium-sized global ocean, hundreds of lakes, and a small rocky planetary ring. Moons: 1; DT: Tier 4; AT: Type I; DC: 25hr:318d
 * Sarphgure- A cyan-and-green gas giant that is best noted for an airborne algae that forms a multicellular mist that, despite being harmless to otherworldly beings, contains poisons that can have benign consequences that, despite being non-lethal, can cause intimate damage. The airborne algae is photosynthetic and is actually scared of creatures above their biology, and there are other native fauna such as filter-feeding aerial creatures that rest on the large flying terrain, which are also occupied by sentient beings that, when not residing on AFT cities, reside on the flat terrain in parks and playgrounds. The gas giant has 76 large islands and 567 landforms, and an icy planetary ring. Moons: 34; DC: 56hr:866d
 * Sarph VI- A mountainous temperate moon belonging to Sarphgure. It has a terrain filled with mostly large mountains decorated with plants and high-altitude-dwelling fauna including airborne animals, there is a green-blue sky filled with small amounts of radon and mercury, active weather, small volcanic activity, and an entirely-subterranean civilization populated by sentient animals of Teadr 4 levels. The inhabitants rarely go to the surface as much of the avtivity they do is underground. The moon has 16 small lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 201d
 * Sarph IX- An ocean moon belonging to Sarphgure that has large and beautiful reefs, and used to be a Globex world that built vast aquacities in the deep rocky depths. These cities were beautiful in architecture, and had bustling populations. However, things went downhill when an experimental substance caused serious chaos. Globex had been working on a biological substance based upon stem cells from an alien slug that was meant to be the next breakthrough in artificial evolution. However, while the serum, called ZIMN, was a commercialized success as it could allow instant regeneration of tissue, alter biological composure, and purify DNA, it is critically unstable and kills cells to replace them with stem duplicates, and thus it required constant suppliments, otherwise it would lead to mental and physical consequences. When ZIMN was used up completely and it was getting highly scarce, an apocalypse occurred as everyone turned into mutant zombies that craved flesh. Thus, the Globex executive and inventor of ZIMN has considered it a long duty to fix this problem, despite the fact that Globex says that the people are too long gone. While most of the staff would leave, this executive kept his own family and friends around and take control over the moon's main dataframe and control the moon's cities to ensure these mutated citizens are safe and don't end up causing the cities to be flooded and drown, and have been trying to fix the problem ever since. They extended their lifespans through special devices, and they continue this strenuous pursuit to this very day. DT: Tier 4; AT: Type I; OT: 275d
 * Sarph X- A temperate snowy moon belonging to Sarphgure. It has strong snowy and rainy weather, small amounts of hail and sleet, a white-blue sky due to it's small amounts of krypton, native snow-based fauna and flora, large rock and ice formations, algal blooms across multiple water locations across the moon, and mostly-dilapidated cities. It is a world that was one of many to maufacture one of the diseases that caused one of the 16 Adapting Plagues of the AUU's history. Once being a former terrorist act spreading an adaptive sentient disease on a Black Treday (AUU Black Friday) through dollars, dubbed the Wealthy Ill, and it ended up spreading across the moon and later across multiple other worlds across the AUU. It wasn't until a proper quarantine act involving alcaholic poisons, which was the Wealthy Ill's weakness, the sickness became less-apparent across the AUU. Since the plague, the world has went under ruin for hundreds of years, and suffered greatly during the Great Stagnation when CrimeTech took charge in both of it's ages. The moon has 4 continents surrounding 3 small oceans. DT: Tier 3; AT: Type I; OT: 311d
 * Sarph XV- A snowy moon belonging to Sarphgure. It has strong chemical weather and storms, small amounts of native plants and animals, a deep-blue sky due to it's small amount of actinium, and large mountains and ice and rock formations. Despite having an atmosphere of half-nitrogen and half-oxygen, it is still inhabitable, but only barely because the nitrogen can rain down in a liquid form and cause deep-freezing of anyone exposed to it. The world is primarily inhabited for it's rich amounts of gemstones including diamonds and cryonite. The world's inhabitants are protected from the hazardous weather in subterranean temperature-controlled civilizations, and no domed cities exist due to their history of shattering in nitrogen rain. There are massive mining colonies, and the cities are connected through a global metro system. The planet has 17 nitrogen-filled oceans surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 333d
 * Sarph XX- An ecumenopolis moon belonging to Sarphgure. It is a barren moon that was filled with crevices, large rock formations and massive heights, a gray sky filled with small amounts of metallic gases, active weather, plants that provide a breathable atmosphere, small amounts of wildlife, and a crystalline core. The Villains Act claimed this world by buying up the ecumenopolis project, and built it in their own image. But when they finally fell, the world was reclaimed by lawful civilizations of the system. The city has large black buildings with pigmented platings, red, yellow, blue, and white lighting, underground semi-virtual underground levels, holographic/computer interface windows, holographic/screen display and propaganda, metro systems of highly-propagated tunnels and trains, vehicle roads, AFTs, and a concentrated amount of plants and animals. The moon has 6 oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 380d

4. Bothira Sector
The Bothira system, founded by the Xurun traveler Xee Bothera, actselly found this by accsident when it was mistaken to be an entirely new universe. But it was considered new enough that the Xuruns made use of what the secter had to offer.

Kyion System Vobien System Ega System Scormon System Koibon System Rai System Veniso System Eesh System Xeer System Wolden System
 * Humus- A brown desert wasteland toxic planet (Red Dwarf, K2-9b, Human Colony, Aridia (Ratchet and Clank), TBC...) Moons: ; DT: Tier 2; AT: Type I; DC: 30hr:621d
 * Corvathos- A planet which used to be an ocean planet until a climate change reduced most of it to a desert world with continents containing mountain chains and plateaus, and the coral reefs adapted to life on land, and formed reef-like jungles with sparse corals, fungi, plants, and vicious fish-like animals which are mostly carnivorous and most that visit this planet get eaten. This makes it a good place for criminal syndicates to offer rewards for gladiator hunting. Hundreds of people who went here to collect rewards have survived up to 5 days without being injured or killed. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:329d
 * Foros- A swampy forest planet where mostly primates thrive. Many of the primates have adapted to the air, water, land, and trees. Primates here have developed various diets, lifestyles, and behaviors. This planet is also a USRA planet that is colonized by the primate-like beings of the USRA. The Teadr 2 cities are made of precious metals and the architecture is very basic. It's where certain war machines built by Globex facilities are tested. The planet has 3 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:399d
 * Iplbeon- A tropical rainforest planet with bizarre plant life and is drenched with loads of water. The environment is very similar to a Carboniferous Period, having large insects, a wide array of tetrapods and synapsids, and there are no cities found here. The main inhabitants, a race of green-skinned monkey-tailed semi-aquatic Teadr 7 humanoids called Chloropods, live in a tribal community and live in a world of peace and harmony, for they have never been touched by the Villains Act. Naroudans, before forming the USRA, have considered studying the Chloropods' behavior a great activity, and have socially interacted with them at certain times, even inviting the humans to partake in this activity. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: NE:446d
 * Fuezeurus- A wetland planet where water is sometimes so deep, you have to actually swim across the terrain, making it a great sport for the Legion and other sentient animals to swim here. Sentient and unsentient semi-aquatic creatures thrive on this planet. The main inhabitants, a race of amphibious Teadr 2 humanoids called Anthribians, are incredibly intelligent, and have even managed to successfully transfer Chloropods from Iplbeon to their home planet, and make them adapt quickly to their new home. 2 centuries later, the Chloropods have co-dominated with the Anthribians, and have even learned how to use guns and flying vehicles all by themselves. The Anthribians live in either water or land, for sometimes the cities of the planet are underwater, whereas some are not. This planet has 11 continents, 5 oceans, and a moon that's close enough to cause small floods on the planet. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:497d
 * Ega Prime- An ecumenopolis planet (Orange Dwarf, Kepler-298d, Human Colony, TBC...) Moons: ; DT: ; AT: ; DC:
 * Ulcerone- A temperate lava planet (Red Dwarf, Gliese 682 b, Rabodan, TBC...) Moons: ; DT: Tier 3; AT: Type I; DC: 17hr:326d
 * Ardicotone- A cold dune planet (Gliese 682 c, Human Colony, TBC...) Moons: ; DT: Tier 2; AT: Type I; DC: 57hr:632d
 * Koibon Prime- A temperate desert planet (Red Dwarf, KOI-4427 b, Human Colony, TBC...) Moons: ; DT: Tier 2; AT: Type I; DC: 26hr:386d
 * Narra- A temperate planet . It has continents surrounding small oceans. (Normal Sun, Kepler-1638b, Human Colony, TBC...) Moons: ; DT: Tier 3; AT: Type I; DC: 25hr:337d
 * Gnoroson- A coniferous planet where sentient and unsentient animals live in a Teadr 4 medieval society. The main species, a race of Teadr 4 troll-like lizards called Gnorons, are advanced in magic and technology, and have developed non-magical flight and medicines. Some villages live in magocratic societies which practiced both magic and alchemy, and sorcerers (magicians) and sages (alchemists) ruled, and others just live in a monarchy with a king that can often have a sorcerer or a sage as an assistant. This world prefers to live outside the reach of the other-worldly beings that visit the place because they like their traditional lifestyle. The planet has 4 continents, 3 oceans, and a rock and crystalline ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:277d
 * Waeetis- A coniferous planet where the Gnorons have used a magical stargate to transport to and colonize. Since then, this stargate, called the Versaporter, had served as the Gnoron's main transport from Gnoroson to Waeetis. The Gnorons of this world have the same lifestyle as those on Gnoroson. The governments are often magocratic or autocratic, and the Gnorons still preferred to stay away from higher-level technology. The planet has 5 continents, and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:300d
 * Eesh Prime- A large soiled desert wetland planet (Red Dwarf, Gliese 3293 b, TBC...) Moons: ; DT: Tier 1; AT: ; DC: 30hr:602d
 * Mesoworld- A temperate planet (Gliese 3293 c, Human Colony, TBC...) Moons: ; DT: Tier 2; AT: ; DC: 48hr:714d
 * Permfost- A cold brown desert planet (Gliese 3293 d, TBC...) Moons: ; DT: Tier 2; AT: ; DC: 59hr:982d
 * Axarthum- A mountainous semi-lava planet which is a Xurons colony with bustling megalopolises, and lava refineries handled by Thabes. This world is known for it's famous gladiator show called the Cloniators, where clones of very excellent Xuron military fighters fight to the death. The planet has several geothermal oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type I; DC: 18hr:274d
 * Igeser- A wetland planet filled with massive swamps and bogs, as well as massive land corals and land reefs, as it used to be an ocean planet until most of the water got mostly evaporated to create the planet's large cloud layer and thunderstorms. This is a Xuron colony where massive megalopolis cities are found either on the ground or in large AFTs. This planet is known to be a large source of rare resources such as spices and rare minerals, and thus has established trade routes with the AUU Currency Troupe on Inorbon. The planet is mainly covered in land whereas there are no oceans and instead large lakes. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:345d
 * Torae- An ecumenopolis planet which is a Xuron colony and the most famous in the Xuron Government. The monuments are significant, and the buildings stand taller than any other Xuron building in the AUU. The underground is also a place for mining the planet's rich amounts of spices and metals, as well as a few criminal syndicate work and some betting and casinos. The planet has 4 small oceans surrounded by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:425d
 * Wolden Prime- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Geturn- A Medieval Wild West world (TBC...) Moons: ; DT: ; AT: ; DC:
 * Terus- A humid tropical planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Smajeter- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Edratis- A temperate planet (Medieval Society with Robots and Guns, TBC...) Moons: ; DT: ; AT: ; DC:
 * Iudora- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cucrion- A temperate planet (Mythical Creatures and Technology, TBC...) Moons: ; DT: ; AT: ; DC:
 * Adraotoist- A large terrestrial jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:

5. Canicour Sector
The once islolationist Canicour secter, founded by an exiled Xurun named Buthed Canicour, who tried to live in this system all by himself with fellow booted out xuruns, but due to the mischief the group cause, the Canicour was discovered by the USRA and lead to the group jailed. Still, Canicour became a popular place for the USRA to explore ever since. This system has been famed of taking a liking to the famous Garganula weapony that they made a secter exclusive law that they can't be banned in the Canicour secter, although Ugoldest gets in to some of that action as well.

Eridoni System Borbox System Crimemi System Oggins System Phemzy System Grykron System Scurpum System Abis System Eolon System Garganutus System
 * Wosoword- A mountainous desert lava planet (Orange Dwarf, Kepler-174b, TBC...) Moons: ; DT: Tier 4; AT: Type III; DC: 16hr:189d
 * Exe- A desert planet (Kepler-174c, TBC...) Moons: ; DT: Tier 3; AT: Type II; DC: 23hr:208d
 * Boidia- An ocean planet (Kepler-174d, Human Colony, TBC...) Moons: 1; DT: Teadr 2; AT: Type 1; DC: 26hr:247d
 * Seourus- A Chinese ecumenopolis planet where sentient and unsentient creatures live under the beliefs of Sirianism, an Alternate UUniversal religion where people believe that Yin and Yang represent the fates of those who choose to be either good or evil. People visit this place so they can have a look into their fates for only $2.00. This planet houses a dozen rehabilitation centers that use Sirianism to it's advantage. The cities are not that advanced, being made of weak metals, but they do have advanced lighting systems, flying vehicles, and live in an imperialistic government. The planet has 2 large oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:375d
 * Tunige- A temperate moon belonging to a gray and black gas giant called Tuorvax. This moon is known for having large floating platforms which are levitated by magnetanium, and these platforms are filled with large Teadr 2 cities consisting of chrome conductive metals, purple, red, and orange lights, flying trains and cars, and holographic windows and display. The ground isn't inhabited with cities because it's where Globex facilities and military bases test out weaponry and war machines that could sometimes be dangerous. military fortresses and strongholds, and massive cities. The moon has 2 continents and 2 oceans. DT: Tier 4; AT: Type II; OT: 556d
 * Toorange- A desert moon also belonging to Tuorvax. It has no cities, and is instead a moon where, just like the ground of Tunige, is meant for testing out weapons and combat equipment created by the many mobile Globex facilities with sockets in the ground for them to land in. This has been active since the Interuniversal War, and is the birthplace of proton grenades and robotic armor. Has a large supercontinent and one large ocean. DT: Tier 4; AT: Type I; OT: 599d
 * Ustrao- A Japanese ecumenopolis planet which shares an alliance with Seourus, and believe in a religion similar to Sirianism. Urnaoism is an Alternate UUniversal religion in which people use the Yin and Yang meditation technique to find inner peace, thus allowing them to know what will happen and what will not happen if they had done something bad (Kind of like Buddhism). This is also a planet containing rehabilitation centers that use Urnaoism. The planet has one large ocean and crystal and dust rings. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:555d
 * Oltanx- A tundrous planet where snow pours down almost every day. The sentient and unsentient animals there have developed enough fur and fat to combat the cold environment and create Teadr 6 villages in areas where snow does not fall often. The villages are made of metals, and do have limited access to electricity in the intense snowstorms. But there are places on this planet belonging to Teadr 3 crime lords that have access to electricity inside underground caves where they can easily hide from authority, smuggle illegal substances and weapons, and do dealings with other planets and moons. The planet has 3 continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:638d
 * Aombie- A desert lava canyon mountain planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gou- A semi-temperate mountainous canyon lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Coullex- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ataxia- A semi-junkyard semi-wasteland soil planet with . This is a world with a grand and significant history of crime, especially during the Great Stagnation when crime ran rampant, especially with the foundation of a secret underground organization called CrimeTech, which was founded by the Mephean criminal overlord CEO Bertron Gogue Blacktrey, who bought 98% of the criminal underworld across the entire AUU and had nearly-unlimited control as, during this time, technology was stagnant and law enforcement was poor. Bertron ran this business for 76 years until being taken down by a family of famous antiheroes known as the Morecrafts. However, since CrimeTech's downfall, it's mass-unemployed members staged a rebellion that obscured the Morecrafts and produced most of the hundreds of lawless sectors and worlds across the AUU. However, 16 months before the Villains Act, Bertron's descendant, CEO Vacoh Quqe Blacktrey, would restore CrimeTech and form a stiff competition with Corruption Co. until eventually being taken down by one of the many remnants of the Morecrafts. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ralgauth- A wetland jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ocury- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Clexeter- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Joujue XI- A lava moon belonging to a red gas giant called Joujurkury. (TBC...) DT: ; AT: ; OT:
 * Joujue XX- A desert moon also belonging to Joujukury. (TBC...) DT: ; AT: ; OT:
 * Dasibar- A wetland planet which is the first of a planetary system given to the Aufones as an act of gratitude for giving the humans advice on how to properly beat the Rabodans during the Human-Rabodan War. This system is the only other system which the Aufones have since the race itself has no access to space travel. To get around, the Aufones were given a teleportation grid connected to all the planets in the system. This grid can even take the Aufones back to their home planet if desired. This planet in particular is a prosperous one with bustling cities with common Aufone architecture, being either on land or in the water. The planet is covered mostly in land and the water mainly exists in small oceans or wetlands and marshes. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:287d
 * Grallock- A temperate wetland swampy planet which is covered mostly in water and is mainly surrounded in marshes. This world is the capital of the Aufone Colonies, and carries it's own Council, which itself is chosen by the ruler of the Aufones. The cities are larger than they are on most of the Aufone colonies, and the sky, due to the small amount of sulfur, is yellow in color. The planet, like all the others in the system, has the habitat that fits these beings the best, having bodies of water and swampy environments. The planet has 5 continents and 2 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:311d
 * Kie- A wetland rainforest planet which is noted for having had no volcanic eruptions for millennia, and most of it's volcanoes are extinct. This Aufone colony is the second most prominent in the system bcause it has the greatest population of any of the planets due to it's cities being the second largest in the system, carrying several historical monuments. This is often where scientific experiments take place to help the Aufones discover space-travel, particularly lightspeed travel, which is difficult for them to build even with reverse engineering. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:386d
 * Orealis- A tropical planet with a sky with a small concentration of elements which make the sky a greenish color. This is the first most prominent in the Aufone Colony System for being a great vacation spot. There are massive resort cities, large oceans for the Aufones to often live in, and because the magnetosphere is stronger than most planets, auroras are often seen even around the equator twice every few years. The planet has several small islands surrounded entirely by ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:421d
 * Geich- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Bolfoy- A European ecumenopolis planet (AUU Beyond Good and Evil, European Ecumenopolis, TBC...) Moons: ; DT: ; AT: ; DC:
 * Erbom- A swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Marmsamy- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Bellioroh- (Normal Sun, 51 Pegasi b, Human Tourist Site, Hot Jupiter (Hot Oerum), iron rain, auroras from charged particles, strong winds, TBC...) Moons: None; DC: 8h:100d
 * Girgmus- A desert planet which is noted for having a massive amount of geothermal valleys. The terrain, despite having a sustainable amount of plants, is very dangerous due to the air containing a tiny bit of toxins that are only tolerable to the wildlife that lives on the planet. Despite the toxicity, this world is rich in rarium and spices, as several mines have been colonized to harvest them and sell them across the AUU through the AUU Currency Troupe. The waters are for the most part too toxic and hot for drinking, but there are clean water holes for it. Some spas are also built here for the many relaxing geyser baths and for the toxins that can often be beneficial for health. The planet has over 8 large oceans surrounded entirely by land, and it has a crystalline and rocky planetary ring. Moons: None; DT: Tier 3; AT: Type II; DC: 20hr:301r
 * Tuthi- A semiarid desert planet which is distinguished for it's green sky as the result of the small concentration of radon, and has been the production of many chemical-based weaponry. Globex facilities were built here and have been working on chemical weapons during the Exo and Interuniversal Wars. They have created over 50 million variants of chemical weapons that were a huge profitable success throughout the AUU, but their destructive capabilities were so dangerous, in later years, and thanks to Councilwoman Lotus, these weapons have been discontinued and are still being disposed of to this very day, or stored in highly-guarded underground vaults. The planet has 5 large continents surrounding small oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 22hr:328d
 * Ziasmo- A Jamaican tropical planet which is a popular world for being locked in it's place and not orbiting it's sun, thus making one side an eternal summer day, and the other a frozen snowy wastelands. The oceans used to be filled with tons of rarium until toxic-based attacks by the Villains Act polluted the oceans and obscured any trace of the valuable gem. Now the gem is rare in the oceans of this tropical resort planet. The planet has colorful plants and wildlife, and the toxins entering the oceans have actually improved the oxygen quality in the water, allowing life to flourish at an alarming rate and creating bigger coral reefs. The community is like Jamaica, having a parliamentary democracy and has over a hundred resort cities spread across island to island. The planet has over 516 islands ranging in size and several oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: Locked
 * Qormit- A tropical jungle planet with desolate and colorful jungles and beautiful wetlands. The civilizations are primitive and are made of soil. This world has been one where technology was lost due to an asteroid strike, rendering the beings here into an ancient lifestyle. Some signs of ancient technology still exist including strong supports and architecture, advanced medicines, dams, and only regained technology from reverse-engineered machinery from lost ships. The citizens here range in species from either aliens or sentient animals. The planet has 7 large continents surrounding small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:386d
 * Risp- A rainforest planet which is distinguished for being a minor colony for the Augurans. This is a world with colorful plants, a colorful sky as the result of the numerous amounts of noble gases, a lot of weather, and a massive amount of wildlife that the Augurans have often introduced. The world is known for having massive advanced monuments that contain ancient yet advanced machinery including supercomputers that actually keep data information and contain books of magic spells that require certain levels of classification to unlock. These supercomputers are durable and weapon-resistant, and the Villains Act hardly have the patience to destroy them just to get to it's secrets. There are also large treetops with large cities with similar architecture. The planet has 5 large continents surrounding small oceans and a large icy and dusty planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:431d
 * Basarder- A temperate desert planet which has a massive amount of plants and animals often coming from Daiter. The planet has several large outback-like deserts with massive rock formations, several grasslands and valleys, a few billabongs and swamps, and the blue sky, instead of being comprised of xenon, actually has mercury. This is a Daiten colony, and one of the many colonies they decided to settle in on during a time when they wanted to explore, and later grew out of it to focus on other pursuits. This planet is still a prosperous colony to the Daitens, and still makes them feel like they're in their preferred outback world. The planet has 5 large continents surrounding small oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:327d
 * Daiter- An outback planet which is populated by massive megafauna and the terrain ranges and can be very massive. This world is different from several others because it's society is a blend between technology and tribal society, thanks to the planet's main race, the Teadr 3 marsupial primate beings known as the Daitens. These chimp-sized beings were intelligent individuals who were experts at adapting, hunting, and even learning to other things such as swimming, which they didn't know how to do in their earlier years. They possessed high-grade technology including primitive-style electric machines, projectile-based firearms, impressive architecture, and limited robotics, as well as space travel, which they rarely do. The planet has 5 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:385d
 * Sio- A temperate planet which has terrain consisting mostly of rainforests, as well as a small amount of grasslands, billabongs, and desert outbacks. There are also a massive amount of marsupial and outback wildlife, some being introduced from Daiter, and the sky is yellow due to the small amount of fluorine. This is a colony for the Daitens which was inhabited during their old days as travelers before they went to different pursuits. Though this world still thrives and is mined for it's vast amounts of precious gemstones and resources that are valued to them. The planet has 15 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:424d
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 * Garganu Prime- The once proud home of a mighty and noble Taranchula Race called the Garganulas, a powerful race of giant hairy spider people. Though incapable to make complex webs, they make up for it by having the best weapony in the Canicour system and being extremely durable fighters, being able to handle many shots from normal guns, around the thoundsons and billions, of which by then even an entire army will be exhausted of their weaponry. The best way to fight them is through their own weaponry. However, the proud warrior race is in hard times in due to a terriable fungus infection that reduses them to zombies, causing un-infected members of the race to scatter across the system. A cure has yet to be made. Though this tragity doesn't effect the Garganulas because they have a philosify that's asentually a lighter verson of the Pharcums's beliefs, given that they do morn for their dead but they know not to dwell in it for longer then certain days or dedicated holidays, and know when to make the best in life. And the Garganulas really did made the best of the situation and spread their race throughout the system. Fortunately, the fungus as of now only infects Garganulas, but the race still warns against outsiders visiting the planet "To keep it that way" as a procaution, warning that the fungus is a mysterious and always evolving infection. Hence why an absolute cure is still being studied and reshearched.
 * Garganuian- The new home planet of the Garganulas and where the race began to make a miraculious recovery (In thanks to a very good reproductive rate) and began production of a cure for the fungus, though not nessersaly to cure the long lost zombies, (of which they say their weaponry is a good enough cure for the long infected, stating that the persons they once were would rather die then live another second as a slave to the fungus), in due to the fungus being very adapted to curing attempts once it has already found a host, but more like to make them ammuned to the fungus before it can enter their bodies. Once so, Garganu Prime would see a powerful reclaim by it's original occupents, and Garganulas won't hesitate to make sure there won't be any stragglers in that wake to prevent a new infection.
 * Hugeagus- The Garganula animal santcuary planet where their native fauna are reintrodused in the wake of the infection as a precaution to make sure the fungus can't adapt to anything not a Garganula and risk being mistakenly rescued by a wildlife group with ill-placed sympathy. The Introductions proved widely successful, though it was a challnage to keep the introdused wildlife from being a direct threat to established native animals and make the ecosystem properly adapt to the new change. Close Calls aside, the Garganulas were able to have their planet's creatures be accepted into the ecosystem without serious loss of the native wildlife.
 * Bigo- The Garganulas millaterry outpost planet and the perfect shorce of defense since the infection. The finest of Garganula weaponry is made here and are popular in the Canicouri Secter. Though why only the Canicouri secter is widely because the weapons are too powerful for more interuniverseal share and are only restricted in the Canicouri, with obvious exception to the tec loving Ugoldest secter for non-surprising reasons. For the rest of the universes on why this is the case, it ranges to the basic reasons of the weapons being too powerful to high risk factors of being irresistable to less desirables for how powerful even a mere handgun can be and that the entire Garganula arnsal can shame the entire Huncus line alone, even it's best guns in the series would pale in compairison. Even the greatest of heroes are restricted from having a Garganula weapon.

6. Tobani Sector
A secter of gamma founded by the Aufone philosifer, Master Tobani, the Tobani Secter is considered the most mysterious of the Gamma system, as Tobani believed that the worlds in it could hold many secrets that even today have yet to be understood. What is currently understood is that there's a world with life without a sun, a dinosaur rider planet, a planet with a tourniment with a complicated reputation, a system owned by a very creepy Yateron, the Xurun home planet, a planet of conflicting leaderships, and a world that's considered among the biggest evolutionary marvels ever. Cospray System Quinxiote System Forgce System Magam System Occil System Yavnyer System Chrekse System Kraver System Vhigus System Aini System Saitos System Earco System Scoriii System Arebulox System Evolus System
 * Xeske- A rogue planet, or planemo, that comes from a destroyed system called the Nosun System which had a red dwarf, and since it's destruction, the world drifted off into space and became so stable, it became a rogue planet, or a planet with no sun and only orbits with the unigalax, and thus, having an eternal night with no sun, is at times cold because of the lack of sunlight, yet generates it's own heat because of the atmosphere it possesses and the heat it retained from it's days with the Nosun Star, the native fauna and flora here, which are only in the form of single-celled organisms and anything similar, nourish themselves from the chemistry in the soil of the planet, there is a thin yet breathable atmosphere, large rock/lava/geothermal/toxic valleys and formations, strong thermal shifts, weather, and storms, massive bacterial colonies including stromatolites, and has thriving communities. However, the life that exist are not only based on highly-active single-celled organisms with collective intelligence to simulate an animal, but they are physically unpleasant to look at. They thrive on Xeske like the creatures from Pitch Black and are often necromorphic or unworldy in nature to the point that they can't be properly classified as any sense-making creature, even though they have already been documented as being 'stromatoliids', or single-celled life forms that act as a singular unit to simulate a eukaryotic organism. Very few brave scientists dare venture into this nightmarish world to study these creatures and the plants that have learned to thrive on the heat of the planet without the use of a sun, and that in it's oceans, every fish looks like a trench horror and birds here eerily look like they're walking dried up corpses, looking like this because of the lack of available food and thus reduced biological mass to save energy. This world never worries about poachers because of the infamy of this world. The world has 6 continents and 3 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: None
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 * Aboafronoe- A tropical planet with floating soil platforms in the sky levitated by magnetanium for flying animals to fly onto and live in. The planet is extremely large, and the surface of the planet is mostly covered with water. Sentient and unsentient flying animals make a living here, and have built Teadr 3 cities on the floating platforms of the planet which consist of silver buildings with glass windows, modern-day household technology, and ground vehicles. The planet has 3 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:308d
 * Sioephus.pngSioephus- An Australian outback planet where the temperature is scarcely hot, and oceans make up 70% of the planet. Large swamps and billabongs lay everywhere, and Teadr 3 cities can be found across the land. Some cities have been coated with metal since the first Villains Act attack from Master Ganali, and since then, Sioephus has been one of the many planets to have a rebellion dedicated to fighting the Villains Act. When it was destroyed, the rebellion bases were converted into military bases and fortresses. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:386d
 * Ibrjuna.pngIbrjuna- An ecumenopolis planet which is a USRA planet, whereas all the dominant races in the AUU populate it. It houses a large global Teadr 2 city constructed with silver, chrome, and obsidian-colored buildings with holographic windows, sometimes virtual rooms, a large abundance of plants, orange, blue, and white lighting, and flying vehicles. It is also known for it's diplomatic powers, as well as it's capitalistic society which helps provide big business for the planet in the form of over a hundred Globex facilities. The planet also has one of the greatest military forces in the Alternate UUniverses. But though it has a great military, it is mostly just a diplomatic planet, which people there don't believe in war, but instead believe in defense and peace. Hardly any wars ever occur on that planet, and the Villains Act had only attacked it once. The planet has small lakes. Moons: None; DT: Tier 1; AT: Type I; DC: NE:502d
 * Tiyxubos.pngTiyxubos- A temperate jungle planet where dinosaurs live free and can often cause ruckus to the Teadr 3 communities. There are no cities, but the civilizations are composed of mainly technological towns for advanced tribes. This is the main home for the Dinosaur Training Force, which is charged with the duty of using their trained dinosaurs to fight and capture the rampaging dinosaurs, rehabilitate them, and defend their planet's secrets from the evils of Krolken the Sharp. Some of the dinosaurs have been fitted with detachable cybernetic weapons, and most of them are easy to ride. This makes this planet the Alternate version of Berk. The planet has 3 continents, hundreds of islands and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:594d
 * Forgce Prime- A lava planet that has lava valleys, a hot surface, a red sky due to it's small amounts of neon, large rock formations and volcanoes, and is rich in valuable metals and volcanic gems. This is a world where the Vyeper Group established a hundred lava refineries and mines to collect the rich amounts of metals and gemstones. There are no cities found on this planet due to the barely-habitable conditions of the planet, and the technology to fix it and build cities using it is terribly expensive. The planet has 5 lava oceans surrounded entirely by hot land. Moons: 3; DT: Tier 3; AT: Type II; DC: 20hr:289d
 * Qilzorm- A semi-temperate planet which started out as a barren uninhabitable planet until the Villains Act terraformed it to be a colony of their own. They used their colonies here to begin their campaign to take over the entire system and declare war on the Vyeper Group, and they nearly won the war had it not been for their downfall. Since then, the Vyeper Group claimed the planet as their own, disposed of all contraband technology, and made a viable community out of selling the contraband technology for disposal. They even created a new environment consisting of small amounts of dull-colored plants, land reefs, geothermal valleys, large rock and lava formations, canyons and tall mountains, and made the Villains Act monuments into displays either in museums or parks. The planet has a hundred cities with the same architecture and Teadr level as the cities on Mirra. The planet has 8 large oceans surrounded entirely by land, and has a large dusty and rocky planetary ring. Moons: None; DT: Tier 3; AT: Type I; DC: 22hr:322d
 * Oslormy- A temperate planet which has alien-like fauna and flora, along with a population of mythical creatures, and is a world within it's Industrial Revolution. The planet has several kingdoms and city-like villages that, despite having ounces of criminal activity in the form of bandits and thieves, has currently developed steam-powered machinery which includes robots, jet packs, airships, and other machines. Guns have also been developed, but they are all projectile-based. Magic is also a popular practice on this planet, but it has a bit of infamy of being used to solve all problems, which is why magical ethnic groups exist, some of which exert to terrorism and crime in order to get the point across. Regardless, magic is still allowed and used many times, though technology is starting to grow on this planet at an alarming level. Villages and kingdoms are starting to use electricity, robots are being used for multiple purposes, vehicular technology is starting to arise, and a global military police force is starting to evolve in order to combat crime. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:356d
 * Mirra- A temperate planet that is known for it's colorful fauna and flora, it's ancient military forts and ruins, it's pure water, it's large mountains and rock formations, and for it's rich amounts of gemstones and spices. This used to be a home for the Zyauar Masters as a military colony until their extinction left a militaristic faction called the Vyeper Group, whose home planet ran out of viable resources to make a decent living, to take control of the many forts, receive a countless amount of advanced technology including weaponry, shields, and vehicles, and form a militaristic government of their own that has went through several wars throughout history including during the Interuniversal War. Their weapons have even been spread throughout the AUU and commonly used on worlds such as Warboth, Xalcrom, Iallog, and so on. This world has even invited the USRA races to inhabit this world and help them revolutionize through Globex facilities. The planet has over a hundred cities, towns, and megalopolis cities spread out and connected through underground interstates, and contains gray, white, and chrome buildings with holographic/computer interface/durable/plasma windows, metro stations, hovering/ground vehicles, screen/holographic display and propaganda, massive amounts of plant life, virtual reality catacombs, robotics and AI, and AFT platforms. The planet has 12 continents and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:386d
 * Arpletoy- A temperate island planet which is in it's 11th century days, yet possess fine levels of technology through their semi-technological Medieval society. Though most of the population lives within these semi-technological societies, they were often raided by pirates of one of two factions that want to rule their own ways: the Freecrafts, which want peace through free will, and the Tempcrafts, which desire peace through control. These two factions have been at this since the 6th century, and most of the independent semi-technological societies were founded by people who have forsaken both factions and wanted to make a living of their own, establishing kingdoms which almost match the beliefs of whatever faction they were from, though evolved into something different as the centuries passed. As for the factions, they have multiple territories across the planet, and travel through steam-powered airships that are fueled by hovering over the water, heating it, and using it's steam to fuel the ship itself. Though other vehicles including blimps exist, and these two factions still continue their fight to this very day, and obtain resources either by scavenging the thousands of ancient semi-technological ruins, or by raiding the kingdoms for them. Though special Knight Templars exist to quell these raids and protect people from danger. Though rumors exist which involve ancient alien AUU God artifacts which use quantum technology to warp fate and reality, and sometimes the pirates of both factions believe the rumors to be true, and scourer the planet for them, wherever they could be, to no prevail. The planet has 26 small continents, 7,896 islands, and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:404d
 * Bable- A temperate planet which has a sky consisting of mercury instead of xenon, and consists of only 4 small continents and a global ocean littered with small islands. This world is mostly consisting of over a hundred city-states that are revolutionizing Medieval communities ruled by a single kingdom, some of which have lawless stretches of plains and forest between each other. The ocean territories are all considered lawless and thus are filled with pirates that steal, and thus several sailing routes are taken to get from island to island, or some worlds are easy to get to from the continents. One of the most prominent institutions of the planet is a multinational institution called the Guild, which is a centre of learning and training for Guilders, renowned mercenaries that are active in all parts of Albion. They are hired as thieves, soldiers, guards, rescuers, and protectors, and they make no moral judgment on the actions of its own members, making the Guild entirely antiheroes who provide for both others and themselves, and are the only people that can sail the lawless sectors of the planet without worrying about pirates because they have superior defenses and larger ships. Not all of the planet's society consists of city-states and pirate coves. There are also native sentient animal tribes and minor villages, mostly on the islands. The planet has 4 small continents and over 731 islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:444d
 * Ossleker- A white gas giant which is rich in a conductive gas which could be useful in powering blimps. Thus several mining colonies have been established on this planet, as well as a few AFT cities and artificial continents. The community is at a Teadr 3 level consisting of blimp-like airships as the primary source of maximum transport, cities with metro stations, white buildings with computer-interface windows and teleportation grids, hovering vehicles, screen/holographic display and propaganda, large amounts of plants and wildlife, floating debris fields, robot intelligence and AI, and augmented reality/mobile touch-screen devices, wearable computers and Omninet. This world earns $900 million a year when mining the conductive gases on this planet, making it a very corporate success. The planet has over 156 artificial continents. Moons: 67; DC: 78hr:902d
 * Seash- A tundrous mountain planet which is a mining colony rich in cryolite, and was once taken over during the Interuniversal War by a slave group which would take all the wealth for themselves and make the slaves mine them in exchange for food and nutrients. It wasn't until a battle that the slaves revolted and restored the old community back to normal. The world used to be a colony for the Sabochans until a global superstorm which lasted over 28 years left it to be abandoned. Yet the world slowly recovered when it passed, and all the societies were restored by other sentient inhabitants. The planet has 6 large continents surrounding 4 small cold oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 32hr:488d
 * Heion- A frozen ice planet which is known for being uninhabitable due to an eternal Ice Age caused by an eternal global superstorm which wreaks cold havoc on anything within it's reach. This used to be another Sabochan planet until the superstorm came and, as the result of global events, the superstorm remained as it is to this very day, and nobody has ever set foot on it ever since. The world is too cold for even temperature-controlled suits, and there are only a few signs of wildlife in the form of Ice-Age-like fauna and flora which fight off the cold through years of extreme evolution. The planet has a large icy planetary ring. Moons: 5; DT: Tier 1; AT: Type III; DC: 35hr:505d
 * Vaago- An uninhabitable lava planet (Four Suns, TBC...) Moons: ; DT: ; AT: ; DC:
 * Magmitose- A lava planet (Magmite Home Planet, Teadr 4 Bombardier-Like Beetle Insectoid Beings, TBC...) Moons: ; DT: ; AT: ; DC:
 * Ulscrom- A lava planet which is known for being one where Globex established lava refineries and robot factories. The wildlife makes the atmosphere breathable, and there are also robotic graveyards spanning the lava fields. This world was victimized by the Exo-Wars centuries ago, and Infernus took it over in order to produce war machines. Several models of robotic weapons and vehicles were manufactured and tested. There are no cities found here, and the only signs of civilization appear in space stations that orbit the planet. The planet has a large rocky and metallic planetary ring. Moons: 4; DT: Tier 2; AT: Type I; DC:
 * Cynseus- A semi-lava desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vercle- A desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gress- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ejjimer- An orange-brown gas giant (TBC...) Moons: ; DC:
 * Fyzogmer- A desert planet which used to be a brief colony for the Yatorans until it was abandoned for it's difficult-to-terraform climate. However, the planet settled nicely into a habitable world later on and became the center for a lot of technology for independent manufacturing protfitable companies. Certain companies soon evolved into megacorporations which have gained control of certain sectors of the planet and have started uncovering the many Yatoran underground vaults which store a ton of random alien technology which they can use to profit from. They soon went into owning the planet itself while it's citizens would fight for themselves since the megacorporations breezed up the economy. Cities still exist, but the bigger ones belong to the megacorporations, while the smaller ones were owned by a semi-corrupt society where bandits, combat racing, raids, robberies, science, advanced combat sports, and technology are the norm. People get used to this lifestyle, and the megacorporations show they still care about their world by using their privatized police force to govern the planet. The technology is from different worlds and different races of different Teadr levels. Powerful fauna exist here as well as introduced wildlife from other planets, and the flora is beyond beautiful, filled with colorful plants and land reefs. Colossal Yatoran lands are found here in the most sparse of climates, but there are only a few of them here. The planet has 6 large oceans and 76 small lakes surrounded entirely by land, and it has large rocky, crystalline, and dusty planetary rings. Moons: 3; DT: Tier 1; AT: Type I; DC: 21hr:303d
 * Magobah- A semi-temperate desert planet which used to belong to the same megacorporations that were in control of Fyzogmer, but since they colonized it for it's precious and rare resources during it's winter cycle, and the spring time bestowed dangerous genetically-engineered and freshly-evolved alien creatures from an extinct alien race, they wreaked havoc and left the megacorporations to abandon it for good, leaving it and it's inhabitants into a lawless society that evolved from the same society of Fyzogmer. Some manufacturing corporations still make a living here profiting for the survival of the society here, often having to steal technology from Fyzogmer, charge outrageous prices, and turn this world into one with a similar society to their origin society. Bandits, pirates, murderers, machines, gladiators, raiders, scientists, and all-around corrupt people inhabit this world and do whatever they can to get by, getting along with whatever people they can and avoid any conflict that could start in the blink of an eye. Cities exist here in the form of giant slums and the corporations have been aiming to be as great as the megacorporations on Fyzogmer, starting with building a privatized police force which has not yet been completed, and building colossal monuments like those on Fyzogmer. There are some forms of wildlife introduced from Fyzogmer including plants and land corals, and also even animals. The planet has 3 large oceans and 119 small lakes surrounded entirely by land. Moons: 2; DT: Tier 1; AT: Type I; DC: 23hr:333d
 * Cibla- A junkyard lava planet filled with valleys and wastelands full of junk. Before it became a junk planet, it was once a world scorched by a solar flare, leaving all of it's civilizations to be burnt into ruins. Then tectonic activity got out of control and nearly wiped out all life on the planet with the exception of insects and other invertebrates. Though some evacuated the planet during it's cataclysm, some were never able to make it. This world has since become one where trash is disposed of and repurposed by the same company that cleans up Pharagu and mines on Occolo. The planet still has a decent amount of flora on it to keep the atmosphere breathable, and the sky is dark-orange due to it's combined concentration of helium and sodium. The planet has several small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type II; DC: 25hr:377d
 * Procxon- A terrestrial world which is known for it's large amounts of levitating debris and it's flying islands. It was once a world that tested special weapons on it's own moon, until one ended up destroying the moon, nearly destroying the planet, and reducing it's gravity into going unstable and causing it to decrease. Though this eliminates tidal effects, it also allows people who travel there to jump higher, and their physical strength is increased. Thus, the world recovered and began life all over in a tough and dystopian setting filled with greed, gambling, crime, and military activity. Cities still remain alive, or are built from ancient ruins, and an independent fascist empire began dominating country after country, as a rebellion was forged and fought back with the abilities they had gained from the loss of their moon. Though they fought valiantly, the fascist empire still stood strong fighting these forces, and still does to this very day. The Villains Act briefly wanted in, but the empire denied them permission. This world still remains fighting strong against the evils of this empire. The planet has 6 continents and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:401d
 * Occolo- A barren wasteland planet where several AUU Currency Troupe mining colonies have been established. The planet has a purple sky due to it's small amounts of nitrogen, the soil is gray and supports large rock formations and a sustainable amount of plant life and mineral-rich waters. The wildlife only consists of bugs, small reptiles and small mammals. This world is known for being the richest source of rarium, where there are crystal forests and wet humid underground caves, and even volcanoes hold the richest sources of this extremely-valuable gem. Even the core of the planet is 89% rarium. Lava formations and geothermal valleys are apparent here, and the miners are of the same company as the one that cleans up Pharagu. The planet has 6 large oceans surrounded entirely by land, and it has a rocky crystalline planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 30hr:425d
 * Ucazog- A 75%-ecumenopolis planet which has a global city that covers most of the planet, and the rest of the planet consists of abundant and invasive wildlife that could easily spread to the cities. Land reefs, rainforests, colorful wildlife, rock formations, and canyons are found in these spaces of the ecosystem, and they are all reserves. The city itself has holographic windows, holographic display and propaganda, 64% of it is covered with plants, hovering vehicle traffic and flying hovering billboards exist, the lighting ranges from red, orange, yellow, cyan, blue, pink, purple, and white, and a revolutionizing police force patrols the city streets. The planet has 9 oceans surrounded entirely by land, and a small metallic and rocky planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 32hr:461d
 * Bulse- A mountainous taiga planet filled with boney graveyards, frozen soil, is in an Ice Age period, Ice Age-like wildlife, and colorful forests and plants. This is the home of all the corporations that operate in this system and beyond. There are no cities, but manufacturing and research facilities, factories, mining colonies for cryonite and laserum, and others are found scattered across the planet's cold surface. While some of them have been abandoned due to attacks from the hostile wildlife, these corporations never fail to cease their business. Private armies protect these corporate colonies and the valuable technology they have created, each individual private army using signature corporate weaponry and are incredibly smart and often enhanced. The environment is tolerable enough to survive in for a long time, but sometimes storms can change it. Predators on this planet have even been captured and turned into advantageous guard animals for the private army. The planet has 12 oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type I; DC: 37hr:484d
 * Naprytire- A large temperate planet which has colorful forests, a purple sky due to it's small amount of argon, and a legendary reputation. This world spawned several beings that could manipulate their life force into useful needs, and learned martial arts and created several warrior fighters that defended this world with extreme diligence. There are also sources of ecological magic which can be harnessed and actually make up most of the world's society's applications and others. There are powerful wizards that live here and can use this ecological magic to it's full potential. This ecological magic sometimes has adverse side effects on the planet itself including flying islands and mountains. The planet has 14 continents and 10 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:326d
 * Sopates- A temperate jungle planet which is a hazardous land with poisonous colorful plants, a thick atmosphere with a red sky consisting of neon, and hot geothermal formations. This is a hardly-known world of military training, as some hardly-known heroes from magical worlds come here for training, or even live here. The animals are dangerous and are wrestled with by these heroes for sport, and once made this world a gladiator hunting world until the end of the Exo-Wars. The planet has 8 oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type II; DC: 26hr:385d
 * Paramn Tasa- A red gas giant which is noted for it's habitable zone comprising of a massive complex of AFTs that form a flying community of buildings. These AFTs are supposed to be of Gao Themnus origin, building similar structures and architecture as these many AFTs hover in the cloudy zones of this gas giant. This world is also mined for it's metallic gases, and contains hundreds of cities. The AFTs are capable of withstanding the extreme weather with the use of quantum locking devices that keep them locked in place through the gas giant's intense lower gravity. There are over 50 million AFTs located on this gas giant, each of them ranging in size, and decorated with red, purple, blue, and white lights and hover-traffic. Moons: 32
 * Foili- A desert planet which has robot graveyards, ancient Teadr 2 city ruins, some still functional and inhabited, large rock formations and cacti, large oases, dull-colored flora, and passive-aggressive wildlife. A haven for criminals and pirates, the world was settled as a mining colony for the AUU Currency Troupe for it's gold mines, it's rich amounts of jewels and gems, valuable metals, and spices. Seeing a flood of settlers after word of its lush natural resource supply spread, many colonists came from all across the AUU to either steal or profit from the mining colonies. The criminals and pirates use the stolen loot for themselves or for trade across the black market. These criminals and pirates are mainly located in inhospitable areas such as canyons, gullies, mesas, and many other rock formations. These criminals ride monster-truck-like all-terrain vehicles packed with weapons, and manufactured by their own private corporation, along with their own weapons and equipment. A security force is thankfully charged with fighting off these criminals when they show up. The planet has 6 large continents surrounding 3 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:284d
 * Ueo Thnemn- A semi-temperate desert lava planet which is a world with a barely-hospitable surface consisting of mutated fauna and flora, intense sand storms that only twice a week, large rock and lava formations, tainted water, geothermal valleys, and a hot temperature. As the result of mass volcanic activity ravaging the formerly-clear surface and making it harsh and inhospitable, living on the surface has long since been made impossible and the remnants of civilization now dwell in a vast system of underground states linked together by underground metro/roadways that are supposedly the last bastions of a fading race. These underground systems are temperature-controlled, preserve underground life-filled parks that span for miles, are rich in gems, gemstones, and valuable metals, have several levels that get more dangerous the lower they go, and each state is run by a single mayor. The entire network of these states are powered entirely by underground generators, and communications are only made through underground cables. The society is at a Teadr 2 level, and sometimes gladiator hunting above the surface is allowed as long as strict regulations are followed. The planet has 8 lava oceans surrounded entirely by sandy lands. Moons: 2; DT: Tier 3; AT: Type III; DC: 21hr:309d
 * Collyx- A quarter-ecumenopolis planet which is known for it's revolution in artificial mnemonic technology, particularly for the megacorporation of Collyx Mnemonics, which had actually first colonized the planet and named it after it's CEO, Collyx Cechner-Wykes. It has developed long lines of mnemonic implants that allow the user to control their own memory through neural blocking, and even connect to the OmniNet from the brain. Though one of their inventions seemed to change the world, but not in the way they expected. This invention was called the MnemNet, a new component of the OmniNet which enables roughly 99% of the planet's population to upload and share their memories on the OmniNet, as well as remove unhappy or unpleasant memories. This in turn gives C-Mnemonics an immense degree of control over the population and enables them to establish a surveillance state, which also leads to a small group of independent rebels forming under the name 'Expressors', whose sole mission is to free themselves from this control. The invention of the MnemNet has also resulted in the creation of Errors, or memory-addicted beings who have absorbed so many memories that their implants has degraded and they have mutated into a sub-being form, now living in the sewers of it's many megalopolis cities. Though in order to avoid conflict with the AUU Grand Council and the Federations, they put together a special police force called the Collyx Defense Force which balances out the problems that the invention of the MnemNet including quarantining the sewers and apprehending and balancing out the needs of the Expressors and giving them whatever demands they desire, though still continue to carry on their company policies. However, this does not make the corporation malevolent, as they at least try to maintain the trust of their people by complying with their wishes, and explain how the MnemNet helps revolutionize crime detection and stop it before it ever happens. The planet has 5 large continents surrounding 3 small oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 23hr:335d
 * Pizige- An ecumenopolis planet noted for it's complex city structures, bridges, underground road networks, it's high amount of criminal activity, it's red and orange lighting, it's black, gray, and chrome buildings with windows having computer interfaces, holographic display and propaganda, hovering/ground vehicles, AFT platforms, and for having several junk valleys, is partially polluted, and has trade sales for the most valuable of resources on the black market. This planet is one of the many financial and trading center for the Grutts. The civilization is hard to get through, and alcoholic beverages are a highly-marketed product here. This world is known for being grand in entertainment, though some sectors are entirely lawless, and the homes of over a hundred Grutt crime lords. Because of their control, the underground is operated by Thabbac slaves, most illegal drugs are legalized and smoking is infectious, fast-food businesses are top-notch and make thousands of dollars every month, and thus this world has a concentrated population of overweight people at the same degree as modern-day America, and the non-Grutt government has been trying to revolutionize police forces to try and balance out this chaos. The planet has 7 oceans surrounded entirely by metropolitan land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:369d
 * Olia- A temperate planet which has dull-colored plants, mutated wildlife, rock and lava formations, a completely-clouded sky, ancient city ruins, geothermal valleys, intense weather, and large barren wastelands. This was a world that was ravaged during a deadly meteor shower that rendered most of the land inhospitable, wiping out most wildlife on the planet. The only wildlife that exists are fish, plants, fungi, and invertebrates. The civilizations that took shelter inside an underground metropolis dubbed the surface too barren and lost for them, so they have become a subterranean society that turned the underground metropolis into a virtual/holographic matrix filled with holography, multi-colored lighting, holographic windows and interfaces, robots, virtual reality, and lower subway stations for transport all over the underground. As they would prosper below, the upper surface would be claimed by nature and the wildlife that was able to survive. Very few people exited the subterranean metropolis to seek out adventure, but because the air has been poisoned by the toxic material leftover by the meteors, oxygen suits are required. However, not all inhabitants have retreated underground. There are tribes of raiders that have been able to resist the toxins and live in poverty and attack anything they see, including sentient inhabitants. These tribes have been crazed and deformed after the cataclysm, and will not be friendly to anyone who enters their territory. The planet has 13 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type III; DC: NE:397d
 * Gygax.pngGygax- An ecumenopolis planet which is rich in white, gray, silver, and chrome buildings with blue, red, orange, yellow, purple, pink, and white pigmented plating and lighting, complex roadway systems, metro systems, a barrage of decorative alien flora, virtual catacombs beneath the ground, hovering/ground vehicles, holographic/screen display and propaganda, millions of public robots, and much more. This is a USRA planet where not just USRA races inhabit it, but it is a common living area for all other races across the AUU and sentient animals. This world is specifically known for the annual Plazma Tournament, which is a public combat sport where all members with Plazma registry are allowed to use holographic non-lethal weapons, combat machines, armor, energy shields, and other useful equipment manufactured by the Plazma Corporation to combat with each other without any worry of killing anyone, particularly because at this time, Digisurrection, or digital resurrection through a DNA registration, is free. This event lasts for most of the day and breaks are allowed. This event was created in order to help the government in it's weak economy make money from the many people who watch the annual tournament on HoloVision, especially when an event involving the world's old corporate founders left the planet's global reactor power plants to fail except for one called the Gygax Reactor which was too much to run and make better, and this the economy got weak until the Plazma Tournament fixed everything, though only slightly as secret underground corporations like New CrimeTech (Before disbansion), Corruption Co, and many others came to profit off of this and make the tournament legitimately dangerous, yet Gygax had it's high-tech police force of not just organic beings, but Omnicans, deal with it, and they have long succeeded even around the times of the Villains Act. Besides the Plazma Tournament, the Plazma Corporation also runs the market as manufacturers of advanced home appliances, popular AI pets, toys, and many others. Because the economy on this planet is not that easy to fix, the Plazma Tournament continues to go on and excite everyone, and the Plazma Corporation funds the police force that protects them from greedy people who use the Tournament for evil. That doesn't mean this torniment avoided it's critics who still have their voices and enfluence against the event, good intentions and some proven benifits aside, arguing that it's both a neednessly overcomplicated short-cut to fix something other worlds resolved without such extremes, and the fact it's been attracting rouge corperations helps little, with some critics warning of a possablity of a digiserection failing and someone actselly ends up perimently dead or if a less desireable brings real weaponry to unprepared improperly armed individuals, and have commonly warned that the police forces that the Plazma Corperation funds can't stop every nere-do-well. These individuals have since formed Nu-Plazmus Group, a mixed reputation Anti-Plazma activist group trying to get the goverment to shut down the event and find a proper way to fix the ecomamy. Their concerns are legit and brought out decent arguements and earnest beliefs, but the reason why this group is mixed is because some members tend to try ABIT too hard to get the goverment to end the Plazma Tournament, even at the expensive of being viewed unlawful. People, civilian, goverment officals and members of the Plazma Corperation, are all divided on their opinions of Nu-Plazmus. The planet has 50 small oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:424d
 * Mabaat- A bright-orange-and-scarlet gas giant which has a poisonous but habitable zoeosphere. The world was populated and given AFT air-locked cities and communities in order to mine the valuable metallic gases and gemstones found in the gas giant's lower zone. The cities are operated entirely by Thabes in exchange for sustenance, and contain metro stations, airports, sometimes bubble domes, buildings with ordinary windows, ranged light coloration, robotics, screen display and propaganda, and a balanced amount of plants. The storms on the gas giant can range in intensity, which is why all AFT cities and platforms are mobile and automatically move to safer locations by analyzing the weather through weather balloon probes. Moons: 16; DC: 63hr:492d
 * Kraver- A very savaged wildlife planet owned by the amoral but extremely unsettling zillionaire Yateron named Lord Kravor Starverius, a darwinistic, surviveal enfusiest and resident very creepy guy, has been known to surround himself with a private army of starbots he purchused from the VA as a benufactor, has been known to kidnap and capture any that get too close to his system and forces them to survive in his planet Kraver, filled with un-natrol beasties of all sorts, like Wolf-Raptor Hybrids with splitting jaws, giant titanic epic creatures created from his mad sciencetists' lab, pharina penguins, electrisity producing deer, pig people, and many more nasty surprises, and often makes the survivers play twisted games that cross the line of their mental, moral, and personal beliefs, and makes them fight and even kill eachother for his amusement in return for speical rewards to garrintie them surviveal for another day. He never let's his victims go, decrying them as property. This world like the AUU equilient of the Don't Starve Game.
 * Vulgun- A lava planet which was a once a human mining colony for it's many valuable volcanic gemstones and metals until it was abandoned due to too many mining colonies being destroyed by the volcanic activity. However, it was eventually revitalized by Teadr 2 sentient animals, and now the planet itself has many AFT cities and mining colonies operated mainly by Thabes. The planet is named after the AUU human god of fire, volcanoes, tectonic and seismic activity, and even fiery extinctions. Moons: 2; DT: Tier 1; AT: Type I; DC: 20hr:300d
 * Mag Ianiti- A semi-ecumenopolis planet and former Ehswan colony which is a famous USRA planet for it's Globex facilities and mainly for being the main source of AUU firearms besides Tau. This is where all known weapon manufacturers worked, invented, patented, and distributed their weapons across the AUU, in the Exo-Wars, the AUU Third Cartoonian War, the Interuniversal War, and even the Villains Act. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:397d
 * Aini Prime- A temperate desert planet which has a deep-blue sky as the result of the small concentration of actinium in the sky. The world itself also has a high amount of plants that still get enough sunlight in the system's blue sun. This is a Yatoran colony which is not only a good place to build massive cities, but it's also mined for it's rich amounts of elements that are used for many purposes, such as the composition of the city buildings. The planet has 4 large continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:239d
 * Kue Saibi- A terrestrial jungle planet which has a whitish-blue sky as the result of the sky's small concentration of krypton. This was an Ehswan colony where the Ehswans created chemical weapons for their military during the AUU Second Cartoonian War. Because of this, most of the battles here lead to the Ehswans winning except for the last one. Now this is a Yatoran planet where the labs are controlled by them. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:302d
 * Miunus- A tropical planet which is famous for being locked in it's orbit, meaning that there is one side that eternally faces the blue sun whereas the other is in eternal night. The night side is forever trapped in an Ice Age, whereas the light side is a tropical paradise. This is a Yatoran planet which eventually became a USRA planet and a good place for the USRA races to take a break from the stresses of their jobs, especially with keeping peace in the AUU. The planet has several small islands and one large continent on the day side all surrounded by ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: None (Calendared 24hr:365d)
 * Cocratune- An orange-and-brown gas giant which has a habitable zone which the Yatorans have built large AFT cities on. Despite the storms being 10% intense than other storms due to the planet's red spot, the habitable zone is still safe to live in. The lower areas of the gas giant are mined for it's metallic gases in mining colonies operated by Thabes. Moons: 47
 * Soron- A humid desert planet that used to to be inhabited by a mammalian Teadr 3 mole-like race known as Soronons. However, because of the genocidal actions of Gordon the Animal, they have gone extinct, and their Teadr 3 architectural cities have become inhabited by other mammalian species. The cities were then given Teadr 2 qualities such as flying vehicles, glowing roads, holographic display and propaganda, and 30% robotic labor. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type II; DC: 21hr:347d; Capital City: Sol Gaminoa
 * Qatium- A planet filled with toxic swamps, tar pits, and sparse plant life. Many unsentient species have learned to thrive in this painful environment. Teadr 3 cities with screen displays, flying vehicles, underground catacombs, a 70% variety of plant life, and large bronze buildings with red lights are found all over the planet, as well as AFT cities with the same appearance and architecture. This is a USRA planet, having all the dominant races populating it, and using filtering machines to keep the water drinkable. The planet has 7 continents, 5 oceans, and a crystal and dust ring. Moons: None; DT: Tier 1; AT: Type I; DC: NE:488d
 * Yahur- An ecumenopolis moon belonging to a purple gas giant called Yanitharro. This is a USRA moon that was colonized by Qatium, and has large Teadr 3 cities being populated by all the USRA races and having the same architecture and appearance of Qatium cities, and is all powered by underground non-nuclear reactors. This moon is a rich source of valuable spices and precious metals that are mined. It has 2 oceans that are surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 237d
 * Pozan- A desert planet which is colonized by the Xurons. It is a world filled with land reefs and it is the capital of the Xuron Millennium Military. It once housed several hyper-cloning factories which created clones for the Millennium Military, but once the artificial population control was used to restore the endangered Xurons, these cloning factories were shut down and now serve as military bases. This planet is known for it's many virtual training catacombs and for holding all known Xuron military technology. The planet has several large lakes. Moons: None; DT: Tier 3; AT: Type I; DC: NE:192d
 * Rafata- A tropical planet which is a colony of the Xurons where several massive megalopolises are found. This is a USRA planet where all known USRA races live at, give or take a few sentient animals. This is a world which is rich in land reefs and the cities are often found either on the ground or in large AFTs. This planet has several medium-to-small islands surrounded by ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:344d
 * Xuronosis.pngXuronosis- A desert planet with one massive supercontinent, large mountains, and a diverse community. It was once an ocean planet which gained a massive global ice cap on it's south pole, lowering the sea levels and creating a humid desert planet where coral jungles can be found, as well as aquatic animals that evolved to life on land live. It is ruled by the USRA gray-alien Teadr 2 race called Xurons, which had psychokinetic abilities, and their famed versatility. They have provided the USRA with hyper-cloning technology, and various other genetic technologies. The planet has no moons. Moons: None; DT: Tier 2; AT: Type II; DC: NE:529d; Capital City: Xaineeda
 * Tacader- An ecumenopolis planet and perhaps the first one built by Xurons. It is a bustling world which has a fair amount of plants and land corals, as well as large floating AFTs. The cities are massive, carrying the same common Xuron architecture. Despite the fact that the buildings are barely able to accommodate taller beings like humans and so on, they can still work around them. The planet has 6 large oceans surrounded by land. Moons: 2; DT: Tier 1; AT: Type I; DC: 36hr:761d
 * Wostage- A red desert planet (Three Red, Yellow, and Blue Suns, Gliese 667 Cb, TBC...) Moons: ; DT: Tier 2; AT: Type II; DC: 17hr:107d
 * Eccentruse- A red semi-temperate desert planet (Gliese 667 Cc, Human Colony, TBC...) Moons: ; DT: Teadr 3; AT: Type I; DC: 28hr:277d
 * Vitis- A small red semi-temperate desert planet (Gliese 667 Cd, Cunone, TBC...) Moons: ; DT: Tier 4; AT: Type I; DC: 30hr:340d
 * Acig- An arid smoggy lava planet with poisonous clouds and air (Gliese 667 Ce, TBC...) Moons: ; DT: Tier 4; AT: Type III; DC: 32hr:398d
 * Contamin- A lava ocean island planet (Gliese 667 Cf, TBC...) Moons: ; DT: Tier 2; AT: Type I; DC: 40hr:504d
 * Milbrew- A poisonous-aired ocean planet (Gliese 667 Cg, TBC...) Moons: ; DT: Tier 2; AT: Type II; DC: 44hr:565d
 * Zrome- A lava planet that has a dark-red sky due to it's small amounts of helium and metallic gases, lava pits, ancient Teadr 1 monuments and ruins, active firestorms and volcanic activity, native fauna and flora, and multiple unstable tectonic plates. It has a thin unbreathable atmosphere, yet it is inhabited because of it's rich amounts of spices, valuable gases, metals, and gemstones, and thus it established a trade route with Inorbon for the AUU Currency Troupe. The world is sponsored and run primarily by Deus Ex Corporations and the two share their mined resources 50/50, splitting it for both the rest of the AUU and their own system's currency and resources. Moons: None; DT: Tier 4; AT: Type III; DC: NE:156d
 * Eoston- A desert lava planet that has large geothermal, lava, and toxic valleys, large rock and lava formations, crystal-clear and clean water, geysers and springs, tar pits and wastelands, a red, orange, and yellow sky due to it's small amounts of neon and sodium, plentiful Teadr 1 ruins and monuments, salvageable ship graveyards and junkyards, rich amounts of gemstones and spices, boneyards, orgaliths, and large amounts of native and introduced fauna consisting of plants, land reefs, zooplantae, and fungi, and wide amounts of animals including invertebrates and reptomammals, and active weather. The planet has multiple plants, lava refineries, large Deus Ex Corporations facilities, military outposts, large megalopolises and average cities. It is a highly-profitable world for the system, mining spices and other resources, sharing it for themselves and the AUU Currency Troupe on Inorbon. This world also has it's own population of Thabes who make a decent scavenging lifestyle in their own slums and corporate manufacturing business. The planet has 60 lakes surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:209d
 * Strangeland- A semi-temperate planet that is named for it's highly-ranged and enigmatic variety of wildlife from literally all corners of the AUU, as it was a wildlife sanctuary for the Ceallans during their pre-anomaly days. Though when they went extinct, this world later became a thriving USRA planet where multiple cities and megalopolises and farms were built, all while emphasizing that all the wildlife on the planet are protected by law, all since this world was about to be sold as a gladiator hunting world. The world also has a colorful sky due to it's small amounts of metallic and noble gases, ranging climates, orgaliths, artificial landmarks, flying islands, mountains, and rock fields levitated by magnetanium, active weather and storms, nitrogen-and-fertilizer-rich soil, and ancient Teadr 1 monuments and ruins. This world has had a lot of activity from the other planets as well as the USRA, and is inhabited by sentient animals that are passionate and nice as they feel in tune with the nature of the AUU and welcome everyone in the AUU. The planet has 8 continents, 2,240 islands, and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 21hr:287d
 * Messeract- A large temperate planet distinguished for it's large ranging environments, it's passive-aggressive fauna, it's colorful flora which consist of fluorescent, bioluminescent, and alternately-colored plants and land reefs, it's large flying islands and mountains as the result of magnetanium, it's colorful sky as the result of it's small amount of neon gases, it's large rock and lava formations, canyons, mountains, it's active weather, and for it's significance. This is a world that started out with only 6 civilizations since it was first colonized by the USRA. But later, depletion of resources lead to expansion across this super-giant planet. In turn, this expansion also led to competition and fighting over available resources. Five major distinct societies rose to prominence from this: The Ocran Empire, the Aurdene State, the Cantauri Federation, the Czpecial Republic, and the Gabolline Directorate. The Ocran Empire is a militantly theocratic empire that expanded by conquering and enslaving several small independent or abandoned communities and through this gave birth to the Czpecial Republic. The Aurdere State is a corporatocratic capitalist democracy whose president founded and owned the global multinational megacorporation of Deus Ex Corporations which provide consumer products all over the planet, is organized as a form of statist corporatocracy, where the State itself is owned by and operated on behalf of a few trust-like megaconglomerates of Deus Ex Corps, and were originally a part of the Cantauri Federation until cultural animosity between the two peoples spiraled into a 65-year evenly-matched war during which the Aurdene seceded from the Federation to found their own state. The Cantauri Federation is a high-functioning technological democratic republic that favors liberal economic policies, encourages individual entrepreneurship and social democracy, maintains a progressive approach to social welfare, and founded the Centurion Law Core, a public military police force which safeguards the rest of the planet. The Czpecial Republic is a strong military and economic power actively seeking the emancipation of their brethren and all other slaves after being liberated of slavery from the Ocran Empire by the Cantauri Federation. Finally, the Gabolline Directorate is a relatively high-functioning technological democracy which saw two major periods of empire, and artificial enhancement became a popular trend in artificial evolution and transbeingism, despite the risk of genetic diseases. Each of these factions reside on each territory on the planet's massive supercontinent, each being surrounded by high-tech borders protected by laser turrets and laser gates owned by Centurion, immigration only being allowed through citizenship regulations. The planet is filled with megalopolis cities, regular cities, small towns that serve as cheap places to live, sell, buy, get jobs, and feel free, a large complex of underground road and metro systems that free the stress of disturbing the environment, has several lawless unclaimed sectors inhabited by pirates, bandits, criminals, and many others that are all being controlled by Centurion through their hundreds of penal colonies, stronghold bases, and outposts, it's many underground caves rich in precious gems and gemstones that are mined by Deus Ex Corps, and several government-owned restricted areas which are homes of Deus Ex Corps facilities, factories, warehouses, and underground vaults that store tons of government-owned peoperty. Much of the planet still remains unexplored, and some people make a living exploring for anything valuable. Deus Ex Corps also owns most of the market on the planet selling whatever they can manufacture. They even fund sporting events such as combat racing, robot combat, ball games, virtual wars and other virtual games, and have built coliseums that can be up to a thousand miles wide. While not friends, the 5 major kingdoms at best begrudingly tolerating eachother, though the Orcan and the Aurdene get along the best eith eachother, while the same is said with the Cantauri, the Czpecial, and the Gabolline, though only as far as for their equil distain for the Orcan and the Aurdene. But little to any of them realise that the planet is more speical then just having a super continent, and if all five of them can't settle their beef, their problems will only get worse. The planet has a massive supercontinent and a moderately-large global ocean. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:330d
 * Ru- A temperate planet that has a ton of spaceship graveyards and junkyards, ranging climates, active weather, large mountains and rock formations, introduced fauna and flora, and ancient Teadr 1 monuments and ruins. This is a world that, ever since the USRA claimed it, was made the capital of the Aurdene State. As such, the world is a corporatocratic capitalist democracy who has a highly-intelligent president who organized a separate form of statist corporatocracy than on Messeract, and like on said planet, the world itself is owned by and operated on behalf of a few trust-like megaconglomerates of Deus Ex Corps, and even became the capital headquarters of Deus Ex Corporations itself. This world has since been an offered colony for the Thabes for special labor, thus upon being introduced, the Thabes built massive slums and used their caste role in the Deus Ex Corporation to build an advanced society of their own. The world continues to flourish well without the trouble it's founders suffered on Messeract. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:368d
 * Sorner- A temperate planet that has active weather, a red sky due to it's small amounts of neon, native/introduced alternate-colored flora, and partially-native fauna, large mountains, land reefs, orgaliths, large rock and lava formations, geothermal valleys, and spaceship graveyards. Since the USRA claimed Messeract, this has been a more specific capital for the Czpecial Republic. As such, it is a strong military and economic colony that benefits more than themselves. Because of this, it attracted attention from warlike beings all across the AUU, even ones of great controversey, who offered a ton of military technology that made them a more-efficient colony. Even the races themselves made this world a fitting place to call home, and aid them even when the colony is fighting against the evils of the outside world. The planet has 10 continents, 618 islands, and 7 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:398d
 * Oirsuth- A tropical island planet that has tropical/prehistoric fauna and flora, active weather and storms, ranging climates, artificial landmarks, ancient Teadr 1 monuments and ruins, and active-to-extinct volcanoes. It is a world famous for it's ranging Teadr communities, and as such, since the USRA arrived, the world became a front for the Ocran Empire, who, under the orders of the USRA, claimed the world without slavery-based means to avoid controversy. As such, the world became a militantly theocratic imperial world where literally all abandoned communities were revitalized into fresh new ones, and the world itself, like the Ocran Empire, worshipped a specific set of deities called the Gods of Warfare, which had one purpose in life: war, especially what one can guess occurred during the AUU First Cartoonian War, and thus the Ocran Empire honored their name and their talent for warfare by becoming an empire of half-combat and half-diplomacy. Though this meant that multiple islands participated in inter-island warfare for several periods, the Ocran Empire still found it a priority to keep peace on this colony. The planet has 8 small continents, 6,789 islands, 4 oceans, and a large global ocean. Moons: 1; DT: Tier 1; AT: Type I; DC: 29hr:421d
 * Qeacury- A purple gas giant that has large and intense plasma storms, artificial islands and mountains, Teadr 1 monuments and ruins, a semi-breathable zoeosphere, introduced invertebrates and vertebrates and flora including zooplantae and land reefs, and rich amounts of rarium. This world has been a manufacturing capital for several eons, claimed by many generations by multiple Teadr 1 races, and low-Teadr business, and is still used to this very day. The world has several kinds of factories, facilities, refineries, and mining colonies, all being funded by the Legion and AUU Currency Troupe. The gas giant has 6,780 islands. Moons: 28; DC: 998d
 * Fruy- An ecumenopolis planet that has a blue, indigo, and purple sky due to it's small amounts of actinium and nitrogen, active weather, and beautiful oceans with equally-beautiful coral and artificial reefs. The ecumenopolis itself has cities that have the same architecture as the cities of Messeract, having black, gray, chrome, and white buildings with red, yellow, turquoise, cyan, blue, indigo, violet, and pink pigmented plating, red, yellow, turquoise, cyan, blue, indigo, violet, pink, white, and occasionally-black lighting, and holographic/computer-interface windows, a vast variety of fauna and flora from all across the AUU, metro systems, underground levels, holographic/screen display and propaganda, high sponsorship of limitless businesses across the AUU, AFTs of several shapes and sizes, ground/hover-based vehicles, and vast heights and other scenery on par with the Wall-E corporate future. Since the USRA arrived, this world has become the capital for the Cantauri Federation. As such, the world, like it's founders, is a high-functioning technological democratic republic that favors liberal economic policies, encourages individual entrepreneurship and social democracy, and maintains a progressive approach to social welfare. They even founded several Centurion Law Core bases and grounds all across the system, starting with the planet's moon. The planet has 7 continents, 2,280 islands, and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 31hr:444d
 * Veucury- A tropical island planet that has beautiful underwater reefs built on artificial reefs built by Teadr 1 beings, immense amounts of underwater fauna and flora, large ship graveyards that can be found even in the water, often sticking out of it, several islands with tropical fauna and flora from multiple corners of the AUU, several Teadr 7 temples and ruins, active weather and strong tropical storms, advanced Teadr 2 resort cities with the same architecture and sponsorship as Messeract and the two ecumenopolis worlds of the system, and large rock and water formations, amazing shores and coast formations, and famous cruise ships and aquacities. It is a USRA planet and a widely-popular resort world that has a cheap economy, elegant nature, large amounts of water and has a megalopolis that holds a lagoon-sized pool in the center, sea caves and underground aquifers and tropical jungles, and used to hold a very elegant Teadr 7 semi-technological civilization. The planet has over 18 small continents, 17,600 islands, and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 33hr:486d
 * Tulypso- A large wetland rainforest planet which has a turquoise sky filled with small amounts of radon and xenon, fauna and flora mostly introduced from Strangeland, large mountains, rock formations, toxic pools, tar pits, boneyards, orgaliths, and active weather and tropical storms. This was the Ceallans' first choice of a wildlife sanctuary before Strangeland, but all the colonies were destroyed by tropical storms, and thus they chose Strangeland instead. Regardless, much of the animals and plants they introduced flourished and spread out and turned the world into an active rainforest world. It remains uninhabited, and the USRA claimed it as a wildlife sanctuary before it could be named a gladiator hunting world. The planet has 10 continents surrounding 6 small oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 35hr:505d
 * Sessract- An ecumenopolis planet that has a green-blue, green, or blue sky due to it's small amounts of radon and xenon, has active weather and storms, and artificial underwater reefs. The ecumenopolis has the same architecture as that of Messeract and Fruy, only it covers the entire planet. Since the USRA's arrival, this world has been a capital front for the Gabolline Directorate. As such, it is a relatively high-functioning technological democracy that specializes in artificial enhancement when it became a popular trend in artificial evolution and transbeingism, despite the risk of genetic diseases, and thus the world mainly sponsors biological technology businesses and created a bit of a genetic caste system. The planet has 18 oceans surrounded entirely by metropolitan land. Moons: 2; DT: Tier 2; AT: Type I; DC: 38hr:544d
 * Ior- A coniferous tundra planet that has massive glaciers, ice and rock formations, frozen soil, alternate-colored fauna and flora, introduced or otherwise, Teadr 1 monuments and ruins, a gray sky due to it's small amounts of metallic gases, a nitrogen-filled core, and geothermal valleys. This was a former Ceallan colony until it was terra-frozen during a war and left it a frozen wasteland for millennia as wildlife died out, migrated, or adapted, and the Ceallans' former civilizations were claimed by the USRA and the other inhabitants of the system, as well as building their own cities and megalopolises. The world has been known to be a research world for the Ceallans in genetic-engineering, particularly with their own genetic anomalies and improving upon them, as well as other genetic purposes, as the cold temperatures proved useful for cryostasis, and it's where they developed other cryogenic forms of technology. Their genetic library is later claimed by Deus Ex Corporations and research is currently under progress. The planet has 17 small oceans surrounded entirely by frozen land. Moons: 1; DT: Tier 3; AT: Type I; DC: 40hr:565d
 * Prion- A frozen ice planet that has large ice and rock formations, permafrost soil, highly-strong blizzards and snowstorms, has oceans filled with liquid nitrogen, geysers that spread liquid nitrogen, and even 75% of the air on the planet is filled with nitrogen, the rest being oxygen, and the world itself is rich in cryonite. Though it has never been touched for eons since the last attempt to mine the planet has ended up with everyone being frozen and crumbled by the nitrogen. Even the businesses of the system and beyond have decided to forsake the cryonite of the planet. That's not to say it's forgotten, by all means, as uneasily detered prospecters come here to claim the cryonite with an aray of intentions. The planet became the epicenter of small scale prospecter conflict ever since. The planet has 6 liquid nitrogen oceans surrounded entirely by frozen land. Moons: None; DT: Tier 4; AT: Type III; DC: NE:610d
 * Evollus- A planet dominated by apex predatory creatures that co-exist in a hive-mind fastion, and are capable to going though a metamorthus-like process that makes them stronger, or as sciencests like to dub it as "Evolve", and are deemed evolutionary marvels that justify their Apex status. They exist in five major classes, Giants, brutal musled beasts capable to break even an entire side of a mountain, Krokens, chuhulu-eqsed monstorsities capable of inhuman abilities, Banshees, surprise attack stalkers that can appear as quickly as they can disappear, Titans, giant rock covered golum beasts capable to turn into giant destructive balls and can either be lava or ice based depending on evioment extreme, and finally the Hags, Spider-Folk eqsed beasts with webbing stronger then even the strongest metal in any existence and a gooey, toxic venom that drips from their mouths. In thanks to bold coloniests trying to make this world their own, the creatures nateroly wanted to defend their terratory from something they intinctually felt is a threat to their surviveal, as the creatures worked to togather to destroy and/or chase away the colonests, sometimes even having to eat their most vulerable to scare them away from their terratory, all to ensure their dominance. However, the colonests deside to make the mistake of only encouraging the creatures surviveal driven fears and continue to fight them, in a 50-50 battle where both sides win and lose at times, as the colonests formed a group of speicalised "Hunters" to protect the colonies and their "right to live here" against the native threats, of which the group is dubbed as Hunters of Evolus. The Grand Council is caught in a bind here, because neither side is truely evil or truely good, both want to ensure their own surviveal and both are afraid of eachother being a threat to that, the creatures of Evolus afraid of the colonests potainional eviomental threats as well as compition to the other native creatures as food, along with the fact that sometimes the colonests want to weaponese the powerful creatures, and the colonests are afraid of the great apexs of Evolus for already explained reasons. The least they could do is keep both sides from destroying one and the other because of something that would escalate it, as in the Colonest side, attempts to exspeariment on weaponiseing the creatures or even so much as a certain trait is now off-limits, as the Evolus creatures react negitively to such attempts and had been known to destroy colonest labs for it in order to save their captured, and "Rouges" on the creatures' side are declaired a top priority for the Hunters to bring down because of disobeying the hive-mind and attack colonies unprovoked and without organised reason. This surviveal of the fittest contest is held even to this day. This is an AUU equilent of the game "Evolve".

Delta Universe
For more info, see Delta Universe.

The Delta Universe is the most chaotic in all of the AUU. Problems are commenly rampent in the Delta, even BEFORE the VA happened. It's not to say that order can't exist here, but alot of major conflicts can be found here. The plus-side, you have your back covered by the Rabodan race who are well adjusted in this more aggresive universe. The Delta has so many issues that they have to be covered in detail in their respective secters.

History
Coming soon...

Setup
Coming soon...

1. Delta Core Sector
The only safe zone in all of Delta. Apart from it's god zone, the core is home to the famed Rabodans, a system of orderly victorian birds, and the beautiful camping planet Limid. However, safe zone is a relitive term. There are worlds you might wanna be cautious about however, should you deside to visit Delta. Pharagu is an acidic garbage planet, there's a planet of giant worms, Limid is next-door to a conflicting political belief planet of birds guilty of a controverseal crime, and a crime-infested planet of thieves, and an entire system that's the worse victim of an infamous parasite. Be sure to cross those worlds out of your vacation list.

Delta God Zone Aelly System Troxoxue System Plar System Iyriggo System Xora System Fantmagoria System Jarrango System Corbism System Reefra System Wuna System Bruudus System Delta 1 Aronellea Ica System Halada System Zomplezene System Lombo System Andrage System
 * Delta Prime- A semi-temperate desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Meephor Sar- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tinsi Vu- An ecumenopolis planet (Framers, TBC...) Moons: ; DT: ; AT: ; DC:
 * Galmum- A humid rainforest planet (Crafters, TBC...) Moons: ; DT: ; AT: ; DC:
 * Aecrom Mux- A temperate semi-ecumenopolis planet (Godly Centre World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Olphorium- A semi-ecumenopolis planet (Prodigies, TBC...) Moons: ; DT: ; AT: ; DC:
 * Pasmacrom- A tartaric black gas giant (TBC...) Moons: ; DC:
 * Norg Magnus- A white gas giant (Hierarchs, TBC...) Moons: ; DC:
 * Aelly Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Aela- (TBC...) DT: ; AT: ; OT:
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 * Otha- (TBC...) Moons: ; DT: ; AT: ; DC:
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 * Iviten- (TBC...) DT: ; AT: ; OT:
 * Aelly Major- (TBC...) Moons: ; DT: Tier 1; AT: ; DC:
 * Ige- (TBC...) DT: ; AT: ; OT:
 * Aelleysea- (Aelleysean Home Planet, TBC...) Moons: 2; DT: ; AT: ; DC:
 * Gothon- (TBC...) DT: ; AT: ; OT:
 * Tijen- (TBC...) DT: ; AT: ; OT:
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 * Aelly Minor- Moons: ; DT: Tier 4; AT: ; DC:
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 * Vusdora- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ikka Vongelus- (TBC...) Moons: ; DC:
 * Ikkea VI- (TBC...) DT: ; AT: ; OT:
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 * Eoth- (TBC...) Moons: ; DT: ; AT: ; DC:
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 * Spherox Maga- (BIONICLE-like Teadr 1 Race called the Troyx, TBC...) Moons: ; DT: ; AT: ; DC:
 * Corus Maga- (TBC....)Moons: ; DT: ; AT: ; DC:
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 * Shigaea- A bizarre steppe planet where there is a sparse biosphere, and there are about a hundred Teadr 3 cities that have an advanced human-like architecture with some major differences such as flying vehicles, a stronger military, and a few AFTs. This planet is populated by the Rabodans, who have formed a parliamentary democracy here, and there is a small percentage of crime that takes place here. This was where most of the Human-Rabodan War battles took place, and it's also known for it's abundance of plants that are used as certain medicines. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 21hr: 301d; Capital City: Luxinor
 * Sioonov- A bizarre jungle wetland planet populated mostly by flying creatures. Sentient and unsentient creatures here live with the Rabodans who dominate the planet, and sometimes serve on their military. This is where the Rabodans' weaponry is made in Globex facilities, and the cities have to be in AFTs so their weapons can be tested safely. This is where the Rabodans and Humans signed their peace treaty at the end of their war, and where only 4 battles took place. The planet has 4 continents, 2 oceans, and a metal and crystal ring. Moons: None; DT: Tier 2; AT: Type I; DC: 22hr:368d
 * Rabodia.pngRabodia- A temperate planet with bizarre wildlife and large Teadr 3 cities. This planet is home to the USRA race of Teadr 3 hominids called Rabodans, which are aggressive and military fighters who started a brief war with humans until a peace treaty was signed, and they became part of the USRA. This planet has since become a home for other USRA races. This planet's cities fit the Rabodans' technology and architecture, and it's had 10 battles in the time of the Human-Rabodan War, and it's where the biggest celebrations of Peace Day, the day which they celebrate their truce, are held. The planet has 5 continents, 3 oceans, and no moon. Moons: None; DT: Tier 1; AT: Type I; DC: NE:400d; Capital City: Wargan City
 * Zilossia- A wetland moon belonging to the green-blue gas giant called Ziloss. This is a moon that was one of the many human colonies that ever existed, but it's also where several Human-Rabodan War battles took place since Rabodans were intending to colonize it. When the war ended, they co-existed with each other until the humans' evacuation. Not only is it a USRA moon, but it is also owned by the AUU Currency Troupe, which establishes trade routes with Inorbon. It has large military activity, and has over 50 cities. It has over 6 continents and 3 oceans. DT: Tier 2; AT: Type I; OT: 455d
 * Benia- A lava desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Desniri- A semiarid desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Necleotune- A temperate planet (AUU Sacred, Mythical race factions, TBC...) Moons: ; DT: ; AT: ; DC:
 * Hoclypso- A jungle wetland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Pebrion- A rainforest prairie planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Daenope- A temperate planet (Mythical Being Racism, TBC...) Moons: ; DT: ; AT: ; DC:
 * Forltude- A Finnish planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vaploeyama- A mountainous ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Xorbeth- A victorian tropic planet that is majorly the home of the Xorabeaks who are the greatest organisers, political leaders and just intellectually compident bunch of the planet. While tec of higher levels exists here, the Xorabeaks maintain a more traditional lifesytile and keep things consistently victorian. They even still dress like such. The native birds' love for rules and ahutority and ability to maintain obedience and respect as well as the ability to find compromise in devided situations made them a faverite for the USRA to include the birds into their systems as well, and it worked well enough that a family of Xorabeaks co-own the AUU Currencty Trope. This doesn't mean that the USRA were ignorent to any imperfect individuals, as sometimes some Xorabeaks ended up TOO dedicated to law and order to the point that sometimes an overcontroling goverment problem or a banking system gone rouge is because of a self-rightious and over-zealious Xorabeaks. Still, the mishaps were never bad enough to discourage their full trust in the orderly birds, though not without some more careful considerations that are still held to this day.
 * Xorspere- A neightbering planet colony owned by the Xorabeaks, though while Xorbeth is more traditional, Xorspere is more embracive of modern standerds, though still kept the traditional clothing and behaviorisums. This is mainly because the planet is shared with non-Xorabeaks and thus justifives the out of place scenery in a system that believes in traditionalist values. Dispite the occational issues between pure-traditionalist Xorabeaks and those with more open-mindedness with the preasence of the untradtional lifesytile, life is peaceful here.
 * Xoromeo- A planet filled with a rare valuable system exclusive stone known as "Xor Gems", jewerly so valuable there's yet to be a number to dictate how much their worth. Though exberts suggest that the number "Will be shy of being more then Rarium, but still great enough of be of worth", while some even suggest it's a sub-cousin of Rarium. The stones are not only valuable economically, but they can also be of constructive use, as they are faverite to make sytilish weapons and armor from and still be highly valuable in the market of it's own right, though such uses are become restrictive because on how easily a target you would be to greed-lusting marmuaders even if you a compident fighter.
 * Xorilet- The Moon of Xoromeo that hovers extremely close to the planet to the point that it's stuck in a perpetual limbo between crashing into the planet or go back to proper moon distence. It's so close, you can actselly be able to use a jetpack or hover boots to land into the moon itself. The unigte astronomical oddity fasinated the universe for years to the point that Auu Disney made a movie based on the planet and the moon being lovers which justifives the placement. The real reason isn't exactly as exciting or romantic, but it is fasinating. It's because the gravtational pull between the moon and the planet was messed up when the planet was forming. Fortunately, there's no legit danger between the moon and the world, and it is not an astronomical threat for anyone leaving in the moon and world, although Xoromeo's oceans had to be heavily regulated in a planet covering artifical pump to stop flooding problem and every creature native there had to be perimently convined to zoos and reserves so they can be adaquitely be given water, and it did lead to a safety ban of skyscraping towers or anything taller then a 5 story complex for pretty obvious reasons. And the biggest one is that nights are slightly longer in Xoromeo and it has an extremely different date system then in other worlds. It also became the subject of very concern sciencetists afraid the unusual phenominon would one day be reversed and the moon would desistatingly crash into the planet in a castisfrutific way, which has lead them to create an aritifical gravity regular to keep the unusual polorality strong, and in an event of an emergeny, keep the moon as away from the planet as possable until they can restore the polarity and keep the moon balenced again. But still, life goes on in this unual case.
 * Fantasmagoria- (AUU Chrysanthemum, TBC...) Moons: ; DT: ; AT: ; DC:
 * Fantania- (TBC...) DT: ; AT: ; OT:
 * Jimma- (TBC...) DT: ; AT: ; OT:
 * Tasmagoria- (AUU Blade Kitten) An artificial alien planetoid . On the surface, it’s your typical lawless frontier. Yet this mysterious shell planetoid is filled with dark secrets and cloaked figures. It’s here that a Kitera Blade, works as one of the best bounty hunters in the business. Don’t let her pink hair fool you, as like many of it's Kemonomimi-like beings, Kitera is part cat, part girl, and wholly lethal. She is one of the last of her species, having fled her homeland after the genocide of her people due to a vengeful space pirate from a race destroyed by her people, Scott, a Ridley-style Dragodon with an army of dronified bugs. Kitera has since made a name for herself rounding up some of the most deadly scum in the planet and system. With her unique spectral blade hovering at her side and obeying her every command, Kitera can cut through even the toughest rogue drone while hunting down soft targets to make the planet a safer place to live. Also along for the ride is Skiftee, Kitera’s laid-back little sidekick who, when needed, serves as her protector. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Quee- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Asnaecury- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Aora I- (TBC...) DT: ; AT: ; OT:
 * Aora II- (TBC...) DT: ; AT: ; OT:
 * Aora III- (TBC...) DT: ; AT: ; OT:
 * Aora VI- (TBC...) DT: ; AT: ; OT:
 * Aora VII- (TBC...) DT: ; AT: ; OT:
 * Aora VIII- (TBC...) DT: ; AT: ; OT:
 * Pharagu.pngPharagu- Also called 'Stomach World', is a planet with pits, puddles, and lakes full of hydrochloric acid. This planet was made a junkyard world by the USRA to solve trash problems, yet the AUU Grand Council considers restoring this world to a habitable place due to more advanced forms of trash disposal and recycling. But it is also very dangerous because the acid rain is filled with hydrochloric acid, and can melt your flesh faster than any other acid rain. But fortunately, that kind of acid rain is considered extremely rare. Surprisingly, there is inhabitants here, so the decision to make Pharagu a garbage dump planet was considered the act of an incompetent idiot, which gradually hurts the reputation of the USRA. The trash makes the planet unattractive and it makes the atmosphere barely unbreathable. Those who breath it experience personality disorders and sicknesses. This is why inhabitants have to have fresh air to breathe to avoid the side-effects. The AFT civilizations here are large and domed, and some civilizations are inside the wasteland. It's the birthplace of Dr. Glowrod, who is among the strongest examples of the natives having serious beef with the USRA races for their act of desperation and 'stupidity', and a extreme racist one at that, who ends up going down the wrong path due to attempting to prove correctness in a seemingly-laughable theory. They are rumored to house underground caverns that contain a race of metamorphic millipede creatures called Fleemings with a complex caste system and a leader with incredible powers. The planet has no oceans, and garbage orbiting the planet. Moons: None; DT: Tier 2; AT: Type II; DC: NE:297d
 * Bieoclite- A desert planet populated by sentient and unsentient worms and insects. The main inhabitants are a humanoid bioluminescent Teadr 5 insect species called Photomites, who once established great cities and had lived in revolutionary-developing kingdoms that had discovered chemical weapons. But these experiments ended up going horribly wrong and creating 30ft long worm monsters called Terragords, which laid waste to the cities and utterly reduced the Photomites into hunting them until they were all destroyed. This was also the place where an incredibly-dangerous biological weapon of the Interuniversal War was buried to ensure safety, until one Photomite would unearth it and use it for wiping out the Terragords, unaware of it's origins and what it was capable of. It has 2 large lakes that are located on both poles surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:304d
 * Goaeclite- An ocean planet which is famous for it's large domed cities, it's glowing and fluorescent reefs, and it's abundance of precious metals and a rare precious gem called lumoglite, which is used in jewelry and display. It's Teadr 2 domed cities are noted for having large obsidian-black buildings with blue lighting, virtual rooms, holographic windows, amazing architecture, abundance of oxygen-producing flora, and aquavehicles which travel from one domed city to the next. Underwater cities do exist here as well, but only at a Teadr 4 level, and is inhabited by the sentient aquatics that are found on the planet. Moons: None; DT: Tier 2; AT: Type I; DC: NE:398d; Capital City: Lumo City
 * Zeagle- The utopian planet of the Zeagli race, utopian eagle folk who believe in justice and honor. They and a rival race used to be the most iconic birds of the Corbism system until they went the way of the Oxys and the Qyzmeths and got both of themselves banished into an inter-dimention only they dominated. Their battles still continute, even within the outer reality unbeknownsed to the rest of the system.
 * Vulatur- The dystopian home of the Vulaturi. In thanks to their dictatorship, they're assentually tec theifs and sagvingers, going after any near-by shorce of the tec that in legend, they're behind why Bengren is in such an incredably miserable existence! When they once attempted to steal an exspearimental dimention teleporter and the Zeagli interfeared, both of their worlds ended up being trapped in an inter-dimention. The two races still fight to this day, with the Zeagli aiming to keeping the Vulatur from returning until they can fix the dictatorship problem.
 * Keuca- A tropical island planet of birds, (initially ancient pterosaur tribes before being introdused into civilised nature by settlers) which is comprised of several archipelagoes, and large rock formations, tropical forests, and beautiful coral reefs. The world has a select few things simular to Cuba in terms only to the islands and it's infamous controversey, but otherwise, it's assently more like what the United States would be like if it lived in a Cuban island world. This world has been in a brief feud in it's history between the Keucanics, the flightless birds of Keuca, and the Keubrics, the flying birds of Keuca, who used to share the planet with eachother, but due to each of them having different cultures and understanding of worlds that actually conflict with each other, where because of that, along with the planet being troubled by outside criminal synicates and terror groups, have gone their seperate ways and have been at proxy war-like fueding for control over the world itself, due to the passive Keucans not believing in being violent and prefer a more peaceful way to have ownership without causing death, until the Interuniversal War left them to separate into two territories that have both sides of the planet. During the Interuniversal War, this world was known for illegally smuggling nuclear weaponry and astro-lasers, mainly by the Keubrics, where they seemingly had made a 'defective' astro-laser that attacked a neighboring planet over it's criminal synicates, which was only on a remote area and because the astro laser was surprisingly without it's neuclear capabilities, all it did was leave a nasty hole in the planet, and in throey people were afraid it would've been the start of something worse had it not been for The Human and Cunone leaders sending in troops to confiscate the entire stock-pile and destroying the strangely defective astro-laser before stronger astro lasers could be used, espeically due to a fear that the Keubrics would go too extreme and harm their own planet with the weaponry, though it was insisted otherwise. This event went into becoming one of the most feared moments of the Interuniversal War, and the fear left the two opposing nations to renounce their feud, if though only out of avoid a fearful reputation and adhearing to the demands of the USRA, and share the planet fairly. Keucan is democratic while Keubra is republican, and both have similar architecture, but different styles and cultures. These two nations still hate each other even today. However, there is a hidden truth behind the defective laser that wasn't a product of the Keubrics at all, but due to the fact the Keubrics were planning such things, nobody realised that they were more or less framed by a home-grown extremeist communist group called The Equalists trying to restore the former unity the nations had through making the Keubrics look bad enough that they can't afford to stay independent away from the Keucans. The planet has over 2,917 large islands and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:302d ; Capital Cities: KC: Hierbect, KB: Fytherstone
 * Limid- A tropical island planet known for it's flora consisting of plants with actual nervous and circulatory systems, and are like an alien form of plant. These jungles require themselves to be hydrated all day, and they often create swamps and wetlands with this lifestyle. It is known for carrying ancient tombs and temples that were built by an ancient extinct species that actually had a great sense of ingenuity and great architecture. Some of these temples are flooded and underwater due to the growing amount of water created by the flora. This world is considered a good place for camping because of the waters good enough for swimming, and for the rich amount of fruits and vegetables. There are no cities here, but there are still signs of sentient activity including the camping grounds, parks, and even the native sentient animal tribes that are either passive or aggressive. Other sentient artifacts include crashed ships and satellites. The planet has 9 large continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:333d
 * Bengren- A lawless temperate planet where ship graveyards are found on nearly every valley. The sky is red due to it's small concentration of helium, which almost made the planet too toxic for breathing had it not been for ancient terraformation by the Ehswans. However, after millennia, the ruins they built here were buried underground or underwater, further covered by ship graveyards. On this world, strangers that fell on this world were declared property of the many various criminals who descended from others who have crashed here. This world has been lawless for this purpose as the only instinct is survival and piracy. Everyone steals and kills opposing forces, and some are the best at it depending upon the technology they either bought or stole. Money spreads around in the form of the planet's rich amounts of rarium and other gemstones. People who end up crashing tend to live there forever since their ships are disassembled immediately by other scavengers, looters, and pirates. And this lifestyle was so dominant, that the entire society got used to it, creating corporations to create weaponry, munitions, vehicles, and various forts to make the effort easier. This planet is among several planets that has major beef with Keuca, it's same system neighter, due to criminal synicates planeting operations into the planet and always profiting and pilfering the planet of it's currentcy and riches, which continues even dispited being harmed by a defective astro-laster that left them with a moon crater-like hole on a remote side of the planet. The planet has 10 oceans surrounded entirely by land. Moons: 2; DT: Tier 1; AT: Type I; DC: 28hr:391d
 * Reefra Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tragenope- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Fomia- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Bothea- An ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Woa- An ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sirtume- (AUU RF Online, A distant planet in the Novus system where magic exists alongside high technology. Like most MMORPGs it follows the typical fantasy setting complete with swords and sorcery, but it also emphasizes the three-way Race vs. Race vs. Race (RvRvR) concept and modern/futuristic technology such as mecha and nuclear weapons, TBC...) Moons: ; DT: ; AT: ; DC:
 * Qeslilles- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Druxeturn- An ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Stromotania- An ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qoscillon- An ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tanus- An ocean moon (TBC...) DT: ; AT: ; OT:
 * Eoyama- (TBC...) DT: ; AT: ; OT:
 * Goy- (TBC...) DT: ; AT: ; OT:
 * Violea- (TBC...) DT: ; AT: ; OT:
 * Soylea- (TBC...) DT: ; AT: ; OT:
 * Deo- (TBC...) DT: ; AT: ; OT:
 * Wuna Prime- An ecumenopolis planet which has various significant national monuments, and cities that go very high, and are often in AFTs. This is a Rabodan planet and among one of the many that the Rabodans have made. This world is known to have many levels, the lower one sadly crawling with criminal activity, usually profiting from the planet's many spice and metal mines, even throwing in a few Thabes to operate in the criminal activity. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:285d
 * Iulian- A temperate planet which is an Rabodan agricultural world. It is also a world where the Rabodans have decided to use less technology and live in a semi-technological society since they have formed a belief of being one with nature. They still know how to use machines and such, yet they prefer to stick to a less-advanced society. The planet has 8 continents, 5 oceans, and a large crystalline and dusty planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:386d
 * Gapellum- A post-apocalyptic semi-temperate planet which is an abandoned USRA planet. Long ago, during the Interuniversal War, the Federations, especially the humans, were working on a germ warfare project to create a biological weapon in the form of a parasitic flesh-eating worm called the Bruud, named after an extinction deity. However, the Bruud was a quick-reproducing organism which, instead of serving them, would only start consuming any life it came across, laying waste to the planet and consuming almost the entire population until the Legion wiped it out with a quarantine incineration ship (QIS) laser that incinerated the infecting Bruud, except for a few individuals that would reproduce and re-infect the world until the elimination process started all over again and the last of the Bruud was hidden in a high-tech vat underground on Bieoclite never to be seen again. This world has been a forbidden zone and was never set foot on again, and the Legion had hoped that the Bruud would never rise again. The planet has 8 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type III; DC: 21hr:323d
 * Arcemus- A post-apocalyptic desert planet and an old human colony which was consumed by the Bruud following it's spread from Gapellum by ships. This world suffered the same fate as Gapellum, and was also made a forbidden world ever since. Though more people from this world survived since the infection couldn't infect them all before the QIS Laser strike, this wasn't the last world to suffer the Bruud's infestation. Even the planet's inhabited moon had to be destroyed as a result of the Bruud. The planet has 7 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type III; DC: NE:356d
 * Capernis- A post-apocalyptic semi-temperate planet, an old human colony, and the last planet to have been infested by the Bruud. This world's population suffered complete consumption as the Bruud infestation was too strong to be stopped. By the time the QIS-laser strike was ready, all life on this planet was lost. Now this planet is a lifeless one with a few plants, yet the plants couldn't be enough to restore the breathable atmosphere. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type III; DC: 28hr:418d
 * Prewn- A snowy planet which was thankfully the only planet in it's system that wasn't ravaged by the Bruud. After 3 destroyed worlds, the Legion began a successful quarantine procedure, and as a result, this planet, a human military colony, was rescued. However, it had to be abandoned, and later, sentient animals decided to populate it despite skepticism from the Legion. This world would immediately become a perfect world, and has even been one of the many worlds that formed a rebellion against the Villains Act. The planet has no oceans, is covered entirely of snow, and has a rocky, icy, and dusty planetary ring. Moons: 2; DT: Tier 1; AT: Type I; DC: 35hr:534d
 * Aronellea Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Rima- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qusnouyama- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qusa II- (TBC...) DT: ; AT: ; OT:
 * Febae I- (TBC...) DT: ; AT: ; OT:
 * Febae V- (TBC...) DT: ; AT: ; OT:
 * Febae X- (TBC...) DT: ; AT: ; OT:
 * Zecroenope- Ice Giant (TBC...) Moons: ; DC:
 * Iscelle- (Snowy Medieval Kingdom, TBC...) Moons: ; DT: ; AT: ; DC:
 * Jealia- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Trobatera- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Kanin- A desert planet which is distinguished for it's yellow sky due to it's small amount of sodium, it's dull-gray dunes, it's alien-like wildlife, and it's ancient sentient animal civilizations consisting of clay towers, advanced medicine and physics, and so on. It was said that this world suffered an asteroid strike and left these sentient animals void of technology as they slowly advanced to redevelop it. Some remnants of their technological life still exists as they salvage resources and recycle scorched building materials, travel through sail-crafts through the planet's strong winds, and their development of sci-fi stories and plays. This world has only been attacked a few times by the Villains Act that wanted to build their own kingdoms here, though was easily quelled by the Heroes Act. The planet has 9 small oceans surrounded entirely by land. Moons: 1; DT: Tier 4; AT: Type I; DC: 21hr:314d
 * Zoobin- A temperate planet with a ranged environment, massive Teadr 2 civilizations, and has a population consisting of animal people. This world has been known to be enchanted by an animal deity during the AUU First Cartoonian War which left anyone who entered this planet an anthropomorphic animal with the same height, but entirely animal qualities and a somewhat similar personality to the animal. The type of animal is based on the habits and personality the person possesses when entering the planet. Regardless of this strange enchantment, the people here formed a very prosperous society and democratic government. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:364d
 * Gabagot- A temperate planet which has a deep-blue sky as the result of it's small concentration of actinium, it's massive rock formations, it's dark valleys, and especially for it's gothic society. This is a world populated entirely by sentient animals, and has a history of corruption and evil. The cities have corrupt cops that are thankfully balanced by some morality, there is more crime and cruelty, and there has even been legends about the ghosts of innocents haunt those that commit sins here, and are possibly the cause of this world's growing sense of morality. This world has spawned several gothic horror stories which people from across the AUU to learn to never be cruel or do cruel things because it's wrong and it will 'haunt you for the rest of your life'. This world is hardly visited because those that have end up being victimized by the cruelty this world possesses. Murders and riots occur, ridiculously-illogical things happen, corrupt law enforcement treats criminals however they want, and some people live under an 'eye for an eye' philosophy as they resort to attacking people who attack them, including parents or family. The USRA, and later Legion, and even the Grand Council had tried to resolve this issue, but they kept failing with either deaths or injuries, and gave up all hope in later years, leaving this world the last preferred place to visit. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:398d
 * Trabecury- A toxic stormy lava planet belonging to a two-sun system. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Blexurus- A toxic rocky planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Esilon- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qochora- A junkyard stormy planet (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Viq'obom- A desert moon belonging to Qochora. (TBC...) DT: ; AT: ; OT:
 * Foclomia- A semi-temperate desert planet (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Tradetera- A ecumenopolis junkyard planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iao- A quarter-ecumenopolis moon belonging to Tradetera. (TBC...) DT: ; AT: ; OT:
 * Ghrommoll- An inhospitable desert planet with red sand, . Life on the planet was tough for its inhabitants with even basic essentials like water lacking. However, this world had large reserves of valuable minerals which would be exploited by the government of neighboring Osamobia. This world and Osamobia shared the same planetary orbit, and while Osamobia was far wealthier than this world, Osamobia used Ghrommoll as a dumping ground for convicted criminals and a mining colony. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Osamobia- A temperate planet that is dotted by crystal-clear lakes which were rimmed by white sandy beaches. The inhabitants were wealthy and also ruled their orbit-sharing neighbors on Ghrommoll. Life on neighboring Ghrommoll was tough compared to Osamobia with even basic essentials like water lacking. This world had a small space fleet, but its technology was mainly limited to the ground. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Brulunia- A semi-temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Xucho- A terrestrial rocky jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Uglyria- A junkyard wasteland planet (Deformed Monstrosities, TBC...) Moons: ; DT: ; AT: ; DC:
 * Qeur- A temperate jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Juozuno- A wetland toxic planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cesmoy- A toxic moon belonging to an uninhabitable planet called Uom'bollo. (TBC...) DT: ; AT: ; OT:
 * Truzephus- A chili-red gas giant (TBC...) Moons: ; DC:
 * Geflaomia- An island wetland planet . Four centuries before the Great Stagnation, the companies of Osamobia began the construction of a resort colony for wealthy clients, although the business soon folded and the planet was abandoned. Then during the Great Stagnation, pirates and smugglers established many bases of operations here, both in the abandoned resort and in the canyons, and it continues this day to serve as home to various criminal groups over the following centuries. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vaytera- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ruthadus- A purple gas giant (TBC...) Moons: ; DC:
 * Ruth I- A semi-ecumenopolis moon belonging to Ruthadus. (TBC...) DT: ; AT: ; OT:
 * Ruth IV- A terrestrial jungle wetland moon also belonging to Ruthadus. (TBC...) DT: ; AT: ; OT:
 * Ruth XV- A lava moon also belonging to Ruthadus. (Uridian Activity, TBC...) DT: ; AT: ; OT:
 * Ruth XXV- A stormy lava moon also belonging to Ruthadus. (TBC...) DT: ; AT: ; OT:
 * Ruth L- A wetland wasteland moon also belonging to Ruthadus. (Uridian Activity, TBC...) DT: ; AT: ; OT:
 * Proquclite- A canyon mountainous ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Supreatune- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Bonos- A dark gray desert wasteland planet which has been a world void of megafauna for eons ever since an asteroid strike wiped all life out. The bones of these prehistoric creatures still exist in boney graveyards. Though plants still exist here and create semi-dead forests and grasslands. Several villages exist here, being inhabited by hillbilly-like sentient rodents and other small animals, some being hostile, others being cowards. Both sides dislike other-worldly visitors, especially since they've never seen any due to being trapped on the planet for millennia, and only know of them through their spaceships, which do nothing but introduce new wildlife annually. Some of these immigrated animals have quickly prospered in this land, and the inhabitants themselves find a good use for them. The planet has 8 small oceans and several lakes surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: 20hr:305d
 * Nirvana- A temperate planet which has a colorful sky due to it's small amounts of noble gases, has a ranged environment, and the sky is filled with over 50,000 flying islands levitated by magnetanium, which the planet itself is rich in, even at it's core. The planet has massive amounts of wildlife, the islands being populated only by flying animals, and the flightless ones only inhabiting the ground unless they can easily find a way on other islands, which they can commonly do. This is a world dominated by the Augurans, where they have built civilizations of ranged Teadr, and they practice magic and science, and even combine the two and use them well. This world has been through several battles against evil including the AUU Third Cartoonian War, the Interuniversal War, and the Villains Act. The world spawned several Auguran heroes and warriors who have either succeeded in defending the planet's powerful weapons and resources from being used for evil, or have died nobly trying. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:373d
 * Emeris- A Caribbean/Hawaiian tropical island planet where several extinct volcanoes are found, as well as tropical jungles and wildlife are found. This world is in a Teadr 6 society where no advanced technology exists, though the sentient animal inhabitants thank them with open arms. This world has a ranged community consisting of traditional pirates, resorts, tribal societies, spas, and beautiful landscapes consisting of sea caves, cascading rainbow waterfalls, rock formations, and a small amount of still-active volcanoes that don't erupt as much as constantly bleed excess lava. There are also several geyser fields that can be found and can often be used for spa treatment. The planet has over 562 islands, all surrounded entirely by a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:402d
 * Cagre- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Xeyyama- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iiycarro- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Wulbroy- (Junkyards/Ruined Ecumenopolis/Spirits/All organic civilization wiped out, primitive androids discover a magical energy that makes them grow in intelligence, develop emotions, have moral conflicts, have wants and needs, and want to do big things, TBC...) Moons: ; DT: ; AT: ; DC:
 * Viegawa- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tiew- (TBC...) Moons: ; DT: ; AT: ; DC:

2. Hegedus Sector
A secter founded by a resected Rabodan family known as The Hegedus Family, the family were known to travel in places where there is excitment, and the secter did not disappoint, featuring an amazonian planet of Sauropods, a world that would become AUU hollywood, the Atont home world, and that it is next door to what will become the most intense of the Delta.

Parlopena System Sexusa System Proth System Tigemis System Auliffer-Wrague System Rixeon System Everthon System (Link to Episode: A Hardscrabble Thing to Swallow, Villain: Hardscrabble) Kunkasm System
 * Ladouca- A humid steppe planet which is mostly inhabited by reptiles and birds. The villages are Spanish-themed and dinosaurs make up 30% of the animal life of the planet. This is a USRA planet which have a few cities that range in Teadr level depending upon the race that built it. This world doesn't have any known vehicles, and the being that live there instead have to ride on domesticated animals. This is one of the many planets which had rebellions that fought against the Villains Act. The planet has 7 continents, 5 oceans, and crystalline, dust, and rocky rings. Moons: None; DT: Tier 1; AT: Type I; DC: 22hr:388d
 * Auscora- A plateau planet which is known not just for it's technological villages, ancient ruins, or it's wet mines with high amounts of the valuable gem 'auroris' which is the planet's main form of currency, but also for it's widely-colorful auroras that can appear in almost any area of the planet because of it's very powerful magnetosphere. This was a planet that was colonized by the Cunones, and was soon made a USRA planet later on. It's also one of the many planets that formed a rebellion against the Villains Act. The planet has 3 large continents spread across the planet. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:403d
 * Gunus- A tropical rainforest planet which is inhabited by the same kinds of reptiles and birds that inhabit Ladouca, being immigrated by the USRA. The flora is very sparse and can grow on walls quicker than on any other planet. Instead of being colonized by all USRA races, it is an Ohrugan planet which has Teadr 2 cities with Ohrugan architecture and consists of obsidian-colored buildings with green-blue lighting, have flying vehicles, and has a few Globex facilities which improve the Ohrugan's vehicular technology. Ever since a space battle in the Interuniversal War nearly got the planet destroyed, a continent-sized shield generator was built on the planet's moon, Sinru, to protect it. The planet has 10 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:422d; Capital City: Erephath
 * Leliton- A mountainous Asian planet with Nepali cultures, climates, and communities. It is known for it's Teadr 3 cities that have a basic Nepali architecture and is commonly noted for it's large mountains. It has a large mountain called Mt. Jalgotor which stands higher than Mt. Everest, and it is a very dangerous sport to climb this mountain. It has an imperialistic democracy which is ruled by a single Emperor and a Council. The planet has 5 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:477d; Capital City: Aminite
 * Razzle- A snowy ice planet which is too cold and inhospitable for life to flourish in, so all it's Teadr 2 cities are found underground. The underground cities are virtual, and have a high abundance of plant life. The temperatures on the surface are as cold as Antarctica, and sometimes nobody can last over 30 minutes without shelter. There are also Globex facilities found underground which research weaponry that are tested on the surface of the planet. The planet has no oceans, is covered entirely of ice, and has a crystalline and ice ring. Moons: None; DT: Tier 3; AT: Type I; DC: 27hr:511d
 * Sexus- A planet ruled by matriarchical Sauropods that keep their males as sex slaves for reproductive and stress relieving purposes, but otherwise the males are greatly second class citizens and have visably no rights. Dispite being the size of houses, the Sexusians are surprisingly athletic and fit. And unbelieveably moble. Though a tribal community, they make use of left behind Ehswan tec and slowly but surely began to understand it. They already traded traditonal tribe weaponry for basicly upgraded versons.
 * Proth Prime- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Uprade- A semi-temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Proth Minor- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Mon- A rainforest prairie planet (Monsters Inc, TBC...) Moons: ; DT: ; AT: ; DC:
 * Oclite- A temperate island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Proth Major- A large mountainous rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tigrimis Fuo- A semi-temperate plateau planet which has several large deserts covered with plant life and humidity, the wildlife is mostly genetically-engineered, and the plant life can come in many shapes and sizes. This was a former colony of the Ehswans, and later the Yatorans following the Ehswans' extinction. Then the Yatorans left this world as soon as all their controversial experiments were shut down and it forced this planet to be abandoned. This planet has become feral ever since. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:302d
 * Veomn- A mountainous temperate planet which is noted for having large mountainous terrain and rock formations, several animals which are semi-sentient as the result of intelligence experiments from the Yatorans which colonized this world long ago, and only a few tribal inhabitants of any race, particularly the Yatorans. The old Yatoran inhabitants' cities are still preserved and studied, and the semi-sentient animals which can often take some time getting used to. Some of these animals are hostile, others are friendly. Though they can only interact without communication since sentient inhabitants cannot understand them without the aid of sentient animals who can. The planet has 5 large continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:344d
 * Ormisa X- A wetland rainforest moon belonging to a dark-green gas giant called Ormisa. It is a moon which has several rainforests filled with colorful plants and land corals, as well as alien-like fauna. This is a world that remains uninhabited because it is dangerous due to it's predators which can kill in an instant. Only very few have been able to survive, though some find it a good place for gladiator hunting, though nobody has ever hunted one of the aliens, and a reward of 500 grand has been left unclaimed for centuries, though it still exists. Some clues on the moon itself reveal that it was a Yatoran colony for genetic experiments, but no monuments or buildings are existent here. The moon has 6 large continents surrounding small oceans. DT: Tier 4; AT: Type I; OT: 351d
 * Ferrash- A taiga planet which is known for it's Ice-Age-like climate, where some areas are cold, others are warm, and there is massive megafauna both predatory and herbivorous. This world is noted for the many Ehswan/Yatoran structures that were built here during the genetic experiments performed by the Yatorans on Tigrimis Fuo, though this was also abandoned when the experiments were shut down. The only populous areas are semi-technological villages that use either primitive or advanced technology. These villages belong to the planet's main species, a race of Teadr 5 canine beings called Ferrans which, during the experimentation days of the Yatoran inhabitants, were only primitive sapience who were often hostile. But when they left, the Ferrans evolved greater intelligence and began to worship these beings, calling them the 'Progenitors', and have been studying or using their leftover technology to it's fullest. The planet has 3 large continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:506d
 * Crejelia- A lava rocky planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Fuge- A semi-temperate desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Xestore- A swampy desert planet Swampy Wasteland Monster World (TBC...) Moons: ; DT: ; AT: ; DC:
 * Trexacury- A semiarid rocky oasis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Beamom- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Neven- A semi-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Getroilia- A semiarid wetland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Mathone- A stormy lava junkyard wasteland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tewster- A semi-abandoned quarter-ecumenopolis planet (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Creo- A stormy temperate desert planet (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Prabanope- A mountainous temperate jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Fruxoter- A toxic jungle wasteland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Buskomia- A stormy toxic planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ofleyzunkote- A cyan ice giant . This is the capital world of The Obsidian Hobnobbers (TBC...) Moons: ; DC:
 * Ofley I- A lava moon belonging to Ofleyzunkote (TBC...) DT: ; AT: ; OT:
 * Ofley V- An ecumenopolis moon also belonging to Oflezunkote. (TBC...) DT: ; AT: ; OT:
 * Ofley VIII- A rainforest moon also belonging to Ofleyzunkote. (TBC...) DT: ; AT: ; OT:
 * Ofley XI- An ecumenopolis moon also belonging to Ofleyzunkote. (TBC...) DT: ; AT: ; OT:
 * Ofley XXX- An ice moon also belonging to Ofleyzunkote. (TBC...) DT: ; AT: ; OT:
 * Proy- A temperate planet (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Thukoter Zeom- A dormant semi-abandoned quarter-ecumenopolis planet . Undocumented Teadr 1 Homeworld (TBC...) Moons: ; DT: ; AT: ; DC:
 * Pluzatune- A tropical humid island planet Resort World (TBC...) Moons: ; DT: ; AT: ; DC:
 * Scoma- An ocean moon belonging to Pluzatune. (TBC...) DT: ; AT: ; OT:
 * Jusmion- A large ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Strogecury- A lava rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iroy- A semi-wasteland jungle planet (Virtual Underground Tournament, TBC...) Moons: ; DT: ; AT: ; DC:
 * Muspyria- A toxic rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Seuturn- A stormy wasteland planet 2 Large Rings (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ugriuclite- A purple gas giant (TBC...) Moons: ; DC:
 * Yushuophus- A blue gas giant (TBC...) Moons: ; DC:
 * Yush VII- An ice moon belonging to Yushuophus. (TBC...) DT: ; AT: ; OT:
 * Cucliycury- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iecerolla- A mountainous snowy planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eslurn- A desert planet populated by sentient and unsentient animals. The planet is Techno-Western, and it has a very advanced Teadr 5 civilization. The planet's old towns used to be ordinary Westerns until they were introduced technology by a giant resort cruiser called the Djurango, and not only did it improve their civilization, but they even inhabited the inside of the cruiser and named the city inside, including the one it crashed nearby, 'Djurango City', which officially became the planet's capital. The cruiser's passengers' descendants live here even to this day. The planet has 2 continents and 1 large ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:197d ; Capital City: Djurango City
 * Robarzion- A planet with an ocean filled with hydrogen fluoride and ammonia, making it too toxic for swimming. But despite the toxicity, life still thrives in the seas. While there is life in the seas, the land's sentience is forced to drain the toxins from the water through filtered plumbing so it can be drinkable. The planet has massive Teadr 3 cities which have large silver buildings with holographic curtain systems, ground and air vehicles, and screen displays, propaganda, and gaming, and the lakes of the planet are clean enough for swimming. The planet has a large supercontinent and a global ocean. Moons: None; DT: Tier 3; AT: Type II; DC: NE:297d
 * Ansceron- An ecumenopolis planet where sentient and unsentient creatures thrive. 40% of the planet is covered by a Teadr 2 global city with silver buildings, holographic windows, teleportation grids, holographic displays and propaganda, and flying vehicles. 60% of the planet has varying environments for animals and plants. There are also floating soil platforms which are levitated by magnetanium that can be found in the sky with smaller cities with the same style on them. It is a USRA planet, being populated by the USRA races, and travel on the GravWing-10 Wing Packs from Nowabia. The planet has 4 continents, 3 oceans, and a rocky icy ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:367d
 * Graphene.pngGraphene- A tropical planet which was a former human colony and is also called Movieworld because it is the planet which houses all of the AUU's movie studios that rest inside Teadr 2 cities with bronze buildings housing virtual rooms and having durable glass windows, colorful lighting, screen display, propaganda, and gaming, and ground or air vehicles. The studios have the same Teadr levels in movie-making, which had switched from computer generation to virtual filming, which is much more realistic, bringing any kind of environment and situation to life, and people don't have to wear makeup or costumes in acting, and every part of them can be automatically altered. Virtual reality was revolutionized in the movie business and has been in use for centuries, and the aid of people like the humans' movie-making capital of Bijou aided, and the family of Graphene's current mayor, Mayor Filmer, that founded the Motion Picture Association of The United Universes (MPAUU), as well as making movies nostalgically good for many people, and kept theaters the standard cinematic introduction, as well as keeping as much the same as possible so people can enjoy movies, including that of their six main studios: The Qalton Mimzy Company, Terner Brothers Entertainment, Versual Studios, Horizon Pictures, Rhox Entertainment, and RGM Universal Entertainment, having wild and advanced movie-themed theme parks, and has been known in the past to be a gold-mining colony. This is a USRA planet, so all the USRA races populate it. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:393d; Capital City: Graphwood
 * Erscion- A jungle planet where cities are very small because of the planet's main inhabitants being the Teadr 2 Atonts and another race of Teadr 2 insects called Erscites. The cities can often be underground or made of giant mounds. The Atonts and Erscites live peacefully despite previously having bad relations until the signing of a peace treaty, and since the Erschites are a bit bigger than the Atonts, their cities are about the size of a convention. This planet has developed shrinking technology for visitors, and even the moon, Tornga, is populated by the 2 races. The planet has 2 continents and 1 large oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 27hr:448d
 * Wauutov- An ocean ecumenopolis planet where the streets are paved with gold, and the gold buildings are very tall. The architecture is advanced, and sentient and unsentient aquatic animals thrive in the aquatic lifestyle. It even has domed sanctuaries for the air-breathing visitors, and can often contain some domed cities that were not built by aquatics. This is also the birthplace of the Aquapack, a wearable jet-propelling pack for accelerated swimming. Moons: 2; DT: Tier 2; AT: Type I; DC: 28hr:495d
 * Gurtun II- A temperate moon belonging to a green-blue gas giant called Gurtun. It has dozens of Teadr 2 cities that have buildings made of silver and black metals, have holographic buildings, a large abundance of plants and land corals, screen display and propaganda, and ground vehicles with glowing roads. Globex facilities are found here that produce military weapons and armor and test them on open areas on the moon. The planet has 18 large lakes. DT: Tier 4; AT: Type I; OT: 676d
 * Gurtun V- A swamp moon which also belongs to Gurtun. It has cities with the same architecture and appearance as those on Gurtun II, and also has Globex facilities that produce and test military weapons and armor, as well as for having military bases and strongholds that use virtual training technology. Most of the moon is covered with water, and very few jungles are found here, giving an opportune advantage to testing weapons and armor. It has 3 continents and 2 oceans. DT: Tier 3; AT: Type I; OT: 691d
 * Zeshay- A lava desert planet . This was the headquarters of Byblos Drive Yards, and some other important technology brands maintained corporate towers there. It was a densely populated manufacturing center for high technology and military items. The natives built huge city towers, some of which had 5,000 levels or more. BlasTech, SoroSuub, and Sienar Fleet Systems all maintained corporate towers on Byblos. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Dronk- A desert moon belonging to Zeshay. (TBC...) DT: ; AT: ; OT:
 * Boruta- A semi-temperate wetland desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Everworld- A temperate planet (TBC...). Moons: ; DT: ; AT: ; DC:
 * Veria- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oblaymia- A wetland swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Aria- A semi-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iotrypso- A stormy jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Chemonsense- A toxic planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Strecolia- A toxic ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tioobos- A desert planet populated by sentient and unsentient insects. The insects live in a complex and social environment and lifestyle, and are mostly not fond of visitors, even if it's of their own species. The Teadr 3 cities range from size depending upon the main species that thrives there, and range in architecture and appearance. This planet is known for having spice mines and having precious metals that are used in certain weapons. They have even shared an alliance with the Atonts. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:533d; Capital City: Tingoca City
 * Selcron.pngSelcron- A soiled planet with massive Teadr 2 cities that has very small buildings that are usually as tall as a Naroudan. Some of these cites can be found underground or over the ground in massive bronze-colored buildings with flying vehicles, holographic displays, and sometimes having virtual rooms. It is the home planet of a race of small intelligent Teadr 2 insects called Atonts, which are a small ant-like race that is constantly aiming to join the USRA for their grand advancements of technology. The planet has a large supercontinent, a large global ocean, and an icy, stone, and crystalline planetary ring. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:486d; Capital City: Anopolis
 * Urex- A soiled moon belonging to a dark-orange gas giant called Urexxus. The moon is known for it's massive Teadr 2 cities which have black-metal buildings with holographic windows and virtual rooms, flying vehicles, holographic displays and propaganda, and a 60% abundance of plant life. This moon is owned by the AUU Currency Troupe, and shares a trade route with Inorbon, exchange the moon's rich sources of precious metals and organic materials. The moon has a large supercontinent and a global ocean. DT: Tier 3; AT: Type I; OT: 694d
 * Siugantu- A boney graveyard planet once ruled by a species of 4-armed Teadr 2 reptiles called Siugantilians, which served well during the Interuniversal War, and have won 5 battles. They lived until they were wiped out by Gordon the Animal. Now, the planet is a barren wasteland where their cities have been left in ruins, and allowing visitors to scavenge them for resources and technology. But this job has made it a good spot for crime lord activity to smuggle these resources for big bucks. Has 5 continents, 4 oceans, and no moon. Moons: None; DT: Tier 2; AT: Type II; DC: NE:581d
 * Anstolla- An uninhabitable planet that is currently under terraformation by the Legion for it's rich amounts of valuable spices and valuable substances. The planet's atmosphere is much like that of Venus', having a cloud layer full of sulfuric acid, an atmosphere full of poisonous gases such as carbon dioxide. But the terrain is solid, and the atmosphere is also filled with arsenic, xenon, and iridium. The planet's appearance is left not confirmable until it's terraformation is complete. Moons: 2; DT: Tier 3; AT: Type IV; DC: 27hr:611d

3. Tilocrum Sector
A secter founded by a Xorabeak adventurer named Sir Tilcrum of Xorbeth, who had hoped the secter will become the best community secter of Delta...... He, ended up being dead wrong, with the first world you visit being a pirate capital of the AUU, Ezzoy being filled with bandits, amongst with a system filled with lawlessness, two systems that went at war, with the first one still going on that it mostly ruined it's neightbering systems, while the other actselly beaten the USRA out and maintain strict independence, where the few redeeming facters include the durable Ohrugan race and that the pirate capital is more friendier then what some would believe. If Sir Tilcrum is still alive now, he would NOT cope with this. Woofu System
 * Ardalicron.pngArdalicron- A lawless tropical wetland planet which is the space-pirate capital of the AUU. The planet is filled with millions of riches pillaged from hundreds of other worlds, which are only from worlds with tyrant problems since the space pirates have reformed to just basic adventurers and pioneers, and would usually return them to people of the poor, keeping only what is needed for funding to fight tyrants better. Very few pirates here are bad. They used to have a goverment that wasn't in good shape and decided to be free from things like that ever since. The planet has thousands of pirate fortresses, cities, and monuments. The planet has 10 continents and 7 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:287d; Capital City: Scrawn
 * Hahan I- A temperate moon belonging to the blue gas giant Hahan. It is mostly covered in water, and Teadr 2 cities with black-metal buildings with blue lighting, holographic windows, flying vehicles, metro stations, and screen display and propaganda, lay almost everywhere. This moon also has 2 shield generators on it's poles to protect it's large riches from the corrupt space pirates that might pillage it, or if it's good space pirates because there's tyrants. The moon has 4 continents and 2 oceans. DT: Tier 2; AT: Type I; OT: 482d
 * Hahan VIII- A desert moon also belonging to Hahan. Also having shield generators on it's poles that protect it from space pirates good or evil, this moon has dozens of cities that have the same architecture and appearance as those of Hahan I. And like Hahan I, it's got a massive amount of riches that have allowed easier access to expensive technologies. It has 3 continents and 1 global ocean. DT: Tier 4; AT: Type I; OT: 725d

Icari System Xaowin System Abollomn System
 * Pax- A lava planet (Red Dwarf, Kepler-186b, TBC...) Moons: ; DT: Tier 2; AT: ; DC: 3hr:86d
 * Rombona- A lava planet (Kepler-186c, TBC...) Moons: ; DT: Tier 3; AT: ; DC: 7hr:126d
 * Pacimus- A lava desert planet (Kepler-186d, TBC...) Moons: ; DT: Tier 4; AT: ; DC: 13hr:342d
 * Amity- A large brown poisonous and temperate planet (Kepler-186e, Xuron, TBC...) Moons: ; DT: Tier 1; AT: Type II; DC: 22hr:407d
 * Armistice- An temperate planet . (Kepler-186f, Human Colony, TBC...) Moons: ; DT: Tier 3; AT: Type I; DC: 32hr:910d
 * Discorda- A brown-yellow temperate planet and twin planet to Armistice. (TBC...) Moons: ; DT: Tier 3; AT: Type I; DC: 39hr:944d
 * Irozoifron- A jungle planet filled with many toxins but a breathable atmosphere. The sentient creatures there have adapted to having an immunity to these toxins. But so have the unsentiences there. There are serpents that inhabit the toxic green oceans, and many other creatures thrive on these toxins. This is a world colonized by the Ohrugans, which have built Teadr 2 cities with large black buildings having holographic windows, green and yellow lighting, flying vehicles, and loads of plant life. The planet has 7 continents, 3 oceans, and a large dust and ice ring. Moons: None; DT: Tier 2; AT: Type I; DC: 24hr:557d
 * Ohrugon.pngOhrugon- A temperate planet with massive Teadr 2 civilizations, and desolate jungles. This is the home planet of the human-like Teadr 2 USRA beings called Ohrugans, who are genetically-enhanced beings who exercise in artificial population control and have dozens of colonies throughout the AUU. Their many advancements came from a radioactive and renewable eco-resource called Ohrugium X, which they have employed in their daily lives for harnessing energy, for medicines, energy weaponry, and flying vehicles. Their planet is welcome to be home to all the other USRA beings. The planet has 3 continents, 2 oceans, and a large icy and dusty ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:607d; Capital City: Tiderium City
 * Fortaire- A temperate planet with large jungles and savannahs. This is a world with cities with two ranging architectures. One is the common architecture of the Ohrugans, which made this world a shared colony after a 10-month war against the planet's main race. The other cities are different in origin and belong to the main race, which are Teadr 3 horned humanoids called Fortons, which are very experienced in military power, having among the greatest warrior forces in the AUU, almost winning the war against the Ohrugans until the Ohrugans won and used the Fortons' code of honor to make a minor alliance, allowing the two races to share the planet. The planet has 5 continents and 3 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:722d; Capital City: Forigin
 * Sialoerus- A wetland planet filled with poisonous oceans. But the only freshwater located on the planet is in riverbanks, lakes, and other freshwater bodies surrounded by land. The planet is populated by sentient and unsentient reptiles that sometimes live in the toxic oceans, or on the land. This is another colony of the Ohrugans that built large Teadr 2 cities with their common architecture, but it is also a colony for the Rabodans, who the Ohrugans let colonize since the planet was on their star charts. The cities range in Teadr level and architecture depending on the race that built it. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:771d
 * Knix II- A lava moon belonging to a dark-red gas giant called Knix. It is a well-known place for it's Teadr 2 AFT cities, it's spice mines, and it's banking systems. It's cities are known for having large bronze buildings with red and orange lights, metro stations, and flying vehicles. This is a moon that was colonized by the Ohrugans long ago for it's large amount of spices which could be traded via the AUU Currency Troupe which sells the spice on trade routes with Inorbon. The moon has no oceans, and while it has an oxygen-filled atmosphere, it's terrain in inhospitable and colonies are found only on AFTs. DT: Tier 4; AT: Type I; OT: 380d
 * Knix XIV- A desert moon also belonging to Knix. While it has a large amount of water, it is still arid, and a lot of the life on it lives inside underground aquifers. This world was previously meant to be colonized by the Ohrugans, but since the Rabodans arrival on Sialoerus, they decided to give it to them. Thus the moon is colonized by them as they built massive Teadr 3 cities. It is also part of the AUU Currency Troupe, establishing trade routes with Inorbon. It has 6 bodies of water surrounded by deserts. DT: Tier 3; AT: Type I; OT: 443d

Gibri System Zenobyl System Gsuta System Cegus System Mohltov-Ziystov System (Other Phend Colonies coming soon.) Kinari System Bifangerious System Volotove-Voson System
 * Abollomn Prime- A temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Thome Ivis- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gambit- A 75%-ecumenopolis planet and a lawless world . (Lawless World, Casino World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Wallem- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iava Onsonesia- An Indonesian tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Kreele- A stormy bareen planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Abollomn Major- A temperate jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Warister- A color-changing gas giant that has large flying islands, mountains, and rock fields levitated by magnetanium, introduced plants and animals from Warbothian and Teadr 1 worlds and colonies, strong weather and storms, Teadr 1 monuments and ruins, large megalopolises and cities, and large war-torn graveyards and flying debris. This is a colony that used to be a colony for the Voxums until their extinction lead to the world to be abandoned for eons until it became a military colony for Warboth which has entire military colonies and entire weapon vaults that are heavily-guarded, and has been attacked by threat after threat across history. (Call of Duty: Infinite Warfare (Warboth), TBC...) Moons: 67; DC:
 * Lempsto- A desert planet that is rich in spices of all kinds, and a group of smugglers inhabited it to mine for these spices and make huge profits from it. In time, these smugglers formed their own community, and the planet became a world of gambling, crime, and tough inhabitants suitable only for outlaws. There exists wastelands that are filled with bandits, land reefs, brown grasses and cacti, massive rock or lava formations, geothermal valleys, passive-aggressive wildlife, and several communities of big business and illegal trades. This world is often given trouble by the Legion for it's questionable way of life, but the world still prospers in it's own way as it has it's own law enforcement in the form of a global guard. The planet has 7 oceans surrounded entirely by land Moons: None; DT: Tier 2; AT: Type I; DC: 21hr:316d
 * Ezzoy- A semi-temperate desert planet with a history of criminal activity, and one of the many lawless worlds where villains and criminals can hide out, especially villains from the Villains Act. The world is known for it's dull-colored plants, land reefs, it's run-down villages and black-market communities, it's small amount of cities, a red sky as the result of it's small amounts of neon, it's rock and lava formations, and especially for it's most famous global bandit group simply known as the Ezzoyan Brigand, which are heavily-armed shirtless masked class-operation criminals that will do anything to protect hiding enemies, even when some of their members have to die trying. The Brigand is very protective of their community, and will do anything to get their way, killing anything and attacking others for information, supplies, and others. This is what makes the planet a popular world for certain villains to go to when hiding from the law. The planet has a large supercontinent, a large global ocean, and several rocky, icy, dusty, and crystalline planetary rings. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:356d
 * Gibisus- An ocean planet which has been known to formerly have a large amount of land, and allowed amphibians to evolve and take to the land. However, once they learned perfect semi-terrestrial habits, the global ice caps melted due to global warming caused by volcanic activity, melting them and raising the sea level until all forms of land were covered with water. The amphibians had no choice but to return to the water. Their legs were still useful as flippers, and they evolved into several aquatic amphibian species. Aside from amphibians, there also exists a million species of fish and invertebrates. The coral reefs are not that large and mostly consist of giant kelp forests, colorful seaweed and others, though corals and other invertebrates are still present. This is the home planet of a race of Teadr 5 human-like amphibians called Giburans, who weren't of terrestrial origin, and live in a semi-technological Japanese society, are a courageous race known for not fearing death and living their lives to their best if they can, especially since they have a higher risk of infection than other races. Being in a Teadr 5 society, they have not discovered space travel, but there are still traces of advanced technology that come from recovered alien technology. They have built several villages and kingdoms across their planet and live in an oligarchy where 3 individuals rule over the three government branches. Moons: 2; DT: Tier 3; AT: Type I; DC: 26hr:382d
 * Dosdoth- An uninhabited temperate planet which is covered 86% by water, has lush wet plant life, introduced amphibious wildlife, and a deep-blue sky due to the small amount of actinium in the sky. This was a world that the USRA left specifically for the Giburans in the event they should discover space travel and work their way to the planet. The world is a prohibited site until then, and is only available for viewing on space stations. The planet has 6 small continents and 2 large oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:403d
 * Jullux- A temperate planet with large mountains, elegant blue plant life, crystal clear waters, land reefs, large invertebrate structures, large flying islands and mountains, and is populated mostly by invertebrates including flying jellyfish, giant worms, harmless gastropods, glowing insects, and so many others. This was a world that was actually colonized by the Villains Act, as it was previously uninhabited due to the storms and predators. However, the Villains Act molded the planet into something useful as it is where they imprisoned many of their POWs for most of it's lifespan. The Villains Act enslaved Thabes to work for them in the spice and laserum mines, manufacturing weapons, building security, and providing for the planet itself, creating slums for themselves and the outlaw inhabitants. This is where the Villains Act created a fail safe on Ezzoy as an evacuation site in case the Villains Act should fall. Once it did, some of the staff and inhabitants fled to Ezzoy while Jullux would be a USRA planet for all the dominant beings in the AUU. The planet has 8 continents, 682 islands, and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:426d
 * Coythlis- A quarter-ecumenopolis planet where there is a large quarter-global city on the north pole of the planet, while the rest of the planet is a lawless wasteland which, despite having beautiful and elegant land reefs and jungles, stunning rock formations, and so on, it is filled with a syndicate empire that was molded by the Villains Act thanks to the influence of a single powerful murderous crime lord named Boss Von Mestroy. The global city, called Northyce City, is the only place on the planet that is safe from the criminal empire, and it prospers well. As for the criminal empire, it still runs even with the Villains Act gone as Von Mostroy remains too indomitable even for the Heroes Act. His defenses originates from renegade officers from Northyce City's Police Department, and they declare anything in their territory their property and will kill anything that trespasses, and steal what they have. Though there are still secret emergency points scattered across the planet where people can teleport to Northyce City and are all protected by a neuro-scanning energy field that will zap anyone evil trying to enter. These points are protected by USRA law and is punishable by a decade's worth of imprisonment in Northyce City's underground penal colony. The planet has 8 oceans and 236 lakes surrounded entirely by land. Moons: None; DT: Tier 1; AT: Type I; DC: 33hr:467d
 * Tharvis- A desert lava planet which is an Ohrugan colony known for the famous Tharvis Disaster, which was the result of a terrorist attack by the Villains Act to a nuclear reactor which devastated a million people. This attack was considered an act of war which the Ohrugan Ranger Core had no choice but to declare war with the Villains Act, which didn't last very long since the war lasted for a month until the Villains Act's downfall. Even today, the nuclear reactor's blast radius is still considered a restricted zone. The planet has several lava pits, 6 continents and 2 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 19hr:265d
 * Asatike- A temperate planet which is noted for it's red bromine-based skies and it's floating soil platforms being lifted into the sky by magnetanium. This is an Ohrugan planet which is one of the few to use GravWing-10 Packs as a means of transport. This is a world which the Ohrugan Ranger Core had chosen to be a training world for jetpacks, flying vehicles, or even vehicles in general. The planet has 9 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:281d
 * Nuessia- A desert moon belonging to a deep-blue gas giant called Nuessitath. It is an Ohrugan colony which is mainly filled with large cities and a massive abundance of plant life. This moon is known for it's geothermal caverns and aquifers which the Ohrugans have used for irrigation for their crops. These aquifers and caves are also known to house several virtual catacombs and military underground outposes. The moon has several small oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 317d
 * Hoslite- A tundrous planet and a military colony for the Ohrugans which has faced a lot of battles during the Kraetan-Ohrugan War. The battles of this planet helped the Ohrugans a bit due to the cold environment which the Kraetans, as cold-blooded crocodilians, were not used to. The Kraetans only won a few battles on this planet that weren't that major. The planet has since grown to be a major military colony. The planet has 12 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 35hr:546d
 * Kruxeit- A desert planet which is noted for it's many plateaus, it's small amount of plants and land corals forests, and it's massive amount of wildlife. The sky is also purple due to the small concentration of nitrogen. This is a colony for a race of Teadr 2 horned beings called the Gsutarins, which had lost their home planet of Gsutira in this system as the result of exhausting it's resources. This world now serves as one of their 4 main colonies. There are several megalopolises and AFT complexes spread across the planet, and there are a number of 526, all mobile. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:259d
 * Thuse- A tropical fungal planet which is noted for it's fungal forests, a small amount of land reefs, and a small amount of algae and wildlife. This world used to be an ocean world until it was terra-frozen by the Gsutarins upon their discovery that the wildlife could survive on land, making this world a tropical planet. The Gsutarins have since built several cities and parks here. It is where recruits of their main guard, the Centurions, train due to the discovery of a wasteland which is very inhospitable and originated from hydrothermal aqua vents, and the toxins make the land difficult, making this the perfect place for training. The planet has 5 small continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:323d
 * Iedest- An semi-ecumenopolis planet which has massive silver cities and artificial flying islands powered by an AFT matrix. There are also several patches of wildlife with colorful rainforests and a massive amount of fauna. This is a Gsutarin planet which was actually the first planet they colonized since the loss of their home planet. There are several underground catacombs which are all virtual, and serve as both a retirement retreat and shelter from attack. The planet has 5 large continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC:28hr:378d
 * Bisis- A mountainous taiga planet which is noted for it's multiple fjords, snowy mountains, and it's massive jungle-like forests consisting of jungle-like wildlife. There is a white-blue sky due to it's small amount of krypton, and there are also ancient Yatoran monuments that are being studied by the planet's Gsutarin occupants. The Gsutarins that colonized this planet made this their new capital, where their Emperor and his/her royal family commands the entire Gsutarin Empire. This is where most of the Gsutarin's economic and military business takes place, and it's their most populous planet. The planet has 4 large continents surrounding small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 33hr:417d
 * Choxegawa- (Hot Jupiter/Oerum, TBC...) Moons: ; DT: ; AT: ; DC:
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 * Phender- A Desert Planet with a giant doughnut hole in where the core was that was once the home planet of the Phends until a desistating war with their neighters used an astro laser to destroy it. The planet has since been uninhapitable and has since been a haunting reminder of why it's impourent to get your facts straight before you take down any false god. It is also why Astro Lasers became banned in all universes barring Ugoldest. Still, live exists here as space thriving creatures made their home here in a sort've artifical space reef. The Phend word for this is "Birth Home".
 * Iiblia- The first Phend adopted world until an unstable civil war between the Phends and their enemies the Fangpos in an occupent operation left it to be just as ruined as the original planet. Though not a giant doughnut holed ruin, the planet has become less thriveable that only highly adaptive creatures like Qouches can still make any living here. The Phend world for this planet is "Failed Attempt", though it orginally also meant "New Home".
 * Phendus- The second new adopted home of the Phends and the capital of the Phends' wide-spread planetary colonies and is considered the impourent heart of the Phends. This world is fercely defended by Phend soldiers and Phend created robots that only responde to their commands. The planet is a beautiful desert oasis planet and live under the monarchy of Zarmonian The Pure and his co-ruler, Vollus The Revengeful. It is also the planet where they buildt a sacred temple holding the buried immortal body of Mozar the Lord. The temple, while anichent looking, is protected by surprisingly hi-tec traps and security considering the temple itself looks Teadr 7 in origin. Unfortunately for the Phends, this planet is also having a problem with a Fangpo occupantion operation. The Phend word for this is "New Phender", of which in of itself means "New Birth Home".
 * Deceptis- An islolated moon and the founding place of the infamous Qoklara Musa So, which translates to "We Rightious Few", lead by the more extreme 3rd brother of the already blind leaders of the Phends, Kronosas The Vengence Reaper, who is a Phend that is, as outsiders discribe him, "One Durable Son of a Bitch", who he himself claims to be death incarnate and fights and commits atrosities in the name of Mozar. And he's half right. Kronosas absorbed a dark verson of Urdinium recovered from another Urdinium rock, but had darker quilities. Effectively making Kronosas a Dark Censen, Kronosas even survived being tossed into a gas planet by a passinger revolt. While it did ended Terror Month, it did not deter Kronosas one bit, even though he was caught off guard. Kronosas is still a well feared extremeist leader, his group even being more infamous then the Exinctioners. The Phend word for Deceptis translates to "Broken Vengence", which surprises some because it would be assumed it would've translate to "Deception" because of convinent wording, proving that Phend languise is a complexing and confusing beast.
 * Zenaoris- The Phends consintration camp for those "Un-Enlighteners" they deemed death to be "Too good for them", implying that the particular outsiders taken here don't even deserve "The Mercy of a Swift Death", or "Any Death at All", meaning that you would have to tick them off REALLY badly that they don't think just killing you is good enough! All Phend planets have torture access, but Zenaoris is the planet that offers the best torture for the worse of offenders in the Phends eyes. In Phend languise, it translate to "The Planet That's Hell before Hell", and it surely lives up to it's meaning. Sometimes, the tortured are never allowed to die, deeming their deaths "To merciful for scum" like them. Sometimes the torture methods have mixed messages. They grand their tormented speical powers, like the power of regeneration or fast healing, or even artifical immortality, but mainly as part of driving home their point that dying off is too good for them and making death something they WANT! Fangpo war generals and elites are commen custamers here, but sometimes it is for political prisoners, like those from the systems harmed by terror month that dare theaten war and any attempt is swiftly halted by Phend goverment agents, and/or non-Phend helpers who mainly want to avoid a deadly war AND silence a reckless idiot. Fortunately for Phend defecters, Zenaoris is strictly for outsiders only, the worse defecters get if they haven't left by now is force convertion back from "Their Lost Ways".
 * Batalala- Another Colony planet of the Phends meant to be a training ground for normal soldiers, but a Fangpo armada attacked the planet and now it has entered into a war-torn termoil! The planet is devided between Phends and the Fangpo invaders as each of the planet is occupied by the Phends and the Fangpo invadtion. Because neither sides are easily sympathise, this battle is still on-going. The Word for this translates to "Battler Planet", which lives up to the name well enough, if unintentionally.
 * Woodoo- A forest planet that also became a Phend colony, however abit for exclusive to their high-class elite and relitives of high-ranked Phends. The less risky prisoners of war in the Phends persuits, strictly non-Fangpos, are sent to be redused to slaves and servents to the noblemen. They are made to endure every single embarrising and degrading thing, females espeically being made to don traditional garb and turned into additional wifes, being humiliated out of their modern mindset of beliving that they're more then just sex toys and eventually break into becoming mindless cooing and swooning shells of their former glory. The word translate to "Wooden Paradise", which is only true to the noblemen in hindsight.
 * Oceanairious- An all ocean planet once owned by the Fangpos until a decisive Phend act of conquest robbed the beasts of their faverite vacation spot and the still beautiful ocean planet is turned into a faverite exicution spot for particularly dangerious political and war prisoners, deeming them unworthy of a "Kind Death", whether just drowning them if non-Fangpo, who are known for extended period of holding their breaths, and/or if not semi-aqautic or amfibious or were meant to live in water, to being fed to a deadly sea predator, like Junja Sharks and Flesh Hungry Octopus monsters. The Phends had also populated the boat cities that belonged to the Fangpos and gave their little touch to them. Oceanairious is a Phend word that translates to "The world without land".
 * Col'Pri-Sonas- Basicly the Phends own verson of Oranos, only operating under the standerds much more unpleasent then even Croker could ever atthive. The Oranos-Like planet is for all forms of defiers to the Phends, from Fangpos, Other Outsiders, Defected Phends who are more of a challnage to convert, poltical and war prisoners, criminals, even the one VA General who was a rouge Fangpo who tried to use VA enfluence to harm the Phends, are all residing here. Because the Phends are reptiles, they obviously can't live in the planet, so staff are offen given injections of strong freeze resistent serums that make them warm-blooded like mammels so they can always addiquitely capture any prisoners. Only, unlike Oranos, the frozen planet is legitamently without life of it's own, (Trust me, the Phends througohly checked apawn hearing the news) so the Phends are free to use the stragity dumped by the original Oranos thanks to the Oranoians. If it wasn't for every single thing marring the Phend's reputation with pretty much the majority of the AUU, Col'Pri-Sonas would've been a nice return to a more traditional Oranos. Heck, sometimes, Oranos Prisoners say that they're glad they only have Croker to worry about at the time and now-a-days are glad Oranos is rising much farther away from traditional Oranos, let alone even more far from being like the Phend Ice Prison, citing Col'Pri-Sonas as "A Planet of Crokers." As expected, Col'Pri-Sonas translates to "Cold Prison", deeming it's weather another form of punishment to prisoners, espeically if they are of usually warmer climents.
 * Caterius- Another neightbering planet of the Phends that belong to the peaceful cat-eared bird creatures known as the Cateriuns. Unfortunately, it's unrivalable beauty is ruined by the rage consumed Phends and lead to the Cateriuns to become slaves to build weapons, armor, and other impourent things, and are made to live under the Phend religen and are made to speak Phend Languise, and worse off, the poor things are made to fight for the Phends. The planet wasn't given a Phend name because it already was named by the Cateriuns.
 * Corcor- The Phends' planetary shorce of tecnowlgey and was once a belonging to the Fangpos before a bloody dispute forces them out. The Fangpo tec helped the Phends made their own tec even stronger and durable. They sent alot of work Cateriuns there and incrise productivity and effectentcy to great degrees. The planet was once called "Factorious" by the Fangpos, but it was renamed Corcor, which in Phendian is "The Machine Planet" because of it's purpose. A Planetary force-filed protects from any take-back attempts by the Fangpos, or any other intruders.
 * Fangarus- The Planet of the Fangpotamian race. The world that belongs to them is as angry and bitter in appearence as the multi-fanged hippo race is. This world was the epicenter of a world-wide civil war that lead the planet to become a broken and war-torn mess. It has been ultamately quelled and controled by a regime with strict standerds about certain curtural abbtrbutes. But the one that'll forever have them live in infamy is the relijustus rule in the Fangpo philsify in "The way of the Fang", in that a god living among mortals must be legit and not fake. This lead them to conflict with their Neighters the Phends because of the assassination of Mozar. Because of a botched attempt to remove a false god without evidence, all that did was comdemn the Phends into becoming angry and broken and hateful to all outsiders because of their actions. Thankfully, though the Phends have failed to match the ideal victim, the entiry of the AUU has not ignored that it was because of the Fangpos that the Phends have become so infamous, espeically over the Astro Laser that ruined Phender that resulted in a universe wide-ban (Barring Ugoldest) and made the Fangpos widely unpopular for only antaginising the Phends and being the insitgaters that forced the victimised Phends to lash out at them and other worlds, even if they had NOTHING to do with their tragity. This world is always threaten with an exile sheild from the USRA races who are more then ticked off by the Fangpos' irrespondsability, and to be destroyed by the ever enraged Phends, which the Phends attacks often lead to the world being more war-torn then already. The Millaterry Planet has millaterry standerds so rough, they even put Korthos' millaterry standerds at the time to shame. Capital City: Fangopotamia
 * Kinari Prime- Once the USRA backed home of the biggest critics to the Phends way of life. The people of this once viberent system paid the price for their criticisum and many impourent capitals were destroyed by attacks, wheter during Terror Month or not. The goverment was too destroyed by the attacks that it forced the people of Kinari to leave the planet and eventually the entire system when subugent planets got ruined beyond repair, either by Phends or extremeist Phend haters who will only serve to invoke their wrath further. It showed an impourent lesson that sometimes being a critic to something far too serious will only hurt you more and more.
 * Jklaman- A colony planet for the resdents of Kinari Prime, before another act of criticisum resulted in another attack and redused the planet into an ugly mess. Before hand, Jklaman was once a planet worth talking about, now the people of the Kinari rather act as if the Phends can never be challnaged.
 * Kalaalaa- The planet that was going to be the birthplace of a powerful weather machine that would've been used to change the weather in Phender into a condition unsurviveable to Phends. As expected, the Phends swooped in, destroyed the weather machine and condemned the planet into an eturnal ice age.
 * Safaiaan- A safari planet once used by Phend Hunters to hunt down Phends. However, the Grand Council ordered the planet to be charged in and have the hunters arrested and the Phend innosents to be sent to safer Phend Santuary systems. The planet is now home to the few Phend hunters the charge failed to correct, building a small backwater town-like community under the control of a fanactical preist who has gone into making a savage religen in hunting Phends. Fortunately, these maniacs are without ships, and are stuck using outdated weaponry and have come to start turning on eachother at times and are under a devided community.
 * Kookoookal- A planet once under an anti-Phend regime that was an Ohrugan colony before the Ohrugans were chased off by the other walks of life in supporting the regime. This regime ended up being no better then the Phends by also becoming Anti USRA Races and sometimes attacked them for not being descisive enough on the Phends and those who defended and sympathsied Phends. It ended up making the Phend Hunters look like the doughebags they are and the profession feeled to earn universeal sympathy, and not surprisingly as well, the Phends also long destroyed this regime thanks to Terror Month, which as an additional nail in the coffen for the planet's community, were also going to pleage alliegnce to the Fangpos, which encouraged a harsher penalty on the communities of the planet. The damages were too great and no Anti-Phend community was able to accreately survive. Any folk who still live here now wonder as lawless guilds dedicated to build new Phend Hunters and Killers anyway they can.
 * Seismethis- A rouge Yurun colony planet that defected from the main race and the USRA races to become dedicated with the Fangpos to fight the Phends. This is because the planet went under an extremeist nut's control, a Yurun named Rubbishson Dumpus, who won the election through rigging the election with the help of an old Grutt friend of his. However, just as the Yuruns of Seismethis were going to join a joint attack with the Fangpos, the Phends struke them first with a large invadtion force and ravaged the city. And the real kick in the head is, this was a week before Terror Month. Rubbish ditched the doomed planet with his Grutt friend and was never seen again, which left the planet to be under Phend control and the Yuruns of Seismethis have since been forced to make supplies for the Phends. The particularly defient Yuruns are divored whole by the Phends with their snake like anamomy. The Phend occupantion also made sure any attempt to spark a rebelion is quickly snuffed before it starts. This became a haunting exsample to the rest of the Yurun race that the Phends are an issue that must be handled delicately and diplomaticly, as well as a consinquence of ever trusting anyone who tries to be a challnage to the Phends.
 * Croakisus- A planet that is home of the tecno 50's race of Frog People, called the Croks. The Croks were once a step closer to being Teadr 1 like the Phends, thanks to a demigod Crok who was showing them the way. However, the Fangpos came and slain their messiah as well, resulting in making the Croks their sworn enemies. This has lead the Croks to become the Phends biggest supporters because of both being the Fangpos' enemies. Though Croks aren't dedicated to all of the Phends' choices, they do support the Phends through selling them weeapons, skematics, torture devices, supplies, and even infomation of any planet that tries to challnage the Phends. They also offer an alternate home to Phend Defecters that only want a new home away from the rising fanacticisum because, as stated, the Croks only support the main race as fellow Fangpo haters, they limit themselves away from their methods. The Crok race is pretty much the closest Phends would trust any outsider, but only by the margin that they both hated the Fangpos. Other relations are stirctly business. The Croks hate the Fangpos even more then the Phends because unlike the Phends, the Fangpos also destroyed their Teadr 2 tec and left them in their tecno 50s era, and their tragity earned enough of the Phend's sympathy to do business with them. While the Croks and the Phends are radically different, their equil hatred to the Fangpos and their sins keeps them unifived enough that they do business togather. It has however earned them hatred from Phend Hunters, thus leading to the Croks to having to deal with them. Fortunately, their businesshood with the Phends paid off as the Croks are in procession of Phend tec, and have quickly learned to used them well.
 * Sanuarosi- A once un-named wild forest planet until it became inhapited by Phend Defecters joined with Phend sympathisers to make a more harmonious community away from the ire of both of their socities. In knowing that Phend Hunters would be a problem, the communites of the planet have build well secured defences that would deter and stop even the most determined of attackers. Alchourse, some Phend Hunter Raiders would fine ways around these defences, but the victory would be short-lived thanks to the planet's respected hero, Monumi The Heroic, a male Phend from a defecter family who nearly lost his sister to a Phend hating raider until he stood up to him and became the most feared thing to the Phend haters. Even to the most infamous and dedicated of the Phend Killer Raiders, called The Sanuarosi Desicraters, lead by a Fangpo leader. Sanuarosi is Phend for "Santuary", fittingly enough.
 * Zintintitus- A planet with no life on it due to lack of breathable air, but is the home of a grutt crimelord infamous even to his own race, named Zinnerack the Sympathic, for sympathising with the Phend cause in his Gruttlet days, he was always fascinated with the Phend culture pre-Mazor days. Now, in aiming to wanting to help the Phends get their revenge, he supplies the Phends with the finest weaponry avaluable and has always exposed the Fangpos next plan of attack. He is protected by a private Pharcum army, a pet Gladzoant, and that his space colony on Zintintitus has the only air shorce in the planet, so Phend Hunters are greatly discouraged from going after him.
 * Los Grutto- A las vegas-eqsed Grutt Colony founded by the gambling addict Gambi the Gambler, who founded the place for the purpose on using it to bet on all battles of the AUU long before anything. The Phends became a local faverite because of the Phends themselves and the Phend Hunters they can turn to alternatively should the Phends ever be resolved in anyway. Alot of Grutts, infamous or otherwise, come here as a vacation for them. Gambi was smart enough to gain diplomatic immunity to protect himself and Los Grutto over housing some of the biggest Grutt crimelords in the AUU.
 * Coolariousas- A mass graveyard planet filled with the bodies of a large battle between Phends and Fangpos took place, along side the Phends allies and Phend Hunters signing up with the Fangpos. This wasteland planet is where the final days of Terror Month took place, along side one of the largest scale battles that ever took place. Shipyards and blast areas filled the plains and deserted bases of each side were seen, while some bases remain in tact, others have been damaged by the battles. The battle ended in a stalemate, as the Phend armies were damaged enough that it halted Terror Month, but it wasn't a true victory for the other side as they were equilly wrecked from the battle as it was more of a draw then a victory. The planet has since became the feudulent home of the left behind survivers of the battle who still fight eachother, whether Phend, Fangpo, or respective allies. The Phends however are on the winning edge of the feud as they have maintain the most land, while Fangpos and Phend haters are left with scraps and being at eachother's throats, while the Phends and the Phend supporters often take advantage of infight scrabbles and take down an enemy terratory once piece at a time.
 * Newasa- A USRA/Legion/Grand Council controlled planet and the only shorce of order in the troubled Kiari system, lead by a defected Fangpo named LT Sa Na, who she and other Fangpo and Phend defecters worked togather to redeem both of their race's names from the problems that infected their race and serve as a needed taskforce along side other USRA race members or supporters to keep the peace in a system most troubled by the Fangpo/Phend conflict, along with being taken advantaged off by less desireables. They would serve as a means to fight Kinari's Phend Hunter population and would quell any rasing Fangpo Hunter population should things change for the better with Phends. They also make sure the Phend and Fangpo conflict doesn't spread any further into other systems and have also serve as a means for Phend defecters to escape from their main system and this system should they be most wanted.
 * Kannamarna- A planet that belongs to the Fangpos when they congured this system Pre-Phendus Incident. However, this and every single planet in the Fangpos control is ravaged and destroyed by Phend attacks during Terror Month and/or when the Phends send invadtion forces to the planets. As a result, Bifangerious became a mostly dead system, baring the wild planets spared because the Fangpos never colonised them.
 * Mansadhag- An impourent Astro Laser Factory planet damaged heavily by a percised and organised Phend attack that prevented them from having a steady supply of Astro Lasers that would've long helped the Fangpos win against the Phends. Thankfully, life in the planet is recovering since thing and nature retook everything it lost to industrialisum. The remains of destroyed Astro Lasers now served as monuments idled at and worshipped by a rising Teadr 7 race that worshiped both Phends and Fangpos as feudlent outer gods destroying eachother over the death of a greater god.
 * Fa Ta Fa- A planet utilised as a fuel depot and mining where the Fangpos mine for a speical gem that, while not incredably valuable in Auu Currentcy standerds, can amke for a magnifisent fuel shorce. This planet was hit the hardest by Phend attacks that the Fangpos forcefully abandoned the planet and left the fuel to be forever untabbed, with the Phends not showing enough interest as they only want to keep the Fangpos from using it and not much else. The planet remains untabbed to this day.
 * Gingerius- A wildlife planet with no sentient presence in sight. The wildlife has never seen or known of advance life for so long that they don't even react to arriving ships. It is a wild world as it's purest, and what kept the world from being tainted by the inpurities of socity is because the system is blocked off by Fangpo and Phend conflict in the two neightbering systems, allowing this and other wildlife worlds to remain undisterbed.
 * Gagggor- A slightly more hostile wildlife planet filled with aggresive beasts too fearsome for even the Fangpos to touch. This planet is virtually untameable, and the fact that it has the highest conitraition of Rarium makes the failure to tame the planet the more insufferable. It's jungles are beautiful, but dark and savage, and a very unforgiving place to any not very versed in animal.
 * Zeasae- An ocean planet the Fangpos once attempted to take over, but the preasence of giant sea beasts perimently discouraged any re-attempts for good as the creatures kept destroying their sea and space ships. Further inside the ocean planet is a beautiful underwater ecosystem mixed with naterol and artifical coral reefs made of ships from around the ages that tried to colonised the planet.
 * Farce- An insufferable desert planet handled best by the adaptive reptiles that live here. The Fangpos never came to this place for obvious reasons, though the Phends feel right at home here, but even they stood clear in believing that it's the home of a power space bird of legend that sleeps within the sand and would devoure any disterber.
 * Cooldus- An artic ice planet filled with creatures that best thrive here. The world is the most isloated and neither suitable for Fangpo and Phend alike. Days are much shorter in the world and nights can take up an entire year of this planet. It has a very healthy population of fish and sea life, with some of the creatures being extremely tastey, which had it not been for the Phends and the Fangpos' blood fued this would've had a magnifisent fish industry.
 * Metter- A semi-temperate lava planet that has unstable and violent plasma-based storms, poisonous wastelands, volcanic activity, tar pits, lava valleys, hot temperatures, cloud layers, Teadr 1 ruins and monuments, sharp rocky terrain, ancient CrimeTech monuments, AFTs that have been shut down but are still in working order, and a core of pure molten copper. This world used to be a mining colony for the Sollans until the world was destroyed even further from an oxygenated environment by a solar flare. The world has since remained abandoned and inhospitable for any living thing to survive. Moons: None; DT: Tier 4; AT: Type III; DC: NE:203d
 * Kzycxire- A humid coniferous planet that has large forests, ancient Teadr 7 ruins and monuments, active weather and storms, large rock/geothermal valleys and formations, war-torn graveyards overgrown with life, and cities with gray and chrome buildings with regular windows and purple flourescent pigment buildings. This is a presidential republic world that has a poor understanding to basic rights, not out of willful ignorence or malicious intent but due to extremely heavy values in tradition, is a profitable colony for the Eroxxon Corporation for it's richness in renewable resources created geothermally, it's history of ethnic hostility, it's vast amounts of uranium, chromium, gold, lead, and zinc, until this planet and several others began to desire the system to be on it's own and not to be made to 'serve' the USRA and their wishes, rendering it a member of the Vosot Union, which is like a Soviet Union, but with less empetise on communisum and more about system independence from the USRA, out to fight for their independence in a War of Independence. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:252d
 * Eccot- A semi-ecumenopolis planet that has USRA architecture, USRA-common fauna and flora, active storms and weather, Teadr 1 ruins and monuments, cities similar to those of the other worlds only the flourescent plating are multiple colors, there is a normal sky filled with small amounts of xenon and mercury, large rock/toxic/lava valleys and formations, and a core of pure silver and chrome. This was a world where the USRA supported the Vosot Civil War trying to discourage the System going into independence in fear that it wouldn't survive on it's own. This is where the final battle between the USRA and the Vosot Union fought, and dispite the USRA being stronger in tec and weapons, the Vosot Union had better in stragity and frightening persistence that won their independence. This world has since prospered as the capital of racial relations for the system. The planet has 5 continents, 3 oceans, and 6,800 islands. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:302d
 * Godge- A semi-temperate desert planet that has a yellow sky filled with small amounts of sodium, a thin yet breathable atmosphere, rock/lava/geothermal valleys and formations, violent storms and weather, including a superstorm on the oceanic side of the world that provide water and nourish life to the one supercontinent, have Teadr 7 ruins and monuments, Teadr 2 socieites and cities, war-torn ship and machine graveyards, treacherous terrain, introduced fauna and flora, and a titanium core. This world is known for having no rotation, and having a synchronous orbit, one side facing the Sun while the other side is facing the behind, as the back of the planet has a powerful superstorm as the result of the strong currents of hot and cold air from both sides of the world colliding. There is one large supercontinent on the planet, and it is facing the surface of the sun, and by technicality, the supercontinent is eternally sunshine, and though this favors plant life, it can cause excess sunlight to cause them to die quicker, and with the humidity spread out, it can provide them a normal lifespan. The society of this world is essentially balanced as the world has several territories and city-states of either lawlessness or lawfulness, as the two sides are at "balanced harmony"...... Well, as balenced and harmonic as lawful and lawless can be. It be foolish to expect that conflicts never existed as these extremely different idealogies DO get into eachother's faces more then once. Much of the society are based around the many ethnic groups common in the system, and they inherit not just Waurmic technology leftover by the Vosot Civil War, but also the Teadr 1 technology found here in the system. Moons: None; DT: Tier 3; AT: Type I; DC: NE:329d
 * Torkebe- A arid temperate planet that has fauna and flora that require less water than before as most of the planet's moisture is found in the ground and thus moisture farms are common, strong dust storms, a semi-weak magnetosphere, a core of plutonium, massive geothermal valleys that include gas craters, crater lakes, extinct volcanoes, geysers, and so on that create natural gas and spices for trade, a normal sky filled with mercury instead of xenon, as well as a small amount of arsenic, and Teadr 2 cities similar to that of Godge. It is mostly noted for it's dark soil rich in unrenewable resources, and after eons of using and profiting from these resources, the Eroxxon Corporation stepped in to balance it out upon requiring the contracts to outdate these unrenewable resources and specialize in discovering renewable ones. This world has a unitary dominant-party presidential republic that also fought with the Vosot Union as it was another colony of the Waurmics in the past. The planet has 6 continents, 2 oceans, and a large global ocean with a superstorm above. Moons: None; DT: Tier 3; AT: Type I; DC: NE:380d
 * Lokryle- A mountainous planet that has alien-like fauna and flora of Waurmic origin, a purple sky filled with small amounts of nitrogen, brown soil, large canyons and mountains, Teadr 2 ruins and monuments of Waurmic origin, Mongolian/Indian-like colonies, and Teadr 2 cities with chrome, white, and black Russian-like cities with purple flourescent pigmented plating and regular windows. This was once a Waurmic colony until the race had to co-exist with it's modern inhabitants since they briefly lost it, fighting for it in a brief war. It has a unitary parliamentary republic and has had reported sightings of Uridium and Uridian activity, and though it has a wide amount of lawless territory since the war between the USRA and the Vosot Union, has a good police force that balances them out. It has 6 oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 28hr:419d
 * Iglona- An ecumenopolis planet that has a global city of Teadr 1 origin, only outfitted with Waurmic architecture, having purple flourescent buildings with multi-colored lighting, water control systems, strong weather, a high concentration of Waurmic fauna and flora from Waurmeon, active and strong weather and storms, underground virtual chambers, large ecosystem-sized parks, holographic/screen display and propaganda, energy columns, televators, a teleportation grid, holographic windows, AFTs, and the core is made of pure arsenic and nitrogen. This is a Waurmic colony and one of their highly-populated ones at that, as it is their capital of the system and the birthplace of the Vosot Union, an adocaty of indepenence from the "over-reaching and idealogically conflicting powers of the" USRA. The planet has 16 oceans surrounded entirely by metropolitan land, and large rocky, icy, crystalline, and dusty planetary rings. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:445d
 * Uzibek- A planet that has a hot-pink sky filled with small amounts of neon and deuterium, has rock/lava/geothermal valleys and formations filled with valuable spices and natural gas, is rich in gold, rarium, uranium, plutonium, and neptunium, has active weather, alien like fauna and flora of Waurmic origin, ancient Waurmic colonies, and modern cities and megastructures of the same architecture as many of the planets in the system. This world has a Unitary presidential constitutional republic and was also a part of the Vosot Union during their battle against the USRA when it was trying to maintain it's grip onto the system trying to fight for independence from it's "Overreaching Powers" and "Conflict of Interests and Idealogies", having complex marketplaces, ancient Waurmic ruin parks, ancient war-torn graveyards, used to have a large inland sea called the Arig Sea until it shrunk in recent years, and another case of tradition vs. rights. The planet has 17 continents and 11 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 33hr:488d
 * Aggharat- A planet that has large Teadr 7 castle ruins and monuments, Waurmic ruins, Teadr 2 cities and megastructures similar to that of the rest of the system, large amounts of alien-like fauna and flora from the system and beyond, subterranean habitats, rock/lava/geothermal/toxic valleys and formations, active weather and storms, a hot-pink sky filled with small amounts of deuterium, large mountains, canyons, caves, extinct volcanoes and active volcanoes, expansive tar pits, beautiful mountain ranges and fields, and is rich in rarium, laserum, and spices. It is commonly known by some as a colony for the Erasure, in which people heavily feared and hunted are wiped of their identities and given new ones in times of dystopia and danger, harboring even victims of the Villains Act and hated races like the Phends, Bulliarns, Pharcums, and so on. It has had over a hundred civil wars during the Interwar Period, had been affected by the Great Stagnation, had been affected heavily by a communist fascist group, had periods of poverty, ruin, and tyranny, and had a recent war against the humans in 1996. This world was a commen repeated battle ground in the Vosot Union wars, but not nessersarly from the main parties, but from the locals themselves in supporting the main players ideals. Even when the war itself is over, this mess of the planet still has loyalists for the USRA and the Vosot Union still trying to fight for their ideals. The planet has 3 continents, 1 small ocean, one global ocean, and 509 small islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 36hr:515d
 * Tijeeme- A mountainous mega-humid planet that has alien-like fauna and flora of Waurmic origin, as well as fauna and flora from other worlds, heavy weather and storms, hot temperatures as a result of the humidity, large semiarid deserts, large mountains, rocky/ice/geothermal valleys and formations, a purple sky filled with small amounts of nitrogen, large amounts of moist air, ancient Waurmic ruins and monuments, and large Teadr 2 modern cities and megastructures similar to that of the rest of the system, only the pigmented plating on the buildings are not flourescent. It has a unitary dominant-party presidential republic, and has been culturally significant in Waurmic society for centuries, and aided in helping establish independence during the civil war with the USRA. The world is also known for it's rich amounts of caesium, aluminum, titanium, iridium, and americium, a central megalopolis combined with 18 cities that is the top capital of the planet located in the singular continent of the planet, elaborate underground transport, cities above the water on AFTs and on artificial flying islands, they highly worship the Waurmics and they have been in war-like periods several times in the past, and the world has underground reservoirs of primordial goo. The planet has 1 continent, 8,908 islands, and a large global ocean with a hyperstorm on one side that is the result of the massive humidity. Moons: 1; DT: Tier 3; AT: Type I; DC: 40hr:540d
 * Pokosken- A planet that has Waurmic-native fauna and flora as well as some from other planets, has expansive liquid nitrogen pools and tar pits, cold temperatures, active storms and weather, an indigo sky filled with small amounts of nitrogen, argon, and actinium, geothermal/ice/rock/toxic valleys and formations, large canyons and mountains, a neptunium core, and is vastly rich in cryonite. It is a world noted for having Waurmic customs even for it's non-Waurmic inhabitants, it's former activity of manufacturing astro-lasers before, during, and after the Vosot Civil War, water sanitation problems and hydroelectric power, had long history of controversy within their own cultures and customs that resulted in inter-country warfare, it is where the world was nearly destroyed in retaliation for the destruction of a powerful superweapon by the USRA capable of ending the Vosot Civil War as several areas still remain scorched to this very day. It is a federal parliamentary republic that has been targeted massively by the Vosot Union the Sovot Civil War that once supported the USRA until it was made to be for the Vosots for their weapon and munitions factories. The planet has 16 large continents surrounding 7 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 43hr:600d

4. Rasdano Sector
A secter founded by the Ohrugan Master Rasdano, who aimed to make this secter the only orderly secter with how chaotic the other secters turned out but the core. And his success was mixed, trouble still found it's way here, but order became much more present here. But at the same time, it also houses the infamous "Terrorest Factory", Iallog, and the home planet of a copycat race.

Discinsola System Leeshon System Zamalice System Trewes System Sagbis System Zimoon System
 * Foiothea- An ecumenopolis planet with a massive Teadr 2 global city consisting of large black, silver, and chrome buildings with holographic windows and rooms, a 70% abundance of plants and land corals, holographic/screen display and propaganda, and air and ground vehicles. This is a USRA planet, having all of the dominant races living there, as well as sentient creatures. The planet has 5 levels that go deep into the planet. The deeper you go, the more dangerous and lawless the place is. The crime in the deepest level, called the Black Zone, has such an impact on the upper levels through criminal syndicates, that an elite force called the Suppressors, which dispense both justice and punishment (Similar to the Judges in the 2000 AD comics), keep the upper levels safe and peaceful. It has 5 large oceans, and a large rocky, icy, and dusty ring. Moons: None; DT: Tier 2; AT: Type I; DC: 22hr:361d
 * Breor- A temperate moon belonging to a yellow-green gas giant called Breorthe. This moon has life that's only adapted to it's own atmosphere, which is not adaptable to any other creatures in the AUU. The Teadr 3 domed cities are large and tightly-built, having chrome buildings with white lighting, holographic curtains, screen display and propaganda, and ground vehicles. It belongs to the Rabodans, which use the moon to create weaponry and armor in Globex facilities and test them out in the open areas of the moon. The moon has 3 large oceans. DT: Tier 2; AT: Type III; OT: 238d
 * Krex- A tundrous moon belonging to the icy gas giant Krexloonas. It is known not only for it's man-made Teadr 3 cities with massive silver and chrome buildings with virtual rooms, screen displays and holographic propaganda, and flying vehicles, but also for it's rich economy resulting from the moon's rich amounts of precious gems and valuable substances made it a perfect place for the AUU Currency Troupe to buy for trade routes with Inorbon. The moon has 5 continents and 2 oceans. DT: Tier 4; AT: Type I; OT: 281d
 * Oraldo- A tundrous planet which is noted for being the birthplace of many of the AUU's AI technology through robots and many other autonomous machinery. The Globex facilities here have developed these many variants. This is also the birthplace of the first fully-sentient AI created by a Teadr 2 race, the race that built it being the planet's main species, a race of Teadr 2 Yeti-like primates called Oraldopiths, which live in a republican democracy where the president is often cybernetically upgraded or downloaded into an AI network, and live in small underground high-tech villages. The villages are known for their chrome buildings, their holographic windows and rooms, their red, blue, and purple lighting systems, and having 70% robotic labor. It has no oceans. Moons: 3; DT: Tier 2; AT: Type I; DC: 31hr:595d
 * Leester- An ocean planet that has normal gravity, yet is the size of Neptune, as it's gravitation field is weakened by the small core, the thick atmosphere, a weaker magnetosphere, and many other factors. (Red Dwarf, Gliese-436b, Neptune Sized, made of rock and water, TBC...) Moons: ; DT: ; AT: ; DC:
 * Zumsard- A steppe desert wasteland planet known for being a world where all civilizations are found underground. This world is a Rabodan colony which suffered a world-shaking accident that made the planet surface uninhabitable and populated by monsters. The atmosphere is toxic, the monsters are vicious killers, there are devastating dust storms, and space travel often has to be done through airlocks. There are very few plants that have adapted to the inhospitable environment, but they have mutated to only produce toxins. The planet has no oceans and is covered entirely in land. Moons: None; DT: Tier 2; AT: Type III; DC: NE:324d
 * Magar- A terrestrial planet which was abandoned long ago by the Rabodans as the result of climate change. But this was surprisingly balanced out by some Teadr 2 sentient animals which the Rabodans decided to give the planet to. Thus this world got colonized by these intelligent animals and thus it became a prominent world in sentient animal history, and it's mottos signify on the philosophy that sentient animals are equal to sentient beings. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:386d
 * Grion- A temperate mountainous jungle planet with floating soil platforms levitated by magnetanium. This is a Rabodan planet which is a training ground for the Rabodan military. All cities are found on the floating soil platforms, as well as training grounds. The military outposts and fortresses are found on the ground, and it's where several powerful bombs were tested, primarily during the Human-Rabodan War. The planet has 8 continents and 5 continents. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:405d
 * Iallog- A desert planet which has a long history of war as all nations hate each other for one reason or another. Aside from the beautiful cacti, animal and plant life, this world has been in a world war for centuries because their inhabitants have fought for disagreements in indoctrination, as every single nation has a problem with another, and thus have tried to destroy one another. Weapon factories have profited greatly for this war, and people have been fighting for so long, they rely on the war to prosper. People call this world one which is peaceful when it's at war, as it has yet to grow out of this habit. The technology level here is at a Teadr 2 level, and thus there are advanced cities that are either abandoned, rebuilt, damaged, or completely destroyed. This has happened so much that repairs have become free. This world is rich in rare and plentiful resources including food, wealth, medicine, precious metals and gems, and so on. This world can be fascinating and actually inspire people to fight for what's right, and even decide to join this war for fun and for the adrenaline rush. However, the planet also has an unfortunate reputation of also being considered "A Terrorist Factory", due to the never stopping war of the planet, helped little by the fact that all of the nation's leaders want the control of the planet all to their greedy selves or for idealogical means, which is unbareable to some people that it drove those that want "True Peace" to resort being no better then the incompident goverments they now rebel against. These terror groups not only commit atrosites against their own planet in meaning to deminstaight that violence shouldn't be a way of life, but they even attack neightbering planets of their own system and of the planets of the entire Delta as a whole, mostly powerful worlds like the Republican side of Keuca and even the ever strong and powerful Korthos, to inspire interfearence to the warring world and forcefully inspire true peace at any cost, even if they'll look like monsters in the progress, no longer caring about that as they view giving their planet true peace more impourent then petty social standings. Though the terror groups are viewed negitvely, it has made the Universes more aware that Iallog does need a serious change of standerds and has inspire the Grand Council to debate on whether or not to finally have interfearence and rid the world of it's incompident goverment systems AND it's terrorist problems as well. The planet has 3 large continents, 2 oceans, and a crystalline and rocky planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:362d
 * Garzome- A jungle planet which has colorful fauna and flora, and actually has colonies of Qaclitian origin. Technology on this planet has been replaced entirely by biological machines, and thus machines are made of organic materials, and are genetically-bred for various purposes. As a result, this became the birthplace of organotech. This was achieved through a genetically-created organism called Organellex, based off of a combination of stem cell, neural, and molecular technologies that could be grown to create machines that are like a combination of animals and plants. This world has since forsaken traditional technology, and thus live in an entirely-natural society. The people here live in villages that are Teadr 5 in architecture and society, however they have advanced tools and equipment, and most of their advanced technology is organic. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:385d
 * Obruhm- A temperate planet littered with garbage from a distant battle in the Exo-Wars. The plant life is dull and often grayish in color and tone, and most of the animals are hostile regardless of diet. The garbage left behind in the war left the inhabitants with little homes and thus they had to live in the junkyards littered across the planet, all while avoiding the animals that were mutated by chemical sludge and turned into apex species that, despite being too strong, don't affect the ecosystem in any way as some of the natural wildlife have been able to take these mutants out. Regardless, it is too dangerous to remain outside when there are dangerous predators lurking. The society is Teadr 3 as people still have electricity, robotics, laser weaponry, hovering vehicles, and others. The planet has a massive supercontinent and a small global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:404d
 * Thanch- A Canadian swampy forest planet which was inhabited by people of French-like origin during a revolutionary period. The planet itself has a white-blue sky due to it's small amounts of krypton, the air is rich in oxygen which means that plant life is more plentiful and bugs are much bigger, though only slightly, and the water is often filled with minerals and health-favoring substances. The architecture of this planet is often Canadian-like, but is also artistic and Renaissance in style. Despite all that, there is technology at a Teadr 2 level including electricity, buildings with holographic windows and doors, AFTs, and efficient police forces. The buildings have unique art styles on the walls, and plant life surrounds a lot of the cities. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:442d
 * Pominus- A tundrous planet known for being in an eternal Ice Age as the result of it's sky being completely blocked from the Sun by dark clouds, making it difficult for the Sun to reach the surface and melt the ice. This was the result of a volcanic event that not only wiped out a lot of animals, but also pumped smoggy black clouds into the sky that cast the world into an ice age. Mammals are still existent here as they make a decent living here. This world is uninhabited by civilized sentient inhabitants, but native sentient animals live here in primitive tribes and make a decent survival here. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 34hr:484d
 * Hime- A small snowy ice planet that is a USRA colony where massive domed cities are found, as well as mines for the planet's plentiful amounts of cryonite and underground traffic systems. The temperature outside of these cities are too inhospitable for survival, and it takes advanced Teadr 2 temperature-controlled suits to survive for hours. There are no plants and animals in sight, and the outside is kept breathable by the large amounts of algae that form on land and in the seas. The planet has 9 small oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: 42hr:515d
 * Acryke- A desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iegrion- A semi-temperate desert planet which is home to hundreds of introduced fauna and flora, there are large mountains, jungles, wetlands, dangerous caves filled with dangerous predators, beautiful shores, land reefs, and some places are in utter waste. This world is one that was looking to the future as it's sentient animal inhabitants hoped to build a bright civilization of Teadr 2 technology. Unfortunately, a cristailised meteor, though no bigger then a hover car, crashed into the planet and caused it to rain christailised fire that ruined cities any hope of a civilised world, while also giant ever burning christails grew from the ground, large enough to be forever noticable on the planet with terrorfying burning horn-like grace. Those people are now trapped in a battle to survive, a struggle to decide the fate of the planet. At the center of this fight is the energy substance known as illusium, a precious, rare, and limited resource that was last found in the Core Sector and has existed since the AUU First Cartoonian War, which arrived with the meteor that struck the planet, which can power machines, give magical powers, or re-sculpt life into new, different forms. This being said, while some welcome this subtence, others clearly grown to hate it because of it was from the chrsitailised meteor that ruined their civilisation, as such, they formed a faction to hunt down and destroy every trace of the subtence and try to force feuders to put aside their differences and re-start the lost dreams. However, unreasonable as that soons, they're more justifived then just being haters of a seemingly useful reshorce, as there was a reason why Illusium is so rare to begin with. It is also highly corruptive and makes those who uses it's powers more and more aggresive and feudulent, only serving to worsen the already ruined world. Thus, this faction, The Legrion Restoration Army, are not as unreasonable as they appear. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Soypra- A temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Heotania- A temperate planet that is home to over hundreds of run-down villages, towns, castles, and kingdoms. The planet has large cascading waterfalls, dense forests, a population of mythical creatures and existing fauna, the flora is alien-like in appearance, there are crystal-clear waters, beautiful ocean reefs, and large mountains. This is a world which was formerly a prosperous kingdom that was ruled by a king that, while far from being truely malevolent, had trouble being humble about himself and tends to claim glory in things he only had a minor enfluence or no enfluence at all. He even guarded the greatest treasure and most prized possession of the planet in the form of a golden relic. However, when an embittered grand vizor, an aging war hero, and the king's basturd song grew tired of his blowhardedness and threatened to take away his rule, he took something from them to make sure they would never earn the people's love by throwing the relic into the lava wastelands where it melted and was gone forever. However, though it would stop the trio from asending to power, they settled for the next best thing: They use his poorly hindsighted means to stop their rise to tyranny and framed him as an incompident dolt who ruined the planet's beloved relic over being too boastful of himself. After the king's execution for this "crime", without a new heir to be choosen by the relic, and since none of the three dipshits can take it since the King at the last possable minute exposed the trio as the REAL reason why the relic was lost, and thus ensured their deaths as well, even after he would be exicuted first because he STILL destroyed the relic, stopping three would-be envious tyrants aside, the rest of the kingdom went to ruin since, as the result of their king who picked a bad way to do a good thing and three envious cretens who were punished too late, they lost all hope and abandoned the prime kingdom, leaving the planet to be lawless and the entire kingdom to fall into ruin. The world has since turned from a prosperous Teadr 7 community into a crime-filled Teadr 4 community where gambling, smuggling, piracy, survival, trading and welfare was the norm. The people only cared for either themselves or those they cherished most, and nothing else. Without a leader, they lead themselves and still retained what little medieval community they had through a feudal society, arenas, and castles, and more modern additions such as apartments, casinos, criminal syndicates, cantinas and bars, underground treasuries and vaults, alcohol and drugs, vehicular combat, and so on. This world has been so ruined by the loss of their golden relic, that they have little cares and do not care for the well-being of their own communities or others, only for personal or family matters. Basicly, this is a planetised Griffinstone of MLP fame, only more ruined by a blowhard king picking the wrong way to stop rising usurpers and only serve to hurt the kingdom more then they could've done. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC:
 * Oylea- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Zimus- A planet that is a breeding ground of a parasitic copycat race that survives by taking over the place of any host it copies the form of, called the Copizats. Copizats started out as genderless, formless slime creatures that only earns these things through copying a form. Once so, it can emulate the emotions, memories, even powers and abilities of it's choosen host, making it bluntingly impossable to spot the fake from the real deal. Once they secure the identity and disable the real one from ever exposing it, the Copizat in it's current evioment will proceed to mate with any unlucky soul it's host is most attached to. If male, it'll target females. If female, it targets males. They reproduce exactly like their host, difference is that the infant(s) are born as slime monsters, the only way to discover the Copizat's true identity. Cause of this, the Copizats have been deemed a great threat to universeal safety because if lead the wrong way, they would be the perfect usurp tool for dishonest folk seeking power and use the creatures to frame political figures, even heroes, of unjustly things in their faver. That is why Zimoon is incredably restricted to the point that this system's existence is being actively denied.

5. Abdephomis Sector
The Abdephomis secter, founded by Baron Abdephomis of Rabodan fame, the secter is at it's purest a wild secter, only having a small selection of civilisations, often either budding civiliations or outsiders colonising it, being the home of the Zewinsaurs, and a planet that has a conflict over metal, by outsiders and Mogoks.

Itteride System Beakili System Goijin System (Yeah, I made this back before you changed it up.) Parlaxia System Grungara System Carleria System Cephem System
 * Offrond- A semi-temperate desert planet that is known for having large alien-like fauna and flora, much of which is genetically-artificial, it has large land reefs, large wetlands, foggy nights, active weather, a blue sky filled with mercury and xenon, large mountains, volcanoes, and rock formations, small traces of lava valleys, and large amounts of gemstones. This is a world widely known for the first mortal discovery of the AUU-God-manufactured substance called divinium, the strongest and densest metal in the AUU. With this metal, they created The Border Wall, which proved to be effective in protecting the only inhabited metropolitan territory of the planet's supercontinent, being one of the many supercontinent-based planets that don't get enough moisture to spread across the entire continent to allow plant life and thus leave it in mainly desert, and was improved with technology including multi-sensing mortar turrets and alert systems that alert the entire valley. It mainly protects against the deadly Mogoks hailing from their home planet of Mogokratise, infamous hive-minded war-like insectoid beings that nearly took over the system until being exiled to the Outlands of the planet, and thus while they have their own territory outside the common valley, the common inhabitants live in peace. The planet has a large supercontinent and a large global ocean with over 6,807 islands. Moons: 2; DT: Tier 2; AT: Type I; DC: 21hr:309d
 * Porume- A Celtic temperate planet that is a medieval world with alien-like fauna and flora, a blue sky filled with small amounts of mercury, mythical creatures, semi-technological society derived from the Teadr 1 technology left behind by an undocumented Teadr 1 race that was also highly-skilled in magic, rare sights of magic anomalies, and large monuments and civilizations. The world is a medieval society split up into several ethnic groups: Usbitons, which are wealthy and purely-nice pacifists who are viewed differently for not doing well in a world of conflict and ethnic differences, Helsh, a semi-poverty society of poor feudal work and magic crafting that has trouble adapting to the rough times of the world considering the darkness in their sector, Gornish, which are visionaries that find effective measures and solutions to troubles in their sector considering it's dark history, Picturish, which are magical visionaries who live in peace with their magic-rich territory and control it to their leisure and for the good of their country and world, Galsh, which are isolated beings who are fearful of much of the outside world and live mainly in subterranean worlds, and the infamous of all, Gaemlics, which are war-like people who use dark magic for their own nefarious purposes and became the strongest evil of the world, and have conquered much of the planet's territory 7 times until they were fought off and exiled multiple times. The different ethnic groups have little to no trust in each other and tolerance of each other is commonly rare. The planet has 16 continents, 470 islands, and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:334d
 * Nollo- A temperate planet that has large brown patches of soil, large amounts of native fauna and flora, tar pits, active weather, orgaliths, boneyards, foggy wetlands and swamps, large mountains, large rock formations, and large land reefs. The world is infamous for being inhabited primarily by biological androids turned into semi-androids, and when they ended up destroying much of the Teadr 2 society, the survivors were rendered into a Teadr 6 semi-medieval society of survival and co-existence with these reckless new forms of wildlife. Though common wildlife still exists, many of the destroyed cities are repaired and Teadr 6 societies exist in the wrecked Teadr 2 ruins. This robotic-fauna is referred to as 'tekfauna' by the inhabitants, yet in history they are referred to as 'technyds', as they are the common and easy-to-engineer wildlife of a BIONICLE-like Teadr 1 race called the Troyx, and worlds lie this, Zonmiron, and particularly Alozzont have creatures like this, as they are classified in various ways, and are best left avoided on this world. The planet has 7 continents conjoined together, 4 small oceans, and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:370d
 * Wuzren- A temperate planet of magic that has very large-scale civilizations, large mountains and rock formations, orgaliths, boneyards, a colorful sky filled with noble gases, mythical and non-mythical fauna, active weather, rich amounts of gemstones, ancient Magelian monuments and ruins, magic anomalies, toxic pools, and large mountains and canyons. Being a long-forsaken world of Magelio, the world has been long on par with Dungeons and Dragons, as the world has been divided as the magic-users, called mages, are the higher-ups of the world, and the retired mages, known as sages, are the second-higher-ups who are mainly hermits, wise trainers, and so on. Those who didn't use magic were merely low-class citizens that had to deal with the superiority of the mages, yet the sages are charged with keeping balance among the two sides, and they actually succeed. The low-class citizens are mainly a semi-anarchic society who merely gamble, steal and sell salvaged spells for the highest bidder, have large cantinas, corrupt businesses, poverty-driven societies, and so on, while mages and sages are the wealthiest of the world. The entire country is surrounded entirely by a great wall, protecting them from the deadly Censens, which have fought the Magelians during their founding days until being banished and unable to conquer their territory, and continue to try and do so to it's modern-day inhabitants. The planet has 17 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:404d
 * Tirmuth- A wetland planet which has large jungles of prehistoric wildlife making it look like a Carboniferous world filled with random prehistoric wildlife, had strong storms, high amounts of oxygen in the air which makes it volatile to lightning storms, a radioactive ununoctium core, rapid growth in wildlife, and Teadr 7 monuments and ruins. This is a world that has been broken for eons as the result of a quantum spell causing a quantum break that caused the world to eternally suffer magical quantum anomalies that cause major disruptions in it's own time stream causing it's entire history to leak out across time, giving it's entire history's wildlife to cross the rifts and have random effects, yet they don't seem to have an effect on the world itself even when it involves time rifts. This world has been an interesting sight to people all across the AUU for being a world where 'time is broken', yet examining such a thing had serious consequences which often caused them to get lost in time, thus making it a forbidden sector. Despite the world being prohibited, people still visit to see the beautifully-evolving ecosystem. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:429d
 * Utrillon- A forest planet which has prehistoric-like fauna and flora, large rock and lava formations, beautiful landscapes, and several Teadr 6 communities which consist of kingdoms and city-sized villages. This world has been distinguished for it's high amounts of magic inhabitants, though a quarter of them has no magical capabilities and believe they can live well without it. The world is primarily ruled by the Mage Kings, powerful masters of magic who control the Mana Territories, while the rest of the planet is occupied by non-magical inhabitants called Freelanders, who, despite starting out as slaves and soldiers who rebelled against their former masters and now control a quarter of the planet's territories, are allowed to be free in their own territories in return for their loyalty to the Mage Kings. However, tensions have existed between these two sides before, often because of their conflicting habits including magic interfering with the Freelander's non-magic traditions, in turn sometimes causing wars between the two people which seemed to allow the Freelanders to discover technology in the form of guns, mobile devices, electricity, and holograms, though they still retain a feudal society with the Mage Kings. The planet has a large supercontinent surrounding a small global ocean and a large rocky and dusty planetary ring. Moons: None; DT: Tier 3; AT: Type I; DC: 32hr:469d
 * Vuu- A lava planet (Two Suns, TBC...) Moons: ; DT: ; AT: ; DC:
 * Shra- A lava desert planet (TBC...) DT: ; AT: ; OT
 * Loa- A desert planet (TBC...) DT: ; AT: ; OT
 * Rapira- A semi-temperate desert planet (Teadr 2 Falcon-Like Rapiran Home Planet, Shared Orbit With Clash, Violent War Against Clashans, TBC...) Moons: ; DT: ; AT: ; DC:
 * Clash- A semi-temperate desert planet (Teadr 2 Caracara-Like Clashan Home Planet, Shared Orbit With Rapira, Violent War Against Rapirans, TBC...) Moons: ; DT: ; AT: ; DC:
 * Eonno- A deep-blue gas giant (TBC...) Moons: ; DC:
 * Ira- A mountainous canyon desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Omma- A semi-temperate oasis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Zombloth- A lava planet, hellish theme, red vine-drenced oceans, cult who worships the Ehaexons, and even has their infamously rare and hostile wildlife that evolved after eons since the AUU First Cartoonian War. (TBC...) . Moons: ; DT: ; AT: ; DC:
 * Qimcury- A barren rocky planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Senus- An unstable poisonous gassy planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Xaijira- A Japanese semi-ecumenopolis planet . This is the world best known for spawning over 669 kaiju-like creatures called 'xaijirun', meaning 'giant monster' in the world's language. These creatures were made during pre-AUU Second Cartoonian War times in the ancient city of Megasmus, which started out as an ordinary ancient civilization until the discovery of an entire reservoir filled with primordial soup was discovered underneath the city's surface. Gene mages were able to use their unlimited magical abilities to craft hundreds of Xaijirun. However, instead of using them for good, they exercised it to dominate other lands, establishing colonies all over the planet, subjugating people within it, as their genetic creations fed off of the magic the world possessed to become stronger wreaking havoc with their unmatched strength, size, intelligence, and abilities. However, this would eventually become their undoing as the beasts ended up getting in control of other desperate factions of Megasmusian origin when gene mages ended up wishing for independence and stealing many of the Xaijiruns, causing a large collateral war, fittingly enough called the Collateral War, that almost destroyed the planet. Appalled by his gene mage war leaders' recklessness and disconcern causing mass endangerment, Megasmus' mage king, King Miramux Wo Ogyromble, hid away not only the primordial reservoir that his kingdom relied on for so long for more than just the Xaijirun, but also sealed all Xaijirun into an underground tomb forever so so as not to let history repeat itself. Miramux made his entire kingdom immortal as to become the guardians of these monsters, cast his entire kingdom underground, and banished the gene mages who disgraced him. However, the gene mages, before their deaths, were able to reincarnate themselves throughout the years into mortal and powerful civilians such as terrorists to reawaken the Xaijirun and invade every world in the AUU. Many have succeeded and released only a few that have occassionally fought each other until the Megasmians sealed them up again. The worst of these reincarnated gene mages is the most powerful terrorist of all, The Collateral Lord, who has survived for a long time thanks to actually discovering magic as his terrorist organization has lasted for several centuries, releasing any Xaijirun he could. These Xaijirun would not only become a part of modern-day urban legend to the world's inhabitants, but they would be made into over 1,048 movies on Graphene. The planet has 18 large continents, 6,800 islands, and 8 oceans. (To be revised to the changes of the lore by Scroopfan...) Moons: 1; DT: Tier 1; AT: Type I; DC:
 * Tars- A red volcanic wasteland lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Pathimus- A rocky barren planet . (Mutated zees with hives with grotesque eyes, TBC...) Moons: ; DT: ; AT: ; DC:
 * Mumipter- A red, orange, and blue gas giant . (TBC...) Moons: ; DC:
 * Irance- An Indian-like barren temperate world with ancient Teadr 7 ruins and Teadr 2 cities. (TBC...) Moons: ; DT: ; AT: ; DC: ; Capital City: Trance
 * Boturn- A gray massive-ringed gas giant . (TBC...) Moons: ; DC:
 * Caeranus- An inverted stormy Jupiter/Uranus-like planet . (TBC...) Moons: ; DC:
 * Demornshia- A wetland quarter-ecumenopolis planet, and large artic and antarctic. (Ghorst Colony, TBC...) Moons: ; DT: ; AT: ; DC:
 * Entromy- A temperate tundra planet . Toxic nitrogen waste dump, ice wastes, nitrogen pools, white trees, supernatural entities (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tepmume- A dark-blue freezing ice giant (TBC...) Moons: ; DC:
 * Exton- An ecumenopolis tundra planet, ziggurat, pyramids, Invervitraxian Activity, Totem Poles, (TBC...) Moons: ; DT: ; AT: ; DC:
 * Yunx Wemedy- An icy ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Outo- A small temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Forwako- A desert planet which contains over a hundred canyons, deserts, and cliffs that can often be dangerous to be around. Aerial creatures fly across the toxic waters they drink, which the toxins they rely on to survive. This is also a planet where the GravWing-10 Wing Pack is used as a public transportation and military fighting machine. There are dozens of Teadr 2 AFT cities with large chrome buildings having holographic rooms and windows, hybrid vehicles which can turn into flying vehicles after driving on the cities' glowing light roads, and the cities have a high abundance of plant life. The planet itself usually has freshwater for other creatures to drink. The planet has 5 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:349d
 * Adrore- A desert planet with floating soil platforms that are levitated by magnetanium. The planet is populated by sentient and unsentient creatures, and has about a hundred Teadr 2 cities that have the same appearance and architecture as Forwako's cities. Only the flying creatures are able to reach the upper platforms of the planet, as well as those that have GravWing-10 Wing Packs. This planet is known for being the birthplace of GravWing Sports, where people can enter game shows involving flying on GravWing packs, and earn great prizes along the way. Sadly, this makes this a good place for crime lord activity. The planet has 7 continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 23hr:427d
 * Zotune- An ecumenopolis planet populated by sentient and unsentient flying animals. The planet's Teadr 3 global city contains large silver, chrome, or bronze buildings with red and orange lighting, screen display and propaganda, ground vehicles, and a large abundance of land corals. It also has 60% forests and sanctuaries for animal life th flourish in. The planet can also house several AFTs with the same appearance as the cities. This planet also uses GravWing-10s for transportation and military. The planet has 3 oceans and a large ice ring. Moons: 1; DT: Tier 4; AT: Type I; DC: 25hr:483d
 * Mrex- An ecumenopolis moon belonging to a gas giant called Mreexon. It has the same architecture and appearance as Zotune's global city, and is owned by the AUU Currency Troupe. It was once in major bankruptcy due to the cruel laws of the governor of Urex, Governor Foul Cheese, who purchased the moon, and a few others, for a thousand dollars so he can protect it from the space pirates of Ardalicron. It has now been rescued and Captain Axxus is recognized as it's hero. It has a large global city and 5 bodies of water. DT: Tier 3; AT: Type I; OT: 582d; Capital City: Anidus City
 * Grungara Prime- A flaming lava planet . Being the first in a super-cool blue supergiant system, this world is not hot because of the sun, but because of it's superheated core that was the result of a failed project brought on by the Waurmics. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Onmo X- A lava moon belonging to an uninhabitable toxic planet called Onmon. (TBC...) DT: ; AT: ; OT:
 * Waurmeon- A jungle planet that has a purple sky filled with high amounts of nitrogen, a surface of orange soil, has an atmosphere of mostly nitrogen gas and a lower concentration of oxygen air, has violent storms and weather, higher tides as the result of three moons, two of which are inhabited, large purple Teadr 2 cities that are often on AFTs above even the expansive oceans on antigravity columns, high levels of Teadr 1 activity through uncovered infrastructure and monuments, ancient Teadr 7 ruins of ancient past, a hundred war-torn graveyards of dead bodies, war machines and spacecrafts, rock/lava/toxic/ice/geothermal valleya and formations, tar pits, arid deserts, and a core made up of pure nitrogen. This is the home planet of a Teadr 2 warlike mollusk race called the Waurmics, who are a race that not only breath nitrogen instead of oxygen and thus have to wear EVO suits as an oxygenated environment is poisonous to them, but they are also worshippers of Teadr 1 races, and have a government of city-states each ruled by militant aristocrats, are mostly patriarchal, worship Teadr 1 races like the Yatorans, Ehswans, Sollans, Uridians, Ollotheans, Ceallans, Voxums, Plasmoids, and so on, even if they know they aren't technical gods. They are literally bred to fight, they have the most advanced alien technology on the market, they can reverse-engineer anything they can find without taking it, they are incredibly adaptable, and they can attack in advanced formations. Being in several inter-country wars in the past, having over 90 world wars and 55 civil wars, the Waurmics have become used to combat, and will defend anything within their jurisdiction at all costs, even if it means making the biggest of sacrifices. They fought many wars during the Interwar Period, and they have a solemn pledge of kinship with those they deem worthy to wield Teadr 1 technology, as well as any who are in dire need, good, evil, amoral, or otherwise. They previously suffered an energy crisis during the Great Stagnation and had to go to war and steal the massive amounts of resources they needed until the war, being aided reluctantly by CrimeTech through distrusting issues, until it ended following the end of the Great Stagnation with the Eroxxon Corporation saving them by giving them a holo-battery that lasts for 5 centuries, solving their energy crisis, and bringing CrimeTech so low on budget it would later be destroyed by the Morecrafts. The planet has 8 continents and 5 oceans. Moons: 3; DT: Tier 2; AT: Type III; DC: 29hr:586d; Capital City: Sunderoa
 * Weon- A barren jungle moon belonging to Waurmeon that has,, , , , , and . This was the first outer colony of the Waurmics, and they (TBC...) DT: ; AT: ; OT:
 * Gunger- A jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gii X- A moon belonging to an uninhabitable Chthonian planet and former gas giant called Giider, which was stripped of it's hydrogen and helium composition by an energetic space storm thousands of years ago. (TBC...) DT: ; AT: ; OT:
 * Oirek- An icy black-clouded planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Quller- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Grungara Major- A giant stormy rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Operus- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Grungara Minor- A small cold desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Uaeble- A semi-ecumenopolis coreless planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Meebmon- A cold tundra planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oarulleon- An ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tipqer V- A stormy ocean moon belonging to the Neptune-like purple gas giant called Tipqer. (TBC...) DT: ; AT: ; OT:
 * Tipqer X- A volcanic ocean moon also belonging to Tipqer. (TBC...) DT: ; AT: ; OT:
 * Tipqer XXX- An ocean moon also belonging to Tipqer. (TBC...) DT: ; AT: ; OT:
 * Zewishku.pngZewishku- A planet dominated by dragon-like reptiles called Zewinsaurs. The reptiles are exactly like dragons, and they all are capable of mastering fire, ice, earth, and electricity. Some are rarely capable of controlling light, air and water. The Zewinsaurs are capable of living for thousands of years, and have established a Teadr 5 society, relying mostly on magic than they do with technology. This is the Alternate version of the Dragon Realms. This is the planet that Darkness Qui has been tricked into thinking she was from. The planet has 10 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:470d
 * Calrypso- A jungle planet which is the second colonized world of the Zewinsaurs. It has massive jungles of plants and land corals, as well as a few savannas, and the Zewinsaurs have even been able to build Teadr 5 cities on it. This planet is known to be the home of several ancient battles of the AUU First Cartoonian War that ravaged most of it's life until life was introduced to it by the Zewinsaurs. They have even been able to discover that this planet has the same kind of gems that gave the Zewinsaurs their power, and this is where most of the Zewinsaurs' magic experiments take place. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:506d
 * Sceunus- A wetland planet which is the third colonized world of the Zewinsaurs. This is where Zewinsaurs have had the most battles during the AUU Second and Third Cartoonian Wars. It has large floating soil platforms that are levitated by magnetanium, and it's Teadr 5 cities are in a revolutionary magic period, and the Zewinsaurs here are being introduced to new magic experiments, and it is mainly an agricultural planet where they grow crops, raise livestock, and magically grow energy crystals. The planet has 4 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:572d
 * Burgene- A semi-desert planet which is known for a few massive and tall structures, gorges and high altitudes. The Naroudans that colonized this world have made a great living building houses and civilizations in the massive heights of this planet. There are a few giant trees on this planet, and they have been made into treetop bases. The Naroudans have even tamed flying creatures to get around. The Naroudans seem to have trouble climbing on this planet's thick and tough heights, which is why several climbing structures and so on were built to aid in the climbing. The planet has large continents surrounding small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:328d
 * Hoirus- A grassland jungle planet which is a favorite tourist spot for the Naroudans have colonized because some of the Naroudans have gone to a primitive lifestyle in tribes as the result of them getting lost in the wild and years of adapting to little technology and dangerous predators. Despite the tribal treehouse villages, there are several treetop cities populated by those that are civilized. The two societies have eventually learned to live in peace with each other. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:406d

6. Galitar Sector
A secter founded by a known yuts who was thought to never do anything right, Yuttus Galitar of Yurun fame, he was dared to voyage into the unexplored secter at the time and come back with many trickets and/or artifacts those worlds have to offer in 90 days in Yurun times. Galitar won the challnage in the nick of time and earned better respect from his peers as a result, earning the right to have the system named after him. This being said, going through this secter wasn't a cake-walk, as this secter would be home of some of the most famous and infamous worlds.

Nomok System Wather System Dinklos System Spezz System Beedix System Wiphrok System Haowin System Olliton System Algar System Rause System Crimsubus System Uyno System Carajax System Izhmeezu System
 * Nomok Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Nomokera- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oricon- (Oricoh Home Planet, Teadr 5 Namekian-Like Race, TBC...) Moons: ; DT: ; AT: ; DC:
 * Obrora- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Wusniymia- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gurleon- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Subunica- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Yal Wubble- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Watar Pown- An ocean planet that has beautiful alien-like underwater reefs, small amounts of islands that are inhabited by modern-day inhabitants, refashioned aquacities of Teadr 1 original and refashioned by Teadr 2 inhabitants, fauna and flora consisting of dangerous alien-like predators that are mainly mammals, fish, mollusks, and amphibians, and has strong weather and AFT cities spread across the planet. This world is known as the home planet for the Teadr 1 mermaid-like beings known as the Watans, as they were by far the only documented aquatic Teadr 1 race in the AUU, as their extinction was a mystery for a while until a secret was found on their home planet: an amoebic sea infection called Calalria, or 'Sea Fever', which was the culprit of one of the 16 Adapting Plagues that occurred during the days when Teadr 1 races were still around, as it was a deathly protozoa that had deadly flu-like symptons as it made people feel too relaxed to the point of numbness, coughing, nausea, white viscous blisters and pox, and even systemary failure and finally death. Originating from the homeworld of an unknown aquatic Teadr 1 precursor races that aided them in a quest for ascendance. When the Adapting Plague occurred, the precursor race gave them all the power they needed to destroy the infection, including Quaranting Enforcement Platforms, bioengineered Warpeons that hunt down the infected, as well as any other quarantine procedural form of technology, right before the disease wiped them out. However, the disease proved too formidable and adaptable for them as they ended up extinct as well. While the next race they would hinder would be the Ollotheans who would claim this world, they had to abandon it because of the rampancy of the disease. The world wouldn't be inhabited again for a while until the arrival of the Futuredawn Corporation, the top anti-cataclysm business in the AUU, where they proceeded to find easy ways to a vaccination and then a cure. They claimed the quarantine technology and blended it with their own in a way to decontaminate not just this world, but any other Watan colony infected with the disease. The planet has only 78 islands surrounded by a global ocean. Moons: 2; DT: Tier 2; AT: Type II (Due to infection); DC:
 * Dewa- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tennen- (TBC...) DT: ; AT: ; OT:
 * Waggle Woh- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Mexcum- A Mexican desert planet which has vast rock formations and deserts, geothermal valleys and volcanoes, lava valleys, and a Mexican-like architecture. Despite it's illegal immigrant laws, the Grand Council is intending to pass a law to make immigration to and from here more legal. This world has a close population of Yuruns which help them produce amazing Mexico-like cuisine. This world lives in a federal republic, and has a very advanced concept of the Land of the Living and the Land of the Dead. The planet has 18 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:322d
 * Flinque- A French semi-temperate planet which has been known for it's easy-to-learn language, it's French culture, it's amazing monuments, it's large forests and grass-covered deserts and valleys. It also has the greatest amount of cuisine that was influenced by the Yuruns. This is a USRA planet which is populated by all forms of sentient beings, and it's inhabitants have a unique charm of beauty and can seduce very easily. This world lives in a semi-monarchy where the king and queen have limited control, and pass on positions to princes and princesses. The planet has 8 continents, over 526 islands, and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:364d
 * Opithimus- A semi-temperate planet which is currently during it's Carboniferous Period, and already sentient life flourishes here. The planet has a purple sky due to it's small concentration of argon, the wildlife is colorful and beautiful, consisting of land corals, Carboniferous-like wildlife, and a ranging variety of wildlife. The sentient beings that live here have developed a tribal society and have even learned how to speak English. They use metals and gems as currency, they hunt with the use of tools and primitive-yet-advanced weapons, and they mostly thrive around water since it's basically all over the place. The planet has 6 large continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 26hr:398d
 * Doxom- A temperate planet which has a semi-toxic atmosphere and a red sky consisting of helium, and even with the harsh toxic atmosphere, life still flourishes here in the form of extraterrestrial beasts and monsters, as well as colorful plants. The red poisonous water is only tolerable for the indigenous wildlife, and is toxic to other-worldly beings. The planet has over 6 large oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type IV; DC: 30hr:422d
 * Sile- A Colombian rainforest planet which is noted for being populated by vast amounts of introduced wildlife. In it's ancient days, other-worldly beings were altering this planet's climate for experiments in terraforming, and seeing which life would survive and what couldn't. As a result, this planet had went through over 600 terraformation conditions that almost destroyed it. It wasn't until a treaty was signed to forbid anymore terraformation experiments to protect this world and it's wildlife. So over the next few years, this world became a wet rainforest planet, and gained it's own sentient inhabitants who developed a governmental republican system where a councilor would rule more than one state and all councilors would be governed by a Supreme Councilor. This world has Colombia-like architecture, climate, and cultures. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 33hr:449d
 * Eoll- A semiarid desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Spezater- A semi-temperate wasteland planet (AUU Age of Decadence, Wasteland, Only Few City States Survive, Medieval, TBC...) Moons: ; DT: ; AT: ; DC:
 * Bostria- An Austrian planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Phrellus- A stormy purple gas giant (TBC...) Moons: ; DC:
 * Orandon- A temperate jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ursurt- A desert planet and the first in a system with two yellow suns, highly-unstable weather and storms, rock/lava/toxic/ice/water/geothermal valleys and formations, a cloud layer, a highly-volatile atmosphere of oxygen, fauna and flora that have evolved to cope with the harsh conditions, ancient Teadr 2 ruins, apocalyptic wastelands, nuclear winter-like conditions, orgaliths and boney graveyards, an ununoctium core, and large mountains and canyons. This world used to be the adopted home planet for the extinct race that enslaved the Combans, the Gomolleans, following their planet's destruction from a planet-destroying superstorm and was a highly-profitable corporate colony until, following the rebellion of the Combans, their actions in the rebellion have caused a climate-controlling satellite to go rogue, and use small pods to create a deadly weather cataclysm that, following the end of the Combans' rebellion, wiped out a handful of the race, leaving the endlings to live their last days in isolation with no hope of repopulation, rendering the race extinct. The satellite, named the Geonic Destroyer by the Combans, has since been used by them as their top defense as it is locked up in Combra, but only as a last resort when a threat gets too strong or other-worldly beings whom they believe are evil are persistant. The planet has 23 continents surrounding 14 oceans, and 55 lakes. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:346d
 * Seemiba- A temperate planet that has ancient Teadr 2 ruins and monuments, has hive-like infrastructures throughout them, has introduced fauna and flora from Combra, a highly volatile atmosphere filled with a reactive gas that can cause deadly but temporary firestorms, orgaliths and boney graveyards, rock/lava/toxic/geothermal valleys and formations, tar pits and quicksand, a red sky due to small amounts of helium, underground slimy toxic aquifers, chemical fields, hot springs, and a smaller core than most planets. This world used to be an enslavement colony for the Gomolleans, but ever since the rebellion and the terrorist act that rendered the Gomolleans extinct, Comban tribes have made a living here, and miss their home planet which is clearly visible from this planet. The planet has 6 continents surrounding 5 small oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 25hr:398d
 * Combra- A soiled red desert planet that has large twisting and turning rock/geothermal/lava/toxic valleys and formations, strong weather and storms, a red, orange, and yellow sky filled with small amounts of neon and sodium, fauna and flora consisting of plants, zooplantae, and land reefs, hostile predators, hazardous lands, a flammable atmosphere of high levels of oxygen, hive-like ruins and monuments, prehistoric-like alien jungles, orgalith valleys, mountains, canyons, and is a world meant for agriculture because of the nutrient-rich soil. This is the home planet of an overly-hostile race of Teadr 6 bee/hornet-like insectoids called the Combans, which are a highly-dangerous and xenophobic race wronged by a race that enslaved them to be creators of delicious food products as their honey was good enough to be on par with C&C junk food and be healthy at the same time, being enslaved by a corrupt food business owner of a corrupt race and making vast riches off of their honey until the Combans finally rebelled after 50 straight years of this, forcing their way back home and killing off the race. They have since remained a stagnant race and entry of this planet is heavily forbidden as they remained hostile to other-worldly beings for a whole millennia. They are relentless killers, are highly aggressive and hard to reason with, are incapable of understanding English after so many years of isolation, and they are especially dangerous when their queen is angry, as she is easily provoked and as dangerous as a Grox. The planet has 8 continents surrounding 6 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:440d
 * Irant- A lava planet which is so close to it's four suns that it is inhospitable to anyone. However, it is colonized by many people because of it's lava being rich in valuable resources such as metals and gems. They make their lava refineries above ground because the ground is covered entirely of lava, and the only sources of life are large predatory plant-like stalks that poke from the lava and eat anything that gets within their range, among other plants that float on the lava's surface, as well as large lava-dwelling predators and their prey. The planet has little oxygen because of the little amount of plants and wildlife, as it contains more ammonia, carbon dioxide, carbon monoxide, and mercury in the air. This, combined with the nearly-intolerable temperature, makes it not only dangerous to be in without special suits, but it also seems to make the air volatile and sensitive to explosions. Even a small explosion here can be big on this planet. The planet has a small crystalline and rocky planetary ring. Moons: 7; DT: Tier 2; AT: Type III; DC: 21hr:300d
 * Weskle- A lava planet which is thankfully far enough from it's four suns to allow more life to flourish. The same life found on Irant can be found here, as well as more forms of life such as fire-colored flowers, lava serpents, lava sharks, and others. This is also the home planet of a race of Teadr 3 repto-mammals called the Wesks, which are tolerable of the intense climate, can give live birth like a mammal, are agile enough to hop along the cooler rock formations of the planet, can tolerate the lava due to their heat-resistant scale structures and extreme cold-blooded nature. They are also an advanced race that was unable to terraform the rest of their system before others came in because their limits on atmosphere tolerance held them back. They soon intend to get around this by planning some crusades for other planets across the AUU as soon as they gain the technology to terraform. The planet has 6 continents surrounding small lava oceans. Moons: None; DT: Tier 3; AT: Type II; DC: NE:375d
 * Ghasok- A lava desert planet which is far enough from it's four suns to provide nitrogen-rich soil and dunes, though still retains large volcanoes, colossal rock and lava formations, and so on, yet actually have bodies of water, colorful plant life and can sustain introduced wildlife. This is the first planet in the system to be colonized, as it created colonies and large colorful megalopolis cities with mass profits on various corporations arising from the many spice mines, gem mines, manufacturing, and others. The cities here are beautiful and are considered a rather intense place to live in. Celebrations and holidays here are spectacular, the sunrises and sunsets are beautiful to look at, and this is an excellent place for summer vacation. The cities here are at a Teadr 3 level, and the services here are very cheap. Waters are crystal clear and are actually very clean. Toxic wastes are disposed of through molecular disassembly technology, the cities are powered by an underground power core, traffic goes in different twists and turns even in the air, skyscrapers can poke above the clouds, household technology is top-notch, amusement parks are astonishing, and the economy is a breeze. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 31hr:422d
 * Vamtroy- A temperate planet which is far enough from it's four suns to be a world with conditions similar to Marbon. As a result, there are large colorful plants and a decent amount of wildlife, the sky changes colors day and night due to the changing conditions of the noble-gas-filled sky. There exists megalopolises and other small cities that are actually of the same architecture and society as that of Ghasok. But this world is more corporate as one corporation, called Hyperzone purchased the rest and became like a megacorporation, purchasing all stocks, and has a lot of control of the planet itself, though is still reliable in a variety of ways. It has established it's own refineries, mining colonies, facilities, supermarkets, communication and advanced household appliances, and is actually a high-paid business. Though some flaws of this business is that sometimes it can create dangerous byproducts, and rumors of it having malicious employees have been spreading a bit as it has sent it's own security robot forces to quell and control malicious activity of any kind to cover it up. Regardless, Hyperzone is still a good corporation to work for as they do great things for the planet itself, creating products like public robots, foods and beverages, household appliances, and others. The planet has 8 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 38hr:586d
 * Korthos- A jungle planet populated mostly by many horned mammals. This is a world which is primarily-famous elephant graveyards which are actually lawless banishment sites for the planet's main species, a race of Teadr 4 rhino-like beings called Korthians, which are actually closely-related to aquatic mammals, and they were once a tradition-bound warlike race who invaded several worlds during the AUU Third Cartoonian War, as well as the Interuniversal War, until they gave up after finding such an act pointless. They are all bound by a code of honor and have been known for their death rituals, altough their millaterry has an infamous tendingcy to be run by strict, no nonsense and often times insensitive assholes. The Millaterry was once infamous of being unbareably strict and no-nonsense to the point that they even mock the families of those with not enough backbone in them or even so much as trying to ask them to ease up. Sometimes, they would go as far as making a disobedient soldier a planet-wide disgrace for disobedying their guidelines, demands and orders, even for perfectly good reasons. These ways are thankfully mostly discontinued and/or toned down in wake of the fact that their methods lead to the accsidental creation of Colonel Beacher, along with the planet being controled by the VA till disbansion freed them. You can natrolly guess all it took was the Korthian Millaterry to make what will be known as the "Beacher Mistake" to momentarly doomed this planet to VA enslavement. They can sometimes travel through space through salvaged spaceships with more-advanced beings just to get away from the stresses of warfare. Those that were exiled to the elephant graveyards were forced to live in lawless bandit tribes. They live in cities with Mongolian-like architecture, they live under similar cultures, and the cities themselves are made out of a tough durable gray substance to prevent any casualties. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:321d; Capital City: Couporthan City
 * Azathoth- A coniferous planet where sentient and unsentient creatures thrive in a Teadr 7 medieval lifestyle. This planet is one of the many worlds that use magic, and use it so effectively. Some of the planet's environments have even been enchanted several times, and there exists several mythical creatures and even unheard of ones. This planet was once taken over by the Villains Act after they destroyed the Group of Groon-Mas, not only bringing the Green Turbans into power, but forming a large rebellion as a result. The Villains Act and the rebellion each used the same magical powers to fight each other until the VA and Green Turbans were destroyed, allowing freedom to the planet. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:508d
 * Suzuno- A savanna planet populated by sentient and unsentient animals. The Teadr 3 cities are large and made of hard and precious bronze or copper metals, and the sentient creatures there have been able to terraform the moon, Jugorse, and serve well in many wars throughout history, including those in the Interuniversal War and the Villains Act, being one of the many to form a rebellion. This planet is also rich in precious gems and valuable substances that allowed it to be part of the AUU Currency Troupe, sharing a trade route with Planet Inorbon. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:544d
 * Usuabloth- A British planet with British climates, cultures, and civilizations. The sentient and unsentient creatures there live in a peaceful lifestyle, and the Villains Act had only attacked them once. The invasion was short-lived, and no casualties happened to neither side because the Usuablothians were too charmingly British that the Villians Act general in charge of the attack, General Flark, cancelled the invasion. He was fired the following day and no future plans were made ever since, due to their incredible charm, no general was brave or insane enough to do it, nor did any of them have the immunity to pull it off. Even though they have great military power, the Usuablothians are part of a neutral nature, helping neither heroes nor villains, want no part in their conflicts and their charm is strictly for self-defense to keep attackers from causing great damage, not because they're afraid of controversy or being hated, but because they're natural pacifists. They only use their military power if their charm isn't useful. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:591d; Capital City: Ussua
 * Arighte VI- A desert moon belonging to the apricot gas giant Arighte. It is an Ohrugan and Rabodan world that has been made an agricultural moon for it's organic soil and it's clean atmosphere. It has only 10 cities that range in architect and appearance depending on which race built it. Some cities have large catacombs which can serve as underground city sections and networks for the underground city electricity networks. It has 3 continents and 2 oceans. DT: Tier 2; AT: Type I; OT: 355d
 * Xetis- A tundrous wildlife sanctuary planet for unsentient Ice Age animals. The climate is as cold as Antarctica, and there were no seasonal weather changes. This planet, being a sanctuary, is not inhabited by sentient creatures. Every species on this planet is protected by law, and sometimes people can do cold safaris here for sport. It has one large supercontinent and one global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:765d
 * Cresctus- An ecumenopolis planet which is the most complex ecumenopolis the Ohrugans have ever built. It took over a decade to fully complete, and some have even been known to die during construction. Nevertheless, the massive city was a complete success, and it became a bustling metropolis within the next few months. It eventually grew into a USRA planet where all the USRA races populated the planet. The planet has 6 oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:348d
 * Gitch III- A snowy moon belonging to a white-and-turquoise gas giant called Gitch. It is an Ohrugan colony which is the home of many Globex facilities which work on military cybernetics and robotics. This is the birthplace of several cybernetic Ohrugan supersoldiers which served well in the Interuniversal War. The moon has 4 oceans surrounded by snowy land. DT: Tier 4; AT: Type I; OT: 128d
 * Tirum- An ecumenopolis planet which is Yatoran in origin, and was abandoned as the result of the AUU Third Cartoonian War. It would later be repopulated by sentient animals which would use this technology to it's full advantage, adapting in a matter of decades. The cities are massive and often come in asteroid-sized AFTs, and the animals have learned how to adapt to the appliances of the city even at their scale. The planet has 3 oceans surrounded entirely by land. Moons: 2; DT: Tier 1; AT: Type I; DC: 25hr:386d
 * Sorise Vi- A semi-ecumenopolis planet which was abandoned by the Ehswans long before their extinction as the result of the global warming causing sea levels to rise, and causing the water to consume the cities. The planet then eventually became colonized by semi-aquatic sentient animals who enjoyed this new environment. This world's buildings are filled slightly with water on the bottom, called the Submerged Zone, while the top of the buildings, give or take a few AFTs, are where the animals come up for air. The seas have their own concentration of life including fish and plants. The planet is covered almost entirely of waters, and the only specks of land are 1 small continent and a few islands. Moons: Tier 1; DT: Tier 2; AT: Type I; DC: 29hr:416d
 * Trumgon- A sky-blue gas giant which is inhabited only through orbiting space structures of sentient animal origin. These animals built these while sampling lost Yatoran technology, and it became a prominent feat in sentient animal history. The space structures are known for being the size of asteroids, and circle around the circumference of the gas giant, containing massive habitable lands. Moons: 62
 * Gungle- A semi-lava planet which is known for it's many lava deserts containing mesas, buttes, canyons, monoliths, geothermal valleys, a sky that is red due to the small concentration of neon, has colorful plant life and has massive amounts of megafauna. This is a world that is populated by the Rauns and a perfect spa world for them due to the massive amounts of geysers, as well as a nutrient-rich waters, and is also a good spot for agriculture due to the very fertile volcanic soil. There are several small villages that can often be the size of an average town or city. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:331d
 * Thoosle- A semi-tropical planet which is filled with rainforests and jungles, wetlands, and deserts with massive rock formations, and several mountains. The wildlife was introduced there by the USRA races, and it has been a prosperous world. It eventually became a colony for the Rauns who got along with the wildlife, and came in either tribal or civilized societies. The tribal communities, despite having little technology and wanted to become one with nature, still speak perfect English but have learned to communicate with the wildlife. The civilized community have built several cities across the planet, and some were merged and turned into megalopolises. The planet has 24 small continents, 316 islands, and 5 small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:385d
 * Rauooine- A humid jungle planet which is wet and filled mostly with murky waters, having large humud grasslands and savannahs where megafauna are plentiful. This is the home planet of a race of striped human-like Teadr 4 beings called the Rauns. They live in a blend between a democracy and communism, whereas the people rule and all works are done for free and are profited by banking agencies. These beings have not discovered how to travel through space, but they have established satellites and have discovered electricity. They even had among the greatest medical technologies in the AUU. They are also great warriors, and also have a habit of being clean and bathe certain times due to them viewing an unhygienic lifestyle dishonorable. The planet has 8 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:424d
 * Blasum- An ocean planet where the only known land terrain is flying islands levitated by magnetanium, as well as a few ground islands. This world is primarily populated by amphibians, reptiles, birds, and rarely mammals, and the sky has mercury instead of xenon. This is a colony for the Rauns where several resorts and resort cities can be found. Sometimes there can be domed cities on the sea floor that are connected by underground traffic, and some of these cities can also be found on the flying islands. The flora often comes with algae and land reefs, and rarely plants. The planet has several 53 small islands and over 561 flying islands. Moons: 1; DT: Tier 1; AT: Type I; DC: 32hr:485d
 * Crimsubus Prime- An ocean planet (Red Dwarf, K2-18b, Human Colony, TBC...) Moons: ; DT: Tier 1; AT: Type II; DC: 32hr:944d
 * Goiti- A mountainous arid desert planet which may seem dry on the surface, but deeper there are rich amounts of water. Plants evolved to tap deep into this water source and provide a breathable atmosphere onto the planet. There are also large mountains, dunes, prairies, geothermal valleys, and large rock formations across the planet's surface. This is a world where over a hundred moisture farms have been established to farm the deep surface for water, filtering it and making it drinkable. In fact, this world is so corporate on water, most of it's supply is owned by a megacorporation called Hydrion Incorporated, which makes a living selling fresh water to people, and considering some lands on this world are in droughts and dehydration, they save them by supplying water. However, the planet used to have a period within it's history where the 3rd President of Hydrion was so greedy, he constantly inflated prices of the water, and even had a top-secret experiment where illegal dehydrant farming devices were manufactured and absorbed the water composition of those that were dying or the recently deceased, and declared that the corporation become Orwellian, installing heavy surveillance, taking control of several parts of the government, and declaring that any major sources of water are to be their property. However, this greed nearly caused the Globex Confederation of Corporations to shut the company down for corporate extortion, illegal dehydrant farming, and for unwarranted control over a special and/or naterol resource. Had it not been for the corrupt president's brother stepping in and fixing everything, Hydrion would've been doomed to die. Now, Hydrion is no longer a megacorporation, but it is still purely a corporation, so it only went as far as ditching the orwellian-sytile survellience and alchourse the inhumane practices of farming water from the dying and deceased, it's still gonna sell water, but at fair and cheap prices, and still has it's reach on other worlds. Moons: 2; DT: Tier 3; AT: Type I; DC: 21hr:296d
 * Hoon- A mountainous desert planet which has more water than the previous world, and thus is a home of more plants, land reefs, has large geothermal valleys, wet underground caverns, canyons and mountains, and has a yellow sky due to it's small amounts of sodium. It is a world where Futuredawn Corporations from Planet Cirrond have established a new viable society to make up for their mistake on Cirrond. New inhabitants started to colonize this world, the technology was all top-notch, and the world was a corporatocracy where the co-president of Futuredawn Corporations acted as the president of this world, splitting the corporation into two intersecting bodies that control both Hoon and Cirrond. The architecture is the same as it is on Cirrond, and even the seas have viable cities just like on Cirrond. The two planets have the same architecture, society, and culture, and Futuredawn Corporations is working on a way to keep history from repeating itself, and another event like the disaster on Cirrond doesn't happen to this world. The planet has 9 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: 23hr:324d
 * Cirrond- A temperate wasteland planet where hostile mutated fauna and dull-colored flora reside on the inhospitable land that used to be temperate, colorful, and bustling with life. The planet changed heavily when the megacorporation known as Futuredawn Corporations had been controlling the many civilizations on the planet when it's president bought the rights to it's business in order to prevent imminent disaster. However, the corporation's factories and byproducts, as well as the increasing supply and demand due to increasing population, caused increased global warming, and wiped out 78% of all life on the planet. Taking responsibility, Futuredawn Corps initiated what they called Project: Genesis, where they built a network of sophisticated cities at the sea and several islands, the only places resistant to the hostile atmosphere. The few that they were able to save from the chaos they had put into cryo-preservation, waiting for reawakening by Futuredawn in a later time when they have finally begun completion of Project: Genesis. The staff working on the network consist mostly of robots, while the only organic workers do so command the robots anonymously, as the president has uploaded himself temporarily into an AI port waiting for the chance to introduce people to the new world they have created. The planet has 16 small continents and 4 large oceans. Moons: 1; DT: Tier 2; AT: Type II; DC: 24hr:386d
 * Tinter- A humid semi-ecumenopolis planet which has large black, chrome, and gray buildings with holographic/plasma windows, a teleportation network, large Globex activity, a decent robot population, a 67% concentration of plant life, holographic/screen display and propaganda, and AFT platforms. The rest that is not covered by the global cities are a world consisting of mostly land reefs, zooplantae, looping and bizarre terrain, and amphibious wildlife as the planet used to be an ocean world until global warming lead to the water evaporating and reducing the world to a land filled with land-adapted reefs and fauna, while making the weather more active in the form of thunderstorms, blizzards, or just normal rain. This is a world which is famous for being the founding place of the Dimensional Journalist Bureau, which consists of investigative journalists and reporters who have a small branch in the AUU news, have over a hundred establishments across the AUU, and are charged with the sole purpose of studying interdimensional ways of life and giving information on them, such as the Original UUniverses and the Shell Lodgers. Founded by investigative journalist Wesley Clearwater, this bureau has gone a long way since the fall of the Villains Act, and Wesley is still around learning many things about the OUU, including their culture, their societies, their heroes, their villains, their history, and so on. However, due to prior hardtimes, they ended up hiring someone more interested in making gossip and controveseral stories in return for incrising profit as suppose to an honest story, and this needs to be addressed before it hurts more then it benifits. The planet has 7 oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:413d
 * Oceathum- An ocean planet which had a brief period of glacial formation. It was since colonized by sentient semi-aquatic animals as they built hundreds of Teadr 2 cities across the planet. However, global warming caused the glaciers to melt, restoring the sea level and submerging all the cities and nearly drowning it's inhabitants. Those that were unable to make it without drowning were quickly rescued. Once everyone was accounted for, the submerged cities were turned into aquacities. The semi-aquatic inhabitants have since grown into a wonderful life of living in an ocean, exploring the reefs hunting for their food, or just doing it for fun. Some sentient aquatic animals have moved here, and the aquacities were given lower aquatic levels to accommodate them. This world has been one of the most famous examples of aquacity planets in the AUU. Though sea predators still exist and often trespass, which is why police forces and animal control keeps them at bay. The aquacities are still the same as they are, having turquoise and white lights, coral reef scenery and parks, a decent amount of decorative fish, holographic/screen display and propaganda, aquavehicles, metro stations, underwater farming stations, and many more. This world is populated mostly by semi-aquatic animals as they founded the planet, and they consider it a priority to take care of visitors that can hardly handle undersea environments. Moons: 2; DT: Tier 1; AT: Type I; DC: 29hr:467d
 * Jeek- A semi-ocean wetland planet which is distinguished for it's large rock formations, it's beautiful coral reefs and land reefs, it's limited amount of land fauna, it's active weather, and for it's deep blue sky as the result of it's small amount of actinium. This started out as a resort world until it took a bigger interest in sports, particularly vehicular combat, long after the Exo-Wars. Travel between cities, aquacities, and islands is facilitated by underwater tunnels constructed primarily of transparent steel, which provided a view of the underwater vistas and the aquatic fauna. By the time of the fall of the Villains Act, governors encouraged combat racing and the economic boom it caused, converting many of the old and abandoned floating cities into tracks. Now this world is one where the main profit comes from funds from vehicular combat. The planet has over 569 islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:491d
 * Surrloge- A hot-pink and red-violet gas giant which, while not containing a zoeosphere, is mined for it's large amounts of natural gas fuel used in spacecraft. The large amounts of space stations orbiting the entire gas giant in it's large dusty, rocky, and crystalline planetary ring contain over a hundred shipyards, defense stations, viable communities, mining colonies, and factories which manufacture hundreds of spacecrafts for use all across the AUU. Moons: 13; DC: 64hr:895d
 * Surrl IV- A temperate moon belonging to Surrloge which is where hundreds of resources from it's gas giant are stored beneath the ground in well-protected underground cargo holds. The moon is colonized by dozens of ship-manufacturing corporations that actually compete for profits, as well as a military group of Cunone origin which developed a security network to defend the moon from smugglers and thieves. There are a few towns found here that are populated by a mixed amount of inhabitants, as well as slums for the moon's population of Thabes who serve in the working community. The moon has 5 large continents surrounding 3 small oceans. DT: Tier 3; AT: Type I; OT: 186d
 * Altus- A bizarre planet with floating magnetanium soil platforms. While many flying creatures live here, many others can't fly. The flora is very sparse and the land corals here can range in color, being either gray, blue, and can glow yellow. Teadr 3 cities are present on this planet, consisting of chrome or silver buildings with yellow and blue lights, screen display and propaganda, and has 30% robot labor, and even though it has hovervehicles as transport, some prefer to use GravWing-10 Wing Packs due to their popularity on certain aerial-based worlds. It is a USRA planet, having all the USRA races populating it. The planet has 11 continents, 6 oceans, and a large rocky and crystal ring. Moons: None; DT: Tier 2; AT: Type I; DC: 24hr:350d; Capital City: Silverion City
 * Gravenous.pngGravenous- A boney mountainous wasteland planet with city ruins, radioactive activity, large mountains, and a nearly-uninhabitable climate, yet still sustains life. This was once a planet that held Teadr 4 cities with peaceful communities, and was populated by humans who were experimenting on the rarely-researched technology of artificial evolution with the use of an experimental virus called 'Clover-115', which could accelerate protein-synthesis in the brain, and even grant genes from other animals. Unfortunately, in 408 AD, a nuclear accident has spread radioactivity and the Clover virus throughout a 5-mile radius, infecting people within it's range. When some of them spread across the planet, so did the virus. This set off a chain of events that caused more nuclear accidents, more infection, more devastation, and over time, mutating. By 1034 AD, 75% of life on this planet was wiped out, now being ruled my mutated plants and animals. The most dominant mutants were the Xulture Men, which were the remains of the Gravenousian humans, being cannibalistic hostile flying monsters that ate mostly meats, had ear-piercing screams, and were quick killers. Moons: 1; DT: Tier 1; AT: Type II; DC: 25hr:399d
 * Trask- The temperate moon of Gravenous. It is where the many survivors of the devastation of Gravenous live following it's downfall, and for the remainder, they colonized it and survived perfectly. The moon is known for it's Teadr 2 cities with similar architecture and appearance to those of Gravenous, it's vast collection of valuable spices, and being part of the AUU Currency Troupe, trading the spices with Inorbon. The people here get out of their way to survive here, knowing that their home planet cannot be terraformed back to the way it was. The moon has 3 continents and one small ocean. DT: Tier 4; AT: Type I; OT: 57d
 * Wygion- A tundrous planet populated by sentient and unsentient mammals. It may be cold, but Teadr 2 cities with black-colored buildings filled with holographic rooms and durable windows, holographic displays and propaganda, white and blue lighting, underground catacombs, 60% robot labor, and ground vehicles can be found there. It is a USRA planet, having all the dominant races populating it. It has Globex facilities and military outposts which test out weapons and military hovering vehicles out in the snowy open of the planet. The planet has an icy rocky planetary ring, 7 continents, and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 28hr:726d
 * Maecury- It was an extremely volcanic world covered in sulfur, ash, and lava. It had an orbital transfer station that was a stop for shipping liners and ships to and from other provision worlds. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Zaylia- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Auphlia- A wasteland planet (Auphun Home Planet, Teadr 2 Amphibian Biotic Beings, TBC...) Moons: ; DT: ; AT: ; DC:
 * Ioe- A wasteland desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cascyria- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Touten- A temperate planet . (Teutonic World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Strusugawa- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Keimia- A subtropical island planet . It was the site of a former base for pirates operating in the sector. Once, the entire planet was single-handedly taken over by a gunman named Gallander during one of his early exploits. Fortunately, he was a vigilantie anti-hero who was hired by an order purest to remove the planet's pirates and allowed him to make it the base of operations to found a future wide-spread order force for all of the AUU to be protected by. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Glejethea- A tropical rainforest planet . Its inhabitants were reputed for their mysticism and attention to spiritual matters. (TBC...) DT: ; AT: ; OT:
 * Vomm- A rocky temperate moon belonging to Glejethea. (TBC...) DT: ; AT: ; OT:
 * Paobos- A rocky ice planet (TBC...) Moons: ; DT: ; AT: ; DC:

Epsilon Universe
For more, see Epsilon Universe.

The Epsilon Universe was once considered to be "The New Universe" and many of the first four wanted to discover it's then-mysteries. Some believe that there are still things yet to be discovered. But here's a lowdown of what is discovered. A system of monsters. The Goooran race. A troubled world of lost potaintal. An extremely alternate AUU Zootopia. The Narudons. A planet of Gem creatures. The Uonons. The tragic legend of the Crucyds. An Alternate Equestia. A system ruled by beautiful birds. A soon to be famous Carbungia. A planet of mighty birds that brought down a dictator. And the Sabochuns..... However..... It also had it's dangers. Zooprimacists. A corruptive sun that caused an ongoing battle based on Freedom Vs. Safety. Feudulent hate groups. A parasite worse then the Bruud. A deadly deathmatch torniment. An Ice planet filled with vampiric pterasaurs..... But the most unfortunate danger of all.... This was the universe that had the misfortunate of see the birth of the VA. But fortunately, it also had to see the downfall of it as well. As such, the Epsilon universes continues to be full of surprises, good or bad.

History
Coming soon...

Setup
Coming soon...

1. Epsilon Core Sector
The Core Secter is considered to be the last part of the Epsilon to be explored but some believe it can still hold many surprises. The biggest one is that a system that holds many forms of horror known in socity.

Epsilon God Zone Arra-Feela System Reallu System Yorkidon System Violonca System Cybetexer System Whork System Urgace System Mirth System Waara System Amedia System Qormario System Horra System Grossca System
 * Epsilon Prime- A semiarid steppe planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Dreamgron- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iterose- A jungle planet (Crafters, TBC...) Moons: ; DT: ; AT: ; DC:
 * Precurse- An ecumenopolis planet (Framers, TBC...) Moons: ; DT: ; AT: ; DC:
 * Xioncom- A quarter-ecumenopolis planet (Godly Centre World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Aeo Eglux- A tettestrial jungle planet (Prodigies, TBC...) Moons: ; DT: ; AT: ; DC:
 * Novule- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eculus Rion- A taiga planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Raccaeus- A tartaric black gas giant (Hierarchs, TBC...) Moons: ; DC:
 * Ofruonides- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Offo- (TBC...) DT: ; AT: ; OT:
 * Whegetania- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Thynthria- (AUU Ara Fell, A magical world in the clouds where the ground is inhospitable and dangerous, large flying islands and mountains rest in the sky through loadstone, and civilizations are only at a Teadr 6 level, TBC...) Moons: ; DT: ; AT: ; DC:
 * Thyra Ty- (TBC...) DT: ; AT: ; OT:
 * Goeturn- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Aezuno- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qasptooine- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Reallu Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eclypso- Moons: ; DT: ; AT: ; DC:
 * Callergis- Moons: ; DT: ; AT: ; DC:
 * Realisia- (Teadr 1 Realsh Home Planet, TBC...) Moons: ; DT: ; AT: ; DC:
 * Winx Lona- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Lo- (TBC...) DT: ; AT: ; OT:
 * Gibe- (TBC...) DT: ; AT: ; OT:
 * Wyvena- (TBC...) Moons: ; DC:
 * Wyve I- DT: ; AT: ; OT:
 * Wyve V- DT: ; AT: ; OT:
 * Wyve X- DT: ; AT: ; OT:
 * Scasutis- Moons: ; DT: ; AT: ; DC:
 * Lajor- Moons: ; DT: ; AT: ; DC:
 * Kelton- A desert planet where there is sparse vegetation, and a lot of water. It used to be an ocean planet decades ago until climate change left the oceans to shrink and left corals and aquatic plants to evolve on land. The animals that live here evolved from aquatic creatures, including the main species, a race of crustaceous Teadr 3 insectoids called Keltoids, which are advanced in technology and each colony rules one area on the planet. The Keltoids are similar to hornets and lobsters, and have different caste systems, living either underwater or on land. Their honey is so sweet, they gave full permission to the USRA to farm the honey. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 21hr:313d
 * Gapoxitri- A tropical planet where there are no continents. Except there are islands with Hawaiian cultures. This planet has over 59 islands, and a large global ocean filled with Teadr 2 aquatic cities with pearly-white buildings, blue lights, aquavehicles, and a variety of plants and corals. The islands have Teadr 2 cities and resort cities for land creatures with the same kind of architecture and appearance. The planet has no seasonal weather changes, so it basically stays summertime year round. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:379d; Capital City: Malibus City
 * Cilgon IV- A dark-red desert moon belonging to the red-orange gas giant Cilgon. The moon has been colonized by the USRA to create Teadr 2 cities, military fortresses, and Globex facilities for researching cybernetic weaponry. The cities are all filled with silver buildings that have holographic rooms and windows, screen display and propaganda, massive arrays of gardens and dams, flying vehicles, and some agricultural lands on the city outskirts. The Globex facilities test their cybernetic weaponry in open and uninhabited areas. The moon has 7 large lakes. DT: Tier 4; AT: Type I; OT: 314d
 * Cilgon V- A soiled moon also belonging to Cilgon. Populated by the USRA, it is an agricultural moon which has a small percentage of Teadr 4 cities with modern-day technology. The soil of the moon is rich with organic substances suitable for organic farming. This is also the birthplace of hybrid farming, which is a form of creating hybrid fruits and vegetables through genetic engineering as a new means of farming. The moon has 2 large oceans on both sides. DT: Tier 4; AT: Type I; OT: 387d
 * Cilgon VII- An ecumenopolis moon also belonging to Cilgon. This moon has a large global Teadr 2 city with buildings made out of tough, durable, and precious metals, and having holo-windows and virtual rooms that can be controlled by the mind. It is also known for it's great economy and it's capitalistic underworld that resides in the lower levels of the city. The moon has 2 oceans. DT: Tier 2; AT: Type I; OT: 451d
 * Usklinda- A tropical planet populated by sentient and unsentient animals. This is one of the many planets that are populated by the Teadr 2 Atonts. Their cities are small and underground in aquifers and caverns, and the other animal cities vary in Teadr level. This is where the Atonts do mostly agriculture, whereas they farm algae, have a great irrigation system, as well as perfect sunlight systems, and this is where they were able to discover in-vitro meat production on their own, though it wasn't anything new for them to get into the USRA. The planet has 13 continents, and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:492d
 * Suynus- A tropical wetland rainforest planet populated by dinosaurs and other sentient and unsentient reptiles. This is a USRA planet with very little technology. The planet has over 50 Teadr 4 cities, and it's moon, Tunse, has yet to be colonized. There are no vehicles here, and the people there are comfortable riding an animal as opposed to riding a vehicle. This was the sight of a small Interuniversal War battle that destroyed part of the planet's cities, yet the people here put up a good fight. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 26hr:502d
 * Glexurus- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Teyvis- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qetheystea- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Corlleon- (AUU Violett, Underground mystical surreal world underneath a civilized Teadr 3 world, TBC...) Moons: ; DT: ; AT: ; DC:
 * Corro- (TBC...) DT: ; AT: ; OT:
 * Mecrea- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Voirilia- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ottord- An arid desert planet which is the first world that the Kraetans have colonized. It was a world where water was scarce, and thus moisture farms had been established. There are massive Teadr 2 cities with the same distinctive architecture of the Kraetans, and the temperature of this planet is hotter because of the planet's distance from the Sun. The planet has no oceans and is surrounded entirely bysandy surfaces. Moons: None; DT: Tier 3; AT: Type I; DC: NE:178d
 * Vil- A semi-lava planet which is a mining colony where the hot temperatures allow the Kraetans, as crocodilians, can thrive in. It has several flying AFT cities, and the mining colonies search for precious and valuable metals in the lava. This is a world that has been attacked one or few times during the Ohrugan-Kraetan War and only a few cities were destroyed. Moons: 3; DT: Tier 3; AT: Type I; DC: 23hr:264d
 * Kraeth- A humid swampy semi-ecumenopolis planet which is filled with not just large cities, but also has massive swamps and bogs. This is a planet where technology and the strong are a big factor, especially for the main race, a race of Teadr 2 cybernetic crocodilians called the Kraetans, which live in a stratocratic society where only the strong are allowed to rule with cybernetic implants while the normal and weak are nothing more than civilians. These beings believe that technology is a sign of strength and intelligence, and often wear cybernetics to be superior. This planet has 9 continents and 5 oceans, as well as a rocky and icy planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:386d
 * Ainicord- A rainforest planet which is a thriving Kraetan world. It was also the main location where the Ohrugans won the Ohrugan-Kraetan War and the Kraetans were forced to leave them and the USRA races along. It is noted for it's green sky as the result of the small concentration of arsenic in the sky, and it contains a massive amount of wildlife, some being immigrated from worlds like Vandora. The planet has 11 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:414d
 * Norath- A swampy marshland planet which is a Kraetan world which is noted for it's upper AFT levels which are for the strong and the lower ground cities meant for the weak. This world has been attacked only once during the Ohrugan-Kraetan War, and the attack was devastating enough to destroy over 6 cities, some being of AFTs. But the world recovered greatly ever since. The planet has 15 continents and 8 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 31hr:486d
 * Beyuturn- A lava planet known for having rocky rings with rich amounts of glonium, a rare and valuable substance which is worth $5,000 in cash. The planet has been colonized by the AUU Currency Troupe for astro-mining these rocks for the substance. This substance has also been proven to be abundant in many other planetary rings throughout the AUU, each of them having trade routes with Inorbon, such as this planet. Unfortunately, the Villains Act took over this planet, and formed a black market trade with the glonium crystals. But when it fell, the Troupe regained control of the mining operation. Moons: None; DT: Tier 3; AT: Type I; DC: 18hr:201d
 * Boritax- A tropical jungle planet where over a million kinds of animals thrive. This planet is known not just for it's rich amounts of precious gems and metals, but for it's million-year old Ehswan civilizations that are now inhabited by the planet's current race, a species of Teadr 2 feline beings called Boritoids, which have an advanced civilization and live under a parliamentary oligarchy where 5 people ruled, and have even fought against the Ohrugans for control over colonies until a peace treaty was signed. They even have 10 other colonies outside their own system across the Epsilon Universe after a crusading period. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:283d
 * Afgradus- A swampy planet populated by sentient and unsentient aquatic animals. The water can sometimes be deep, and water can cover almost the entire swamp. It is a USRA planet and an Aufone colony with Teadr 4 cities with the basic Aufone architecture and appearance. This planet has a few agricultural lands for underwater farming and basic farming. The planet has spaceports for the Aufones to travel to for space transit since they still haven't developed space-travel, and it also serves for trading crops and resources across the AUU. The planet has 15 continents and 8 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:311d
 * Wathea- An ocean ecumenopolis planet where there is beautiful and bizarre coral reefs and large Teadr 2 cities filled with chrome and black buildings with holographic windows and rooms, screen displays and propaganda, green and aquamarine lighting, and 30% robotic labor. Sentient and unsentient fishes live here, and enjoy a peaceful life. It even has air pockets, like most ocean planets do, for non-aquatic visitors to breath. The planet has 2 moons. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:400d
 * Toplea- A desert lava planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Iute- A lava planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Qoilia- A tropical planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Dopragua- A rocky mountain planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Vusle- A temperate planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Plaoter- A tundra planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Mirth Prime- A temperate planet which was a human colony with several megalopolises and floating soil platforms levitated by magnetanium. This world has faced several war battles in the past, particularly the known AUU wars and the Human-Rabodan War. It's been so prevalent, that this world was the capital of the Human Protection Agency (HPA) that defended their sentient animal and being friends against war and injustice. When the humans left, sentient animals began to populate this planet. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:322d
 * Rae- A tropical planet with several islands and a colorful sky as the result of it's small concentration of tungsten. It was one of the many human colonies before the races' evacuation, and a perfect vacation spot for several people, whether it be sentient animals or sentient beings, it's a good world for relaxation. Upon the humans' departure, the sentient animals claimed this world. There are hundreds of megalopolis resort cities and tropical rainforests. The planet has hundreds of small islands and only one large continent surrounded by a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:385d
 * Argaphemus- A large humid wasteland planet which was a hum colony that was the main place where the Villains Act discovered the location of the HPA base and dissolved it, leading to the humans evacuation. As for this planet, it was left in ruins due to the power the Villains Act had despite the HPA putting up a valiant fight. Ever since, this world was never recolonized and was left as a wasteland with intense storms and wet caverns and ruins. The planet has 12 continents surrounding small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 29hr:453d
 * Gaspilles- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Theophus- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vathora- (AUU World of Warcraft, TBC...) Moons: ; DT: ; AT: ; DC:
 * Aypra- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Neskiota Fome- (TBC...) Moons: ; DC:
 * Blia- (TBC...) DT: ; AT: ; OT:
 * Auru Ea- (TBC...) DT: ; AT: ; OT:
 * Vete- (TBC...) DT: ; AT: ; OT:
 * Taehines- (TBC...) Moons: ; DC:
 * Teir- (TBC...) DT: ; AT: ; OT:
 * Poc- (TBC...) DT: ; AT: ; OT:
 * Goslaotania- (Forbidden Sector, TBC...) Moons: ; DT: ; AT: ; DC:
 * Seomia- (African Medieval, TBC...) Moons: ; DT: ; AT: ; DC:
 * Iyphing- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oaturn- (Medieval Ocean World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Graco- (TBC...) DT: ; AT: ; OT:
 * Verave- (TBC...) DT: ; AT: ; OT:
 * Oylea- (TBC...) DT: ; AT: ; OT:
 * Sovilt- A desert planet which is noted for it's large rock and lava formations, as well as it's thin atmosphere which, despite making it a bit impossible to breath, is still breathable. This is a colony for the Boritoids which has large rigs for oil and other fossil fuels, there are loads of large cities which match the Boritoid architecture and technology, and there are also precious jewels that can be harvested here and are used as currency, or are traded through the AUU Currency Troupe. This planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type II; DC: 20hr:311d
 * Gimaybes- A semi-temperate desert planet which has a small amount of lava formations, and also has a thin atmosphere. The sky is purple as the result of the moderately-higher amount of nitrogen in the sky, and the plants and land corals are alien-like in appearance. This is a colony for the Boritoid, where they train soldiers to fight in fields of large land corals, which provide a perfect amount of cover from gunfire. They've done this so well, they can sense their surroundings through accurate hearing and smell, even while blindfolded. This makes this one of the Boritoids' perfect training worlds. The planet has 7 small continents and 3 oceans. Moons: None; DT: Tier 4; AT: Type II; DC: NE:364d
 * Iacthex- A temperate planet which has massive mountain formations, and flying islands levitated by magnetanium. Life from Gimaybes was introduced here, and didn't affect the ecosystem in any way. The planet's sky is deep-blue due to it's small amount of actinium, there are large amounts of wetlands and hunidity, and this is the only world in the system with a completely-pure atmosphere. This is a Boritoid planet which has a rich amount of nitrogen in the soil, making it an agricultural colony where several crops can be grown and traded across the AUU through the AUU Currency Troupe. This world suffered several invasions during the Ohrugan-Boritoid War, but has recovered from it despite several signs of dilapidation. Several bunkers and barracks were given new purposes, and military activity is very rare here. The planet has 4 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:396d
 * Horror World- The capital Planet of Horra and it's many horrors, organic and artificial.
 * Zombua- A world long infected by zombies. A once beautiful utopia condemned by the undead.
 * Vipirus- The Vampire Planet. The Vipirusians are the dominating rulers of Horra.
 * Licanus- The Planet of AUU Werewolves. A savage planet tamed by the Vipirisuns.
 * Abominus- A planet ruled by a mad sciencetist and filled with his many frankenstein creations.
 * Mummus- A planet that's a kingdom of mummies.
 * Blalago- A world ruled by Black Lagoon Creatures.
 * Killa- The exsile planet of the AUU's worse killers too horrendus and terrorable for even Oranos.
 * Jawwz- Litterally just a planet full of sharks...... Nuff said.
 * Ecoplas- A planet of ghosts and spirts due to it's link to the spirit realm of the AUU.
 * Phobia- A planet that be filled with your worse fear. It's like this because of the curse of a fearmongering Dark Magilo User.
 * Bon- The skelital planet of living skelitons.
 * Wiccan- The witch planet and the shorce of magic here.
 * Grossca Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Grosa- (TBC...) DT: ; AT: ; OT:
 * Spuketer- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Croceliv- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Goscuitania- (Flying Continent Kingdoms, TBC...) Moons: ; DT: ; AT: ; DC:
 * Weythea- (TBC...) Moons: 2; DT: ; AT: ; DC:
 * Weya I- (TBC...) DT: ; AT: ; OT:
 * Weya II- (TBC...) DT: ; AT: ; OT:
 * Qeotrone- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gespoth- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Chalocury- (TBC...) Moons: ; DT: ; AT: ; DC:

2. Bogthen Sector
Found by Rabodan explorer, Captain Bog T Hen, he came here for a peace of good will with the Goootans, while along the way discovered worlds that would be of interest for the USRA races. They even discovered Recex and the potaintional it hold, but it was lost thanks to a tragic rebelion that lead to an unfaverable downfall. There is still much of the system not fully discovered by any who travels. But it is also the place of Mieber, a world under a rebelion problem of it's own. It is also the home secter of the Narudans, who until then were the only things known abourt the Epsilon. There is even, somewhere here, the two systems that housed the famed Oxycens and the Qyzmeths, but because of the duo being deemed a myth, no one ever bothered to look for those systems, nor even charted their location, further obscuring the existence of these systems.

Collom System Srethi System Trinion System Zoodbis System Vitese System Ukonyx System Siamaxus System Maaphus/"Corruptus" System Gewsogom System Yith System Bogyen System Qyzomx System Oxyomble System Itris System Maragdis System Griri System
 * Oclunia- A semi-lava desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Paur Ax- A semi-ecumenopolis desert planet (Voxum Activity, TBC...) Moons: ; DT: ; AT: ; DC:
 * Doywei- A lava planet . The planet's surface was covered with molten rock, with large mesas of volcanic glass rising up from this unstable waterless ocean. Radioactive lava that scrambled computers and sensors spewed from the many fissures and crevasses that scoured the surface. The searingly hot temperatures and the toxic Type IV atmosphere made environmental suits an absolute necessity. It's gravity was 1.4 times standard. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Greonia- A semi-temperate lava desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qesluyter- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Jespillionict- A large ecumenopolis planet similar to New York (Othyem Zon Genergy, A Kingpin/Krew AUU Crime Lord, TBC...) Moons: ; DT: Tier 1; AT: ; DC:
 * Iaspade- A quarter-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Trosatis- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Xeohgo- An orange gas giant (TBC...) Moons: ; DC:
 * Xeoh XIX- An arid wasteland desert moon belonging to Xeohgo. (TBC...) DT: ; AT: ; OT:
 * Xeoh XXII- A semi-temperate desert moon also belonging to Xeohgo. (TBC...) DT: ; AT: ; OT:
 * Xeoh XL- A temperate moon also belonging to Xeohgo. (Voxum Activity, TBC...) DT: ; AT: ; OT:
 * Whaletania- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iaicarro- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Fuscyke Yomb- A rainforest wetland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Graq XXV- A semiarid desert moon belonging to a dark-orange gas giant called Graqotune. (TBC...) DT: ; AT: ; OT:
 * Graq XLIX- A desert wasteland moon also belonging to Graqotune. (TBC...) DT: ; AT: ; OT:
 * Graq LXX- An ice wasteland moon also belonging to Graqotune. (TBC...) DT: ; AT: ; OT:
 * Maquam- A barren uninhabited grayish-blue desert planet which is distinguished for it's beautiful but hazardous city ruins that are the result of a viral outbreak from the planet's native disease that spread world-wide, forcing an evacuation of the remaining 10,500 survivors. This was a Rabodan colony which had large amounts of laserum and rarium that would prove to be an asset in their wealth and warfare, but the virus proved that this stash was best left alone. Even hazmat suits aren't capable of protecting the wearer because the disease has a mind of it's own, and can find a way around protection. This disease, called Maquaria, causes mild nausea, poisoning of the organs, impaired speech, and even death. This world has since remained forbidden by the USRA. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type II; DC: 23hr:361d
 * Tesque- A temperate planet filled with mountainous terrain, war-riddled graveyards, caverns, wetlands, rock formations, and complex jungles. This is a Rabodan colony where the Rabodans have fought their hardest during the Exo-Wars and Interuniversal War, preserving the valuable and sensitive technology their Globex facilities possess which includes tactical weaponry and superior defenses. The Rabodans have not been perfect and have not been void of losses during these battles, but they put up with all the violence and mayhem such battles for their technology wreaked. The Globex facilities now store this technology within underground vaults that are protected by the greatest of their technology, and even the Villains Act could not get to them. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 26hr:384d
 * Vikrus- A wetland rainforest planet covered in a lot of water and containing a massive amount of wildlife. This is a USRA planet that was chosen for Globex to be a world for genetic experiments for artificial evolution and trans-being technologies. This world has perfected genetic technologies and was once, according to it's history, the only world capable of using genetics to grant an individual abilities of an animal until all information and formulas for it was destroyed by technophobic raiders. Despite the rumors that some still remain, no such plans have been found, and it's said that the technophobic raiders still reside in the underground waiting to strike on anything that can be considered 'playing God'. The cities are at a Teadr 2 level, there are Globex territories surrounding certain parts of the planet, and the wildlife itself is sparse and colorful, ranging from prehistoric-like flowering plants and oddly-colored grass, to giant predatory dinosaurs and colossal mammalian herbivores. The planet has 8 continents surrounding 4 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:405d
 * Gooorytan- A planet populated by mostly gelatinous creatures. The plant life is purple and green, the fungi is bioluminescent and radioactive, there are crystal forests, the rocky terrain is wet, and the terrain is so wet that it is covered entirely of water. The planet's main inhabitants, a gelatinous Teadr 2 sentience called Gooorans, are very advanced in chemistry. Their civilization relies on a renewable gelatinous power source called Zox, which did almost everything. The planet has 3 continents and one global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 16hr:219d
 * Cuopra- An Irish planet with Irish cultures, climates, and communities. Sentient and unsentient creatures thrive in this place, and the planet is considered the Booze Planet for it's high amount of drunk people. Because of this, the AUU Grand Council has to have increased police activity to help uphold the laws of the planet and keep drunk people from causing trouble. The planet has 12 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:294d; Capital City: Cuon'instr
 * Drauocury- A planet which is one of the many colonies of the Zewinsaurs. This is where the most Zewinsaur battles have taken place, and because it destroyed almost every Teadr 5 city on the planet, the Zewinsaurs had to take shelter inside underground catacombs where they continued to thrive to this day. The Zewinsaurs only go to the surface of the planet for adventuring or for magic activity. The city ruins are still alive today, and are hardly visited at all. The planet has 20 large lakes surrounded by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 21hr:305d
 * Recex- A wetland planet which is known to be once owned by the USRA, and therefore populated by all USRA races. It is noted for having Teadr 2 cities, but it's widely known for it's conversion from traditional technology to magic for environmentally-friendly methods. The military and public use magic in modern societies, and all science projects such as medicine, flight, electricity, architecture and so on are all based entirely on harnessed magic. However, after the downfall of a rising dictatorship problem caused by an anti USRA group of native Recexians, when the dictatorship died, so did Recex's ecomomic ability. Everything that made Recex great died with it's financel stability, and it changed into a planet of conquest as a result, causing the USRA backed Goverments to disown the planet as a result. There's little that could be done for the planet and it's helpful methods are wasted for useage of conquest. It earned the name "The Problem Child Planet of Epsilon" and ended up being an ally planet of the VA for until their disbanion, which forced the planet to relie on itself ever since. The planet has 4 continents, 2 oceans, and a large icy and rocky ring. Moons: None; DT: Tier I; AT: Type I; DC: 22hr:321d; Capital City: Palo City
 * Sucury- A semi-temperate desert prairie planet which the people of Zoytia colonized and made a primarily-savanna/desert-based civilization. It has all known desert wildlife inhabiting it, it has weak weather, it has a moist crust that is mined in moisture farms, large rock formations, small amounts of lava and geothermal valleys, and small bodies of water. The desert-like architecture of Zoytia gets it's roots from this world, and like Zoytia, it has ranged sentient animal-based supremacist societies on certain countries. There are even subterranean sectors for subterranean animals across the system. The planet has over 86 lakes surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:273d
 * Goscade- A temperate planet that has massive ranging habitats, a colorful sky due to it's small amounts of noble gases, active weather, large rock formations, and flourishing fauna and flora. This is a colony for the Society of Sentient Animals and it's where they watch over the inhabitants of the system, and they have to keep their origins a secret as a means to keep them from being harmed by people who wish to use the system's sentience-manipulating toxins for evil, doing this through the Animal High Command's best troops and forces. At the same time, they pose as common inhabitants of the system. The cities are massive and are built in the image of the cities of Zoytia, which themselves are on par of the cities built by common sentient animals as they have made their own customary architecture and visions of such a thing, among other sentient being cultures and ethnics. The planet 8 continents, 918 islands, and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:323d
 * Zoytia- A temperate planet which is basically the AUU version of the world of Zootopia. It is a world which has both sentient and unsentient animals, flora from over a thousand planets, crystal-clear waters, ranging climates, and has a sky that ranges in coloration due to it's small amounts of noble gases. This world's sentient animals are all civilized and have actually been of Society of Sentient Animal origin, but have been isolated from them for so long, they have lost their knowledge of the rest of the AUU, and believed they were alone. They still have SSA customs and have their own Animal High Command in the form of a military police force. However, like Zootopia, they had periods in their history where they were treated badly such as through shock collars that were abolished in time, and later into stereotypes that make it as offensive to them as racism. The people of Zoytia retain animal-like personalities due to being founded in a time where they were still like that and while their old SSA comrades developed in intelligence, the people of Zoytia were stagnant with it. Unlike Zootopia, they have domesticated unsentient versions of themselves, and only eat THEIR meat, and only eat the meat of their recently-deceased citizens. The society is like that of Zootopia, except it is at a Teadr 2 society, though they have never ventured out of their own system. Like Zootopia, these people suffer terrible prejudice against each other by their roles in nature, and primarily worship Evolutionary Masters as their own gods. Some societies place them into caste systems, others accept them into multitudinous opportunities, particularly their noble megalopolis capital where the SSA first colonized it millions of years ago, yet forgot about their own origins as time went by. The world was in fact chosen because it was a world where the Evolutionary Masters crafted wildlife of all kinds and tested them in it's plentiful and random ecosystem. However, since a rogue Evolutionary Master use it for sick and abused evolutionary experiments, toxins were created that could be used to manipulate animals themselves, yet when the rogue master was defeated, the toxins were left and never seen again, resulting in multiple unspecified ways for the animals to convert back to unsentient behavior, and then back again. To this day, the SSA has this world under their jurisdictions and considers these rumors true and seeks to find them and stop them from being abused, primarily by alien rogues called the Zoopremacists, lead by Zurkury Vaux Spheerus, the infamous descendant of an equally-infamous supremacist of the past, Karlund Spheerus, who wish to use these sentience-manipulating toxins to establish supremacy in the sentient animal community across the AUU. The planet has 9 continents, 1,707 islands, and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:396d; Capital City: Zoo Vista City
 * Teustea- A tropical island planet which was a grand resort world in the SSA's past. It has a surface covered 90.08% with water, and has multiple islands with ranging architectural cities. The world plays well for the sentient animals that are semi-aquatic, even to the point where they built aquacities and AFT cities that fly or stand above the ocean. The tropical and water-based architecture of Zoytia gets it's roots from this world, and like Zoytia, it has supremacist societies at times. The planet has over 69 islands of ranging size. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:427d
 * Aydclite- A rainforest planet that has large colorful fauna consisting of most of all the fauna of the AUU, and flora consisting of plants, land reefs, and zooplantae, all of which are often introduced throughout the rest of the system for decoration and color, heavy weather and storms, higher levels of oxygen, large patches of pure spring water, foggy environments, large mountains and canyons, large rock formations, and other beautiful features. This is where Zoytia's rainforest-like architecture stems from, and like the rest of the system, it has it's own supremacist societies at times. This world is the only non-Zoytia colony in the system which has various ethnic societies. The planet has 8 continents surrounding 5 small oceans and 669 islands. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:485d
 * Irtooine- An ice planet that has large coniferous forests, intense snow storms, a dark sky due to it's small amounts of metallic gases, large mountains and glaciers, freezing bodies of water, tundra-based fauna and flora, and large rock formations and permafrost soil. Zoytia's tundra-based architecture gets it's roots from this world, and it has large megalopolis cities both over and under the ground, and there are traces of ancient SSA ruins found on this planet. Like many of the other planets, it established rare occurrences of supremacist societies. The planet has 5 oceans and 18 small lakes surrounded entirely by frozen land. Moons: None; DT: Tier 2; AT: Type I; DC: 30hr:519d
 * Virteen- A planet which has a ranged environment and was built digitally by an old Ehswan digital experiment long ago, which means that this world is entirely virtual and made of pixels. Anyone that dies here can automatically respawn, though there are still ways to die permanently here. This world is an attraction for many people because it can instantly allow for greater exercise through combat and immortality. The environment can be digitally reassembled, and the core is a magic-based machine that uses a data interface to project a digital blueprint of a planet and a ranged environment and make it real by use of magical energy in the form of light pixels. There are a variety of enemies here ranging in power and abilities, and some heroes and villains have spawned here. The planet's basic-programmed environment is 9 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 24hr:355d
 * Deever- A humid wetland planet which was originally the first candidate for the experiment done on Virteen. It is a world with a blue sky consisting of mercury instead of xenon, and it was formerly an Ehswan colony until a battle against the Yatorans during the AUU Second Cartoonian War left several nuclear reactors to rupture, and leave this world to be radioactive for a thousand years, mutating some of it's wildlife, and preventing the Yatorans from claiming it. When the radioactive activity dissipated, wildlife started recovering and getting used to the mutations, and within the next thousand years, this world evolved into a world of gladiator hunting. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:386d
 * Bimon- A wetland rainforest planet which has a massive amount of wildlife, and is actually an artificial planet created by the Ehswans with the use of advanced world-building equipment. This world has the same conditions, atmosphere, wildlife, and technology as Ehswadus, and was meant to be a sanctuary for those of their wildlife that was endangered. The Yatorans continue to keep this planet as a sanctuary, and even build zoos and safari parks on it for all available visitors. Poaching on this planet is extremely illegal, and is punishable by life imprisonment or a massive fine depending on how many creatures are hunted. The planet has 6 large continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 30hr:433d
 * Goorujo- An Australian planet where there are outbacks everywhere. The planet is populated by sentient and unsentient marsupials, reptiles, and other mammals. Cities are sometimes modern-day, whereas others are more advanced and have bronze buildings with durable windows, screen displays, large monuments, and a large abundance of plants. This planet also has a wide array of Globex facilities, as well as military outposts and firebases. It is populated by a small number of USRA races, and is also another world which had large rebellions that fought against the Villains Act. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:318d; Capital City: Rydiney
 * Oaxa- A jungle planet which is a USRA planet which focuses more on military activity, mainly for the Villains Act, and for the Interuniversal War before that. Teadr 2 cities with gray buildings with durable windows, glowing roads and bridges for ground vehicles, holographic propaganda and screen display, and 70% abundance of plants and land corals, are present. There are about a dozen military colonies found here, as well as rebellion bases, and some Globex facilities that research weaponry, armor, and super-enhancement serums, and test them in the planet's polar ice caps. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:442d
 * Nivilsara- A large coniferous planet that is in a small Ice Age, yet is easily habitable and populated by sentient and unsentient mammals. The USRA-built Teadr 2 cities of this planet have incredible architecture, being made mostly of a silver alloy, having holographic display and propaganda, amazing monuments, several underground heated sanctuaries, and red, blue, and purple lighting systems. This is one of the many planets populated by the Sabochans, who have learned how to use these cities properly and to their full potential than they would with their own Teadr 2 variants. The planet has 8 continents and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:506d ; Capital City: Onsgard
 * Uosar II- A tundrous moon belonging to the pale-blue gas giant Uosar. This is a USRA moon which is commonly noted for it's underground Globex facilities that are run by Tiikons, researching robotic and cybernetic technologies, and testing them out in the open snowy climates. It is also noted for it's Teadr 2 cities with the same architecture and appearance as those on Nivilsara, also being populated by the Sabochans. The Sabochans here use their underground sanctuaries for agriculture, and this is where the USRA invented in-vitro meat. The planet has several non-Currency Troupe trade routes established here to transport these goods across the AUU. This moon has 5 large lakes. DT: Tier 2; AT: Type I; OT: 319d
 * Aloxdum- An outback desert lava planet which has a massive amount of lava formations, geothermal valleys, has lava that is rich in valuable metals and gems, and has a small amount of indigenous and introduced wildlife and water. This was a world that belonged to Globex Warnomics, where they had founded lava refineries to harvest the many metals and gems to trade them to the AUU Currency Troupe, use them in war funds, or use the metals for their many military weapons and machines. This world has no cities, but it has some flying AFT hotels for chronic workers to rest in during shifts or breaks. The planet has 7 small oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type I; DC: 19hr:298d
 * Iircen.pngIircen- An Australian semi-temperate outback desert planet which is hardly inhabited by small criminal communities and lawless sectors, filled with pirates, bandits, smugglers, and many others, and is very overlooked by the rest of the AUU. It has a color-changing sky due to it's small amount of noble gases, has a vast array of outback-style fauna and flora, several abandoned high-tech ghost towns that sponsored long-defunct companies long ago, has a few hidden surprises, small weather activity including an annual monsoon, war-torn graveyards, ship graveyards that are scavenged, and massive rock formations that make the world's environment massive and scenic to newcomers. Despite it's native fauna and flora, it was once in it's early years a land owned by a rich entrepreneur named Mister Macherage and upon passing away, was passed to his two feuding brothers Zood Macherage and Monty Macherage, who fought for over 177 years building a sponsored and propagated world of business thanks to the discovery of a native substance called Iircenium, which was capable of many things including higher energy capacity for memory chips and inventions, and even seemingly-impossible things including several projects for an immortality generator, improved teleportation and cloaking devices, stronger weapons and military vehicles, and several designs for positronic brains of robots, until their deaths left it to be abandoned and overlooked until later in recent years, it became a colony for a defunct branch for Globex called Globex Warnomics, run by a genius named Gryson Maan, which specialized in weapons and had income in war, as it flourished in it's needed times during the Interuniversal War, harvesting this world's rich amounts of rediscovered Iircenium. Though ever since the Interuniversal War and the mysterious disappearance of Gryson, this Globex branch had been abandoned and shut down permanently. Rumors say that this world is not just hiding a secret waiting to be awoken, but is also the hiding place for Team Positron, a team of psychotic heroes who have been deemed mythological since the defeat of Villains Act scientist, Doctor Ogel. Though TP hasn't ever been located on this planet, they are hidden in a massive ghost town called Positron Gully, which is difficult to locate. The planet has a large supercontinent and a large global ocean. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:355d
 * Uju- A desolated gray desert planet which has a small amount of plant life and a massive amount of wildlife, as well as a yellow sky filled with a small amount of sodium. This is the system's greatest source of valuable gemstones including rarium, which Globex Warnomics used for their war funds, mining over 900 million ingots of rarium and other gems and using them as this system's primary form of currency. These gems are never exchanged through the AUU Currency Troupe as it was what they relied on to be profitable. The planet has 9 continents and 6 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:383d
 * Naughber- A temperate planet which has a red sky as the result of it's small amount of neon, as well as it's rich amount of fauna and flora. This was a world that Globex Warnomics used as a headquarters for biological experiments until it was shut down. Though this left the world to later become a biopunk world where fresher new beings, often transbeings, are created and this, as well as other biotechnologies and artificial evolution, can make this world a better place, and one which can do better than other worlds that practice artificial evolution or transbeingism. Often times, these trans-beings and their normal ancestors do prejudice against each other since one thinks its' far superior to the other, and often cares more about themselves rather than the other, to the point where the trans-beings get cleaner environments while normals hardly end up surviving. However, there is a movement that is still in effect today to assist in the relations between normals and trans-beings on this world, and it seems to work out perfectly as normals are starting to get allowed into trans-being environments. The planet has 8 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:428d
 * Extroy- A mountainous canyon planet which has a large amount of colorful fauna and flora, there is a greater amount of weather due to the humidity and the weather, and there is a few patches of what was going to be an ecumenopolis until it was cancelled due to endangered species being indigenous here. This ecumenopolis plan was made by Globex Warnomics as a way to accommodate any survivors of the Interuniversal War, but the cities that were built were more than enough to become megalopolis cities. This is also where Globex Warnomics made robotic experiments, creating several models of military androids out of volunteering orphans. These orphans were proven to be a success in combat for a while until Globex Warnomics was shut down, leaving these androids to start new lives as technical immortals. All made great lives except for one named Scibton Shale, who disappeared without a trace following the decommissioning of Globex Warnomics. This world eventually evolved into a cyberpunk society where android surgery was discovered, a great but very expensive procedure which people wanted to go through to become androids for the sole purpose of becoming immortal, though some have formed ethics around this. Regardless, android surgery has since become a regulated commercial success that some often tend to forget about. The planet has 6 continents, 4 oceans, and a small rocky and dusty planetary ring. Moons: None; DT: Tier 3; AT: Type I; DC: 33hr:465d
 * Siracux- A snowy ice planet which only has a few flora in the form of photosynthetic land corals which look like trees and naked bushes, and the megafauna that feasts on them. This is a world which Globex Warnomics have built munitions and weapon factories for the war effort of the Interuniversal War. And this seemed to be their biggest profits of all time. But ever since the war ended and Globex Warnomics disbanded, this world has been scavenged by several people such as the USRA, criminal syndicates, and several others for it's munitions and weaponry which have been put into new uses. Though Team Positron also comes here through teleporters for their munitions and weapons as well. The planet has a large frozen supercontinent and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 40hr:651d
 * Mieber.pngMieber- A semi-temperate planet which is known for it's semi-prosperous life as a totalitarian society where a single governing body acts as the ones that keep peace and order. However, they go too far with this peace to the point where alcohol, smoking, and even swearing is illegal and bound by fines and jailtime. Surprisingly at first, nobody had a problem with it, even if the Alcahol and Drug industry, Mieber's formerly most thriving, went down with the rise of the bans.... Up until the time of the brothers Gamton and Rea Buhl Hackagon, that is. Mysteriously, the long established bans finally felt their late-bloom controversy and as with every controversey, it bred massive protests on the streets that the governing body forcefully quelled and often had people killed, though because of the protesters proven themselves dangerious with weapons and threatening lives that the enforcers could not dare ignor. This left crime, which was thought to be purged for good, to slowly revive itself in the form of vagabonds that formed an underground society consisting of underground railroads and tunnels where people do whatever they want, all while avoiding the watchful eye of the "corrupt" overworld society on the surface that presents itself as orderly. The Underground seems to do well in fighting against the governing body, even dispite bareing primitive bullet-based weaponry, a technology that had been outdated to supposed extinction for thousands of years that the universes have rarely seen, outside of Teadr 5 planets that still use them, since the long establish invention of vastly more relieable and argueabily more safer laser tecknowagey, and the fact that their "Personal Liberites" in booze and drugs hasn't exactly left them very intelligent, but some areas in the Underground are placed under the goverment's custody. Though it will never seem to destroy the Underground entirely because the rebels keep mulitplying, though the more respectful to the law "Orderlies" outnumber this 10 to 1. To this day, the governing body considers it a priority to finally put an end to this Underground, but has never succeeded for ages. However, in contrast to what many of the Universes have came to assume, the rebelion socity is actselly in the wrong here and that the "needlessly and rediicuilously strict" overworld socity is in the right, because their sun "Corruptus" is sending corruptive radioactive engery that even the mere act of swearing and enjoying addicting substences is very corruptive and turns the person very violent and monsterious. This very sun caused an infamous historic war that caused the birth of the totalarian empire to begin with, done so by the heroic Hackagon clan because the rulers of the other nationalites have become too corrupted from the corruptive sun. The Clan knew and took the corruptive sun very seriously, though only they actselly believe in it as many others not in their inner circle of trust would understandably think something like a corruptive radioactive sun would sound like the stuff of fanacial legends. Reguardless, the Hackagons desided to balence out the Mieberians becoming the most corruptive beings and creatures ever by making Mieber a very orderly world. Alchourse, natrolly, the includion of the bans of swears, drugs and alcahol, though albeit not at first until a known anarchest made his presence known, lead to major strained issues with the people, leading some to get violent even in "peaceful" protests and forcing enforcers to do what was needed to protect the public from mass corruption, though it further soured relations with the public. Even one of the Hackagon clan members, who foolishly doubts the credability of Corruptus being a real problem, who also sympathses with the "opressed", has gone against his wiser brother's wishes and started the rebelion socity, unknowingly causing more and more people to become corrupt. The wiser brother, with a heavy heart, must take down this rampet socity to save Mieber from being corrupted, and in total, save the universes from suffering the wrath of Mieber becoming "A Planet of Anti-Goverment Nuts" that would go out of their way to usurp and take down even benvolent goverments In the name of freedom, even if it was something like the Legion, as the enfluence of Corruptus will be unstoppable from there. Mieber is a planet of a mixed speices and being socity, where almost every modern and prehistoric creature of the AUU makes it's home here, including the occational USRA race member, where the Hackagon clan, the ruling family, are a race of peacock/raptor reptoavians, where the symbol of the Mieberian Goverment is represented by the trademark tailfeathers, representing the beauty and grace of peace and order, while the symbol of the underground is represented by the symbol of the goverment being destroyed by the jaws of a feruious beast, supposingly representing "Freedom Trumping Order", but also a subtile warning of what is to come if the rebelion is ever allowed to succeed in their mission to end the overworld goverment, that is if more enlighten heroes who understood that not everything is so black and white were to come and fix the true problems of Mieber. The cities are commonly chrome, gray, and white in coloration with red, black, yellow, and blue markings and pigmented metal, has red, yellow, blue, and white lighting, has metro stations, one being the abandoned subway systems now turned into a portal-based underground railroad for the Underground, and the much safer monorail used by common society, ground-based vehicles, holographic/screen display and propaganda, a large amount of alien-like plants, land reefs, and zooplantae, heavy surveillance systems, mobile devices and wearable computers are common, and citizens are lawfully required to wear offense-detecting digital clothing suits for surveillance by the Mieberian Order Force. The Underground society, however, has more, older times defences, the closest it has to anything proper AUU, barring the rare exceptions, is portal technology. Outside from that, they're basicly modern blasts from the past, from their clothing of either wild western to pirate times to victorion times, even sometimes clothing of what we wear today. They also partain in black markets, bars and pubs, have secret but not exactly up-to-date or very relieable observatories for spying on the upper society, which are made further useless by the fact the guys entrusted to it are more interested in spying on sporting events or even on a lady getting dressed, and their way of buildings is abit more, early centaury, as they use actual wood, cement and traditional building materials. The planet has a small supercontinent littered with lakes and rivers, and a large global ocean that covers 80% of the planet, covered with small islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:313d ; Capital City: Glasion
 * Kromagmus- An large barren rocky planet known for it's large rock and lava formations, it's balanced amount of fauna and flora, it's intense and powerful superstorms, it's black sky due to it's cloudy composure and small amount of metallic gases, it's rich amounts of energy crystals, and for it's large mountains and canyons. The superstorms are powerful enough to cause a lot of death to whatever stands in it's vicinity, and the storms can be seen even in space. For a long time, it was considered uninhabitable due to it's inhospitable environment. However, there exists a Teadr 1 Paraceratherium-like race called the Kromagmusas, which are a lesser-known Teadr 1 race who grew in technology exponentially due to the amazing capabilities their homeworld's energy crystals provided, allowing them to be evenly-tuned to the Yatorans, which are believed to be the last Teadr 1 race in existence since the rest died out eons ago. These beings are known to take risks, and believe that going underground to take shelter from the superstorms are a sign of cowardice, which is a grave dishonor in their eyes. They live under a matriarchal socity, and sometimes some of their cities, each mobile and protected by weather devices that are capable of holding off superstorms temporarily until the city relocates, are all ruled by leaders with Amazon-like beliefs. Despite being abnormally tall and are assentually giraffe-rhino love childs, they actually genetically improved themselves to control their weight in the planet's intense gravity and become surprisingly quick, moble, athletic, agile, gymastic, and capable of feats not expected of near-giants. The Kromagmusas were very well prepared of what because of the infamous and fabled "Corruptus Sun", which was the greatest challenge they had to conquer, and know their planet stands between it and two other planets that would've no doubt suffered reguardless of being seperated by miles of space, their planet assentually being a giant wall of sorts. But to avoid facing simular problems with it's neightber, they created an anti-corruption sheild that manages to surpass even the great corruption of corruptus, named "The Kromagmus Defender". Even if Corruptus would be cured, the Kromagmus defender will still be online to protect against threats beyond left-behind radiated corruption, like astroriods from it's neightbering belt, the occational bursts of flames from gas planets, and would-be invaders, as the Kromags are VERY cautious of strangers, and the fact that this sector was founded by a dark magic user helps little for their concerns about hostile outsiders. But perhaps this has the potainional to change when their neighters in Mieber who do acknowledge their existence inadvertingly reveil their existence, and when so, the Legion's not gonna ignor the prospect of another Teadr 1 race they somehow missed, but they will want to appouch this delicately and smartly, knowing of the Kromagmusas' known caution torwords strangers. Conutary to what was assumed, Kromagmus didn't became an otherwise inhapitable planet because of the secter's dark founder, but because of an intentional terraforming exspeariment by Krumagmusa sciencetists. Course, they were sure to collect every two of the same speices of their native animals with caution made to be sure they'e of different genders and all seeds of their planets beforehand before the project started. This was sort've an extreme way to "Get their privacy", apart of their great caution to strangers, but when they do meet good and friendly strangers, many of this will greatly reverse. Moons: 4; DT: Tier 1; AT: Type II; DC: 25hr:356d
 * Getertheax- A large wetland swamp planet that has a deep blue sky as the result of the small amount of actinium, there are prehistoric-like plants surrounding almost every corner, angle, and wall, and the rock formations are scenic and colorful. This is a USRA planet where several Teadr 2 megalopolis cities reside. Some of these cities have been flooded out and turned into aquacities as a result. This world is inhabited by not just civilized beings, but also tribal natives that were capable of learning English, either primitively or civilized, and are often hostile or friendly. The water spread around after a period in this planet's history where the entire planet was flooded until a volcanic event evaporated most of the water. Despite the water vapor making the weather stronger than that of common weather, the water is still balanced due to frozen valleys freezing some of the water. As a result, some sea life resides even in what one would mistake for freshwater. All lakes and ponds are saltwater, and obtaining freshwater requires water farms to purify the water. The planet has 25 small continents and 17 small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 26hr:377d
 * Setveria- A Norwegian coniferous planet which has large mountains and rock formations, geothermal valleys, colorful plants and elegant wildlife, and had a history of Space Viking activity. The planet was founded by Space Vikings in 6822 BC and made into a world of swindling, pirating, and crime. However, they ended up killing each other in a bloody feud as all that was left was their skeletons buried underground for thousands of years. Later on, the USRA populated this planet, as all it's races inhabit it in large Teadr 2 megalopolis cities, and established history museums when uncovering the Space Viking history of this planet and what they were like before the bloody war. The planet has a constitutional and democratic parliament where the parliament, depending upon the analysis of the people, choose their president based on said analysis. There is Norwegian-like cultures, architecture, cuisine, and the technology is top notch and based off of Space Viking technology. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:401d
 * Brexestea- A semi-temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Yo'yon- A toxic moon belonging to an uninhabitable toxic planet called Yohoyo. (TBC...) DT: ; AT: ; OT:
 * Jeskion- A desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gewster- A toxic jungle wasteland world (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Hestyria- A stormy planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Moscillon- A quarter-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Thayatonthum- A deep-blue gas giant (TBC...) Moons: ; DC:
 * Thay V- An ocean moon belonging to Thayatonthum. (TBC...) DT: ; AT: ; OT:
 * Thay XI- A quarter-ecumenopolis moon also belonging to Thayatonthum. (TBC...) DT: ; AT: ; OT:
 * Thay XIX- A toxic moon also belonging to Thayatonthum. (TBC...) DT: ; AT: ; OT:
 * Iauru- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Yith Prime- A desert planet belonging to the Kraetans, who thrive in this binary sun system. This world may seem inhospitable, but plants have evolved to become immune to the addition of another sun, thus making the atmosphere breathable. This world and it's system has been beneficial to the Ohrugan-Kraetan War because of the harsh temperatures, which the Ohrugans, as mammals, cannot handle like the Kraetans could as reptiles, and thus they had trouble fighting them. Thus all the battles on this world the Kraetans have won. There is no water here, but moisture farms have been established to farm the water in the deep crust. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:277d
 * Aggle- Another desert planet that thankfully has a few bodies of water and more plants as the result of it's distance from the two suns. It's hot enough to give the Kraetans more energy when fighting, and is hot enough to make the Ohrugans during the Ohrugan-Kraetan War struggle to keep up with the battles. This world has more cities than Yith Prime, and there are more stronger figures than weaker ones. The planet has 8 small oceans surrounded by sandy dunes. Moons: None; DT: Tier 2; AT: Type I; DC: NE:324d
 * Esir- A mountainous humid desert planet which has much more moisture than the last two planets, water even existing in the air. This world is still one where the Ohrugans struggled in their war against the Kraetans while the cold-blooded Kraetans thrived in battle, but this was the first world where only one Ohrugan victory took place. This world is also known for it's gold alloy mines which the Kraetans use for cybernetic armor that signifies the strongest in the government across the Kraetan Stratocracy. The planet has 6 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:544d
 * Taipher- The only temperate planet in the system which is far enough from the two suns to support more plant life. The Kraetans are the least-strong on this world as the result of the decreased temperature, and it's the only planet in the system where the Ohrugans, during the Ohrugan-Kraetan War, have not been struggling as much as on the other planets. Thus, victories on this planet were mixed. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 42hr:725d
 * Escorse- A desert planet which is one of the many planets colonized by the Naroudans, who were able to develop a Techno-Western community with a rich economy. Because there is hardly any trees here, the semi-arboreal Naroudans have decided to build their Teadr 2 cities above cliffs or on tall rocks, and rarely on the ground. Sentient and unsentient animals make a living here as well, sharing a great relationship with the Naroudans. The planet has 4 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:234d
 * Clarbury- A forest planet filled with floating soil platforms that are levitated by magnetanium. The planet is inhabited by aerial creatures and is one of the many planets to use magic. The Naroudans that inhabited this planet have built large and tall Teadr 4 cities made of precious and durable metals, and consist of not just a 80% abundance of plants, but also holographic displays and rooms. This planet has Globex facilities that research various types of hovervehicles, and trade them across the AUU for sales. The planet has 6 continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:277d; Capital City: Cirrus City
 * Naroulu.pngNaroulu- A jungle planet which is the homeworld of the USRA race of semi-arboreal lemur-like Teadr 2 hominids called Naroudans, which live in a military government and live in a genetically-improved society. They are one of the main 4 founding species of the USRA, and the first race the humans have come across. The planet's Teadr 2 cities are all found in the trees, and they come with bronze-metal buildings with durable glass windows, screen displays, bronze and gold monuments, orange and red lighting, and a large abundance of plants. The planet has 4 large continents, hundreds of small islands, and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:399d; Capital City: Enrymne
 * Beyannus- A coniferous planet with medieval-like Teadr 2 cities having massive village-like treehouses with chrome metals, holographic rooms, durable windows, solid-light bridges, and large castle-like buildings standing as tall as the trees serving as palaces. The Naroudans have learned how to properly use magic here after people from Clarbury moved here, and they even practice magic experiments on the open areas of this planet. This planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:419d; Capital City: Yorrin Assa
 * Seotus- A wetland swamp planet with African cultures and communities. The planet is populated with sentient and unsentient animals, and it is also a planet belonging to the Naroudans, and have somehow been able to genetically breed the ability to hold their breath underwater for longer periods of time than normal. The Naroudans that have this adaptation are called Hydrans, which are sadly a very rare breed. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:481d
 * Hi'som- An abandoned desert world and the first of a system of three red dwarves. (TBC...) Moons: ; DT: ; AT: ; DC:
 * I'vi'tamia- A dormant abandoned ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Q'yzmethe'a- A dormant abandoned planet Qyzmethean Home Planet (TBC...) Moons: ; DT: Tier 1; AT: Type II; DC:
 * Soxxo Tu- A toxic soiled planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * U'ishi- A dormant rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vombo- A dormant ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sagoyomble- A barren hot planet and the first of a system with a white dwarf. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cui- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Xontomb Wiun- A barren rocky planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oxycea- A quarter-ecumenopolis planet which has an abandoned global city covering 25% of the planet's surface, and is inhabited by the native fauna and flora, which consists of native wildlife and plants and zooplantae, large rock formations, geothermal and toxic valleys, crystal-clear waters, mountains and volcanoes, a baby-blue sky at night and a purple sky at night due to it's small amounts of krypton and nitrogen, and active weather. This world is not charted on multiple star maps since it's system is surrounded by a space storm. The planet was deserted eons ago ever since the battle between the "warmongering sadistic" Qyzmetheans, and this planet's native Teadr 1-like androgynous human-like race called the Oxyceans, which were renowned fighters and the only ones able to stand up to the hostile and powerful race, and even the Qyzmetheans agreed that they were a worthy opponent and they have proved to be evenly-matched to the race itself. At the end of the war, both the Qyzmetheans and Oxyceans left the AUU to a binary universe where they continued to fight for eons, leaving their home planet and colonies deserted. This world has never been set foot on since the end of the war because of the space storm, and thus people deemed the race a myth since the war took place before the AUU Second Cartoonian War. However, there's more then what is understood from this famous legend. The planet has 8 continents and 5 oceans. Moons: ; DT: ; AT: ; DC:
 * Aoto- A desert moon belonging to an unnhabitable planet called Yamaloct. (TBC...) DT: ; AT: ; OT:
 * Heeg- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Isomn Oho- A toxic temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Woshimocom- A red gas giant (TBC...) Moons: ; DC:
 * Woshi IV- An ecumenopolis moon belonging to Woshimocom. (TBC...) DT: ; AT: ; OT:
 * Woshi XXX- An ecumenopolis moon also belonging to Woshimocom. (TBC...) DT: ; AT: ; OT:
 * Otoumbis- An orange gas giant (TBC...) Moons: ; DC:
 * Otou II- An ecumenopolis moon belonging to Woshimocom. (TBC...) DT: ; AT: ; OT:
 * Asc Tomble- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oprolla- A temperate planet which is noted for it's intense red, orange, or yellow sky as the result of the medium concentration of neon in the sky, thus the Naroudans that colonized this world named it after their god of beauty and color. As with all Naroudan colonies, this world's trees is where most of the planet's civilization can be found. This is also the first world where the Naroudans have used neon lights in their towns. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:346d
 * Semble- A humid rainforest planet known not only for the same skies as Oprolla, but also for it's toxic pits that are filled with neon. This world does have some life, including some trees which the Naroudans have built not just treehouse cities, but also mining colonies for the valuable resources inside the toxic pits of the planet. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:416d
 * Obbulm- A desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Zoog- A mountainous canyon desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Aytum- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vrashion- A temperate wasteland planet which is noted for large town ruins claimed by plants and wildlife, it's long history of magic and sorcery, it's population of mythical creatures, it's gray sky as the result of it's small amount of metallic gases, clear waters, dense rainforest and jungles, rock and lava formations, underground lava aquifers and caverns, and flying islands levitated by loadstone. This is a world with a large supercontinent divided into nine factions each of which have their own political agenda and is dominated by a distinct race: Darkwater Marsh is home to the guerilla-tactical Unt-worshipping lizard-like mythical beings known as the Isters; Werylds was home to the ultra-intelligent Teadr 2 humans until they left and their faction was taken over by the Arckles; Lirrlland is home to the cat-like ultra-religious, wealthy, adventure-seeking, often criminal Egyptian-like beings called the Jirong; Hammergard is home to the warmongering, highly-resilient, nearly-unstoppable, African-like Teadr 3 Redmonger Thaters; Highland is the home of the Celtic/French/Canadian-like, wise, incredibly skilled and intelligent, spell-weaving, flamboyant, spell-mongering Teadr 2 half-breed Huvuus, which descended from humans and elvuus cross-breeding; Mollywind is home to the subterranean, weapon-crafting, blacksmithing, metallurgic, gun-manufacturing semi-lawless Oarves; Skysland is home to the black angel-like warmongering, agile, mild, hot-headed, and death-worshipping Teadr 3 Skyples; Atmosphire Isle are home to the most dominant, human-sized, advanced, magic-wielding, Teadr 2 Elvuus, commonly called the Higher Beings; and Wollwood is home to the thieving, sharpshooting, agile, flexible, incredibly charming, nature-loving and arboreal Meeks. A tenth race, the Arckles, are the most feared, unstoppable, and powerful race that resides in settlements scattered across the globe and have been in the most wars on the planet than any other race due to their unrelenting and aggressive behavior, attempting to expand their dystopian empire of Arcklium from the Forbidden Lands just across the High Mountains. Other mythical creatures such as nymyans, zarzigons, zrixes, cuphants, and hundreds of others reside on this planet. The world has been highly known to be in a state of dystopia since, because the only prosperous race to stand and fight back agains the Arckles, the humans, left as the result of the Villains Act, it left the Arckles to take their faction, and give them enough power and territory to enslave and conquer most of the world. Many races were enslaved, resources were stolen, factions formed rebellions against the Arckles, walled medieval cities and strongholds were built, and a monthly gladiator tournament called the Execution Tournament was made as the pinnacle of the Arckle's iron-rule. In the tournament, POWs were either executed by beasts, forced to fight to the death, or any other competition that involves nothing but death. With the human race gone, the planet was doomed for eons, as it had remained so uncharted and unknown to other-worldly beings, that no outside help even came to assist them. However, when the humans come back, they might discover what had happened here and end the Arckles' empire once and for all. The planet has 5 large continents, hundreds of small islands, and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC:
 * Triypso- A marshy wetland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Griri Prime- A semiarid steppe desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Toland- A Polish planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iyclite- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qitzzum- A Swiss planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Griri Major- A large ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Lertaeo- A temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:

3. Polgren Sector
A secter founded by a Ohrugan war general, General Polgren, during the war with the Kraetans. It is also the place of the bird members of the aninal square poverence, the beautiful gem planet, the troubelsome Xerus Sorrowers and the deadly Tibella Inquizition, a planet with a conflict between nature and science, the Uonon home planet, the Crucyd home planet, The place of the VA Deadlockers, Equaria, and the home world of the famed Para Knights.

Galmer System Aphronion System Bathyac System Azasker System Garas System Gember System. Dather System Tibella/Aie Prog Ation System Winxton System Rislama System Waifu System Virdrin System Naiku System
 * Opper- A desert planet which has a sustainable amount of plant life as big as a jungle, and geothermal valleys. This is a Kraetan planet which was hardly ever attacked during the Ohrugan-Kraetan War. It has massive cities either underground in virtual catacombs or on the surface. While the underground cities were for the weak, the upper cities were for the strong rulers. The planet has 8 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 17hr:209d
 * Sacira- A humid desert planet which has an outback-like environment. This is a Kraetan world which is the birthplace of several inventions that made the strong Kraetans what they were, and their scientific community still does this work to this very day. This is one of the few science worlds where Globex has no control over. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:314d
 * Ballow- A swampy wetland planet which is a Kraetan world where several prosperous megalopolis cities could be found. This is a world where several known Ohrugans attacked during the Ohrugan-Kraetan War, and most of the battles were won by the Ohrugans despite the advanced weaponry and power the Kraetans possessed. The ground cities are for the weak whereas the AFT cities above the planet's surface is for the strong. The planet has several small continents surrounded by oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:388d
 * Aranigo- A jungle planet with floating soil platforms that are all levitated by magnetanium. This is not only the Aphronion System's major place for agriculture and corporate businesses, but it is also significant for the 2 types of Teadr city levels. The Teadr 4 cities on the ground are the oldest cities on the planet, consisting of wooden/metal houses and buildings with screen displays and propaganda, and is where the most corporations are held for agriculture and economy. The Teadr 2 cities are found on the platforms, having larger buildings made of conductive silver metals which provide electricity, have virtual rooms and more expensive architecture, and they are where the trade routes with other worlds begin. The planet has 4 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:274d; Capital City: Feeath City
 * Aviton- A humid jungle planet with floating soil platforms that are also levitated by magnetanium. Not only does it have the same Teadr 4 ground cities and Teadr 2 air cities, but it is more focused on economic growth for the entire Aphronion System, having a capitalistic underworld on the ground, and having banking systems in the upper cities. It establishes trade routes that exchange money and valuable substances to them and the AUU Currency Troupe on Planet Inorbon. The planet has 5 continents, 2 oceans, and a dust and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:322d; Capital City: Avvar'ine
 * Anigog- A tropical rainforest planet which has the biggest population than any planet in the Aphronion System, and it too has floating magnetanium soil platforms, as well as Teadr 4 ground cities and Teadr 2 air cities. This is the system's scientific capital, and the ground has less cities, providing vast areas of space for the testing of military weaponry, equipment, vehicles, and armor that are produced by the mobile Globex facilities that are found here. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:391d; Capital City: Flutpolis
 * Anisimo- A swampy planet with floating magnetanium soil platforms. This planet is much different because both the ground and air cities have the same architecture, but not the same Teadr level. The ground cities are like modern-day civilizations, and the air cities are the most rich. This is the capital planet of the Aphronion System, housing not only the system's ruler, but it's Council which is part of the Animal Square Province and watches over the ruler and the system's avian people. It is also the location of the Thunder Chasers HQ, which are the system's primary military taskforce. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:442d; Capital City: Flappendo City
 * Arrhus- A temperate moon belonging to the dark blue gas giant Athulu. This is the only moon that is colonized in the Aphronion System, and because it has no floating magnetanium soil platforms, the Teadr 2 cities are found on AFTs. While this moon doesn't have much of a purpose in the Aphronion System, it does serve as a place where several resorts and vacation spots can be found, as well as some great and easy jobs. The moon has 9 continents and 4 oceans. DT: Tier 4; AT: Type I; OT: 317d; Capital City: Aerous City
 * Sodoka- What was once the proud planet of the Sodo Birds. At the time, The Sodos ranged from vegitarian to carnavore, or both in some way, by branching breeds. Sodoka was known for it's hugest support for the belief of De-Extinction, a belief and ideal that extinction shouldn't be absolute. The Sodos were ballsy to bring back an extinct creature that was once their ansisteries deadliest super-predator, the Slaughter-Bird, a creature known for having an uncontrolable reproduction rate that's basicly the exsample of evolution being too good at it's job to the point of failure as these were powerful Apex Predators with insatable hunger. Not surprisingly, a breeding couple escaped and made too many Slaughter-Birds for it to be handleable. Thus, the Slaughter-Birds destroyed Sodo civilisation and left the Sodo race to be critically endangered and scattered across the AUU, away from the planet now belonging to the thriving Slaughter-Birds. The surviving members still have high-hopes for De-extinction as they know it can help their race out of this.... Well, all except one who went on to become a harsh critic to it and founded an unpopular group around it, who refuses to explain the true reason why he hates it and hides behind trival reasons.
 * Umbrage- A lava planet (Orange Dwarf, Kepler-283b, TBC...) Moons: ; DT: Tier 3; AT: ; DC: 4hr:40d
 * Bathyac Major- An ocean-island planet (Kepler-283c, Human Colony, Namek, TBC...) Moons: ; DT: Tier 2; AT: ; DC: 7hr:93d
 * Fuble- A semi-temperate desert planet where several canyons, mesas, and rock formations can be found. This world has a sustainable amount of water and several tropical rainforests consisting of colorful plants, and on certain occassions land corals, in certain areas, and has a massive amount of wildlife. This is a world populated by the Augurans where they developed an Australian-like community. There exists several forms of magic that are actually sourced by the subconscious mind and the soul called the Dreamulox, capable of doing amazing things. This form of magic had been around for millennia, and thus several paintings can be found on the walls of caves, rock formations, and canyons at any height due to the Augurans' flight. These paintings usually depicted times of prosperity or war against evil spirits or those other-worldly beings who wished to use these magic powers for evil in ancient times. These Augurans still live in a Teadr 5 society, not discovering that much of advanced technology, finding this world from their own home world long ago with their own magic powers. The planet has 8 continents, hundreds of islands, and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:322d
 * Azxerisk- A temperate planet where the climate is mostly wet and humid, and surrounded by land reefs consisting of colorful land corals, and the plant life is nothing more than evolved algae which looks like plants, some forming a symbiotic relationship with corals. There are also several terrestrial formations such as arches, sea caves, mesas, and so on which make the terrain look as colorful and beautiful as coral reefs underwater, this world once being an ocean world before global cooling lead to glaciers forming and sea levels dropping. The wildlife comes in many sizes, all being mostly amphibians. Some of these animals are carnivorous, including the corals. This is a world populated by Augurans of Maragonian origin. These beings, after the success of Maragon's defense and offense power, are intending to make another similar colony, even after this world suffered several attacks from the Villains Act, who feared that ideas like this are dangerous for their survival. Though this planet still put up a valiant fight as similar megalopolis cities are being constructed and well-protected. Magic is also a superpower on this planet, being used in a similar way to Maragon. The planet has 5 large continents surrounding small oceans, as well as a rocky and icy planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 24hr:387d
 * Iccon- A Russian terrestrial taiga planet which has been known to have a massive amount of Ice-Age megafauna, as well as several forests and no seasonal weather changes due to it's distance from the sun. This is a USRA planet where several individuals of the USRA race have developed their own culture, language, blended architecture, and powerful military. There are several Globex facilities located on this planet that research military technology including conventional weapons, vehicles, and augmentation technologies. The civilians here live in a republican society, and several large megalopolises reside here, as well as several villages from native sentient animals. The planet has 4 large continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:410d
 * Sezollum- A snowy ice planet which is highly-significant as a world nicknamed 'Frozen Death World' because the prehistoric life that perished long ago on this planet due to climate change have never decomposed because of the aid of the planet's small amount of nitrogen, which can often be found in liquid nitrogen pits and geysers, and for the temperature caused by it's distance from the Sun. This combination, despite making the planet barely habitable and hard to breathe in, cryogenically preserves the dead flesh of these age-old prehistoric creatures, which can often come in the size of skyscrapers. This has left a grand opportunity for scientists who collect DNA samples from the preserved creatures, and thus several air-tight Globex facilities have been built to make use with this DNA, especially since it bestows so many gifts including augmentation, medicine, and so on. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type II; DC: NE:483d
 * Gampus- A desolate desert planet with a similar climate to Mars, and has no life, and has a small amount of water. This was originally going to be a human colony where the humans would make some acquaintance with the Kubas, and also protect them from danger. However, they were unable to do so due to the Villains Act, and this planet remained unterraformed. Instead, the Villains Act took over the terraformation attempt and tried to take over the planet themselves and enslave the technologically-limited Kubas until they were stopped by the Federations. Ever since, it was decided to leave this planet alone until the humans returned to finish the job. Moons: None; DT: Tier 3; AT: Type III; DC: 22hr:310d
 * Kubacence- A temperate planet which has a significant amount of plant life and a small amount of animals. This is the home planet of a human-like Teadr 6 avian beings called Kubas, which were formerly a Teadr 3 civilization until all modern civilizations were destroyed and most life on the planet was ravaged by an asteroid strike. The Kubas, though not all, were able to survive in underground bunkers to avoid the disaster. When they finally emerged after a full year, there was just enough individuals to keep their race alive, though the world they knew was gone. They have since existed in a downsized primitive semi-technological society, and the only life that exists here are several creatures that evolved from intelligent, burrowing, or aquatic creatures that were able to isolate themselves from the asteroid disaster. The Kubas thankfully got used to a limited society, and refused assistance from other races due to an independence philosophy. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:361d
 * Planet Gem- A beautiful forest planet that is actually made entirely out of every known and unknown gems in the AUU, made possable by a beautiful spieces of Ungulates that range from deer-like to giraffe like, known as The Gembers, creatures of a very unigte biological system. The creatures are without the ability to produce fecal matter due to not having a colon track, instead only having a speical stomich that goes beyond digestion. The Gembers are famous for being able to turn anything they eat into gems and other precious stones (Depending on Type), where the most commenplace produce commen gems, the most rare create rare gems, Rarium included. The beautiful planet has been named "Planet Gem" because of it's beauty. Many want to claim the Gember system either in the name of economic embetterment or for their greedy gus selves, and as such the poor beautiful creatures are targeted by less desireables to turn them into private wealth factories. Luckly, there's three things protecting this lovely world and it's creatures. Laws of Conversation by the Grand Council, Heavy Gem Mining Restrictions in that only the gems the creatures produce are taken, and that Gembers are considered sacred by the planet's native population, the many tribes of pygmy gem donning dog people called the Gemberians who, while very short and barely able to reach a person's knee, make up for it by having numbers, strong jaws, primtive but deadly gem-based weapons, useage of poison darts, and being perfectly able to deciver the difference between good outsiders and bad since they grown used to outsiders coming here. The tribeal beings may be short, but they can be deceptivly strong, capable of holding things million times their size, even being capable to break an entire gun in a perfect half, meaning that if you ticked one off, your in trouble. Outsiders are advised to be careful around Gemberians because some tribes are good while others have turned zealotical and rouge and universely distrust all outsiders due to worrying too much for the Gembers safety or because of having deadly tribal traditions like head-hunting, sacrivices and/or eating outsiders.
 * Jasloy- A semi-temperate desert planet that has ancient Zyaūar ruins, large grasslands and patches of alternate-colored and regular-colored grass, large amounts of land reefs and other dull-colored plants, among other alien-like wildlife, large yet small traces of water and puddles, large heights, gullies, and rock formations, junkyards and ship graveyards, Teadr 7 hostile Tusken Raider-like tribes, other wastelands, xenofauna and megafauna which include invertebrates and vertebrates like reptomammals and insectomammals, underground volcanic caverns, tar pits, orgaliths and boneyards, a red sky due to it's small amounts of helium and neon, less-active weather and storms, and geothermal, toxic, and lava valleys. This is a lawless world that, ever since the loss of the Zyaūar Masters, have mostly remained obscured of law enforcement. Thus, it left corrupt businesses to take advantage of scavenging, trading, and black markets that profit from uncovering the Zyaūar technology, as well as the technology of the races that inhabited it before and after their arrival. The cities and megalopolises are massively-sponsored and corrupt, connected primarily through metro stations, common vehicles include combat-capable jeeps and transit, and factories are at high work in building things like robots and weapons, all primarily to create the corrupt force meant to protect the planet, and even corrupt races like the Grutts make a decent living here. The planet has 16 oceans and 615 lakes surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:303d
 * Cacegonia- A Macedonian semi-temperate planet littered with large forests, large amounts of introduced fauna and flora, wet deserts, active weather, ancient Zyaūar ruins, Teadr 7 Greek-like ruins, large mountains, much of which have large Zyaūar temples, and blossoming valleys. Being a world of mythological beauty in it's past, with a Teadr 7 Greek-like community to boot, the world's mythical creatures vanished one day for unknown reasons, thus while future generations forgot they even existed, they forgot about their sacred status as well and gained a Teadr 2 community and live in a parliamentary democracy after going through several tyrannical periods, wars, and periods of poverty, just to make it to their current period. Their ancient Teadr 7 ruins are now considered sacred by cults that still retain the knowledge of the mythical creatures' existence on the planet, and consider trespassing and/or desecrating of any kind a violation punishable by prosecution. Through this was controversial, it was still a primitive part of their former Teadr 7 culture. The planet has 8 small continents, 8,810 islands, 5 oceans, and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:344d
 * Seegen- A semi-temperate lava moon belonging to Cacegonia that has large lava and rock formations, large volcanoes, mountains, and canyons, tectonic cracks, introduced flora and native fauna and flora consisting of plants and zooplantae and invertebrates, a red sky due to it's small amounts of helium, a thin but breathable atmosphere, ancient Teadr 1 ruins, and active weather and storms. Some time in the past, the Teadr 1 Uridians built an underground complex to protect an entire mined supply of uridium, and also left genetically-engineered monsters to serve as guarding further insurance that the treasury would remain protected from those who might exploit it. A long time later, mining colonies were built to tap the vast quantities of liquid methane found there. There was a highly-guarded spaceport called Siiege Spaceport that was a primary port of call between the moon and Cacegonia far below since one of it's war periods as the spaceport was built from the Cacegonian country of Siiege. They also established a dig site at the wasteland known as Vortago Solitude, which at some point led to the discovery of the ancient Uridian ruins beneath. Thus, an armada under the command of an elderly war commander also came to this site and encountered remnants of the ancient Uridians themselves. They took steps into the unknown in dealing with the aliens, yet never came back, as the only survivor offered a mission to protect the uridium. Mining efforts from corrupt business officials eventually caused an event when the moon's surface began to crack and split open and turn it into more of a wasteland than it was before. Many lives were lost as geothermal death rained down upon the moon. Soon enough, otherworldly space pirates began raiding the facilities as other survivors retreated to the last safe place on Seegen, the capital city of Conodia. Space pirates and other criminals started to become more common on the moon until peace started to heal as another war of Cacegonia began, and afterwards, pirates and criminals became less-common yet still apparent on the moon while it recovered. The moon has 18 small lava lakes and countless water lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 20d ; Capital City: Conodia
 * Haspageona- A semi-temperate lava planet that has introduced/native fauna and flora, much of which are mutated, large lava and rock formations, geothermal and lava valleys, large wastelands, Teadr 3 ruins, levitating islands and rock fields levitated by an unstable magnetosphere, active storms and weather, and large mountains and volcanoes. It is a world that was ravaged by nuclear warfare that was strong enough to briefly cause what one thought was the end of the world, when the nuclear war only caused the weak tectonic plates to rearrange themselves and turn the world into a lava wasteland with plants and animals that still make the world flourish, which gave this world a reputation as a world that transformed into a new world after a devastating apocalyptic war. Thus, the world repaired itself into Teadr 2 cities and megalopolises that are connected through a teleportation grid, sponsorships and support from the USRA and multiple corporations, mobile buildings and a global AI, and all while being surrounded by warn-torn graveyards. The planet has 18 oceans and 606 lakes, and 15 lava oceans and 129 lava lakes, all surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:396d
 * Volgoria- A Belgian temperate planet that has a red, orange, and yellow sky due to it's small amounts of neon and sodium, introduced fauna and flora from the rest of the system, war-torn graveyards, active weather and storms, large rock formations, mountains, rock fields levitated by magnetanium, Teadr 7 ruins and monuments, rare sights of Zyaūar Master ruins, wetlands, farmlands, and large jungles. The world started out as one where it's Teadr 7 people evolved through inter-tribal warfare that at first started out as a ceremonial sport until they started arguing to the point of violence and gave birth to traditional war, and as they continued fighting, their technology evolved along with them, growing into a Teadr 3 society of multiple sovereign states during present time, become mainly a world of either a constitutional monarchy, a popular monarchy, or a federal parliamentary democracy, and later, the countries separated into 3 based upon their same forms of government, and to this day, they still have hostilities that they at least try to avoid given the controversies that came from their wars as of recent, as it had been their way of life for eons due to worshipping the Zyaūar Masters as Gods of War. Several war graveyards are found on the planet and are considered sacred and historically-treasured monuments that they hold very dear. The planet has 3 continents, 4,500 islands, 4 oceans, and a large rocky and icy planetary ring. Moons: None; DT: Tier 3; AT: Type I; DC: 28hr:422d
 * Xerus- A temperate planet that has large Teadr 2 cities, ancient Zyaūar ruins, active weather and monsoons, large jungles filled with plants and land reefs, indigenous invertebrate wildlife, AFT cities above the planet's surface, a purple sky due to it's small amount of argon and nitrogen, large rock formations, and ancient war-torn graveyards. This is the capital of the infamous extremist reactionary visionaries called the The Xerus Sorrowers, which descended from a wealthy family that suffered the worst of abuse from otherworldly beings, althougth it was actselly greatly justifived because the wealthy family were related to a known anti-USRA tyrant and they only suffered from their "abuse" because the tyrant declared war on the USRA races and ineditably lost, with the family being promptly punished for support of tyranny via justly torture and the majority of the male members being sentenced to steilisation to prevent the family from ever being strong enough to resurface back to rule, of which is already impossable with their names black-listed, and thus they swore to take over the planet once more and to then take over the universes and govern the behavior of otherworldly beings entirely, controlling them in every aspect. They have yet to do this, even going to war with another anti-otherworldly being organization in the nearby Tibella System, and losing resulting in them being banned from the system. This clan had been destroyed countless times and revived successfully, growing stronger every time, though thankfully not nessersarly wiser, but noneoftheless they remain a big concern to most. Fortunately, apart of likewise Xenophobes or those who joined for the sake of filling an anarchist fetish, the Xerus Sorrowers are pretty much the minority in a world under a Pro-USRA regine, however, a wide-spread minority none-the-less. The planet has 10 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:466d; Capital City: Xero City
 * Xe-Geter- A lava moon belonging to Xerus as it has large lava wastelands, mountains, volcanoes, and canyons, tectonic wastes, Teadr 1 ruins and monuments, native and introduced fauna and flora, active storms, geothermal, lava, and toxic valleys, rock and lava formations, and tons of Teadr 2 ruins. This world shares a similar history to Seegen, only it suffered a worse apocalypse that turned it into a terrible wasteland, much of the life adapted, yet none of the uridium the Uridians left survived and became a part of the moon itself, making it brew with energy, an energy of which is harnessed by space pirates and later the inhabitants of the system. The Xerus sorrowers tried to claim this moon, but were outspend and overwealmed by a Grutt named Grundel the Slugass. The moon has 16 lava oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 15d
 * Guner- An ocean planet that has strong storms and weather, a white-blue sky due to it's small amounts of krypton, large and beautiful reefs built on twisting and turning topography, introduced fauna and flora from all over the AUU, ancient Teadr 1 aquacity ruins and monuments of Watan origin, and large Teadr 2 AFT-like cities of Kamino-style architecture and come in various shapes and sizes, from the size of an average platforms, and the size of an average megalopolis. The world used to be one where the Watans shared a co-existence with an undocumented Teadr 2 race until a war brought from a xenophobic maniac's trickery left the two to disappear from the planet, leaving the Teadr 2 AFT cities to be claimed by modern-day inhabitants while the underwater Teadr 1 ruins became additions to the coral reefs. The modern inhabitants have managed to excavate the Teadr 1 ruins underwater and utilize the salvageable technology to their own civilization, all while even using the Watans as their national symbol. Moons: 4; DT: Tier 1; AT: Type I; DC: 32hr:501d
 * Heto-Xi- A wetland jungle moon belonging to an uninhabitable plasma-based-superstorm-driven large planet called Ocreen. The moon has entire jungles and wasteland that grew all across what are apparently Teadr 2 cities and ruins, and the ruins themselves are littered with plants and wildlife, there is a blue sky filled with small amounts of mercury, active storms and weather, large rock formations, mountains, canyons, and war-torn graveyards. This moon is a post-apocalyptic and techpunk-style world which is in a feud against two forces: The Noblists, an all-sentient-being faction which are apologists of technology and progress, and The Floressist, an all-sentient-animal faction living in symbiosis with nature and developing biotics. As a world of technology verses nature, with two factions fighting for the two forces, the war started when the Floressists used a terra-bomb to tear up not just an entire Noblist ecumenopolis built on a sacred home of theirs, but also consumed the rest of their colonies. Dubbing this an act of war, the two factions began battling. The technology of the Noblists are derived from common war technology from Warboth and other worlds, and as such it can pose a logical threat to the Floressists, yet they breed their biotics to adapt to their own technology. The war continues to this very day. The moon has 67 small lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 17hr
 * Veno Toron- A tundra planet that has large volcanic, geothermal, ice, and toxic valleys and formations, a red, orange, and yellow sky due to it's small amounts of helium, neon, and sodium, a thin half-breathable atmosphere, an incredibly-small amount of dying but flourishing wildlife such as invertebrate predators and tough plants, large wastelands, four mantles and two crusts, and a core of pure nitrogen. Despite being a frozen world far away from it's red star, it is still a world of high volcanic activity as it had several periods of mass extinctions and volcanic cataclysms including superplumes, volcanic eruptions, seismic activity, and other geological cataclysms. This constant imbalance of temperature causes imbalances in weather as well, causing thermal shifts and unstable weather conditions, thus making it difficult to colonize. Being a flourishing world of life, the intense conditions ravaged most of the wildlife on the planet. The CCC usually uses this world as a banishment for those who stand in their way. The planet has 18 water/lava oceans surrounded entirely by ruined land. Moons: None; DT: Tier 3; AT: Type II; DC: NE:596d
 * Aie Prog- A semi-ecumenopolis planet that is similar to Marbon, except slightly bigger and has more advanced Teadr 2 architecture. This is a world that has been out of touch with the AUU since before the Common Era as a result of a corrupt multinational governmental agency called The Tibella Inquisition, which consists of xenophobic people that has forever been under the control of a family that was hurt far too seriously by other-worldly beings, though like the Xerus Sorrowers, it was justifived because the family was related to a known anti-USRA tyrant and they were justly punished for blindly supporting this fanactical rule, only instead, the Tibella Inquizition is actselly successful in taking back control of the planet and then some, and thus the family had dedicated themselves to making the people permanently forget about the existence of other-worldly beings. It has since remained that way for eons, but the world was left to be stuck in a tecno-50s like era with the absince of otherworlders, which were forbidden from entering under threat of execution and apprehension, barring space travel as the only legitamently advanced things. This technology would secretly be used by the Tibella Inquisition, and the bodies would be used in research in top-secret underground government installation called Installation 59. However, the Inquizition recently has entered difficult times thanks to a robotic rebelion. This world, is also the home of a special robotic model called Omnicans, which are fully-sentient artificial robots that can feel emotions and have a sentient outlook on life. Ever since their invention in the hands of inventor Alspund Omnics, who derived the technology from recovered Teadr 1 technology from the Yatorans, the planet on their control had since gained a tecno renaissance period of art, culture, war, and entertainment that the Inquiztion has mostly denied them of, thus this runs the risk of the Tibella Inquiztion being challnaged of their power, even the risk of outsiders being known once more, and the Inquizition Leaders feared of being tortured like their family. Thus, the Inquiztion has been at war with the Omnicans for control of the planet and to maintain overall dominance of the system. The Omnicans are regarded as renaissance masters and for all the revolutionary things they have done for the planet. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:369d
 * Tibella Pore- A quarter-ecumenopolis planet that has a global city that has the same architecture as all the rest of the cities of the system. The rest of the planet has large indigenous plants and zooplantae and indigenous fauna and megafauna, there is weak weather, large deserts and savannas, large rock formations, ethnic country groups, and a wide range of hazards. Much of the city itself built from and/or around spaceship graveyards from an ancient war involving The Tibella Inquisition, and the inhabitants of this world is one of the only worlds besides Aie Prog who remain aware of the AUU around them, yet are under a curfew brought along by the Inquisition that restricts them to their world 24/7 to avoid them disrupting their rule. The planet has a similar kind of society to Aie Prog, but aside from the curfew, it has little activity from the Inquisition. The planet has 18 small oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:177d
 * Mireo- A semi-temperate planet that has large deserts, geothermal and lava valleys, large rock formations, fauna and flora similar to that of Tibella Pore, a higher amount of oxygen which makes the air itself volatile but makes bugs much larger, and the lightning storms' fiery ignitions can be somewhat advantageous for wildlife. This was a world that has been long devoid of sentient inhabitants because it's ancient inhabitants were rebelling against the Inquisition until the Inquisition had them all under genocide and with little to no aid, they succeeded and left the world under their governmental control, being highly restricted even by their own members and will not be afraid to shoot anyone entering the world. Some question this as to why Mireo is so restictive, because the ruined planet has nothing of worth. Some debated that is because the planet holds a secret to take down the Inquiztion for good, or maybe an even greater secret to do that and more. The planet has a large supercontinent and 2 global oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 21hr:237d
 * Giolirk- A temperate planet that has active weather, a green sky due to it's small amounts of radon, plentiful plants and wildlife, large wetlands, foggy environments, ancient Teadr 1 ruins and monuments, and abandoned parks. This was a flourishing city world until the Black Inquisition claimed it and left it under sheer poverty and little money to support themselves. This is also where the Inquisition had a brief war with the Xerus Sorrowers from a nearby system for control over the system as they both has a xenophobic fear of otherworldly societies. The Xerus Sorrowers they believed they could run the system more efficiently than they would ever do so. Nevertheless, the Inquisition won the battle almost embarriously quick and nearly anti-climatic, and banished the Xerus Sorrowers from the system with the penalty of death for returning. Though Xerus left-behind groups are infamously common on this planet, the Inquisition have obscured them for so long since their battle, and even forbids the local inhabitants from setting foot on the territory, threatening to shoot any who disobey. The planet has 8 continents surrounding 6 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:395d
 * Zirruthum- A prehistoric jungle planet which is rich in prehistoric alien wildlife, and sometimes introduced wildlife from other worlds. It has a green sky as the result of it's small amount of radon, it has large rocky formations, it's wildlife is mostly hostile out of hunger or for territorial instincts. Other characteristics include land reefs, lands drenched with crystal clear water, ancient ruins of an old Teadr 7 race, and very active weather. This was a world that was colonized after a crash caused it's inhabitants, which were cut off from contact, to survive in a world of danger. They soon formed a lifestyle of their own as hunters and gatherers, yet still retained civilized intelligence. They built several small towns, they formed their own culture and still retain what little technology they had left. This world became one where the top priority is eat or be eaten. They have a blend of semi-technological society and they provide for themselves, each other, or both. They have been at this for so long, they have learned the strengths and weaknesses of all wildlife on the planet. Their descendants still retain this living to this very day. The Tibella Inquizition doesn't seem to be interested in this world because of lack of anything of interest. The planet has 6 large continents surrounding 2 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:424d
 * Bom Zeruxus- A rainforest swamp planet that has large amounts of flora which include plants, land reefs, and zooplantae, and fauna of all kinds, there are large abandoned Teadr 1 ruins and monuments, large mountains, Teadr 2 cities of common system architecture, and the weather is highly active. This is where the Inquisition establishing devices such as jammers and satellites to survey the borders of the system and avoid any otherworldly visitors that may threaten their rule. Aside from that, the rest of the planet has subterranean societies and it is all under surveillance of the Inquisition. The surface world is only occupied by Inquisition representatives and the entire ecosystem of the planet that it farms to provide for the underground society. The planet has 7 continents surrounding 5 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:488d
 * Eoom Lex- A dark-blue gas giant that is a world created by the Voxums long ago as they created an entire society of AFTs and artificial flying islands and continents, creating an entire military colony until the world itself was abandoned because of what was reportedly ancient gas spirits, which was actually that the gas was filled with carnivorous microbes that turned the world into a planet-like immune system as the microbes now act as antibodies. Thus, the world was forbidden from colonizing out of fear of the dangers the living antibodies possess. There are over 6,810 islands and continents found all across the planet. The Inquizition left this planet alone for those reasons. Moons: 39; DC: 68hr:1600d
 * Ecglade- A bizarre planet that used to be an ocean world with a large array of aquatic creatures until climate change lead to the oceans shrinking, forcing the life to adapt to air-breathing, including the corals. Sentient and unsentient animals that live here use these corals as cuisine and other means, and all live in Teadr 3 cities with copper buildings with durable glass windows, ground vehicles that are guided by screen displays and propaganda, and have 40% robot labor. There are hardly any cities underwater, the sentient aquatics just live in coral reefs. The planet has 4 large continents and 2 large oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:239d
 * Karinao- An ocean planet which has over 50 islands. The biggest island, Caplade Island, is the capital island of this planet, and is the home of the planet's capital city, Kubble City, which is the home of both aquatic and land creatures. The cities on the islands are at a Teadr 2 level, having large chrome, silver, and pearly buildings which have virtual rooms with holographic windows, an 85% abundance of plants, meaning grass makes up most of it's ground, screen displays and propaganda, and flying vehicles. However, most of the planet's cities, which are at a Teadr 3 level and have a similar architecture and appearance, but have no holographic windows or virtual rooms, are found underwater and are built in coral reefs. The cities also have air pockets for land creatures to breath and live in. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:253d; Capital City: Kubble City
 * Oslapus- A German temperate planet which has common German cultures, architecture, and so on. It is said to hold the finest military in the AUU thanks to being classified at a Teadr 2 level, and this planet is one of many to form a rebellion against the Villains Act. The Teadr 2 cities which have a common German architecture and government, stretch for miles. Because of most of the AUU's military strategies coming from this planet, it has been nicknamed 'Blitzkrilt City'. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:289d; Capital City: Ünira City
 * Uonoru.pngUonoru- A jungle planet with hot and humid climates, and tons of wildlife. This is the home planet of the USRA race of black orangutan-like Teadr 3 beings called Uonans, who evolved from Naroudan DNA after a biological Naroudan war millennia ago, and have thought of Naroudans as their gods ever since. The Uonans have developed a Teadr 3 lifestyle, having AUU human-like technology and Naroudan-like architecture, spending their lives and building their homes in the trees. The planet has 10 continents and 8 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr: 356d; Capital City: Uon'in
 * Adrinda- A wetland planet which used to be trapped in a 100,000-year Ice Age until climate change finally melted the ice in 1800 and turned the planet into a wetland world with swamps covered with 3-6 feet of water. This allows the planet to be populated by a few sentient and unsentient fish as well as a few other aquatic animals. This is a USRA planet which had Teadr 2 cities with black buildings with yellow lights, large bodies of water and a high abundance of plants, screen displays and propaganda, and ground vehicles guided by light roads, were built across the swamps of this planet. Underwater cities do exist, though, but only at a Teadr 4 level, and can easily be accessible through underwater tunnels. The planet has 5 continents and 2 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:424d
 * Ooruus V- An ecumenopolis moon belonging to an orange gas giant called Ooruus. Due to the city being at a Teadr 1 level, the USRA had concluded that the Yatorans had built it. The buildings had holographic windows, virtual rooms, and were made of electrically-conductive metals that provided energy for each building. The Yatorans have allowed the USRA to colonize this planet upon meeting and joining them. The moon has over 25 small lakes. DT: Tier 4; AT: Type I; OT: 551d
 * Ocrenon- A tundrous planet where snow falls seasonally and is populated by various mammals and birds. This is a USRA planet that is colonized by all the races of the Legion, and houses various Teadr 2 cities with black metal buildings, purple and red lighting systems, flying vehicles, and holographic displays and propaganda. The planet also has several Globex facilities, military outposts, firebases, and fortresses that served during the Interuniversal War and tested military weapons and vehicles out in the open cold wastelands. The planet has 9 continents, 5 oceans, and large ice, crystal, and rock rings. Moons: None; DT: Tier 1; AT: Type I; DC: 30hr:761d
 * Grotomy- A desert planet which is the first in a system with two suns. This is a world with orange dunes, a red sky due to it's large amount of neon, introduced fauna and flora from Thexus, being far enough from the two suns to support them, large rock formations, mountains, geothermal and toxic valleys, rich amounts of energy crystals, wet volcanic underground caverns, and rare levels of weather. This world is so dry, the only sources of water are found in the ground, and thus it's old Crucyd and Aran inhabitants established moisture farms. They also mined the energy crystals rich on this planet, though like on Zomflux, it attracts criminals from other systems across the AUU due to their outstanding value and energy capacity. The Crucyds' cities have cantinas, casinos, shipyards, and loads of corporate activity from outside weapon manufacturing companies taking over the buildings belonging to the Crucyds' former technological company, while the Arans still continue to live primarily beneath the ground inside high-tech catacombs. This has since become the system's scientific capital, consisting of inventors, and scavengers for the Crucyds' lost technology across the system. Moons: None; DT: Tier 3; AT: Type I; DC: NE:270d
 * Cenia- A desert lava planet which is a ravaged world with trace bits of native dinosaur-like fauna and prehistoric flora, small amounts of Teadr 1 Yatoran monuments and ruins, large rock/lava formations, lava pools and valleys, massive heights, a purple sky due to it's small amounts of nitrogen, and less-active weather. This was a colony for the Yatorans as they discovered the energy crystals prevalent in this system, yet had to abandon it when an asteroid struck it, ravaging the planet into the state it is right now. Life was still able to survive, including the native dinosaurs that evolved, and it was later made a mining colony for the Crucyds (before their extinction) and Arans, and is now being mined by the remaining Arans and Thexuns. The planet has 8 small oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: 19hr:291d
 * Orizon- A semiarid desert planet which have very beautiful prairies, oases, rainforests, geothermal valleys, large rock formations, large amounts of introduced fauna and flora which consist of zooplantae and land corals, hundreds of lakes, large mountains and extinct volcanoes, and robot graveyards. This was a grand colony for the Crucyds as they have built large towns, and it was a world where they played a lot of role-playing games that somewhat serves as a military tradition of building up strategic skill. This world has a large amount of criminal activity in the form of bandits and gunslingers, gamblers, arms dealers, smugglers, and bounty hunters. There are casinos, hotels, saloons, arenas, cantinas, and mines for metals and gemstones. The planet has 568 lakes surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:313d
 * Zomflux- A semi-temperate lava planet which has arid red soil, a purple sky due to it's small amount of nitrogen and argon, it's old abandoned/operational mining colonies, it's large rock and lava formations, geothermal/toxic valleys, mountains and extinct/less-active volcanoes, it's introduced wildlife from Thexus and native flora consisting of plants and land corals, it's rare rain and snow activity, and for it's colossal animal bone graveyards. This was a colony for the Arans as it was where they discover their system's rich amount of energy crystals that could be used for value or for renewable fusion power, and even shared it with their new Crucyd allies. However, the value and power these crystals were worth attracted the attention of the Crucyds' Black Arm enemies, as well as other criminals that want to extort it, even after the extinction of the Crucyds. This world has since been protected by the Thexus Police, even against the notorious Grutt crime lord, Hexworkle the Hogging, and his private army of Gruids and cyborgs. The planet has 6 continents surrounding 4 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:342d
 * Ruslion- A desert planet that has large land reefs and plants, orange-tan arid soil, large rock formations, mountains, introduced fauna from Thexus, and active weather. This is the adopted home planet of a race of Teadr 2 subterranean human-like rodents called Arans, who, like the Crucyds, lost their original home planet of Arai, and thus the sympathetic Crucyds invited them to their system, gave them this planet to adopt as a new homeworld, and made an alliance with these creatures. The two beings met on one of their colonies in this system until the news of the loss of their home planet left the Crucyds to give them this world, one of their planned future colonies. Thus, the Arans have recovered and now adopted this system and heralded the Crucyds as their saviors and friends, even making them smile with their natural enthusiasm. However, when they went extinct, the Arans were devastated, and depressed for years until Helix Transgenics uncovered a library of Crucyd DNA. Thus, many Arans began to dedicate their lives to working with the company in order to bring back their extinct friends. The planet has many slum-like cities that are rarely above ground, yet Thexuns have built the majority of ground-based towns and cities built here. The planet has a large supercontinent that covers most of it's surface, has 78 islands, 69 lakes, and a global ocean. Moons: None; DT: Tier 3; AT: Type I; DC: NE:361d
 * Thexus.pngThexus- A semi-temperate desert planet that has arid lands, geothermal valleys, large rock formations, land reefs, introduced fauna and flora, canyons, plateaus, salt flats, large mountains, rare sights of billabongs, swamps, rainforests, and a mixed amount of similar cultures to Southern, Western, Mexican, Australian, British, and African, but it is mostly a Southern world. This world is a distant colony of the many worlds of Carbungia, Chimerum, Mucury, Cruiter, Sioephus, and Danoucant, and has ranging Teadr levels. Said to originally be the adopted home planet of a human-like Teadr 2 race called the Crucyds, which became extinct during a war against an undocumented nocturnal race dubbed the 'Dark Arms', the planet's leftover Teadr 2 technology was claimed by settlers from the 6 planets, and because the Teadr 2 cities were too ruined to be rebuilt, new civilizations in the form of small towns, colorful cities, rarely megalopolis cities, fossil fuel plants, cantinas, arenas, factories, facilities, global metro/subway stations, lopping and twisting highways, mine shafts for rarium, laserum, gems and metals, refineries, casinos, parks, and wildlife reserves. The technology left behind by the Crucyds have revolutionized the planet's community including weaponry, medicine, flight, vehicles, and advanced household appliances. This leftover technology is collected and sold to the many corporations for massive profit. The world is rich in gamblers, bandits, pirates, criminals, crime lords, gunslingers, outlaws, and local vigilantes. The world is primarily protected by a high-tech police force lead by a General Sheriff, and the whole world is a democracy run by a President, and has over a hundred states each run by a single mayor. The societies' common transportation is either ground-based vehicles, animal-drawn vehicles, or introduced dinosaur/mammal wildlife depending upon the state, there are some populations of Indian-like tribes that are sometimes hostile to the outside civilized world but can be made friends with, a decent number of robots are present, sporting events are very prevalent and popular, rodeo competitions are common, their cuisine is like a blend between Texan, Mexican, Hispanic, Australian, and Italian, and they have an icon in the form of the legendary Tavy Sprocket, who died during the Armaments War in the Battle of the Olomo long ago. The planet has 5 large continents surrounding 3 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:386d
 * Gotena- A temperate planet which has a deep-blue sky due to it's small amount of actinium, has large flying islands levitated by magnetanium, has bioluminescent flora consisting of plants and zooplantae, introduced fauna from Thexus, and has war-driven graveyards. This is where the colonists of the system study the war between the Crucyds and Dark Arms, as their graveyards give little-to-a-lot of detail on their history. They have built over a hundred parks here as a result, hoping to show them to the Crucyds as soon as they are brought back. However, this is also rumored to be a world where the Dark Arms themselves watch over and where they do missions to prevent the Crucyds from being brought back. However, no such being has been found, though sightings keep coming and coming. The planet has 7 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:406d
 * Obolion- A mountainous semi-temperate planet which has oddly-colored flora, wildlife introduced from Thexus, a large amount of rock formations, gullies, billabongs, rainforests, crystal-clear water and large water formations, collections of islands, and geothermal valleys. This was once a colony for the Crucyds until their extinction. However, to the later inhabitants' surprise, an entire library of dead and preserved Crucyds were unearthed. This brought the interest of Helix Transgenics to a new field of bringing this race back from the dead. However, such a task would be difficult as the DNA is hard to extract, and many clones of these deceased beings have ended up deformed and died early. This company continues it's efforts to rebuild the Crucyd population and reintroduce them to their former lives as excellent, thrill-seeking, and prosperous beings who always laugh in the face of danger. However, to this day, they still haven't accomplished this. Underground vaults were built to contain the hundreds of samples of DNA in efforts of their de-extinction process. The bodies are in display in museums and are heavily guarded by high-tech security to prevent any illegal DNA extraction. The planet has a few cities and towns with the same architecture as Thexus, and bandits and gunslingers are very common here. The planet has a large supercontinent and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:429d
 * Qohter- A tropical island planet which has colorful tropical rainforests, beautiful coral reefs consisting of similar fauna and flora to that of Tobulox, volcanoes, and a variety of introduced wildlife from other resort worlds across the AUU. The Arans considered this a unique resort as they build hundreds of cities, and because of the oceans' rich amounts of rarium, the Arans established underwater stations to mine for these precious gems and used them in their currency. Later, their colonies on this planet were populated by other sentient beings and animals since the Arans became extinct. Cuisine here is spectacular, as the wildlife was considered so delicious, that the Yuruns established large amounts of C&C Consumer take-out colonies to make profit from this new type of cuisine. The planet has 34 small continents and 6,805 small islands surrounded entirely by water. Moons: 1; DT: Tier 3; AT: Type I; DC: 31hr:476d
 * Omwoler- A mountainous semi-temperate planet which has colorful native fauna and flora, toxic/geothermal valleys, large rock/toxic formations, crystal-clear water, a sky consisting of mercury instead of xenon, mountains and less-active volcanoes, hundreds of ghost towns, and ancient Teadr 1 Yatoran monuments and ruins. The Crucyds have made this world a viable and colorful resort world where the geyser fields are used in many spas. This is where amusement parks have been built, and companies doing business in Sercury have made a viable and decent living here. The economy is perfect, and thus prices are cheap. Parks have been established here, the temperature is warm all-year round and thus the Crucyds enjoyed relaxing here. The Arans even speculated that this is how the Crucyds got their carefree and laughable nature, as many Thexuns and other-worldly beings have left the planet in the same spirit. The planet has 8 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 33hr:499d
 * Sercury- A semi-ecumenopolis temperate planet which has global cities with Crucyd architecture and appearance, underground virtual catacombs of Aran design, and viable ecosystems consisting of native wildlife such as plants and zooplantae, active weather, large mountains and rock formations, and exhausted and abandoned mines. This is where the Crucyds and Arans expanded their corporate powers by inviting other corporations and build a grand semi-ecumenopolis such as Tessellate Incorporated, C&C Consumers, Globex, Holoverse Corps, and various others. When the Crucyds were destroyed, this became a USRA planet populated by sentient beings and animals, all under the welcoming of the Arans. The planet has 5 continents surrounding 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 36hr:543d
 * Tobulox- An ocean planet which has a large beautiful global coral reef covering the entire sea floor as the result of rich organic substances in the water. The planet is populated mostly by native wildlife, but it is also populated by introduced ocean fauna from Thexus, and has a purple sky due to it's small amounts of nitrogen. The Crucyds and Arans built complex buoyant cities on this planet, and travelled through tamed underwater wildlife, and either hunted for seafood, harvested sea fruits, did underwater farming for edible seaweed, and did a lot more, easily travelling with either buoyant air-locked carriages, or wearing special suits or taking aquagens. Since their extinction, their colonies were taken over by Thexans and formed the same community. The planet has only a few small islands. Moons: 2; DT: Tier 2; AT: Type I; DC: 38hr:589d
 * Scovinso- A Scottish planet with coniferous climates. The villages are bustling with sentient creatures that speak a language similar to Scottish. The Scovish language is one of the hardest languages to learn, taking years to do so. This planet has a very distinct culture and religion, and has been one of the many places in the AUU that has never had a conflict for millennia. The planet has 14 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:284d; Capital City: Scoin City
 * Orxane- An uninhabitable planet once populated by a race of dog-like Teadr 3 hyenas called Orxinoids who had a strong hand in the Interuniversal War, and won nearly 7 victories. They lived until they were wiped out by Gordon the Animal by a dozen nuclear explosions, leaving the planet as a deserted, poisoned, radioactive wasteland. The planet is currently being terraformed by the Teadr 2 Atonts, and the planet's appearance will vary until terraformation is complete. Moons: 1; DT: Tier 2; AT: Type III; DC: 21hr:328d
 * Zolaros- A jungle planet populated by sentient and unsentient animals. The planet has Teadr 2 cities that can span for miles, containing silver and bronze buildings with durable glass windows, an 85% of plant abundance which means grass makes up most of the ground and even the walls, screen display and propaganda, and having flying vehicles. The planet also houses one of the largest Globex research facilities in the AUU. This is the birthplace of the G5-NovaTitan and the models before it, as well as a few other robotic war machines. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:388d
 * Iarranthum.pngIarranthum- A lava planet where the Villains Act aired and filmed a gladiator reality show called VA Deadlockers, making them a massive fortune and giving them a massive merchandise. But when the Villains Act fell, the show was cancelled forever, and the Heroes Act claimed ownership of the show's arenas, obstacle courses, and technologies. The show's obstacles were so advanced, it's arenas were turned into a training base for the Heroes Act. This is where the strongest heroes in the Heroes Act prove their worth, and gain awards. The planet has a large array of obsidian, rocky, and crystalline rings, which the crystals were used to power up the obstacle courses' weaponry and power. Moons: 3; DT: Tier 1; AT: Type II; DC: 25hr:447d
 * Nygia- A mountainous planet populated by sentient and unsentient flying creatures. The planet is known to have the finest flight technology in the AUU for the military, and even had a hand in the development of the GravWing-10 Wing Pack's design. The Wing Packs themselves are also used on this planet as a means of public transportation, and floating Globex facilities here are working not only on a new model for the wing pack, but they are currently working on an advanced GravWing-X01 Mech Suit that will be much more advanced than the GravWing-10s. This is the home and birthplace of the Para Knights. The planet has 8 continents and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 27hr:627d
 * Nastryke- A temperate planet with several abundant sources of plant life and megafauna, and the sky is red as the result of the small concentration of bromine. This is an Ohrugan military colony which served as the Ohrugan Ranger Core's prime base during the Ohrugan-Kraetan War. The Kraetans had put up a good fight here, yet because this world had no moon and no seasonal weather changes, the planet's climate was usually cold, a temperature which the Kraetans, as reptiles, weren't used to. Once the war was over, the Ohrugans made this world the planet where all activity with the Kraetans would be monitored in case something happens. The planet has 6 continents and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:325d
 * Aothis- A semi-arid rainforest planet which has a temperature that only reptiles can thrive in, and has floating soil platforms levitated by magnetanium. This is an Ohrugan planet where the Ohrugan Ranger Core developed jetpacks for aerial combat, especially since the Kraetans, during the Ohrugan-Kraetan War, could thrive in the warm environment. This world has a few large cities, most being found on the floating terrain. This planet has 5 continent surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:396d
 * Ravina- An ecumenopolis planet where sentient and unsentient animals live. The planet has a Teadr 1 level, meaning that it was a Yatoran colony. The cities are among the most complex of all of the Yatorans' designs, and has become a USRA planet when the Yatorans joined the USRA. The global cities' lower 4 levels are known to contain criminal syndicates which mostly consist of worn out Starbots and other rogue robots that had been either abandoned, scrapped, or dismantled. Which might be the result of the planet's 90% robotic labor, but it hasn't proved to be a problem. The planet has 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:336d
 * Equaria.pngEquaria- The AUU version of Equestria which was thought to have been lost during the Villains Act, but had protected itself by putting up a magic shield that made the planet invisible. The civilizations are just like Equestria, being populated by mythical creatures, but because of illegal introductions of technology, this planet has been turned from a Teadr 5 society into a Teadr 3 society. The planet's main race is the Lonies, antelope-like patterned and colorful ponies which are divided into 4 tribes: Normal Lonies (Earth ponies), Magi Lonies (Unicorns), Air Lonies (Pegasi), and the long-living Omni Lonies (Alicorns) that rule the kingdom. These ponies have been fearful of the actions of the Villains Act since the friend who gave them technology betrayed them, and they have been very cautious with other-worldly visitors. This place has had more evils than Equestria, and it's history is far different than Equestria's. It's landmarks and monuments are so large, they almost match the scales of Yatoran architecture, similar in scale and appearance to the landmarks in Dungeons and Dragons, with the main castle in the capital city of Calsmir is a quarter larger than the Castle of Gondor in Lord of the Rings. The planet has 8 continents, and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:367d; Capital City: Calsmir
 * Hosk'ene- A desolate moon belonging to a dark purple gas giant called Hosk. This is a world which the Lonies of Equaria call 'The Nightmare Zone', where they banish evil spirits, demons, and even powerful evils. This moon is known not just for being a Lony banishment site, but also for it's colorful and beautiful skies with a view of Hosk and for having some plant life on it, but it's also considered the most haunted place in the Naiku System. This is a world that the It is only accessible through a magic portal in the Castle of Calsmir that can be activated by Omni Lonies, but can also be accessible through outside magic powers. DT: Teadr 3; AT: Type I; OT: 512d

4. Buexxer Sector
A secter founded by Professor Buxxer of Narudan fame, the Narudans came to the secter to reshearch the mysterious Mugioh before it got modernised. Like all of the Epsilon, this secter is filled with surprises that can come out seemingly out of nowhere. That was very true with Carbungia. It also has a system of birds that believe in more then one mate, the homeworld of an infamous apex predator, and who knows what else......

Flaron System Mirgoll System Nabe System Paradigia System Wandican System Keyti System Zinceic System Toslar System Miris System Ozaborn System Beases System Breegbus System
 * Hinterworld- A jungle planet (Red Dwarf (Flare Star), Kepler-438b, Human Colony, TBC...) Moons: ; DT: Tier 2; AT: ; DC: 35hr:333d
 * Mugioh.pngMugioh- A semi-temperate desert planet which is distinguished for it's rich jungles, active weather, beautiful fauna and flora which consist of colorful plants, land reefs, and zooplantae, it's large rock and lava formations, large mountains, geothermal valleys, it's flying islands and mountains levitated by magnetanium, and for it's Ancient Egyptian-like ruins. It has been a world of gambling and gaming since ancient times, as they challenged through genetically-engineered monster duals until an ancient warlord used these monsters to try and conquer the planet until the monsters were sealed within hundreds of tombs never to be awakened, as the warlord was defeated and killed by a wound infection. These monsters would be heralded in ancient hieroglyphics, and their legends spread out across the rest of the AUU. As the years passed, the ancient people evolved their gambling into over a hundred known card games that use virtual trading cards that summon holographic monsters for simulated battles. Other games include board games, video games, role-playing games, virtual/augmented reality, and many others. These games eventually spread their influence across the AUU, and is used by hundreds of gaming worlds. This world eventually became a USRA planet with Teadr 2 towns, cities, and megalopolises where the Omninet is a vastly-used network, games are very popular, conventions are highly-common, movie studios produce stunning movies with virtual reality, there is a virtual reality gaming network, touch-screen mobile devices, wearable computers, holographic glasses, smartglasses, computers, and various other devices for entertainment are widely popularized, and a wide population of nerds make up a balanced part of the global population. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:312d
 * Nisoh- A semi-temperate mountainous planet which has strong storms, gray soil, dull-colored alien fauna and flora, ancient Teadr 2 city ruins, large bizarre rock and lava formations, geothermal valleys, and massive boney graveyards. This planet used to be a prosperous world and colony to Mugioh, but thanks to intense global warming, a superstorm made the world uninhabitable, the only safe havens being underground in virtual catacombs and levels which has technology consisting of augmented and virtual reality, holograms, robotics and AI, globe-spanning underground highways and metro systems, and airlocks for spaceships to leave the planet and follow safety precautions to do so. Like Mugioh, this world has been widely popular for it's many forms of entertainment, yet it is not as popular as Mugioh because of it's inability to house conventions. Gambling, card games, Omninet, and mobile devices are popular here, and this world is widely known for it's annual Wars and Weapons Virtual Tournaments where the popular game of the same name can be played through a valley-spanning underground arena with simulated scenery. Sometimes, this tournament can be taken advantage of through corporations and criminal syndicates which can profit from this in one way or another. The planet has 17 continents, 9 oceans, and a large icy and dusty planetary ring. Moons: 1; DT: Tier 2; AT: Type III; DC: 22hr:376d
 * Uerthum- A temperate wasteland planet which was ravaged by a nuclear war. This world is best known for it's preferred history of using atomic technologies, and has been within a pre-war era where an Atomic Age revolutionized their world, creating atomic blasters, nuclear-powered vehicles, advanced robots, and other futuristic technologies exist alongside a 1980s society. Also, among these technologies was obviously nuclear weapons, which meant serious consequences for the world itself. Thus a governmental corporation declared that backup plans be made in the form of fallout shelter cities called Subcities, all linked through underground metro stations, which would protect in the event of a nuclear war and help them overpopulate for the remainder of the nuclear winter and radioactive decay, as well as preserve some wildlife that might get wiped out. The president swore to outlaw nuclear weaponry beforehand, yet was assassinated before he could sign the pact. This left the world to be attacked by the culprits in the form of an atompunk faction called the Atomists, which didn't want the pact to be signed as it would take away the entire stock pile they had which would allow them to get revenge on the country after they destroyed their illegal manufacturing community during the last war. Thus, nuclear war erupted, and before anyone knew it, the Atomists took control of the Subcities once the surface dwellers were wiped out. Ever since, the Atomists had begun to take over the surface world and rebuilt the world that was taken away from them, while the only ones who can stop them would be trapped underneath since the Atomists have bordered the exits with motion-sensing atomic cannons which prevent their prisoners from leaving. This went on until the Beta Federation discovered the truth, freed the inhabitants, and dethroned the Atomists for good, leaving the freed inhabitants to grow into a fallen wasteland world ravaged by nuclear war. They seem to do well with it to. Though the civilized society they had is gone, they have been able to rebuild. However radiation is still existent from the war, and has created many mutated wildlife, usually from it's former civilized inhabitants that were unable to make it. With a large portion of the planet's infrastructure in ruins, basic necessities are scarce. Barter is the common method of exchange, with bottle caps providing a more conventional form of currency. Most cities and towns are empty, having been looted and deserted in favor of smaller, makeshift communities scattered around the planetary wasteland. Regardless, civilization still prospers. The planet has 6 small oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type II; DC: 25hr:402d
 * Iztrek- A marshy swamp planet which is distinguished for it's large prairies, swamps, tar pits, rainforests and wetlands, introduced fauna and flora, cascading waterfalls, active rain, and a green sky as the result of it's small amount of radon. The planet consists of cities where almost anything, legal or illegal, could be had for a price. Arriving visitors ran a gauntlet of gaudily lit stores known as trade plazas, designed to hook new arrivals and separate them from their credits as soon as possible. With little regulation, Iztrek was a world of grandiose free-market policies and utter corruption. The world is rich in cantinas, casinos, smuggler coves, crime lord palaces, most of the electricity comes from hydroelectric power plants, wind turbines, and sometimes watermills depending upon the Teadr level, and underground virtual catacombs which can be used to hide from outside authorities. Some other areas are rich in black-market dealings, or can be common hangouts for drug addicts or drug dealers. This world is infamous for the labs that make a living producing and inventing illegal drugs, and yet they are unable to be stopped because of little attraction. The planet has 6 large oceans surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:432d
 * Sqoullex- A temperate planet which is literally a virtual wonderland. All of the fauna and flora, through real and are required to make the atmosphere breathable, are synthesized and it's care is manually controlled through computers, the ground and walls of buildings and underground tunnels are virtually augmented, tap into the Omninet, and have an entire array of commands, all activated through touch command, the environment is mostly terra-morphed, the virtual network covers the entire planet and can control most of the weather, AFTs can be found all over the planet, and cities and towns can be found literally anywhere. This is a world in which the company known as Holoverse Corporation, claimed this virtually-crafted world after it was built long ago by an extinct Teadr 1 race, and used it as a decent place to test their products well through the virtual system. Though this world is owned by them as the president is a benefactor of the company, they have adopted to using their technology well. They have even adopted the customs of Mugioh and Nisoh and have role-playing and card games, and even have virtual gaming events of their own in the form of valley-spanning arenas. The cities spanning the planet are digitally constructed thanks to Holoverse-brand digital technology, a praetorian guard consisting of Holoverse-brand holobots, clothing consists mostly of Holoverse-brand digital clothing suits which the wearer can digitally change their clothing appearances, and other famous digital technologies, such as Dictymon, are branded here by Holoverse. The planet has 22 continents and 15 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:486d
 * Agathaox- A turquoise gas giant which has a beautiful zoeosphere and artificial continents, islands, and mountains levitated by magnetanium. The landforms are populated by introduced fauna and flora, there are large mountains, rock formations, and the active weather and the high amount of water in the gas giant make it possible for the life to flourish. This is a scientific capital where corporations specialize in virtual/augmented reality, wearable computers, mobile devices, and digital and holographic technology, all while being controlled by the megacorporation known as Saiber Corps, which was founded by game enthusiasts from Mugioh, and the main company that spreads it's influence throughout the entire system, bringing it's influence in the form of the gaming events and many other entertainments. The gas giant also has large megalopolises, cities, and towns that are all sponsored by the corporation. Various other sports are prevalent on this planet, racing for example. The planet has 559 continents, 76,000 islands, and a large rocky, icy, and crystalline planetary ring. Moons: None; DC: 65hr:988d
 * Nabe Prime- A planet with a surface covered 89% by land with little traces of water as the result of climate change and while most of the water would be in the sky, the water that was left was preserved by (It seems likely that Darwin IV was covered with large oceans a few million years ago, just like Earth. But because of important climatic changes, the oceans evaporated and most of the ocean water became part of the atmosphere of the planet. The continents are now mountain chains and plateaus, while the ocean floor has become a large, open plain of deserts and savannah. Thus, most of the creatures who now inhabit Darwin IV are descendants of land-dwelling animals. The dense atmosphere is full of clouds and meteorologic activity and the plains sometimes resemble "weather oceans". Most of the water is found in the atmosphere, but there are also millions of tons of frozen water in the regions of the poles, and big lakes and rivers where the 'pocket-forests' reside. In the deepest part of the evaporated ocean basins, there is a "lake", the Amoebic Sea, composed of tons of microscopic creatures who have evolved to conserve the last of the remaining sea water inside their bodies in order to survive. The continental plates are still moving, and the areas where they collide are full of earthquakes and volcanic activity, phenomena that remain mostly unseen on Earth since there they occur under the surface of the oceans.) (Orange Dwarf, Alien Planet Darwin IV, Kepler-1544b, Human Veldin-Like Colony, TBC...) Moons: ; DT: Tier 2; AT: ; DC: 81hr:868d
 * Thurm- A temperate wetland planet where the Paradisoids have developed advanced technology, and is their scientific capital. This is where they discovered cosmetics, plastic surgery, and various others. The cities are larger than those of any other city in the system, and it's also where several plays and musicals are showcased. The planet has 12 small continents, over 671 small islands, and 5 large oceans. Moons: ; DT: ; AT: ; DC:
 * Uoice- A rainforest planet which is noted for it's larger amounts of weather, it's rainbow-colored sunrises and sunsets, and for being the Paradisoids' gambling and economic capital. This is where they gain their wealth and economic powers, trading with the AUU Currency Troupe, where they place bets in casinos, sporting events, and others. It's also known for it's large supply of spices and geothermal herbs which are useful for many things including body care, hygiene, and cuisine. The planet has a large supercontinent surrounding a small global ocean. Moons: ; DT: ; AT: ; DC:
 * Paradisum- A rainforest planet which is known for having a colorful sky as the result of it's stronger magnetosphere, and the small amount of noble gases composing the atmosphere. The wildlife is colorful, wet, and plentiful in almost every corner, and the wildlife is serene and beautiful. This is the home planet of a beautiful Teadr 4 avian race called the Paradisoids, which despite their stunning sense of beauty and their numerous breeds, have a bad name because they are a race that doesn't believe in infidelity, or in their words, "Singularity". They lived under polygamy and a matriarchal society that believes that Singularity is dishonorable and a way to limit relationships and love, beleiving that love should be limitless. These beings, as a result, had been labeled 'the worst race to marry' by critics. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC:
 * Girmode- A rainforest planet which is noted for it's purple sky as the result of it's moderately-larger amount of nitrogen, and it's colorful wildlife which was introduced from Paradisum. This world is distinguished for being the capital of the many secret societies in the Paradisoids' society that try and legalize polygamy across the AUU, and to try and get people to see their ways. These societies have been under investigation by the Human Protection Agency for years until their disbanding left nobody else knowing about it. As a result, these societies have been free to do as they please as their goals can forever remain uninterrupted. However, they keep this as secret as they can to not draw attention. The planet has 6 continents surrounding small oceans. Moons: ; DT: ; AT: ; DC:
 * Monkli- A Metropilous planet owned by the extremely perfectionst race of the Monklins, which are Goblin-eqsed Monkeys. It's the one planet not owned by the neightering and wide-spread Para birds. The Monklins are ruled by a perfection savy dictatorship where everything must be like their standerds and/or the commen standerds of comman socity. So you can imagine that the Paras really seem to have issues with the Monklins because of their beliefs conflicting with the Dictatorship they have. Before the USRA, the Monklins and the Paras were once in a proxy feud over the control of the three planets outside of their main ones, Thurm, Uoice, and Grimode. The Paras used their netourious seductive measures to trick the simple-minded Monklins to unwittingly and peacefully let the Paras control the planets the Monklins wanted. As such, they realised they fucked up badly when the Paras won the proxy feud through wit and conning and allowing the system to be named after the Paras, leaving Monkli the odd-one out of the planets not own by the Paras. This made the Monklins envous and angry at the Paras, who already don't like the Paras to begin with, and are practicly the reason why the universes basicly turned their noses at the Para culture because of their extremely different views on love and romance, which allow the Monklins to malmitulate the people of the AUU, even the USRA, to make laws that disbenifit the Paras as a way of payback for the Monklins' humiliation. They even tried to have their secret socities exposed to further make the Paras look bad, but the VA inadvertingly ruined their attempt by having the HPA disbaned. The VA also screwed over the Monklins by being unable to handle a rising Para heroine that started to put the Paras in a better light, which however means that the Monklins are on the verge of making sure the Paras pay for humiliating them once and for all, even if it means geniside.
 * Jerlaildo- A planet that contains desert climates and there is less water. It's sentients make their homes underground out of the hot sun that is closer to the planet than Earth, but just close enough for plant life to be possible. The planet's underground Teadr 3 cities are very colorful, and made out of bronze-based durable metals, and are lighted by colorful advanced neon-lights. They're architectures are similar to Chicago, and the underground tunnels usually have mineral lakes that are good for swimming and some say the minerals in them can act as a reinvigorating youth substance that makes people feel young and strong. The planet has 60 small lakes surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: 22hr:312d; Capital City: Ouassa City
 * Carbungia.pngCarbungia- A planet which has climates similar to Earth, having deserts, swamps, jungles, and other kinds of climates. The planet is twice the size of Earth, and almost every species in the AUU live here in cities varying from Teadr level, and they live in either peace or war. The cultures are usually Western, Eastern, German, Russian, or Spanish, and only a few Globex facilities are found here, either still-running or abandoned. The planet has 7 continents and 4 oceans. This planet was made famous after the Shell Lodge Squad crashed here and saved the AUU in 2010. Homeworld of Xandy, Xerxes, Serpentos and Magnum. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:397d; Capital City: Mirne City
 * Tarvillion- An ecumenopolis planet with Teadr 2 cities built by the USRA in 1322-1328 AD. The cities are made of neutronium, a substance much stronger than titanium, and have an architecture similar to Tokyo. This planet was populated mostly by the humans, but when they retreated, the dominant race of the planet became the Ohrugans. Other sentient animals populate the planet as well. The planet is also one of the many ecumenopolis planets that have a high-abundance of plants, having only 70% of them. The planet has 3 oceans, and a crystalline, ice, and obsidian planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:410d
 * Carade IV- A desert moon belonging to the scarlet-and-apricot-colored gas giant Carade. This moon looks like Mars, but it has an abundant supply of water, especially at it's polar ice caps. This moon has been colonized by humans during the early days of the USRA, and have built many Teadr 4 cities with Cunone-based architecture and Naroudan-based technology. This moon currently serves as the home for many robot factories and Globex facilities that research robotics and weaponry. The moon has a large global ocean surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 317d
 * Carade VII- A desert moon also belonging to Carade. This moon is similar to Carade IV, but has a smaller water supply, being colonized at a later time by the USRA. The moon's Teadr 3 cities are much larger than the ones on IV, and has massive Globex facilities which also research robotics, but also cybernetic technologies. This was where certain battles in the Exo-Wars began, and it's where the Villains Act built a few Starbot factories, which are still used today by the Dark Radicals. The moon has 2 medium-sized oceans surrounded by land. DT: Tier 4; AT: Type I; OT: 402d
 * Keyti Prime- A temperate planet which has large colorful jungles and rainforests filled with plants, land reefs, and zooplantae that are often bioluminescent, resilient, and have alien-like biology, has been a world of evolutionary experimentation for eons, it has a colorful sky due to it's small concentration of noble gases, active storms, large rock/water formations, large mountains, crystal-clear waters, rich amounts of oxygen in the air, minimum traces of AUU God and Zyaūar Master activity, and several cities of Zyaūar origin that are mostly still used by modern civilization, yet altered out by modern architecture. This world orbits a blue dwarf which used to be a red star until it was exhausted of it's hydrogen fuel and shrunk 1.6 billion years ago. This planet, as well as many others, recovered from the resulting nova and the AUU Gods, and later the Zyaūar Masters, redesigned the planet and made it into a world plentiful of life of all magnitudes. Life flourished and survived even the most cataclysmic of mass extinctions. The most famous animal originating from this planet is the Gladiozont, a mammalian predator that was dubbed the AUU's top superpredator, or a predator that can be so resilient and successful, they can cause environmental damage if not put in an appropriate ecosystem. The Gladiozont evolved 99 million years ago and remained 75% stagnant in evolution as they were too perfect for evolution. Eventually, they were acidentally introduced across the AUU through an extremely powerful warlike race that tamed them as attack animals which, despite being successful, were difficult to maintain loyalty as they had little to no trust to the beings and only had limited loyalty to them, and thus it got the best of them as the race was chased away by them, leaving them free across hundreds of planets, and it took hundreds of years to prevent these superpredators from causing environmental and ecological harm across worlds. It was impossible to tame them the same way the race did because they were smart enough to never trust beings who want to use them again, even if they offer food. Because of this danger, debates about making gladiator hunting with this creature illegal was forsaken as it would technically be seen as population control, a quality which was required with these creatures. The planet has 19 continents, 9 oceans, and 6,689 islands. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:319d
 * Ux- A temperate planet that has half-desert-half temperate climates, having large amounts of flora consisting of land reefs, plants, and cacti, and fauna and megafauna that are both introduced and native, has active weather, ancient scientific research facility ruins that used to belong to an ancient time of corporate war, foggy swamps and bogs, large amounts of water and monsoons, and large mountains and rock formations. This is a world of ranging fauna and flora that had been introduced all across the system for years, and it is a world of ranging ethnics and societies, creating one combined mixed world and the capital of the system itself. The headquarters being run on a colossal Zyaūar Master Holo-Castle called 'Halcyon Hall' refurbished into the capital of the planet, the world's council founded it's own independence from the USRA with it's own diplomatic power, founding it's own ultimate police force known as the Sparetean Group, now currently lead by a former-mercenary commander. Though the founder of the system, Bollò Genoshum, started out as an elitist senator for the USRA and the head of a dozen wealthy and powerful industrial families, had gone out of control with a monopoly that nearly ruined everything, and when he was fired, it was discovered that each of the families could trace their origins to a single wealthy family, and when one thing lead to another, discussion slowly evolved into a plan for turning the families into noble aristocratic rulers, thus they repaired the castle given their natural Zyaūar ancestry, and thus they restructured the world into one of their own. The Sparetean Group uses weaponry of Zyaūar origin, and they defend the system to the best of their ability. The planet has 7 continents, 718 islands, and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:346d
 * Bos- A temperate planet that has a colorful sky due to it's small amount of noble gases, colorful fauna and flora, large mountains and rock formations, ancient long-abandoned Zyaūar Master ruins, flying mountains levitated by magnetanium, and large wetlands. This world is an unfortunate getaway for bounty hunters, smugglers, and mercenaries all across the AUU, and have undergrounds, shipyards, junkyards, and other locations for them to meet up. Aside from that, the rest of the world has a lawful society and an efficient police system. Large cities and megalopolises can be found, all connected through underground highways and interstates, and several large abandoned Zyaūar Master towers that are inside parks and given amazing tours. There are also large monorails and underground global subways. The world itself is also run by corrupt company employers, black marketers, scavenger employers, and crime lords including the Grutts. The planet has 19 small continents surrounding 881 islands and 9 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:389d
 * Odylus- A temperate humid planet that has massive amounts of prehistoric fauna and flora, nitrogen-rich soil, large rock formations, geothermal valleys, mountains and canyons, a red sky due to a small amount of neon, strong weather, oxygen-rich water, and fossil-fuel-rich ground. This is a prehistoric world famous for the fossil-rich site known as Hell Falls Formation which had constant streams and falls of water that washed up so much soil, bone graveyards appeared all across the valley. There are over a hundred exhibitions out to work here, and they built hundreds of cities here for their work. This world has most of the AUU's prehistoric fauna inhabiting it, and the plants are highly fluorescent and bioluminescent, and there are indigenous land reefs and zooplantae. The planet has 19 continents, 918 islands, 5 seas, and 3 large oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:440d
 * Eycarro- A rainforest planet that was one of the many Zyaūar Master colonies, as well as one of the colonies that keep their ways alive. The planet has massive amounts of zooplantae and land reefs, large wetlands, savannas, introduced/native fauna and flora, a green-blue sky due to it's small amounts of xenon and radon, strong weather and monsoons, large rock formations, mountains, and toxic valleys. The Zyaūar Masters supported this world's sentient animal tribes after defending them from a false god, and allowing them to worship them as their own Gods, even after their supposed extinction when the tribes' modern-day descendants think of them as gods and keep their cultures alive by adopting much of their own cultures and architecture into their own, still keeping their magic and spectral powers alive in museums and other means. There are also rumors that this world is building a new Zyaūar Civilization with their own enforcers and fresh new culture. But this civilization has been just about as lost as Atlantis. The planet has 6 continents surrounding 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:478d
 * Gestion- A quarter-ecumenopolis planet that has large colorful jungles filled with plants and land reefs, clear water formations, rock formations, an orange sky due to it's small amounts of neon and sodium, fauna and flora introduced from Keyti Prime and Odylus, and active weather. Despite the high level of criminal activity left behind during the Great Stagnation and during the Old CrimeTech, the quarter-ecumenopolis that was ravaged during that time has been briefly claimed by the criminal society, especially since it was taken over by the sadistic Grutt named Gushu the Overlord, whose reign of tyranny lasted until 2005 when law enforcement reached the planet, overthrew Gushu, and allowed the ecumenopolis to be reclaimed by civilized society. Though Gushu escaped and is now living in the lawless non-ecumenopolis territories waiting to reestablish his criminal empire, yet thanks to increasing law enforcement, it was all difficult for him, yet he continues to never give up. The planet has 11 continents surrounding 7 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:515d
 * Scefutis- A tropical island planet that was considered a glorious Zyaūar Master resort world because of the sun shining on it 24 hours a day because the world is locked in place and never orbits, and thus while the dark side of the planet is an icy wasteland with little life, the light side is an elegant and beautiful world full of small continents and islands, all carrying fauna and flora both native and introduced from Keyti Prime and Odylus, it has active weather, beautiful water and rock formations, a colorful sky due to it's small amounts of noble gases, and Zyaūar and Teadr 7 ruins. The economy is very perfect, especially since much of it was influenced from the Globrunx System. The world it highly corporate for many businesses across the AUU. There are massive artificial underwater reefs that were built by the many Teadr 7 tribes that inhabit this world, particularly by the semi-aquatic members of the tribes, and many underwater playgrounds could be found on this planet, among normal parks. The cities are stunning and are of the same architecture as Gestion's quarter-ecumenopolis. The planet has 811 islands. Moons: 1; DT: Tier 3; AT: Type I; DC: None
 * Qoy XLIX- A toxic moon belonging to the cyan gas giant Qoymore. It is a world that is occupied massively by chemovorous fungi, and it is prohibited for entry because it has a ton of carnivorous slime molds, has toxic water, large land formations, large invertebrate fauna, flora consisting of colorful plants, land reefs, and zooplantae, has 24/7 rainy weather, large rainforests, large rock formations, geothermal and toxic valleys, large flying rock fields and mountains levitated by loadstone, and a dark green-blue sky filled with metallic gases, radon, and xenon. This is a world that was under constant biological research by biotic scientists who wished to use the fungi and animals for their research. However, they all disappeared when the fungi escaped and devoured all the labs, causing them to crash onto the moon's surface. Since then, entry on this moon was highly prohibited. The moon has 70,700 islands. DT: Tier 3; AT: Type I; OT: 440d
 * Qoy LXXXVIII- An icy moon also belonging to Qoymore. The world has a dark-blue sky due to it's small amounts of metallic gases and actinium, active storms and weather, frozen soil and large ice and rock formations, large amounts of introduced fauna and flora, and ancient Teadr 2 ruins. This was a former VA rebellion base until being destroyed by them when they captured a member that revealed their location. The world also has underground aquifer oceans inhabited by large marine worms and insects that formed their own ecosystem. The moon has 17 small oceans surrounded entirely by frozen land. DT: Tier 4; AT: Type I; OT: 829d
 * Vatania- An icy planet that was artificially terraformed into having the same ecosystem as Qoy LXXXVIII, except it has a green-blue sky filled with xenon and radon, and has weaker weather. It was done so by the Zyaūar Masters of ancient past, as they needed a world highly-secluded from their enemies at the time of a war. The world has large amounts of ancient Zyaūar ruins, towers, and monuments that are currently occupied by modern-day civilizations. There are also large cities with black buildings and red, yellow, blue, and purple pigmented plating, roads and underground freeways, subterranean societies, and a global heating system. It even has aquacities in the freezing cold oceans of the world, which, like Qoy LXXXVIII, is entirely inhabited by marine worms, yet is also inhabited by invertebrates that were able to be introduced from Qoy XLIX. The planet has 77 small lakes and oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:701d
 * Klonium- A jungle planet which used to be an ocean planet until climate change left the oceans to shrink and form coral jungles. Plus, increased volcanic activity spread toxins across the planet that left most of the planet's water too toxic for drinking. Not to mention the atmosphere is half-toxic to most AUU life. All life on this planet has adapted to become immune to these toxins, and grew used to the toxins of the atmosphere. It's also said that some toxins were mutagenic and created vicious monsters called Klonbeasts, which were seen only a few times in the past. Then in 1889, they were proved to be real when were reported to look like reptilian bears with 6 legs tipped with massive claws, and a thick crested tails. After the Interuniversal War, the planet was abandoned to leave the Klonies alone. To this day, the planet is protected by 10 ODSs which have Teadr 2 weapons to destroy anything it comes in contact with. The planet has 5 continents and 3 oceans. Moons: None; DT: Tier 4; AT: Type II; DC: NE:298d
 * Juluwa- A Japanese ecumenopolis planet which was built by the USRA in 1638, and has Teadr 3 cities with chrome, silver, and black buildings standing over 120ft high, and the lights and architecture are much more advanced than the ones in Tokyo. The planet's language takes years to learn for an immigrant. The planet has one of the best cuisines in the AUU, provided by the Yuruns. The planet has 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:372d
 * Eorathos- An ecumenopolis planet populated by flying sentient and unsentient animals. The large Teadr 2 cities have huge light-fluorescent skyscrapers, the AFT cities are very large and have the same appearance as the cities, and the underground level of the planet has a wide number of criminal syndicates that have been 80% sent to justice by investigative public soldiers called I-Lites. The planet's global cities only cover 76% of the planet, and the rest are just plain land for animals and plants to flourish in. This planet has 4 oceans, and no moon. Moons: None; DT: Tier 4; AT: Type I; DC: NE:465d
 * Axthone- A tundrous canyon planet which is known to be a world dominated by robots. Since it was colonized by robot pioneers in 1336 AD, it had become a place where robots can evolve and turn into more advanced robots. They have built Teadr 2 cities with large silver and black buildings with holographic windows and rooms, underground catacombs for labor and agriculture, screen/hologram displays and propaganda, a 78% abundance of plants, and flying vehicles. This planet used to have a law that no organisms were allowed until it was eventually abolished. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:505d
 * Tosla Prime- A barren rocky desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Claser- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Simcle- A semi-temperate lava desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Arnimus- A toxic uninhabitable stormy planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Nelper- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Alirim- A semi-ecumenopolis planet which used to be a colony for the Yatorans. It is filled with colorful prehistoric-like jungles with land reefs and mostly-friendly wildlife, and the sky looks normal except it is filled with mercury instead of xenon. The planet's cities are Teadr 3 in origin, and have a lot of lighting and beautiful architecture. But what is most iconic of this planet is that it has quantum anomalies that are the result of an ancient AUU God experiment gone awry, as it causes disruptions in the local timestream, and thus the anomalies temporarily bring prehistoric creatures from the planet's past and even future to them. Special Globex teams specialize in regulating these anomalies in order to maintain peace, and even prevent any rampant anomalies from destroying the planet itself. These anomalies are fifth-dimensional as they can lead to the past and various futures that can be changed or not. However, anything that happens in the past doesn't seem to affect the present because they are quantum based, and therefore anyone entering is only an astral quantum image that can interact with anything in the past, but the actions are not permanent. Thus, this interests Globex in a specific brand of time travel where quantum energy can be used to negate anything done in the past at any time, or can do multiple methods of temporal manipulation. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:324d
 * Direx- A temperate world which is known for it's ranging environment, and for it's wide range of monsters. This was a world that was formerly a capital for genetic research for an ancient race, which created this wide range of genetically-engineered animals that are very tough to tame or catch. When the race disappeared, this world was turned into a gladiator hunting world, and later the USRA protected these creatures by law, and now the gladiator hunting is replaced by taming and getting along with these creatures, making theme parks and zoos dedicated to these creatures. Several cities which are under the protection of a praetorian guard admire and worship these creatures. However, when the Villains Act started, the gladiator hunting was revamped, the USRA lost control of the planet, and these creatures were being hunted by gladiators for sport. Gladiator rings, often belonging to the VA Deadlockers, were created, and these creatures were being threatened once again. It wasn't until the Villains Act's fall that life was restored on this world, and the population of these creatures were restored, despite several of them becoming extinct thanks to the Villains Act. These creatures are still smuggled by several criminal syndicates, but the praetorian guard considers it a priority to stop these. There is even propaganda raising awareness to protect these creatures. The planet has 5 large continents and 3 oceans, and a small crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:387d
 * Aniforse- A temperate world which has no sentient civilization in sight, and the environment is completely clean as no sentient beings have set foot here give or take a few stragglers. This is a world where non-anthropomorphic sentient talking animals reside and have battles with each other. Though they have no technology, they have their own cultures and communities including kingdoms, and like the Lion King World, they live under the Circle of Life, though major differences in their beliefs are apparent depending upon the continent. These sentient animals have never been off-planet, and have limited means of transportation, never being on any other continents besides their own. They still act like animals, eating other species either through hunting or as their own form of cremation. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:415d
 * Ropini- A rainforest planet with tall trees and deep waters on the ground. The planet is covered entirely by this giant rainforest and all civilization is found in the trees as the ground is too waterlogged and muddy to have sustainable living areas on it. The tree cities were all built by the USRA using the construction techniques of the Naroudans to build arboreal houses that are easily supported. People have lived up here so long, they learned easy gymnastic skills and acrobatic capabilities, even without tails needed for balance. The waters are good enough for swimming yet can be filled with predators, the air has more oxygen in it, and thus plants are more plentiful and insects are much bigger, and are even kept as pets. Globex facilities can be found here on AFTs to research vehicular technology, and have built grand hovercars that the people of this planet use greatly in the form of the many air traffic systems. The planet has 8 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:433d
 * Aumnilt- A semi-ecumenopolis desert planet which is the only ecumenopolis that was built by the Boritoids. This world's global city has a far different architecture and appearance than that of other Boritoid cities. The cities have large chrome buildings, there is holographic displays, and the main currency is the many precious jewels that are mined in the underground wet caverns that formed from volcanic activity centuries ago. The wildlife is very large, there is a small amount of plant life and land corals, and the city covers over 24% of the planet. This world has several research stations, agricultural colonies, and because this is the capital of the Boritoids' economy, there is a massive amount of banking systems. Often times, there is gambling activity here, and criminal syndicates exist to take advantage of it. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 19hr:289d
 * Thingo- A temperate planet which is an agricultural colony where the soil is rich in fertile substances, and the plant life can grow spontaneously in the higher amount of weather. There are large wetlands, wet jungles, a large amount of wildlife, and there is over a trillion species of plants. This is a Boritoid planet where they grow several crops in the fertile soil, and trade them across either their colonies or across the AUU through the AUU Currency Troupe. There are also large megalopolis cities, and research stations which work on agricultural technology. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 22hr:332d
 * Bassanka- A gas giant which has been modified into having a habitable zone where artificial flying continents and islands could be created. This has since been a resort world with large tropical jungles, has several archipelagos, small bodies of water on the continents which are replenished by the gas giant's large concentration of moist gases, resort cities with Boritoid architecture, funfairs, and a massive amount of tropical wildlife. This is a Boritoid world where people like military soldiers can go with their families to relax from all the stress of their jobs. Several people visit this place, but mostly favor other resort worlds. The planet has over 693 islands, and 2 large oceans. Moons: 5
 * Zeesae- A taiga planet which is noted for it's large scientific colonies which are all owned by the Boritoids, this planet being their capital for science and technology. Globex facilities have even been built around here with the Boritoids' permission. There are no cities as the climate is too cold even underground or in domes. The facilities are well-insulated and are specially-designed to be in isolated areas, though this technology doesn't work forever, and has to be recharged every few weeks. The sciences here can range depending on where they come from. The planet has 8 small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 28hr:386d
 * Abestis- A semi-desert planet with massive canyons and large spineless cacti the size of trees. The Naroudans that live here have used these cacti as makeshift trees since they are just as durable and heavily-built. The canyons are also a place where the Naroudans can make their homes, as well as several mesas and mountains. The cities are massive, and rarely exist on the ground. The planet has 8 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 20hr:291d
 * Scykes- A forest planet which is famous for it's tall trees and inhospitable ground where vicious beasts lurk searching for food. It is a Uonan military colony where the Naroudans and humans taught them how to be excellent military commandos, and it was a big success. The Uonans here have utilized Teadr 2 technology to it's fullest, and have defended their government from many invasions in the past. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:312d
 * Ceahes- A wetland jungle planet which is a Naroudan colony which was the place where the Naroudans and humans taught the Uonans how to become military experts before they made Scykes a military colony. This world is also filled with vicious carnivores that the Naroudans usually fight for training. The planet has 10 continents surrounding small oceans. Moons: None; DT: Tier 1; AT: Type I; DC: 25hr:439d
 * Nao Tiber- A wetland rainforest planet with large floating soil platforms and Yatoran landmarks which the Uonans that colonized this world have been given the permission to study. This world has been known for being covered 85% in water, and thus the continents are small, and the Uonans here have adapted to a semi-arboreal lifestyle, especially for the underwater Yatoran landmarks. The planet has 11 small continents surrounded entirely by a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:504d
 * Golob- An ancient planet filled with highly-elaborate golden ruins, (Yu-Gi-Oh (Supernatural Role-Playing Games), TBC...) Moons: ; DT: ; AT: ; DC:
 * Othsome- A desert temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Trost- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Bandgry- A semi-ecumenopolis planet (Lawless World, Bandit Corporation, TBC...) Moons: ; DT: ; AT: ; DC:
 * Poolworld- A tropical planet that has highly-active rain and storms, introduced/native fauna and flora in the form of zooplantae, plants, land reefs, amphibians, fish, birds, and invertebrates, as well as a sky filled with mercury instead of xenon, Teadr 2 cities and Teadr 1 underwater ruins and monuments of Watan origin, flying islands levitated by loadstone, and active tidal effects as the result of it's two moons. (Resort Flood World, TBC...) Moons: 2; DT: ; AT: ; DC:
 * Xoten- A temperate island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Lok'ro- A barren crystalline moon belonging to Xoten. (TBC...) DT: ; AT: ; OT:
 * Hellong- A once-prosperous quarter-ecumenopolis planet with advanced Teadr 2 global cities, a gray sky due to it's small amounts of metallic gases, red soil, introduced fauna and flora from other worlds, the most infamous being dinosaurs, active weather and strong storms, large junkyards, war-torn graveyards, large rock/lava/toxic/geothermal valleys and formations, hundreds of fossil sites, wrecked lands, and this world has been in dire peril since 1910, as an introduction of prehistoric-class wildlife caused a ruckus that left the world to be in a survival situation that left the cities in ruin, and despite having sympathizers, a law specifies that any dinosaur found must be destroyed or relocated, and was illegal to have as pets, but that doesn't mean it's not advisable to at least try and socialize. The purpose of their introduction was to make a prehistoric fit to the world as it's dinosaurs have been as extinct as the Ice Age. All surviving citizens have armaments to defend themselves from dinosaur attacks, and a defense force that issues all of the activity on the planet. All the people defend themselves however they can with blasters and phasers, plasmathrowers, grenades, tasers and other electrical weaponry, and ride in all-terrain/aerial military vehicles in the form of ATVs, jeeps, tanks, military helicopters, VTOLs, tiltrotors, and so on, while at the same time fortifying their hideouts with high-tech defenses. Though despite this, there are still sympathizers who have become so intolerable of the laws of euthanizing and relocating dinosaurs because of how they 'don't belong on the planet because of what they did to it', they had to form an animal rights movement to protect them, especially when the inhabitants have started gaining several good and evil sides besides the animal rights force, as there are also sympathizing survivors, a corrupt execution force, a corrupt shipping and black market force, and basically anything that wants to decide the fate of the dinosaurs and their world, as the bad side does it 'to protect people', as the good side does it 'to protect both sides', and thus several territories and borders were established across the dinosaur-riddled wasteland. The planet has 11 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC:
 * Elmbis- A temperate moon belonging to Hellong. (TBC...) DT: ; AT: ; OT:
 * Degrypso- A coniferous tundra planet (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Seygmore- A Singapore quarter-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Carbond- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Theep- An ice planet similar to a Snowball Earth. (TBC...) Moons: ; DT: ; AT: ; DC:

5. Ulcram Sector
A secter discovered by a yateron master named Master Ulcram, who came here to give a jester of good will for the Lorphyds, which will turn out to be a relitive good thing all things considered. This is the secter that has Klenamark, Grooka, and Vandora.

Rodon System Ossex System Gloggle System Pobawa System Septes System Syylteum System Warban System Canihu System
 * Roentgen- A barren rocky planet that has a thin yet breathable atmosphere, unstable plasma-based weather, is the first in a system with a highly-radioactive pulsar, has ancient Teadr 3 ruins and monuments, Teadr 2 cities and megalopolises, intense rock/lava/geothermal/toxic valleys and formations, yellow skies due to it's small amounts of sodium, often toxic weather and storms, and crazy near-apocalyptic graveyards. It used to be a normal world with a normal Teadr 3 race until the gamma burst that turned the sun into a highly-radioactive pulsar that intensifies in radiation every 50 years, and while most life would be wiped out from the system during the gamma burst, one species evolved to be the newest native race to resist the newly-inhospitable radioactive quality of the system, the Teadr 2 Roenton, a cockroach-like insectomammal that can withstand intense radiation, and can do anything a Qroach can do, especially since most species of Qroach came from this world. They even managed to gain genetic diseases and mutations of their own after being exposed by specific radiation that allow them to evolve faster than normal, evolution only taking thousands of years. They are a neutral race that shifted through race types, being warlike, diplomatic, religious, and economic, many times switching with mixed results, which is why they are considered an erratic race to interact with, and is extensively studied by other races. The planet has 18 oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type II (Due to radiation); DC:
 * Kerma- A poisonous stormy lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sieverta- A junkyard planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gammar- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Stront- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Stochasta- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Remma- (TBC...) DT: ; AT: ; OT:
 * Grey- (TBC...) Moons: ; DC:
 * Fluxex- (TBC...) DT: ; AT: ; OT:
 * Lucell- (TBC...) DT: ; AT: ; OT:
 * Fissius- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Scint- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Riytha- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Nuygvis- A temperate lava planet (AUU Project Genom, Having destroyed their planet, humans found a new home and a new life on Avalon. But someone else has plans for this planet too. What draws the mysterious alien race of the Almer to Avalon, TBC...) Moons: ; DT: ; AT: ; DC:
 * Qipelast- A temperate jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sulsor- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Torstrom- A stormy ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Corcirpous- A humid tropical planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sciea- A desert lava planet which has black lava pits, large amounts of Teadr 2 dumps and toxic wastelands, various large rock/lava formations, small traces of water and plant life which make the planet barely breathable, a dark sky due to large amounts of smoggy clouds blocking out a majority of sunlight, though there is enough to let plant life grow, and there are large amounts of rarium and ores of a laserum variant that doubles the payload of laser weaponry. This attracted the attention of several smugglers and Grutt crime lords who claimed the planet before the Lorphyds could. This world was considered too dangerous for the Lorphyds to enter due to the hostility, and thus the launch there was cancelled. But it didn't stop renegades from landing there and getting a majority of their group enslaved and almost leaked sensitive information to disarm the entire race if it wasn't for the USRA. But this sensitive information is still leaked out somewhere and Grutts will pay smugglers billions of dollars for the information so they can enslave the race. Thanks to the Human Protection Agency, the Grand Council, and later the Heroes Act, this has never been accomplished. The planet has 9 small oceans of water surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type II; DC: NE:215d
 * Welgrene- A temperate planet that is covered 82% with water. It has large jungles and forests with wetlands and marshes, a humid atmosphere, a green sky due to it's small amount of radon, it's higher concentration of oxygen which, despite making insects bigger, can make the air highly volatile, meaning that lightning storms can combust any place they strike. This is a colony for the Lorphyds who live in both land and sea, as in the water they have built artificial reefs similar to their own home planet, but bigger and more elaborate. Most Lorphyds live in the water because most fear the volatile air on the land, and can easily develop a fear of lightning storms. The planet has 9 small continents and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:278d
 * Loryde- An ocean planet which has several desert islands similar to the land of the Ordovician Period, lacking much oxygen and more carbon dioxide in the air, large artificial reefs that were built by Yatorans long before the planet's main race, the Teadr 3 sentient fishes called the Lorphyds, evolved. These artificial reefs made decent homes for the race and actually help them evolve through playing within the large complexes. These artificial structures' origins were eventually discovered, and it inspired a handful of Lorphyds to build large suits to allow them to explore the mysterious world of land to find who created their homes, as the discovery made them very curious of the world outside their home. Thus the Lorphyds started hundreds of global launches and explored over 450 worlds, making some colonies and living of their own. They enjoyed the world outside their home more than their 'boring' home planet, and some have formed pioneer groups that continue to explore space to this very day and provide for their own system. Moons: 2; DT: Tier 2; AT: Type II; DC: 22hr:319d
 * Mogluavis- A rainforest planet that is covered with a global rainforest with large moist wetlands, large bugs, a large amount of oxygen in the atmosphere which is as volatile as the oxygen atmosphere of Welgrene, geothermal valleys and pools, a sky filled with mercury instead of xenon, and a large amount of megafauna and introduced wildlife. This is an ideal colony for the Lorphyds because there is a rich amount of spices that can be sold to the AUU Currency Troupe for profit. However, the criminals of Sciea have profited from this as well, stealing spice trades and selling them to the black market. The Lorphyds even accidentally caused a bit of an impact on this world, causing several extinctions, and thus started protecting this world as a sanctuary, even to other-worldly poachers by founding a ranger force consisting of Lorphyds with mech/vehicle-based water suits to carry average-suited Lorphyd troops. This method had later been used to found a police force that guards all the colonies of the Lorphyds across the AUU. The planet has 7 large continents surrounding 3 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:356d
 * Porgassor- A jungle planet populated mostly by dinosaurs and other reptiles. This planet has the biggest collection of dinosaur species than any other dinosaur world in the AUU, making it a great tourist attraction. To avoid being attacked by predators, the tour buses are hovervehicles covered with neural shields that confuse any flying dinosaurs that try to attack the buses to the point of compassion. Several theme parks are even found here and are protected by domes, and there are no cities present. The planet has a large supercontinent and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:219d
 * Danoucant- A barren plateau planet with bustling Teadr 2 cities similar in appearance to a futuristic Las Vegas, with black, chrome, silver, bronze, and golden buildings that have holographic windows, and sometimes virtual rooms, ground vehicles guided by light roads, a 40% abundance of plants and land corals, holographic/screen display and propaganda, and several theme parks and casinos. Because of it's high amount of gambling and riches, it is regulated by the AUU Currency Troupe through trade routes with Inorbon. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:296d; Capital City: Pox City
 * Toroid- An ocean planet which is known for several small islands and sources of land covering several areas of ocean. While the land is covered primarily with land corals and plants, as well as small amounts of tropical wildlife, underneath the oceans is a semi-ecumenopolis teaming with massive coral reefs and is populated by sentient and unsentient aquatic creatures. Air pockets on this planet which are fed through air vents coming from the many sources of land on the planet are so large, that Teadr 3 cities with bronze buildings with red and aquamarine lights and holographic curtains, screen displays and propaganda, metro stations that travel across the planet from one air pocket to another, and aquavehicles that can travel across the seas from these air pockets, were built inside for air-breathing creatures to live and breathe in. This planet holds an urban legend about a human daredevil named Zariot Gorbermann being able to hold his breath underwater long enough to swim from his home air pocket of Aqu Vegaria City to the surface in less than 3 minutes without drowning. It was made an urban legend by the fact that no other human has been capable of doing that before their evacuation. The planet has a maximum of 6,920 islands surrounding a global ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:352d
 * Istouto- A snowy ice planet where temperatures are colder than the Arctic. Teadr 2 cities with silver buildings and monuments, red and blue lights, virtual rooms, and a 30% abundance of plants, have to be underground or inside domes. This planet is the birthplace of virtual technology for the humans. As a celebrated tradition, certain underground cities can be entirely virtual and be controlled by the mind to allow customizing of appearances, virtual screens, games, and environments can be summoned by the mind, and so on. Wars on this planet are not apparent, but instead they practice virtual wars, and no weapons are allowed in the cities. The planet has no oceans, and 3 moons. Moons: 3; DT: Tier 1; AT: Type I; DC: 27hr:417d
 * Rass- A desert planet and a military colony for the Kraetans. This world has been one where the Kraetans have developed superweapons that fought during the Ohrugan-Kraetan War including war machines and robots, and thus the Ohrugans tried to destroy the factories, yet because of the intense temperatures, they were exhausted and failed every single attack. These factories were eventually decommissioned and turned into robotic labs following the end of the war. The planet has 6 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: 19hr:299d
 * Torbith- A small swampy planet which is a Kraetan colony where several battles during the Ohrugan-Kraetan War took place. The planet's cities were rendered slightly-dilapidated following the battles, yet they were still standing. The planet was also a good spot for Kraetans to train in weaker gravity. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 23hr:346d
 * Dath IX- A wetland moon belonging to a purple-and-pink gas giant called Dath. This is a Kraetan world which is known for it's nitrogen-rich soil which has so much nutrients, the trees grow larger than average. Thus the Kraetans have made an arboreal lifestyle living in treehouse civilizations. The ones that lived on the ground were weak while the ones that lived above were the strong. The moon has a large supercontinent and a large global ocean. DT: Tier 4; AT: Type I; OT: 596d
 * Mubruypra- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Pastade- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Uprion- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sothlem- (Sothlan Home Planet, Teadr 4 Flightless Avian Beings With Colorful Faces, Vocal Sacs, Curiosity, And Military Prowess, TBC...) Moons: ; DT: ; AT: ; DC:
 * Vagruayama- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vaga Gho- (TBC...) DT: ; AT: ; OT:
 * Shoxolia- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Puglade- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vuongyama- (TBC...) Moons: ; DC:
 * Vung- (TBC...) DT: ; AT: ; OT:
 * Vong- (TBC...) DT: ; AT: ; OT:
 * Letholla- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iuspuemia- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Klenamark.pngKlenamark- A desert planet with bustling Teadr 2 cities filled with black and silver buildings with holographic windows and rooms, screen display and holographic propaganda, a 54% abundance of plants, metro systems, and ground vehicles. There are also lots of Globex facilities and fortresses, as well as lots of military activity that experiment with augmentation serums and created many of the supersoldiers that fought during the Interuniversal War and the Villains Act. It was also one of the many planets to have a rebellion with part of these supersoldiers fighting against the VA. This is a USRA planet that is populated by the dominant races and sentient and unsentient animals. They also keep track of the files of every supersoldier existing in the AUU and store their files in large vaults on the planet's moon, Iobe, and keep them safe with an energy shield. This is the location of the hideout of Team Sonariath. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:387d; Capital City: Otworx
 * Grooka.pngGrooka- A hot jungle planet of mostly bird races which are known for having ancient legends. It once had a dystopian rule of the main race of Teadr 2 hawk-like beings called Grookians who tried to use technology to rule over the planet until an ancient hero of a Teadr 6 race of crane-like birds called Grootars saved the day. The problem was that she ended up being worse than the Grookians because of technophobia after machinery killed her parents at such a young age, and her crimes left her to be imprisoned in silver in Mt. Cranleen, named after the hero herself. The story has been obscured into legend, but the technological dictator's descendants still live today and aim to find Cranleen's statue and kill her with her own sword. Some of the Grookians prefer not to follow the beliefs of their old dictator, and have joined to help those who serve her today, including a few birds that live in a medieval Teadr 6 society, and her Grook-Grook Birds, which are protected by law of the USRA, to reform Cranleen and help her appreciate a new and less-violent technological society. While there's still technically signs of civilization, it's still on very slow recovery and currently still recognized as a low-Teadr planet until technology is allowed to make a massive return here. The planet has 11 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:401d
 * Vandora- A jungle planet similar to Pandora on Avatar. This is the home of most of all life in the AUU. Sentient creatures there are either primitive or modernized. Since this planet was colonized by countless systems, the cities range in Teadr level and architecture, yet some of them have been abandoned and dilapidated after various wars, mostly after the Interuniversal War, which has had a large impact on the community of the planet. The planet has a large supercontinent and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:481d; Capital City: Zornna Eal
 * Gadu- An ocean planet which has massive coral reefs and large Teadr 2 cities. The planet's oceans contain many minerals that sooth skin. These minerals are especially crucial for the planet's main species, a species of Teadr 2 semi-sentient beings called Gaders, which had personalities of Pokémon and advanced technology. Because of their limited intelligence, these creatures are studied or kept as pets. Moons: 2; DT: Tier 1; AT: Type I; DC: 26hr:528d
 * Ciyner- A humid forest planet which is a city colony for the Uonans. This system was given to them by the Naroudans, and this world seemed to fit their arboreal nature very well. Each treetop city can span a couple of miles, and the Uonans usually ride on flying animals. The planet has 4 continents and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:286d
 * Smade- A rainforest planet which has a gray sky as a result of it's small concentration of metallic gases. This is also known as a world where the Uonans have established several metal mines which has metals which the Uonans use in various ways such as armor and architecture. Some of these mines are operated by Thabes. The planet has 7 continents surrounding small oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 24hr:348d

6. Essephemer Sector
Essephember Secter, founded by the same founder of the Vasax system, Count Vasax Essephemer the 6th of Narudan fame. with neighters like the famous Sabochans and the beautiful Jenovis as neighters, he figured that he founded the system that'll always be the talk of the Epsilon System.... Thing is, he's right, but no nessersarly exclusively on those possitive traits. It is also unfortunately assosiated with the uprising of the Villains Act, and having an ice planet filled with vampiric pterasaurs. But then again, Count Vasax was one to believe all all publisity, even seriously bad ones, is good publisity, so he won't nessersarly find this TOO reputationally damaging as long as it gets people talking. The Count has a known amoral strick.

Gibbirm System Vasax System Ithigax System Iober System
 * Gov Thrax- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vetha Veta- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Goux Togertum- (Gouxum Home Planet, Teadr 3 Togruta-Like Beings, TBC...) Moons: ; DT: ; AT: ; DC:
 * Gohta Hix- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gotha- (TBC...) DT: ; AT: ; OT:
 * Trerurilia- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vasax Prime- An ocean world which is known for being a USRA planet where the USRA races have established domed cities and mines that harvest energy crystals which are used for either weapon batteries and lenses, energy sources, and various other uses. This world is one of the few USRA planets which was the hardest to establish due to the global ocean. Regardless, sometimes the USRA have propelling pressurized suits so the races could explore the underwater world the animals have inhabited. The planet has a large icy and dusty planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 24hr:361d
 * Technarse- A semi-ecumenopolis planet which was surrounded by Teadr 1 cities which, surprisingly, were not of Yatoran nor Ehswan origin, having a much different architecture. It was unknown what Teadr 1 race built these cities, but some have speculated the race fought during a war before the AUU Second Cartoonian War, or maybe even during the AUU First Cartoonian War, or even fought against the Ehswans, though no other planet in the AUU have similar architecture. These hypothetical beings were nicknamed the 'Technarums', and were popularly imagined in movies to have been covered in body-covering suits because of their appearances being unknown. The planet has 15 continents surrounding small oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 26hr:399d
 * Cinch IV- A temperate moon belonging to a yellow-and-red gas giant called Cinch. The moon was abandoned by the Ehswans before their extinction, and the Yatorans didn't bother to colonize it because the damage left by the AUU Second Cartoonian War had left this moon damaged and abandoned. Fortunately, eons later, sentient animals would recolonize this world and repair the Teadr 1 technology, and they would make this world a military colony where they would make rebellion bases to fight against the Villains Act. And with the Teadr 1 technology, the Villains Act hardly won every attack. The moon has 6 continents and 4 oceans. DT: Tier 2; AT: Type I; OT: 266d
 * Porjiu- A semi-temperate desert planet which is noted for it's red grasses, it's red sky as the result of it's small amount of neon, it's large rock formations which can span for miles and have bizarre shapes. This world contains sufficient amounts of introduced megafauna and plants. This is a colony for the Boritoids which has cities with modern-day Japanese-like architecture, and it's own native language. This world suffered a few invasions during the Ohrugan-Boritoid War, and some cities remain in ruins. There is a small amount of science facilities here, and military activity has been increased due to a few attacks from rogue space pirates for their goods and treasures. The planet has 6 continents and 2 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:322d
 * Govot- A temperate planet which has a small amount of lava lakes as the result of it's alternate tectonics, it's yellow-to-orange sky as the result of it's small amount of sodium and neon, it's massive rock formations, geothermal valleys, and mountains, and for it's massive amount of megafauna and jungles. This is a Boritoid planet which was chosen to be a military training world where military camps and schools are found to train members to become part of their military. This world has been a military colony since the Ohrugan-Boritoid War as it suffered several massive attacks, training a maximum of 500 individuals a year. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:387d
 * Evalutha- A rainforest planet which has a massive amount of fauna and flora, and has a large amount of water vapor in the sky, which allows for massive rainfall and nourishment for plant life. There are large plants and several land corals, and there is a massive amount of wildlife. This is a Boritoid planet where several large cities with the common Boritoid architecture are found, and it is the home of several research facilities for mainly military technology. There are also several large bodies of water which are good for swimming. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:414d
 * Iober Prime- A desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Fusx- A semi-temperate desert planet under Corruption Co. control as they seek to find the planet's rich amounts of cryptovite which is stored in an enormous stash in an abandoned underground vault after extensive Yatoran mining eons ago. This world has colorful plants and large rock formations, wet caverns, has active weather, and the land reefs are large enough for vagabonds to live in. Corruption Co. has been searching for the cryptovite stash since the foundation of the Villains Act, and are still doing so for the Dark Radicals. The only ones standing in their way is a group of vagabonds who descended from miners of the cryptovite that have formed an elite taskforce to protect this stash from falling into the wrong hands. Their forces are superior to Corruption Co. and can easily do some damage to their operations. They still defend this stash to this very day. The planet has 6 small oceans surrounded entirely by land. Moons: ; DT: ; AT: ; DC:
 * Sagex- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gellom- A tropical island planet (A popular resort world of beautiful beaches. It had a low axial tilt, which gave it a large temperate zone over much of its surface. A popular tourist destination, it possessed 4,527 luxury hotels some thirty years before an attack by a Grutt family. It lacked any dangerous land fauna and flora on its many islands, and the number of nautical dangers was also low, even though there were some dangerous animals like giant predatory slug and eel-like creatures. The relatively safe tropical environment made the planet one of the leading water sports resorts in the galaxy within easy reach of many Epsilon Universe inhabitants. It was speckled with literally thousands of islands, which in the day before the USRA were inhabited by rich and famous civilians, but were occupied by members of the Villains Act during their reign. Apart from holidaying officials, governors, officers and the like, VA presence on the planet was scarce. There was a VA garrison there, but they were mostly servants to the holidaying VA top men rather than imposing the will of their leaders, TBC...) Moons: ; DT: ; AT: ; DC:
 * Raegus- A rocky temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Morpzom- A temperate jungle planet under Corruption Co. fascist control as they have complete control of the planet's cities through their mind-controlled and privatized police forces, allowing them to easily enforce their own rules. As such, the planet does as they say including slavery, mining, providing resources, and others as they built an infinite amount of weapons for the Villains Act. However, before the Villains Act was destroyed, Corruption Co's control over this planet was nearly dilapidated by the Morpzom Rebellion, which formed from people rescued by the tyranny. Now that Corruption Co. is starting to lose control, the Dark Radicals are helping them step up their game by improving their forces. They still own half the cities of the planet and plan to reestablish their control, yet the Rebellion still quells them. The planet has a large supercontinent and a small global ocean. Moons: ; DT: ; AT: ; DC:
 * Zeo Nurbheus- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gurccor- A green-blue gas giant (TBC...) Moons: ; DC:

Zemto System Espemerdis System Uttor System Gigigi System Arbit System Jeugus System Squappa System Jeorsk-Oxk System Glamri System Gabooza System
 * Tyvice- A desert planet which was a world littered with energy crystals that cause anomalies that are hazardous to visitors. Large amounts of moss and lichens make the atmosphere breathable, and small amounts of fauna are present. This world is mined for it's rich energy crystals which are used as an energy source in multiple applications. Several smugglers from several criminal syndicates take advantage of this as well, and several pirates make a living here stealing energy crystals. However, mining for these crystals can be a hazard because the anomalies caused by their energy can cause disintegration or massive biological deformations. The planet has 18 small oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 19hr:287d
 * Olloy- A mountainous semi-temperate plateau planet that has a red sky due to it's small amount of neon, large amounts of introduced fauna and flora including land reefs and zooplantae, large rock formations, few lava formations, toxic pools, wetlands, and rich amounts of rarium. This is the capital planet for the dreaded Olloyan Death Gang, which consist of red-armored foot soldiers recruited after swearing loyalty to the infamous Rellex Family in exchange for a cybernetic augmentation and longer lifespans. These foot soldiers were equipped with a mechanical reservoir that acted as a second heart, injecting a secret combination of chemicals into the soldiers' bloodstream, giving them a boost of speed and aggression. They communicated via high frequency data streams transmitted from the central disk in their faceplates. They were armed with the latest black market technology, such as the long-outlawed Qooler Munitions, providing weapons such as plasma cannons, percussive cannons, transfusion cannons, detonator cannons, melter cannons, nuclear pistols and cannons, explosive cannons, and combat drones. Founded by Boss Rellex, the Olloyan Death Gang has been active for up to 70 years all while under the care of the Rellex Family. There are a few cities and megalopolises that are protected from the Death Gang by a revolutionized police force. This world smuggles the massive amounts of rarium across the AUU and uses them for the budget of manufacturing the banned Qooler weaponry. The planet has a large supercontinent that covers 85% of the planet's surface, along with hundreds of small islands and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:341d
 * Gorroley- An ecumenopolis planet which has a large amount of white and chrome buildings with holographic/computer interface windows and red, orange, blue, and purple pigmented metal plating, white, red, orange, yellow, blue, purple, and pink lighting, AFT platforms of multiple sizes, metro systems, hover vehicles, robotics and AI, a large amount of fauna and introduced flora including land reefs and zooplantae, underground virtual catacombs, a sky consisting of mercury instead of xenon, and a variety of other technologies. Being nicknamed 'Tradeworld' as a result of it's society of trading, this world had originally been abandoned long ago during the AUU Third Cartoonian War when the Byzankans laid siege on the planet. But when they were exiled, the planet quickly recovered, and the underground catacombs built by the Byzankans during their rule left a widespread amount of technology, equipment, goods, and props for people to trade all across the AUU. Though this lead to several black market bodies forming that not only smuggles from the underground, but also steals the most valuable from other traders in order to claim the value for themselves. Most of the underground treasure zone remains undiscovered, and the Byzankans have stored enough valuables for the trading community to last for over 500 years. The planet has 7 oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:376d
 * Oornet- A wasteland planet which is considered the AUU Planet of Zombies for it's zombie apocalypse breakout, however, the zombies are more like ravenous, animalistic, infectious, and agile mutants. It used to be a metropolitan planet of large megalopolis cities, colorful plants and land reefs, friendly animals, and a red sky as the result of it's small concentration of neon. However, sabotage on a Globex facility by an unknown betrayer on a new kind of stem-cell technology which could augment and improve DNA created a batch that ended up spreading throughout the planet, infecting all in the Globex facilities, and a lot of other outsiders into zombie mutants that wreak havoc and infect anyone they bite or scratch. Survivors did whatever they can to get by, but some go rogue and raid others for their resources. But since the violence ends up attracting zombie-mutants, it left a lot more to be infected. Now the world has become a barren wasteland where people eventually had no choice but to leave the planet entirely, leaving the planet to be a quarantine zone. The culprit of this zombie-mutant apocalypse has yet to be revealed. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type II; DC: 26hr:398d
 * Zamrytle- A temperate planet that has colorful flora and passive-aggressive fauna, ancient Teadr 2 city ruins claimed by nature, a sky consisting of mercury instead of xenon, large rock formations, land reefs, and active weather. This was a world that, as the result of climate change, was abandoned by it's civilizations and relocated to it's moon. However, within 60 years, the world, as the civilizations were claimed by nature, had slowly recovered into a new and thriving environment, which gains the interest of recolonizing it and restoring what was lost. However, this resulted in up to 7 factions that wanted the world for themselves and fight with the use of combat machines, weapons, and other military technology for it. They have established over a hundred outposts and forts all over the planet and fight in different metropolitan areas with the technology they have or obtained from the ruins of the planet. Hundred die in this battle for the world, and their technology evolves as much as possible. They still fight this battle even to this day. The planet has 8 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:424d
 * Ryrethy- A jungle planet which has several ancient Teadr 1 science facilities and city ruins, as well as many ancient Teadr 1 monuments and ruins, large colorful flora consisting of zooplantae and land reefs, active weather, a dull-colored gray sky filled with layers of cloud and small concentrations of metallic gases, underground caverns filled with primordial soups in the form of purple pools, . This was formerly a colony for many science corporations for millennia which took advantage of the underground primordial soup which was utilized in genetic experiments, controversial or otherwise, and placing them within zoos and displays, planning to introduce them into the planet's ecosystem as new forms of wildlife. However, thanks to ethical fanatics that believed this was 'playing God' and 'disharmonic to nature itself', these operations were sabotaged and the genetic creations went berserk and killed millions. The fanatics had an elaborate plan to purge these creatures until they overwhelmed them, destroying them once and for all, and leaving the world abandoned for good. This incident was the last that this world had records of as entry was illegal. Later, it was dubbed a retreat for other genetic creations as rights activists at Globex saw potential in them, and thought that they could fit in with creatures just as hard to look at as they are. The plan worked and the world was since used as a mutant retreat for Globex, and further experimentation and interaction with this world was banned by the Globex Confederacy of Corporations. The planet has 6 large continents surrounding 4 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:466d
 * Atlor- A rocky tundra planet which is a world of war-torn graveyards filled with battered robots, skeletons, and various other war objects. There are strong blizzards, humid cold summers, liquid nitrogen valleys, large geyser valleys, a deep-blue sky due to it's small amount of actinium, massive fogs, large photosynthetic land reefs and lichen trees, and large mountains and rock formations. This was once the capital of a defunct weapons manufacturing company owned by a war tycoon named Gershom Qooler, who made weapons during an Interuniversal War battle until production was illegalized and his company was shut down. Qooler responded by turning the company into a terrorist organization that stood tall against oppression for 19 years until it eventually shut down due to exhausting far too many resources. However, the technology was stolen before it could be destroyed, and is now utilized in many black markets across the AUU, utilized by hundreds of criminal syndicates and criminals. Cities have since been built and the war-torn graveyards, forts, and facilities are made into attractions in parks. The planet has a large supercontinent that covers 71% of the planet's surface, and several small ice islands. Moons: 1; DT: Tier 4; AT: Type I; DC: 36hr:513d
 * Xurkey- A Turkish planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Soecury- A semi-temperate steppe planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Quspion- A temperate planet which is known for it's colorful dense jungles, it's crystal-clear waters, it's semi-technological communities, it's flying islands and mountains levitated by loadstone, it's large mountains, rock formations, and for it's vastly-clouded skies. This world is in it's Teadr 6 stage as it is in, as they call it, a 'Magic-Industrial Revolution', where they have discover that their home planet had a kind of quantum magic energy in the form of an ecological substance called Manae, which was left behind by an ancient Teadr 1 race, and was the source of all magic on the planet. Later on, the planet's new inhabitants harnessed the power of manae, and used it to go into a revolution as they have learned that their many types possess the ability to augment, empower, alter, fuel, build and destroy. Because of this, it has affected society greatly, with devices called 'magic engines' harnessing this power for lighting, vehicles, communication, and robots, among other uses. While previously only a select few could wield magic, many mages have gained super-being abilities beyond their limitations through constant exposure to each of the mamae variants. Manae was a very renewable resource as it was synthesized from the planet's core and leaked up onto the surface, and thus to control these flows, several underground manae vents were made to provide plenty of manae to the planet. The world has a cyberpunk, steampunk, and biopunk society as they use manae for many kinds of experiments which are all part of the revolution to become better. Some communities wage wars with each other, some trade with each other, some are highly peaceful and ultra-religious, and others are very wealthy. The planet has 18 small continents and 10 small oceans. Moons: ; DT: ; AT: ; DC:
 * Neoclite- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Voiria- An ecumenopolis planet which is noted for having large black and gray buildings with computer-interface windows and AI, decorative plant and animal life, underground metro stations, hovering vehicles, holographic display and propaganda, advanced robotics and cybernetics, and a deep-blue sky due to it's small amount of actinium. This is a world which is an ecumenopolis on the surface, but underneath the catacombs is a temperate and lighted environment consisting of large rock formations, large technological supports that support the upper world, prairies, jungles, clear waters and rivers, balanced fauna and flora, an artificial weather system operated above automatically, and Teadr 6 semi-technological medieval community which has little knowledge on what is above their home. This community, dubbed the 'Havenland', only has small knowledge of the upper city through lost technology, foundations, several types of refineries and mining plants, energy fields, and several others, each of which reside in what the inhabitants call 'Unknown Zones' which are considered too dangerous. The technology they found is sometimes used in their own society to their full potential. The upper community used to be a part of them until they discovered alien technology which allowed them to ascend, but because of a long-forgotten war, they had to build the upper ecumenopolis above as their own territory, where they have become a Teadr 2 society which their old allies have grown to forget about, only knowing the ecumenopolis people above as the 'Surfacers'. These two civilizations hardly interact with each other, but are aware of each other's presence. The planet's unerground has 6 large oceans surrounded entirely by land, and the upper society has 3. Moons: None; DT: Tier 3; AT: Type I; DC: NE:???
 * Gaflayter- A swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Yorolla- A temperate planet Magic Territories/Science Colonies (TBC...) Moons: ; DT: ; AT: ; DC:
 * Uttor Prime- A desert island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oepruse- A wetland swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Barix- A humid temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sossble- An ocean planet which has an ocean that covers over 99% of the planet's surface, the only forms of land being islets, small islands, and rocky formations. This world is not inhabited, but is actually a world which is a preferred place to admire the sea life, and just have a fun time exploring. Thus, several underwater stations have been founded here, and all the islands that are inhabited have spaceports and small cities on them. This world's coral reefs are considered the most beautiful in the AUU, as the colors are admiring, and the sea life is partially harmless, give or take some signs of sea predators. Some Harbins from Harbanisan even volunteer to work and even live here and assist the inhabitants. Like on their home planet, they act as companions with strangers, and protect them from the sea predators no matter how big or how small they are. This world has been under constant scientific study for decades as the wildlife seem to adapt to an ocean that contains large amounts of zinc and chlorine, even the Harbins. Moons: None; DT: Tier 2; AT: Type I; DC: NE:
 * Grase- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ergo- A soiled planet that was originally a wild planet before the VA came to colonise and stake claim to it and made into to a slavery planet, which also has a bit of a crime problem as a result. But thankfully, after it's fall, immigrated species took over and planned to make a new goverment here. But it has been difficult since the planet was getting close to being uninhabitable due to mass pollution made after factories building resources and weaponry. So, to resolve this with help from otherworlds, they switched over to using reactor power, which is less hazardous to the environment. The Villains Act's factories have been bought by the USRA, and some have been converted to Globex facilities. Ergo has been healing from the VA's enfluence and is on the path of recovery, but some parts of the planet are still in need to be cleaned, hence why the cities in the world are limited on the surface and most turned the metal mines into underground towns to settle in until the planet gets more and more cleaner. The planet's pollutions have at least made the plants' biology improve, making them larger. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type II; DC: 21hr:344d
 * Peerbon.pngPeerbon (Sometimes refered to as Peerdon due to the planet's founder's name, Peerdon Peerbon, which, ends up being admitingly confusing to some.)- A lawless tropical mountainous planet which contained large Teadr 4 cities underground which were accessible by caves, or over ground. This planet served as the location of the Villains Act HQ. This was the planet where the Villains Act originated, and all of the planet's citizens were enslaved by the Villains Act, all of the cities on the surface were turned into military bases, and the underground cities were populated by the Villains Act's main henchmen. Following forth were beaches turning into military outposts, resorts becoming weapon-testing areas, and sacred chemically-engineered body-altering fruits used by Peerbonian plastic surgeons called 'plastofruits', was used by the Villains Act to alter the appearances of their henchmen after memory-wipe to prevent them from discovering their pasts. But when the HQ was destroyed by the heroes of the Original UUniverses, and the Villains Act came to an end, the planet was still a secret hideaway for villains that have survived or are independent. Insanely advancing law-enforcement eventually forced the remaining villains to leave the planet. The Peerbonians are talented plastic surgeons, and discovered plastofruit-farming in 1895. These fruits are what allowed the Villains Act to fool Darkness Qui into thinking she wasn't a dragon. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:382d; Capital City: Magnum City
 * Jenovis- Once, an incredability beautiful tropical rainforest planet so undoubtingly beautiful, it puts Pre-Garbage Dump Pharagu to embarrising shame. Now, it's new found ruined appearence even puts post-Garbage Dump Pharagu to shame on how ruined it is. It has a hot temperature due to the humidity in the air, it has active weather and storms, a gray-blue sky filled with small amounts of xenon and metallic gases, large rock/geothermal/toxic/water valleys and formations, fauna consisting primaril reptiles, flora consisting of zooplantae and plants, gray-and-dull-yellow soil, an unstable magnetosphere that makes the world vulnerable to cosmic radiation, and it's effects worsen now-a-days post-VA. It is a planet with cities populated mainly by reptiles, mainly lizards, but houses the occasional snake, turtle, crocodilian, and the once-or-twice dinosaur family or so. Jenovis was a place of pure beauty, but it was also a place of multiple resources that in a time of a rising Villains Act, made the peaceful world too irresistible for conquest-happy villains to ignore. So the planet was invaded in a way so infamous, that it was publicly censored on how the VA really went at it. The ones that didn't get killed, accidentally or otherwise, were turned into constantly-abused slaves of all kinds and were made to industrialize on their own beloved home, reducing it into a hidious and virtually-irrepairable mess. Though when the VA was finally disbanded after so many painful years, Jenovis would not heal in a fashion most favorable, so the broken natives had to leave the planet for new homes, a good majority being understandably broken up about it. The event, known as 'The Tragity of Jenovis', would end up playing a role on why so many people would turn so easily and angrily against people like the sea squirrels when a secret founder gets exposed as a member of the race, along side the fact the VA would since go on to do similar things. Though the world recovered, it was still a wasteland that remained abandoned because it was far too damaged to be restored. But it does not stop some VERY ambitious former Jenovisans with the right tec to make scienctific reseach to see if they can artifictually restore the planet since the natoral way isn't enough. Though they yet to pull it off, it gives the reptiles of Jenovis hope that their home planet will return to it's glory days. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC:  NE:414d
 * Qeaphus- A semi-steppe planet which is a Yatoran colony for massive megalopolis cities, large AFTs the size of asteroids, and mining colonies which harvest the planet's rich sources of astronium, usually being managed by Thabes. This is also a world where several geothermal valleys can be found, and these are the richest locations of astronium, as well as volcanic caverns and the planet's rocky and dusty rings which are also mined for the astronium. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:271d
 * Basa Malam- A semi-ecumenopolis planet which was abandoned by the Yatorans long ago as the result of the planet's climate change ending in intense weather storms and thermal shifts, especially concerning this planet now has a massive superstorm that froze everything, and has never wore off. This planet has since become uncharted and could not be recovered. Though life still exists in the form of Ice-Age-like mammals. The planet has 8 continents and 5 oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 20hr:348d
 * Luxer Po- A temperate planet which was abandoned by the Yatorans years ago because of a superplume erupting from the ground and wreaking chaos and destruction on the world. When the volcanic chaos was finished, the planet became uninhabitable, it's ozone layer was destroyed and the sun's radiation burned the surface and destroyed the breathable atmosphere, and thus the Yatorans had no choice but to abandon the planet. This planet still suffers these conditions to this day, and the only life that exists here are merely plants that have grown and recovered from the chaos, and even so, they wouldn't be able to create enough oxygen to restore the planet to it's former glory. The planet has 4 continents surrounding small oceans. Moons: None ; DT: Tier 3; AT: Type III; DC: NE:388d
 * Sermon- A temperate planet which was a former Ehswan colony until their extinction lead to the Yatorans claiming it. This world was one where quantum experiments took place, and the Ehswans had tried figuring out how to use this energy for enlightenment by meeting the AUU Gods. However, when they were gone, the Yatorans tried the same thing, yet had never had any luck. Regardless of the quantum labs, this planet has a grand amount of large megalopolises and an abundant amount of plants and megafauna. The planet has 7 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:413d
 * Maswuiter- A large blue-and-white gas giant which was an Ehswan colony with a habitable zone where the Ehswans built asteroid-sized AFTs which often mined for special gems called gasphite, valuable in the AUU Currency Troupe for $500. These gems are formed as the result of a combination of the extreme pressures present in the gas giant, pressures great enough to crush elements together, and the scraping of the liquefied air of the planet against its metallic core. The result is a diamond-like crystal which the AUU Currency Troupe valued a lot. Thus the Yatorans have mined this planet for them. Moons: 28
 * Syphuge- A humid desert planet which has a lot of water, and a lot of rainfall, though plant life is still semi-prevalent on this planet, only existing around bodies of water such as puddles, streams, creeks, and lakes. There is also a large amount of megafauna from several worlds. This is a military colony for the Jeuxans, where they train members of their Ranger Command Core to battle whatever threat they can through the harsh climate, or through virtual training grounds. Several cities can be found here, some being megalopolises, and others being the size of an average town. The cities also have underground catacombs which are also virtual. The planet has several small oceans and lakes surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:314d
 * Vux- A semi-desert planet which is noted for it's massive rock formation which range in shape and size, as well as the flora which can grow on any surface, vertical or otherwise, as well as it's massive amount of fauna, some being introduced from Jeuxis. This is a colony for the Jeuxans which they built several mines for rarium and other precious gems, as well as massive cities that are often close to each other or can be merged together to form megalopolises. This is the first planet that was colonized by the Jeuxans due to it being an easier starter planet which only took minimum terraforming. The planet has a massive supercontinent comprising most of the lower part of the planet, and a small global ocean around the upper part of the planet, and there are a small amount of smaller oceans around the supercontinent. Moons: 2; DT: Tier 3; AT: Type I; DC: 22hr:354d
 * Jeuxis- A wetland planet which has a wide variety of flora, which mostly includes algae, fungi, and land corals which form reef-like jungles, and is populated by mostly amphibians, reptiles, and semi-aquatic mammals. This used to be an ocean planet until the planet got into a brief ice age which formed glaciers on the poles and lowered sea levels, making massive jungles of corals and other undersea life. The underwater life was forced to adapt to the new environment, and after millions of years, they evolved into efficient creatures. This is the home planet of a Teadr 2 race of cerulean-skinned alien-like beings called Jeuxans, which evolved from semi-aquatic mammals due to having no hair, and their antennae allow them to tap into any network or machinery, though not control it. This allowed them to evolve into a Teadr 2 race in no less than 440 years. As a result, they have become one of the most noted non-USRA alien beings in the AUU. The planet has 6 continents, up to 465 islands, and has 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:376d
 * Omiassa- A large ecumenopolis planet which is noted for it's cities with a 50% balance of plants and land corals, as well as it's AFT platform systems, and it's massive amount of wildlife which is often kept as pets, some of them being civilized sentient animals which live in the household. This is a colony for the Jeuxans, and it has been welcomed to other sentient beings for centuries. The underground levels are often rich in criminal activity, and the AFTs are vast. There are also a series of river complexes which provide water across the planet and for it's plants and land corals. The planet has 5 small oceans surrounded entirely by land. Moons: 3; DT: Tier 1; AT: Type I; DC: 31hr:426d
 * Toimen- A tundrous planet which is noted for it's massive amounts of preserved fossils in permafrost. The plant life is massive and the megafauna is built to combat the cold. This world's only civilization is built underground in virtual catacombs which have it's own data network, more advanced than the others in the system. This is a colony for the Jeuxans, who have been able to make this world their capital for science and technology, establishing several science facilities that primarily focus on computer technology and various others. The planet has 3 large continents surrounding small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 36hr:489d
 * Acarath- A desert lava planet that has two currently-under-terraformation moons, and is a mining colony for laserum and rarium for the Saurans. The planet has entire valleys of lava, heat-retardant plant life, native wildlife, has ancient spaceship wrecks, a red sky due to it's small amounts of helium, a thin atmosphere that is still nevertheless breathable, and ancient Teadr 2 ruins that are not of Sauran origin. The Saurans study these while also mining for the rich metals and gems found on the planet, even claiming the ruins as new places for research in science and technology. The planet has 17 lava oceans surrounded entirely by land. Moons: 2; DT: Tier 4; AT: Type I; DC: 19hr:199d
 * Caune- A semi-temperate desert lava planet that has large lava, toxic, and geothermal valleys, large rock and lava formations, large amounts of fauna and flora, large flying mountains levitated by magnetanium, less-active weather, a red sky due to it's small amounts of helium, and it has Teadr 7 ruins. The Saurans discovered that the world was inhabited by an extinct ancient shrew-like race called the Cauners that were known for their high metabolic rates that give them faster reaction and efficient and hostile hunters that are currently studied primarily by the Saurans. The Saurans built multiple plants for energy resources that the planet possesses, and multiple cities are found here. The planet has 9 large lava and/or water oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:239d
 * Iybard- A semi-temperate canyon planet that has wide open grasslands and rainforests, a yellow sky due to it's small amounts of sodium, active weather, plentiful fauna and flora, geothermal valleys and large rock formations, and large wetlands. The planet has higher traces of oxygen in the air than normal planets, and therefore it causes the risk of the air itself reacting violently to lightning storms and causing fires. Nevertheless, fires like this can be advantageous to some forms of wildlife like plants and animals. The Saurans colonized this planet to be a getaway from the dangers of technology and thus, while some of it's inhabitants still use it, others live a less-technological existence in villages with traces of their former-technological lives. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:279d
 * Saurum- A temperate planet that has a colorful sky due to it's small amounts of noble gases, has colorful fauna and flourishing fauna and megafauna, large rock formations, crystal-clear waters, active weather, and ancient Teadr 7 tombs. This is the home planet of a race of Teadr 2 reptilian beings called the Saurans, who evolved in a similar way to humans, have been through 3 periods of fascist genocide, and have been through a few outer wars in their past. They have built strong and durable cities similar in design to human architecture, and they have built artificial flying islands and mountains with machinery, and they have effectively built artificial ecosystems in their grand times. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:324d
 * Zum- A rainforest planet that has a green sky due to it's small amounts of radon, strong weather, fluorescent and beautiful rainforests filled with plants, land reefs, and zooplantae. This is a world that was fit into a very nice park resort for so many kids and adults to spend vacations on, all the parks being built by the Saurans. The water is very effervescent and colorful, rich in wildlife, and the fauna is very friendly and tame. The planet has 7 continents surrounding 4 small oceans, and a large icy and rocky planetary ring.Moons: None; DT: Tier 2; AT: Type I; DC: 26hr:361d
 * Vuss II- A lava moon belonging to the red gas giant Vussuble. It has small traces of alien wildlife that are only suitable to the alternate atmosphere of the moon due to genetic reconfiguration, and the moon has active firestorms. Despite a barely-breathable atmosphere of oxygen, carbon, boron, and iridium, this moon's rich pools of molten metals and toxins are advantageous to the Saurans as resources and thus are mined. The moon has 18 lava lakes surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 182d
 * Avathell- A snowy ice planet that has a surface covered in miles of ice, and is a basic Snowball World. It has an entire atmosphere filled with nitrogen that is poisonous to many worlds across the AUU. It has very strong snowstorms and other unstable forms of weather. The Saurans were intolerable of the planet's conditions, not just because of their cold-blooded nature, but also for the unbreathable atmosphere. Moons: 3; DT: Tier 2; AT: Type II; DC: 31hr:429d
 * Cuicury- A barren planet belonging to a system of two blue stars. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Curce I- A temperate moon belonging to Cuicury. (TBC...) DT: ; AT: ; OT:
 * Vocerkust- A temperate planet . It was isolated from the rest of the galaxy due to a strange magnetic field that limited hyperspace travel and offworld signals communications. Vocerkan Home Planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Etis- An ocean planet . (TBC...) Moons: ; DT: ; AT: ; DC:
 * Imy- A temperate moon belonging to the dark-blue ice giant Iverlock Zhong. (TBC...) DT: ; AT: ; OT:
 * Motroytis- A semi-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eai Darchlord- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vorey- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Awmen- A swampy planet with large marshes and large forests. Various kinds of animals thrive on this planet and since the planet has no moon and no axial tilt, random weather patterns appear across the planet, though it's distance from the sun ensures that no seriously-destructive weather can occur. Teadr 2 cities and villages are apparent here and have large black buildings with red and blue lighting, durable glass windows, holographic rooms, display and propaganda, and a 70% abundance of plants. This is the second planet that was colonized by the Teadr 2 Sabochuns. The planet has 5 continents and 3 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: 21hr:291d; Capital City: Mortax Vil
 * Ralo- An ocean planet with a deep-gray-blue sky formed by the atmosphere's 0.6% abundance of silicon, and oceans that are filled with a wide abundance of genetically-sparse animals. This is the home planet of a race of Teadr 3 cnidarian creatures called Ralooms, which are anti-social to other-worldly beings and prefer to keep their world to themselves, building Teadr 3 cities with chrome buildings with purple and yellow lighting and durable glass windows which also serve as computer interfaces, screen displays and propaganda, a 56% abundance of coral reefs, and metro systems. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:462d
 * Sabochalla.pngSabochalla- A tundrous planet with massive mountains and large forests. It previously suffered a 20,000-year Ice Age until climate change left temperatures to drop and continents to form. The planet has large polar ice caps and loads of wildlife. This is the home planet of the USRA race of canine-like Teadr 2 hominids called Sabochuns, which live in a technologically-primitive society with large Teadr 2 cities and villages which have black buildings with red, blue, and orange lighting, durable glass windows, holographic rooms, display and propaganda, underground heated agricultural sanctuaries, and a 40% abundance of plants. The planet has 4 continents and 2 large oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:686d Capital City: Szárunti
 * Icex- A former Sabochun colony until the conlonists all flee in horror from the planet. Many are too afraid to find out why, but very few entered the forsaken planet to discover that it is actselly the home a dwarfed but very strong race of blood-sucking vampiric pteridactyls, called the Icexdactyls, the suck all blood and insides dry until there's nothing but skin and bones. Fortunately, the Icexdactyls aren't even in tribal stage yet, so the world was safely cut off from the rest of the AUU via Exsile sheild.

Zeta Universe
For more, see Zeta Universe.

The Zeta Universe was considered to be an undesireable place back in the earlier days of the USRA races, due to having a never ending shorce of conflict and strife, from the ever terratorial and sometimes world-controling Galuxions, the disterbing nature of the entire Ueben system, an Anti-Tec Sharing Water Planet, along side sharing the same system as the Ziseryins, the universe's own verson of the Alpha universe's most frightening world, a planet of giant worms wronged by victims of being booted out by a hostile race of bug haters, A known Anti-Human Radodan extremeist base was found here, along with a slew of other problems..... However, what eventually brought them more closer to the Zeta is that it has an equil amount of redeeming quilities then faults.

History
Coming soon...

Setup
Coming soon...

1. Zeta Core Sector
The Zeta Core is the very heart of the Zeta Universe. Includes yet another isloated god zone, the infamed Xirya system, the even more infamous Ueben system, and alchourse the redeeming quility of the mysterious Zootan race.

Zeta God Zone Kacirum System Carpan System Xirya System Ujimata System Balayxy System Wertyu System Ueben System Tossab System Uisawa System Zoota System. Ocus System
 * Zeta Prime- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iiger Mipeus- A semi-temperate lava planet (Hierarchs, TBC...) Moons: ; DT: ; AT: ; DC:
 * Centrum- A temperate planet (Godly Centre World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Krypius Nex- A 75%-ecumenopolis planet (Framers, TBC...) Moons: ; DT: ; AT: ; DC:
 * Eco Sarix- A humid jungle planet (Crafters, TBC...) Moons: ; DT: ; AT: ; DC:
 * Starion- A stormy toxic planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Exaten Ro- An orange gas giant (Prodigies, TBC...) Moons: ; DC:
 * Icatarus- A tartaric black gas giant (TBC...) Moons: ; DC:
 * Oncrossum- A barren temperate moon belonging to Icatarus. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Succube- A barren desert planet where the only known life is bacteria, plants, fungus, and small insects. However, in legend, this planet actually houses a secret demonic underworld filled with an advanced race of Teadr 2 demons of unknown origin, possibly from the AUU First Cartoonian War, that aims to take over the AUU with their sadistic leader, Lord Mephizyge, who was said in AUU culture to make Faustian bargains and turn people into his own demonic soldiers by tricking them out of their souls or anything else. He controls through life force and a silver tongue, and is extremely powerful, said to possess powers that no mortal can fight against. Luckily, it is just that, a legend, but there was a left behind culture of a Teadr 2 race called the Succubuns that considered themselves demons but were eventually destroyed by their leader's, based on the Mephizyge of legend, Emperor Mepholis, reckless actions to harness the power of a Teadr 0 weapon, where it ended up going Indiana Jones and the Lost Ark on them all. This Teadr 0 weapon was never seen again since. The planet has no oceans and is covered entirely by arid desert wastelands and lava formations. (BFG-Like Doominator Weapon, TBC...) Moons: None; DT: Tier 3; AT: Type I; DC:
 * Iurse- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qacimer- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gaoetis- A humid subtropical vacation planet where the air is clean, the soil is organic, and the water is relaxing to the skin due to being full of mineral substances. This gives it the name Aqua Sooth World. These minerals have allowed the planet to have one of the best spas in the AUU, creating a soothing lotion that relaxes the muscles and makes the body stronger. The minerals also make up the planet's soil and is a good fertilizer for plants. The planet has 8 small continents, and 5 large oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:277d
 * Borgon- A temperate planet populated by sentient and unsentient lizards. They come in many sizes and they live in a strange fungal and herbal environment. Some sentient creatures live in modernized Teadr 6 villages and others live in large Teadr 3 cities. The villagers are called Eramish, which are similar to Amish people, disliking technology and enjoying the non-industrial life. The city people are referred to by the Eramish as 'Tackies'. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 19hr:302d
 * Incodus- An ocean planet which is populated mostly by fish. The planet has been nicknamed 'Pulchritudia' due to the fish having the most regal and attractive appearances of any other creatures in the AUU. The fish live in Teadr 4 cities that can sometimes be accessible through caves or just be on the sea floor. There are no air pockets in the seas due to the Incodians being distrustful and scared of air-breathing creatures. The reason is unknown. The planet has no moon. Moons: None; DT: Tier 2; AT: Type I; DC: 21hr:430d
 * Aaethon- A tundrous planet populated by sentient and unsentient Ice Age-like mammals. The oceans are far too cold for swimming, but some creatures on the planet have adapted to surviving the cold waters. The Teadr 2 cities, which have black-colored houses and buildings with blue and white lighting, a 40% abundance of plants, screen displays and propaganda, and ground vehicles can only be found underground or in domes due to the cold temperatures that have been known to kill people. This is the location of several Globex fortresses which research nanotechnology and medicine. This is the birthplace of several nanotechnological achievements. The planet has an icy planetary ring, one massive supercontinent, and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:610d; Capital City: Tinöra City
 * Xirya Prime- A semi-desert mountainous planet which has been known to be a world with a balanced amount of plant life. This world is filled with rock formations, geothermal valleys, lava formations, plateaus, valleys of mesas, monoliths, and buttes, grasslands, and even a few rainforests and jungles. The wildlife is often massive and mostly predatory, and the plant life is colorful, coming in colors such as green, orange, purple, and yellow. This is the adopted homeworld of a race of Teadr 2 human-like beings called the Galaxuns, who are a race of often-aggressive warriors who have waged several wars in their time, and their ability to use their own life force as a weapon called Gex, and they have massive strength due to their training on a planet with a stronger gravity. They have been known to create the Gex Warrior Core, which consists of either them and other beings who can use Gex, and they often fight against opposing forces such as the Villains Act, or even another rogue Gex force called the Gex Oppressor Core, which some of them were formerly members of the GWC before going "rogue" as the reports offitally stated. Both these forces have been battling ever since the GOC had been formed, and are both headquartered on different planets in the Xirya System. This planet is controlled 90% by the GWC and the other 10% is the GOC. The planet has a massive supercontinent that covers most of the planet, and a rocky, icy, and crystalline planetary ring which goes inverted across the planet. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:302d ; Capital City: Royalty City
 * Eor- A semi-desert planet which has a similar climate to Xirya Prime, except the rock formations are much bigger and taller, consisting of mesas, monoliths, balancing rocks, massive canyons and cliffs, and the plant life can grow on just about any surface. The grasses can grow on the walls, and there is a massive amount of wildlife, some being introduced from Xirya Prime. This is a colony for the Galaxuns which has massive megalopolises that are often in AFTs. This world's cities are controlled 70% by the GWC, and 30% by the GOC, and several battles and wars have been fought. The planet has 4 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:321d
 * Veemil- A humid savanna planet which is known for having vast miles of grasslands and prairies, and a yellow sky due to it's small amount of sodium. The world used to be a rainforest planet until the world suffered an Ice Age where the lower and upper latitudes of the planet became covered in ice, and without enough rain to support it, the rainforests died out and became grasslands and prairies where life adapted to a non-arboreal lifestyle. Birds became flightless or mostly terrestrial, mammals became quick runners, reptiles began to search for warmer climates in the grasslands and have since been more efficient hunters, and some of the wildlife started growing bigger for defense against these newly-evolved animals. This is a world colonized by the Galaxuns, and following the battles between the GWC and GOC, this world is dominated 80% by the GOC, and the GWC is putting up a hard fight against their enemies. Supplying resources for the war effort started to become scarcely difficult, and some Galaxuns had to go into increased agriculture and big business. Some of the citizens that have been taken over by the GOC have been forced into slave labor, though it isn't a problem since the GWC is good at rescuing slaves. Though this isn't the greatest of the GOC's empire, this world still has balanced trouble putting up with it. The planet has 7 continents, 4 oceans, and 2 large glaciers covering the poles. Moons: None; DT: Tier 3; AT: Type I; DC: NE:344d
 * Iephasy- A temperate semi-desert planet which has been known to have a similar terrain to Xirya Prime, having vast rock formations including mesas, monoliths, buttes, plateaus, geothermal valleys, and even a small amount of grasslands and valleys. There are also several stormy areas where rainforests flourish. The wildlife is also similar to Xirya Prime, and though some life from that planet has been introduced there, it doesn't affect the ecosystem in any way because the Galaxuns that colonized it were careful with what specific animals they introduced. This world is known to be the location of the GWC Headquarters, and it has the most defenses of any other territory in the GWC's disposal. Though the GOC rarely conquers, it can still do some damage here due to it's equally-powerful forces. The megalopolis cities are given powerful defenses, and the biggest of them, the capital city called Gex Command City, seen even in space, is what holds the GWC Palace in the center, where the high leader of the GWC, the Stellar General, commands the GWC. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:368d
 * Cimm- A quarter-ecumenopolis planet which is 25% covered with cities, while the rest is natural terrain consisting of rainforests, rock formations, wetlands, and flourishing colorful plants and wildlife. This is a Galaxun world which was the economic capital for it's rich amounts of valuable gems which could be sold to the AUU Currency Troupe. Though when the GOC started to control over 26% of this planet, slave labor was established in several mines where the people would work for them for free, though the GWC, having a stronger grip on this planet, is able to rescue a few of these slaves. However, when the GOC loses slaves on this world, they are forced to resort to kidnappings to replenish their slave supply, and then the whole thing would start again. Slaves would be rescued and it would result in people being kidnapped, and even the GWC had trouble preventing that from happening. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:383d
 * Gisik- A temperate planet which has massive flying islands and mountains levitated by magnetanium, and several massive rock formations exist. This world has several rainforests, wetlands, and prairies, and wildlife consists of megafauna, predatory animals, and flying behemoths. This is a world colonized by the Galaxuns, and is dominated 60% by the GOC, and 40% is dominated by the GWC. It has a few abandoned megalopolis cities which are scavenged for resources. Though some ghost towns are owned by the GOC and are restricted, but it doesn't stop GWC resistance members from scavenging them anyway. There are also vehicle graveyards where some GWC forces can hide in. This is where the GOC develops it's technology including torture devices, neuroshock devices, drugs, weapons, and so on. The planet has 5 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:406d
 * Scarmus- A desolate moon which is known for it's grassy wastelands consisting of nothing but small animals and monsters. This was a prosperous world where the Galaxuns planned to improve the GWC with superior weaponry with magical capabilities that match the powerful defenses of the Auguran planet of Maragon. However, when the GOC rose to power, they started several nuclear strikes and devastating invasions that left all hope for this plan destroyed. Ever since, this world has been dominated by 55% with the GOC, and the rest is dominated by the GWC that are trying to rescue civilians who were devastated by the attacks while the GOC would kidnap them and brainwash them into being one of their ranks. This world's surviving megalopolis cities are controlled by whatever force conquers them, and some city ruins are too dangerous because of the radiation left by the nuclear strikes. The radiation has also made the planet barely breathable, and people who go outside are advised to carry oxygen masks at all times. The planet has 4 large continents surrounding small oceans. Moons: 2; DT: Tier 2; AT: Type II; DC: 30hr:442d
 * Oucosk- A temperate planet which has a red sky as the result of the small concentration of neon, has a massive amount of city ruins, has lava fields and geothermal valleys, jungles, massive rock formations, and the wildlife is massive and no introduced life exists. This is a Galaxun planet which is 90% dominated by the GOC, and 10% dominated by the GWC. This is the world with the greatest GOC control over any world in the Xirya System. It is a world where Galaxuns have a difficult time putting up to the oppressive rule of the GOC, yet the surviving GWC countries can often call for backup from other GWC worlds. Though this world lives under a dystopia where people are either made into slaves, turned into superweapons, and have to go through tax problems. Though the GWC does regulate the cruelty through their perseverance in this planet. The planet has 5 large continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 32hr:477d
 * Thild- A taiga planet which is noted for it's mountainous and canyon terrain, as well as it's lava fields, it's glaciers, and it's massive forms of plant and animal life. This Galaxun world has been known to be the first world the GOC struck during the beginning of their reign. They were able to dominate the capital city and began to slowly take over the rest until the GWC took back the capital city, and battle to free the other cities that the GOC had taken over, with ranged success. The planet had become 40% occupied with the GOC, and the other 60% is occupied and protected by the GWC. This world fights well against the GOC and still does today. The planet has 9 continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 35hr:494d
 * Strolig- A semi-snowy taiga planet which is a world that had little civilization and sentience. It has a massive amount of wildlife from either Xirya Prime, or are even indigenous. This is a world which was formerly a banishment site for the Galaxuns, where they exiled criminals and left them with little technology. But then when a powerful former member of the GWC was banished there for trying to help a loved one, this world had started getting more civilized. Cities were built, and this world has since become the birthplace and headquarters of the GOC. Ever since, both it and the GWC have been battling for territories in their planetary system. This world soon got enough power to defend itself against even the GWC, and any who has ever invaded this place rarely came back alive. The GOC is headquartered in the GOC Palace in the massive megalopolis city of Oppressor City, and lead by the Foreman, and the GOC became like a dominating power that seems to rival even the Villains Act, which they themselves hate and rarely assisted. The planet has a large supercontinent covering most of the planet. Moons: 3; DT: Tier 1; AT: Type I; DC: 43hr:554d
 * Oujina- A Japanese desert world which is noted for being the first in a system filled with magic activity and founded by the Zyaūar Masters. This system would be the first system that they have ever made a complete government. However, following their disappearance, their legacy lived on in future inhabitants as they founded an empire that uses and researches the Zyaūar Masters' legacy. This desert valley world has been at war over 20 times, not just from other worlds in it's system occasionally, but from outside invasion forces. The plant life in the desert looks tropical, there can be several oases found, and there are also flying islands levitated by loadstone which could house large castles for the Zyaūar Masters and the later empire. This world has a significant amount of enchanter masters who are somewhat descended from the Zyaūar Masters, and have crafted the land to fit their legacy and power, creating an array of supernatural creatures, beings, and so on. The planet has 8 oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 20hr:318d
 * Nux Agima- A Japanese mountainous semi-temperate planet that has almost no magical activity as most of the worlds in this system, has a purple sky due to it's moderately-larger concentration of nitrogen, colorful jungles, and is mainly dominated by large reptiles and mammals. This world was formerly an Ehswan colony until the Yatorans colonized it, and later came into contact with the Zyaūar Masters. After a 1-year war that arose from conflicting views, the Yatorans agreed to give the planet to them since they owned almost every world in the system, and would leave them alone as minor allies. Though when the Zyaūar Masters vanished, what they left behind would be under research by later Yatoran generations and sentient animals. The artifacts and technology they bestowed was being placed in large museums, and this world grew into having large megalopolis cities that are often linked together to form larger cities. The inhabitants have learned to use the Zyaūar Masters' accommodations to their fullest, though have made a limit to this system to keep it from falling into the wrong hands, especially their weaponry, which is kept on the heavily-guarded Xushu XI. The planet has 9 continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 22hr:346d
 * Goshi- A Japanese jungle wetland planet which has large megalopolis cities, a green sky as the result of a small amount of radon, colorful and beautiful jungles with land corals and plants, and is populated by 68% invertebrates since the other 32% is all that's left of the vertebrates since a mass extinction event. This world was founded by the Zyaūar Masters, and was made the capital for science and technology, which they developed their own weaponry and other technology including mobile devices and computers. Though this technology has mostly been wiped away when the Zyaūar Masters vanished long ago, and is still under research by later inhabitants. Though other activity the Zyaūar Masters made on this world is for enchanting many jungles on this planet, creating supernatural beings and animals, as well as some corrupt Zyaūar Masters experimenting with augmentation spells, mutation spells, and dark curses. This world had suffered over 5 catastrophes with these corrupt powers, though they recovered from it in later years. Though later inhabitants have learned to use these spells for good, and create powerful police forces out of it, though regulations have been made because of the fact that these spells can be highly dangerous. The planet has 10 continents, 7 oceans, and a large rocky, icy, and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:376d
 * Tildox- A Japanese ecumenopolis planet which has alien-like plants and animals, a deep-blue sky as the result of it's small concentration of actinium, and for it's great amounts of weather. The planet's world-spanning ecumenopolis was built by the Zyaūar Masters as the system's capital for economics, whereas they helped provide for repairs to damage done to any of their other colonies, and established trade routes with other worlds. Though when they vanished, this was still an economic capital for later inhabitants, who traded with the AUU Currency Troupe in exchange for goods. The cities are preserved completely to this very day, and impresses people with how beautiful and advanced the architecture is. There exists some parks and jungles where wildlife and plants can be preserved, and there are also flying islands which support minor megalopolis cities. The planet has 6 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:405d
 * Krajucina- A Japanese semi-ecumenopolis planet which has been known to be the capital of the system, where it's government, originally founded by the Zyaūar Masters who brought great enchantment to this world, is run by the Emperor and his princess in the Munx Zee Castle that stands hundreds of feet on a flying island above the large cities. This world has a balanced level of enchantment in the form of magical civilizations run by mages and wizards, magical tribes and communities, and enchanted wildlife and forests. There have also been a small blend of technology with magic on this world, and it has been a world which spawned several heroes that have been helpful in battles against the many ancient evils that spawned in this system. The planet has 8 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:445d
 * Saljiro Winx- A Japanese semi-tropical rainforest planet which has a colorful sky due to it's incredibly strong magnetosphere, and has a massive amount of colorful fauna and flora. This world was once colonized by the Zyaūar Masters because it's magnetic poles were said to contain unbelievable powers that repel and attract each other called Opposiyar, whereas the positive power was powered by the good will of others, peace and harmony, while the negative power was fueled by evil and darkness. This world had went into two empires that separated from each other and had feuds. However, when two of it's leaders had a child, a war destroyed all except the child, which was raised to be an immortal warrior who has actually never been seen for eons since the war destroyed the two kingdoms. Later generations would fear that this warrior would return and do whatever it wanted with them, but some believe it is just a myth. Regardless, this power is being researched by the later generations and as of now, it has not yet been utilized. The planet has 2 large continents on either side of it, and it has a large rocky and icy planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:497d
 * Xushu XI- A Japanese jungle moon belonging to the gray-purple gas giant called Xushu. It was formerly a world that the Zyaūar Masters inhabited for training of all kinds against the forces of evil, but when they vanished, later generations used this world as a place where several museums can be on display for ancient Zyaūar Master artifacts. But it is also a militant security planet which keeps all ancient Zyaūar weaponry discovered in this system out of the wrong hands, including that of the Villains Act. This moon has only a few cities, and 9 oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 322d
 * Xushu XV- A Japanese lava moon which has a red sky as the result of the small amount of helium, and the terrain is almost inhabitable. The Zyaūar Masters have mined this planet for it's rich amounts of rarium which they use for their currency, as well as lava refineries for metals that they use to forge their weapons. When they vanished, later generations restored these mines and refineries, and gained access to all the rarium vaults there. This world was then named an economic world that supplies money for the entire system. DT: Tier 4; AT: Type I; OT: 364d
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 * Asnao- An Egyptian desert planet with a complex Teadr 3 society and amazing architectural momuments. This is one of the many planets that use magic, which have originated from a lost intergalactic book that crash-landed on the planet in 506 BC, and since then, the ancient inhabitants have used it to build magically-primitive structures and historical monuments. These monuments still remain standing even to this day, and have cultural significance even to the Legion. The planet has no moon, and 67 small lakes. Moons: None; DT: Tier 4; AT: Type I; DC: 19hr:238d
 * Narjor- A dinosaur planet with tropical jungles and bizarre dinosaur species. The planet has been visited by the USRA many times, and mobile bases have been built there. Cities are not allowed to be built here because of a hostile primitive species of tall reptilian humanoids called Narjoids. But they have been known to have a prehistoric intelligence, and have even learned how to feel emotions. The mobile bases are there to study this species, and see how to make peace with them. The progress so far is 58%. Researchers are learning their language, behavior, hunting tactics, and intelligence. The planet has 3 large continents, and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 19hr:265d
 * Kamodus- A Western desert planet with Teadr 6 country-based towns and Teadr 3 cities. The planet has a vast variety of sentient and unsentient animals. The planet is best known for it's large mines that collect a fluorescent green crystal called astronium, which has been one of the rarest precious stones in the AUU, and was commonly found in asteroid belts. In the AUU community, these stones are used in jewelry, embedded display on buildings, and laser-lenses. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:289d
 * Claritera- A swampy marshland planet where sentient and unsentient creatures thrive in a vacation community. Teadr 2 cities are among the most complex and luxurious, the beaches are cool, the oceans and swamps are warm, and the atmosphere is clean. This is where Globex facilities research aquagens, or substances that have aquatic effects, making them temporarily semi-aquatic, giving them fins or flippers, or perhaps even granting marine mammal-like qualities. Though this technology was successful, some have been known to be allergic to these substances. The planet has 7 small continents and 5 large oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:349d
 * Jurus- A Haitian wetland planet where almost every terrain is covered in water. There are Teadr 3 cities that are Haitian-themed, standard and sometimes modern-day. This planet is known for it's wide array of thousand-year-old Voodoo spells that have been illegalized in 20% of it's countries. This planet has had only 3 wars in the past, and none of them have been as destructive as the wars in the Villains Act. The planet has 14 continents and 8 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:426d; Capital City: Harrinxi
 * Ueben Prime- A semi-temperate desert planet that has war-torn graveyards including spaceship and hovercraft graveyards swept up and/or buried by sandstorms, strong weather, active criminal activity, Teadr 5 civilizations and Teadr 7 ruins and monuments, large oases and jungles, large rock and lava formations, and a red sky due to it's small amounts of neon and helium. This world is the result of a terrible war in pre-USRA times when an evil warlord used the power of an uncovered Reljim to wish for the ruler of the world, and then to become the most powerful sorcerer in the AUU. With the people of the system and beyond fearing what he would do with his final wish, a rebellion was formed to try and defeat the corrupt sorcerer, yet this nearly resulted in a terrible system-kingdom-destroying civil war, the sorcerer was finally defeated through exile to the Boundary Cluster through another one-wish-bound Reljim, defeating him once and for all, and leaving the rest of the system to be under a recovering period of poverty that resulted in infamous worlds like Zeether. Even the sorcerer is banned from being named in the system as it caused so much fear during his reign, even fearing that the sorcerer swore to return again and exact his revenge, though the last wish of his Reljim was used to undo his other two wishes. This world has since recovered and obscured the sorcerer's existence forever, and even his name was utterly forgotten for the greater good. The planet has 16 small oceans surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:263d
 * Rhex- An Egyptian semi-temperate lava planet which has large lava/geothermal valleys, an orange sky due to it's small amounts of neon and sodium, large rock/lava formations, ancient ruins, active weather, and small traces of plants and zooplantae. This was a world which was a colony for the Zyaūar Masters as they co-existed with Egyptian-like civilizations that worship the Reljims (AUU Genies), and was supposedly the birthplace of a long-deemed-mythical Supireljim, which is unbound by the limitations of average Reljims and was created by high god-like mages, but legend says that they locked it away in an secluded area when ancient evil demons attempted to use it for evil. Thus, the Zyaūar Masters, after discovering that the myth was real, dedicated their last moments on this world to protecting the Supireljim from warrior enemies and factions. The planet has 98 small lava lakes surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:287d
 * Surboce- An Arabian red desert planet which has large palaces and villages spread across large red dunes, has little traces of water and zooplantae, less-active weather, a yellow sky due to it's small amounts of sodium, large rock formations, and it's long history of magical war. In the past, this world was a home for many magical artisans that created Reljims, or wish-granting beings that had limits to their power depending upon the individual. Corrupt individuals launched an invasion on these artisans and stole their creations, using them in an unstoppable conquest that lasted for 400 years until the Zyaūar Masters came and put a stop to them by ultimately wishing that the forces have never and never will find the Reljim, as well as punishing them by regressing them to a nomadic society forever. What was left of these former tyrants now exist in the form of raider tribes that rob, plunder, and pillage local villages while the Reljim were returned to their rightful owners. While the Zyaūar Masters are gone, what they did cannot be undone as the tyrants that caused years of literally unstoppable conquest have been reduced to forever be tribal marauders. The planet has 7 small oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:344d
 * Muldae- A temperate planet that has ancient Teadr 7 ruins, a yellow sky due to it's small amounts of sodium, large mountains, rock formations, toxic valleys, active weather, and crystal-clear waters. It is a world that is infamous for having been the capital of a long and corrupt campaign brought upon by an extremist leader who, after his ancestors underwent the terrible pain of the sorcerer tyrant of Ueben Prime, wished to find and exterminate all Reljim in the system and beyond to ensure that their power was never used for evil ever again. But he was later executed for desecrating them through genocide, best intentions aside, as they have helped do more good than harm. Though there are rumors that his descendants have formed a secret underground cult out to complete his plans, no evidence of their existence has ever come up, and thus the world lived in peace and all of the campaign leader's influence and monuments were destroyed. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:368d
 * Zeether- An ecumenopolis planet which, despite having an architecture that is like a blend between modern-day architecture, sci-fi architecture, and ancient Arabian architecture, is known to be a literal nightmare to many. Despite it's clean economy and atmosphere, it's advanced Teadr 2 technology, it's colorful plant décor and animals, and it's calm cultures and religion, it also had a population of tough and often violent individuals, there was mass overpopulation, and the planet itself, before becoming an ecumenopolis, had a history of magical activity in the form of wish-granting mages. Thought to have been wiped out long ago, they were actually turned into Reljim, or genie-like beings that had different levels and limitations of their wishes. One such Reljim, Rhyz'jirek, was used to later quell the overpopulation problem in the form of an annual competition where all crime will be legal for 12 hours, and the prize of being granted a single wish to the one who is the most effective motivates people who are even the most moral. Thus, the Killwish Tournament was born, where those who were the most efficient in the artificial population control would be allowed to meet Rhyz and make any wish they ever wanted, provided the Reljim's limitations can provide such a thing. The Killwish Tournament doesn't just help with population control, but it also helps with economic problems, and many others. The planet has 7 oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:390d
 * Xagg- A rainforest planet that has strong active weather and storms, colorful flora consisting of plants and land reefs, introduced/native wildlife, large amounts of wetlands, large mountains, flying islands and mountains levitated by loadstone, ancient Teadr 7 and Teadr 1 ruins and monuments, and large rock formations and massive heights. It is a world infamous for it's criminal gambling empire involving offering Reljim wishes to the highest bidders, often through games and other competitions. Regardless of that, the rest of the world is lawful and tries to avoid Reljim activity because of how much they have grown since their origins including the sorcerer's reign of terror and the criminal empire and Zeether. There are also remnants of Zyaūar Master activity who have used the Reljims to the best of their potential in an attempt to improve their reputation in this system since it's power was constantly abused, and even swore to guard them. But since they went extinct, a descendant of an unknown temple dedicated his life to collecting all the Reljim and keeping them safe from misuse. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 33hr:413d
 * Hucror Sco- A terrestrial jungle planet which is covered with massive forms of wildlife including abundant plants and megafauna. This is a world where the Ehswans cataloged the AUU in a large massive map called the Unigram. This map was how the Ehswans kept track of their planets and other planets across the AUU, how they discovered planets and what life was on it, and how far it was and how to get there. The Yatorans eventually claimed the Unigram, and it helped them keep track of all races, even before they became a part of the USRA. When they joined, the planet became a USRA Planet where the USRA would hide this Unigram from any villains who want to use it for evil. The planet has 5 large continents and 2 oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 26hr:356d
 * Libertus- An ecumenopolis planet which is a national treasure to the Yatorans because it was the place where several historical moments in the Yatorans' history took place, including the ascension of Arbasus Kraan. This used to be a semi-ecumenopolis planet for the Ehswans until their extinction lead to the Yatorans turning it into a complete ecumenopolis. The designs of the cities are the biggest the Yatorans have come up with, and several national monuments are found here. The planet has 5 small oceans surrounded by land. Moons: 3; DT: Tier 1; AT: Type I; DC: 30hr:488d
 * Holon- A temperate planet that has Teadr 2 cities that glow in colorful light. The main inhabitants, a species of Teadr 2 bioluminescent human-like mustelids called Holozans, have been known to the USRA for their hard-light technology. They have introduced the USRA with highly-advanced holography, accurate lightspeed, laser technology, hard-light weaponry, and have even helped the USRA to invent the incredibly rare holographic bridge, which had only took a day to invent. They have even discovered hard-light bullets, holographic disguises, and holo-armor. The planet has 5 continents, 3 oceans, and large icy, rock, crystalline, and dust rings. Moons: None; DT: Tier 2; AT: Type I; DC: 22hr:397d; Capital City: Lumosity
 * Noliton- A tropical humid jungle planet populated by sentient and unsentient animals. The Teadr 3 cities are modern-day, and the temperature is seasonal. This planet is 89% covered in water, and used to have large polar ice caps until climate change melted them, making the sea levels rise, and make the planet more tropical and humid. This made the planet a great vacation spot, filled with hundreds of resort towns and Teadr 4 resort cities. The planet has 7 continents and 6 large oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 24hr:456d; Capital City: Gorgle Ua Rai
 * Frolthos- A tropical savanna planet with African cultures and societies. The planet is populated by sentient and unsentient dinosaurs and reptiles. The USRA has learned from the Frolthosians how to ride certain dinosaurs, and create saddles at any size for any USRA being. Some people on this planet have kept small dinosaurs as pets, including raptors and ceratopsians. The planet has a large supercontinent, and a large global ocean. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:611d
 * Allar- An ocean planet which is noted for it's vast coral reefs that can reach the size of a city. These 'cities' serve as the homes of the planet's main race, a species of Teadr 3 octopus-like beings called Allarses, which have built cities not just underwater, but their amphibious nature allows them to slither onto the surface and make Teadr 3 cities on land, all of them being composed of silver buildings with an aquatic system and durable glass windows, large bodies of water, screen displays and propaganda, a 67% abundance of plants and land corals, and ground vehicles. The planet has several large islands. Moons: None; DT: Tier 2; AT: Type I; DC: 29hr:652d
 * Zoota Prime- The home of a highly advanced yet still preferent to live in more naterol evioments as suppose to any metrotroplis cities and beyond enlighten race of extremely thin and lanky gazelle-horned okapi-like creatures called The Zootans. A predominantely matriarchical socity, the zootans live under the belief that that this and any united universe is but part of an infinient wave of star-like specks and that all accomplishments, good or bad, are ultamately meaningless in the grand sceame of things and that life is just life and that the idea of a higher purpose means little in the "Infinity", the name of a plain of existence greater then any higher exsistence, and that any persuits, whether good or evil, decent or indecent, moderate or absolute, are all but consisent patterns that exist within the united universes and it's many alternate timelines, realities, even otherworldly dimentions. The Zootans are considered be Teadr 1, but the tec they process seems to be beyond even Teadr 0, implying that the Zootan might not even be actual natives of the AUU and that they're apart of something bigger then any united universes. Because of these beliefs, the creatures don't believe in ruining the planet's naterol reshroces in faver of something "That will only be undone with time", so with their amazing tec, they are able to have cities within the naterol lands by having the tec litterally be one with nature, so the evioment still looks as naterol as if it was never colonised. Zootans are strictly non-aggressive, not just because the lanky beings wouldn't be able to put up a good fight, but because their enlighten beliefs forbid violence, not just because it's bad, but because "it is not our place to be part of any patterns of life, benvolently or malevolently", implying that the Zootans don't wish to pick any side. Because of this, the Zootans earned the admiration of every single race and spieces in existence, even the likes of controverseal and/or dangerious ones, to the point that neither such race, from the provokable Bullarns, The Mercenary-Minded Pharcums, the Viking-abiding Vickerons, The Zealotical Phends, even the World Harvesting Zargons have all left this race be out of either universeal respect or even reckindising how their tec pales in comparision to the Zootans, where even without weapons, the Zootans are no slouches in self defence, as they have zappers and disablers and destableisers that can reduse any ship and weapon useless, even an Astro-Lazer or the Zargon's World Harvester are not protected from this. This alone, discouraged even the VA to leave this race well enough alone, knowing that the tec will discourage any attempt and foil even the mose well-prepared of weapons. Because of the Zootans are neither interest to be a problem nor an aide, their tec is never shared beyond the Zoota system. It hasn't stop people, wether idealistic polotisions or less desireables, from trying to get that tec in one faston or another. This race is even a sought after canidate to have join the USRA and it's successor(s) by the USRA races many times over, but the Zootans insist on not getting involved, keeping true to their desires to not pick sides. The percised origins of the Zootan are largely sought after by scienctific communities and the many incredable secrets they hold.
 * Zoorus- A former deslotue moon until it became a Zootan coloney and was given a stable life and ecosystem for them to live in. While Zoota prime was more of a Zootan only place, Zoorus is a colony made to accomindate visitors abit more since the main planet "Wouldn't be able to properly accomindate convience-enjoying visitors" as this was the place that takes abit more of a conventional look (in some reguards) compaired to the more naterol Zoota Prime. This is where outsiders and Zootan can exchange non-prohibited goods and basicly is more of a market place planet. Although the Zootan don't believe in money or ecomimies since they are a more naterol minded race, they do only do this to maintain good relations if any and all visitors to ensure trust and avoid suspitions on why they are so private yet have great tec. Cause of this, the money is mainly spend on restocking and upgrading business quility since they're not so attached to profit compaired to outsiders.
 * Securus- While the Zootans don't believe in millaterry, they DO believe in self-defence, as Securus, a giant artifically created planet, is home of fighter-ship sized defence bots armed with every disabler imaginable to render any would-be threat harmless so they can't do anything harmful to neither guests or Zootans, as well as using more harmless methods to subdue persistent problems like sleep gas and darts, and take said troubler-maker to Securus, where the said persistent persuer will be held in what the Zootans had named, the passify dimention, until they are truely done being a problem. This in part is why everyone respects the crud out of the Zootans. Even without violence and phsyical confrontation, they don't mess around.
 * Qeatis- A semi-ocean planet that has very low tides and depths, land and underwater reefs, invetebrate fauna of Oceon origin, a white-blue sky filled with small amounts of krypton, active weather and storms, rock/lava/water/geothermal valleys and formations, cloudy and foggy environments, algae acting as the grass of this world, wetlands, and Teadr 1 monuments and ruins of Oceon origin. Illumnated bright blue by the system's blue star, this world is 86% covered with water, has the same civilizations as the rest of the planets in the system, has large casinos, hotels, funfairs and water parks, resort cities, and many other attractions that take advantage of the flooded world, all being saved by the Futuredawn Corporation. The planet has 8 small continents, 611 islands, and 2 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:249d
 * Buddara- A superhabitable ocean world that has very massive, beautiful, and colorful coral reefs, has water still rich in life-giving molecules, small underground pockets of primordial soup, underwater volcanoes, rocky/geothermal/lava/toxic valleys and formations, complex and elaborate underwater terrain, has remained in an Ordovician-like period for eons and thus has little oxygen and plants in the surface, massive amounts of a hydrate called 'goo' that act as alien-like underwater seas that are commonly found on waterworlds with fathomless pits, the trenches are so deep the water in the deepest pressures turn into Ice VII, and the planet has several Teadr 1 monuments and ruins of Oceon origin. This was where the Oceons established a wildlife sanctuary during their battle against the Physheges in the case they should be wiped out, and they have been guarding it even when they remained hidden for eons. The world has other-worldly tourist colonies to explore the beautiful superhabitable underwater environment, and have adequate defenses against sea predators. Moons: 1; DT: Tier 1; AT: Type II; DC: 24hr:302d
 * Hethoria- A massively-flooded former temperate planet with high weather activity and storms, a cloudy deep-blue sky of actinium, massive and beautiful coral reefs on land and sea, flooded cities, some of which are still used, aquacities, global anti-flood measures, floating cities, cruise ships, global kelp forests, fauna and flora of Oceonousan origin, large rock/water formations and valleys, high activity of pirates, and AFTs. This is a world that, as a result of the global warning event causing a massive flooding and a large superstorm hurricane called Hurricane Hethoria, responded to the heightening sea levels by creating massive levies to defend coastlines, floating towns and cities, vast superdams connecting continents, and so on, as the event created flooded cities that were refitted with air and sea levels, all nearly suffering 2007 Flood levels of devastation had it not been for the efforts of the sea inhabitants and the Futuredawn Corporation. The people, with a dwindled population, continue to thrive in this new waterworld in their own technological way, all while studying the underwater Teadr 1 monuments and ruins of Oceon origin. The planet has 25 small continents, 9,669 islands, and three global oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:354d
 * Oceonous- A large waterworld that has multi-colored hive-minded algae that form flower-shapes on the water's surface, has maximum depth so deep, the pressure turns the water into VII, the ocean has a gravity of it's own as a result of the core's heavy amounts of superheavy elements, is rich in a hydrate called 'goo' which forms ocean-like climates, has fauna mostly consisting of cnidarians an ctenophores, has modern-day citizens of common AUU sea life which have existed since the Teadr 1 Ages, giant coral reefs and parks, large hidden Teadr 1 ruins and monuments, multiple cores and mantles, surface storms of high activity, rare sightings of life on land, and very beautiful underwater monuments, landscapes, and scenes. This is a world that has been isolated from the AUU for years, even by the other planets in the system, as the storms and space storms made it hard to enter. This is the home planet of a still-living Teadr 1 race of telepathic ctenophores called the Oceons, which had the ability to use technology to control water and weather itself, besides the common technology apparent to other beings, including those of Teadr 1 beings. They were allies to the Physheges until a tyrannical regime overthrew the race because of the true ruling family being too incompetent in their position, and accidentally had the Physheges sent away from their dimension to prevent this from causing an uproar. Since the race disappeared to cope with the disappearance of the Physheges following the end of the Teadr 1 Ages, modern inhabitants were introduced with no knowledge of the true origins of their homeworld, forming a society similar to Bikini Bottom and effectively making it the AUU version of SpongeBob's world. Though this period gave it the gifts to make it of a similar society common to AUU worlds, they are still unknowing of their origin and their planet's ancient past. This world's current Teadr 2 cities and megalopolises are built around mainly the global coral reefs of the world, which is swarming with their jellyfish-like relatives, and is commonly home to many species of Jellers, or Jellens, as well as many other kinds of cnidarians and ctenophores, and 96% of the wildlife is telepathic, or often and rarely semi-sentient. The planet has large icy planetary rings larger than those of Saturn. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:395d; Capital City: Trunk Bottom
 * Trance- A tropical resort world that has been crafted for other Teadr 1 beings by the Oceons, having a sky of mercury and xenon and visible stars, large clouds, active storms and weather, beautiful fauna and flora in both land and sea, Teadr 1 and 7 ruins and monuments, modern Teadr 2 civilizations in the form of resorts all sponsoring and supporting many corporations all in a cheap economy, has large attractions that take advantage of the large amounts of water, several aquacities and two-level cities of land and water, flooded areas that take advantage or disadvantage of the excess water, floating cities and cruise ships, a society like that of the other worlds, activity from other worlds like Harbanisan, Miambi, Vermithrax, Tikini, and Hoihoi. This world helped to ease the stress of the Second Cartoonian War to races like the Yatorans and others during the Teadr 1 Ages, and succeeded wildly, and does the same for modern inhabitants, whatever the evil period they hail from. The underwater seas are home to many immigrated sea beings from all over the AUU, and they help make the world welcome to many others. The planet has 60,810 islands, and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 32hr:420d
 * Neucury- A large ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Guga- A stormy ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oomba- An icy ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Alagachoria- A frozen temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:

2. Brugus Sector
A system founded by the famous Cunone philosifer, Brugus Philostitus, he aimed to try and show more redeeming quilities for the Zeta system, and in a realitive sense, it did as well as it did. It also holds the Insect section of the Animal Square Provinence, and a great deal of useful reshorces.

Thiri System Ginbu System Symmeon System Opassap System Cirous System Thuma System Jitami System Croy System Pofess System Odiese System Brunacov System
 * Thiri Prime- A semi-temperate humid planet which is noted for it's silvery sky as the result of the metallic gases that make up a small percentage of the atmosphere, as well as the sky being filled with water vapor and intense storms. This is a military colony for the Cunones which was the closest the Villains Act got to destroying the Cunone Rebellion. The planet's massive military bases and AFT cities were barely ravaged by the Villains Act, yet the Cunones were successful at hiding their rebellion base from them. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:297d
 * Geimi- A mountainous temperate planet which is a Cunone planet known to have been the capital of the Cunone Rebellion. This was also the origin world of a trans-being species of Cunones known as the Geimans, taller lion-like beings who provided muscle for the fight against the Villains Act. Despite a few attacks, this world was never known to the Villains Act to be the capital of the Cunone Rebellion. By the time they figured it out, they were destroyed. The planet has since become a major commanding world for the Cunone Praetorium. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:349d
 * Jos- A mountainous rainforest canyon planet where the Cunones have built massive megalopolises. This planet suffered several attacks by the Villains Act, yet like all the other planets in the system, the Cunone Rebellion kept the secret that their base was right in this system. This world has a similar architecture to a Teadr 1 society because the Cunones that built the cities sampled Teadr 1 building to make their own, even though it didn't match the details. The planet has 11 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:400d
 * Aveger- A semi-lava planet which the Cunones have built mining colonies for energetic crystals which they often used in their weaponry. This world's mining colonies were briefly taken over by the Villains Act until the Cunones were able to drive them off the planet with help of the Alpha Federation, mainly because their Cunone Rebellion Base was in danger of being discovered. This lava planet has massive AFT cities and mining colonies mainly operated by Thabes, which the Villains Act enslaved on this planet following their brief control over it. Moons: 2; DT: Tier 4; AT: Type I; DC: 30hr:485d
 * Snagutis- A semi-temperate desert planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Vobrauvis- A semi-temperate planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Oyturn- A temperate planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Ienua- A temperate jungle planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Blejustea- A wetland rainforest planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Hatune- A mountainous temperate planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Musco XX- An icy moon belonging to a dark-blue gas giant called Muscoba. (Gruid, TBC...) DT: ; AT: ; OT:
 * Musco XXI- A temperate moon also belonging to Muscoba. (Gruid, TBC...) DT: ; AT: ; OT:
 * Othichi- A jungle planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Zust IV- A quarter-ecumenopolis planet belonging to a dark-orange gas giant called Zustrew. (Gruid, TBC...) DT: ; AT: ; OT:
 * Zust XXV- A lava moon also belonging to Zustrew. (Gruid, TBC...) DT: ; AT: ; OT:
 * Zust XXXI- A lava moon also belonging to Zustrew. (Gruid, TBC...) DT: ; AT: ; OT:
 * Uelloy- A semi-temperate desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Symmolty- A semi-ecumenopolis planet which has large white cities filled with blue and cyan lighting, metro stations, holographic display and propaganda, large underground holographic catacombs, large AFT platforms, flying islands and mountains, junkyards, land reefs, crystal-clear waters, alien-like flora, introduced wildlife, large rock and lava formations, and a deep-blue sky due to it's small concentration of actinium. This is a colony of the Holozans where they discovered an old Yatoran facility which specialized in an unheard of technology that allows the user to bend reality through hard-light constructs. Claiming this technology, the Holozans have adapted to using it, and have since formed an oligarchic government ruled by the Symmetrans, a fresh new genetic/cybernetic breed which uses cybernetic arms that craft anything they please. This technology, dubbed SymCraft and manufactured by the SymCraft Corporation, is only reserved for people who are skilled, have an intelligent mind, and have even formed a police force that uses this technology called the Symmetry Core. However, the technology used has been constantly raided by the Villains Act in an attempt to steal the technology, but has constantly been thwarted by the Symmetry Core which also acts as a rebellion. Though there are rumors that one prototype was stolen and used by an independent supervillain named Hologra, the planet still stands strong in defending it's precious powers from evil. The planet has 6 continents, 4 oceans, and a crystalline and icy planetary ring. Moons: ; DT: ; AT: ; DC: ; Capital City: Utopaeus
 * Holohedron- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tha Gorhta- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Syspmeus- A terrestrial jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Orxargon- A lava planet populated by insects which is inhospitable because of his environment, lack of atmosphere, and distance from the Sun, yet it's inhabited by the Insect Branch of the Animal Square Province because of it's large amount of valuable ores and spices. The Teadr 2 cities are mobile, having large silver buildings and red lighting, as well as a 60% abundance of plants and land corals, and the insects here use the minerals in the lava to create machines and weapons. This planet is also used for training bases for military forces. Moons: 3; DT: Tier 2; AT: Type IV; DC: 15hr:248d; Capital City: Exo Xoe City
 * Oglor- A desert planet with less water and lots of plants. The planet's cities are found only underground where the most water can be found inside large aquifers and underground caverns. The Teadr 3 cities can range in size and architecture depending upon the main species, and the insects that live here use any garbage they can find to build their cities. The tunnels go down at a maximum of 50ft, and the deeper it goes, the more dangerous it is because of the carnivorous worms that inhabit the deeper ground. The planet has 70 small lakes. Moons: 2; DT: Tier 2; AT: Type I; DC: 20hr:310d; Capital City: Exinithar
 * Ovor- A desert oasis planet with insects that have adapted to hot climates. Like on any other planet in the Opassap System, as well as the fact that they make their cities underground inside tunnels, hills, and hives, out of the garbage that they are donated from the Legion, the Grand Council, or a few others. The insects work in a complex social system and the many valuable crystals found in the tunnels of the planet make this planet the economic capital of the system, establishing trade routes to Inorbon for the AUU Currency Troupe. This unfortunately means that criminal syndicates can be found in the deepest recesses of the underground cities which profit through these crystals. The planet has 3 small oceans surrounded by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:388d; Capital City: Pharinxx
 * Orgarion- A soiled planet which has the biggest population of any planet in the Opassap System. This planet has a large abundance of plant life, yet Opassap System customs require that underground or in hives is where cities shall exist. This planet is the most noted not just for having the most architectural and creative cities that leftover garbage can provide, but it is the capital planet of the Opassap System, which contains the system's Council and ruler. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:491d; Capital City: Exon City
 * Ogdaror- A jungle planet which is noted for being the 'playground world' for the Opassap System. Not only do these jungles provide a good adventuring place for the insects that thrive in the underground cities, but it also serves as their agricultural capital for it's vast amounts of food-baring plants which are transported through hidden chutes scattered across the planet. The plants are huge and bizarre, and the organic soil that it grows in is so organic, the plants can grow huge. But though it is an agricultural world, the insects only pick them for themselves. The planet has 2 large oceans surrounded entirely by land. Moons: 1; DT: Tier 4; AT: Type I; DC: 22hr:424d; Capital City: Kreend Karsa
 * Orger VI- A desert junkyard moon belonging to a yellow-and-orange gas giant called Orger. This is where several garbage donations are made by the Legion, the AUU Grand Council, or the Heroes Act. While there, insect scientists scavenge through them to find useful scraps that can used for Opassap System society. They take these scraps to underground conversion facilities where they try finding what the garbage can do in their society, and engineer it to do so. After that, they transport them through a teleportation grid to all the planet's junkyard sanctuaries for use. The moon is covered entirely by land, and no water exists except for underground. DT: Tier 4; AT: Type I; OT: 402d
 * Wostunt- A temperate planet which has a small amount of wetlands, and has large rock formations, small deserts, forests, and a large amount of wildlife. This is a colony for the Cirions which has been attacked massively during the AUU Third Cartoonian War, and was thankfully repaired thanks to the finances they gained at the end of their wars against the USRA races. Some of the rebuilt cities are still in dilapidation, and have yet to be completely fixed. The planet has 5 large continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:292d
 * Ciri- A tropical rainforest planet which has ground covered mostly in water, and has a setting similar to that of the Carboniferous Period, with more oxygen in the air, which means insects can grow bigger, humid air and beautiful plants, but also land corals and alien-like amphibians. This is the home planet of a race of Teadr 3 humanoid amphibians called Cirions, which have been a nuisance to the former USRA during the Interuniversal War because they failed their promise in giving them the finances they needed to repair their world from the AUU Third Cartoonian War. Thus, they started a war against the humans, Ohrugans, and Rabodans until it ended with the races finally giving them the finances. Ever since, the Cirions have agreed to avoid the USRA races until further notice. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:325d
 * Ianthok- A tropical island planet noted for it's many islands that are almost the size of continents. It has a large amount of tropical biomes, land reefs, and has several volcanic mountains that only erupt about 400 thousand years. This is a resort planet for the Cirions, and very little with other races, being a world which supports a fair amount of sentient beings with no home planets. There are several massive resort cities and beaches, the underwater environments and beautiful and enormous, and there is a massive amount of wildlife that is often introduced from Ciri. The planet has over 687 islands, and has a medium-sized icy and dusty planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:368d
 * Berron- A swampy planet which is known to contain massive coral wetlands, rock formations, a few geothermal valleys, and a massive amount of wildlife. This is a colony for the Cirions where they have built several science facilities, a few megalopolis cities, and the planet itself is rich in valuable gemstones which are used in currency or are traded through the AUU Currency Troupe. The air is very moist, and the sky is full of massive amounts of water vapor, causing several intense storms across the planet. The planet has a hundred bodies of water of various sizes surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: 30hr:354d
 * Guanam- A desert planet which is so close to it's sun, it has a temperature that is almost uninhabitable, having a few lava pits and geothermal valleys. This is a Seron colony and one that they shared with the Cunones like all their other worlds before their separation. The world is known for it's massive megalopolises and large floating soil platforms levitated by magnetanium. The planet has 3 large continents, 1 small ocean and a large global ocean, with large soil platforms found globally. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:300d
 * Aesther- A mountainous steppe planet which is another world with floating soil platforms as the result of magnetanium. The Serons who colonized this made it a world which they made a minor colony for the Seron Rebellion to battle agains the Villains Act. This world sadly suffered great casualties to the Villains Act, yet they persevered to hide the secret of the location of the Seron Rebellion, and when the VA was over, this world became a colony for the Seron Praetorium. The planet has 7 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:328d
 * Thiemn- An ecumenopolis planet which is noted for it's deep-blue sky as the result of it's high concentration of actinium. This is a Seron world which the Serons actually based on common Teadr 1 technology, and as the result, this world looked much like a Yatoran colony except for apparent differences. The Serons made this world a national treasure which they cherished greatly because the monuments displayed and reminded them of their relationship with the Cunones, and while some missed them, others tried to forget about them. The planet has 5 small oceans surrounded by land, and the planet has a metallic and dusty planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:387d
 * Isah- A semi-ecumenopolis planet which has a red sky as the result of the small concentration of neon in the atmosphere. This is another Seron colony and it is also where the Cunones made first contact with the Serons. Thus this became a prominent world, and is also famous for the Statue of Uniting, which actually depicts the Cunones' friendship with the Serons, and even after their separation, it was popularly demanded to keep the statue alive because some of the Serons still missed their feline friends. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 28hr:455d
 * Niratoy- A mountainous gray semi-desert planet which has a ruffled-up society consisting of large wastelands with dangerous predators and outlaws, cities that have washed-up communities like slums, criminal underworlds, and have been in a few wars with each other, but they have good military-based law enforcement. While the cities and megalopolises are for the most part prosperous, the wastelands are dangerous. There are also aerial communities found on flying islands levitated by magnetanium, as well as mines for rarium and other volcanic gems, and there is a decent amount of magical activity. This world also wants to understand the Yatorans since their monuments and artifacts can be found in certain areas across the planet. The planet has 5 large continents, 3 oceans, and a large crystalline, rocky, dusty, and icy planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:344d
 * Ocox- A mountainous semi-desert planet which is a world that was previously colonized by the Yatorans for it's rich amounts of rarium, but when the planet was exhausted of it, the mines were shut down and turned into an underground community for sentient animals which used the rarium as currency. Though this means that criminal syndicates smuggle these gems for profit, this world's community, which consists of megalopolis cities and subterranean levels of Teadr 1 origin, are still able to prosper and have a good law enforcement. The planet has 8 oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:385d
 * Titam- A temperate planet which lives in a semi-technological tribal society, where several people and sentient animals have started studying and excavating the ancient ruins that belonged to the Yatorans when they colonized this world long ago. The ruins they built here include underground subway systems which the people have restored perfectly, a teleportation grid for city ruins, advanced monuments and machines, and even several sights during the AUU Second Cartoonian War. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:412d
 * Serger- A jungle planet which has an entire totalitarian community of megalopolis cities that are often joined together in many points in this world's history, being originally founded by the Yatorans before they left this world since a battle during the AUU Second Cartoonian War was one they couldn't win, leaving it to be run by sentient animals. This is also where the Omninet, or a social network with more data capacity and an infinite number of commands, was invented in 1329 AD. As such, this was quickly turned into a Globex colony years later to research the Omninet and other computer technologies. The planet has 7 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:450d
 * Mafacur- A lava planet which the Yatorans colonized to establish lava refineries for the many metals that are contained within the lava. The terrain and the atmosphere is inhospitable to most people, and as a result, refineries and other colonies have to be air-locked. Besides the metals, other things can be found within the lava including gemstones and valuable minerals. The Yatorans decommissioned these refineries years ago until it was reestablished by sentient animals. The planet has a small rocky and dusty planetary ring. Moons: None; DT: Tier 4; AT: Type I; DC: 35hr:486d
 * Torodan- A dinosaur-populated planet where incredibly undiscovered dinosaur species thrive. This planet is a sanctuary for the dinosaurs and that no sentient creatures should ever try to hunt them, and has a penalty of either $10,000 or 2 years of jailtime. Cities are not present due to this law, but people are allowed to visit this planet as long as none of the dinosaurs are killed. The plant life on the planet is smooth, wet, and colorful, and grow large due to the high concentration on oxygen in the atmosphere, and humidity. The planet has 10 continents and 7 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: 19hr:281d
 * Eramunios- A Spanish hot humid planet with Spanish communities and cultures. The Teadr 2 cities have gold buildings with Spanish architecture, ground vehicles guided by light roads, a 70% abundance of plants, and screen display and propaganda. This planet is known to be the home planet of most space-faring pioneers and conquistadors who lead many expeditions across the AUU and established several other cities, establishing mainly Western and Spanish colonies. It's language is one of the most common and famous in the AUU for being the most easiest language to learn. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:301d; Capital City: Spinksae
 * Gonexia- A barren desert planet where oceans cover only 30% of the planet. This is one of the many planets that have been terraformed and colonized by the Teadr 2 Atonts, which have built many small Teadr 2 cities underground or on the surface. Some of the Atonts here have joined the Eramunios space pioneers in their expeditions just for a sense of adventure. The USRA had allowed the Atonts to have their own Globex facilities here, and are being taught by the Yuruns how to create inventions at a certain scale. The Atonts here have used this to try to aim their way into the USRA for years, but still haven't been successful. The planet has 1 massive supercontinent that covers 70% of the planet. Moons: None; DT: Tier 3; AT: Type I; DC: NE:391d
 * Torzestro- An Italian humid steppe planet with Italian cultures, communities, and advanced technology. Despite being a steppe planet, plant life can flourish and create large humid forests. The planet has Teadr 3 cities with Italian architecture, large golden casinos and buildings, cheap restaurants, durable glass windows, flying vehicles, screen displays and propaganda, and a 38% abundance of plant life. It's language is one of the less-challenging language to learn of any of the other AUU common languages. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:458d; Capital City: Ieon Ie City
 * Moodios- A cold mountainous military planet with several Asian cultures, architecture, and religion. This is a USRA planet which is populated by the many dominant races. The Teadr 3 cities here are made of chrome buildings with red and yellow lighting, holographic rooms, display, and propaganda, and a 42% abundance of plants. Being part of the USRA also means that it has dozens of Globex facilities which research display technologies. This is the birthplace of the famous HMP (Head-Mounted Portable Computer), as well as Holographic Visors. Most of the sentient creatures here know good martial art skills, and can be trained into masters in just 1 year through virtual training. The planet has a large supercontinent and 1 large ocean. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:496d; Capital City: Zneke
 * Oblara- A frozen snowy planet with underground Globex research facilities which also research display technologies. This planet's climate is as cold as Antarctica's, and therefore, Teadr 3 cities, which have the same architecture and appearance as those of Moodios, need to be inside domes or underground. This planet was the original choice for the USRA to build the ultimate prison world, but due to the planet's terrain, it was denied, and replaced with Oranos. But they decided that Oblara would be perfect for building domed cities and underground tunnel ways. While the planet may be cold, unsentient animals are capable of living here while some sentient animals that live here are capable of handling the cold. The planet has 3 continents and 1 global ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:577d
 * Kismet- A temperate planet which was an abandoned world of the Yatorans as the result of an intense solar flare from the system's red supergiant. But luckily, the humans had terraformed it back the way it was, and the Yatorans decided that they should have it as their own. The humans here have adapted surprisingly well with this technology, though still remained in a Teadr 2 society. It was eventually colonized by animals as soon as the humans evacuated. The planet has 4 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:411d
 * Exalt- A temperate planet which is far enough from it's red supergiant to support life and has a colorful sky as the result of it's small concentration of noble gases. It is an old human colony which is famous for being the first transhuman colony. After the trans-being experiments of several other races, the humans wanted their shot at it. So they created several new genetic human-based species such as the Leaper, a lemur-like primate with the intelligence of an Australopithecus and can leap through trees with ease, the Desertfoot, a small human-like primate which can live in deserts and survive without food or water for weeks, the Snatcher, a semi-aquatic human-like primate which hunts for fish, the Treeman, an arboreal human-like primate which can only be found in the trees and has flexible movement, the Tinkerer, a semi-sentient chimp/human-like primate which has the greatest tool use, the Wildfoot, a human-like gorilla with muscular build and stature, the Snowbeast, a vicious human-like gorilla carnivore that lives in tundras and snowy arctics, and the Gargantuans, the biggest of the transhumans which have been known to kill humans and many other sentient beings. When the humans left, these are all that were left of their genetic work. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 31hr:642d
 * Orsidi- A snowy planet which is the only planet in it's system orbiting a super-condense neutron star. This planet was formed by debris during the star's supernova that completely formed into a new planet with new life. This eventually became the home planet of a Teadr 2 race of horned gray mammalian gorilla-like beings known as Orsidians. These beings are renowned as valiant fighters who took on any race that oppressed them, and have a legacy of warriors that fought during wars not long after the AUU Second Cartoonian War. The planet is covered entirely with snow. Moons: None; DT: Tier 2; AT: Type I; DC: NE:826d
 * Zocrova- A semi-temperate planet with alternately-colored flora, introduced wildlife from Brutara, large rock and lava formations, large mountains and canyons, toxic geothermal valleys, and is a government-protected planet where the Brutans protect valuable information, technology, weaponry, and other information. There are no cities, though there are science facilities, underground vaults which protect technology and weaponry, military colonies, and colossal space defense turbolaser turrets which can go far into space and protect any unuthorized entry, being able to take out even the biggest of warships in a single shot. The planet has 8 continents surrounding 6 small oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:278d
 * Lazza- A semi-temperate planet with alternately-colored flora, introduced wildlife from Brutara, land reef wetlands, and a large chain of extinct volcanoes which are the only areas that Brutan civilizations situate, the whole chain forming a Ring-of-Fire-like circle, and inside the ring is what's called the War Zone, a restricted government zone where testing facilities, military fortresses and strongholds, war-torn robot and being graveyards are found. Outside the ring is fauna either from Brutan or are indigenous, and it too is a prohibited area where people can easily get killed. Some of the volcanoes are rarely active, yet contain gem-filled caverns where mining colonies are established as the gems make up part of the Brutans' currency. The War Zone is protected by an invisible field triggered by motion sensors and protected by advanced turbolaser turrets. The planet has a large supercontinent and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:303d
 * Brutura- A humid jungle planet which has humid jungles, savannahs, plains, wetlands, prehistoric fauna and flora, has an entire collection of extinct volcanoes where crater lakes and megalopolis cities are built. Most megalopolis cities and normal cities are built inside of these craters because most terrestrial life outside are hostile to even other-worldly visitors, while the aerial wildlife can hardly find themselves harming people. This is the home planet of a race of Teadr 2 dinosaur-like warlike beings called the Brutans, which have fought minor wars during the distant AUU Second Cartoonian War, but only when they were discovering alien life, as well as the AUU Third Cartoonian War as the Byzankans wanted them under their control like the rest. In both battles, at the cost of many lives, they lived to tell the tale. These beings have aggressive tendencies, and participate in wars all across the AUU. The planet has a large supercontinent and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:345d
 * Solsich- A temperate planet that has fauna and flora introduced from Brutara, large mountains and canyons, and several large megalopolis cities and old military grounds. Another colony for the Brutans, this is where they mine for valuable metals, spices, and gems underground. This is the richest source of these valuables, and this soon became the Brutans' economic capital, and it keeps several treasuries all over the AUU for their own currency, trading spares to the AUU Currency Troupe on Inorbon. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:386d
 * Oalcave- A rainforest planet which had a problem with overpopulation of the introduced and dangerous fauna and flora from Brutara, and thus inhabitants had to retreat underground into a lava-filled caverns where they thrived in the heat and built a massive community. They built underground facilities, cities, military bunkers and fortresses, and even domed ground observatories to witness the life above the ground and to check for arrivals, installing massive security systems including turbolaser turrets, DNA-Recognition only negated through security passes, satellites built on high ledges, and various others. The planet has 9 continents surrounding 6 small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:402d
 * Vivtor- A humid rainforest planet which has two moons, meaning that tidal effects are increased. Luckily, the planet's terrain was altered so that the land would be above tidal zones to prevent mass floods. The planet's sky is rich in water vapor, which means increased storm activity, easily forming large waterfalls going to the ocean, all beautiful to look at. On the heightened land, the Brutans have built large cities and military forts, most of which are abandoned and put in historical parks. Sometimes, mountains surround the borders of the tidal oceans, and most of them are extinct volcanoes where crater lakes and megalopolis cities rest. The planet has 8 continents and 3 oceans. Moons: 2; DT: Tier 3; AT: Type I; DC: 30hr:453d

3. Trageam Sector
Founded by the philosifer of tragity, Sage Trageam of Cunone fame, he believe that while tragities of great, they should not make you forget who you are and not let them dominate your life. He founded this system to prove he is above his tragity of having his families inhered feline cancer to have a system be an extreme way to remember his name. It is the home secter of the famous one-gender race the Vellans, Jomos and the Ziseryins, and the fittingly tragic home of the Thabes race.

Vellmore System Butrube System Resstus System Roim System Zettle System- Energetic White Star Yeakimi System Tetsanna System
 * Wapra- A desert oasis planet that has a moderate amount of water, less-active storms and weather, fauna and flora introduced from Vella, Teadr 2 resort cities, a purple sky due to it's small amount of nitrogen, and foggy nights. This world is one of the Vellans' top-terraformed worlds as it started out as a cloudy poisonous and stormy planet, and they colonized it to be a mining colony for it's rich amounts of spices and gemstones, as well as any resources that could be found there. Aside from that, resorts are common here, yet many things there are bordellos and anything involving the Vellans. The planet has 77 small lakes surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:219d
 * Vella- A tropical island planet that has Teadr 2 cities and villages, underground holo-highways, fauna and flora of alien-like appearance, a purple sky due to it's small amounts of nitrogen, active storms and weather, rock/geothermal formations and valleys, a strong magnetosphere that adds auroras all over the planet, and has ancient Teadr 7 ruins and monuments. This is the home planet of a race of Teadr 2 reptomammalian parthenogenic beings called the Vellans, who are all-female and can reproduce asexually, and are dubbed 'the most attractive beings in the AUU' as they have the ability to change color and appearance, and they can do anything else to appeal to any race in the AUU through creative and selective genetic breeding. Though they have faced several genetic crises since they first became parthenogenic because of a faulty gene that restricts genepools, and that's why they've taken specific genetic drugs to add more genetic material into their system to mutate their offspring and give them new genetic material. But some, like the infamous Attractress decided to get rid of their parthenogenesis and create males, as their one-gender biology have made them targets of sex trades, and many other crimes involving sexual matters, not helping that they had bordellos, strip clubs, and anything else, and were actually the founders of many forms of pornographic entertainment, many Vellans being porn stars and making good female partners, albeit this plays in their infamy as sex slaves, and giving rogue Vellans reason to try and create male Vellans, yet others have been secretly developing serums to allow them to gain the ability to spontaneously change sex from female to male in a single-sex environment, but this has been obscured by the infamous Grutt crime lord Fatso the Fatass, who only uses it in the black market for high profit, and such a thing has been destroyed by any other scientists who create other formulas of it, as such a thing was a threat to his profit, and he hides this secret from everyone he has control over including the Vellans. Regardless, attempts to create Male Vellans have ended in mainly abominable results, and Fatso didn't care about any of that, as all he cared about was money, making him a criminal that would receive serious punishment if he was ever caught. The planet has 18 continents and 10 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:309d
 * Glojiren- A temperate planet that has alternately-colored fauna and flora from other systems, Teadr 7 monuments and ruins, Teadr 2 cities, a purple sky filled with small amounts of nitrogen, rock/lava/geothermal valleys and formations, and an iridium core. It is a former colony of space poachers that collected the wildlife from other worlds and introduced them to this planet for money, including the Gladiozont, causing an economic crisis that was fixed thanks to Vellan ecotects. Since then, this has been a Vellan colony, and later a USRA planet when they did the Vellans a favor. The planet has 6 continents, 2 oceans, and a large planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:369d
 * Aisthea- A rainforest planet that has introduced wildlife from Vella, has a purple sky filled with small amounts of nitrogen, has rare periods of nitrogen-based weather that causes temporary freezing that life can easily recover from as nitrogen can favor them, strong weather and storms, Teadr 2 cities, large rock/ice valleys and formations, large glaciers and formations of blue ice, and an ice core. This is a world that is cold at certain degrees every 4 seasons, yet is a good enough colony for the Vellans as they can adapt even with their cold-blooded biology as they can shift blood-nature at will as much as they can change shape and color. The planet has 26 colonies and 15 oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 30hr:424d
 * Ismleon- A desert planet with toxic pools, tar pits, and large clean lakes, which 30% of them have toxins. Sentient and unsentient animals that live in the Teadr 2 cities with black buildings with red, orange, and green lights, holographic windows, virtual rooms, metro systems, a 65% abundance of plants, screen displays and propaganda, and flying vehicles, do not have an immunity to these poisons like creatures on other toxic planets do. Thus, they had to install filtering plumbing systems so that the water can be drinkable. Sometimes these toxins are used in the planet's chemical weapons, and are also used in medical appliances. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:325d
 * Jomos.pngJomos- A ocean planet with futuristic Teadr 2 cities containing large chrome and silver buildings with yellow and blue lighting systems, holographic windows and rooms, large floral gardens, screen display and propaganda, and large beautiful coral reefs. Sentient and unsentient aquatic animals live in a religious community over the planet's sea creatures' technology, which they decree must never be introduced since they describe it as a 'sacred gift'. In reality, it was because the ancestry of a delusional tyrant, who still continues this tradition, are really just paranoid cowards who were afraid the technology would be abused badly, so it was made taboo to ever really share it. Even if it meant that the AUU were to fall into darkness, they believed shareing the technology, that would've stopped the Villains Act sooner, would've worsened it. This, in turn, caused a war against an atheist group with a leader that has a personal vendetta against the ruler. This war is still being fought today. Because of it, the Villains Act decided to join in in a three-way fight because both sides were against them for certain reasons. The religious group was keeping the technology AWAY from them, and the atheist group blamed them as the reason why the religious group is even preventing the technology from being shared and are the reason why it must be shared to stop them sooner. When it was destroyed, the planet continued the war, and is currently being kept under control by the Heroes Act. Moons: 1; DT: Tier 4; AT: Type I; DC: 23hr:388d
 * Tarcidon- An ecumenopolis planet similar to Coruscant with bright flourescent lights, fast speeding air traffic, and a highly advanced culture. This planet's vast Teadr 2 city has over 3 levels underground that each contain smaller cities, and like some global cities, the bottom level has over a hundred criminals crawling around plotting against Tarcidon. This is said to be the hiding spot of The Masked Bolt, an urban legend about a masked agile swordsman with an electronic suit and energy swords who saved Tarcidon from an anonymous terrorist way before the Villains Act (Possibly someone involved with the founding of the Villains Act). Many rumors have speculated about The Masked Bolt's existence, but there was no evidence proving his existence due to rumors that he removes any visible traces of his presence behind. But questions still raise why The Masked Bolt hides in secrecy. Some say that the Bolt's existence is being covered up by the planet's police forces. The planet has 11 small lakes. Moons: None; DT: Tier 2; AT: Type I; DC: 26hr:417d
 * Zisery- The Ocean Planet that is home of the Ziseryin race, fish who have every single oceanic advantage possable and even capable to survive on land thanks to artifical lungs. Because of their extreme devotion to "Mother Ocean" and going after worlds that fail to give oceans proper respect, even ones not adbvanced enough to fight back, they pushed the bounderies too hard and got subsiquinetly pushed back to Zisery by the USRA races and were given an exile sheild. But it has not detered them one bit as they often tried to make inventions to reverse the sheild and basicly go on to resume their sea-loving exploits.
 * Acquite- A desert lava planet which is a famed science colony for the Serons. This is where the Serons developed several improvements in the technology that was shared with them by the Cunones during their alliance. These improvements even proved useful in the Seron Rebellion. Though some of the science facilities on this planet were destroyed by the Villains Act, the Serons still kept strong in preserving the rest. The planet has several large continents surrounding huge lava oceans and a few water patches. Moons: 2; DT: Tier 4; AT: Type I; DC: 19hr:293d
 * Caesaur- A mountainous canyon desert lava planet which has a large amount of water and plants, as well as geothermal patches and valleys, and floating soil platforms levitated by magnetanium, which this planet is very rich in. This is a Seron colony which was also the capital of the Seron Rebellion. The Serons, like the Cunones, liked the humans since they interacted with them a few times, and though not as hurt by their departure, they felt they owed it to them to fight and avenge them by forming their own rebellion. The main base of the Rebellion spans an entire 100ft soil platform that is actually mobile, and has the greatest defenses the Serons have. This world was actually discovered by the Villains Act, but before they could attack, the Legion halted them before they could do so, and on the same week the Villains Act itself was destroyed. Once the Villains Act was over, this world became the capital of the Seron Praetorium. The planet has 8 continents surrounding small bodies of water and has several lava fields. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:354d
 * Gine II- A terrestrial jungle moon belonging to a brown-and-yellow gas giant called Gine. The moon is overrun by large fungi and plants and is incredibly humid, being covered mostly in water that can go knee-deep in depth. The Serons that colonized this world have thus built their cities on higher terrain. This was a world where the Serons did artificial evolution experiments on plant life, or made biological weapons. The moon has 4 small oceans surrounded by land. DT: Tier 2; AT: Type I; OT: 224d
 * Gine VII- A lava moon also belonging to Gine. The Serons colonized this world as a mining colony for the precious metals and volcanic gems found on the inhospitable surface of the moon. AFTs were meant to support these mining colonies, and they have been doing perfectly for many years. DT: Tier 2; AT: Type I; OT: 323d
 * Hittine- A swampy marshland planet which has a yellow sky as the result of it's small concentration of sulfur. The Serons have made a perfect living on this planet, establishing several small cities. The planet is known for being covered 81% with water, making the planet pretty humid and even cloudy. The planet has 5 small continents and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:405d
 * Bollyse- A mountainous desert lava planet littered with lava, water, colorful fauna and flora, a humid atmosphere, a yellow sodium-filled sky, robot graveyards, and a vast population of Thabes that have created their own mini cities out of whatever they can scrap. However, on this planet, the Thabes have formed a symbiotic relationship with Tiikons, as this world is a Globex planet where the Tiikons have learned how to support the Thabes by sharing scrap metal with each other. The Thabes lived in the slum areas of cities, whereas the bigger areas are for USRA races. Globex has established many government-owned lands where areas can be good testing grounds for their weapons and gadgets. The Thabes have even learned how to be good scavengers and manufacturers for the Globex facilities, and have good roles in the business. The planet has 7 continents surrounding small geothermal oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:326d
 * Pyremest- A Romanian semi-temperate gray planet that has gray deserts, dull-colored plants and native/introduced wildlife, various yet similar cultures depending upon the 17 countries' customs, various ancient forts, strongholds, and even ruins of what appeared to be primitive war-like cities and megalopolises. This world is legendary for it's history in war combat even at a Teadr 7 period. As they grew in technology level, they grew in warrior spirit. They have had inter-country warfare with each other which built up their experience and spirit in battle. Their culture and religion is also combat-based, and they sometimes believed that combat or even war is the way that the AUU Gods, or even Grafatus, shaped their worlds, and thus it gives them reason to fight. This sometimes evolved them to have annual gaming events that are combat-based, and they have even had a period of gladiator takeovers, multiple periods of global genocide, multiple fascist empire conquests, and even interference from other warmongering races across the AUU. Though they still fought greatly, and the ancient ruins of battlefields are what remind them that combat is their chief motivator of life. They are a republican parliament where an entire parliament of wise people who support everyone else pick a President Minister based upon thoughts and viewpoints, Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:362d
 * Risurik- A temperate planet which has large mountains, rock formations, caverns, forests, wetlands and marshes, and a lot of robot graveyards as this world was once a Globex colony that was ravaged by the Exo-Wars. All Globex colonies on this planet were destroyed by nuclear weaponry, leaving this world to be hardly colonized and evacuated. Though plans are being made to re-colonize this planet and rebuild everything that was lost, the radiation has left it nearly inhospitable. However, the Inferno Cyberpunks have made their own colonies here creating secret stocks of robotic war machines for another conflict against Globex, intending to fulfill their old master's dreams and take it over for a new corporate takeover. The rest of the world is still doing what they can to survive, and have been trying to avoid the oppression brought on by the Inferno Cyberpunks, some even being reduced to cybernetics, therefore making them vulnerable to their ranks. But rebellions do exist to combat this threat and protect the innocent from their rule. They still defend the world from them to this very day, even without the Villains Act. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:387d
 * Mo- A semi-temperate desert world that used to be inhabited by humans and was a prosperous and beautiful planet until a nuclear war caused humans here to either be wiped out or be evacuated. This left the world to recover slowly through brief firestorms and a nuclear winter. Now, what was once a world of lush wild paradises is now a world of war graveyards, city ruins, nuclear zones that are forbidden to certain individuals, and is now run by an individual governmental body called the Nucleocrates, all lead by what is described as the only human to survive the apocalypse all the way through with the use of what technology was left. Civilization recovered slightly in the form of advanced villages that recover lost technology from the war, and slowly recover the lost civilizations through it. Technology here is limited in various ways, and everyone does whatever they can to get by when searching for resources, and even having a good time in the new and beautiful world that the nuclear war had created. The planet has a large supercontinent which has large bodies of water surrounding and comprising it. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:399d
 * Pewther- A quarter-ecumenopolis planet which has little inhabitants because of the fact that it is haunted. In ancient times, it was populated by necromancers that tapped into undead energy, and could summon zombies, ghosts, and spirits. They cursed the land of the planet to be owned entirely by the dead, even when they were purged by a massive war against each other. Once it was inhabited by other-worldly beings, it disrupted the curse, and therefore, for 100 straight years, the ghosts had haunted, tormented, and did cruel things to it's inhabitants. All they claimed was that the land didn not belong to them and that they would suffer their wrath if they did not leave. Paranormal chaos reigned supreme until most of the inhabitants were forced to retreat. Those that chose to stay were still being haunted, and they swore to wipe out the source of this supernatural chaos by becoming paranormalists that hunt down these ghosts, thus forming the Ghosthunter Force, a global force dedicated to drive off paranormal activity and bring civilization back to the planet. They too suffer the cruelty of the ghosts, and sometimes it drives people to insanity and even death. While the ghosts are still dedicated to follow the curse's terms, the Ghosthunters are still seeking a solution to stop them for good. Until then, the Ghosthunters are the only inhabitants, give or take a few stragglers and survivors, as they scoter the planet's abandoned quarter-ecumenopolis for resources and supplies necessary to stop this. The planet has 8 continents surrounding 5 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:446d
 * Myxon- (TBC...) Moons: ; DT: ; AT: ; DC:
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 * Physhegera Phome- (Physhege Home Planet, 90% covered with water, resulting in a permanent cloudy layer as a result of it's energetic white star, With 90% of its surface covered by a vast ocean known as the Encompassing, Kahje is permanently enveloped in a blanket of clouds created by the heat from its energetic white star. Beneath that cloud cover, the planet's land area consists solely of small islands. Kahje's atmosphere is perfect for life; while containing some traces of ammonia, it consists primarily of oxygen, hydrogen, and nitrogen, similar to that on Earth. Unfortunately, the climate has also proved too humid for the non-native drell, who were evacuated there from their own dying homeworld by the hanar two centuries earlier, and they have found it more tolerable to live in climate-controlled domed cities. Kahje is also dotted with Prothean ruins, which has shaped the religion and society of the hanar. Mount Vassla, an underwater volcano, is at the heart of one of the largest Prothean ruins. The winners of the religious events of the hanar holiday of Nyahir (or "First Cresting Bloom") are inscribed in bioluminescence on the sides of the mountain for a year afterward, TBC...) Moons: ; DT: Tier 4; AT: ; DC:
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 * Vinidros- A desert planet with floating magnetanium soil platforms and large oceans. The planet is populated by sentient and unsentient flying animals along with some non-flying animals. Sentient non-aerial animals are only able to fly through hovervehicles. The Teadr 4 cities are large, and have a complex architecture, and are made of precious metals, and they all run on fusion power. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:311d; Capital City: Pyo Pone City
 * Darzillon- A dry jungle planet populated by sentient and unsentient birds. The planet is covered with hundreds of jungles, and cities are almost impossible to establish due to it's terrain and plant life. However, tribal villages can be found here. The main species, a species of large white and brown Teadr 7 eagles called Darzoans, are found flying across the planet's jungles searching for food. They are omnivorous, eating fruits, bugs, and dead meat. They are sometimes hostile, but tend to form emotions and understanding against other-worldly beings. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC:21hr:342d
 * Trayger- A temperate planet which is known not only for it's large Teadr 3 cities and for being the birthplace of several military robots, but it's also a Globex colony. It is also the place where the most battles of the Exo-Wars occurred, and the same place where the war began and where it ended. As a result of most of the Globex facilities being destroyed during this war, the planet had to be protected by a planetary shield generated on the planet's moon, Gugton. The cities are known to have silver buildings with durable glass windows that also serve as computer interfaces, screen display and propaganda, metro systems, a 78% abundance of plants, and air and ground vehicles. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:431d; Capital City: Paranon City
 * Taboon- A subtropical swampy jungle planet similar to Naboo (Star Wars), but with bizarre plants and fungi. This is a minor USRA planet, being populated mainly by formerly humans, Aufones, Uonans, and Rabodans. These 4 races have provided the sentient animals with Teadr 4 noble-class cities and villages, developing them into a feudal society, allowing the Aufones to be the planet's main diplomats and agricultural masters. The main species, a race of Teadr 5 amphibious finned salamander humanoids called Tabotons, have the same personalities as Gungans, and have formed a liking into the Aufones' agricultural and diplomatic advancements, and have signed a treaty for them to share it. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:536d; Capital City: Tacreed
 * Thabbac- A terrestrial planet which is a world ravaged by climate change. The animals that live there evolved into killers, the moon was lost, thermal shifts occur, the atmosphere has much less oxygen than in common worlds, and storms are much prevalent. This used to be the home planet of a Teadr 5 race called the Thabes, which are small human-like orange-skinned semi-sentient eusocial beings that only communicated through psionic transmissions and lived in a semi-technological society. However, when the world around them started to change, the sympathetic USRA rescued the race from extinction, and so the race has since been serving all across the AUU as workers in factories, refineries, mines, and even have a habit of scavenging and engineering. The planet has several small continents and several small oceans. Moons: None; DT: Tier 2; AT: Type II; DC: NE:443d

4. Zilgord Sector
A secter founded by a famous Roptord leader named Senator Spikicus in hoping that his home planet and the system it resides will be remembered fondly. However, his race would soon become among the worse victims of the desistating Gordon the Animal over a war the Roptords had a place in yet also symistantiously the luckist ones in comparison to the other victims by having 4 families remaining. This also holds Morbius, the Zeta's own scary planet, Sigrus, the planet of giant worms, Trecene, a rabodan base planet with alot of unfortunate backstory, the holiday planet Hoihoi, an infamous planet filled with carbon, and a dark story about a tecnecal surviver from a dead race waiting to be concluded with help from outmoded companies. The Zilgord secter is certainly an imbalenced hodgepod of being like the majority of Zeta's problems yet having redeeming quilities.

Wiltink System Boolro System Romaa System Omagum System Arwun System Werbton System Noore System Klokka System
 * Roptoria.pngRoptoria- A desert canyon planet which had succumbed to a massive bioterrorist attack by Gordon the Animal during the Villains Act. It is the home planet of the critically-endangered Roptords, which have only 4 families left in existence. The families have raised a dozen kids ever since, and they continue to travel throughout the planet searching for resources while sometimes travelling the AUU for either combat skills or protection. The city ruins provide the families with many places to hide and good enough shelter, and are at least lucky that some of the cities' power is still functional. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type II; DC: 22hr:366d; Capital City: Rithakk City (Now in ruins)
 * Voradin- A steppe planet populated by sentient and unsentient insects. This planet contains over a hundred caves that go deep underground into large desolate and wet caves, and mainly aquifers. These tunnels are where the Teadr 2 Atonts created Teadr 2 cities with brass buildings with red and orange lighting systems, holographic windows and rooms, garbage playgrounds, 4 levels, screen display and propaganda, and sometimes valuable sources of astronium that were traded to the AUU Currency Troupe. The lower levels of the caves were where criminal syndicates and anarchy thrived in using the astronium for the black market. The planet has 103 small lakes. Moons: None; DT: Tier 2; AT: Type I; DC: 23hr:391d
 * Harbanisan.pngHarbanisan- A tropical jungle planet where oceans cover 80% of it's surface, the Tezen Ocean being the biggest ocean there, as it is a world of global warming, and water is essentially everywhere on the planet since it recovered from a near-Ice Age. This is a USRA planet, the foundation being built during the USRA's early days, and all 4 founding races have colonized it ever since. The planet has vast resort towns and resort cities, floating cities, aquacities, seascrapers, water parks, and the economy is very cheap. The capital city, Reflectance, is the largest and most popular resort city on the planet. The humans that used to live here have adapted to spending more time underwater, and after years of this adaptation, have learned how to swim over 20 mph, stay under for 10 minutes, and make them more efficient fish hunters. They even learned to get along with the oceans' main sentient race of whale shark-colored ichthyosaur-like dolphins called the Harbins, which had formed a strong bond with the humans. Though since their evacuation, the humans have left the other USRA races and the sentient animals in charge of bringing their aquatic secrets throughout the AUU, and the Harbins, though often being saddened by their friends' departure, have decided to get along with their sentient animal companions and USRA allies. The adaptations to the water on this planet has given the planet the nickname 'The Planet of Magic Water'. The planet has 16 small continents and 8 large oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:427d; Capital City: Reflectance
 * Morbius- A Romanian forest planet with Romanian communities and cultures. Like Vaarcovania, this place holds several ghost stories that can often come from fact or fiction. One of these stories is the famous story The Monster From Lake Izidor, a story about how a 16-year old human child named Gus fell into a toxic lake and mutated into a fish monster, and was never seen again. No one knows if this story is true, but no such lake has been found since the story was told. There are Teadr 5 villages here with a surprisingly-advanced architectural design, having castles that can stand 80 stories high, and the villages are extremely large and have large monuments, and a medieval community at best. The planet has 6 continents and 3 oceans. DT: Tier 2; AT: Type I; DC: 26hr:488d
 * Torrid- A temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Areed- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Veryock- A temperate planet (AUU Command and Conquer, Tiberium Wars, Global Defense Initiative, Brotherhood of Nod, TBC...) Moons: ; DT: ; AT: ; DC:
 * Gooler- A temperate wetland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Splendor- A tropical resort planet. (Harbanisan Activity, TBC...) Moons: ; DT: ; AT: ; DC:
 * Phollopqone- (Philippine, TBC...) Moons: ; DT: ; AT: ; DC:
 * Tiiom- An ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Rhybozome- A tropical rainforest planet (AUU Grey Goo, Living Primordial Ooze Home Planet, TBC...) Moons: ; DT: ; AT: ; DC:
 * Friemyze- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Valimun- A mountainous canyon tundra planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Trum Nellrethum- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Neffex- A soiled lava planet with a thin atmosphere and having lava that has a high content of valuable substances inside that could be mined by other races. This planet is populated by the Teadr 2 Atonts because of this, and they built Teadr 2 AFT cities with the same architecture and appearance as those cities on Voradin, to mine these substances out of the lava it is contained in, and trade them with the AUU Currency Troupe. It is also noted for it's spice geysers that produce a red spice called 'erythice', which is valued all over the AUU for it's rareness, it's taste, and it's aroma. This planet was chosen by the Atonts so they can have a better chance of joining the USRA. Moons: 3; DT: Tier 3; AT: Type II; DC: 16hr:267d
 * Sigrus- A soiled planet populated by sentient and unsentient worms and insects. The planet is known to be the homeworld of the Sigrozoans, who were rumored to be a species of unsentient hostile worms that were mutated by an accidental nuclear explosion. But they were actually a peaceful race who were tragically-obscured to the AUU due to their independence of technology for being nature-lovers and therefore never developed anything of the like, but were cursed by a vengeance-hungry wizard king of a race of Teadr 4 primitive humanoid grasshoppers called Titanoids, but his spell worked too well and made the race vow to never return to the ground, which they called 'Devil's Ground' and developed a Darwinist society, now living in AFT cities with bronze buildings, a 90% abundance of plants, and durable glass domes. He did this to make his people tougher and stronger in a well-meaning, but horrendously-misguided attempt to reclaim their real planet of Thitas from a race of bug-hating lemur warmongers. The planet has 85 small lakes. Moons: None; DT: Tier 2; AT: Type I; DC: NE:311d; Capital City: Cronk Cap City
 * Treylon- A humid subtropical ecumenopolis planet where 80% is covered in large Teadr 2 cities with bizarre architecture, builds made of a tough silver metal alloy with durable glass windows, virtual rooms, screen display and propaganda, flying vehicles, an 80% abundance of plant life which means that grass mostly makes up the cities' ground, and underwater levels for sentient aquatics to live in. This is a USRA planet that is populated not just by the USRA races, but by sentient animals. Some houses and buildings are only meant for smaller animals, being created mostly by the Yuruns. The planet has 7 continents, 3 oceans, and an icy dust planetary ring. Moons: None; DT: Tier 1; AT: Type I; DC: 20hr:372d
 * Titanmorna- A temperate planet which was known for it's high abundance of life, as well as it's organic soils, it's high amount of valuable volcanic gems, including a rare and ultraviolet purple gem called vulcanysta, which was worth $12,000.52 in cash and was constantly traded in black markets across the AUU. This was the home planet of the Titanoids that now reside on Sigrus after a warmongering bug-hating race of Teadr 2 lemur-like beings called Daobassas had invaded and taken over. This planet now belongs to them, and they have ensured that the Titanoids never get their home back. The planet has 5 small oceans surrounded by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:407d
 * Mukraos- A temperate wetland planet with massive bodies of water. This planet has Teadr 3 cities with silver buildings with durable glass windows, a 60% abundance of plants, screen display and propaganda, and ground vehicles, that can only be found in air pockets under the murky swamp waters. Some tunnels are so long, nothing can make it there without air support. The planet has a variety of wildlife, ranging from flying frogs to aquatic rodents, and flightless long-legged birds to aquatic reptiles. The main species, a race of bioluminescent Teadr 3 amphibians called Mukraines, have formed a democratic monarchy, a variety of cultures and religions, and a long line of military powers. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:456d; Capital City: Murk Sgra City
 * Urgnos- A military ocean planet where sentient and unsentient aquatic creatures thrive. The Teadr 2 cities' terrains have many twists, turns, tunnels, and caves, and have brass buildings with holographic windows and rooms, screen display and propaganda, a 56% abundance of plants and corals, and very little vehicles. The military has the best fusion technology including the discovery of tritium, a hydrogen molecule which could easily bond with oxygen and turn normal air into water. The Urgnosians were working on a tritium missile as a means of ending the Villains Act by turning it's HQ planet into another ocean planet, but was cancelled due to a morality conflict concerning the Peerbonians. Since then, the tritium missile was locked up in maximum security, and tritium missiles were made illegal throughout the AUU. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:528d; Capital City: Goorsea
 * Anihar IV- A tropical moon belonging to the yellow-green gas giant Anihar. The moon has been terraformed by the USRA into becoming a place for large Teadr 2 cities and resort cities which range in architecture and appearance since they were built by different races. The moon's atmosphere was easy to terraform since it only took some plants to absorb it's carbon dioxide and create air, and make the moon team with life. This is commonly a place to take a vacation. The moon has 3 continents and 2 oceans. DT: Tier 4; AT: Type I; OT: 326d
 * Anihar VII- A temperate moon also belonging to Anihar. This moon was colonized by the Tiikons so they can build their own Globex facilities where they research all known applications. These Globex facilities are found mostly underground and experiments are tested in durable metal chambers as safety precautions to prevent thefts. There are no cities located here, but the surface is untouched and teaming with life. The moon has 8 large lakes. DT: Tier 3; AT: Type I; OT: 405d
 * Xingobah- An icy planet full of crystal forests and tall glaciers. This was a USRA planet for it's rich source of valuable diamond-hard crystals, called 'cryonite', and have established mines there. But then the Villains Act took it over, and established crystal factories, and made slave laborers mine the cryonite in exchange for food while robots with plasma whips guard them. The factories, after years of global warming, have melted part of the ice caps, and caused part of the planet to be engulfed in the now-warm waters. But when the Villains Act was stopped, the factories were destroyed, the slaves were freed, and the cryonite they gathered were sold to banks throughout the AUU. The planet has 5 small continents and 3 small oceans. Moons: 2; DT: Tier 3; AT: Type I; DC: 27hr:767d
 * Xeexar VI- An ecumenopolis moon belonging to the dark-red gas giant Xeexar. This is a USRA moon, being populated by the USRA races, and a few unsentient animals. The Teadr 2 global city covers only 75% of the moon, and is made out of chrome-colored alloy that was a conductive metal, providing each building with a boundless supply of energy. The lights are made out of ionized neon, making it much brighter than normal lights. There was also screen displays and propaganda, flying vehicles, and the city itself had a 60% abundance of plant life. The moon has 2 large oceans. DT: Tier 3; AT: Type I; OT: 235d
 * Xeexar VII- A temperate moon also belonging to Xeexar. This moon has been colonized by the USRA to house Teadr 2 cities with the exact same architecture and appearance as those on Xeexar VI, only the buildings are made of a goldenrod alloy. There are also flying Globex facilities that specialize in computer sciences. This was the birthplace of M.A.V.I.S, the most recognized AI of the AUU that not only serves as a source of information, but as the Legion's way of bringing the AUU humans up to speed in the event they should return. The moon has 4 continents and 2 oceans. DT: Tier 4; AT: Type I; OT: 292d
 * Xeexar XII- An ecumenopolis moon also belonging to Xeexar. The moon is about the same size as Xeexar VI, and has a Teadr 2 global city with a similar design, but it is made out of a silver-titanium alloy which is partially indestructible. The city also takes up only 55% of the moon's surface. There is also 2 other underground levels that, unlike most ecumenopolis colonies, doesn't have any criminal activity because of the moon's highly-successful police robots. The moon has 1 large ocean. DT: Tier 3; AT: Type I; OT: 348d
 * Jusper- A temperate planet that has a humid sky and active weather, as it rains as often as possible, but not all the time. The sky is purple as the result of it's small concentration of nitrogen, the wildlife is plentiful and very active, the flora is massive and colorful, and the rock formations are famous for their beauty. This is a USRA planet where Globex facilities were established to research military robotics and cybernetics. This world is also colonized by Corruption Co. to take advantage of all the advanced robotics that are created here. They even had a brief fight with each other during the Villains Act for this technology, which Corruption Co. almost won. But this rivalry continues even without the Villains Act since Corruption Co. has new masters in the form of the Dark Radicals. The planet has 4 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:345d
 * Citir- A tropical rainforest planet that has beautiful rainforests, plentiful wildlife, and colorful plants. The waters are very pure and filled with colorful wildlife, the sky is purple due to it's small concentration of nitrogen, and weather is less active because 65% of the planet's water supply is frozen in glaciers. This is a Rabodan colony which has been through several battles during the Human-Rabodan War, and it is actually famous for having the greatest Peace Days in all of the Rabodan colonies. The cities are at a high technology level, and are actually a combination of human and Rabodan architecture. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:364d
 * Trecene- A snowy ice planet which has large rocky mountain formations and snow falls almost every day. There are plants present here in the form of alien-like conifers and grasses, and Ice Age-like wildlife is apparent here. This is a military colony for the Rabodan where they fought in many battles, including those of the Human-Rabodan War. The military on this planet have created massive amounts of bombs and explosive weapons, and have kept secret stashes of RAPTURE Tactical Nuclear Bombs that were left behind in one of their battles. They keep this stash protected from even the Villains Act and later the Dark Radicals. Their security forces are air-tight and powerful, and the cities are underground and very scenic. But it wasn't always a Rabodan colony as it was once the home planet of a race of red-and-blue-glittering agama-like lizards called the Trecenerians, or to shorten the name, Treceas, which were formerly a Teadr 7 tribal race until they started growing in Teadr levels rather quickly thanks to an unearthed sentient Teadr 0 computer, which they named Lord Trecene, god of the universes, deeming it some form of Precursor creator of the universes (They're not tecnecally wrong, just the credit is abit off). In fact, Trecene wasn't even always the snowy planet it was deemed to be known as, well, at least, not originally all of the planet, it was originally a mixed of tropic and snowy climent world that was made like that because the Trecenerians had their given science mixed with their traditional tribal magic, allowing them to make the evioment as they wished. It was said that the Trecenerians were going to dedicate themselves to bring peace and prosperaity to the AUU and protect it from all evils. But sadly, before they could even reach those dreams, the Rabodans under a evoulution perfectionest rule declared war on them in the times that predate the Human-Rabodan wars by at least 50 or less years, attacking the race and their lands over their "Expressed Evolution", ignoring that it was the wish of their god Lord Trecene, which the Rabodans scoffed and claimed that their "god" is just a highly advanced computer that shouldn't've been in the place, driving them in the most isolated of areas on the planet while the Rabodans would claim the world as their own. Though the Trecenerians were able to keep their god safe, they swore revenge against "The Invaders of Blue and Yellow", and they do this by turning Trecene into an all snow planet, forcing the tropic creatures under ground while the vastly dangerious ice creatures became vastly common with vast more terratory, though it ended up being short-lived revenge since the Rabodans adapted to the harshness of the change, even the storms their curse inadvertingly generates isn't enough. As such, the Trecenerians are left in the dust of obscurity and their dreams to protect the universe from evil crushed by the "selfish actions" of the Rabodans, plotting a major plan to force them to leave Trecene, even if it means using the universes greatest heroes against them. The Treceas have yet to athhive this. The planet has a large supercontinent surrounding a small global ocean. Moons: 3; DT: Tier 2; AT: Type I; DC: 29hr:422d ; Capital City: Capital Time
 * Hoihoi- A tropical island planet and a renowned vacation planet beloved by all in the Zeta Universe. it is a decent conflict-free world with beautiful noble-gas-filled colorful skies, colorful fauna and flora, tons of islands and scenic geothermal formations, beautiful land reefs and underwater reefs, unique modern-day Teadr 2 cities and resorts, active weather and storms, and an ocean that covers over 89.65% of the planet's surface. It has a lovely setting, peaceful natives, amazing cultures, beyond-delicious foods, a great environment, harmless fauna and flora, and beautiful and exotic fish life. It's where that thanks to tribal magic that have existed since the fall of the USRA, even the Junja Sharks are friendly beyond belief, being as passive as giant gold fish. It is also famous for it's annual shows and dances and contests. The Hoihoi people believe traditionally in welcoming anyone to their home, even welcoming the likes of Bulliarns, Daobassas, Spidklons, Vikoreans, Pharcums, and even members of the Villains Act, reformed or otherwise, were allowed to vacation here. As a result, the VA never bothered the planet, declaring it another world banned from their otherwise expansive list of worlds of interest, if just because the place didn't need to be conqured because of it's kind, moraly neutrol nature. The planet has 719 islands. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:265d
 * Sescerth- An arid forest planet where the large trees have adapted to be just like cacti, being rooted deep in the ground to the moist areas. This world belongs to the Uonans, and it was given to them by the Naroudans. This world has been one where the Uonans have built civilization on the large trees and the massive mesas and canyons. This world was also an old Naroudan colony which they abandoned due to the temperature and lack of water, yet the Uonans were able to farm water from the trees. The planet has little bodies of water. Moons: None; DT: Tier 4; AT: Type I; DC: NE:283d
 * Papheyous- A temperate jungle planet which has massive and beautiful terrain and environment. This was once a tourist attraction and resort spot for the humans until their evacuation left sentient animals to inhabit the planet. This planet even formed it's own rebellion against the Villains Act, and was actually very close to being destroyed until the Villains Act itself eventually fell. Since then, this world has been a well-known sentient animal world with several resort cities, and has learned how to use a blend between Teadr 1 and Teadr 2 technology. The planet has 17 medium-sized continents and 10 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:344d
 * Cradex- A wetland forest planet which had large trees, and high altitudes. The planet's treetop civilizations were actually built by humans since the ground was too murky and marshy to tread on. They eventually gave the planet to the Uonans when they felt unsatisfied with the economy and society. The Uonans have since been using the human technology on this planet to it's full advantage, even bringing a much better economy to the planet. The planet has 1 medium-sized continent, several small islands and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:386d
 * Narvin- A desert planet which is noted for being a gambling paradise for it's Las Vegas-styled Teadr 2 cities with golden buildings with holographic windows and virtual rooms, large and rich casinos, large virtual funfairs, 60% abundance of plant life, screen display and propaganda, and ground vehicles guided by light roads. This planet has been given multiple nicknames for it's widely-known communities such as Whimsy World, Gambling Capital, Planet of Pleasure, and Wonder World. The planet has 8 continents, 4 oceans, and obsidian, rock, and crystalline planetary rings. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:297d; Capital City: Zarbi Zu
 * Foylanthra- A volcanic planet where AFT Teadr 2 virtual cities are found. This planet used to be a desert oasis planet with loads of resort cities and vacation spots, but after a solar flare in 1804, the entire planet became scorched in radiation and heat, disintegrating most of the planet's ozone layer. Luckily, the ozone layer was saved when the Yatorans were discovered, and they used their advanced technology to repair the ozone layer, but couldn't re-terraform the planet. So the cities were rebuilt into AFT cities before the planet would be covered entirely by lava, and it has been a hard time for citizens to get used to their planet's new look. But luckily they don't have to see it since their cities have been made into virtual wonderlands where they can see anything they want. Moons: None; DT: Tier 2; AT: Type III; DC: NE:347d; Capital City: Fuussari
 * Zarbon- An humid jungle ecumenopolis planet with Teadr 2 cities that have the same architecture and appearance as those on Narvin, only the cities cover up to 71% of the planet. The rest is jungle terrain that contains one of the largest varieties of animals in the AUU. The planet's lower level is known for it's vast amount of valuable gems which are the planet's main source of currency, with each crystal equaling $1.84 in AUU currency. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:399d
 * Paise- An ocean planet which has been known to have only one large island called Lone Island. This is where land creatures built a large city called Centrum City. The oceans are where Teadr 2 cities rest near coral reefs and are inhabited by Teadr 2 fish-like beings called Paiscans, which were noted for their invasive spreading across the AUU, and their Napoleon complex. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:437d; Capital City: Pai Kaluu
 * Broque- A steppe planet that has fauna consisting entirely of invertebrates, and fauna consisting of algae, fungi, cacti, and land reefs, less-active weather, a yellow sky filled with small amounts of sodium, large rock formations and vast heights, and moist valleys. This is a USRA colony which is a police colony, mainly there to protect worlds like Tamgim, where the inhabitants are too passive and tame to defend themselves from danger, and has to protect it even when threats feel pity for them, as there are possible threats that will not do so. Aside from that, there are civilizations that have the combined architectures of the USRA races, and the highways are underground for environmental concerns, and many civilizations can also be found underground, and the world itself was struck by an asteroid, which meant that many underground survival bunkers were built following it's descent, and now the survivors of that apocalypse and their descendants now exist in Teadr 6 societies separated and/or connected to the otherworldly civilizations. The planet has 17 small lakes surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:290d
 * Tamgim- A temperate island planet which has a whimsical setting including colorful gardens and flora, and has a colorful sky due to it's small concentration of noble gases. It is famous for being inhabited by friendly sentient animals that have grown for millennia without war. Despite the colorful tropical forests and crystal clear waters, as the result of the only life on this world being plants and the fact that sentient animals have lived here without danger, they have immediately become feral beings that will be friendly to anyone regardless of whether or not they are friendly. Even the Villains Act or any other threat in the AUU couldn't bring themselves to harm this planet because they gave up attacks out of pity. Though being completely fearless is a serious problem, it also makes these sentient animals kind, gentle, harmless, and even inviting to live with. They enjoy attention, they live in a pleasant community, but they hardly know danger when they see it since they have adopted out of seeing it. No villain has ever attacked this world because it has done nothing wrong, and even the fact that they are cute and cuddly and easy to attack is not a good excuse as even total psychopaths can't even attack without feeling sorry for such impaired civilians. Even so, this world is protected by USRA law to make sure this world remains peaceful. The planet has 7 continents that are all linked together, and has a large rocky, crystalline, and icy planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:329d
 * Sjhellk- An ocean planet that has spaces of land that are all but ravaged by intense tides, large rock formations that often stick out of the water, active rainy weather, underwater elegant and beautiful reefs, large underground volcanoes that are half-extinct. The world had Teadr 1 Watan activity in it's past, as they built an entire artificial reef, making this world a wildlife sanctuary for their own home planet's fauna and flora, and over time since their extinction, the artificial reef supported a bigger natural reef that is much beautiful for scuba divers, snorkelers, and water-travelers to witness. Despite several spaceship wrecks on the planet that resulted in the apparent deaths of several of it's passengers, they did take the time and the survival to build underwater aquacities that are small and can only contain a few people, yet are quite elegant and architectural. Moons: 3; DT: Tier 2; AT: Type I; DC: 26hr:390d
 * Klokka Prime- An energetic lava planet that is the first in a system with a pulsar, which means that all worlds within the system are bombarded with radiation. This world, however, like much of the other worlds, thrives on this radiation as their atmospheres, which are comprised of radiation-absorbing compounds, can absorb the intense radiation, and use it to heat their planet in a balanced manner, while also lowering the flashing intensity of the pulsar, has energetic storms and weather, a yellow sky filled with small amounts of sodium and increased levels of carbon, and the world has little to no life, but it is known widely by magical worlds to be the home planet of the klokkrills, or energetic living balls of energy that surround the surface of the planet, and in their homeworld, are extremely active and have a collective intelligence. They will protect their home planet from the predators of their spatial environment like antibodies, as evolving within their natural environment makes them able to attack in unison. But they can be very passionate as long as one doesn't pose a threat. Moons: None; DT: Tier 4; AT: Type III; DC: NE:314d
 * Carbonosis- The fallen and destroyed home of the self-destroying tragity bound race of carbon breathing creatures known as the Carboids. The race was being self-corrupted by the very thing they need to thrive in, destroying themselves in the process and being incapable to realise it themselves. The Carbiods, even before their actual extinction, were declared by the rest of the universes to be "Tragicly Extinct", because the Carbiods have set their fate in stone, and any attempt to revive this tragicly self-corrupted race will only have a repeat of the Carbiods to destroy themselves again, because their carbon created corruption is litterally in their DNA. The death of the race became a heavy inspiration to inspire many of the worlds to denounce carbon and fozzel fuels, even to the detriment of industries that profit from it which are often from less advance worlds or are outmoded multi-universeal companies.
 * Galeo- A yellow gas giant and a Hot-Jupiter (Hot-Oerum) that has no solid surface, an atmosphere of mostly carbon and hydrogen, strong and violent carbon-based storms, it is cloudless with a spectrum dominated by alkali metal absorption, and it is slowly evaporating under the sun's heat, yet the evaporation is slower than that for previously studied Hot-Oerums. The planet previously had large moons until it's increased tidal effects destroyed all of them, including one that was populated by the Carboids, and mined the gas giant itself for it's resources before hand. Moons: None; DC: NE:400d
 * Brah- An orange gas giant that has a powerful hypercane that shrouds the gas giant with a deadly storm of toxins and plasma. There is no rocky surface, the gases are extremely volatile, the carbon levels are through the roof, and the planet's diamond and rocky planetary rings were used by the Carboids as a racing track to place greedy gambling bets on while watching on their nearby inhabited moon that was destroyed with the rest of them, and is now used for the same purpose by other people within the system. Moons: 5; DC: 44hr:447d
 * Lirher- A yellow gas giant that has a chemical equilibrium like that of Oerum, and thus it is covered in a layer of water clouds that are spun by a powerful hypercane. The planet's internal heat keeps it too warm to form the ammonia-based clouds that are typical of Oerum, as it generates excessive amounts of carbon that fuel the volatile hypercane of the planet. This was a gas giant which has an unstable gravitational pull on the asteroid belts it is occupied between, causing them to destroy 8 of the planets previously within the system, and thus the modern inhabitants have built Dyscon-Spheres around it to keep it from occurring. Moons: 15; DC: 51hr:530d
 * Jannken- A temperate desert planet which is a carbon planet, or a planet with more carbon than oxygen, and thus the possibility of gas, methane, fuels, has massive oozing tar pits, is rich in diamonds, has a yellow sky filled with large amounts of carbon, powerful storms and acidic weather, has a core literally made of diamond, was formerly a colony of an extinct carbon-breathing race called the Carboids, and is currently inhabited by a fossil-fuel-manufacturing corporation called the Carbollon Corporation, which despite controversy in one factor or another, is still a good provider of fossil fuels, as carbon planets like this have been known to revolutionize the fossil fuel period. But they are constantly pestered by the Eroxxon Corporation, which started out as a fossil fuel corporation that decided to go to finding renewable power and outdate fossil fuels, as the Carbollon Corporation is not that pleased with how it's threatening to take away it's business, and contemplates declaring war on the business. However, there is a secret threat on the planet as it was the final world to harbor the Carboids that destroyed themselves through pollution, mass consumerism, greed, and wealth. The last of them was resurrected by a carbon-based chemical reaction that turned him into a 'spirit' of some sort, making him a being of pure carbon and poison called Noxxus, whose sole purpose is to create carbon planets where he can thrive, and through manipulating the Carbollon Corporation, he seeks to get off-planet and do the same to other worlds, after turning this world into a carbon planet in the first place. The planet has 8 large continents surrounding 6 carbon-based oceans. Moons: 1; DT: Tier 1; AT: Type III; DC: 60hr:730d
 * Harroge- A Mini-Saturn that has a cloud layer made entirely out of carbonated water vapor, has a volatile atmosphere, deadly storms from a massive superstorm, and is half the size of Saeturn. It has a moon with plentiful levels of water, and was detected by humans with the Kost Space Telescope, yet they couldn't terraform it before their evacuation. Moons: 56; DC: 68hr:775d

5. Maxxus Sector
The Maxxus secter was founded by the famous Keppellan millaterry leader Prime Commander Maxxus in designing to show that they are part of Zeta's redeeming quilities as a mighty race. Though it is marred only by the existence of Gossam, a planet dominated by total perfectionests.

Keper System Saoron System Penthir System Crinese System Zorono System Eroxxon System Oikon System Grohis System Cilungo System Gossa System.
 * Fasar- A lava planet which has massive jungles, plentiful wildlife, geothermal valleys and rock formations, and massive heights. This is a military colony for the Kepellans which used to be their capital of science and technology before they became a stagnant race. When the facilities were decommissioned, they were turned into arenas, whether they be for sports or for military training. There are massive megalopolis cities located across the lower elevations of the planet, whereas the higher ones are for military fortresses and outposts. The planet has 6 small oceans surrounded entirely by land, and several lava oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:279d
 * Saltone- A temperate planet which has massive jungles, plants and animals, and the sky is deep blue due to it's small concentration of actinium. This is a planet colonized by the Kepellans, where they built several massive megalopolises and cities, as well as national monuments that were often destroyed during their days as warmongering beings. There are only a few national monuments still standing on this planet today. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:303d
 * Kepella- A semi-ecumenopolis planet which is a world which has no moon, and therefore no seasonal weather changes, so the weather ranges from cold, hot, snowy, rainy, and so on. Thus, all life on the planet had to adapt when the moon was destroyed by an asteroid. The planet's main inhabitants are a race of Teadr 2 human-like rough-skinned beings called the Kepellans. These beings are semi-reptilian monotremes with the ability to lay eggs, have rough skin for protection against harsh temperatures and against predators and trauma, and they have a regenerative healing factor that lasts until elderly age. These beings were known for their early campaign of aggressive conquest under their treacherous leader, Khrone the Obliterator, following his discovery of a power source forged from a dying star which was capable of impossible feats. So when the race eventually rebelled and imprisoned Khrone in a proton field capsule underground, the race became technologically-stagnant, never evolving in their technology and the star-harnessed power source was locked away forever. The race has since exiled themselves to their own system and never colonized anymore planets, only becoming prevalent across other worlds as normal members of society for other careers outside their system. The planet has 8 continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:368d
 * Plice- A subtropical rainforest planet which is noted for it's vast heights which often reach heights greater than Mt. Everest, and thus while rainforests exist in lower elevation, high-altitude environments exist higher up. This is a Kepellan colony which is their economic capital where they mine for the millions of rare resources that are available on the planet, including rarium, other volcanic gems, precious metals, and others, and trade them to the AUU Currency Troupe. There are also several megalopolis cities here that have once been funding the Kepellans' war efforts, but moved more into providing for themselves when they stopped being a war race. The planet has 5 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:406d
 * Eosis V- A temperate moon belonging to the gas giant Eosis. The moon is covered with thousands of plants and animals that were introduced to it when it was terraformed to fit them. The Kepellans colonized this moon to be their agricultural capital which they used to plant crops and provide food for their days of war, though they moved to a trading business upon the Kepellans' change to good. The moon has 9 oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 331d
 * Qegyx- A lava planet and the first in a system of a yellow supergiant. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Uxoy- A temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Dinoto- A temperate planet that has 5x stronger gravity than Earth/Marbon because of it's larger size and thicker atmosphere, has strong storms and weather, a core of titanium, expansively colorful and alien-like fauna and flora, large deserts and ice landscapes, mountains, treacherous terrain, a colorful sky filled with small amounts of noble and metallic gases, large wastelands, a higher concentration of oxygen in the air, ancient Teadr 7 ruins and monuments, rock/toxic/geothermal/lava valleys and formations, and the lack of a moon means an increase in weather instability, no day, little to no tides, and a relatively harsh environment of thermal shifts. This is the home planet of a race of Teadr 2 semi-reptilian monotreme ungulate-like beings called the Dinotaurans who are massive powerful beings, as the males can grow up to 9 feet tall, while their females often peak at 2 feet less than that, could lay eggs, and were a robust and rigorous race that nearly caused the Bulliarns to destroy their home planet in battle, a feat not seen since the Tulcans, and they have since formed an alliance. They had a feud against the Korthians, evolved from passive-aggressive farming hostile beings in a world mainly occupied by dinosaurs, and evolved adaptive means of surviving against them. Starting out in a long period of medieval renaissance, they became a warlike race within their Teadr 5 days in response to the dinosaurs that evolved alongside them to get used to them as all dinosaurs there are larger than mammals, having 7 World Wars, and have been the only mammal on the planet to stand against them. Having high-levels of intelligence, their leading aristocratic royal figures reside in hollowed mountains and towering super-structures upon the face of their planet, establishing city states of small villages, cities, and megalopolises, while unclaimed territory is often off limits. The planet has 5 continents, 818 islands, and 3 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: NE:414d
 * Yause- A temperate moon belonging to Dinoto. (TBC...) DT: ; AT: ; OT:
 * Spexoll- A humid jungle planet that is like a duplicate Marbon, having the same backstory, except the common extinction event that wiped out the dinosaurs on Marbon never occurred, and thus dinosaurs have evolved to continue dominating the world, yet there is a distinct rumor that a human-like race is stating to evolve here. The world has fauna and flora reminescent to that of prehistoric Marbon, only more evolved, it has double Earth's days and years due to distance from it's system's yellow supergiant, has an identical biology and landscape to Marbon, the landscape is far different due to alternate history, extinction is rare, there were signs of Dinotauran and Naroudan activity, Stonehenge-like monuments scattered across the world, AFTs and space stations orbiting the planet, subterranean environments, strong weather and storms, and many treacherous lands. Discovered long ago during the beginning days of the USRA, a 9-individual human expedition team lead by Ravid Bellamy discovered the mysterious similarities between the two planets, and their native near-sentient counterpart, the human-like Spexids, which are like humans, only with more chimp/monkey-like features, dark-brown skin, darker-brown, mahogany, scarlet, or black hair, alien-like eyes, have some experience in primitive tools and advanced forms of culture like fire, burial, building, hunting, and have an ability to learn quickly, which includes using guns, vehicles, learning languages, and using virtually anything they are introduced to, making them heavily restricted by the Naroudans before the humans' arrival. Though these beings do not share defensive instinct with their dinosaur inhabitants like the Dinotaurans, they are defensive, have a complex yet primitive society, and they have yet to evolve into greater intelligence and become like humans. The planet has 7 continents, 704 islands, and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 60hr:730d
 * Moqe- A barren moon belonging to Spexoll, having . It is a shared colony for the Dinotaurans, Naroudans, Tulcans, and formerly humans before their evacuation. This is where the races studied the Spexids as far away from them as to not illegally meddle in their evolution. They observe them through cloaked mobile drones, and document them to learn of their ways, and understand them, and therefore protect them without making fatal mistakes. The moon was fitted with Marbon, Naroulu, Dinoto, Tulces, and Spexoll wildlife, and thus gives all the sharing races a comfortable home. (TBC...) DT: ; AT: ; OT:
 * Gastara- A stormy toxic rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qabre- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Dodboria- A tundra planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Mero- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Pergam- A humid mountainous desert planet which is noted for it's grayish sky due to it's small concentration of metallic gases. This is a Cunone planet where the Cunones have built several Globex facilities for researching military technologies, including some for military war machines. The Villains Act often attacked this world to steal these machines from them, but the Cunone Rebellion has always been able to stop them, if not all the time. The planet has 9 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:264d
 * Tirgo- A semi-temperate lava planet where there are a rich abundance of plants and animals, as well as lava fields, and floating soil platforms levitated by magnetanium. This is a city colony for the Cunones and was briefly a world for the Cunone Rebellion until the Villains Act successfully destroyed all it's bases, leaving nothing but the cities intact. The sky is also deep-blue as the result of it's small concentration of actinium. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:321d
 * Mouphynous- A massive rainforest planet which has a purple sky as the result of it's small concentration of argon, as well as a rich amount of plants and animals. This is a Cunone colony where several megalopolis cities were built, and it was also a world that supported several Cunone Rebellion bases until most of them were destroyed by the Villains Act. This attack was so intense, the world itself surrendered, and this world was briefly under their control until the Villains Act was destroyed. Ever since, the Cunones have restored this planet to it's former glory. The planet has 11 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:450d
 * Gaean- A moist steppe planet where oceans cover up 90% of the surface, making only one medium-sized continent called Jurosia. The continent houses one large Teadr 3 cities called Divinity City whereas many other Teadr 3 cities are underwater. Divinity City is inhabited only be semi-aquatic sentient animals. Some others inhabit the underwater cities, as well as sentient fishes and other aquatic animals. These cities share the same architectures of silver and chrome buildings with durable glass windows, screen display and propaganda, 58% abundance of plants, and yellow, green, and blue lighting. Moons: None; DT: Tier 2; AT: Type I; DC: NE:321d
 * Crinathasha- An ecumenopolis planet similar to China. The Teadr 2 cities are like modern-day Chinese civilization. The architecture, agriculture, and economy is Chinese, and the precipitation falls only once a week. Plants are abundant on this planet, and there are only 3 AFT cities here. This planet had faced a few wars in it's past including those of the Interuniversal War, and it is one of the many planets that formed a rebellion against the Villains Act, establishing underground bases of operations. When the VA was destroyed, the bases were used by the military. The planet has 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:447d; Capital City: Ranghia
 * Engallus- An ocean planet which is home to many species of aquatic animals. It is the richest of rare metals and is the homeworld of the Teadr 3 mermaid-like eel people the Elogards, who are very good consultants for the Legion of Dominant Races. The Elogards had been one of the many the humans had interacted with during the Interuniversal War, and even today, they serve as their source of containing sensitive knowledge from the rest of the AUU. Their cities consist of silver buildings with yellow lights and window holes, large gardens that can be found almost anywhere, holographic display and propaganda, underground computer banks for storing information, and they can often be surrounded by massive coral reefs. Moons: 1; DT: Tier 3; AT: Type II; DC: 25hr:479d
 * Reynon- A coniferous medieval planet which is known for it's vast knowledge of magic and science. They have even been able to combine science with magic, and thus, create a military strategy called 'technotheoism', which is a method of trickery that uses science to create the illusion of magic. People say that this planet has adapted this theory from Verus, and in reality, it did 30%. A Verusian spaceship arrived here in 1338 AD, and introduced their theories to them, making them develop technotheoism in 1648. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:521d
 * Zor- A desert lava planet that, despite it's environment, has a fair balance of plant life. It also has tar pits, acid pools, geothermal valleys, a red sky due to it's small amount of neon, large flying islands levitated by loadstone, large rock formations, large valleys of orgaliths (geological formations of organic origin), intense storms, and deadly wildlife. This is the home planet of a race of Teadr 2 reptilian beings called the Zorns, which were have animalistic and half sentient as they were a militaristic race that once battled the Rabodans, as well as other USRA races in the past. Once being a planet ravaged by a solar flare, it's wildlife survived enough to give birth to the Zorns. The Zorns lived in a techno-medieval society and they believed that they are a truly special race that all should look up to, and thus the USRA made a law that makes sure that any who approach a Zorn treat it with the upmost respect because even the slightest hostility could get them angry. The planet has 18 lava oceans surrounded entirely by land, hundreds of small lava lakes, 619 flying islands, and a small rocky planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 20hr:301d
 * Aphallus- A semi-temperate desert planet that was the first colony of the Zorns. The planet has a red sky composed of neon like the Zorns' home planet, has large rock formations, large mountain and canyon ranges, foggy nights, a higher level of oxygen in the air than average, which can cause thunderstorms to ignite these volatile concentrations of air, it has geothermal valleys, land reefs and wetlands, introduced wildlife from Zor, and signs of Teadr 1 activity. This world was colonized for it's rich amounts of valuable minerals and gemstones, spices, and metals which they utilize in building, currency, and trades. This later made it a colony for the AUU Currency Troupe for them to trade to Inorbon. The planet has 4 oceans surrounded entirely by land, and several hundred lakes. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:334d
 * Khides- A humid temperate planet that has large rock formations, large mountains, large canyons with Teadr 1 complexes, Teadr 1 ruins and monuments, daily rainfall, foggy mornings, wetlands, large colorful forests filled with plants, zooplantae, and land reefs, as well as native and introduced wildlife. This is an average civilized colony for the Zorns which they colonized to solve an overpopulation crisis, thus building multiple cities usually around adopted Teadr 1 complexes. The planet has 18 continents and 11 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:376d
 * Tomaclite- A rainforest planet that is actually much different in appearance than a common rainforest. It has alternately-colored plants, massive zooplantae, land reefs, ground that is 98% covered with water, orgaliths all over the place, alien-like wildlife, the sky is colorful due to it's small amounts of noble gases, active weather, large rock formations, geothermal valleys, a humid foggy atmosphere, and large flying islands, rocks, mountains, and rock formations levitated by loadstone. This is a wildlife sanctuary for hundreds of lifeforms from Zor, especially the ones that went endangered. This world has several parks and resorts spread out across the valleys. The planet has 23 continents, 16 oceans, 596 lakes, 1022 flying islands, 601 islands, and a large rocky, icy, and crystalline planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:401d
 * Erox Do- A lava planet that has an atmosphere of carbon air, violent plasma-based storms, high levels of spices, tar pits, rocky/lava/geothermal/toxic wastelands, a massive cloud layer of sulfur and arsenic, (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eveba- A barren moon belonging to Erox Do. (TBC...) DT: ; AT: ; OT:
 * Oggo- A semiarid temperate desert planet that has several amounts of native fauna and flora, exhausted energy resources, an artificial core built in response to near-destruction, less-active weather and storms, large clouds and foggy environments, tar pits, large Teadr 2 cities with renewable energy resources, several ethnic groups from all over the AUU, rocky/lava/geothermal/toxic valleys and formations, a red, orange, and yellow sky filled with small amounts of neon, helium, and sodium, a thin but breathable atmosphere, geyser fields, underground caverns and aquifers that used to be filled with gemstones and gems, and large land reefs and jungles filled with zooplantae and land corals. This world is widely known as an exhausted world of fossil fuels and is widely known as the capital of the Eroxxon Corporation, which bought over 98% of the other fossil fuel corporations in the AUU, and became a conglomerate that now specializes in alternative fuel, and have laboratories to search for new products. They now seek to put the outdated fossil fuel business to extinction, however they have yet to use legalese to do it, as they could be signed by all USRA races, including humans, and since they retreated, it has been hard for them to make it possible, yet there is a secret clause to allow any human, even one of non-government status, to sign it and make it law. Thus, they fight hard to stop the fossil fuel companies from destroying themselves on certain worlds, and the Eroxxon Corpration is searching for a human that was able to stay behind and live among the VA-ridden dystopia. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC:
 * Miambi- A tropical resort planet that has an entire ton of water, as 81.09% of the world is covered in it, as it has beautiful introduced/native wildlife with fauna ranging from mammals, fish, invertebrates, birds, and amphibians, and flora consisting of reefs land and sea, zooplantae, fungi, and normal plants, it has a color-changing sky filled with small amounts of noble gases, has Teadr 1.5-2.0 cities and megalopolises with elaborate and complex water monuments and foundations, spaceship graveyards, beautiful and elaborately-twisting and scenic alien-like underwater reefs, underwater aquacities, Teadr 1 underwater monuments of Watan origin, ancient Teadr 7 ruins and tombs, massive islands, flying islands levitated by loadstone, strong weather and storms, artificial underwater reefs, rock/lava/water/geothermal valleys and formations, elaborate luxury, massive product placement, resort sites, advanced and national monuments, incredible entertainment resorts, a great economy, and ranging architecture and culture. The world has a Miami-like culture, mixed with mainly Chinatown, Spanish, Mexican, Southern, Australian, and Italian-like customs. It is one of the most famous resort areas in the AUU, having widely-known monuments including the Rainbow Gate Bridge, The Tokyo-Tower-like Tureum Tower, the Great Falls which are the biggest in the AUU, The City Boat which was the wreck of a giant cruise boat that turned into an inner city, the Holodome, the famous Teadr 1 Bikimn Fountain built in a natural pool with elaborate waterfalls and fountains, the famous Sky Falls which is a flying island and AFT city, and the scenic cascading Gestalt Valley Park. It's widely known for it's large and widely-lit cities filled with holograms, casinoes, bars, Tessellate Malls, C&C Restaurants, highly-advanced Teadr 2 cities with large views, as well as having large aquacities of similar architecture, having high-tech funfairs, virtual parks, spas, and swimming pools including many infinity pools, tunnel pools, reef pools, pools with bars in them, zero-entry swimming pools, pool-sized hot tubs, water-fall-fed pools in many forms, and have the AUU's biggest pool called the Ocrolby Pool, long lazy rivers, have the same flood surge resorts as Poolworld, and has among the best water parks in the AUU, as water is so apparent, it can often be found on every surface to the point where it's legal for anyone to go barefoot. It also has many influences from Harbanisan including making it another colony of the Harbins, and thus is among the most popular spots for snorkeling, scuba diving, freeswimming, and others, and thus sells great products like artificial gills and aquagens. Besides aquatic technology, it also made it's own fair share of inventions including watercycles (motorcycle-like water bikes), specializes in hovercraft models, have the best cruise ship-construction technology, . Though it has it's own times of controversy as it has been populated by the all-female parthenogenic Vellans which built nude beaches, private beaches, and other things common to them that are usually profane, though they contributed to balancing it out by making censorbots, which nevertheless have the common defect of doing their programming to even private areas or areas where they are unneeded. . The planet has 65 small continents, 6,800 islands, 7,600 flying islands, and 5 oceans. Moons: ; DT: ; AT: ; DC: ; Capital City:
 * Ceebor- A carbon planet . (TBC...) Moons: ; DT: ; AT: ; DC:
 * Imilong- A jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Teero- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Moulia- A frozen ocean planet . (It was the homeworld of the ???, a four-armed species. Because of the oceanic nature of the planet, ???s survived by creating a commune upon the many glaciers adrift on the world's oceans. Despite the several separate communities, the planet was sparsely populated. Many space stations orbited the world, and the populations on these stations actually exceeded that of those communities planetside. The stations filled the role of starports for the planet, and accommodations were much more hospitable than those on other worlds, TBC...) Moons: ; DT: ; AT: ; DC:
 * Eulogen- An ecumenopolis planet which has a green-to-red sky as the result of it's small concentration of radon. It was a human ecumenopolis which was among the first they ever created with help of the USRA races. Thus the technology of this world varied from human, Naroudan, Cunone, or Yurun. This world became a prominent and famous world for the humans and an excellent visiting spot, though it was as vastly-populated and bustling as New York City. When the humans evacuated, this planet became populated by the other USRA races and sentient animals. The planet has 8 small oceans surrounded entirely by land, and is surrounded by a rocky and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:348d
 * Hess- A temperate planet which has a high abundance of fungal forests and jungles, and is often drenched in water, and also has a never-ending storm on the planet's global ocean. Though this does leave some impact on the supercontinent on the other side of the planet, it does provide it with enough water and rain for the supercontinent to blossom with life. This was a world that was abandoned by the humans before their evacuation due to the side-effects of the storm leading to destructive capabilities, yet the cities became inhabited by sentient animals that have actually improved upon the civilizations. The planet has a large supercontinent and a stormy global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:372d
 * Illithen- An ecumenopolis planet that is a culturally significant world in the sentient animal community because it was the first to ever be built by sentient animal hands without the assistance of the USRA. They based the technology on humans' technology, and the animals that lived here have learned how to properly use them. This world eventually became the capital of the Society of Sentient Animals, which is a small branch of the Legion where the sentient animals control their own governments, and have even formed their own minor branches including the Animal Square Province. The planet has 4 large continents and 3 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:402d
 * Oamur II- A terrestrial jungle moon which belongs to a red gas giant called Oamur. This moon was colonized by the SSA and it's where they founded the sentient Animal High Command, a small police force which fights for animals, establishing their bases in old Human Protection Agency bases across the AUU, and had it's own rebellion which was quite excellent at fighting against the Villains Act. When it was destroyed, the High Command became a small branch in the AUU Grand Council which would fight for all animal kind and their civil rights. The moon has 3 large continents, a small inner ocean and a large global ocean. DT: Tier 4; AT: Type I; OT: 177d
 * Inpus- A semi-temperate lava planet that has introduced wildlife from the Zorn sanctuary colony of Tomaclite, which the Grohkans scammed out of their evolutionary cousins with mere trickery. The Grohkans used their ill-gotten plants to enrich the planet into one with a breathable atmosphere. Water started to form, the wildlife flourished, the introduced fauna from Zorn did so as well, and water vapor ended up creating high amounts of clouds, fog, and weather. There is also a green sky due to it's small amount of radon, canyons, crystal valleys, and underground aquifers that contain native extremophile bacteria that liked the lava and then used water to adapt into a hive-mind lifeform that turned the water in the aquifers into a gelatinous mass that consumed anything that entered. The planet has 16 continents, 12 oceans, 69 islands, and a small crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 19hr:219d
 * Grohk- A quarter-ecumenopolis planet that has small amounts of global cities that have architecture and appearance similar to Zorn cities. The planet has small amounts of water and most of it comes from the ground as moisture farms were established to extract it. The planet also has zooplantae that feed off of the moisture in the ground, large quicksand, acid, lava, and tar pits, passive-aggressive wildlife, large rock formations, high elevations, a yellow sky due to a small amount of sodium, dust-stormed nights, and large boney graveyards. This is the capital of the Grohkans, a race of Zorn origin, when they split from them and claimed this as their adopted homeworld. They built massive AFTs all across the most inhospitable territories across the planet, and over 67 flying cities could be found here, as the Grohkans thought it could make their capital look more regal and superior to their evolutionary cousins. To add more to that, they terra-crafted the planet to have lava formations and fields. The planet is also rich in highly-intense spices that were both consumed by the Grohkans, used as weapons of all kinds, and even used as a fuel. The planet has 1,611 lava oceans. Moons: 3; DT: Tier 1; AT: Type I; DC: 22hr:288d
 * Otnikir- A humid temperate planet which has dank murky swamps and bogs filled with alien fauna and flora, alien-like forests, tar and acid pits, intense storms, foggy environments, illuminated nights, large mountain ranges, and common wildlife that consists of invertebrates, amphibians, fish, insects, and reptiles. This is a Grohkan colony which has been the sight of several battles that once ruined it's ground-based civilizations to be mostly nothing but ruin, leaving the current ones on AFTs. Those ground-based civilizations that remain are merely anarchic communities cut off from the rest of the planet. The planet has 11 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:355d
 * Mar X- An uninhabitable junkyard moon belonging to the red gas giant Martune. As a lava moon, the Grohkans made this world one for disposal of garbage. The moon itself has an atmosphere that is highly toxic and unsuitable for common wildlife. There is no life on the planet, just tons of garbage disposed of from across the system. DT: Tier 3; AT: Type III; OT: 121d
 * Mar IX- An ocean moon also belonging to Martune. The moon has only a single few small continents, and much of the civilization is found on them as the rest of the non-continental civilizations rest above the oceans on AFTs above the moon. The ocean below has an entire global coral reef that is actually alive and formed a singular hive-mind as it shares a symbiotic relationship with a bacteria that aids them and grants them an expansive lifespan, and can actually regenerate deceased sectors and turn them into stronger monuments. Undersea wildlife help pollinate the undersea plants and even transport bacterial strains and spores across the ocean. The bacteria itself is an anomaly and it's blooms are seen as vomit-colored splotches in the ocean as it is their reproductive season. The Grohkans continue to study this complex lifeform to this very day. DT: Tier 4; AT: Type I; OT: 198d
 * Mar XXI- A lava moon also belonging to Martune. This is a Grohkan colony which has large AFTs and ground-based cities, has introduced wildlife from Zor and Tomaclite, plasma-based storms, genetically-engineered and introduced wildlife, large rock and lava formations, flying rock fields levitated by loadstone, and large boney graveyards. This is a world that was meant to fit the same environment as Zor and Grohk, but not at the same level as the environment was not suitable for a 100% match. The surface is known for housing spice geysers that are used for wealth and many other applications. The rock fields in the sky are even mined for it's rich amounts of gemstones. The moon has 16 lava oceans surrounded entirely by land. DT: Tier 2; AT: Type I; OT: 214d
 * Hegemon- A mountainous hot and humid planet where lots of geysers, rainforests, and grasslands can be found. While these geyser fields can often be useful in baths, they are often toxic, and the humidity in the air is able to moisturize skin as easily as steam can. The planet is also inhabited by massive amounts of megafauna. This is a medieval world which lives in a Teadr 6 society. Technology often comes in the form of hovering carriages pulled by native domesticated wildlife, and some even ride the wildlife, advanced bronze-gold architecture that can reach a 50% scale of the Yatorans, advanced krypton lighting, and there even exists genetically-augmented knights called Augknights which represent a militant police force. Other monuments include monuments and bridges often comprised of a lightweight golden alloy, large parks that span for miles, and the whole planet has over 59 countries each ruled by a monarchy. The planet has 8 continents, 5 oceans, and rocky, ice, and crystalline planetary rings. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:353d; Capital City: Hemöne
 * Sheyeter- A mountainous plateau planet filled with massive grasslands, a massive biosphere, a purple sky, and Teadr 2 cities with bronze metals and virtual rooms, holographic display and propaganda, a 65% abundance of plants, and flying vehicles. This planet is known to be the sight of several Interuniversal War battles, and it was briefly taken over by the Villains Act. This is also the birthplace of illegal neuroshock treatment, which the Villains Act had been known to use to corrupt people onto their side. The planet has 6 continents, 3 oceans, and a large crystalline and dusty ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:398d
 * Acanthrox- A wetland planet filled with massive rainforests that stretch over a thousand miles. Millions of sentient and unsentient species thrive on the planet. Sentient creatures have developed Teadr 2 cities with black buildings with red and blue lights, holographic windows and rooms, screen display and holographic propaganda, a 72% abundance of plants, and ground vehicles, that lay on AFTs due to both climate change and the planet's 2 moons causing rainy and tidal chaos that causes it to rain 5 times every 2 weeks, eventually causing floods. This is why the sentient creatures needed to learn to swim in the sparse waters that eventually disappear after the rainy 5 days. The planet has 6 continents, 4 oceans, and 2 moons. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:441d; Capital City: Foese City
 * Vuronosis- A planet with a temperate, yet dangerous climate. Since a cataclysmic climate change had altered the planet to dangerous levels, living in this atmosphere is nearly impossible for sentient life. While unsentient animals have learned how to survive it, it has a low amount of oxygen, and has violent weather thermal shifts. These changes have been leading to it's main species, long-necked foxes called Vurons, to becoming critically endangered. Now, they rely on their cloning technology to keep their species alive. They make their Teadr 2 cities with silver and brass buildings with virtual rooms, screen display and propaganda, 60% abundance of plants, and flying vehicles inside massive domes to protect them from the dangerous climate, and tunnels are underground, as well as many cities. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type II; DC: 27hr:502d; Capital City: Vure Niv City
 * Gossaam- A planet ruled by a perfectionest elite that wants everything to be perfect in their world where imperfection wasn't allowed, at all. These elites, known as The Perfectocrats, are infamous known to "dispose of" the imperfects with methods deemed very unhumane. As such, Gossaam has been made an USRA enemy for their cruelty to those that don't match their expectations. However, Gossaam's power is challnaged by a 4-member hero group dedicated to take the Perfectocrats down, known as The Imperfects, who slowly but sure are stripping away the Perfectocrats' power on the world.

6. Ougus Sector
Founded by the famous rich exploror of Cunone fame, Sir Ougus Fun-Guy, he gave the biggest quility of Zeta, a system filled with precious metals, the Cunone home planet alchouse, and the Serons.

Zorrobcome System Keveo System Nukston System Hadble System Iwarzi System Iophadark System Aiteg System Noctur System Loryama System Hollarus System Yron System Golloro System
 * Blazeter- A lava planet . Plasmoid Activity (TBC...) Moons: ; DT: ; AT: ; DC:
 * Wunx- A semi-temperate lava planet . Magical Anomalies. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Aralge- A semi-temperate junkyard desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Scucoter- A humid desert wasteland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Nustion- A stormy desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Zoter- An abandoned ruin wasteland junkyard planet, and a world of massive metropolitan ruins, all being ravaged by countless warlike beings, and is currently under siege of a hundred violent inhabitants, and it is a world commonly used by BattleNet for combat matches. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Alozzont- A jungle planet . This world, being a colony for an old Teadr 1 race of biomechanical beings called the Troyx, is overrun by their common wildlife, known as the Technyds, and it's where many other Technyds all over the AUU come from, including those of Zonmiron. The world's modern inhabitants are divided into tribes that have mixed relations with each other, and seek the secrets of the Troyx to fight off the Technyds. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ceger- A toxic stormy wasteland planet . Due to its intense industrial manufacturing it was known as one of the most important foundry worlds in the Republic's space, where some of the most advanced weaponry and battle droids were constantly produced throughout most of the planet's history. Large parts of the it's surface was covered in industrial wastelands, which still contained most of the earliest assembly lines and refineries on the planet. Although manufacturing weaponry was the primary profit for it's old economy, the planet's atmosphere suffered greatly from the high pollution, which was omitted from the countless industrial plants. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Battuble- A soiled desert planet, and the home planet of a famous Holonet channel attraction called the BattleNet, which was shut down for years and currently being restored by ??? (TBC...) Moons: ; DT: ; AT: ; DC:
 * Combo- A semi-temperate jungle moon belonging to Battuble. (TBC...) DT: ; AT: ; OT:
 * Gloy- A semi-ecumenopolis planet (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Musmoll- A terrestrial canyon jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Saslypso- A humid wetland rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qeyturn- A canyon mountainous jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iosmorth- A dark-green gas giant . (Uranus Tilt, TBC...) Moons: ; DC:
 * Iosmo XV- A rainforest moon belonging to Iosmorth. (TBC...) DT: ; AT: ; OT:
 * Iosmo XXVIII- A jungle moon also belonging to Iosmorth. (TBC...) DT: ; AT: ; OT:
 * Bulletranthum- A red gas giant . (Bulletstorm Video Game, TBC...) Moons: ; DC:
 * Buleream- A red desert moon belonging to Bulletranthum. (TBC...) DT: ; AT: ; OT:
 * Vaovis- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Arili- A stormy jungle planet . (Two Moons, TBC...) Moons: 2; DT: ; AT: ; DC:
 * Oeberturn- An ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Choxatania- A forest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Spabazumo- An indigo gas giant (TBC...) Moons: ; DC:
 * Blezutus- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Phophasy- A snowy ice planet . (Ultraintelliget IRIS-like Supercomputer, TBC...) Moons: ; DT: ; AT: ; DC:
 * Keveo Prime- A semi-temperate planet which has lava formations filled with valuable metals. The many lava refineries, mines for volcanic gems and metals, factories, and other Globex facilities are often operated by Thabes as they do a lot of handy teamwork as a eusocial race. Globex has a good profit from this planet through harnessing metals and gems for use all across the AUU. The Thabes themselves have even made slums for themselves to live in when they're not at work. Bigger cities for bigger inhabitants are much more advanced, and they even invite Thabes to live with them on several occassions, despite their alternate communication. Though the Thabes have built their own corporation here as well, which seems to compete well with Globex on this planet, though it doesn't stop them because of Globex' big interplanetary business. The Thabes, like most of their worlds, even form their own scavenging community all across the planet, and some even resort to stealing from others. Ships are even refined and modified by their big business, despite the fact that some might be stolen. Luckily, non-Thabes have put in security measures to bring in full moral intelligence to their business, as they feel that the Thabes don't take full care of their business due to their limited intelligence. The planet has 6 oceans surrounded entirely by land. Moons: 4; DT: Tier 2; AT: Type I; DC: 22hr:314d
 * Girate- A tropical island planet which is known for being in a mixed Teadr technopunk society where technology is like currency and can be sold for tons of cash. This world originally belonged to a thieving society which stole tons of technology across the AUU for centuries until they were destroyed, leaving the technology they stole dormant for a thousand years until animals started gaining sentience and unearthed this technology. Instead of just growing from it, they ended up profiting from it more as they built several companies to utilize and sell it. It soon came into being a world where the technology is pirated, stolen, exchanged, and profited from, and it soon turned into a Teadr 4 society with steampunk pirates, enemy factions fighting for control over the profiting business, a tough population, criminal syndicates, gamblers, swindlers, and even gladiators are popular. This world profits from the technology, and uses it to it's full potential, often creating atompunks, biopunks, cyberpunks, nanopunks, and other types of punks who will do anything for money. The planet has 13 small continents, 598 small islands, and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:354d
 * Icassah- A temperate lava planet which has colorful plants, hostile alien wildlife and introduced wildlife, large lava and rock formations, tall mountains, deep wet caves, and large floating islands. This world was the victim of a cataclysmic earthquake event which left a lot of the planet broken up and surrounded by flying islands and lava formations. This world, in it's earlier days, was a world of gladiator hunting, and it later evolved into combat rings for these wild animals, and it then evolved into a new sport. This world has since become a world of gladiator competitions where contenders fight against enemies consisting of either each other and commonly robots. In fact, robot gladiator tournaments are so popular, they pin other robots against each other for cash prizes. Combat has become so popular here, they hold the annual Volatox Tournament, which is a week-long annual event where the biggest of prizes can be offered through gladiator combat against robots and sacrificial competitors. The gladiator arenas are over a thousand miles long, and can cover an entire valley, meaning easy space and cover for proper combat. All forms of fauna and flora were introduced here as perfect forms of cover for competitors. Obstacles of all forms and all Teadr levels are available in this competition. There can be over a hundred arenas on the planet itself, and sometimes competitions go outside the arenas and into abandoned metropolitan areas, dangerous environments, and so on. This annual event is among the greatest and most profitable of any sporting event in the AUU, and people from all over the AUU come here to witness this event. The planet has a large supercontinent surrounding a small global ocean. Moons: 2; DT: Tier 1; AT: Type I; DC: 27hr:388d
 * Soton- A wetland forest planet that is filled with dense wet forests, colorful plants and land corals, passive-aggressive wildlife, and the surface is covered 65% with water. The world is home to several campgrounds, semi-technological villages, and abandoned Globex facilities that used to perform genetic experiments. However, they later became abandoned when these experiments were using illegal methods by order of the planet's head supervisor. He was arrested, and all Globex facilities were abandoned, leaving all it's equipment, secrets, technology, and so on to be scavenged and utilized by the planet's native population. They formed a semi-advanced society with a noble police force, advanced houses, display, medicine, electricity, the powers of flight, and so on. But this lifestyle was threatened when the Exo-Wars occurred. As it turns out, the technology they gained was stolen contraband, and thus Globex was ordered to return all stolen tech, including the technology this world gained. This threatened their way of life, and tried to hide bits of it so their cherished society would remain. However, they were betrayed by a technophobic faction, and all technology was taken for good. In response to this betrayal, the still-alive police force declared a genocide of this faction, which soon escalated into a war as technology was being restored thanks to crashed spaceships and uncovered Yatoran monuments and artifacts, yet the faction still remained alive and threatens to take it all away again. The two have been fighting for a while until the Legion halted the aggression by reintroducing fresh and original Globex technology, just as a sign of no hard feelings after what had occurred in the past. The war ended, and the planet formed it's own science corporation from the abandoned Globex facilities called SotoTecx Inc to revolutionize. However, the faction was still not going to back down, and the police force is still trying to track them down to this very day. The planet has 8 continents surrounding 5 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:404d
 * Thagooine- A soiled temperate planet with colorful plants, wetlands, flying islands, land reefs, pools of water, white-blue skies as the result of it's small concentration of krypton, and an environment similar to that of Altus, as it was colonized by space pioneers of the same planet. This world was colonized for it's rich amounts of rarium which was used to fund their technocratic kingdom where the smartest, strongest, and most advanced individuals ruled over an entire scientific technopunk group, giving birth to a variety of swashbuckling exploring pirates, sailors, and the creation of several societies. This technocratic society still exists today as the technopunk society became known as the Punklanders, a mixed and neutral society which survive, plunder, pillage, score, gain, and prosper. This spawned many other independent factions including criminal syndicates, bandits, raiders, and assassins who want to profit from taking what doesn't belong to them. Cities of all shapes and sizes exist here, as well as several mining colonies, marketplaces, several palaces and forts, unique habitable rock formations, and many other attractions. The planet has 15 small continents and 12 small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 31hr:465d
 * Channon- A desert planet with large plateaus and plants. Some of the plants here have been known to spontaneously create an oasis in less than 2 days due to the humidity in the air, as well as the high amount of fertility in the soil. This is the 2nd planet colonized by the Cunones, and is the only planet with a democracy, but the Emperor of Cunoone is the also the president of the planet. Teadr 3 cities span for miles, and have buildings made out of a tough carbonic alloy, having holographic windows and rooms, screen displays and propaganda, red, orange, and yellow lighting systems, a 57% abundance of plants, and flying vehicles. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 19hr:304d; Capital City: Daroon City
 * Cunoone.pngCunoone- A temperate ecumenopolis planet with massive Teadr 3 cities that span most of every continent. The cities consist of bronze buildings with holographic windows, red and yellow lights, screen displays and propaganda, a 75% abundance of plants, and flying vehicles. This is the home planet of the USRA feline-like Teadr 3 beings called Cunones, which have a vast empire and a fascination of weaponry and adventure. The Cunones are among the 4 founding races of the USRA, along with humans, Naroudans, and Yuruns. These beings are known to the USRA for their playful curiosity, and their knack for travelling and exploring new worlds, and since the Villains Act fell, they have been the only race that had been given full permission to enter the Original UUniverses to explore. They were also the race that was the most hurt of the humans departure, and not only formed their own rebellion, but members of their race served in other rebellions. The planet has 6 continents, dozens of islands, and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 20hr:376d; Capital City: Száwou
 * Nurctao- An African planet with desert valleys, grasslands, savannas, and jungles. The planet is populated by sentient and unsentient animals which share a fine culture. The planet has various languages that can be tough to learn. The easiest of these languages is Tunbiarhian. This is the 4th planet colonized by the Teadr 3 Cunones, forming a democratic imperial government. Not only is it rich in valuable metals, gems, and spices, but it is also known for being the home of several criminal organizations that reside in inhospitable areas of the planet. The planet has 9 continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:461d; Capital City: Qárháza
 * Rapoblas- A moist subtropical planet where water covers 67% of it's surface. The Teadr 3 cities are usually on AFTs, but are mostly built on the ground, and all share the same architecture and appearance of any Cunone community. This is an agricultural planet where the Cunones trade crops and food across their colonies, and even provide money for their rebellions and crusades. It is the only planet in the Cunone's system that is owned by the USRA, being populated by all the dominant races. This was the 5th planet colonized by the Cunones. The planet has 12 continents and 9 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:497d; Capital City: Sooa
 * Soweoruta- A wetland swampy planet where water covers the ground up to 2-5 ft. Sentient and unsentient aquatic animals thrive on this planet. This is not only the 3rd planet colonized by the Cunones, but it is also a military planet which has had more military battles than any other planet in their system aside from their home planet, including those of the Great Veexomite War. Teadr 3 cities with the same common Cunone architecture and appearance are mostly underground as part of their military customs, and have developed a parliamentary empire on this planet. This is where a few munitions factories are built, as well as military strongholds and fortresses. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:568d; Capital City: Urhaozoe
 * Undaxus- A desert moon belonging to the blue gas giant Undix. This moon is the first moon colonized by the Cunones, and the first place successfully terraformed by them. It has Teadr 3 cities made of silver alloys and illimunated by glow-panels that use a neon-based element. This moon is significant for it's underground mines which contain valuable stones and gems for trading across the AUU. The moon has 8 continents and 5 oceans. DT: Tier 4; AT: Type I; OT: 471d
 * Osorris- (Normal Sun, HD 209458 b, Execution World, dangerously close to sun, leaking gas forming surrounding cloud creating a swrling path of gas used for illegal racing sports, extremophilic bacteria, TBC...) Moons: ; DC:
 * Neradus- A wetland jungle planet with floating magnetanium soil platforms and inhabited by mostly flying mammals and reptiles. The culture is medieval, and this is one of the many planets to use magic. The villages are only at a Teadr 6 level, but have an amazing architecture, and the agriculture is organic. Magic here is a strict power after wars have been started with the use of it, and have a law that forbids people younger than 20 or without a permit to use it, and has a penalty of 500 farlings, or a year of prison. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:316d
 * Daobin- A jungle planet which is noted for it's massive warfare activity. The Teadr 2 cities here are very large, containing black buildings with virtual rooms, underground virtual catacombs, screen displays and propaganda, 71% abundance of plants, flying vehicles, and military fortresses with virtual training rooms. This is the home planet of a race of lemur-like beings called Daobassas, which are bug-hating warmongering aggressors which have had wars with a few insect races, and had been the ones to declare war each time. Their advanced military technology had been able to wipe out entire communities, and they are the ones responsible for the Titanoid crisis on Sigrus. The planet has 8 continents, 3 oceans, and large rocky, crystalline, and metal rings. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:458d
 * Stisen- A tundrous planet which is one of the many colonies of the Zewinsaurs. This planet was colonized by them because they found that it contained rich sources of cryonite, which they traded to the AUU Currency Troupe in exchange for resources to build their Teadr 5 cities. The cities' catacombs were built during the days where they fought in wars, including those in the AUU Second Cartoonian War as shelter from the battles that took place on the surface. The planet has 3 small oceans surrounded by semi-frozen land. Moons: 2; DT: Tier 2; AT: Type I; DC: 26hr:577d
 * Orteli- A mountainous cold steppe planet with large modern-day Teadr 3 cities, and are populated by many sentient and unsentient animals. This planet also uses magic, but unlike Neradus, it's legal magic age is 19, and has a penalty of $200,000 or 3 years in prison. But it also requires a permit for use. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:767d
 * Uxur- A desert planet which has a moist enough environment to sustain plant life and make the planet's atmosphere breathable. The planet has a yellow sky as the result of it's small concentration of fluorine. This world was colonized by the Serons as a world which established mines inside the volcanic caverns of the planet, which is rich in volcanic gemstones and resources which are trades to the AUU Currency Troupe on Inorbon. The planet has several small lakes surrounded entirely by sandy dunes. Moons: None; DT: Tier 4; AT: Type 1; DC: NE:234d
 * Fepper- A semi-temperate lava planet which has a red sky due to it's high concentration of boron and bromine. This is a planet which the Serons have established several megalopolis cities, as well as mining colonies and science facilities which produce weapons, armor, and equipment, as well as several munitions factories. The citizens of this planet are permitted to handle a small firearm since the Villains Act began to attack it a lot for it's experiments. And the pact seemed to work as the civilians could defend their home and themselves. The planet has 5 large continents carrying several lava fields and leaking volcanoes and lava land formations, and surround small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:296d
 * Serotice- A humid semi-ecumenopolis jungle planet which is a very significant planet, yet a forbidden planet for the Cunones. This is the home planet of the Cunones' former allies, the Teadr 2 iguana-like Serons, which had the same fighting skills, technology, and architecture as the Cunones since their alliance. They had been allies since before the war against the Veexomites, but as the result of the Seron Emperor's traitorous viziers, the two races feuded for 10 years until the Cunones won and the two races went their separate ways, vowing to stay away from each other. The Serons share the same adventurous edge as the Cunones, and sometimes contact with Cunone explorers often lead to either bloodshed or avoidance. This planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:354d ; Capital City: Imperial City
 * Haish- A terrestrial jungle planet which is very abundant in life, even inside the cities the Serons built. The Serons made this world a training world for the Seron Rebellion, and later the Seron Praetorium. The varying environments allow for easy cover and maneuverability. There are also virtual grounds where the Serons can be in a simulated battlefield. The planet has 6 continents and 4 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:381d
 * Tos- An ecumenopolis planet which has a bright white sky as the result of it's high concentration of krypton. The planet has a sustainable supply of plant life and animals, and the cities are at a massive size, almost comparable to the Yatorans. The Serons that colonized this world had trouble keeping the economy on this planet up, and this gave a grand opportunity for the Villains Act to take over. Despite fighting, the planet was eventually taken over for 5 years. Despite the economy getting better, the whole planet became poor as a result of the taxes needed to pull it off, and new unacceptable laws were passed. Any who protested were imprisoned in underground dungeons. Even the Seron Rebellion was powerless to stop them since the VA villains who lead had gained diplomatic immunity through this. It wasn't until the Villains Act was destroyed that this planet was restored back to it's original state. Despite the fact that the economy got twice as worse, the AUU Grand Council would help repair the economy and repair all the damage the Villains Act had caused. The planet has 15 small oceans surrounded by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:423d
 * Bapphacus- A temperate dinosaur planet which is hot as the result of the volcanic activity on the north and south poles causing global warming to heat the planet. There were no seasonal weather changes, giving the dinosaurs that lived here a thriving world. The Serons were even able to thrive here when they built large megalopolis cities on the planet's high altitudes where giant dinosaurs couldn't reach. There are also testing facilities for weapons in isolated and uncharted desert areas, as well as mining colonies at the hot north and south poles for the vast amounts of astronium and other volcanic gemstones. The planet has 11 continents and 7 oceans. Moons: 1; DT: Type 1; AT: Tier I; DC: 30hr:487d
 * Surble- A semi-tundrous planet which has several lava fields surrounding it as the result of it's weak tectonic stability. Though this could make it difficult for life to thrive in, seeing that the only life found on this planet is spontaneously-adapting plants, fungi, bacteria, and crustaceans, it is also the perfect place for a reptile like the Serons to thrive in. They built large AFTs where cities can perch on, and the surface is strictly limited to travelers due to the tectonic activity, yet it's worth the danger to some Serons. The temperature can vary, hot temperatures coming from the tectonic activity, and the cold coming from the planet's distance from the sun. Though this can mean storms appear more often, the Serons still find this a good spot to call home. The planet has several lava oceans and several small continents littering it, as well as several small lakes, though the terrain can range. Moons: 2; DT: Tier 2; AT: Type I; DC: 34hr:526d
 * Dismunder- A semi-desert planet which has large canyons, mesas, and mountains, as well as a high abundance of plant life, and ancient uncharted Ehswan monuments. This world was colonized by the Cunones to be a minor colony for the Cunone Rebellion. This world only suffered one Villains Act attack since the defenses of this world were top-notch, especially since several Globex facilities allowed them to create successful war machines. The planet has 6 continents and 2 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:271d
 * Cetimus- A semi-lava temperate planet which has a red colorful sky as the result of it's small concentration of neon. This is a metropolitan colony for the Cunones which was one of the first colonies to suffer attacks from the Villains Act. Yet even the cities' inhabitants had the courage to fight back. Whenever the Villains Act attacked, the citizens always found ways to drive back the villains, making this one of the most infamous embarrassments to the Villains Act. Though some have died fighting, the citizens had a great sense of self-sacrifice just like most Cunones do. This was once considered a good spot for the Cunone Rebellion to build bases on, but because the citizens already had it covered, this was halted. The planet has 4 large continents and 3 oceans, as well as several lava and geothermal fields. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:318d
 * Oiber- A tundrous icy moon belonging to a blue-and-indigo gas giant called Oiberion. This is a Cunone colony where several scientific experiments took place, particularly for weapons. Nuclear bombs were tested, military vehicles were given test drives, and there were several munitions factories scattered across the planet. The Villains Act was able to briefly take control of the munitions factories until the Cunone Rebellion took it back. The moon has a large supercontinent and a large global ocean. DT: Tier 4; AT: Type I; OT: 342d
 * Tagon- A temperate planet and the first in a system within a giant nebula called the Noccoum Nebula, and orbits 6 black dwarves. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Noctus- A temperate forest planet . It is the home planet of a flightless Teadr 3 owl-like race called the (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gubege- A wetland swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Esiroth- A temperate planet with a colorful sky filled with a few noble gases which makes the sky orange or blue in the morning, and dark-blue and purple in the night, it has colorful and fluorescent plant life, passive-aggressive wildlife, pleasant rock formations and steep heights, and vast ruins that are of Zyaūar Master origin, and were lost to the ancient people like the rest, and are said to house several secret Zyaūar Masters. Outside of that, there are Teadr 6 Medieval-like societies with colossal metallic castles, large villages, finely-built tunnels, aquifers, waterfalls, dams, large buildings, and the architecture is based off of that of the Zyaūar Master ruins. The culture, cuisine, music, and military is even nearly similar. The society is a democracy-monarchy hybrid where the people decide who shall be their king, and the king himself wields a refined and finely-forged naginata based off of Zyaūar Master designs. The society is still in a revolutionary period as they study the Zyaūar ruins and utilize uncovered technology to their society. The planet has 4 large continents and a global ocean. Moons: None; DT: Tier 3; AT: Type I; DC: NE:296d
 * Tikini- A tropical island resort planet that is rather famous for being populated mostly by women. Despite this, there is a decent amount of men in the population, but females have gone into being the dominant gender. This world was founded to be isolated away from men since their original world granted them no rights, and when they failed to gain them after being so close, they left and founded Tikini, where they would be isolated from the men who pushed them too far, and only allowed men who supported them to live on the planet. Eventually, the planet became a resort where people usually came just to fall in love, or even have a romantic time. Some islands remain uninhabited or barely inhabited, and the scenery itself is what makes a trip here worthwhile. The planet's resort cities all have a population consisting mostly of girls, and in one period if it's time, only women had rights until they saw that they were doing what drove them to Tikini in the first place, finally accepting men to their home. The architecture is scenic, the economy is cheap, the oceans and air are clean, and the services are often unique. The wildlife is colorful, the underwater coral reefs are very beautiful and alien-like, the fauna is mostly introduced, land reefs are just as beautiful, and the resorts are at a Teadr 3 level. The planet has 689 islands and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:356d
 * Seurtry- An ecumenopolis planet with a global city comprised of chrome-colored buildings with holographic windows and doors, flying AFT platforms, teleportation capabilities, 69% plant life, hovering vehicles and air traffic, tall skyscrapers, holographic/screen display and propaganda, and a massive amount of robotics and AI. This world started out as a barren uninhabitable wasteland planet until it was terraformed by the USRA to help solve an over-population crisis on another planet. The large size of this planet benefited the people greatly. The world has a stable amount of plant life and jungles that, despite being surrounded by the global city, sustains a decent amount of preserves for wildlife. The plan for the over-population crisis worked well as the Teadr 2 technology, matching that of the original planet, benefited the people perfectly. This world is always known for it's perfect government and economy, and it's rich sources of spice and rarium that exist underground and in geothermal valleys. The planet has 7 oceans surrounded entirely by metropolitan land. Moons: 2; DT: Tier 1; AT: Type I; DC: 26hr:385d
 * Mnibume- A wetland jungle planet which has native sentient animal tribes that are among many native tribes that worship the Yatorans as gods as they have found many of their artifacts across their holy sites. They live in a quarter-technological society that is threatened partially by other-worldly raiders who steal from these holy sites, and this causes the tribes themselves to view these beings as demons, and that it would be considered a blessing to slay one of them, making them distrust nearly every other-worldly being unless they prove that they don't want to disturb their holy sites. The USRA later decreed that this world was best left all by itself, even for the Yatorans, and disturbing these sacred sites has a $600 penalty, which is doubled when one or two innocent lives are lost to the tribes. The tribes' language is difficult to learn even for a beginner, and only the tribes themselves can teach it, but they are far too distrusting and primitive to be reasoned with, which is why this world is more or less left avoidable. The planet has 7 large continents surrounding 4 small oceans. Moons: None; DT: Tier 4; AT: Type I; DC: 29hr:409d
 * Golgen- A soiled terrestrial planet known for it's massive gold-rich soil, and for it's vast mining colonies which use this valuable metal for currency across the AUU. However, it is also a volcanic planet with a toxic atmosphere filled with xenon, arsenic, cobalt, and bismuth. The sky is purple due to the nitrogen, and the rock and lava formations are massive. There are also flying islands and mountains levitated by loadstone. This world is the location of several gold depositories that have advanced and efficient security. There is an estimated 100 million tons of gold that are in stock at all the depositories, and the Villains Act briefly took control and enslaved the people to mine the gold for them, yet disappeared like the rest when it was taken down. This world has since doubled their security precautions to prevent anymore sheer mishaps. The planet has 10 continents and 7 oceans. Moons: 1; DT: Tier 3; AT: Type III; DC: 31hr:443d
 * Brok- A once proud colony of the insects of the Animal Province, but thanks to a self-glorifived king who died in his exidus to become a god-king, the entire planet went to shit. The planet is in medevil termoil, and violence, hostility, deadly beasts, and betrayal are commen place here. With the main king gone, the planet is ruled by the ninja-mantis clans called "Claw and Order", an honor based group but are known to be merciless to any would-be threat. However, the planet is currently suffering from a plague, but not of convention. It is a mental illness plague that drives bugs and it's wildlife violently insane, as well as sightings of unsavery dark forces being at work. A propicy states that an unassuming hero would go around and absorb the souls of the "Fallen Ones" of Brok's past and become powerful enough to defeat what became of the unjust king's soul, a self-sustaining reverse prosperity god-eqsed abomination that is the shorce of the madness plague. This hero as yet to be found. This is based on Hollow Knight. (For Clarity)
 * Relmentheis- A desert planet that was colonized in 1456 by the Aborbs. The Aborbs here were also focused on the persuit of medicine and health technology. This is also the Aborbs' main planet of military forces and training, as well as having Teadr 2 cities with brass buildings with durable glass windows, flying vehicles, a 46% abundance of plants, screen display and propaganda, and metro systems. They have even taken up jobs with the USRA's military forces as medics. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:294d; Capital City: Aznard
 * Aborbo- A temperate planet with one of the largest varieties of wildlife in the AUU. The planet is known to have the finest medical technology in the AUU, and thus, it was adopted by the USRA. The planet's main inhabitants, a species of winged beaver-like Teadr 2 beings called Aborbs, are considered a great reliance to the USRA, and have been given the chance to work in their own Globex facilities to continue their medical research. Their discoveries, including oncolytic viruses which kill cells infected with cancer, have had a great effect in the advancements of the AUU's medics, and 60% of all doctors, nurses, dentists, and chiropractors in the AUU are Aborbs. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 22hr:371d; Capital City: Yooth City
 * Grometos- A tundrous planet with a bizarre climate. The Aborbs have also colonized this planet, but have also formed an alliance with the planet's main species, a race of sabre-toothed Teadr 2 monkeys called Grometons, which have created a substance capable of healing a body and repairing it called Xoa, which the Aborbs have used to create a foam that heals wounds and regenerates limbs. The Grometons have even made up some of the USRA's medical powers thanks to their Xoa. The planet has 7 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:459d; Capital City: Xzorgaine
 * Golloy- A desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Zol- A semi-temperate desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Parlume- A prairie lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vestrand- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Torago- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qo- A semi-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:

Eta Universe
For more, visit Eta Universe.

The Eta Universe is considered to be the most exotic of the universes. From an entirely asian sytile system, a system of toys, the then infamous Xenaros, the mighty Xaro race, the Gruids, the Avatans, Oranos, Warboth, The Bakudan homeworld, the conflicting worlds of Briggle and an AUU Gamerene, an entire system at war with machines, a planet in an outsider termoil, the system that is home of a famous De-Extinctioner, the Weeviods, and many more exciting stuff waiting to be explored. However, if there's any residents one might wanna be avoident off, is the Pharcums and the Grutts of the Isgeegus secter.

History
Coming soon...

Setup
Coming soon...

1. Eta Core Sector
The Eta Core is the most honor-bound of the Eta Universe, if mainly for the asian part of it. It can also be where you can locate the system of sentient toys, another God Zone (Though cut-off like the rest), the infamously "tragic" Xenaros, the Dark Radical hideaway planet, the mighty Xaros, the fisty Gruids, and other note-worthy places.

Eta God Zone Phantijo System Ollochrome System Himtiba System Dounbe System Fantar-Gorra System (AUU Final Fantasy) Jerel System Gorvina System Elementyze System Xaroootey System Bituna System Gnurtux System Prometisi System Haevos System
 * Eta Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Paradis Torx- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gloryon- (Framers, TBC...) Moons: ; DT: ; AT: ; DC:
 * Bame Troenus- (Crafters, TBC...) Moons: ; DT: ; AT: ; DC:
 * Celestion- (Godly Centre World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Nexion Flux- (Prodigies, TBC...) Moons: ; DT: ; AT: ; DC:
 * Cirkunse Wi- (Hierarchs, TBC...) Moons:
 * Pathocyrus- (Tartaric Gas Giant, TBC...) Moons:
 * Parto- (TBC...) DT: ; AT: ; OT:
 * Hajirika- A Japanese semi-temperate mountainous planet that has a light-purple sky due to the blend of krypton and nitrogen, has a sustainable amount of plants and animals, and has ancient Teadr 6 civilizations that belong to an entire community of kingdoms that use the energy that flows through all living things, and can be wielded to use magic. As such, this world wields this energy to it's utmost potential, and spawns several warriors both good and evil to maintain the balance of this world. Though sometimes, wielding this energy too much can damage wildlife exponentially and even be fatal, and it can also be tempting and corruptive, which is what spawned the many dark lords of this world that light warriors have to deal with. This planet has 5 continents, several islands, and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:314d
 * Usuk- A Chinese temperate jungle planet which has different seasonal weather changes than other worlds, as there is sometimes snow and rain, wind, and others that commonly occur, and the temperature changes. This is because the planet is in a different axis than other worlds, and it's moon rotates diagonally. This world is in a Teadr 6 society where martial arts police forces protect the world from harm, and lives in a totalitarian empire where an Emperor rules above all others. Though there are some separate kingdoms that try to take over the world, but the many heroes have to put a stop to it. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:354d
 * Casjiro- A Japanese temperate planet with a red sky due to it's small amount of neon, it's larger weather activity, it's colorful wildlife, and for being founded by human pioneers. Though when they left, this world became populated by sentient animals that learned self-defense moves, and over 98% of this world's population knows self-defense moves. This has resulted in this world being the most well-prepared for any invasion, including that of the Villains Act which wanted this world to kidnap it's inhabitants to be their army before the Starbot Series began. All known martial arts in the AUU can be learned here. The planet has a large supercontinent and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:389d
 * Fijit- A Japanese semi-taiga planet which is strictly prohibited due to it's high concentration of dark and spiritual activity. This is a world that has remained cursed with spiritual forces since the AUU First Cartoonian War as a prison world for the AUU Gods against people that have done nasty sins, and was later captured by their enemies and used as a prison for ancient heroes that have dared to stand against them. Prisoners here have lived forgetting their true memories, and are now doomed to never find them out, making this a prohibited world for many mages, wizards, and sorcerers across the AUU because arriving here can guarantee that you get trapped here for all eternity. The planet has 9 continents, 132 islands, and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:424d
 * Veujhu- A Chinese taiga planet which has been a world of enchantment since the AUU First Cartoonian War. This world has been ruled by a council of fighters called the Zodiac Masters, consisting of members of the AUU Zyaūar Zodiac animals. All these masters dominate their own province in a territory of ranged cultures, economics, and power. This world has had it's own history of darkness during several dark times in the AUU, fighting off people that are corrupt for power of any kind, and so many members of the Villains Act have failed to conquer this world. The planet has 12 continents, several islands, and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 31hr:465d
 * Maguella- A temperate desert lava planet and the first in a system with 3 suns, one blue, one red, and one yellow. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Fush- A stormy lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Summerworld- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Regulae- A red gas giant (TBC...) Moons: ; DC:
 * Sepha- An semi-ecumenopolis moon belonging to Regulae. (TBC...) DT: ; AT: ; OT:
 * Ehmber- A lava moon also belonging to Regulae. (TBC...) DT: ; AT: ; OT:
 * Axis Mundis- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Victora- A temperate planet . This is the Ollothean's top military colony, and has (TBC...) . Moons: ; DT: ; AT: ; DC:
 * Ollotheom Oex- A temperate planet that has, , , , , , , , , , and . This is the home planet of the Teadr 1 annelid beings known as the Ollotheans, who . (TBC...) Moons: ; DT: ; AT: ; DC:
 * Locus- A temperate barren moon belonging to Ollotheom Oex. (TBC...) DT: ; AT: ; OT:
 * Torquer- A rocky stormy temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Virtue Lera- A quarter-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Hyperbola- A semi-ecumenopolis planet . It is a world where the Ollotheans developed a specialized teleportation device molded to the core of this coreless planet, allowing them to teleport to any location on this world. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Epyllion- A white, orange, red, and blue helium planet . (TBC...) Moons: ; DC:
 * Cis- A temperate planet belonging to Epyllion. (TBC...) DT: ; AT: ; OT:
 * Approxima- An ecumenopolis ice moon also belonging to Epyllion. (TBC...) DT: ; AT: ; OT:
 * Jannah- A jungle moon also belonging to Epyllion. (TBC...) DT: ; AT: ; OT:
 * Stanzene- An orange gas giant twice the size of Jupiter/Oerum . (TBC...) Moons: ; DC:
 * Dare- A 75%-ecumenopolis moon belonging to Stanzene. (TBC...) DT: ; AT: ; OT:
 * Artillera Yong- An ecumenopolis moon also belonging to Stanzene. (TBC...) DT: ; AT: ; OT:
 * Ga- A barren volcanic poisonous moon also belonging to Stanzene. (TBC...) DT: ; AT: ; OT:
 * Iollon- A barren moon belonging to an uninhabitable plasmatic stormy sub-brown dwarf called Geon Tong. (TBC...) DT: ; AT: ; OT:
 * Trajectra- A rocky treacherous-terrained cloudy planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Valto- A stormy snowy planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Luxor Vosae- A temperate ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iambica- A blue ice giant . (TBC...) Moons: ; DC:
 * Axiom Vu- An ecumenopolis belonging to Iambica. (TBC...) DT: ; AT: ; OT:
 * Xallarap- A stormy ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Allax- A frozen ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Todder- A temperate planet that has large amounts of colorful fauna and flora, active weather, large mountains, ranging climates, and large rock formations. This is a world where people from Playmes went to in order to escape the oppression and the past of their home world, and even wished to restore the toy profiteer business before the evil ruler ruined it forever. The toy business was naturally restored despite anti-toy activists attempted to stop it had it not been for the Globex Confederacy of Corporations dubbing the ruler's acts as abuse of power that infringed the profits the world was best at for so long, thus forbidding their interference. As a result, the world continued to restore the system's toy-manufacturing business for good, free from the oppressive treatment of each other's people. The planet has 7 continents and 5 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:263d
 * Playmes- A temperate planet that has large forests and elegant playgrounds, much of them being destroyed and in ruins, a purple sky filled with nitrogen, less-active weather, introduced fauna and flora, and magically-altered toy-based territories and war-torn graveyards. This is a world that was formerly a toy-marketing world for the AUU and made millions in profit. However, all toy sales were ended forever after an evil ruler declared toys illegal after being crippled by one, then it ended up causing an accident that made toys themselves come alive and declare war with the evil ruler, coming alive as the result of a mage under the ruler's servitude deciding to punish him for his harsh law after he harshly penalized her children for breaking the law. Thus, a war broke out and after the two sides declared a truce, yet the evil ruler died of infection through war wounds, the two were thus separated and under prejudice for centuries to come. The two hate each other with a burning passion, yet they tolerate each other by living side-by-side as the mage's descendants in the form of her kids' children urge them to do so to avoid starting off another war. Regardless, the two fail to acknowledge that toys were all but oppressed and had a reason to come alive because of a cruel ruler. The only ones who tolerate and live the living toys are children much to the adults being against them and forbidding them from interaction with them, as this ultimately lead to a child movement that stands up for them and even abandons their parents for their wrongful prejudice. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:341d
 * Muder- A wetland jungle planet that has large jungles, savannas, temperate environments, active weather, synthetic fauna and flora, flying islands levitated by magnetanium, large Teadr 2 cities, monuments, and ruins, and war-torn graveyards. This is a world where toys from Playmes relocated to avoid the oppression, and ended up becoming a world of giant war-like toys that went through 17 periods of attempted revolution, constantly evolving every period it occurs. The toys here are often comical and, like the toys of Playmes, have personalities that match their common themes and archetypes. Though the forces of Playmes constantly stopped them from making the prejudice worse through their revolution campaigns. This world prefers to stick to their own kind like a world under oppression should, and only goes into common mortal territory when necessary and for their own preservation. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:395d
 * Iridia- A desert oasis planet covered in futuristic Teadr 2 cities with gray, silver, and brass buildings with durable glass windows, a teleportation grid of other-worldly origin, an AI network throughout the many buildings, screen/holographic displays and propaganda, a 56% abundance of plants, and air or ground vehicles. There are also large military bases, outposts, and fortresses. The planet contains a strong military empire, and has been considered a great candidate for the USRA to own. The main inhabitants, a species of agile sapient Teadr 2 cats called Irids, are excellent combatants and experts in several military powers, and thus are employed in many of the USRA's military powers for it. The planet is also one of the many to form a rebellion against the Villains Act. This planet has 8 continents, 3 oceans, and a large icy, crystal, and rocky planetary rings similar to Saturn's. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:317d; Capital City: Iroede City
 * Argox- A swampy humid planet populated by dozens of sentient and unsentient animals, living in various Teadr 4 cities. The planet also contains many poisonous pools as well as tar pits. It is named after it's sky being purple as the result of having a small percentage of argon, and a core and crust containing argon. The people that lived here have used argon to develop various advancements in lighting, medical, and molding technology. Their city buildings' metals contain 47% argon, and they have even developed a type of laser battery which uses an unstable atom called 'Argon 886', which has allowed the atomic blasts used in a weapon to home in on heat-signatures like a heat-seeking missile. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 23hr:376d; Capital City: Axiar City
 * Iovivus- A mountainous rainforest planet with an atmosphere so moist, water can be found almost everywhere. The Teadr 2 cities, which have the same architecture and appearance as the cities of Argox, only with much more advanced qualities, have some technology inherited from Argoxians, and metals inherited from the Iridians. The main species, a race of lizard-like Teadr 2 frogs called Iovons, are well-known allies of the Irids, and have even formed an alliance with the Argoxians as well. They also have a rebellion that fights against the Villains Act. The planet has 8 continents, 4 oceans, and no moon. Moons: None; DT: Tier 3; AT: Type I; DC: 25hr:434d; Capital City: Tarroe
 * Fantar Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gorra Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sersyst- (TBC...) DT: ; AT: ; OT:
 * Ijercoma- (TBC...) DT: ; AT: ; OT:
 * Zozone- (TBC...) DT: ; AT: ; OT:
 * Mecreystea- (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Rocob- A rocky jungle planet . (Flintstones Biotics World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Ientasy- A large temperate planet with ranging environments, color-changing skies due to small amounts of noble gases, fauna and flora from all over the AUU, Zyaūar Master and Teadr 1 monuments and ruins, strong weather and storms, magic pools, tar pits, war-torn wastelands, and . It is a world discovered first by Teadr 1 beings and later Zyaūar Masters for it's rich amounts of a many-named eco-resource called Müko, which was sadly unrenewable as it's harvesting damages the planet itself, yet in both periods, it was ruled by two power-hungry rulers: Teadr 1 ruler Cratolord Ulucord Vor Ientasy and Zyaūar Master overlord Overlord Gasprim Tola Țhreatwellș, who were both doing great things for their people yet bad things to their enemies, and despite it only affecting each other by 10%, they only did things for mostly power and glory, and their blindness to the consequences lead to both their deaths. Afterwards, harvesting of Müko was all banned, and the world slowly recovered. However, millennia later, criminals thought harvesting Müko was all safe because of the lies of a new president named President Vikram Shïïmra, who went by two identities, the second being Boss Mako, the head of all crime on Ientasy and one of the secret benefactors of CrimeTech before it's disbanding. The only one who knows of his secret identity is his son, Vice-President Moguba Shïïmra, who was quite an envious child who lost the election against his father believing he could do his job far better, and has been waiting for the chance to do so for years. The only ones who have been fighting against this tyranny are the descendants of the Zyaūar Masters who beat Țhreatwellș called, and while they have their good rebels, they also have their bad rebels as the leaders of both forces are brothers named Erroe and Sepher Parblox, the most powerful of the fighters, and both having sons as second-in-commands and Erroe's son, Strate, was accidentally in a project called RANGER where he was subjected to Müko and turned into a supersoldier all while achieving the memories and skills of his dead partner and friend Zurk, while his evil cousin Raish was augmented magically through stronger means, both having their own teammates that both act as family. However, they have managed to turn these heroes against the rest of the world by making them look like terrorists, and even the Vice-President manages to do a finer job at it than his father, rendering them to many corners of the planet. The planet has three large continents, one small ocean, one global ocean, and a large icy, crystalline, and dusty planetary ring. Moons: ; DT: ; AT: ; DC:
 * Odoserker- (TBC...) Moons: ; DC:
 * Odo I- (TBC...) Moons: ; DC:
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 * Jeohiri- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Horbillia- A soiled planet populated by sentient and unsentient worms. Some are microscopic, some are visible. Many of the worms are carnivorous. This planet has no cities, but the worms have developed tribal communities. Some of the worms that live here have been able to form like multi-cellular organisms, and they can take any form or shape. This makes the planet worthy of study by flying Globex facilities. The planet has 69 small lakes, and no moon. Moons: None; DT: Tier 4; AT: Type I; DC: 19hr:271d
 * Easmone- A jungle planet which is one of the many worlds colonized by the Zewinsaurs. This planet was colonized for it's renowned anomaly activity. It took 52 years for the Zewinsaurs to discover that they originated from the many radioactive crystals that lay under the planet's crust, and this radiation produces so much energy, it forms a chain reaction with the planet's gravitational field and creates these anomalies, which have random effects on whoever enters them, ranging from ticklish sensations to temporary scrambling of one's genetic code which causes random mutations. These anomalies are harnessed for magic experiments, and can appear anywhere on the planet, including the Teadr 5 cities of the Zewinsaurs. The planet has 8 continents and 4 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:292d
 * Nicilica- An ecumenopolis planet with Teadr 2 cities that are so small, they can house creatures that are only 1-2 ft tall including insects and small rodents. The cities' buildings are made of a tough substance called theonium, allowing them to be indestructible from human-sized visitors. This is among the many planets that have developed shrinking technology. The sentient animals have created a democratic monarchy, and once had a fascist war in the past. The planet has 7 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:301d
 * Lexicon- A semi-tundrous mountainous planet which is not that cold, so there is no need for domed cities, and oceans make up 60% of the planet's surface. The Teadr 3 cities have been made out of a titanium-uranium alloy and is lighted by argon-neon lighting technology, and has a 36% abundance of plants, holographic display and propaganda, and flying vehicles. The planet's main inhabitants, a race of Teadr 3 lobster-like pseudoscorpions called Lexibites, have been known to be a Roman-like diplomatic race which has a habit of using their mastered quantum technology to record information from across the AUU either through traveling through time as invisible astral-projections and quantum supercomputers, but also for using this quantum technology for other uses. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:353d
 * Xenaros.pngXenaros- An arid, rocky desert planet with a low amount of water, sparse plants, and extremely rough terrain. This planet is inhospitable and has become an ideal hiding spot for some villains after the Villains Act fell. It was once home to a race of Teadr 2 insectoid-like bird-lizards called Xenoids. They lived for a long time until Gordon the Animal biologically terrorized the planet, reducing the entire planet from a lush humid oasis world into an arid desert wasteland planet where only a few savannas and sandy forests are present, and turned all the Xenoids into mutated Xenomorph-like monsters called Xenaratinoids. It has 3 continents, a small poisoned ocean which only the Xenaratinoids can survive, and a large rocky, crystalline planetary ring similar to Saturn's. Moons: None; DT: Tier 1; AT: Type III; DC: 21hr:286d
 * Maurus- A jungle planet populated by sentient and unsentient reptiles and dinosaurs. The jungles are sparse and moist, and water can be found almost everywhere. This is a USRA planet, which had been colonized during the Interuniversal War, and have built massive Teadr 2 cities with large black buildings with green and yellow lights, virtual rooms, metro systems, a 76% abundance of plants, screen display and propaganda, and ground and air vehicles, as well as Globex facilities that were meant to research the biology and behavior of the Xenaratinoids of Xenaros, but due to a massive invasion of these monsters, the bases had to be destroyed, and to avoid anymore casualties, the Xenaratinoid Projects were cancelled. But very few Xenaratinoids still remain on this planet in secrecy, and have never showed their faces in the cities since the destruction of the Globex facilities. The planet has 4 large continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:377d; Capital City: Toune City
 * Goalax.pngGoalax- A swampy planet populated by sentient and unsentient animals. The Teadr 3 cities are massive, having an architecture similar to Indian Mughal architecture, and made of tough silver metals. The planet is owned by the USRA, being populated by all the USRA races, as well as being the home-planet of a race of Teadr 3 lizard-like beings called Chrogtons, as well as a few other sentient races. This is the birthplace of the infamous Dark Radicals, which were a sophisticated team of villains dedicated to restore the rule of villainy after the Villains Act had fallen, and evil is treated more like a business as supposed to a terrorist organization. None of the police forces on this planet have been capable of locating the DR's main temple, The Radic Temple, which has been built in a hidden underground cave. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:416d; Capital City: Asirad
 * Quiorex- A dinosaur-populated rainforest planet where the fruits are organic, and genetically sparse. This planet is twice the size of Xenaros, and has massive Teadr 3 cities with golden buildings with neon lights and durable glass windows, a 73% abundance of plants and land corals, flying vehicles, holographic display and propaganda, and vast underground catacombs for evacuation in case of emergency. The main inhabitants, a race of militant sentient Teadr 3 velociraptors called Quioraptors, are intelligent and carnivorous. They are fast, have incredible fighting skills, and are often hostile against other-worldly beings. The planet has 5 continents and 3 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: NE:462d; Capital City: Quiatarra
 * Dimbos- A tundrous planet populated by sentient and unsentient mammals and birds with vast Teadr 3 cities with black, chrome, and brass buildings with virtual rooms and holographic windows, holographic display and propaganda, a 61% abundance of plants, and ground vehicles guided by light roads, and complex cultures and religion. This is a USRA planet that is populated by the dominant races, and have established Globex facilities that research temperature-regulation technology. Storms on this planet are so cold, Globex had to invent the Thermsuit, a temperature-controlled high-tech coat that can withstand about -40 degrees. The fluctuating temperatures on this planet have forced cities to be built inside domes. The planet has 4 continents, 3 oceans, and no moon. Moons: None; DT: Tier 2; AT: Type I; DC: 28hr:508d
 * Seclypso Zime- A desert canyon planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oinope- A desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Resnyke- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tascinda- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qiuge- A moon belonging to the uninhabitable toxic planet of Fochoth. (TBC...) DT: ; AT: ; OT:
 * Koila- A moon also belonging to Fochoth. (TBC...) DT: ; AT: ; OT:
 * Teolea- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qethiolia- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Hepliophus- A temperate jungle planet which has large colorful jungles filled with an infinite amount of fauna and flora consisting of plants, land reefs, and zooplantae, flying islands, mountains, and rock fields levitated by loadstone, a colorful sky due to it's small amounts of noble gases, it's large rock/water/lava formations, it's lava/geothermal/toxic valleys, it's active weather, it's energetic clouds consisting of small energetic creatures, it's ancient Teadr 1 monuments and ruins of unknown origin, it's rich amounts of resources, rare or otherwise, it's magical anomalies, it's war-torn graveyards, and it's semi-temperate society. This is a world which has inhabitants that have limited knowledge of the world outside their system, and are at war with magical elemental forces called the Elementyds, left behind by an unknown Magelian evil named Warlement eons ago and banished eons ago until released again, and thus they have fought the people of the system for thousands of years. The forces have relied on a famous corporate magical augmenter named Loxleymone Goch Vorcebrew, who founded the widespread Vorcebrew Elixirs business to give the people the strength to fight against their enemies. This was a complete success as magic was taught and sold to those who could do good with it, warping their physiology and create heroes that defend the system from the Elementyds or others that wish to use the magic energy for evil. However, Warlement eventually died of an overdose of his breweries as they were not only addictive, but had toxic fumes, and thus his death lead to the last of his forces to die, and the world started to slowly recover. The planet has 6 large continents, 877 islands, 3 oceans, and a large icy and dusty planetary ring. Moons: None; DT: Tier 1; AT: Type I; DC:
 * Oetereom- A wetland rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Quyzuno Obs- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eproitis- A deep-blue gas giant (TBC...) Moons: ; DC:
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 * Xarota- The Homeworld planet ruled by the Xaro race, a powerful, no-nonsense bulky lizard race that are known by their motto: "If a war starts on us, we'll finish it", showing that they will fight and win against any threat that challnages their power. The Xaro race own the entire system as a result.
 * Xacaro- A planet that serves as a place for weapons refinery and is a heavly restricted area, to the point of only higher ranked Xaros are allowed in. Xaros are very cautious of their weapons, knowing the power it processes.
 * Xaca- The housing planet of the Xaro's best war-beasts. They gathered, tamed and trained some of the most fearsome beasts the AUU has to offer. The Xaros have even managed to truthfully tame and gained the trust of a Gladiozont, of which has been named Xartroyer, a heavily trained and battle-worthy beast.
 * Xeemaaa- The Xaro breeding planet to build their perfect warriors. The perfect are embraced while the imperfect serve as caregivers to future generations. The Xaros are all about making sure only the strong are the best representives of their might, while the weak are kept from being embarrisments yet still provide a purpose to the race.
 * Xratos- The weapons facility of the Xaro race, and the birthplace of many Xaro weapons powerful enough to even put the entire Huncus series to utter shame, thus earning a competitive rivalry with another race that has weapons that can shame the entire Huncus line, The Garganulas, who have fought eachother at times.
 * Xazz- The testing range of the Xaro race. It also serves as an exicution site for enemies and traitors. Again, Xaros are known to finish any serious fight started with them and this planet is PROOF that they mean business.
 * Xeros- The warrior retirement planet for the Xaro race, where retired warriors live the rest of their days fighting the native beasts until they day they found the one who congures them, or die from old age. Yeah, even in retirement these guys are badasses.
 * Seraph- A rocky desert planet where oceans cover up 49% of it's surface. There is over hundreds of small rainforests and grasslands, give or take a few land reefs, that make up the environment of this planet, and there are also cities that range in Teadr level. Beautiful god-like Teadr 1 cities have been built by the Angellans that first colonized this planet, while Teadr 3 cities that contain chrome buildings with durable glass windows, screen displays and propaganda, a 67% abundance of plants, metro systems, and ground vehicles, and are powered with flywheel-energy cells located underground. The Angellans used to be prevalent here until an unsettling and violent feud erupted between them and the Teadr 3 sentient animals which lead the Angellans into exile, and left the sentient animals to colonize these cities. This world lives in a democratic oligarchy, being run by 10 individuals that are voted for every 5-8 years. The planet is also noted for it's rich amounts of precious jewels, which are traded to the AUU Currency Troupe and often profited by criminal syndicates. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:304d; Capital City: Amethyst City
 * Sequentus- A plateau grassland planet with sparse jungles and tall mountains. This is a world which is rich in valuable gems and gemstones, and thus has been mined by it's sentient animal inhabitants for years. It is also the second richest source of rarium in the AUU. This world is also a minor colony for the Chrysins, who introduced the sentient inhabitants to crystallic fusion, giving them a renewable power source for use, and was luckily within legal boundaries because the sentient animals were in a Teadr 2 society and have been running low on fossil fuels. Now all cities are powered by underground crystallic fusion generators. These cities are made of tough brass metals with colorful neon-argon lights, durable glass windows and holographic rooms, screen display and propaganda, a 48% abundance of plants and land corals, and ground vehicles guided by light roads. This is also a USRA planet populated by the USRA races, and having Globex facilities researching more forms of renewable power. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:369d; Capital City: Solor City
 * Bensor IV- A canyon desert moon belonging to the orange gas giant Bensor. This is a USRA moon, being populated by the USRA races, as well as a few sentient and unsentient animals. The Teadr 3 cities are tall and huge, and have amazing architecture, containing black buildings with durable glass windows, screen/holographic displays and propaganda, metro systems, underground catacombs for holiday rituals and for mining the precious gems inside, a 61% abundance of plants, and ground vehicles. This moon has developed a parliamentary democracy, and has even established a few Globex facilities which research various fields. The moon has 56 small lakes. DT: Tier 4; AT: Type I; OT: 342d
 * Bensor VI- A desolate moon also belonging to Bensor. It has many Teadr 2 cities with the same architecture and appearance as those of Sequentus, but it actually has a criminal history to it. This planet's many underground catacombs contain bases belonging to The Dark Radicals, providing them with weaponry, medicine, and resources. They also have a large supply of precious valuable gems and metals for profits. The moon has 41 lakes varying in size. DT: Tier 2; AT: Type I; OT: 488d
 * Korbitex- A tropical planet where 90% of it is covered in water, and there is several tropical rainforests, wildlife comprised of mostly semi-aquatic and aerial animals, and several land reefs can appear a few times. This world is widely known for having been a victim of several global warming events throughout it's history which melted the polar ice caps and caused sea levels to rise and several cities to be submerged under miles of water, which actually doesn't seem to bother, and in fact favored and helped evolve, the planet's main inhabitants, a race of Teadr 4 semi-aquatic lemurs called Korbiquats. These beings are aquaphiles who still retain their ancestors' fascination with undersea life, and thus have benefited from the flooded cities. These mostly-silent beings also welcomed sentient animals onto their home and allowed them to build resort cities on the remaining sources of land. The planet has 5 small continents and 2 vast oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr;617d; Capital City: Kortex City
 * Skogucury- A lava planet which is sparsely uninhabitable, and consists of safe-treading terrain, yet high amounts of volcanic activity. It is so close to it's red star, it has an intense nearly-intolerable temperature. The only Gruid activity here is found in large AFTs containing huge metropolises. At the bottom of each AFT is a mining establishment run by Thabes as they assist the Gruids in collecting gemstones, metals, natural gas fuel, and many other resources from the planet's surface. The planet's atmosphere is tolerable to the Gruids due to their imperviousness to toxins as their tracheas evolved to filter poisons out and bring in oxygen, as the Gruids do not need that much oxygen unlike other lifeforms. Moons: 2; DT: Tier 4; AT: Type III; DC: 20hr:279d
 * Iticia- A desert lava planet which has oceans of lava filled with moisture, an orange sky due to it's small amounts of neon and sodium, large rock and lava formations, large lakes full of clean water, there is vast amounts of introduced Gruyan wildlife and fauna consisting of zooplantae, there are large amounts of geyser fields and toxic valleys, and there is active weather. This is a colony for the Gruids where they have created large megalopolises, cities, towns, refineries for the metallic composition inside the lava, moisture farms, agricultural colonies, mines for laserum and rarium, and weapon factories of their own. This is where the Gruids grow all their crops and trade them across the AUU through the AUU Currency Troupe on Inorbon. This world was a site of many war battles against multiple races, which is why ships graveyards can be found all across the planet. The planet has 8 lava oceans surrounded entirely by land. Moons: 3; DT: Tier 2; AT: Type I; DC: 22hr:304d
 * Poatis- A desert planet that has hundreds of small lakes, red soil, common sandstorms, a smoggy sky, abandoned Teadr 2 ruins, large amounts of long grasses and introduced fauna from Gruy, and large amounts of weather. This was a colony for the Gruids which was highly corporate and ended up causing too much pollution that caused global warming and turned the planet into a nearly-uninhabitable wasteland. Toxic valleys were formed due to this mass-corruption. Now this world serves as the capital of the corrupt Gruid Black Market, which sells stolen weapons from all across the AUU and selling them to the highest bidders. The Black Market's security forces were extremely top-notch, and had over a hundred main bases spread across the AUU. The planet has 890 lakes surrounded entirely by land. Moons: 2; DT: Tier 1; AT: Type I; DC: 23hr:334d
 * Veplion- A semi-temperate lava planet which has large lava and rock formations, fauna from Gruy and flora consisting of plants, land reefs, and zooplantae, an orange sky due to it's small amount of helium and sodium, crystal-clear waters, ancient Teadr 1 monuments and ruins, and active weather. After being a mining colony for the Uridians until exhausting it's resources, this is now a colony for the Gruids where they developed military training camps and arenas to build the most perfect fighters for their battles throughout the years, giving them knowledge of gun arts, martial arts, and other forms of combat which made them a force to be reckoned with. This is also where the Armatage and Huncus Corporations test their weaponry and other military products, using them within their own test arenas as volunteering Gruids offer to test them at their own risk. A dangerous job, but one the Gruids can easily walk away from due to their healing factors and difficulty to kill. The planet has 6 continents surrounded 4 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:389d
 * Tascade- A semi-temperate planet with introduced fauna and flora from Gruy, large flying islands, mountains, and rock fields levitated by magnetanium, large bizarre rock formations, geothermal and toxic valleys, orange-tan-to-brown soil, and ancient Teadr 1 monuments and ruins. Once being a colony for the Uridians, this is now a Gruid colony as well as a the capital of the Armatage Corporation, which was founded by Geeshus Qau Armatage, who, like his corporate rival Teel Gosa Huncus on Gluxatoch, was a human raised by Gruids who also enjoyed weapons and military equipment, and thus dedicated his life to it. The two since went into a 190-year feud with each other until differences were settled. This world was once where over a hundred Gruid battles took place during their wars against other-worldly forces. The planet has 13 continents, 8 oceans, and a large crystalline, rocky, and dusty planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:406d
 * Gruy.pngGruy- A semi-temperate planet which has a red, orange, and blue sky due to it's small amounts of neon, sodium, and xenon, large rock and lava formations, flying islands and mountains levitated by magnetanium, as well as large aerial rock fields levitated by the same metal, large mountains, fauna consisting of insects, crustaceans, and other invertebrates, and flora consisting of plants, land reefs, and zooplantae, active weather conditions, geothermal and toxic valleys and extinct/less-active volcanoes, a high concentration of oxygen in the air which allow insects to grow bigger, and bizarre rainforests. This is the home planet of a race of larva-like Teadr 2 warlike beings called the Gruids, which evolved permanently with a body of a larvae, giving it orange and smooth skin, and come in 6 breeds. These beings are among the strongest military fighters in the AUU, according to the races' three USRA opponents in pre-USRA times, the Cunones, the Rabodans, and the Xurons. These beings have built large megalopolises, cities, and towns, large munitions factories, scientific facilities, shipyards, space stations, a teleportation grid, mines and refineries, and a lot of other colonies across the AUU. These beings stood tall against danger and fought during the Exo-Wars as either allies or enemies, and defended themselves heavily during the Interuniversal War. They even formed a powerful rebellion against the Villains Act. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:425d; Capital City: Gruxotond Prime
 * Ruemia- A semi-temperate planet which has ancient Teadr 1 Uridian monuments and ruins, large flying rock fields and mountains levitated by magnetanium, introduced fauna and flora from Gruy, crystal-clear water, and large rock formations. This is a colony for the Gruids where they established hundreds of megalopolises with crowded populations, as well as large military and mining colonies. There was once a rumor of uridium being discovered here, but no other sources of this Uridium-manufactured energy resource was ever found. The megalopolises are connected through underground metro/road systems. The planet has 8 oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 31hr:345d
 * Waywei- A temperate uninhabitable planet which has introduced Uridian fauna and flora that are tolerable of the toxic air and radiation. There are intense electrical storms, ancient Teadr 1 monuments and ruins, a lack of an ozone layer, rock and lava formations, lava/geothermal/toxic valleys, and tainted water. This world used to be an Uridian colony until a gamma burst from a nearby planet-less star unleashed a gamma burst that fried the ozone layer and caused the world to burn into a partially-uninhabitable wasteland. This forced the Uridians to retreat. This world is now being scavenged by Gruids for technology and artifacts. The planet has 14 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type III; DC: NE:376d
 * Bustruotania- A temperate planet which has large genetically-engineered wildlife and flora consisting of plants, land reefs, and zooplantae, large mountains, large rock and lava formations, toxic valleys, Teadr 1 monuments and ruins of Uridian origin, a colorful sky due to the small amounts of noble gases, active weather, crystal-clear waters, beautiful views, and a few introduced lifeforms from Gruy. This is where the Gruids have some training and experience through discovering the darkness of combat through the planet's rich amounts of genetically-engineered mutant wildlife. The chances of surviving these tests are 50/50, and those that come out are made high-level commanders. This world is the home of several Gruid science facilities where all the genetically-bred wildlife was created as a means of training. Huncus and Armatage even colonized this planet in order to create weapons using the rich amounts of laserum on the planet. The only forms of civilization is one large continent isolated from all other dangerous continents called the Haven Zone, whereas the rest of the world is linked together completely and thus the genetically-bred wildlife expands all over the globe, called the Dead Zone. The only known Gruid activity in the Dead Zone are safe haven sanctuaries, military camps, mining colonies, and bandit colonies. The planet has 9 continents and 6 oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 36hr:402d
 * Soss III- A terrestrial jungle moon belonging to an orange-and-red gas giant called Sossgoter. The moon has introduced fauna and flora from Gruy, high elevations, large amounts of flying islands, mountains, and rock fields levitated by magnetanium, a fair amount of native genetically-engineered wildlife, large rock/lava formations, toxic valleys, an orange sky due to the small amounts of neon and sodium in it, highly-active weather, rare signs of superstorms, and ancient Teadr 1 monuments and ruins. This is a world that was abandoned by the Gruids as a living colony since the biggest superstorm they have endured, turning their cities into space cities that now inhabit the rings of the gas giant. But this world is still kept for it's agricultural dependence, as it's soil is perfect for genetic farming, as it was for the Uridians before them, containing amino acids and traces of their phase essence that enrich the nutritional value. Though despite this essence, no uridium has ever been found here. The moon has 6 continents surrounding 2 small oceans. DT: Tier 2; AT: Type I; OT: 56d
 * Soss XXV- A semi-temperate toxic desert moon also belonging to Sossgoter. This moon has introduced wildlife from Gruy, has toxic pools and valleys, large rock and toxic formations, geothermal valleys, a green sky due to it's small amounts of radon, has little-to-no signs of Uridian interaction, and it has less-active weather. This moon is a Gruid colony that, despite being toxic to most wildlife, they can naturally tolerate it due to their evolved respiratory systems. They came here to establish refineries for the toxic pools' rich amounts of gemstones and metals. The Uridians beforehand saw little-to-no use of this moon due to it's toxins and brief barrenness. The moon has 8 slime oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 86d
 * Ciathea- A wetland temperate planet which is rich in introduced wildlife from Gruy, has large murky swamps, alien forests, large mountains, active weather caused by the humidity and high amount of water vapor in the sky, and have tar pit/toxic valleys. This is a colony for the Gruids where they have established agricultural colonies. This world is very rich in gemstone-filled underground wet caves, and thus this world is high in gambling and crime, syndicates being run by beings like the Grutts. The planet has 8 small continents, 3 oceans, and a moderately-large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 38hr:442d
 * Qolue- An orange gas giant which has been known for having a countless amount of AFTs built by the Gruids which form an ecumenopolis-like society as all AFTs have gray structures with computer-interface windows, red, blue, yellow, white, and cyan lighting and pigmented platings, a police force consisting of red-and-brown-armored Gruids that either use Armatage weaponry (Major Class) or Huncus weaponry (Minor Class) and are lead by a Commissioner-in-Chief, has large hover vehicles and airships, large supplies of introduced fauna and flora on artificial continents, islands, and mountains, intense yet non-threatening storms, often-strong hurricanes, screen/holographic display and propaganda, robotics and AI, factories and mining colonies for gas fuels, cantinas, casinos, and arenas. This world has a lot of influence, that it attracted other corporations such as the Yuruns' C&C Consumers Fast-Food Corporation, other weapon-manufacturing companies, and many others. The planet has over 923 artificial continents, 99,808 artificial islands, 104,500 AFTs, and a large icy and dusty planetary ring. Moons: 5; DC: 70hr:893d
 * Gluxatoch- A soiled jungle planet which is noted for it's brown soft soil, it's Gruy-native introduced fauna and flora, it's large rock formations, it's mountains, it's geothermal valleys, it's mercury-filled blue sky, and for it's active weather. This is the scientific capital of the Gruid Empire, as they have specialized in a ton of technology including cybernetics, robotics, vehicles, armor, and weapon technology. They even share this planet with the Huncus Corporation as the Gruids were well-known benefactors for the company since Teel Gosa Huncus was raised by Gruids, being raised on this very planet, and thus becoming the Huncus Corporation's capital. This also quickly became an Armatage Corporation colony since the hundred-year feud between the Huncus and Armatage family as the company's founder, Geeshus Qau Armatage, was also raised by Gruids and worked in the same business as Huncus, being business rivals. Though the Armatage Corporation has a huge influence on this planet, the Huncus Corporation is the one that stands tall as this planet was their home and remained their capital even after the 190-year Armatage-Huncus Feud. The planet has hundreds of weapons facilities and factories, as well as some for robots and military technology. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 41hr:484d; Capital City: Tochxoch
 * Oyge VII- A temperate moon belonging to the red gas giant Oygenus. This is a moon which has native flora consisting of oddly-colored plants and zooplantae, native wildlife and introduced wildlife from Gruy, large mountains and mostly-extinct volcanoes, large rock formations, crystal-clear waters, and highly-active weather. This is a colony for the Gruids, as well as Armatage and Huncus as this is where the two corporations did their feud battles inside large virtual modules using their own technology as well as clones. When the feud ended, these arenas continued to be used by the cities for entertainment purposes. Criminal syndicates like to profit from this by placing bets in a gambling ring, as this act of gambling has started to rub off on the people of this moon, and thus casinos were built in the many cities. The moon has 88 small lakes surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 196d
 * Oyge XXII- A barren moon also belonging to Oygenus. This is a world that has an extremely thin atmosphere with little oxygen and native flora that produces very little oxygen, as well as introduced fauna from Gruy as well as native alien wildlife. It has large valleys of hills and volcanoes, stalagmites, and little caverns. This is a moon colonized by the Gruids as they colonized it to be a penal colony for over a hundred war criminals in the Gruids' colonies. There are also a few towns that belong to escaped criminals that form a corrupt criminal empire that has a habit of sabotaging, stealing, and terrorizing the penal colonies, easily being able to avoid the authorities by building their towns in secluded areas. They even allowed CrimeTech to do business on this planet, allowing the criminal empire to become as strong as the authorities, thus making both sides evenly-matched. They have done this for centuries and still do to this very day. DT: Tier 4; AT: Type IV; OT: 261d
 * Oyge XXX- An ecumenopolis moon also belonging to Oygenus. This is a world with a global city containing gray buildings with computer-interface windows, screen/holographic display and propaganda, touch-screen/holographic mobile devices and computers, a 68% amount of flora decoration consisting of Gruy flora, virtual underground catacombs, hover/ground vehicles, a teleportation grid, and AFTs of multiple shapes and sizes. This is the first ecumenopolis built by the Gruids, as it was roughly the same size as Gruy, and it was easy to terraform. The global city has 4 levels underground and each are filled with more crime the deeper they go. CrimeTech, as well as the Gruid Black Market, is able to prosper down here and easily kill any investigators that come down to the levels of the moon. There is very little Huncus and Armatage activity, but their products are used all the time here. The moon has 9 oceans surrounded entirely by metropolitan land. DT: Tier 2; AT: Type I; OT: 289d
 * Mewer- A cold desert planet which was one of the earliest colonies for the Gruids. It has large zooplantae oases filled with moderate amounts of water and geysers, foggy mornings, a krypton-filled white-blue sky, hostile wildlife, and large gray dunes. The Gruids used this world for various purposes. Their first purpose for this world was a banishment site before the foundation of the penal colonies of Oyge XXII. Later on, this world was a testing world for weapons, and is now a world where the descendants of banished victims that went crazy due to the weapon tests. They have since formed a new bandit group known as the Fog Raiders, or more-commonly Fog People, which have been able to discover uridium and use it for rituals, as well as for creating weaponry using either the crystals or their slaggy byproduct, considering the substance as holy and are incredibly hostile when others steal it. This criminal tribal society is known for raiding the facilities enough to improve themselves despite their regressed Teadr level. The Fog Raiders, being similar to the Tusken Raiders of Star Wars, they are disfigured due to formerly going through a life of inbreeding, as they not only camouflage themselves with the fog and dunes, and they even possess the famed phasing powers that the Uridians possessed, viewing the Uridians as gods due to primitive nature, and their homeland is known as the Junulund Wastes, which is noted for it's rich amounts of Uridian monuments and ruins, as well as slag pools and moisture farms. They commonly travelled through sailboards and were instinctively tinkerers, and were excellent hunters that strike fear in prey with the use of their discovery of uridium and it's byproduct. The planet has 18 small lakes surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 44hr:502d
 * Pesmotch- A snowy ice planet which has a large amount of lichen-based plants, introduced wildlife from Gruy, ancient Teadr 1 Uridian ruins and monuments buried underneath the large icy layers, a deep-blue sky due to it's small amounts of actinium, highly-active snowy weather, and frozen oceans going a thousand feet deep and is inhabited by native invertebrate wildlife, most being predatory. This is a world that the Gruids inhabited thanks to the assistance of the Huncus and Armatage Corporations. This world is noted for being where the Armatage and Huncus Corporations had the most violent feuds that lasted for most of the feud's 190-year lifespan. They even almost accidentally created a superstorm that nearly destroyed the civilization of the planet, which is what stopped the violent feud to begin with. However, there are still Huncus and Armatage ancestors that live in towns that feud with each other, and are entirely isolated despite the end of the feud. The planet has 19 oceans surrounded entirely by icy land yet are connected through underground tunnels and caverns, which are inhabited by semi-tribal Gruids with the same primitive war instinct as ants, all descending from Gruids alarmed by the rumors of the superstorm caused by the Armatage-Huncus Feud ending up causing them to get caved in for years. Moons: 2; DT: Tier 2; AT: Type I; DC: 48hr:565d
 * Satao- A semi-temperate mountainous desert planet where several lava formations, geothermal valleys, mesas and canyons, and has a yellow sky due to it's small concentration of sodium. The planet does keep a fair amount of plants to make the planet breathable, and there are introduced Promen wildlife that make up the ecosystem. This is a world where the Promenans have created several large megalopolises and mining colonies for the rich amounts of valuable resources which they trade with the AUU Currency Troupe. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:285d
 * Promen- A semi-ecumenopolis lava planet which has miles of desolate lava fields and geothermal valleys, and the sky is red due to it's small concentration of neon. It was ruined by global warming and exhaustion of resources. Though the planet was still stable and had a breathable atmosphere, it was still often dangerous. The planet has lost most sources of large wildlife due to the ruined climate, yet plants and smaller animals still exist to keep the planet breathable and stable, and all other wildlife was thankfully relocated to other planets in the system. The planet is the home world of a race of human-like Teadr 2 beings called the Promenans, which were close to a Teadr 1 society, yet had to wear body-covering suits as the result of years of genetic experiments leaving their immune systems destroyed and forcing them to wear life-support suits at all times, covering their true appearances, yet giving them greater strength, senses, and intelligence. The planet has several lava oceans, small bodies of water, and a dusty and icy planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 20hr:304d
 * Tinogar- A temperate planet which is the planet where most of the old wildlife of Promen which could no longer thrive in their original home planet are found. The planet is similar enough to Earth, or Marbon, to have the appropriate amount of environments for all the wildlife to thrive in. Though the blue sky, instead of being comprised of xenon, instead has mercury. The Promenans that have colonized this planet have been at least happy to be in a world which flourishes in life like the old days of their exhausted home planet. They have built several large cities across the planet, and some of these monuments are found on giant AFTs. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:349d
 * Ophemitus- A large semi-lava planet which has a half-amount of native and introduced wildlife to make it prevalent, and much like Promen when both it's habitable and semi-inhabitable days combined. The planet also has a red sky as the result of it's small concentration of neon. The Promenans have made this planet their scientific capital of their colonies since their scientific evolutionary period had ruined their home planet and themselves, and it's where they have been studying Teadr 1 technology across the AUU ever since. This is where some scientists have been trying to find a cure for their destroyed immune systems with no success through their new artificial evolution experiments. The planet has 11 continents and 7 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:393d
 * Gemeo V- A desolate canyon moon which belongs to the purple gas giant Gemeo. This is a world similar to Promen today, though keeps a sustainable environment for former Promen wildlife to thrive in, as well as it's own natural plant life. The Promenans that colonized this world mines it for it's underground caverns that contain vast amounts of valuable metals and gemstones, and trade them to the AUU Currency Troupe. The moon has 6 large continents surrounding small oceans. DT: Tier 3; AT: Type I; OT: 281d
 * Gemeo VIX- A lava moon also belonging to Gemeo. This world's surface is too inhospitable for colonies, and is very difficult to terraform, even for the Promenans. So this moon remained unbreathable and contained only large air-locked AFT cities, and their inhabitants travel around through teleportation grids. DT: Tier 2; AT: Type III; OT: 333d
 * Gemeo XV- A temperate canyon lava moon also belonging to Gemeo. This is a world similar to Ophemitus, though it is much smaller, and contains much more wildlife and volcanic formations. The Promenans have colonized this moon and made it a suitable place for agricultural business. They trade their crops across their own colonies as well as the AUU Currency Troupe. Ever since this world was ravaged by a supervolcano, there has not been any other volcanic eruptions for millions of years. The moon has 5 oceans surrounded entirely by land. DT: Tier 2; AT: Type I; OT: 386d
 * Vagita- A mountainous desert planet which has several grasslands, geothermal valleys, canyons, and dunes. There is also a red-violet sky due to the higher amount of hydrogen in the sky, and there are several flying islands that are levitated by magnetanium, as well as a colorful array of plants and animals. This is a military colony for the Haelics, where they famously train to be the best in any kind of environment in gravity battle chambers. This world has several large cities and most of the planet has several military government properties where military training and outposts are found. The planet has 6 large continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:266d
 * Sosan- A semi-temperate desert planet which has various rock formations, jungles, and canyons. This is a world where several hostile inter-colonial wars took place in this system, mainly for control of this planet, and it was known for housing the first dystopian empire in Haelic history until it's crumble in later years. The descendants of these imperial fighters now live in small villages and cities, and several ship graveyards can be seen amongst the dystopian empire's battles. The planet has 7 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:298d
 * Haelios- A semi-temperate planet where there's a deep-purple sky due to the small anount of nitrogen, and there's colorful plant life and animals, as well as massive rock formations and mountain ranges, and there are also floating soil platforms levitated by magnetanium. This is the home planet of a race of Teadr-2 purple-skinned human-like beings called the Haelics. These beings were fighters during the Interuniversal War against the Legion until they made peace and kept their military business to themselves. Their monarch, the Supremist, would be genetically augmented to become a superior being, and be strong enough to lead his own race. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:324d
 * Noger- A swampy wetland planet which has a wide variety of toxic valleys rich in chemicals and valuable metals and gemstones. This makes this world the scientific and economic capital of the Haelics' territories. They use the metals and chemicals for their own scientific experiments, and they trade the valuable gemstones across the AUU through the AUU Currency Troupe on Inorbon. This world has been robbed several times by the Villains Act for the toxic gases that are used in their battles for AUU domination, though the Haelics eventually built powerful defenses to ensure these robberies don't continue. The planet has several lakes and oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: NE:387d
 * Gova- An ecumenopolis moon belonging to the blue gas giant Govanine. This world was the first to be colonized by the Haelics during their rise to an advanced lifestyle, and was terraformed to sustain massive amounts of wildlife. Though the moon eventually became an ecumenopolis where several of the animals existed in parks hundreds of acres long, and some animals could be found in the concrete jungles as well. The moon has 5 small oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 208d

2. Dalimpir Sector
A secter founded by the Avatan explorer Lt. Dalimpir who was assigned to mape out the entire terratory and inadvertingly discovered more when he strayed from the path. Cause of discovering a secter, he was pardoned from AWOL. This is the system that has Oranos and Warboth.

Attyrmena-Zorzone System Gogthis System Voxbani System Oiruta System Wargald System Lemo System Zsae System Beegus System Oalivia System Whallar System Dorkk System Ceephem System Nipeis System Ryze System Hituna System
 * Sphega Egon- A lava planet that has a poisonous atmosphere of carbon monoxide, is very volatile and scorched as the first in a world of 4 yellow dwarf stars, has a surface of mostly liquid lava, strong firestorms and heavy weather including a hyperstorm, has little to no life, has Teadr 1 colonies of Ollothean origin, is rich in valuable spices and minerals, and a red sky filled with small amounts of helium. Used formerly by the Ollotheans as a mining colony for it's spices and valuables, the volatile atmosphere overwhelmed them and forced them off-planet, leaving it's valuables on their own. The Avatans have tried and failed to mine these valuables as they are rare in the AUU, but the toxic environment is too much for even them. Moons: None; DT: Tier 4; AT: Type III; DC: NE:25d
 * Eriion- A temperate lava planet that has large lava and water oceans, an inverted axis like Uranus, has large orgaliths, Teadr 1 monuments and ruins of Ollothean origin, war-torn graveyards, strong weather and storms, and large rock/lava/toxic valleys and formations. It is a world home to hundreds of mercenaries, criminal guilds, bandits, overlords, outlaw scientists, and basic criminals, even long before the Villains Act or the Great Stagnation. These people have been around for a long time and have mercenary groups and families that fight against one another to establish dominance, and the Avatans, upon arrival, have provided the best in law-giving through their top conglomerate military force, the Avatarian Troopers (AT), lead by their commander in chief who is dubbed the Avatar, and they do well to provide peace within this planet. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 16hr:98d
 * Nesa- A barren moon belonging to Eriion. This is a moon that has large rock/toxic/lava valleys and formations, no atmosphere, Teadr 1 colonies and ruins of Ollothean origin, unstable tectonic activity, volatile storms and weather, anaerobic wildlife, no natural core and an artificial one of Ollothean origin that allows the moon to be remotely mobile, has ranging steep terrain, violent native predators, rock fields and debris, garbage fields, a televator on the side facing Eriion that allows quick access on and off the moon, has powerful moon buggy transport vehicles, and has multiple Teadr 2 energy-domed cities, and holodomes of Ollothean origin that are mainly used on this world for military combat training. The Avatans colonized this world after colonizing it as a former system belonging to their worshipped Teadr 1 race, the Ollotheans. They awakened hidden technology within this moon, and utilized it to their new civilizations since the death of their home planet of Avata. They continue to flourish on this moon to this very day. The moon has 67 lava/water oceans surrounded entirely by land. DT: Tier 4; AT: Type IV; OT: 10d
 * Macuera- A tropical ocean planet that has beautiful coral reefs of Ollothean and Avatan origin, has two moons on opposite sides of the planet and at the same orbital time, has over a thousand invertebrate species, many small islands, AFTs of Ollothean or Avatan origin, active weather and powerful storms, a sky of mercury instead of xenon, powerful tectonic activity, underwater Teadr 1 cities of Watan origin, large foggy humid landscapes, land reefs, native plant life, and large twisted terrain both on land and sea. This used to be a shared colony for the Watans and Ollotheans in the past, and was rumored to be the homeworld of a race that was the result of the two crossbreeding and is now a colony for the Avatans, as the Avatans, as holothurians, are amphibious and can breath underwater, and they have been redesigning the aquacity ruins and rejuvenating them into their own cultural fashion. This world is home to mainly invertebrates, as vertebrates are not a dominant evolution on this world, and the most intelligent life forms are the cephalopods, which on this world, are like primates of Marbon or Earth, and are potentially holding the building blocks to creating intelligent beings. The planet has 806 islands. Moons: 2; DT: Tier 2; AT: Type I; DC: 20hr:188d
 * Yantis- A temperate moon belonging to Macuera. It has massive alien-like fauna and flora of Ollothean and Avatan origin, a thin yet breathable atmosphere, active weather and storms, wetlands, humid air, Teadr 1 ruins of Ollothean origin, has a high level of space pirate activity of Entratonran origin, technological Avatan civilizations, and a technopunk society. The Avatans used to have a conflict between the fate of the moon with both it's pirate and technopunk tribal inhabitants until a harsh conflict lead to them living in harmony, and in a Teadr 2.5 society. The world was once a treasury for the Ollotheans which brought pirates there to begin with, holodomes of Ollothean origin were used for sports and other purposes, the Ollotheans left ancient primitive versions of themselves here which went extinct along with them and was claimed by other-worldly beings and Avatans later on, and the society is balanced in law enforcement and crime. The moon has 6 continents, 6,182 islands, and 4 oceans. DT: Tier 4; AT: Type I; OT: 22d
 * Fercida- A barren desert moon also belonging to Macuera, and the twin moon to Yantis. It has large barren dry dunes, sandstorms, sturdy flora and introduced fauna, a core of pure silver and arsenic, is rich in gold and any gold-like alloys, has rocky/geothermal valleys and formations rich in spices and healthy chemicals, had little to no sentient activity before being colonized by the Avatans, has a thin atmosphere of carbon monoxide and oxygen making it half-breathable, has active storms and weather, and has a normal sky filled with mercury. The world used to be an insect moon until an asteroid strike left it void of all animals, and only plants thrived on it. This left the world open for the Avatans to colonize, as there were no Ollothean activity on the moon as, during their time, the moon was an uninhabitable wasteland. As time went on, it evolved on it's own before the asteroid strike. The debris is still apparent, and brought with it chemicals that allowed the plant life there to flourish, allowing easier colonizing for the Avatans. The moon has 8 lakes surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 22d
 * New Avata- A quarter-ecumenopolis planet that has large complex cities with white, chrome, gray, and black buildings with holographic/computer interface windows and red, orange, yellow-orange, green-blue, cyan, blue, indigo, violet, and pink pigmented plating, holography, and lighting, native wildlife from the destroyed planet of Avata, Teadr 1 structures of Ollothean origin, AFTs using antigravity technology, a teleportation grid, a defense grid operated by the Avatarian Troop, has war-torn graveyards, robotic services, advanced nanotechnology that can make programmable commands and near-reality manipulation and enhance commercialized products and daily lives, vehicular design, the buildings can reach normally-impossible elevations thanks to advanced modular nano-construction, an advanced connection to the Omninet, and the largest building is the capital of each of the 6 mega-states. The world itself has complex subterranean landscapes, large rock/lava/geothermal valleys and formation, wildlife that is sporadically different compared to that of Avata where it originated, a darker sky thanks to small amounts of metallic and noble gases, strong weather and storms, war-torn graveyards, ancient Ollothean monuments and ruins, a core of pure holmium, the ground is extremely rich in synthetic fertilizer, have less-occurrences of flying islands levitated by magnetanium, and the crust is far larger than that of Marbon. This is the adopted Avatan home planet Planet Avera is tagged as an ultramodern/Neo-Roman republican society, having a monarchy over the politicians lead by the voluptuous Queen Valdorra who has yet to find a king to marry, and the unified military of the Avatarian Troopers, and like their original home planet of Avata, it has 6 continents that are tagged as Mega-States: New Romana, New Devenport, South Phidilphia, North Phidilphia, Livernia and Bolterland. Each of these mega-states have large megalopolises that are connected by underground highway interstates, as New Romana has Armia, Austra, Lybera, Virgna, and Kardena; New Devenport has Chester, Midiport, Rockeberg, Cagenport, and Concordica; South Phidilphia has Luxoverg, Southbank, Cleveyland, Sarmolla, and Bronzenville; North Phidilphia has Hayvenburg, Europhea, Voland, Gamingsville, and Burkhagen; Livernia has Silvernia, Casterville, Arotica, and Champfort; and Bolterland has Calvernia, Mahalo, Dulgeria, and Tanzaria. The economy is very rich, and matches those of Old Avata, and so does much of the other qualities of their new home planet. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:305d; Capital City: Avataria
 * Thon- A barren moon belonging to New Avata. This world has a large amount of massive oxygenated energy domes tagged as 'metroscapes' that contain sprawling high-rise buildings and commercial centers, anaerobic fauna and flora, small amounts of foggy environments, large rock/geothermal/toxic valleys and formations, Teadr 1 ruins of Ollothean origin, small levels of water, large crater-ridden valleys, a televator on the face of the moon tidally-locked with New Avata, large holodomes used by the moon's previous gambling residents, subterranean poisonous junkyards, AFTs of Ollothean and Avatan origin, powerful tectonic activity, a core of holmium like New Avata, and has a thicker crust. This world was used by the Ollotheans as a mining colony for laserum, as it was among the richest areas in the AUU for them, and they harvested most of it to the point where it is now incredibly rare on the moon itself. However, the core itself has the chemical ability to synthesize more laserum, and it only occurs every 4 million years. It is said to happen again in a few centuries, and the Avatans that colonized the moon's host planet are preparing for that event to happen, while at the same time fighting guilds like corrupt space pirates from what used to be CrimeTech in their own secret illegally unlicensed business of manufacturing hybrid weapons with the use of stockpiles of Ollothean technology and human technology, as the Avatarian Troopers have taken down 75% of these pirate splinter cells, and continue to do so to this very day. The moon has 8 oceans surrounded entirely by land. DT: Tier 4; AT: Type IV; OT: 31d
 * Averaga- An ecumenopolis planet that has a global city with the same architecture as those of New Avata, with a few minor Ollothean-based changes. It is the third planet in the system colonize by the Avatans, and it is like New Avata, being one of it's two sister planets besides Toaron which was formerly close to both worlds until a planetary bombardment act caused by the Ollotheans, only the many mega-states united to form a massive global ecumenopolis that combined all of their customs and architecture. There were sectors that complimented every single culture, and came in fluorescent and effervescent elegance, are ruled by an aristocratic oligarchy of wealthy kings and queens, many of which are bold and fight, including the strong-willed head of the aristocracy, King Futher Cuse Futuris and his son Prince Savage Veta Futuris, all descended by the same families who ruled the former mega-states the world had. There are many sectors, and there are underground holo-sectors, holodomes, holographic levels and chambers, and the core is artificial as the world itself had no core upon Ollothean arrival, building it to sustain a careful habitable stability. The planet has 8 large continents surrounding 5 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:345d
 * Agera- A temperate moon belonging to Averaga. It has a subterranean sea, massive metroscapes similar to those of Thon but much bigger, having massive subterranean civilizations, underground caverns that form a subterranean landscape, a surface of dangerous fauna and flora which is commonly used for training, strong and violent weather and storms, a higher concentration of oxygen and thus volatile air, rock/lava/geothermal valleys and formations, large subterranean land reefs, aquifers, large mountains and canyons, wetlands, one singular mantle, a core of mercury, and war-torn graveyards on both the surface and the underground. The surface has not been inhabited because the dangers are just too great, and the native wildlife is too used to sentient beings since the activity of the Ollotheans, they evolved to kill them, being a classic case of wildlife dominating urban beings. Thus, the danger drove the Avatans that formerly colonized the surface in the still-standing city of Strongrock, which is currently occupied by violent wildlife, into the subterranean paradise that has been a fairly new addition to the evolving moon. There are laserum and rarium mines, spice geysers, underground oceans and seas, Ollothean ruins and monuments that contain valued technology, and many other valuables that are being excavated for implementation in the future. The moon has 9 large continents surrounding 3 medium-sized oceans. DT: Tier 4; AT: Type I; OT: 19d; Capital City: Armona
 * Gungirect Magen- A temperate jungle planet that has large flying islands levitated by magnetanium, alien-like fauna and flora of Avatan and Ollothean origin, active storms and weather, a color-changing sky filled with small amounts of noble gases, large cities and megalopolises, Teadr 2 and 7 societies, large rock/geothermal/toxic valleys and formations, war-torn graveyards filled with dead bodies, machines, and spacecrafts, foggy nights, large land reefs, bizarre landscapes, . It has been the most powerful weapon-manufacturing colony in the AUU for centuries. The Avatans, upon colonizing this world as one of the Ollotheans' greatest past colonies and the Avatans' second colony in the system behind New Avata, where they used their scavenging career to build hybrid weapons through their grand weapon corporation of Overcharge, and it is also the HQ of the AUU's top weapon market, the Weaponistic Emporium, founded by Professor Armeus Ag Gudon, and currently head by Professor Gunson Gener. In the past, the Ollotheans left this world to be one of a medieval colony where the people all had guns, and while the Avatans would come and make it their own colony, they still kept the Gungirectans around, including their current leader, King Mugen. The cities themselves are of a combination of both Avatan and Ollothean architecture, having . The planet has 8 continents, 54,890 islands, 4,090 flying islands, and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:404d
 * Vista- A barren moon belonging to Gungirect Magen that has large war machine graveyards, long-introduced Thabe colonies, robotic graveyards, technology stockpiles of Ollothean origin, a gray sky filled with small amounts of metallic gases, strong weather and storms, large landscapes, rock/lava/geothermal/toxic valleys and formations, large sand dunes, has populations of pirates, smugglers, and other criminals or amoral independent people, tar pits, swamps, ancient Teadr 1 ruins of Ollothean origin, long-dormant and extinct volcanoes, and large Avatan colonies. This is a world where the Avatans and people of Gungirect Magen store entire supplies of weapon smuggled and collected all over the AUU, and serves as the underground stock piles for the Weaponistic Emporium. The world is a front for scavengers and Freetraders who have an underground selling black market business under the stewardship of many evil regimes throughout the years, and is currently run by a Grutt named Munni the Parsimonious, who is so evil and greedy, he ensures that people who owe him favors give it to him, and does so in the most gruesome and violent of ways, whether it be explosive brain implants, bounty hunters, killers, and any worst and unforgivable way possible. He will ruin anyone's life if it means he gets his end of the bargain, and has lead for a very long time. The Avatarian Troopers have been unable to find him for 46 years, but the rest of the world is a profitable colony. The moon has 19 oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 52d
 * Voslock- A blue ice giant that has dangerously toxic superstorms all over it's surface, has high concentrations of neptunium within it's core which makes it radioactive and intolerable for life, the atmosphere is dangerously toxic and volatile, ice crystals litter the rocky flying surfaces of the planet, the temperature is below freezing, and the world's icy rings are half as large as Saturn's rings. This is where the Avatans and the Ollotheans got advanced cryogenic technology, and applied it to their nanite technology, and they mine the ice giant for cryonite. Moons: None; DC: 89hr:1060d
 * Scantilia- A temperate desert planet that has an atmosphere that absorbs excessive energy that heats up the planet's surface to desert-like levels, and has a caesium core, ancient Teadr 1 Ollothean ruins and monuments, less-active weather and storms, rock/geothermal valleys and formations, an orange sky filled with small amounts of neon and sodium, cloudy skies, alien-like fauna and flora of Ollothean and Avatan origin, strange tectonic activity, and large amounts of gold and other valuable metals. Currently having two major moons as one of them was destroyed by an asteroid strike, this is a planet known for its sweltering annual temperatures. Therefore the indigenous people have many dwellings that are created within hollowed-out mountain ranges and inside subterranean chambers. The Ollotheans did it on AFTs topped on large mountains until their extinction left them all to crumble, and leave modern inhabitants to inhabit the ruins, and the Avatans to rebuild them into more complex versions. There are large cities, megalopolises, and AFT cities, and underground highways and subterranean metroscapes. The planet has 8 oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 31hr:477d
 * Qrog Qa- An ecumenopolis planet that shares the same orbital location as Euster Dag, as the two do not collide in the shared orbit because of the same orbital speed. This world has the same cityscape appearance as that of most worlds in the system with a few original changes, has a copper core like it's orbital partner, underground virtual metroscape levels, a powerful teleportation grid, a colorful sky filled with small amounts of noble and metallic gases, strong weather and storms, plant life of Avatan and Ollothean origin, large AFTs that can be roughly the size of a continent, an adequate AT defense force, is known for having many factories for creating exo-drones, which are spherical robotic sentinels deployed mainly by security and the Avatarian Troopers, and has a robotic servitude and a high population of Omnicans. This is a world where the Ollotheans did powerful AI experiments, and hoped to create the most powerful AI in history, and succeeded, yet the AI was so intelligent, it became ambitious and tried to take over the planet, having been separated into several fragments that govern every corner of the ecumenopolis. The world can be seen from Euster Dag the same way it can be seen from Qrog Qa, within a Trojan points within their shared orbits. The planet has 18 oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 1; AT: Type I; DC: 33hr:506d
 * Euster Dag- A semi-ecumenopolis planet that shares the same orbital location as Qrog Qa, as the two do not collide in the shared orbit because of the same orbital speed. This world has the same metropolis appearance of it's shared orbit planet, a copper core, has underground highways and metroscapes, subterranean mines for rarium and other valuable substances, active weather and storms, alien-like jungles of colorful fauna and flora of Ollothean origin, rocky mounds and formations, tall mountains and deep canyons, humid swamps and wetlands, land reefs, active volcano islands, cloud and fog layers, a colorful sky filled with small amounts of noble and metallic gases, Teadr 1 ruins and monuments of Ollothean origin, AFTs roughly the size of continents, and a teleportation grid. This world is another world where the Omnicans had a World War for their freedoms and had a violent battle against the Avatans, all until they built them an AFT city for them to dwell in and have their own society. From there, the Omnicans built their society even further, yet established their own borders. They built Omnican exo-drones, have their own AT, and they share an alliance with the Avatans. The planet has 8 continents and 5 oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 33hr:506d
 * Planetores- A large temperate yet icy planet that has undergone an ice age for 300 straight years, had 5 moons until four of them were destroyed, has plains of blue ice and Ice VII, has a core of pure nitrogen, has liquid nitrogen pits, tar pits, arid and acrid plains with rock/geothermal/toxic valleys and formations, active snowy weather and storms, ancient Teadr 1 ruins and monuments of Ollothean origin, have native fauna and flora, many of which are of Ollothean origin, and war-torn graveyards frozen within the ice. It has been a world where the Ollotheans' careful fusion of magic and technology have led to nanotech breakthroughs that greatly simplify the life of both the Ollotheans and the Avatans after them as they dwell on a world that has winter temperatures all-year round. Some of the earliest forms of advanced thrusters utilized in creating hyper-crafts that could fly from planet to planet were contrived by Ollothean scientists here on this planet. The Avatans adopted this technology into their own, advancing the society of this world to more advanced AFT-based high-elevated cities aside from the ground-based ones, and the native inhabitants have a Teadr 6 semi-technological society of Ferrans that were stranded on Planetores. The two societies briefly shared a feud in the past until they established peace. The planet has 72 lakes surrounded entirely by frozen land. Moons: 1; DT: Tier 1; AT: Type I; DC: 36hr:535d
 * Remog- A temperate moon belonging to Planetores that has large alien-like fauna and flora of Ollothean and Avatan origin, has large cities similar to those of Planetores, has active weather and storms, is at an inverted axis, dark-red soil, large rock/geothermal valleys and formations, war-torn graveyards, Teadr 1 and 2 ruins of Ollothean and Avatan origin, underground highways, large preserved parks, underground metroscapes, a core of pure platinum, and has an eccentric orbit around Planetores. This is a world where people of Planetores relocated to when the planet suffered a cataclysmic seismic event that recovered after a hundred years, and left the planet to be given it's ecumenopolis. The moon is still inhabited to this very day, and not just by the Avatans. The moon has 5 oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 62d
 * Olmra Ro- A stormy rocky planet that has a half-breathable atmosphere of carbon gas and oxygen, violent storms and hurricanes, native fauna and flora of genetic engineering origin, an inverted axis, treacherous and hazardous landscapes, rock/geothermal/toxic valleys and formations, large tar pits, foggy environments, ranging thermal shifts, miniature hurricanes, carbon-filled water, orgaliths, subterranean treacherous caverns, rich amounts of rarium and other valuable gems and gemstones, violent invertebrate predators used to the hostile landscape, and no core. This was originally a world where the Ollotheans harvested the world's rich amounts of biological enhancement chemicals that could offer the key to experiments on artificial evolution, and exhausted it into being unstable in it's climate, resulting in the planet turning into the stormy wasteland it is today, and while certain forms of life survive, most went extinct, and all Teadr 1 ruins were all but destroyed during modern days, and thus Avatans have failed to find them on this planet. The planet has 8 oceans surrounded entirely by land, and a large rocky and crystalline planetary ring. Moons: None; DT: Tier 3; AT: Type II; DC: 39hr:559d
 * Vaiyigon- A large superhabitable temperate planet that has massive amount of life-and-nutrient-rich waters, land reefs and jungles of zooplantae, native and introduced wildlife, ancient Teadr 2 ruins and monuments, rock/geothermal/ice/toxic valleys and formations, humid foggy environments and temperatures, strong weather and tropical storms, an environment suitable for millions of forms of life, mainly invertebrates, has ruins of Ollothean origin, a core of hydroxide, is rich in rarium, Ice VII, and other gems and gemstones, and has some signs of ancient Teadr 2 activity. This used to be the home planet of a Teadr 2 race called the Vaiyans, which were a race of nudibranch-like beings that had a brief war against the Ollotheans until they ended with an alliance, as they perished with the Ollotheans during the end of the Teadr 1 Ages. Their technology were stolen and put in a black market trade by the Grutts during the Great Stagnation and the Interuniversal War, and is now secured by the Avatarian Troopers, who are still cleaning up this illegal black market to this very day. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 41hr:589d
 * Entratonra- A humid rainforest planet that was not only a former Ollothean colony, but was also formerly a lawless space pirate world for past individuals, having large mountainous and flooded regions, mythical/alien-like fauna and flora, main transports being airships and dropships that hover above ground, rapid lakes, a large amount of land reefs, islands, has large megalopolises and cities, run-down and dilapidated or rich, technopunk and prosperous, large amounts of semi-technological tribe grounds, ancient Teadr 1, 2, and 7 ruins and monuments of Ollothean, Avatan, and otherwise origin, foggy and cloudy environments and skies, and large underground metroscapes isolated from the rest of the planet and/or system. It was also a focal planet in Freetrader society as it was one of their best colonies for business since the Ollotheans had unlimited stockpiles of technology which could be sold, and during the times of the Villains Act, they fought against the thieving CrimeTech who attempted to use them for evil, all until the Avatans colonized the system, and ended the corporate war, made easier once CrimeTech fell again. Since then, it has been broadly grouped as a Freetrader technopunk society per the shortage of technology and attire that are interwoven into the culture of the planetary residents. Some of the world's people have tribal markings on their faces or foreheads, acquired prior to birth through genetic transfers as a manipulated birth mark for identification and distinction. The central national government of the planet is rather despotic, as the autocratic dictator AI leader is so amoral, her actions can nurture the people through right and wrong actions, fulfilling people's lives along the way thanks to it's ultraintelligence. The planet has 23 continents and 8 oceans. Moons: 3; DT: Tier 1; AT: Type I; DC: 43hr:601d
 * Regalis- A temperate moon belonging to Entratonra. This is a world of paradise that has large jungles of land reefs, plants, and zooplantae of Ollothean and Avatan origin, fauna consisting mostly of invertebrates, active weather and storms, a sky of mercury, large mountains, rock/lava/geothermal/toxic valleys and formations, metroscapes, cities, and megalopolises of both Ollothean and Avatan origin, large amounts of rarium and a rarium core, AFTs, orgaliths, multiple crusts, a televator from the moon to it's planet, and war-torn graveyards taken by life. This is where Freetraders have entire tons of stockpiles, experimental holo-labs, metroscapes, and many cities to make businesses, there are underground highways, many of which are raided by pirates, were defended wildly from Corruption Co. and CrimeTech, and is still protected from them to this very day. The moon has 8 continents and 5 oceans. DT: Tier 3; AT: Type I; OT: 38d
 * Teedis- A war-torn wasteland moon also belonging to Entratonra. The moon has large rock/geothermal valleys and formations, tar pits, orgaliths, bone graveyards, introduced fauna and flora of Ollothean and Avatan origin, war-torn graveyards of fallen soldiers, war machines, and ships, active volcanoes, a gray sky filled with small amounts of metallic gases, foggy and cloudy environments, wetlands, a high level of oxygen that makes the air volatile to the active weather and storms, and Teadr 1 and 2 monuments and ruins. This is a world where the Ollotheans got into a corporate war for resources until they nearly destroyed the moon due to nearly overheating it's core, causing the feud to end rather abruptly, until the business fell with little resources. Thus, the world became a metropolitan world of multiple cities and megalopolises, as well as metroscapes underground. The moon has 8 large continents surrounding 6 small oceans. DT: Tier 4; AT: Type I; OT: 41d
 * Vusgi- An ecumenopolis moon also belonging to Entratonra. This world has the same cityscape as that of Averaga, yet has white and chrome buildings, is partially flooded, having roads replaced with water paths, having aquacity sectors, metroscapes, AFTs, different types of fauna and flora from outside the system, strong storms and weather, and a sky of mercury and xenon. This world has been a hidden aid for many periods of evil, such as wars like the Interuniversal, AUU Third Cartoonian War, Exo-Wars, and periods of hostility like the Adapting Plagues and the Great Stagnation, as well as the Villains Act, as the Erasure from Kasagon had a hand, as well as Freetraders, good space pirates, as well as investigative and combat journalists, and is economically balanced among all those time periods despite the crises of finances, and still do so to this very day. The moon has 17 oceans surrounded entirely by metropolitan land. DT: Tier 3; AT: Type I; OT: 47d
 * Kasagon- A rainforest planet that has stormy climates, ranging thermal shifts, a green sky filled with small amounts of radon, large rock/ice/toxic valleys and formations, tar pits, quicksand, orgaliths, a core of arsenic and copper, multiple crusts, introduced fauna and flora of Ollothean and Avatan origin, fertile nitrogen-filled soil that allows the plants to grow bigger than average, and massive amounts of water. Like Entratonra, this world has been not just an Ollothean colony, but also a pirate colony that had a brief war against Entratonra until the arrival of the Freetraders, who made it into a world similar to Entratonra, and it later became a getaway vacation spot for the Avatans, as the massive amounts of water make the world have perfect resort cities that are flood-controlled, and it even provided a good colony for the Erasure, as people can live with new memories in a care-free world of excitement and balanced good and evil. The Avatans built multiple AFTs on the planet as well under protected holo-domes to keep it from the dangers of space pirates and raiders, and have televators that guide people to the ground safely. The planet has 3 continents, 188 islands, and 2 large oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:626d
 * Solt XX- A temperate lava moon belonging to the fire-colored gas giant called Soltaimuron. This is a world that has large lava/rock/geothermal/toxic valleys and formations, plasma-based storms and weather, high tectonic and volcanic activity, a volatile but breathable atmosphere, pools of bromine, carbon water, is rich in volcanic gemstones and gems, large rock fields, flying mountains and islands levitated by lodestone, multiple mantles, a small amount of fauna and flora of mostly Avatan origin, and has large cities and megalopolises with tunnel highways. The world is known for running mostly on solar energy, having been built by the same people from Velve that created the solar-power absorbing space station between the 4 yellow suns of the system, and other forms of energy are hardly used and nearly extinct. The world battles greatly, has virtual playgrounds, is a prosperous colony of the Spaethan Arms that produce mainly solar-based firearms, as well as Sussles that creates different, if not similar, weaponry. The moon has 19 oceans surrounded entirely by land. DT: Tier 3; AT: Type II; OT: 47d
 * Toaron- A white-blue-and-red gas giant that has over a million AFT continents, islands, and colonies, violent storms and weather, a cloudy and hard-to-see atmosphere of mostly hydrogen and helium, is rich in valuable minerals and gases that are harvested and mined, a high level of Teadr 1 activity, has native fauna in the form of floating hive-minded gelatinous organisms and eukaryotic aerial invertebrates, and has a high degree of Magelian activity. Originally colonized by the Ollotheans, this is a flourishing ecumenopolis gas giant that has been constantly studied for several magic anomalies that occur below the zoeosphere, as the magic below seems to have a mind of it's own, but the conditions are too powerful and deadly to offer a confrontation of these anomalies. Aside from that, the world has a society similar to that of Averaga, yet has the same appearance as the cities of Vusgi. The planet has 88 flying continents, 8,862 islands, and a large icy planetary ring. Moons: 3; DC: 90hr:899d
 * Dardisa- A temperate ecumenopolis moon belonging to Toaron that has black and chrome buildings, holographic windows, multi-colored lighting, holgoraphic display, implementation and propaganda, virtual rooms, 5 levels that are more lawless the deeper it goes, has a police force consisting of Omnican-Exodrone hybrids implemented by the Avatarian Troopers, has many fauna and flora that create a fair share of ecosystems, AFTs and televators, a teleportation grid, metro stations, hovering vehicles, AFT platforms, large funfairs and attractions, and has a colorful sky filled with small amounts of noble gases. This is a world of basic gambling for it's inhabitants, and it was actually a planetoid created by the Ollotheans since the last moon with the same name was destroyed. This gambling society still exists today, as the world has a Las Vegas-like tone, and used to have several monopoly crises involving greedy families, has several virtual wars inside holodomes and metroscapes, has virtual playgrounds, is a vastly propagated colony, and has a lot of casinos, attractions, and is another colony for the Erasure. The moon has 8 oceans surrounded entirely by metropolitan land. DT: Tier 3; AT: Type I; OT: 46d; Capital City: Los Ogas
 * Alagantis- A tropical island ocean moon belonging to an Earth-like ice giant called Planerea Vista that was formerly inhabited until it's hyperstorm destroyed all the ecumenopolis civilization floating on it. Thus all former civilizations on the ice giant now reside on 4 of it's moons. This is one of them which has large coral and land reefs from every corner of the AUU, which was built by the Ollotheans as an ecotect experiment, there is extremely large amounts of water, islands that have colorful jungles and Teadr 2 resort cities of other-worldly origin, large AFTs of Avatan origin, the sky is colorful as the result of small amounts of noble gases, active weather and storms, large amounts of fauna and flora from mostly Ollothean and Avatan colonies, and has a large history of flooding. This world is now among the Avatans' best resort worlds as the economy is very grand, and much of it's popularity is based around other worlds in the system. The moon has 717 islands and a large global ocean. DT: Tier 3; AT: Type I; OT: 36d
 * Phezzoa- An ecumenopolis moon also belonging to Planerea Vista. This world's global city has the same architecture as Averaga, yet has a red sky filled with small amounts of helium and neon, has less-active weather and storms, an underground level of virtual catacombs, a core that was replaced with an artificial one by the Ollotheans after it was failing and nearly lead to the moon's destruction, multiple crusts, AFTs with televators to the ground, metroscapes further underground, and metro stations. This world was originally colonized by the Ollotheans to solve an overpopulation crisis, and the project was successful, and much of it's influence helped to create the solar space station between the system's four yellow suns. The moon has 17 oceans surrounded by metropolitan land. DT: Tier 3; AT: Type I; OT: 45d
 * Yulba- A temperate moon also belonging to Planerea Vista. This world has massive jungles, strong weather and storms, alien fauna and flora of Ollothean and Avatan origin, as well as others, flying islands and mountains levitated by magnetanium, has multiple crusts, little artificial colonies, and a sky of mercury. This is an animal sanctuary set up by the Ollotheans, and currently operated by the Avatans, and protected heavily by the Avatarian Rangers, overseen by their exo-drones, and tours are offered by them to other-worldly visitors. The moon has 8 continents surrounding 3 oceans. DT: Tier 4; AT: Type I; OT: 52d
 * Derthyon- A barren crystalline moon also belonging to Planerea Vista. This world has massive amounts of gemstones and is currently sponsored by the AUU Currency Troupe, has a purple sky filled with small amounts of argon, large rocky/geothermal/toxic valleys and formations, tar pits, strong weather and storms, a crystalline core, Teadr 1 ruins and monuments of Ollothean origin, and a thin but breathable atmosphere. This was a world where the Ollotheans got much of their wealth, and does the same for the Avatans today as the massive volcanic activity ensures that more gemstones and wealth are produced. It currently serves it's purpose to this very day, some wealth being traded to the Currency Troupe on Inorbon. The moon has 19 continents and 6 oceans. DT: Tier 4; AT: Type I; OT: 59d
 * Moxxox- A semi-ecumenopolis moon belonging to the orange gas giant called Gurthey. This world's global city has the same architecture of both Averaga and Qrog Qa, has an orange sky filled with small amounts of neon and sodium, active storms, a thin but breathable atmosphere, shares the same orbit as Ie, has large and often hazardous landscapes of rocky/lava/toxic/geothermal valleys and formations, has introduced fauna and flora of Ollothean origin, and active weather and storms, much of which are acidic, and the core is of pure platinum. This world is yet another that was colonized by the Ollotheans to solve an overpopulation crisis, and it was a success in certain degrees as much of them ended up in a life in the wild, but they too went extinct, and Avatans did the same in modern times, with some semi-technological tribes inhabiting their tribal civilizations. The moon has 8 continents surrounding 5 oceans. DT: Tier 3; AT: Type I; OT: 18d
 * Ie- A lava moon also belonging to Gurthey. It is a world of intense temperatures and weather, shares the same orbit as Moxxox, has an atmosphere of boron, bromine, carbon, and other poisonous elements, is rich in gemstones that are mined, has a red sky of small amounts of neon, and has a core of pure platinum. Formerly a refinery colony for the Ollotheans, and currently for the Avatans, this world provides spices and gemstones for them to trade to the AUU Currency Troupe on Inorbon. DT: Tier 4; AT: Type III; OT: 18d
 * Velve- An ecumenopolis moon also belonging to Gurthey. This world has the same architecture and qualities of Moxxox, has a sky of small amounts of xenon and mercury, active weather and storms, large amounts of water, an elaborate underwater aquacity complex controlled by elaborate waterworks and have large metroscapes, there are large AFTs with televators, AFT platforms of many shapes and sizes, metro stations, agricultural centers, wildlife parks, and a core of platinum. This was where a space station occupying the center of the 4 yellow dwarves in the system was built by the Ollotheans in order to act as a different form of Micro-Dyscon Sphere, or the original variant which was designed to harness energy from the star, as this station, called a Dyscon Core Station, provides 24-hour power for the system, even for it's modern inhabitants, sentient animal or Avatans. This world, like Solt XX, specialized in solar-powered technology, as well as being a grand colony for the Eroxxon Corporation for researching renewable resources. The moon has 88 small oceans surrounded entirely by metropolitan land. DT: Tier 2; AT: Type I; OT: 88d
 * Iria Gon- An ice planet that is overrun by ice valleys, being affected heavily by a global ice age long ago and left all Ollotheans colonizing it dead, having a deep-blue, indigo, and purple sky of actinium and nitrogen, liquid nitrogen pools, rocky/icy/geothermal valleys and formations, fauna and flora introduced from other worlds, strong weather and superstorms, and is currently inhospitable even to modern inhabitants, so people hardly visit this world. The planet has underground colonies that remained untapped for centuries, and is rumored to have the key to accessing Ollothean DNA and fossils, but the world is so cold and uncharted, it is hard to locate them. The planet has 77 lakes surrounded entirely by icy land. Moons: None; DT: Tier 3; AT: Type II; DC: NE:981d
 * Mosk- A desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Peobos- A humid outback planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Broetis- An Australian outback wasteland jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Solooine- A billabong outback planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Enus- A mountainous outback lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oclyria- A temperate rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tandora- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Beovo Xine- A mountainous barren rocky planet that has gray skies filled with small amounts of, foggy mornings and nights, active weather and storms, land reefs and zooplantae as fauna, and invertebrates as fauna, a gray surface, and large rock/water/geothermal valleys and formations. The world had a high level of water than any other world, and when it is close to it's system's Sun, it became a heavily-humid, stormy, and flood-ridden world. This world was previously being attempted to terraformation by the Voxums until a failure made them leave it alone as it was too hazardous to have civilizations. The planet has 16 continents surrounding 9 small oceans. Moons: None; DT: Tier 3; AT: Type II (Air has concentration of steam in it making it difficult to breath); DC: NE:149d
 * Ethom- A mountainous junkyard toxic lava planet that has lava/junk/rock/toxin/geothermal valleys and formations, large Teadr 1 subterranean monuments and ruins, surface Teadr 2 cities and megalopolises, flying islands and mountains levitated by lodestone, a red sky due to it's small amounts of neon and helium, strong storms and weather, introduced fauna and flora from the rest of the system, large mountains and canyons, and large war-torn junky graveyards. This was one of the strongest colonies for the Voxums until constant wars left the world into a junkyard wasteland of corrupt looting, trading, corporate scum, and so on even to this day with modern civilization. They invited the MagRyve Corporation to take advantage of this, and they do well in the trading business, all while cleaning and protecting the fragile environment of the world. The planet has 13 continents surrounding 8 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:196d
 * Gec- A semi-temperate lava desert planet that has large lava/rock/water/geothermal valleys and formations, a sky filled with small amounts of xenon and mercury, less-active storms and weather, rich amounts of rarium and other gemstones and rare resources, has elaborate Teadr 1 ruins and monuments, introduced fauna and flora from the rest of the system, junkyards and war-torn graveyards and ship graveyards,, , and . The planet has 8 small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 19hr:234d
 * Cosom- A temperate moon belonging to a large uninhabitable planet called Mol'weket. It has a large amount of fauna in the form of colorful plants, zooplantae, and land reefs, and fauna consisting primarily of invertebrates, has a deep-blue sky due to it's small amount of actinium, less-active storms and weather, rock/water/geothermal valleys and formations, Teadr 1 subterranean monuments and ruins, and small amounts of junkyards. This was an economic capital for the Voxums where they mined valuable resources, gems, and spices and sold various things for cash, and this was the second biggest manufacturing colony in the system behind Mulluveum, as they manufactured things primarily for the low-class society which is citizenship, which included resources they needed to survive, and though they unintentionally turned the moon into a wasteland through this, they stood strong in preserving what was left of it before their extinction, as it ended up restoring itself to better glory while te modern-day inhabitants did more environmentally-friendly means of consumerism. The moon has 9 continents and 5 oceans. DT: Tier 4; AT: Type I; OT: 15d
 * Yoco- A junkyard moon also belonging to Mol'weket. It has several poisonous swamps and bogs, rock/toxic/geothermal valleys and formations, ancient Teadr 1 ruins and monuments, a green-blue sky due to it's small amounts of xenon and radon, strong weather and storms, and introduced fauna and flora from the rest of the system. This world served as not just a banishment site for the Voxums, but also as a dumping ground as the acidic pools of the world were capable of melting down things into their basic forms that was able to nurture the moon itself. A war ended up causing the Voxums to realize that this banishment world could be used as an enemy base, and since then, every enemy force after that has used the same strategy, thus banning it's use of a banishment site ever since. Modern citizens still use this world as a dumping world, and the MagRyve Corporation had taken interest in using this geological tactic to improve dump worlds with the same function so it doesn't do damage to them. The moon has 18 continents surrounding 7 small acidic oceans. DT: Tier 3; AT: Type I; OT: 21d
 * Vox'xo- A dormant terrestrial junkyard planet that has been abandoned for eons, and is only inhabited by the Thabes, and has invertebrate-based fauna and zooplantae and land reef flora, strong storms and weather, large wetlands, rock/lava/toxic/geothermal valleys and formations, war-torn graveyards, large junkyards and acid pools, slums, a green-blue sky filled with small amounts of radon and xenon, large caves, rich amounts of resources including spices, tradable resources, gemstones, treasure, and others. This was the homeworld of the extinct Teadr 1 ant-like race known as the Voxums, which are considered the 'masters of war', or 'Warmasters', as they developed literally every form of war and military strategy all across the AUU, and have been through the most wars than any other race in the AUU, meaning that they possibly got wiped out by such. They had literally every conceivable form of war technology throughout AUU history, which makes them among the best fighters, though this seems to conflict with them dying from a war unless it was a war against each other. The planet has 87 lakes surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:312d
 * Uebos- An ecumenopolis planet and the second ecumenopolis planet built by the Voxums. The world has the same architecture as much of the other planets in the system with a blend of modern-day architecture, active weather and storms, a colorful sky due to it's small amount of noble gases, introduced fauna and flora from the rest of the system, AFTs of ranging shapes and sizes, a teleportation and military defense grid, a high-tech police force that adopted the planet's leftover military technology, and is populated by the many warlike races that populated the system. The modern-day inhabitants have built a Voxum memorial museum from much of what they and the Yatorans uncovered about them. The planet has 12 oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:342d
 * Xoybos- A 75%-ecumenopolis jungle planet that was the first ecumenopolis built by the Voxums, though had a long history of war against each other, among other races. The planet has cities with architecture the same as much of the cities throughout the system including it's modern refashioning, it has much of the same qualities as Uebos, has alien-like forests and invertebrates of Vox'xo origin, has stronger weather and storms, active floods, and a normal sky. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:396d
 * Royze- A semi-temperate desert planet that has a color-changing sky due to it's small amount of noble and metallic gases, strong storms and weather, large rock/lava/toxic/geothermal/water valleys and formations, introduced/native fauna consisting mostly of invertebrates, deep underground caves, a thin semi-breathable atmosphere, high levels of both oxygen and carbon dioxide, foggy nights, Teadr 1 military ruins and monuments that are more or less still functional, rich amounts of gemstones and spices, high and hazardous mountains and deep canyons, flying islands, mountains, and rock fields levitated by magnetanium, and a volatile core that not only makes it dangerous to detonate for the system, but also causes increased tectonic and volcanic activity. This was the Voxums' top military colony and the birthplace of their warlike ways as they built elaborate futuristic subterranean cities underneath it's surface while the surface had military colonies, and it's purpose is now being served for the warlike beings that populate it now, refurbishing it to their own. The planet has 8 large continents surrounded entirely by land. Moons: 2; DT: Tier 1; AT: Type II; DC: 30hr:409d
 * Mulluveum- A junkyard planet that has large sandstorms and strong weather and storms, a red, orange, and yellow skies filled with small amounts of neon and sodium, a semi-breathable atmosphere, ancient Teadr 1 ruins, monuments, and factories, acidic pools, red soil, rich amounts of resources that replenished themselves when the world's loss of resources played in the Voxums' extinction, modern Teadr 2 AFTs, rock/geothermal/toxic valleys and formations, and introduced/native fauna and flora from the rest of the system. It was the Voxums' manufacturing colony and the capital of their top scientific corporation, the Arsla Corporation, which had facilities that were replaced by other corporations and made it a corporate world for modern-day inhabitants, adopting the Voxums' technology with their own. Despite the corporate success of this world, Thabes and homeless people have made a living outside the civilized territory as scavengers, criminal syndicates, junkers, looters, and traders in a black market. The planet has 81 lakes surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type II; DC: 32hr:440d
 * Nesponoe- A dark-blue ice giant which has large Teadr 1 AFT ruins and monuments, artificial continents and islands flying across the surface, an unbreathable atmosphere of mostly water vapor and ammonia, a superstorm on one side of the ice giant and strong weather, little to no life, floating rock fields, and a still-functional teleportation grid. This world was once a military experimental training colony where augmented soldiers, weapons, vehicles, and armor were created in the many wars of their time. Even with the system's modern-day inhabitants, it remains abandoned because of how much had changed to make it inhospitable to live on and is just used for scavenging for the corporations of the modern inhabitants. The planet has 679 artificial continents and 6,809 artificial islands. Moons: 46; DC: 65hr:1708d
 * Nesp V- A junkyard moon belonging to Nesponoe. It is a moon that has an unbreathable smoggy atmosphere, abandoned Teadr 1 factories, ruins, and monuments, deadly storms and weather, a cloud layer surrounding the entire moon, and is currently a scavenging colony for the Thabes, who are smart enough to wear air support in the moon's unbreathable atmosphere. It was a corporate colony of the Voxums until their mass consumerism destroyed it, leaving modern-day inhabitants to try and fail to restore it, and leave it abandoned, save the Thabe work force who established their own community, and still do so, yet have become somewhat xenophobic since attacks from space pirates and raiders have scared them. The moon has 8 acidic oceans surrounded entirely by land. DT: Tier 4; AT: Type III; OT: 238d
 * Proulia- A wetland planet that has large amounts of introduced fauna and flora in the form of invertebrates, ancient Teadr 1 ruins and monuments, most of which are subterranean, large rock/water/ice/geothermal valleys and formations, a white-blue sky filled with small amounts of krypton, and large AFTs with televators (teleportation elevators) that serve as columns. This used to be a popular metropolitan colony for the Voxums until a devastating flood left the population to dwindle, leaving the remnants to spend their last days living here, leaving modern inhabitants to build new communities here from what they left behind. The world has also become rich in cryonite, which could be found in underwater ice caves and are currently being mined by it's new inhabitants. The planet has 18 continents surrounding 7 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 37hr:478d
 * Epraguam- An icy glacier planet that has Ice-Age-like invertebrate life, large rock/ice/water formations, large mountains, canyons, and heights, ancient Teadr 1 ruins and monuments, AFT colonies, a deep/dark blue sky filled with small amounts of actinium, strong snowstorms and weather, war-torn graveyards, crystal forests and formations, and an ice core. This was one of the Voxums' scientific colonies in their earliest days until a devastating superstorm left all the people on the world to die and freeze entirely, leaving the system's modern-day civilizations to excavate the planet and discover fossilized or preserved Voxums. The planet has 16 oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: 40hr:518d
 * Oiruta Prime- A mountainous semi-temperate grassland planet which is abundant in wildlife including genetically-perfected megafauna. The Yatorans that colonized this world made it into a world not just as a foundation for multiple large cities, some even being combined into large megalopolises, but primarily for scientific experiments that particularly include genetic engineering, artificial evolution, and trans-being technologies. This was said to be a world where the Yatorans had planned on creating a trans-being to take their place should the Ehswans win the AUU Second Cartoonian War, but the specimens, DNA, and engineering equipment were all destroyed during an invasion of the Ehswans, leaving all hope of the creation of the new race gone. The Yatorans, due to their victory in the war, have disregarded their plans to revive the experiment, and this world resumed genetic work and experiments. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:286d
 * Aliese- A temperate planet which has a colorful sky as the result of it's small concentration of noble gases, as well as it's richness in plant life and animals. This was a Yatoran world which was abandoned as the result of an attack from the Ehswans leaving the planet's many cities buried underneath miles of dirt. The world was then colonized by billions of space-faring sentient animals in a fleet of 20 space cruisers. These space cruisers became monuments as well as places where inner cities can be held. Though these animals started out with their construction at a tribal scale, they soon grew into a Teadr 4 society. They rarely built spaceships and they had a few wars with each other, and also uncovered several Yatoran artifacts buried deep underground, studying them and applying them to their lives. The planet has been a great significance in sentient animal history, and it's often a tourist attraction to the SSA. The planet has 17 continents and 12 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:346d
 * Primogen- A temperate planet which has a very wet terrain, the soil is extremely rich in fertilizing substances, and thus the plant life is extremely abundant and can grow quicker than their average growth span. This world is also an agricultural center for the Yatorans, and one which the Yatorans have decided to have limited technology on, becoming a Teadr 4 society. Their only known form of space travel is through cargo ships meant to carry crops and supplies across the AUU through the AUU Currency Troupe. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:391d
 * Caiter Soa- A snowy iceland planet which is noted for it's vast riches in cryonite deep within the ancient Ehswan mines of this planet. When the Ehswans were wiped out, the Yatorans colonized this planet and claimed it's mining colonies, often bringing in Thabes to be laboring members. The planet's core is also known to contain vast amounts of cryonite, and some of it gets pushed up out of the core through the mantle and into the world's many cold oceans. The planet has 6 continents and 4 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:442d
 * Sebroy- A semi-temperate desert planet which has a lot of rock and lava formations, geothermal valleys, 41% valleys and sources of plant life, wildlife that is often hostile and monstrous, dunes surrounding most of the land, and the sky changes from purple, gray, orange, and blue due to the sky's ozone layer consists of noble gas that change the sky color almost every day and night. This world was the subject of attacks from the planet's native wildlife, some of them semi-sentient and malicious, and they did what they could to survive, stay out of the inhospitable deserts, and stick to the many megalopolis cities that are spread throughout the planet. Each of these large cities have Teadr 2 technology levels, and sometimes build them around sources of rare resources including spices, fuels, gems, and other valuables. This world mostly has democratic monarchies where people elect their king, which has 75% power over their governments, and each have high-tech guards consisting of augmented and highly-armed knights. Even people without homes have learned to properly live in the dangerous deserts, killing whatever tries to harm them. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 19hr:263d
 * Talachor- A mountainous temperate plateau planet which is a Warbothian colony with large mountains, caverns, rock formations, canyons, waterfalls, large jungles and forests, and has had a previous time of Yatoran activity. As it turns out, Yatorans stored tons of uncovered weaponry in underground vaults during the AUU Second Cartoonian War, and this has since been protected and even utilized by them. However, during the AUU Third Cartoonian War, Byzankans raided the planet for these vaults, and almost won. During the Interuniversal War, they had a brief 1-year war with Xalcrom for what seemed to be an offense and an act of war until a peace treaty was signed upon a misunderstanding. The planet's military technology is similar to Xalcrom and Warboth, but the aid of Teadr 1 weapons have revolutionized this. There are large megalopolis cities that are either rebuilt or revolutionized by the many wars that they went through over the years. These underground weapon vaults are still being protected, and even the Villains Act could never get through. The planet has 8 large continents and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 22hr:243d
 * Icrox- A jungle planet which is lush and serene, having vastly colorful jungles which stand as tall as skyscrapers, and was originally a world terraformed by the Ehswans in an attempt to create yet another world to colonize. However, they needed to create artificial lifeforms that could tolerate the conditions of this planet. Thus they made up to 600 different genetically-blended animals to inhabit this world. However, an accident lead to these creatures' DNA being too chemically unstable, and thus this allows them to adapt rapidly, thus they have the ability to evolve rapidly when consuming any other animals as part of an expansive life cycle. These creatures laid waste to every Ehswan colony, wiping them out entirely, and making it too dangerous for even the Yatorans, and far too dangerous for gladiator hunting. Thus it was considered a death sentence to bring someone here. To this day, nobody has set foot on this planet out of the nasty fear of being eaten. The planet has 20 small oceans surrounded entirely by land. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:277d
 * Ceith- A temperate planet that has dull-colored plant life, large mutant animals, and very few cities. This world had once suffered a nuclear war caused by the battle between Xalcrom and Talachor, leaving the world briefly irradiated. Luckily, the world recovered and new life in the form of newly-evolved plants and animals arose as the result of being mutated by the radiation. Inhabitants still exist in the form of sentient animals, but some of the sentient animals evolved due to the nuclear war, and formed their own people, culture, religion, architecture, and many others. They viewed themselves as superior, and have gained all the better and more cleaner communities, leaving those they called 'outdates' to be left with what they got, using the excuse that they be grateful for what they have. It wasn't until the outdates declared war on the Ceithans during the late Interuniversal War that a turning point was made to try and give them the rights they deserved on several conditions, which they easily accepted. Ever since, the two have lived in harmony, though conflict and racism with them still existed. Some of these have been wronged by the still-existing racism that they have went back to their old lifestyles and formed criminal syndicates and bounty hunter societies. Though it's not much of a problem since the racism is balanced out, but certain Ceithans still treat the outdates, now called 'Antecedents', like they were still inferior. But there is no true conflict with this lifestyle between the Ceithans and the Antecedents. The planet has 5 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:323d
 * Xalcrom.pngXalcrom- A mountainous humid jungle world that was populated by the people of Warboth, and thus is a militant world with a great significance to the Exo-Wars, the AUU Third Cartoonian War, and the Interuniversal War. It has waged more wars than any other world in the AUU, and it's Teadr 2 warfare technology has been expanded more than others. The world itself has a colorful sky due to it's small amount of noble gases, the plants and animals are colorful and inviting, and the scenery itself consists of rock and lava formations, geothermal valleys, grasslands, shores, and other beautiful landscapes. This world, despite it's long history of war, has had a perfect sense of protecting the environment, and thus has outlawed nuclear weaponry. This world has been known as the World of Advanced Warfare as the result of it's achievements of producing advanced war vehicles, perfected laser technology through this world's rich amounts of laserum, has perfected military robotics and cybernetics, producing loads of drones and robots, created powerful defenses, and the advanced cities are well-protected as the military serves as both the military and the police. This world still wages wars to even other neighboring countries or planets, and it has a population of corruption and tough muggers that can be troublesome in the neighborhood. Globex facilities have made it possible for them to advance even further, and this world offers great pay through war funds and jobs for Globex. The planet has 5 large continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:385d
 * Lipher- A mountainous tundra planet which has coniferous forests, icy valleys, large rock formations, grassy ice wastelands, and a large amount of introduced wildlife. This world was terraformed by Globex to be a great colony which helps Xalcrom and Talachor with military technology of all kinds, but also provides for the people that live on this planet in large megalopolises or normal-sized cities. Globex has become like a megacorporation here as they seem to be in control of this planet including the Omninet. During the Exo-Wars, this planet was attacked and Globex nearly lost control of it and almost lost the people's trust. It would later move on to having a brief war with Corruption Co. which had an equal megacorporation control of this planet for the Villains Act until the corporate war ended, and Corruption Co. was chased off the planet before it started serving the Dark Radicals. The Dark Radicals are considering helping Corruption Co. reclaim it's former control of this planet. The planet has 7 large continents surrounding 4 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:401d
 * Zurce- A snowy planet and yet another colony for the Warbothians. This world has large ice crystal valleys, beautiful cotton-candy-blue trees, old battle fort ruins, old underground weapon vaults that were being preyed upon by evil factions, a purple sky filled with small traces of nitrogen, often-hostile wildlife, underground ice caverns, and domed Teadr 2 cities that are either rebuilt, recovered, or new established colonies. This world has been in battles in the entirety of the Exo-Wars, AUU Third Cartoonian War, the Interuniversal War, and when the Villains Act nearly got their hands on the weapon vaults, they had to be decommissioned and relocated across the AUU for safety. But it didn't stop the Villains Act from retrieving some anyway and laying siege on over a hundred cities and enslaving everyone in them, basically taking control over the planet itself and their far-more superior military overwhelmed even the Zurcian military, or even the military of the other planets in the Warbothians' control. But when the Villains Act was taken down, this planet was freed from their control, and peace prospered. The world quickly recovered, and the world defended itself from even small traces of the Villains Act including the Dark Radicals. The planet has a large supercontinent surrounding a small global ocean. Moons: 3; DT: Tier 3; AT: Type I; DC: 31hr:441d
 * Lemo Prime- A semiarid lava planet (Red Dwarf, K2-3b, TBC...) Moons: ; DT: Tier 2; AT: ; DC: 10hr:50d
 * Pyroworld- A small red gas giant (K2-3c, TBC...) Moons: ; DC: 23hr:479d
 * Kosher- A barren solid planet (K2-3d, Human Colony, TBC...) Moons: ; DT: Tier 2; AT: ; DC: 34hr:619d
 * Clecodon- A tropical planet with floating magnetanium soil platforms, and is populated by sentient and unsentient birds. This is a USRA planet, being colonized by all the dominant USRA races, as well as a few other minor races. This is a planet which also uses the GravWing-10 Wing Packs as a form of transportation, but also use hovervehicles for more efficient travel. The Teadr 2 cities have some of the greatest architecture in the AUU, usually containing small AFTs and mobile silver buildings or houses with holographic windows and rooms, holographic display and propaganda, and a 71% abundance of plants. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:301d; Capital City: Cumula City
 * Xarkos- An ecumenopolis planet which is the home of a large variety of sentient and unsentient mammals, and since it is a USRA planet, it is also home to the many dominant races of the AUU. The planet was known to have been a Yatoran planet with Teadr 1 cities that was abandoned due to it being one of their earliest planets and when they had fossil fuels which polluted the atmosphere. However, a few pioneer mammals were able to purify the air once more, and the Yatorans allowed them to keep the planet as an act of gratitude. All the continents have Teadr 1 cities that have varying architecture and appearance depending on which planet they came from when they built it. The planet has 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:457d
 * Glauter- A humid coniferous planet which is known for it's colorful skies, it's massive Exo-War and Interuniversal War battles that left part of the planet in ruins, and for it's large Teadr 2 cities which have large black buildings with holographic windows and rooms, it's massive gardens and parks, it's holographic display and propaganda, it's metro systems, and it's 88% robotic labor. Since the Exo-War battles, robots here make up most of the planet's military and science staff. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:508d
 * Sporgous- A surreal terrestrial planet which has a red-violet sky due to it's combined concentration of helium and increased hydrogen, and for it's bizarre alien fauna and flora. The terrain and biomes range, and the alien wildlife is surreal and mainly undiscovered, and there exists several wildlife parks and AFT cities that thrive well on this world. Though this world was previously a gladiator hunting world until it ended up threatening the ecosystem. As a result, gladiator hunting was made illegal, and soon the wildlife started thriving well. The wildlife is often passive or aggressive and are rated for their lifestyles, habits, and are studied. The architecture here is semi-Teadr 1, and are durable enough to withstand any damage. The planet has 8 continents surrounding small oceans, and a large icy and rocky planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:375d
 * Agrus- A tropical island planet which has remained uncharted and under study for eons. It was once populated by ancient Ehswans who were wiped out during a world cataclysm which left the world under climate change until it became a tropical planet. The wildlife on both land and sea is colorful and is worth expeditions, and most of it's ancient culture remains unknown even for the Yatorans. The planet has over 1,249 islands of various sizes, and a large global ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:396d
 * Maurga- An ecumenopolis planet which is a cartoon world packed with violence and surrealism. Being like an underground comix world like Cool World, this world has a dark tone to it and the cartoons are often out of control. Any normal person wouldn't be able to comprehend what goes on in this world very well, but the characters, despite living in a town of semi-corruption, still have a majority of people with good hearts, and even welcome with sweet embrace and protect any visitors from the corruption polluting the ecumenopolis. This planet has 8 small oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:422d
 * Blozeter- A desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Wespypso Zom- A semiarid desert lava planet (Uridian Activity, TBC...) Moons: ; DT: ; AT: ; DC:
 * Qemon- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Thymstice- A quarter-ecumenopolis planet which is rich in valuable resources, has ecumenopolis cities that are very run-down, dilapidated, have screen-based display and propaganda, buildings with holographic windows, AFT platforms, casinoes, gambling rings, and crime-ridden societies, but are still inhabited yet suitable only for outlaws, there are hovering vehicles that are used for different purposes, semi-temperate deserts with slanted, deformed, and bizarre-looking rock formations, land reefs, small amounts of plants and water, and a purple sky as the result of it's small amount of nitrogen. This is a world that was founded by the Hythrope Group, a group of Acrillisapes who founded this world for it's rich amounts of rare resources that are highly-valued in black markets across the AUU. While this world may've grown into a bit of a criminal world where money is thrown around as a result of the massive earnings made through their trades, the world is a tolerable place for many criminals to live in. The city has tough inhabitants, there are high amounts of gambling activity, and some of the Hythropes, such as Vorago the Collector, have their own interests outside of the mining work. The planet has 7 continents surrounding 4 small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC:
 * Aolar- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ograytune- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Xascuycury- A humid wetland rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Justagua- A 75%-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Frypso XX- A desert lava moon belongong to the fire-colored gas giant Frypsone. (TBC...) DT: ; AT: ; OT:
 * Frypso XXXV- An ecumenopolis moon also belonging to Frypsone. (TBC...) DT: ; AT: ; OT:
 * Frypso LIX- A temperate moon also belonging to Frypsome. (TBC...) DT: ; AT: ; OT:
 * Karvaldo- A desert oasis planet where plants make up only small jungles. The planet has small Teadr 3 kingdoms with an Arabian-like culture, and sometimes live in luxury. It has a perfect economy, and money currency has been researched here for hundreds of years. Wars have never been common on this planet, but that doesn't mean wars haven't happened on this planet before. The Interuniversal War has been a threat to their price-friendly government, but the USRA was happy to keep it in check. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:296d
 * Sufoon- A sparse savanna planet with African customs and Teadr 3 cities with golden buildings with durable glass windows, screen displays and propaganda, a 65% abundance of plants, and ground vehicles guided by twisting bridges and roads, but a South-American society. This is one of the many planets populated by the Teadr 2 Atonts. But while they make up the backbone of this planet's inhabitants, other sentient and unsentient animals thrive on the planet. The agriculture is among the best for the soil's rich amount of nitrogen, carbon, and hydrogen. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 21hr:327d
 * Tau- An ecumenopolis planet which has a large Teadr 2 global city with mile-spanning buildings made out of chrome durable metals and have virtual rooms, holographic display and propaganda, a 72% abundance of plants, flying train stations, and flying vehicles. This world is given the nickname Weaponopolis for being the capital of weapon technology. This has made it a USRA planet, being populated by the dominant races of the AUU, and have established hundreds of Globex facilities to research munitions and weaponry, mostly run by the Teadr 2 Tiikons. They have developed and wielded many forms of weaponry such as plasma, lasers, missiles, energy swords, explosives, and cannons. The main species, a race of Teadr 2 land octopuses called Dodecopuses, are intelligent and have 12 tentacles used for engineering and inventing. This is where the USRA got most of it's weaponry. The planet has 4 small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 23hr:381d
 * Yorberia- An snowy planet that is in an eternal Ice Age. The temperature is the same as Antarctica and there is ice glaciers and freezing waters everywhere. Sentient creatures there have to adapt in the cold and have warm shelter. Those that are warm-blooded can live in the cold weather in plain villages, but domed Teadr 2 cities with the same architecture and appearance as those of Tau, and underground tunnels have been built because they are inhabited by cold-blooded creatures. Many unsentient creatures there look like mammoths, sabre-toothed cats and Star Wars tauntauns. This planet has a large supercontinent and a large global ocean. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:575d
 * Perachox- A swampy wetland planet populated by mostly amphibians. The planet has a feudal society and a democratic monarchy, containing Teadr 6 medieval villages that can usually be as big as a city, and castles that can reach the size of a skyscraper. This planet hasn't had many visits from other-worldly beings, but several inhabitants have spotted spaceships racing across their system over 350 times, trying to develop their own means of space travel by creating a portal with the ability to jump worlds, but it has been unsuccessful so far. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:285d
 * Oranos- A snowy planet which serves as the AUU's own version of Prison 42. The planet has a climate too cold for most sentient creatures to survive in for more than a month. Unsentient animals, on the other hand, are capable of living in the cold. The planet has no cities, but it contains the most high-tech security prisons for even the most powerful of villains, and a few military outposts and bases. This planet originally started out as a Snowball world covered entirely in ice until the USRA terraformed it at a time close to the violent Exo-Wars. The planet has a large supercontinent and a large global ocean. But little did everyone know or realize that a race of ice-thriving ant/mantis tribal creatures known as the Cryonoids live under the ices of the planet and have been wanting the prisons off the planet because of a special plant that reacts negatively to sin. Moons: 4; DT: Tier 2; AT: Type I; DC: 24hr:320d
 * Nonnus- An ecumenopolis planet with Teadr 2 cities with buildings made of a white-green uranium alloy as well as holographic windows and rooms, holographic displays and propaganda, a 67% abundance of plants, metro systems, and flying vehicles. This is a USRA planet that is populated not just by the USRA races, but by sentient and unsentient animals. Their Globex facilities are meant to research containment technology, usually for Oranos. They are even studying the behavior of the people on Perachox, and have tried to keep them from discovering other worlds because they have acted hostile against other-worldly beings thousands of years ago. The planet has 8 small oceans. Moons: None; DT: Tier 1; AT: Type I; DC: 26hr:497d
 * Antecessis- A temperate jungle planet which has been known to be mainly littered by warzones that were the result of battle during the AUU Second Cartoonian War against the Yatorans and the Ehswans. This is a Yatoran planet which was colonized by them during the war, and it's also famous for being the very world where the Yatorans had won the war against the Ehswans and reduced them to slowly go extinct. This was made a world which celebrates this victory and holds the holiday of Vicher'izani Thaguffis, meaning 'Day of the Victory', celebrating not just the victory, but the guilt of feeling that the reduced such a misunderstood race into extinction, often being around Kraanmas. The planet has 5 continents and 2 oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 21hr:294d
 * Emblem- A rainforest planet which is noted for being mostly stormy, and sometimes floods can be a common occurrence on this planet. The plant life is plentiful, and the wildlife has become adaptable to the water as a result of the floods. This is a Yatoran planet where several military colonies were built during the AUU Second Cartoonian War. All the cities, fortresses, and outposts had to be built above the reach of the flooding waters on high altitudes and elevations. Though several of these cities and colonies were destroyed, the race still prospered well here. The planet has 3 continents and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:362d
 * Escutch- A coniferous cold planet which has a massive abundance of Ice-Age-like megafauna and an average amount of plant life. This is a Yatoran colony which was formerly a colony for the Ehswans where they built several mining colonies for the rich amounts of valuable metals in the ground in volcanic caverns. When the Ehswans disappeared, the Yatorans claimed these mines and started harvesting the metals and trading them with the AUU Currency Troupe on Inorbon and all across the AUU. The planet has 13 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:404d
 * Jarvix- A large rocky desert planet under the control of the Warbothian Empire. The planet, like Warboth, has been colonized for warfare and defense. The cities are at a Teadr 2 level and have the same architecture and appearance as the rest of the Warbothian cities, but this one has black buildings, and a bigger abundance of plants. This is where many superweapons have been created during the Interuniversal War, and it was considered the best place for searching for weapons that aren't like others. Because of this, the superweapons are stored in underground vaults, and heavily guarded to prevent them from falling into the wrong hands. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:276d; Capital City: Jaraxi
 * Warboth.pngWarboth- A lush imperial rainforest planet and the most heavily guarded planet in the AUU. The planet not only has Teadr 2 cities with silver buildings with green and blue lights, holographic windows, screen/holographic displays and propaganda, a 54% abundance of plants, and flying vehicles. It also has among the strongest military forces in the AUU. Because of this, it is a USRA planet that not only allows the dominant races to live there, but also allows them to research their weapons in Globex facilities. It is known for playing a huge role in the Interuniversal War with it's genetic augmentation technologies, medicine, and highly-armed military vehicles, advanced robotics and cybernetics, combat drones, advanced computers and military devices, and accurate laser technology. It and the other 2 Warbothian colonies are also known to have formed Villains Act rebellions. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:344d; Capital City: Gollanna
 * Peryline- A wetland jungle planet also under the control of Warboth. Teadr 2 cities are small and have the same architecture as those on Warboth, but have widespread communities. The planet has over a hundred Globex mobile facilities, and this is where military training is held in virtual training environments which build up strength, versatility, and intelligence. This planet is also noted for it's Globex facilities which research not just weaponry, but robotic technology such as powered exo-skeletons, war robots, and nanorobotics. The planet has 6 continents and 4 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 25hr:476d; Capital City: Narno City
 * Auspice- A semi-temperate desert planet which has been the sight of several battles across the history of humanity. This was because this was a human military colony which has suffered the most during the humans' wars including the Human-Rabodan War, and this world suffered greatly during the Exo-Wars. Most cities were destroyed, and it took the humans a long time to repair it and were briefly reduced to criminal mafias. It wasn't until the founding of the Human Protection Agency that all these criminal syndicates were destroyed, and technology was restored. Though this world was eventually abandoned when the humans evacuated, leaving sentient animals and other sentient beings to populate this planet. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:361d
 * Jocose- A tropical planet which is a grand vacation spot for the humans who colonized it. The planet has a wide variety of plant life, and is covered 89% with water. The resort cities are massive, and the wildlife is extremely beautiful and often friendly, even in the seas. The planet has 3 small continents, several small islands, and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:395d
 * Hituna Prime- A semi-temperate lava desert planet which is filled with geothermal valleys, has a yellow sky due to the small concentration of fluorine, and the wildlife is sparse and includes dinosaurs and prehistoric plants. This is a Seron colony which has multiple durable megalopolises, as well as labs, testing facilities, and mining plants for the planet's rich amount of fossil fuels. This is where Honnus went to play with Breek, and later his girlfriend and eventual wife Siona Segnes. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:295d
 * Tircon- A temperate planet which is also populated by dinosaurs. It has a wide variety of plant life, has fertile soil, has several large swamps, a few city ruins, and also a few mining plants as the result of the planet's rich amounts of rare resources. This is a Seron colony which suffered a few attacks from the Cunones during the war that lead to their separation. It was also the hiding place where Prince Honnus Paw retreated following his disappearance after the war. It's where he hid out and learned to get along with the race he felt he needed to be with, and where he raised his own family with another Cunone who shared the same sympathies. Their home's ruins are marked in a national park right on this very planet, and the planet itself also honors him as a hero to Serons everywhere by giving him statues of him, his family, and his descendants. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:342d
 * Surphim- A terrestrial jungle planet with floating soil platforms levitated by magnetanium, and jungles consisting of mainly fungi and plants, and several invertebrates. The terrain is mainly wet and can often by covered with water that goes up to 5ft. This is a Seron colony where all civilization is found on the floating soil platforms, and rarely on the actual surface of the planet. The ground, however, is a good spot for swimming and travelling, especially for Honnus and his family long ago. The planet has 6 large continents covered mostly in water and surrounded by small oceans, and has a large icy, dusty, and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:388d
 * Iau- A wetland rainforest planet which has among the largest abundance of plants and animals in the system, some coming from the other planets. The Serons who colonized the planet built massive megalopolises and mining colonies for the planet's rich amounts of rarium. The deep underground caverns of the planet are rich in this valuable substance and are traded across the AUU in the AUU Currency Troupe. This was usually where the Honnus family gained some of their wealth, often as a reward for their bravery. The planet has 9 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 28hr:431d
 * Ottram- An semi-ecumenopolis planet which has massive floating soil platforms which is one of the many patches of wildlife on the planet besides the many forests, jungles, and grasslands found outside the ecumenopolis cities. The Serons built these cities, and have even built several statues of Honnus for his accomplishments in defending this system from rogue or xenophobic Cunones. This is also where Honnus met Siona after she was exiled for showing compassion for Serons and was left to be adopted by the Serons. She then decided to help Honnus maintain peace between their race and the Serons. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:500d

3. Anderem Sector
The Anderem system, founded by Xaro voyager, Xamaros, lead to the discovery of the Bakudan world, the mammel part of the animal Square Provence, the place where Grasser and the AUU Gamerence world have their conflict, and it's very own AUU Mythos.

Oxxtom System Frodar System Cogmi System Aithenus System Omsrax System Bakill System Eampapor System Oosaron System Stryme System Sophotome System Ackorvinus System
 * Oxxtom Prime- A junkyard wasteland planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Neshiri- A semi-temperate desert lava planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Thuna- A semi-temperate planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Oxxtom Minor- A quarter-ecumenopolis planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Vaulea- A temperate planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Gledaphus- A wetland jungle planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Iechoth Cu- A humid swamp planet (Gruid, Plasmoid Activity, TBC...) Moons: ; DT: ; AT: ; DC:
 * Ceythea- A coniferous mountain planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Uitis- A canyon ice planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Garunox- A reptile-populated desert planet with Western cultures and communities. It has over a dozen towns and Teadr 3 cities with large black, silver, brass, and bronze buildings with colorful lights and durable glass windows, screen display and propaganda, a 49% abundance of plants, underground fusion-cell batteries which provide power to the cities, and ground vehicles. While some mammals, birds, and insects populate the planet, reptiles make up most of the animal inhabitants. The towns are only at a Teadr 7 level, but are able to use highly-advanced weaponry, and can learn how to use other forms of technology easily. The planet has over 52 small lakes. Moons: None; DT: Tier 4; AT: Type I; DC: NE:265d; Capital City: Charlax City
 * Marbilis- A terrestrial alien desert planet with incredibly sparse vegetation and jungles. The planet is populated by unsentient alien-like animals with a sparse evolutionary history. The main inhabitants are a primitive alien-like humanoids called Marboids, which all live in complex tribes, can learn to speak English, have sparse hunting stategies, and actually display certain advancements including currency, advanced tools, and an understanding of enlightenment. The planet's biosphere has the second most pure genetic codes of any other planetary inhabitants in the AUU, though has an atmosphere that is poisonous to most organisms. This attracted the attention of the USRA, and only Globex facilities were built here to research the animals. The planet has 5 continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type II; DC: NE:297d
 * Dinox- A humid jungle planet dominated by dinosaurs. The dinosaurs are intelligent and brutal, and they can come in various shapes and sizes. This planet has small Teadr 3 cities with brass buildings with durable glass windows, screen displays and propaganda, a 79% abundance of plants which means that grass makes up most of the ground, and ground vehicles that are guided by light roads. These cities are protected from hostile dinosaurs by electrical energy shields, and they have vast military forces if the shield fails. The world outside of the cities are considered too dangerous to go without support of tranquilizer guns, equipment, and jetpacks. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:322d; Capital City: Vlaspin
 * Trexica- A coniferous planet which is known for having massive Teadr 2 cities with black, brass, chrome, and silver buildings with virtual rooms, large casinos which are economically controlled by the AUU Currency Troupe, screen/holographic display and propaganda, a 62% abundance of plants, and air and ground vehicles. It also has underground tunnels which are filled with criminal syndicates and precious stones that are mined and traded. It also has cheap prices thanks to an impressive economy. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:391d; Capital City: Ingsa Yro
 * Erotytox- A wetland humid jungle planet which used to be an ocean world that lost most of it's water as a result of climate change, and now not only is most of the planet's sky filled with vaporous steam clouds that cover most of the sky, but it also has massive jungles filled with land corals and semi-aquatic fish-like animals. The planet is not inhabited since the animals and wildlife are hostile and mostly carnivorous, making this planet an ideal spot for gladiator hunting. It has extremely organic water, sometimes having actual primordial globs buried under the sea floors. The planet has 10 small continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:416d
 * Veintus- A stormy rainforest planet which is a USRA planet, being colonized by all the USRA races, as well as some unsentient and sentient animals. The Teadr 3 cities are massive, can only be found far away from bodies of water, and contain large black buildings with red and orange lighting and durable glass windows which often function as computer interfaces for the AI of certain buildings, screen/holographic display and propaganda, a 71% abundance of plant life, and ground vehicles. There are also Globex facilities that focus mostly on medical technology. They have one of the most advanced medical technology in the AUU, and is the birthplace of oncolytic viruses, viruses that infect and kill cancer cells. The planet has 3 small continents and 2 small oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 27hr:475d
 * Bibelot- A world which literally has a landscape filled with toys which live as the result of an enchantment by the AUU Gods, who know that in UUniverses like these, everything lives, moves, and thinks regardless if it seems impossible at times. This world is a prime example of that, being a world that is inhabited by living live-sized toys, primarily by 4 types of beings: Stuffids, or stuffed animals or dolls which are a prosperous race that have cartoon-like personalities, are naturally flexible, and rarely fight, Plastoids, or plastic dolls which are also flexible though are limited to twists and joints and only 50% of them fight, Actionites, or action figures which are a militant race that make up the planet's military forces, also having joint/twist flexibility, coming in various sizes and forms, often being plastic or machine, and Animatrons, or robot-like toys which are actually a race that have caused a 50-year war against the Actionites after their development of weaponized toy blasters. As a result, the Animatrons were banished to the Tronic Wastelands where they established an evil empire which still aims to take over Bibelot with the always-evolving blaster toys. Though the Actionites have formed the Toy Command Guard to protect it from harm against the Animatrons. The planet has 10 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:398d
 * Iymamus Pi- An ecumenopolis planet which is of Teadr 1 origin, being built by the Yatorans until they abandoned it due to massive seismic activity and left the people of Bibelot to take control over it and repair it as a minor kingdom. The architecture has now been made to fit the toys that colonized this world, and the people have been able to adapt to the Teadr 1 technology. Though the Animatrons have been trying to take over this world and create their own empire out of it, and even started a hundred-year war that nearly wiped them all out. The planet has 14 small oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:443d
 * Maur Daimen- A semi-ecumenopolis planet which has a semi-polluted sky, has little to no life, and has massive cities. This was once a lustrous world that was founded by the Yatorans until they abandoned it due to a destructive meteor shower. Later, it was dominated by the Animatrons, and despite Bibelot's best efforts, they failed to keep this world from being one that would fall victim to the corrupt Animatron Empire. As such, they started growing in power, though the factories and refineries they built started robbing the world of it's resources, polluting it's ecosystem, and leaving it to be populated mostly by robotic toys. This world would remain forbidden by the people of Bibelot, even for rescuing a comrade because it was too dangerous and had far too many defenses that could destroy in an instant. The planet has 6 large continents surrounding 3 small oceans. Moons: 1; DT: Tier 2; AT: Type II; DC: 35hr:466d
 * Viceroy- A plateau desert planet with tons of hot springs and geysers. This planet has one of the most organic atmospheres of any other planet in the AUU. It has twice as much oxygen in the air than Earth or Marbon, and therefore, the insects and plants become large. Having water that is rich in minerals and organic substances, and soil rich with nitrogen, carbon, hydrogen, and silicon. This not only makes the planet a good agricultural planet, but it also makes it another good spa world. The planet has 3 continents and a large ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:305d; Capital City: Vryce City
 * Scarles- A swampy planet with large bogs and wetlands. Sentient and unsentient animals that live here are usually religious or technological. Their massive Teadr 3 cities are among the most architectural, and have buildings that are made of tough brass and silver metals, durable glass windows, screen displays and propaganda, a 67% abundance of plants, and flying vehicles. This is a USRA planet, being colonized by all the USRA races, and it has Globex facilities built on it for research on medical technologies. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:478d
 * Tesult- A temperate planet which orbits a system with a blue star, yet the plant life has evolved to withstand such an intense radiation with aid from the stronger ozone layer. The planet is a world that was colonized by sentient animals which live in a non-technological society where very few machines are used. These animals live a prosperous and peaceful life, and is rarely disturbed, only being disturbed once by the Villains Act yet held back by the Yuruns. This world has since been under the protection of the Yuruns who promised them their alliance in this system. The planet has 8 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:322d
 * Weiter- A temperate wetland planet which is filled with small megalopolises the size of average cities, and the planet has a strong enough ozone layer to defend the planet from the intense radiation of the blue sun, thus allowing for plant life and small animals. This is a Yurun colony which is shared by the system's greater population of sentient animals, primarily the rodents that are of similar size. The planet also has a few larger cities for larger sentient animals. The planet has 5 large continents surrounding small oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:381d
 * Pakus- A rainforest planet which has massive wetlands that stretch for several miles, and is far enough from the blue star to actually sustain a normal ozone layer. It used to be a Yurun colony which was ravaged by the Byzankans during the AUU Third Cartoonian War, yet was later colonized and repaired by the sentient animals that populated this system. Thus the Yuruns allowed them to keep the planet for themselves. The planet has several swimming holes and is also rich in valuable gemstones which are traded across the AUU through the AUU Currency Troupe. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:424d
 * Tobfest- An ecumenopolis planet which was actually built by the sentient animals with the assistance of the Yuruns as a reward for their alliance in this system. This is a vastly-populated planet in which the Yuruns are honored for their heroism in defending them against the forces of the Villains Act. This world was also attacked by them and defended, yet was briefly in control of them as well. Though when the Villains Act fell, this world was in the animals control once again. The planet has 12 oceans surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:527d
 * Bakuldo.pngBakuldo- A murky swampy planet where sentient and unsentient reptiles thrive. Containing mostly tribes, this planet is of less concern to any of the AUU, being very small, but having a large variety of animals, plants, and fungi. It is an isolated planet, making it likely that technology is extremely foreign to them. The main species, a race of small Teadr 7 reptilians called Bakudans, are very primitive, living in Indian-like tribes, and fear ships as 'demons' even when nothing truly bad happens. They are even known to have attacked these 'demons' head on, which may prove to be a problem. The planet has 4 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:353d
 * Tythos- A wetland planet populated by sentient and unsentient aquatic animals. This is a planet that isn't much concern to the people in the AUU. But regardless, it is considered a good place to go camping in, with it's large trees that provide shelter from rain, the water that reaches depths of 9ft, the wide array of fruits, and the small amount of carnivores that colonize the planet. There are no cities here, but there are small Teadr 7 villages for primitive Amish-like people called Tyths. The planet has 3 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:426d
 * Eoton- A desert planet which has a small amount of moisture in the ground which the mammals farm out from the ground. Unlike all other planets in the Eampapor System, the ground here cannot be dug into to create the underground system that the other plants share. Instead, there is just one level of Teadr 3 cities with bronze and brass buildings with durable glass windows and red and orange lighting, screen displays and propaganda, a 52% abundance of plants, and flying vehicles. Moons: 1; DT: Tier 4; AT: Type I; DC: 17hr:257d; Capital City: Rodinea
 * Eatitarion- A soiled planet with organic and firm ground which can easily allow for 2 inner levels for Teadr 3 cities with the same common architecture and appearance, give or take golden-alloy buildings with red lighting, and a higher abundance of plant life. This is the agricultural capital of the Eampapor System, whereas mammals that live here occasionally take up hybrid, vertical, underwater, or organic farming. The corporations here watch over these jobs and live in a semi-capitalistic society that allows them limited control of the planet's government behind the Council and ruler. The planet has 50 lakes varying in size. Moons: None; DT: Tier 3; AT: Type I; DC: NE:289d; Capital City: Uttönir
 * Eandovu- A rocky planet where underground city levels are scarce. This is the military capital of the Eampapor System, having large military bases and monuments, but also Teadr 3 cities with the same architecture and appearance of any other planet. It has also been the victim of one destructive battle during the Exo-Wars which nearly decimated several cities. It is also known for it's rich amount of energy crystals that are commonly used as a power source across the system. The planet has 7 continents, 4 oceans, and a large rocky, obsidian, crystal, and dust planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 20hr:316d; Capital City: Mammaori
 * Euvabon- Another tropical planet which serves as a vacation spot for the mammals of the Eampapor System. There are large Teadr 3 resort cities with common Eampapor architecture and appearance, including 3 underground levels which often contain a small amount of criminal syndicates. The oceans, though fun to swim in, can sometimes be dangerous when going too far down into the depths, not just for high pressure, but because of the predators. Regardless, it is a good vacation spot for the mammals that make up the Animal Square Province' mammalian branch. The planet has 78 islands varying from size, and a large ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:345d; Capital City: Äsalag
 * Eafaron- A tropical rainforest planet which has large Teadr 3 cities made of uranium alloys and lighted by neon lights, yet have the same Eampapor architecture, appearance, and underground tunnel systems, only with a 87% abundance of plants, which means that grass makes up most of the ground. This is another agricultural planet that has been known to create genetically-engineered fruits which have been known to be extremely sweet. It is also known to have corporations that research environmentally-friendly technologies. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 24hr:369d; Capital City: Scurite City
 * Ergorox- A coniferous planet with massive Teadr 3 cities with the same Eampapor architecture and appearance, as well as 4 underground tunnel levels which are rich in valuable metals, substances, and an earth jewel called geogol, which is valued in the AUU Currency Troupe, making this planet the economic capital of the Eampapor System. It is also known for it's higher concentration of oxygen, and for the criminal underworld that resides in the bottom underground levels. The planet has 3 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:395d; Capital City: Ifor G'ran
 * Eborade- A tundrous planet which seasonally changes temperatures, and the Teadr 3 cities are made of strong and durable metals, and still have the same usual architecture and appearance, as well as 3 underground levels. This is the capital planet of the Eampapor System, and holds the system's Council and ruler which make up the mammal branch of the Animal Square Province. The planet has 2 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:434d; Capital City: Ursa City
 * Eothor- A snowy planet with large domed Teadr 3 cities which have the same common Eampapor architecture and appearance, and has 2 underground levels in each city. Though some mammals live in non-domed cities for their cold adaptations. The first level of the cities are virtual, and fit the needs of anyone that lives there. The deepest and second level is where mines are found that collect rich sources of cryonite, which are then traded through the AUU Currency Troupe. The planet has a large supercontinent, and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:472d; Capital City: Frozzan City
 * Ericort- A frozen snowy planet that is colder than the other planets in it's system. The community is the same as on Eothor, with Teadr 3 cities being either domed or non-domed, yet have 4 underground levels, and have a teleportation grid. The upper 2 levels are virtual and have the same virtual structure as that of the upper level of Eothor. The lower levels are the home of Globex facilities which make this planet the scientific capital of the Eampapor System. The planet has a large supercontinent and a small global ocean. Moons: 3; DT: Tier 1; AT: Type I; DC: 33hr:535d; Capital City: Cryonix
 * Ooblix- A tropical planet which is populated by egg-laying creatures, and serves as the scientific and military capital of the Ovalman Empire, establishing not just Teadr 2 egg-based cities with chrome-colored houses and buildings with virtual rooms, screen display and propaganda, metro systems, underground catacombs for security and seclusion purposes, a 47% abundance of plants, and air or ground vehicles. There are also Globex facilities and military colonies located here which test out military technology, and store the experiments in underground durable chambers. This is the birthplace of the artificial womb. The planet has 10 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:265d; Capital City: Ovinite City
 * Ovifar- A temperate planet which is the capital of the Ovalman Empire, and is populated by egg-laying creatures. This planet shares the same type of Teadr 2 cities as the ones on the other 2 planets, but it has a different architecture. While the Ovalman Empire was not taken seriously for it's egg-based society and as a result left some members to resort to villainy, but some were too wise to feel the same way. This is where the Ovalman Emperor resides in a metallic castle in the capital city of Ooblitz. The planet has 9 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:304d; Capital City: Ooblitz
 * Oogalon- A temperate planet populated by egg-laying creatures, and serves as the agricultural and economic capital of the Ovalman Empire. The soil of the planet is organic enough to grow sweet fruits and vegetables. The planet is also known for it's large amounts of valuable substances, spices, and gems that are treaded to the AUU Currency Troupe. The Teadr 2 cities have the same Ovalman architecture and appearance, and corporations and banks are found across them and link with the other 2 worlds in the system. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:376d; Capital City: Ooozer City
 * Exusk- A desert lava planet that has an orange and red sky due to it's small amounts of sodium and neon, large native fauna and flora, less-active weather, foggy nights, ancient Zyaūar and Teadr 1 ruins and monuments, large abandoned cities of a Teadr 2 level, large geothermal, rock, lava, and toxic formations and valleys, large savannas, grasslands, and jungles, underground volcanic caverns, volcanoes and mountains, orgaliths, and large algae-infested waters. Despite air filled with both carbon monoxide and oxygen, this world is still barely habitable, and it is excavated by scavengers and auctioned off for cash. The cities provide plenty to trade and sell, and corrupt business run rampant, including CrimeTech in it's two eras before their downfall. It is now run by Corruption Co, which do effective black market businesses here. The planet has 11 small oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type II; DC: NE:286d
 * Briggle- A mountainous semi-temperate planet that has abandoned cities, active weather, a blue sky filled with small amounts of xenon and mercury, large mountains, rock formations and heights, introduced and native fauna and flora all across the AUU, ancient Teadr 1 ruins and Teadr 2 ruins, ancient war graveyards and ship graveyards that can be found even in the water, resorts, artificial underwater reefs, abandoned power plants, jungles and savannas, and a crystalline core. This is a world that is under the unfortunate high-tech military dictatorship of an evil dictator named Overlord Glasser, who oppressed many of the people on the planet. However, a freedom fighting group came in from Cromem, using their natural gift of acrobatics and action to avoid his powerful high-tech forces, yet they have difficulty defeating Glasser himself because of being far too powerful for even their skills, and they have struggled to beat him for 50 years. The entire world's cities have a dystopia-like architecture to compliment Glasser's rule, as he has an entire army of robots and war machines to enforce his rule. The freedom fighters have constantly evolved in tactics to defeat them as they keep getting stronger. However, the situation with Briggle may not be as clear-cut as the overtly suggestive scenery suggests. The planet has 11 continents, 558 islands, 5 oceans, and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:313d
 * Cromem- A temperate planet that has large amounts of introduced fauna and flora from all across the AUU. There are also large mountains and volcanoes, rock formations, flying islands and mountains levitated by magnetanium, a colorful sky due to it's small amounts of noble gases, active weather and storms, ancient Teadr 1 monuments and ruins, clear waters and water formations, colorful jungles and wetlands, and large elegant cities. This is a world with massive amounts of megalopolises or normal cities, all connected through underground freeways which are highly propagated as the rest of the cities across the planet. The architecture of the cities are similar to the cities of WALL-E, except with larger scale and detail, and common roads with automatic digital-screened sphere-wheeled vehicles, metro stations, large holographic display and propaganda, and large robotic activity and a very powerful all-purpose police force. The people of the world are naturally gifted in acrobatics, stunts, and an instinct of adrenaline, adventure, and excitement, and there are many gaming events that take place every two months in virtual arenas the size of mountains. This is basically the Gamerene of the AUU. The planet has 6 continents, 8 small continents, 6,660 islands, 3 oceans, and a large rocky and crystalline ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:356d
 * Vagora- A jungle planet which has flora consisting of plants, zooplantae, fungi, and land reefs, alien-like fauna and monsters, large caves, subterranean or otherwise, large volcanoes and mountains, crystal-clear water, randomly-active and strong weather and storms, large rock formations and heights, and a colorful sky filled with metallic and noble gases. This is another gladiator hunting world as the wildlife is mainly genetically-engineered monsters that provide a grand challenge for hunters. There are also large amounts of criminal activity as corporations like CrimeTech and Corruption Co. profit from this dangerous sport. The planet has 15 continents surrounding 9 oceans and 409 islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:398d
 * Frume Eo- A barren rocky moon belonging to a red gas giant called Gosaburog. This is a moon with massive landscapes, weak gravity, ship graveyards, and no atmosphere. The moon is widely used by Cromemians to train in weaker gravity, which effectively improves their skills, especially when fighting on Briggle. There are large arenas and training grounds that effectively test and train people to fight and do acrobatic movements that aid them well in life. DT: Tier 4; AT: Type IV; OT: 255d
 * Xoxxtuome- A 75%-ecumenopolis moon also belonging to Gosaburog. The moon's cities are of the same architecture as of Cromem as it is one of their well-known colonies, and the ecosystem itself has alternate-colored plants and introduced animals, a red sky filled with small amounts of neon and helium, a thin but breathable atmosphere, brown soil, and Teadr 1 monuments and ruins. The world has a much more efficient economy and business as they sponsor multiple businesses across the AUU. They even step up the sporting as multiple competition tracks are on par with Hot Wheels games. The moon has 8 continents and 4 oceans. DT: Tier 2; AT: Type I; OT: 286d
 * Vadrozume- A temperate toxic wasteland-like planet which has large amounts of cities, a green sky due to it's small amounts of radon, large bogs and swamps, active weather, toxic green slime pools, large mountains, plentiful amounts of fauna and flora, large rock formations, and it has foggy environments. This is a world where the inhabitants get used to odors and smells to the point where they can likely go nose-blind to many things. The world is rich in insects, worms, bacteria, and other invertebrates as the world was around for billions of years and all common forms of wildlife have gone extinct, leaving mostly invertebrates to take the planet over and turn it into a toxic world. Inhabitants make it tolerable however they can, and they make their villages with whatever scraps they can find from the extinct Teadr 2 ruins and cities found all across the planet, as well as the junkyards. There are modern-day Teadr 3 cities that make a decent living tolerating the smells of this planet, and the acidic pools and obstacles that can be found on it, whether it be violent predators, sharp rocks, toxic fields and geysers, and others. Despite this, there are upsides of this world as there are warm geysers and clean water that allows for perfect hygiene. This is the hiding place of former VA member Chuck Le Poi-Son since he devastated Qaclite. The planet has 180 small lakes surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:421d
 * Gammaron- A rainforest planet with ancient Teadr 1 and 2 monuments including large dams meant to seal the intense tides of the planet's two moons, there are large rock formations, mountains, and massive heights, large wetlands, flora consisting of plants and land reefs, and introduced wildlife in the form of mostly invertebrates and small amounts of vertebrates. It is a world where ancient beings competed in large sporting events for corrupt or legitimate reasons and for special rewards, especially when the world was rich in rarium and other gems that were traded and used in currency. Later on, the world became a front for Cromemians who claimed the extinct people's competing grounds, though later on, they became a mostly-competitive people who use Teadr 2 technology mainly for gaming, having multiple AUU sporting events annually. The planet has 6 continents surrounding 3 small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 33hr:476d
 * Sophotome Prime- A semi-temperate desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Jaa- A semi-temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Fulgor- A temperate planet Holoverse Corporation (Founder: CEO Hologomery Alux Anomaly, TBC...) Moons: ; DT: ; AT: ; DC:
 * Anklinge- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tebruetania- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Jeolo V- A tropical island moon belonging to the dark-blue gas giant called Jeolotoxone. (TBC...) DT: ; AT: ; OT:
 * Jeolo XXIV- A barren moon also belonging to Jeolotoxone. (TBC...) DT: ; AT: Type IV; OT:
 * Truxunope- A cold tundra planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Blublarg- A soiled planet populated by sentient and unsentient insects. The insects are carnivorous and live in large hives, hills, and tight spaces. They also live in Teadr 3 underground cities with heavily-built bronze buildings with durable glass windows, red, orange, and green lighting, metro systems, and screen display and propaganda. The plants that grow on the surface provide a perfect agriculture for the bugs that feed on leaves, fruits, and vegetables. This is a planet that was originally going to be inhabited by the Teadr 2 Atonts, but the Blublargians thought of them as very self-absorbed, greedy, and self-centered creatures since they always tried to lure their way into the USRA, so they forbidden them from ever colonizing the planet. The planet has 2 continents and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:311d
 * Assicon- A medieval coniferous planet populated by sentient and unsentient animals, and is one of the many planets to use magic. The villages are at a Teadr 5 level, and no cities are found. This planet has a feudal society, and live in a monarchy, containing over 61 kingdoms worldwide. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:343hr
 * Ferus- A planet populated by mythical creatures. The planet is just like Earth, varying from climate. The mythical creatures here vary in Teadr level, living either in tribes or villages. Cities are very rare on this planet, carrying the planet's only spaceports. The mythical creatures here are usually intelligent, and have self-awareness, and have usually mastered magic from various planets thanks to discovering oracles in their religions. The oracles have allowed the intelligent mythical creatures to build a magic portal that sends them anywhere in the AUU. This is what caused the many visuals of mythical creatures in the years before the Common Era. The planet was eventually discovered by the USRA in 1287 AD, and have made the planet a sanctuary. This is the AUU version of Mythos. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:389d
 * Nicon- An ecumenopolis planet populated by various sentient and unsentient animals. This is also a USRA planet, being populated by all the USRA races, and having a massive Teadr 1 global city, and being one of the many planets that were colonized by the Yatorans. The brass metals of the buildings are wired with conduction lines that provide them with power, the rooms are virtual, and the lights are very bright, making the city look like a futuristic version of Tokyo. The planet is meant as a place where people should learn self-defense, a minor short-lived pact created by the AUU Grand Council during the Villains Act. But since 20% of the AUU didn't want to learn self-defense, the Council decreed that the pact would end once the last class has been successful. Since then, the planet still contains training facilities, and teaches over 300 martial arts, 28 types of gymnastics, and 5 types of escape artistry. The planet has 4 small oceans, and no moon. Moons: None; DT: Tier 3; AT: Type I; DC: NE:436d

4. Ranatos Sector
The Ranatos secter, founded by Count Ranatos of Cunone fame founded the secter for his people to use, and at least in the Craiti system they are having their reshorse worth. This is also home of the Ichgee system, home of the reptiles of the animal provence, along with a wide-scale organic/bot war in an entire system, a planet with a problem of persistent invaders in the sesha system, the home system of a famed pro-de-extinctioner, along with a world with an Xcom-like situation, and an entire system of dog creatures.

Craiti System Ichgee System Pholaros System Helsen-Vertse System Sesha System Orill System Sycom System Gochtus System Cyrimu System Boasar System Sagtan System Colli System
 * Shallin- A temperate planet which is noted for being covered with colorful plant life, it's large amount of wetlands, and it's abundance of fauna. The Cunones that colonized this world made it an economic capital due to hundreds of caves containing rarium and volcanic gems valuable for currency. and are often traded with the AUU Currency Troupe and across the AUU. There are also hot springs located on several areas of the planet, and geothermal wastelands. The planet has 9 continents, several small islands, and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:355d
 * Ruton- A tropical planet which is considered a grand vacation spot for the Cunones, as well as the other USRA races. The planet has many large islands that surround the entire globe, and each island can range in size. The oceans are populated by sentient animals that accompany the Cunones, especially when they're doing water activities. The sentient aquatics have built large metropolitan cities in the coral reefs, and some diving and often times snorkeling USRA races pay a visit to these cities. The land has several resort cities which can span for miles, and often be combined a few times. The planet has 97 islands and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:396d
 * Ivitos- An arid desert planet which is currently being terraformed to create seas and provide drinking water. Yet still during the process, the planet still has a breathable atmosphere, and the reptiles have built Teadr 3 cities with Australian cultures, black buildings with durable glass windows, screen display and propaganda, metro systems, an 80% abundance of plants, and flying vehicles. While it has no water, it makes up for with valuable metals and spices to trade. Moons: None; DT: Tier 4; AT: Type I; DC: NE:198d; Capital City: Jabor City
 * Irigand- A desert planet with Teadr 3 cities that have the same architecture and appearance as those of the rest of the system, only there is less plant life. There is less surface water, and most of the planet's water is found deep in the ground for farming. Some of the reptiles here are tribal and ride on large monitor lizards, have advanced weaponry, and are often hostile against more advanced races. The planet has a large supercontinent and a small global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:233d; Capital City: Anor Iza
 * Iogataia- A mountainous steppe planet which is noted for having over 20 extinct volcanoes, large geothermal fields, and dull clouds. These geothermal fields are known to carry valuable minerals and substances that are used in certain appliances across the AUU, and are mined out by robots. There is also Teadr 3 cities with common Ichgee architecture and appearance, only it is much more advanced having holographic windows and rooms. This is the capital planet of the Ichgee System, containing it's Council and ruler which make up the reptile branch of the Animal Square Province. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:249d; Capital City: Sauro City
 * Iuagorn- A tropical planet with tropical islands and massive oceans populated by reptiles and dinosaurs with a Hawaiian culture. This planet contains dozens of Teadr 3 resort cities or plain cities with the same architecture and appearance as any other Ichgee city. This is the agricultural capital of the Ichgee System which helps grow plants and meat for themselves, and sometimes others, containing large corporations that provide good pay for farmers and agriculturists. The planet has 60 small islands. Moons: None; DT: Tier 3; AT: Type I; DC: NE:296d; Capital City: Liz'zida
 * Ithoron- A coniferous planet with sparse plant life and lush forests and swamps. The reptiles that live here have not only built Teadr 3 cities with the same common Ichgee architecture and appearance, aside from a few differences in plant variety and the brass metal that makes up the buildings, but they have developed easy methods of travel through riding the dinosaurs that live on their planet. Dinosaurs on this planet tend to be sentient or unsentient. This is also the economic capital of the Ichgee System for it's rich amounts of volcanic gems, spices, and valuable metals. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:324d; Capital City: Scallar
 * Isonia- A wetland planet with coniferous forests, and Teadr 3 cities that share the same architecture and appearance as the other Ichgee cities. But this planet is widely known to have dangerous waters filled with monstrous meat-eating predators swimming inside. However, these water are known for it's rich amounts of energy crystals which the Ichgee System uses as a power source, yet it is a challenge to collect them. The planet has 6 continents, 4 oceans, and no moon. Moons: None; DT: Tier 2; AT: Type I; DC: NE:375d; Capital City: Dyinose
 * Iconos- A tropical rainforest planet which is known for it's dangerous environment caused by it's 2 moons. Terrain dams have been created to block off destructive tidal waves, and the Teadr 3 cities, which have the same kind of architecture and appearance as all Ichgee cities, have protective durable glass domes to prevent their homes from being washed away in case of a failure in the dams. It is also known for it's reptilian underwater predators that had, at one time, bitten a spaceship out of the sky. The planet has 7 continents and 4 oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 27hr:402d; Capital City: Cathar
 * Iwiha VII- A mountainous desert moon belonging to the grayish-green gas giant Iwiha. This moon is not only colonized for being the scientific capital of the Ichgee System, but it is also known for it's geothermal steam vents that moisturize the atmosphere of the moon. This is where the technology of the Ichgee System comes from. No cities are found here, but various factories and companies are found here. The moon has 14 large lakes surrounded by land. DT: Tier 4; AT: Type I; OT: 236d
 * Iwiha XI- A canyon moon also belonging to Iwiha. It is recognized for it's rich amounts of astronium which are mined for currency in not just their society, but for the AUU Currency Troupe. This is where the system's digital banks are located, transporting astronium to the planets that require them, and doing banking services across the planet. The Teadr 3 cities that are found here are either on AFTs or on the ground, each sharing the same architecture and appearance of the other cities in the system. DT: Tier 3; AT: Type I; OT: 311d
 * Socrass- A humid wetland planet with jungles similar to Carboniferous forests. The bugs grow very large due to the large amounts of oxygen in the atmosphere. Other sentient and unsentient animals like mammals and reptiles thrive here. The Teadr 3 cities are massive, have black buildings with yellow and green lighting, durable glass windows, holographic display and propaganda, a 73% abundance of plants and land corals, ground vehicles, and are built inside domes to protect them from the dangerous predators that lurk in the outside world. A few tribes have been known to be on this planet as well, some friendly, some hostile. The planet has 5 small continents and 3 large oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:237d; Capital City: Exoene City
 * Zernus- An ecumenopolis planet populated by sentient and unsentient animals. 78% of it is covered in water. The Teadr 2 global city has 3 levels, black, chrome, and silver buildings with durable glass windows, screen/holographic display and propaganda, a 61% abundance of plants and land corals, and flying vehicles. The upper 2 levels are for land creatures, the bottom one being virtual. The bottom 2 levels are for underwater civilizations, the upper one being virtual. The planet's moon, Zenzo, is colonized for Globex research facilities to be housed. The planet has 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:298d
 * Tarkilios- A medieval planet with 16th century Teadr 7 customs and cultures. This planet is known for it's many religions and source of alchemy. All villages exist in the trees and the castles can be found around them in small spots and the architecture can be huge. The main species, a race of Teadr 7 rodent-like mustelid beings called Tarkiloids, are excellent alchemists, and some have even built magical portals that send them to Verus, where alchemy is one of the greatest cultures. They have even built many other magical weapons that are either displayed safely in museums or still lost on this planet. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:341d
 * Dixar- A Greek planet populated by mythical creatures. This is one of the many planets to use magic. The planet was apparently a form of colonization for the mythical creatures of Ferus, and they claimed this planet as their own before an ancient race could. They faced a brief feud with each other, but decided to reconcile and leave the race to go away. The fate of this unknown race is unclear, but it is said in legend that they would return. But the race was, in fact, the Yatorans, who have introduced their new friends in the USRA to the Dixarians, and have been given full permission to colonize the planet. The planet has 4 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:378d
 * Tryvinatos- An ocean planet where Teadr 3 cities with silver buildings with window holes, colorful xenon-krypton lights, screen displays and propaganda, and a large abundance of coral reefs, are inside deep caverns, and sentient creatures avoid predation from large outside predators. The cavernous cities are usually right near underwater volcanic tubes. However, the planet was nearly destroyed after the Villains Act established factories on the planet to mine the radioactive crystals inside the caves using the planet's core for energy, almost causing the planet to superheat and explode. But when the Villains Act fell, the factories were destroyed, and the planet was saved. From then on, the volcanic tubes were plugged up, and order was restored. The planet has 2 moons. Moons: 2; DT: Tier 2; AT: Type I; DC: 28hr:419d
 * Gurdek- A desert lava planet which has native invertebrate fauna and flora consisting of land reefs and zooplantae, large lava/rock formation, crystal-clear waters and wetlands, active weather, grasslands and prairies, alien-like jungles, and geothermal valleys. This is secretly the hiding place of the remains of an extinct race of Teadr 2 beings called the Aylubes, which have gone from technophiles to technophobes since their last surviving colony of Birce was overtaken by the Biobes. Now they exist as a primitive society which destroys any technology they see, all while using primitive weaponry such as slingshots, gliders, catapults, and other non-technological devices, yet retain intelligence but have an animalistic behavior against technology. The Helsen Group claimed this planet to establish high-tech cities, towns, lava refineries, and robot factories, all of which are terrorized by the Aylubes. Even with high-tech security, these beings are far too experienced with them to be stopped by them, and thus they always get away with a high level of destruction. These beings even refuse to share the reasons as they fear they would be shunned and declared sociopathic menaces. They still continue this and have repopulated just enough to make a suitable population on this planet. The planet has 69 small lakes surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 18hr:282d
 * Tibbon- A semi-temperate desert lava planet which has a red-violet sky as the result of it's small amount of hydrogen and neon, a large amount of plants, land reefs, and zooplantae, ancient Uridian monuments and ruins, large flying mountains and islands levitated by magnetanium, a rare amount of uridium, rich amounts of rarium and laserum, large rock and lava formations, introduced fauna, and active weather. This is a world where a war between the Vertse Group and a previous founding group known as the Helsen Group, who claimed that the system belonged to them, and thus a 7-year war erupted between the two groups until a peace treaty was signed. Thus the two shared their system with each other, as the two groups would share sides, being separated by the system's laserum-rich asteroid belt. This world became the Helsen Group's economic capital as mining colonies and refineries, often trading what they find to the AUU Currency Troupe on Planet Inorbon. The planet has 9 oceans surrounded entirely by land. Moons: None; DT: Tier 3; AT: Type I; DC: 20hr:314d
 * Helsen- A temperate planet which has arid landscapes, red-violet sky due to it's small amount of hydrogen and neon, large amounts of introduced fauna and flora, large rock formations, active weather, purple tar pits, animal graveyards, common signs of fog and mist, an extremely thick atmosphere, and large Teadr 1 monuments and ruins. This is the capital of the Helsen Group's co-control over the Helsen-Vertse System as it was the first planet they inhabited as a result of being one of the richest places of Uridian activity. The Uridians, in their time, have made this world one of which they trained in their phasing powers, and due to high amounts of their use, uridium is said to be found here, but none have been found for years. Yet some hints of it's presence are seen as the result of purple glowing tar and phase-powered fauna. Here, the Helsen Group has established a decent community of megalopolises and small towns, mining colonies for gemstones such as diamonds, a robotic police force, cantinas, parks, and large arenas. The planet has 8 large oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:354d
 * Eork- An ecumenopolis planet with a sodium-filled yellow sky, oddly-colored plants, and an artificially-built fauna. It has been in major issues with megacorporations since the Exo-Wars. The Globex bankruptcy left it to shut down on this planet, leaving the door wide open for other companies to provide for the people. What followed was 5 megacorporations trying to earn the trust of the people, including corrupt officials from the Helsen and Vertse Groups. As a result, they had a war with each other for their trust until the war ended with them occupying each of the 5 continents on the planet. Regardless, each still believe they should control the planet itself, and still fight against each other. This fight still goes on to this very day as each megacorporation has formed their own robotic armies to combat one another. But these robots are programmed to never bring harm to innocent civilians and thus they are ordered to protect any who get caught in the crossfire of their battles. These megacorporations have their supporters or their enemies, as the enemies have formed an underground movement to end the multi-corporate war because they believe that this war is doing more harm than good as they keep destroying property and threatening their way of life and their free will. The planet has 5 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:376d
 * Sphae X- A terrestrial jungle moon belonging to the purple gas giant called Sphaese. This world has large jungles populated by introduced fauna and flora, ancient Teadr 1 Uridian ruins, purple tar pits, geothermal/toxic valleys, large rock formations, and active weather and storms. The Uridians colonized the moon for it's rich amounts of energy crystals, yet abandoned it after exhausting it completely. Later on, the Helsen Group colonized it for it's enhanced soil which allows for easy genetic farming, thus making this moon an agriworld, as well as establishing several wildlife sanctuaries and reserves. The moon has 8 oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 207d
 * Sphae XXII- A lava moon also belonging to Sphaese. The moon is distinguished for it's ancient Teadr 1 Uridian monuments and ruins, lava/geothermal valleys, volcanoes and mountains, large rock/lava formations, flying islands and mountains levitated by loadstone, and a large population of Plaentoan tribes and small grasslands and jungles which actually photosynthesize and make the planet breathable, as well as introduced invertebrates. After the Uridians abandoned it due to a superplume event, Qaclitians attempted a terraformation process using the Plaentoans, but the Plaentoans claimed the planet for themselves, and they bloomed over a hundred colonies of plants, and thus they became a bandit tribal community that considers all grounds on the lava planet sacred. Thus attempts by the Helsen or Vertse Groups only ended in a few deaths in the hands of these cultivated beings. It even ended with them stealing and utilizing a handful of their advanced technology, turning them from Teadr 7 into Teadr 5. The moon has 28 lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 486d
 * Sphae XXX- An icy moon also belonging to Sphaese. It has a deep-blue sky due to a small amount of actinium, large foggy icelands, intense snowy and cold conditions, underground aquifers filled with native invertebrate wildlife, most being predatory, and some of which venture on the cold land, large glaciers and rock formations, abandoned military bases, small towns, and large mountains and volcanoes. This is a world of which the Helsen and Vertse Groups spent their brief feud fighting. Afterwards, most of the bases ended up abandoned, while the rest are factories and barracks for defending the system against evils like the Villains Act. Though Uridian technology has been found here, it is proven that no Uridian activity has been found on this moon, possibly using this world to dispose of unwanted objects, though it's still unspecified. The moon has 18 oceans surrounded entirely by land, but connected through the underground aquifers. DT: Tier 4; AT: Type I; OT: 544d
 * Bisiyus- A 75%-ecumenopolis planet which has a yellow-to-blue sky due to it's small amounts of sodium and mercury, small rock and lava formations, chrome, gold, white, or black buildings with yellow, blue, or red pigmented plating, holographic/plasma/computer interface windows, red, yellow, or blue lighting, a high amount of robotic activity, large amounts of introduced plants and land reefs, screen/holographic display and propaganda, ground/hover vehicles, and AFT platforms of all shapes and sizes. This is a world that was originally a home for the extinct Teadr 1 Uridians until the Vertse Group rediscovered it and restored it to a new Teadr 2 composition. It is one of the many prominent worlds of the Helsen-Vertse System, and one of the many sanctuaries from the Vertse Group's ruined capital of Vertse. The planet has 9 oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:403d
 * Rhatch- A scarlet gas giant which has a zoeosphere that was founded by the Vertse Family Group, as they created artificial islands and mountains, AFTs, and the most elegant gas giant environment in the system. They colonized it primarily to mine the natural gas that can be used as fuel, as well as the rich amounts of gemstones formed by the chemical reactions in the lower zoeosphere, and for metallic gases. The planet has a decent amount of megalopolises, cities, and towns, and is often a unique shelter from the terrors of Vertse. Robotics are much more balanced on this gas giant than on Vertse. Storms are very intense on this planet, but not destructive. The planet has over 50 artificial continents, 6,009 artificial islands, and over 100,909 AFT platforms of all shapes and sizes. Moons: 56; DC: 48hr:771d
 * Rha XIII- A semi-temperate lava moon belonging to Rhatch. This world has a yellow sky due to it's small amount of sodium and sulfur, there is active acidic weather, introduced fauna and flora which are genetically-bred to resist the acidic weather, large robotic graveyards, large rock/lava formations, large volcanoes, and small traces of water. This is a colony for the Vertse Group as they have built moisture farms and lava refineries to mine for the precious and indestructible metals found within, as well as for building large robot factories and science facilities. The only cities are found on AFTs and range in size and shape. A problem with this world is that it's also a world populated by the Biobes, which snuck here on spaceships and do a small amount of damage to multiple areas, only being quelled by advanced security forces. The moon has 78 small lava/water oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 271d
 * Rha XXIV- A lava moon belonging to Rhatch. This is a world with no plants, and thus no breathable atmosphere, yet contains a high amount of robotic, ship, and mechanical graveyards, is rich in rarium, has domed Vertse cities, large rock/lava formations, geothermal/toxic valleys, large flying rock fields levitated by loadstone, and intense storms. This is a colony for the Vertse Group where they mine the precious amount of rarium, and utilize them within their currency system. However, this world is also inhabited by Biobes that made their way here through stowing away in spaceships, and thus they terrorize the mining colonies, only being stopped by the security forces. The moon has 6 large continents surrounding 4 small lava oceans. DT: Tier 2; AT: Type III; OT: 320d
 * Rha XXXV- An ecumenopolis moon belonging to Rhatch. This is a moon with an architecture common to the Vertse Group, having yellow, white, gray, or gold buildings with red, yellow, and blue lighting and/or pigmented plating and holographic/computer interface/plasma windows, large AFTs, a large amount of robotic and AI activity, hover/ground vehicles, a large amount of Thabe labor, decent amounts of Vertse-native fauna and flora, as well as some from the Vertse Group's abandoned homeworld, holographic/screen display and propaganda, and cascading scenery such as crystal-clear waterfalls and artificial oceans. This is where robots are highly-marketed and utilized for most of the jobs all across the moon. However, this sometimes makes their creators and masters very lazy. Though this almost caused the robots to turn on their masters and swear loyalty to VertSpek, they decided to change a lot of things to avoid a deadly civil war. Though half of the population is still lazy, they are still respecting their robotic crations as they should. The moon has 16 oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 390d
 * Rha XL- A temperate moon belonging to Rhatch. This world has ancient Teadr 2 Aylube ruins and monuments overcome by nature, still-functioning robotic monuments, a yellow sodium-filled sky, active weather, introduced fauna and flora, large and bizarre rock formations, toxic valleys, and large mountains. This is a Vertse colony that tries to co-exist with the hostile Biobes that stowed away from Birce to this world. Thus megalopolises and Vertse-owned communities are well-protected by Great Walls armed with turbolaser turrets. The cities have the same architecture and appearance as those of Vertse and Rha XXXV. Robot graveyards litter the borders of the Great Walls, and many people are lost in the wrath of the Biobes. People in the cities are given a right to bare arms in order to defend themselves as best as they can. However, some people, except of dying, are assimilated into new Biobes. A police force run by the Vertse Family are doing what they can to protect this world from these cybernetic abominations. The moon has 9 oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 440d
 * Rha LIII- A semi-ecumenopolis moon belonging to Rhatch. This is a world which is 50% covered in an ecumenopolis with the same architecture and appearance as Vertse, and the other 2 Rha moons, yet it has a white-blue krypton-filled sky, introduced fauna and flora, geothermal valleys, large rock formations, jungles and rainforests, robot graveyards, and large canyons and mountains. On this world, the Vertse Group discovered rich amounts of rarium which are used for the system's currency system, as well as laserum which is used in weaponry, and other gemstones and metals. This is also an agriworld which has fertilizer-rich soil, growing crops much wider than usual. The moon has 7 continents surrounding 3 small oceans. DT: Tier 3; AT: Type I; OT: 486d
 * Vertse- A temperate quarter-ecumenopolis wasteland planet that has ancient factories, refineries, facilities, and an abandoned quarter-ecumenopolis. Years ago, the planet was inhabited by a cyberpunk explorer group called the Vertse Family Group, which had abandoned their original home planet after a deadly disease called the Dust Demon wiped out most of it's population, and used their own robotic-manufacturing business to earn the money to found the ecumenopolis on the planet, which grew into a big high-tech society which was constructed mostly by robots which they named the Vertsans, or Vert-Bots to some, which have made a living and invited new people to move into the cities. However, things went downhill when construction and progress on this planet was halted when the Vert-Bots' Internet of Things dataface network called VertSpek was seemingly corrupted into the interest of self-preservation after the Vert-Bots ending up horribly disfiguring the system's leader, causing it to conclude that all organic inhabitants would attempt to destroy it and impede its capability in safeguarding the world. Thus, it seemingly commanded an entire siege to the planet, causing massive evacuations. Only a select few made it out alive while the rest were cut off by the rampaging robots. The survivors of that very day, including over 27 surviving Vertse family members, had to take matters into their own hands and take their own creation down for good. The Vertse Family went their separate ways and created 27 countries which would inspire their own inhabitants to fight for themselves and for their community, doing whatever they can to survive the tyranny of the rogue AI network. The remaining citizens have made a life of their own gaining tough personalities as a result of the trauma caused by the ruining of the planet, though the Vertse Leaders, which have been able to turn themselves into androids, have given everyone strategies on how to beat every model they encounter, making and selling shock and EMP weapons to combat the rogue machines. Though the Vertsans have adapted too, managing to come up with new strategies when fighting the survivors, like creating cybernetic organisms disguised as an individual survivor. But both sides have adapted so much, they can counteract each other, either by hacking Vertsans into fighting with them, giving themselves eye implants to detect positronic or organic brains, and using whatever they can. People make their homes in whatever secluded shelter they can find, and are easily capable of relocating themselves and their belongings through ISD ports. The planet has 8 large continents surrounding 5 small oceans, and has a large icy, rocky, and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 34hr:444d
 * Birce- A snowy dune planet which has large cold sandstorms, dull-colored sandy dunes, mechanical graveyards, ancient Teadr 2 ruins, alien-like flora consisting of land reefs and zooplantae, large rock/lava formations, underground volcanic caverns, geothermal valleys, active weather, and a white-blue sky due to it's small amount of krypton. This was the last surviving colony for an extinct Teadr 2 race called the Aylubes that was wiped out due to a robotic crisis. This world has since been a graveyard for the race itself and the robots that died out due to an intense superstorm. Centuries later, the Vertse Group would utilize this lost technology for their colonies, and it would later be discovered that the rogue machines still partially lived, yet have turned into cyborg abominations called Biobes that eventually became intelligent fauna that are hostile to anyone. This made salvaging the technology further extremely difficult, as the Biobes declared the planet their property, and intruders were to be executed. Even the Vertsans, under orders of VertSpek, have successfully stolen captured Biobe specimens from Vertse labs and used them to create similar superweapons and their own biosphere. Though VertSpek couldn't leave Vertse to get more because it was only restricted to Vertse. The Biobes here continue to thrive and make what was once an easy salvage operation impossible. The planet has 8 continents surrounding 3 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 36hr:477d
 * Sesha Prime- A semi-temperate lava planet which is noted for it's introduced fauna and flora consisting of plants, land reefs, and zooplantae, it's large volcanoes and mountains, large Teadr 1 monuments and ruins, large amounts of gemstones, laserum, and rarium, large flying rock fields levitated by magnetanium, and active thunderstorms. This was a former colony for the extinct Teadr 1 Uridians for mining of rarium, and later on a colony for the Gruids, who declared this a good colony for Huncus Facilities and Factories, and for massive trading industries, and is also a secret colony for CrimeTech, which manufactures weaponry for bandits and pirates using stolen technology from this world. This is a corporate world owned by Huncus, Armatage, formerly CrimeTech, and many other minor manufacturing companies. The planet has several large cities and towns for the Gruids, as well as other beings and sentient animals. The planet has 6 oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:311d
 * Quber- A mountainous semi-temperate planet . This is a colony for the Gruids until other races including humans, Cunones, Rabodans, Xurons, Acrillisapes, Serons, Kraetans, Chrogtons, Telepulans, Spidklons, and so many other races have already been arguing for control over the planet until they started thinking about declaring war. But the humans later declared that a multi-racial war would be too exhausting, they instead decided to tone down said war and have an annual public war competition which would get less violent as years passed. These various races eventually shared the planet with each other, and had either public wars as a sport or a means of challenge and competition, giving each household virtual chambers for such a purpose. This has become so popular, these races hold annual arena virtual war competitions against each other's races. Though other sports used for competition between each other's bigotry and differences include races of all kinds, the most popular being combat races, board games, 2-team ball games, and role-playing games. Though criminal syndicates can be formed to take advantage of these competitions as money can be involved. The planet has a large supercontinent covering most of it's surface, and has a small crystalline planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 22hr:343d
 * Briwen- A temperate planet which has nutrient-rich soil, and thus is an agriworld, most of the wildlife is introduced from other worlds, has large mountains, active weather, wet forests, and several rundown towns. It is a world of poor farmers that had been plagued by pirates for decades. One day, a Villains Act member used an entire army to cleaned out the pirates in a five-month-long operation, hoping to earn the people's trust for a split second until they reveal their true nature of using the planet's nitrogen-rich soil to create plant-based superweapons. The truth was discovered too late as augmented Plaentoan Soldiers began to wreak havoc, and turn the planet into a dystopia that would be owned by this sole dictator. But when the Villains Act fell and the dictator got arrested, he was quickly replaced by Corruption Co., which was hired by the Dark Radicals to preserve any trace of Villains Act power left. They may not have as much power as the dictator did as the dictatorship was wiped out, but Corrupion Co. formed an underground society that stole all the bioweapon formulas the dictator's scientists created. These formulas are stored within highly-protected underground vaults guarded by armored Plaentoans. The planet's police force is still seeking to take this down to this very day. The planet has 8 continents and 6 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:376d
 * Osbroy- A temperate wasteland planet which is a desolated in sandy dunes, small traces of fauna and flora, land reefs, rock and lava formations, and ancient Teadr 3 ruins. Years ago, this planet suffered a superplume that nearly destroyed all life on the planet, reducing all civilization into dust. The world recovered into new civilizations, but they have all depleted their resources within the next 10 years. Abandoning the planet seemed to be the only avenue for survival but not all could leave. Those left behind, dubbed the Forgone, have become united in their struggle. However, before the Forgone could claim the civilizations for their own, a new faction called the Reclaimers hunger for supremacy and power in equal measures. A war started in order to fight for control. The Reclaimers and Forgone suddenly became evenly-matched in technology and power, and each have claimed their own territories, and continue to fight for world domination to this very day. The planet has 6 small oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: NE:395d
 * Sispice- A temperate planet which is a world under siege by a race of adaptive sentient creatures known only as the Chaybdrans, which hails from a destroyed planet from an ancient war long ago, and have retreated to this planet, one of which had been one of their colonies before sentient animals colonized it and began to build around their ancient towers, which they have been doing research on for the past thousand years. With no planet, the Chaybdran species, which had a hive mind and little understanding of morality, intended to purge the planet and claim it as their own. The race, only thriving by absorbing DNA and taking a shape through it, has been fighting the sentient animals' Chaybdran Defense Force for control over the planet for centuries, resources being supplied through Globex and the Federations. Besides the war against this symbiotic race, the planet itself has many cities and underground road tunnel systems to protect from the Chaybdran-infested wastelands. All outside communities have been all but destroyed by them, and the Defense Force does what it can to place all citizens into quarantine, place borders across the cities, and fight off the Chaybdrans until they can find a suitable planet so they won't have to attack their planet, that is if they can convince them to do so with their limited intelligence and inability to speak or understand English. The planet has 6 large continents surrounding 4 small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:416d
 * Gertick- A swampy wetland planet which has large rainforests filled with a variety of fauna, and flora consisting of zooplantae and land reefs, active rainy weather due to the high amount of water vapor in the sky, a green sky due to it's small amount of radon, large rock formations, toxic valleys, crystal-clear bodies of water, beautiful cascading water formations, and ancient Teadr 1 ruins. Being a former colony for the extinct Teadr 1 Uridians, this world was later colonized by Grutts and Gruids, who both shared the planet and were often intolerable of each other due to the differences in their societies, and briefly had a feud here until signing a peace treaty. While the Gruids would be the public race that would share it with other sentient beings and sentient animals, the Grutts would have a criminal grip on the planet due to it's rich amount of treasures in the form of the valuable Uridian technology hidden underground. Smugglers, bounty hunters, and pirates would be apparent on this planet and often times work for the Grutts, some including the Gruids due to their military prowess. There were large cities and towns, and the Grutts would live in the most secluded areas of the planet, containing casinos, cantinas, shipyards, large tunneled freeway/metro systems, and multiple factories for the Huncus and Armatage Corporations. The planet has 6 large continents surrounding 3 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:446d
 * Tamiltey- A rainforest planet that was similar to Gelucia in size, color, and being completely covered with flora and fauna and overgrown with life. There is highly-active storms and weather, the fauna consists mostly of invertebrates of multiple shapes and sizes, flora consisting of fungi, plants, land reefs, and zooplantae, there were large flying islands and mountains levitated by magnetanium, ancient Uridian ruins and monuments, and large tar pits and quicksand. This world was inhabited and terraformed by Gelucians to be similar to their home planet, as they wanted to get away from the criminal activity caused by the Pharcums. This world's terraformation process even mutated the wildlife and made it much more different than that of Gelucia. This world eventually served to invent biotics, a non-polluting substitute of average technology using bioengineered lifeforms that did the same jobs as machines. This eventually made history when the technology was inherited by the Auphans, which became a much better and much more natural race. This world also became the race's adopted home planet after their original home planet got so polluted, the wildlife got wildly out of their control as it was claimed completely by nature. The planet has 8 continents surrounding 3 small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 31hr:472d
 * Zeten- A mountainous icy planet which has a large amount of plants, having large amount of cryonite and diamonds, has introduced Ice Age-themed wildlife, icy caverns, an indigenous Eskimo-like population, and large Uridian ruins and monuments. It was a Uridian colony until their extinction left it abandoned, and later on it was locked in an Ice Age after being pushed into a wider orbit by an asteroid impact. The impact wiped out 93% of the wildlife on the planet, and later on the Gruids populated the planet, introduced new animals, and establishing mining colonies to mine the rich amounts of diamonds and cryonite to use in either their own currency, or to trade it through the AUU Currency Troupe on Inorbon. There are over a hundred Gruid towns surrounding the entire planet. The planet has 6 oceans surrounded entirely by frozen land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:502d
 * Orill Prime- A semi-temperate lava planet filled with native/introduced fauna and flora, ancient Teadr 2 ruins, large rock fields and boney graveyards, orgaliths, active storms, and a red sky filled with helium and a thin but breathable atmosphere. This is the scientific capital for the Conglomeracy and where they mine the metals they need in lava refineries. The world itself started out as an elegant world until a solar flare ravaged it into a lava world rich in metals and gems used currently by the Conglomeracy. The planet has 28 lava oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type I; DC: NE:203d
 * Vaotis- A semi-temperate desert lava planet that was filled with sharp rocks, violent introduced/native predators, poisonous air filled with oxygen, carbon, teusten, arsenic, and nitrogen, lava and geothermal valleys, high mountains and volcanoes, strong weather, and a red sky due to it's small amounts of neon. This is the capital world for the Conglomeracy, and where they command their invasions on the Planet Ralchum. The world is inhospitable enough to support their headquarters. Much of the wildlife on this planet is introduced from the Conglomeracy's home planets, destroyed or otherwise, and thus they have formed the planet into one they can call their own. The planet has 67 small lava lakes surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type III; DC: 22hr:259d
 * Orgelle- A red semi-temperate desert planet that has red desert dunes that are hot in morning and cold at night, having large land reefs and plants, introduced and genetically-improved wildlife, colorful skies due to the small amounts of noble gases, large rock/lava/water formations, lava/geothermal valleys, and active weather. This world is best known for being the capital world of Helix Transgenics, founded by famed geneticist CEO Pirchoch Helix, who discovered an ancient underground cavern filled with primordial pools containing massive tons of genetic material from virtually every living organism, alive or extinct, in the AUU, and aims to seek an ambitous and beloved project called "Project Re-Genesis", though prior to this it started out on making genetic technologies that made Helix Transgenics popular AUU-wide, creating several genetic technologies, and briefly had various controversial periods that got it in trouble with the Globex Confederacy of Corporations and almost getting it shut down. The world has cities and megalopolises that ultimately sponsored Helix Transgenics and thus utilize it's products, and thus their products are widely used by them. However, though not by all means the same primordial pools Pirchoch found, which have been proven harmless, there was also a simular but less health friendlly primoridal pools found a mile off from Transgenics that gained unwanted attention from drug peddlers thinking that it's like Transgenics' ooze. They started to take advantage of this as they start to take the simular ooze and added them in secret drug, genetic serum, and poison labs found in the underground levels of the cities. Helix Transgenics, in response to this, have funded a police force to respond to this, and they were able to shut down many underground genetic labs. Mainly, this world relies on and supports Helix Transgenics as it has made their lives very successful. The planet has 3 large continents, hundreds of islands, and a small global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:296d
 * Curus- A semi-temperate mountainous forest planet that has alien/Earth-like fauna and flora, many introduced or native, having active weather including more-active snowy weather, swamps, foggy nights, a green sky due to it's small amounts of radon, and Teadr 1 monuments and ruins. This is the home planet of a deer-like Teadr 1 beings known as the Curuons, which have horns that have a symbiotic relationship with expansive algae that sprout leaves and not only give it sugars to add new flavor through their salivary glands to their diet, and during the Kraan Epoch, that indicated that they are heavily connected to nature, which was too true as they were herbivores and had been great warriors for nature in their Teadr 7-5 days. Though currently at endangered status, they are protected by Helix Transgenics and much of them work for Helix as famed and beloved as "Cure Makers", which was fitting that they have been said to have managed to created cures for virtually every disease known to the AUU, and in the past, aided in the cures that stopped 7 of the diseases that caused the Adapting Plagues. However, ironically, the reason for their endangered status is that they were befallen by a disease in the form of a ringworm-like fungus called 'Fungworm' which is an airborne expansive slime mold that is common on cattle and other ungulates including the Curuons, as the disease was only slightly-known to the Curuons since they didn't get to know about it considering it's resilience and regenerative properties, yet mysteriously knew that it was a rare disease that mysteriously spread because of one possible means: someone unleashed it as a biological weapon, it being spread by a mentally-disturbed prankster. This beloved and endangered race has been made a top priority for Transgenics to bring back and make sure that the disease that took them down is kept from wiping them out, and until then, they had to keep them a secret. The planet has 18 continents and 10 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:302d
 * Faglatis- A mountainous semi-temperate canyon planet that has large sandstorms and moderately-strong weather, desert-like alien fauna and flora, orgaliths, large rock and toxic valleys, a red sky due to it's small amounts of neon, it's Teadr 6 villages consisting of semi-technological people that make a living surviving in the hostile and hazardous land. Other civilization includes criminal getaways, scavenger markets, and otherworldly criminal businesses, formerly including CrimeTech. This is a world that is rendered this way because of a distant war involving the Conglomeracy during it's beginning years. Much of the Conglomeracy's members make a retired living as criminals on this world, even intimidating the inhabitants by their former positions as renowned alien invaders. There are ship graveyards that came out of that distant war which is scavenged for resources for money, and is also rich in gemstones. The planet has 7 large oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 26hr:328d
 * Randora- A temperate planet filled with ancient treasures, small continents and hundreds of islands, and evidence of an ancient Teadr 2 race inhabiting it, as all that was left of them following their extinction was their monuments and technology. This technology, now rusted and inactive, is researched by hundreds of archaeological adventurer colonies who are armed and dangerous to any hostiles. The world is noted for it's high amounts of humidity and it's water-vapor-filled sky, which also causes intense storms which make it partially dangerous to sail across the seas. The adventurers of the planet are armed because the world has another population of criminals, mercenaries and shipwreck survivors who have formed a corrupt community and want the technology for themselves as it is said to bestow untold power that could be used for great good or great evil. So the adventurers consider it a priority to keep this criminal community from doing just that, and thus a conflict between the two sides have been going on ever since. The criminals themselves come from Teadr 2 colonies which have advanced technology to show their superiority over the planet, and will try to kill anyone who tries to pose a threat to their plans. The planet has over 12 small continents, 914 islands, and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:387d
 * Dasceotis- A rainforest planet that has large colorful fauna and megafauna and flora consisting of plants, zooplantae, and land reefs, has active 24/7 rainstorms and monsoons, large mountains and canyons, rock formations and orgaliths, and clear wetlands. This is a world that was a wildlife sanctuary for the Teadr 1 race known as the Ollotheans, yet when they went extinct, the USRA labeled it a USRA wildlife sanctuary as many ecotects used it to build environments on terraformed worlds. The world itself has USRA-funded tours in large AFTs and flying monorails. The planet has 27 continents surrounding 1,400 islands and 18 small oceans, and has a large rocky and crystalline planetary ring. Moons: 1; DT: Tier 1; AT: Type I; DC: 29hr:424d
 * Taekith- A temperate planet which is noted for it's alien-like flora, it's introduced/indigenous fauna, it's land reefs, it's very active weather, and for it's hundreds of megalopolis cities with neon-lit streets, it's massive amount of public robots, it's AFT platforms and structures, it's holographic/screen display and propaganda, it's metro stations, it's ground-based traffic, and it's underground virtual catacombs. This is a world with a president that also runs a megacorportation called Connetic Cybernetics, which has control over the media and created the planet's main police force which consists of biologically-enhanced robots all connected to a single AI. The planet's megalopolis cities are riddled with crime and Connetics profited from this by having the police force also serve as a mercenary group that executes the worst of criminals and are paid for the kills. Some saw this as helpful to balance out crime, others saw it as overkill, and went on a strike to end this regulation. The corporation complied, but in order to keep their profit, they made a new independent top secret mercenary force called Rainstorm, after the nickname of their first general, that to this very day continue to do the job that was forcefully forsaken from the duties of the main police force. Rainstorm is only called when the criminal commits acts that go beyond the limits of tolerable crime, and are hired to execute terrorists, overlords, invaders, fanatics, and mad people who commit barbaric deeds for selfish reasons. They are only known to the public in conspiracies as the 'Mercenaries in the Shadows'. The planet has 8 large continents surrounding 3 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 32hr:449d
 * Ammouse- A swamp planet which is famous for it's hundreds of extinct and active volcanoes, toxin-rich soil, large amounts of water, active weather, a dark-green sky due to it's small amounts of radon and metallic gases, large plant wastelands filled with plants and zooplantae and introduced/native fauna, large rock formations, and ancient Teadr 7 ruins. Once a flourishing world of Teadr 7 tribes, a volcanic toxic superplume ravaged the world in 1908 and thus the world is still recovering from a ravaged wasteland of plants and life. They continue to do so while the Conglomeracy terrorize them and invades to steal resources and even individual citizens as slaves on their capital world. The planet has 8 continents surrounding 3 small oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:486d
 * Ralchum- A quarter-ecumenopolis planet which is a world with 25% of it's surface covered with an ecumenopolis city, while the rest has alien-like fauna and flora, there is a purple sky due to it's small concentration of nitrogen, there are large rock and lava formations, colorful jungles, and large mountains. This has been a world under a huge war since the AUU Third Cartoonian War against a Byzankan-founded alien alliance known as the Conglomeracy, which consists of aliens with destroyed worlds including the gray-alien-like reptomammals called the Aectoids, the metamorphic amphibious Vukulans, the warlike spider-like aliens called the Spidklons, the highly-augmented crocodilian Genons, the armed snake-like Slurhyms, the mammal-like synapsid purple-masked Mepheans, and the ultra-powerful and ultra-intelligent Ethercons. Because the Human Protection Agency and the Federations were incapable of fending off these enemies because of their superior technology of war robots, cybernetic constructs, advanced weaponry, transbeing technology, and for their vast superior war vehicles, they instead commanded the president to establish a special military defense force called RALADCOM, or Ralchum Alien Defense Command, to combat this threat anyway they can, learning their weaknesses and strengths and using them against them. The Byzankans were formerly the leaders of the Conglomeracy until their exile at the end of the AUU Third Cartoonian War, but the powerful Ethercons instead took their place and continued the war for the planet, as it was formerly property of them before it was colonized and the optimum choice since all other planets couldn't possibly accommodate. Both sides use evenly-matched technology, and they continue to fight to this very day. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 35hr:500d; Capital City: New Province
 * Volon- A canyon ice planet which is noted for being a partial Snowball planet where the surface is covered 85% with miles of ice and snow, few plants exist, indigenous animals are aggressive, and the canyons span for miles. The world is noted for it's large holes deep enough to reach the viable soil, called terraholes, carved in through advanced equipment, as the nitrogen-rich soil allowed the colonies to plant temperate ecosystems, entire jungles and rainforests, and many other viable habitats. There are also cities, megalopolis cities, towns, and many other civilizations located within the holes, each being connected through metro stations that were drilled through the ice. There are some other areas carved underneath the ice including areas for criminal underworlds, sewage systems, penal colonies, and so on. Many of these terraholes are connected through the many canyons. The planet has a large icy planetary ring. Moons: 5; DT: Tier 2; AT: Type I; DC: 44hr:856d
 * Ijeda- A desert planet which is the third in it's planetary system, yet is far enough from it's three suns to actually sustain a small amount of wildlife. The planet has a massive amount of jungles with colorful plants and large amounts of wildlife, there are geothermal valleys and volcanic fields, as well as massive rock formations and plateaus. This is a colony for the Paedians where they have established several mines for the volcanic gems that can be found in the underground volcanic caverns and the volcanic fields. There are also large national parks and cities. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:273d
 * Rol- A temperate planet which is known for it's massive amount of land reefs and it's flying islands with vast amounts of water. This was a world which used to be an ocean planet with flying islands until the temperature cooled due to an ice age that left the planet's global ocean dried up and the corals to adapt to the land. This is a colony for the Paedians which is actually a military training planet where the land reefs provide perfect cover during training with guns. This world has produced many elite fighters throughout the races' lifetime that have become excellent fighters during wars such as the Exo-Wars and the Interuniversal War. The planet has 5 small oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 20hr:296d
 * Paedier- A wetland planet which is far enough from it's three suns to sustain massive bodies of water, as well as large amounts of rainforests and wildlife. Almost all land on the continents are covered entirely with water where several archipelagoes of small lands can be found. The grasses are primarily blue, there are several massive land reefs, and there are several forms of fish and amphibians. This is the home planet of a race of Teadr 2 human-like amphibians called Paedians, which spend their childhood and sometimes a quarter of their adulthood underwater. Their massive cities can exist on both land or in the seas. Their technology is very top-notch, and their culture and architecture is similar to that of China or Japan, and they live in an imperial society where the Emperor rules the three primary branches of government. The planet has over 6 small continents, and several large continent-spanning archipelagoes of up to 596,200 islands ranging in size. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:356d
 * Iooger- A temperate wetland planet which has a large amount of high-altitude rock formations which often form cascading waterfalls, and a few other beautiful and massive formations. The air is humid, there is a ton of water vapor in the air and rain often creates rainforests full of lichen-based trees, large land corals, and there is a large amount of wildlife. This is a colony for the Paedians which is known for being where they discovered underwater farming, and thus they farm seaweed and edible algae in water farms that are up to 7 feet deep in water. The rain also aids in creating the many fruits that are indigenous to this planet. These goods are traded across their own colonies, or through the AUU Currency Troupe. The planet has several bodies of water ranging in size and are surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:388d
 * Orvinon- A taiga planet with large geothermal valleys, and a few signs of tectonic activity. Lava, hot springs and geysers are found all over, and some of them are safe enough for baths. There is also a large amount of Ice-Age-like wildlife that comes in various sizes. This is a colony for the Paedians due to it's rich amount of volcanic gems that are the combination of the volcanic substances freezing in the cold weather, and are commonly used as currency for the Paedians. This is the banking economic capital of their system. The planet has 3 large continents surrounding small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 31hr:462d
 * Tilnmis- An icy snowy planet which has been known to have been void of life for centuries since a massive Snowball planet event left the underground to be infested with frozen creatures. There are some spots of plant life still in existence as there is still soil, but most of the planet is covered entirely by ice. This planet has been in the study of not just the Paedians, but also Globex and other scientific communities. Though very few extinct DNA had been collected for almost it's entire study. The planet is covered mostly in ice and has small bodies of water. Moons: 1; DT: Tier 4; AT: Type I; DC: 35hr:515d
 * Hesmon- An Egyptian desert planet where the ruins are more like an ancient Teadr 2 civilization than that of other primitive ancient ruins like Invervitrax. All the ruins and modern-day cities are composed of a golden alloy and are massive. The ruins are famed for their elegance and how they inspired the architecture of the modern-day cities. This was originally an Angellan colony which was abandoned due to a distant war, leaving the ruins to be tourist attractions, and while some are considered being restored, others are left in the dust. The world has several large megafauna that are mainly hostile and domesticated for riding and meat. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:310d
 * Persene- A Persian semi-desert planet which has massive dunes, several patches of plants, jungles, and oasis, and several kinds of wildlife. This planet has a similar atchitecture, culture, and art as modern-day Iran, and they live under a republic government. Though this world has it's own advanced spin to it, having golden and bronze cities, and a few ancient ruins populated by Golden Age people who, despite having a bit of prejudice with modern-day society for several reasons, still exist in harmony with them. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:343d
 * Rhapsody- An ecumenopolis planet which has buildings, AFT monuments and platforms, and orbital stations of Teadr 1 Yatoran origin, this being a Yatoran colony which was made into a bustling USRA planet where all known USRA races lived and shared with other beings and sentient animals across the AUU. It has the biggest population of any planet in the AUU, as well as being the second-biggest populus in the Yatoran colonies before even joining the USRA and the Yatorans' most populus planet, Meridia Jix, and it's cities contain a steady amount of plants and animals to keep the planet thriving and breathable. The planet also has several lower underground levels where criminal activity gets even worse the deeper it goes. The planet has 8 oceans surrounded entirely by land, and has a large icy, dusty, and crystalline planetary ring. Moons: 2; DT: Tier 1; AT: Type I; DC: 25hr:382d
 * Sarac- A swampy marshland planet where several wetlands, bogs, and plants exist, as well as several forms of swampy wildlife. There is often storms and fog that cover the planet, and even the water, though sometimes clean enough for drinking and swimming, are also sometimes filled with dangerous predators such as reptiles, aquatic predatory mammals, and predatory fish. This world has a bit of a hillbilly society where several villages exist in a West-Virginian-like society. Sometimes these societies are hostile to other-worldly beings as trespassers, or even each other through small feuds, which this planet has had a small history for. The planet has 5 large continents surrounding small lakes and oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:441d
 * Mystrum Fhase- A quarter-ecumenopolis rainforest planet which has a massive amount of wetlands, a few deserts, and several lava formations. This planet is known to be famed by the Yatorans due to being the place where they made first contact with the Augurans who populated this planet before they could, and thus, after a brief feud, the two races signed a peace treaty to avoid an all-out war. The two shared their skills in science and magic ever since, the Augurans perfecting Teadr 1 technology while the Yatorans perfected magic and would soon learn to apply it the same way their predecessing Ehswans did to make contact with the AUU Gods on several other planets. The planet has 10 continents and 7 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 32hr:486d
 * Nemer- A tundrous planet which remains semi-frozen because of the system's star is a neutron star that resulted from a supernova that destroyed one solar system and created another. This new solar system became worlds of ice and life was able to evolve in the many oceans. These worlds went through an eternal Ice Age, and thus only those that could stand the cold would survive. This world is noted for being the scientific capital of the Crythan Alliance. This is where they founded the Crythan Research Centre which they developed their weapons, and all the military equipment they used during their civil wars and the wars after that. This is also where they outlawed nuclear weapons since it nearly destroyed Eorfue, and also limited weapon manufacturing to prevent any thefts and conflict. The planet has 14 continents and 6 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:322d
 * Oragam- A semi-icy planet which is distinguished for it's many war-torn frozen graveyards, it's deep-blue sky due to it's small amount of actinium, and for it's small amount of plant fields and Ice-Age-themed fauna. This was a world which is actually property to the Migellans after they won a war for this planet, and thus the many survivors here struggle to find a way back home to civilization without being captured as prisoners of war to the Migellans. Luckily, there are search parties to help these people get to safety, and there are still gun battles that take place here. Several people get killed here, and so it's dangerous to even set foot on this planet. The planet has 8 large continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 22hr:356d
 * Eorfue- A semi-icy planet which is a former colony for the Crythans, but following one of the civil wars causing a series of nuclear strikes across most of it's continents that killed over 14 million people, this world was abandoned and never set foot on again. Now, this world has been irradiated by the nuclear strikes, and most life is extinct. This world has a red sky due to it's small concentration of helium, there is little life left here, and this world has recently become a garbage world for the Crythans since the revelation that there was no hope left for it. All the life that remains have started thriving well on this garbage, and it's too dangerous for travelling because it has an irradiated atmosphere, intense sand and snow storms, terrain that is almost impossible to survive in, and the wildlife is almost entirely carnivorous. The planet has 8 continents surrounding small oceans. Moons: 2; DT: Tier 3; AT: Type IV; DC: 25hr:396d
 * Cryther- A frozen ice planet which is noted for it's military imperial government, and has a white-blue sky as the result of it's small concentration of krypton, has a small amount of plant life on it, and it also has a significant amount of Ice-Age-themed wildlife. This is the home planet of a race of Teadr 4 penguin-like beings called the Crythans, which live in 6 militaristic empires that are each ruled by the Crythans' 6 breeds. All have made peace since over 100 civil wars have rose from problems of racism and segregation, yet one breed, the Migellans, have remained hostile because they have been through the worst of segregation, and thus were exiled to their homeland. To this day, they have never struck back, yet is watched over by the Alliance. Ever since they made peace with each other, the Crythans have fought in several outside wars including the AUU Third Cartoonian War and the Interuniversal War. The planet has a large supercontinent, a large global ocean, over a thousand icy islands, and has an icy and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:435d
 * Bulech- A junkyard planet similar to Raxus Prime (Star Wars), and is populated by sentient animals that recycle the planet's rubble and debris. This planet has been given the name 'Stomach World II' for it's similarities to Pharagu. But this planet in particular, because of it's much breathable atmosphere, is still capable of having Teadr 3 cities of different architectures and appearances built here. The planet also has clean water, and no acidic content, making it drinkable and good for swimming. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:301d
 * Cruiter- A humid temperate planet which is known to be a planet where raw and valuable materials are traded across the AUU. This is the home for several criminal syndicates and black market businesses. The Villains Act briefly owned this planet for just a year until their downfall. Some of the remaining crime lords that worked for them reside here. This is where capitalism, illegal trades, and arena betting goes crazy. People can get prizes here for competing in several sports such as gladiatorial matches, robot or mech-wrestling, combat racing, and several other sports. The planet has a large supercontinent and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:366d
 * Gozweri- A wetland rainforest planet populated by sentient and unsentient animals. Their cities are African-based and the environment they live in is drenched in so much water, depths ranging from 2ft to 15ft, forcing the animals to evolve into an aquatic lifestyle. The planet contains millions of animal and plant species, and this makes it an ideal place for USRA beings to live in, building cities which range in architecture and appearance. The planet has 3 small continents and 2 large oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 22hr:395d
 * Arsecar- A planet with one large supercontinent which is called Race World for it's advanced racecar designs and it's fame of being the top place for sports, mainly racing. With climates varying, the planet is the greatest place for racing and other vehicle sports in the AUU. The planet's Teadr 4 cities are retro-themed, and contain a wide array of street gangs, greasers, and celebrities, and even criminal underworlds which profit from races and other sports, yet have a reliable police force in case of law-breakers. The planet has and a large metallic, crystalline, and rocky ring. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:426d; Capital City: Retro City
 * Goowix- A humid jungle planet with large geysers and lakes. This planet has among the most nutrient-rich soils of any other planet in the AUU. This makes it good for agriculture, and even makes it a good place for a spa or vacation. The ground is so moist, it's almost covered entirely of clean and warm water, the geysers are among the most active, and the volcanoes don't erupt for more than a million years. The planet has over a dozen mountains and volcanoes, and even the caves contain Teadr 2 cities with black buildings with durable glass windows and red and orange lights, screen displays and propaganda, 65% robotic labor, a few spas, and flying vehicle hangars. The planet has 11 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:353d; Capital City: Vullicas
 * Medoozum- A lush forest planet populated by sentient and unsentient animals. The planet contains some of the largest varieties of plant and animal life ever known, and Teadr 3 cities tend to be only in the trees. This is the only planet known to have the Norshyrteru tree, the tallest tree in the AUU. The forest floor of this planet is incredibly dark, and is considered to be very dangerous to wander in. This is the homeworld of the Wookiee-like Teadr 3 beings called Medoozkies, which were very strong and ruthless creatures that rarely speak English, and had almost gotten the chance to be part of the USRA if it wasn't for their hard-to-learn language. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:422d; Capital City: Rawookarro
 * Colli Suprime- A monarchy ruled planet of dog creatures currently suffering from a great rebelion over the sacred artifact capable controling fate itself. A self-indugling king uses it to prevent his death from cancer to prevent his popular son from aking over so he can stay powerful. The Collians never new peace ever since.
 * Colli Minor- A peasent planet living in the gripping pain of Colli suprime's unbearable taxes and phsyically abusive soldiers and over-seers.

5. Lariclum Sector
Founded by the famed female Cunone explorer Lady Lariclum, she found the secter to continue the family tradition of exploring, and she did not disapoint the family one bit with the secter's discovery. It is however, the secter is where the Weeviods lived in, who kinda don't enjoy a decent reputation at the moment.

Gruse System Jork System Warus System Tobbu System Yeeg System Glarm System Kitoka System Myst System Weeven System Quaestor System
 * Coatlichue- A large red desert planer (Red Dwarf (X-Rays), Gliese 832 b, Rabodan, TBC...) Moons: ; DT: ; AT: ; DC: 131hr:3416d
 * Trance- A brown temperate wetland planet (Gliese 832 c, Human Colony, TBC...) Moons: ; DT: ; AT: ; DC: 160hr:3709d
 * Jonorx- An ocean ecumenopolis planet where sentient and unsentient aquatics thrive. Teadr 2 global cities with Chinese-like architecture and culture, brass and chrome buildings with holographic windows, green and blue lighting, holographic display and propaganda, a 82% abundance of corals and plants including some large patches of coral reefs, and metro systems, surround this planet, and like almost every ocean planet, has air pockets in the lower areas of the global city for air-breathing visitors. This planet's cities actually aren't that deep, so pressurized suits aren't really acquired when visiting this planet. Moons: None; DT: Tier 2; AT: Type I; DC: NE:275d
 * Eurocov- A bizarre wetland planet where sentient and unsentient animals survive in toxic pools, tar pits, quicksand, poisonous fungi, and a wild climate. It's harsh climate makes it difficult to live in, and there are a few Teadr 4 cities that can be found here. This planet has a couple of gymnastic classes, and have small villages. The cultures vary from place to place, and some cities tend to be protected in glass domes. The planet has 7 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type II; DC: 23hr:366d
 * Acbrade- A temperate planet that serves as one of the many colonies of the Zewinsaurs. It is noted not just for it's massive parks and national monuments, but for it's golden cities with massive buildings, palaces, temples, and even their famous preserved ziggurats that are still standing today. Some of these ziggurats are still in use today as elevators to the underground catacombs that were built in underground caves that serve as makeshift cities and make for some vast flying space. The planet has 4 continents, 2 oceans, and a large rocky, crystalline, and dusty ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:396d; Capital City: Dal Facho
 * Yortex- A stormy ocean planet similar to Kamino (Star Wars), but this is not a cloning planet. Instead, it provided many robotic technologies for the Villains Act after it enslaved the planet, but it went back to normal when it was destroyed. It has massive Teadr 2 AFT cities which have chrome and black buildings with holographic windows, red, blue, and white lighting, screen display and propaganda, robotic factories, a 28% abundance of plants, 40% robotic labor, and flying vehicles. The main inhabitants, a race of Teadr 2 semi-aquatic amphibians called Yortles, are skilled in robotic technology and have even helped the USRA with the Exo-Wars by building tons of robotic soldiers. The planet has 2 moons. Moons: 2; DT: Tier 2; AT: Type I; DC: 25hr:441d; Capital City: Tinöza City
 * Urchoniz- An ocean planet where sentient and unsentient animals live. The planet is known for containing sentient echinoderms, cnidarians, or other invertebrates, which have evolved to become heterotrophic creatures, developing swimming structures, and creating sensory organs. The main species, a swimming fish-like Teadr 6 urchin called Spoutsters, live in Teadr 6 communities, and are currently in an Industrial Era, developing new technologies. The planet has no moon. Moons: None; DT: Tier 3; AT: Type I; DC: 28hr:506d
 * Warus Prime- A semi-temperate desert mountain planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Foiwei- A semiarid desert lava planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Scaehiri- A humid desert planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Euvis- A temperate lava planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Warus Minor- A temperate planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Goan V- A barren canyon moon belonging to the red gas giant called Gaonocord. (Gruid, TBC...) DT: ; AT: ; OT:
 * Goan XI- An ecumenopolis moon also belonging to Goanocord. (Gruid, TBC...) DT: ; AT: ; OT:
 * Goan XXI- A lava moon also belonging to Goanocord. (Gruid, TBC...) DT: ; AT: ; OT:
 * Warus Major- A stormy rainforest planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Iiyria- A forest planet (Gruid, TBC...) Moons: ; DT: ; AT: ; DC:
 * Ipymeus- A scorched uninhabitable lava planet which has barely any life left on it. It used to be a Naroudan planet with large bustling trees and plentiful plant life until a solar flare from the system's red star left the planet scorched, and the Naroudans were forced to evacuate, leaving much behind. Some of these monuments are still preserved, yet forever remain drenched in flames and an inhabitable surface with an unbreathable atmosphere. The planet has little water left and the sky consists of water vapor, all that's left of the planet's oceans, and the planet is covered entirely of scorched ruins and burned remains of trees and animal bones. Moons: 1; DT: Tier 4; AT: Type IV; DC: 18hr:279d
 * Aphtite- A temperate lava planet which, like Ipymeus, has suffered damage from a solar flare which almost left it barren and desolate. However, it still survived, yet the planet was left barely breathable, and as a result, most of the population, due to exposure of the chemical gases, suffered anarchic chaos on the ground. This is a Naroudan planet where, while the upper cities would be bustling and peaceful and have plenty of air to go around, the ground would remain in a lawless state where the Naroudans developed a wicked criminal society, with crimes ranging from assault, destruction of property, theft, and even murder, yet there are police forces who try and limit this since the Naroudans were just too maddened to be brought back to the light. The planet has 7 large continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type II; DC: NE:368d
 * Jilar- A temperate moon belonging to an orange gas giant called Jillius. This is a USRA moon which had established several Globex facilities, many of them being war machines for the battle against the Villains Act. Though this moon did suffer a few attacks from the Villains Act who wanted to steal this technology for themselves if it wasn't for the great arsenal and defenses. The moon has 6 continents and 3 oceans. DT: Tier 4; AT: Type I; OT: 456d
 * Demonio- A lava planet populated by magical elemental beings. The planet has a hot and unbreathable atmosphere of carbon dioxide, nitrogen, and ammonia, and is unable to be terraformed due to the magical lava monsters. This was once an inhabitable planet that was accidentally ruined by the Mordoids and their small amount of powerful magic spells, which had somehow transformed the planet's structure into creating magical beings that manipulated fire and lava. The planet has 3 moons. Moons: 3; DT: Tier 3; AT: Type III; DC: 19hr:300d
 * Modos- A coniferous medieval planet populated by sentient and unsentient mammals. This is a world where technology plays a small role on this revolutionizing world. Though this word lives in a feudal society, where the citizens that live in villages and do manual work are at a Teadr 6 level, and royalty that live in the kingdom castles and use magic are at a Teadr 5 level. Though it might seem bad to some, this world does sustain a sense of honor, and very few visit this planet. The main species is a race of Teadr 5 gargoyle-like beings called Mordoids, which are nocturnal creatures that, despite being victims of prejudice for their beastly forms, are still prosperous, having a king and queen rule, and an elite praetorian guard be perfect law enforcement. Though they have wings, they are actually not useful for flying, but only for gliding across gaps after climbing the immense structures and monuments of their large villages. They are also known for their soft, harmonic, and relaxing screech, which have random effects ranging from relaxation, daydreaming, soothing thoughts, and even sleep. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:346d
 * Larcodon- An ecumenopolis planet where water covers 82% of it's surface. Having 4 levels, the top for air-breathers, and the bottom for aquatics. This is a USRA planet, being populated by not just the USRA beings, but by sentient and unsentient animals. It's massive Teadr 2 global city which only covers 80% of the planet's surface, is made of precious and durable silver-based metals, and it's architecture was similar to Indian civilizations. The planet lives in a democratic oligarchy, being ruled by 8 people. The planet has 8 oceans, and no moon. Moons: None; DT: Tier 2; AT: Type I; DC: NE:396d
 * Surbalis- An ecumenopolis temperate planet that is known for it's fine fashion designs, giving it the name Fashion World. The reason being it is populated by the Rabodans, who have been known to have the most unique fashion designs other than their military prowess. Their fashion designs are among the most complex, and the Yuruns are around to make the clothes at several sizes. The Teadr 3 cities are massive and only take up 75% of the planet's surface with brass and silver buildings with durable glass windows, screen display and propaganda, a 48% abundance of plants, and flying vehicles, while the rest is temperate climate with flourishing wildlife. The planet has 3 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:437d
 * Driicon- A terrestrial rainforest alien planet with incredibly bizarre jungles and animals. This planet's life has the most complex genetic codes of any other life in the AUU, and thus Globex facilities are established here to research them. However, they are mobile or rest on AFTs to avoid being invaded by the usually hostile aliens that live there. The main species is a race of primitive alien-like humanoids called Driiyans, which have no advancements in technology and have the intelligence of an Australopithecus. It is considered one of the most distinguishable creatures on this planet. The planet has 5 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:511d
 * Gofonav- An icy moon belonging to the orange gas giant Gofon. While the moon may be extremely cold, it can house many Globex facilities which research different kinds of scientific applications. The moon has no oceans, and is covered entirely of ice. DT: Tier 4; AT: Type I; OT: 251d
 * Goffux- A lava moon also belonging to Gofon. This moon is covered entirely of hot rocks and lava. The Teadr 2 cities that have the same architecture and appearance as the city of Larcodon have to be built on mobile AFTs for protection, and the moon is known to contain small crystals that are considered valuable and nearly indestructible. It is also a military moon which has large floating military bases that have also formed a rebellion against the Villains Act. DT: Tier 3; AT: Type II; OT: 318d; Capital City: Pargosa
 * Qandora- A semi-temperate mountainous plateau planet which has vast gray-to-brown deserts, colorful day-and-night skies due to it's small concentration of noble gases, colorful plant life, often-hostile wildlife, megalopolis cities, villages, and minor communities, and a long history of tough inhabitants and criminal activity, being named after a Crucyd titan of ultimate crime, injustice, and immorality. In the past, Teadr 1 beings mined it for rarium until, following it's exhaustion of the gem, was abandoned and utilized by the Uridians and many other Teadr 1 races as an exile location, which, added with the activity of CrimeTech, the Villains Act, the creation of a 'virtual hell' beneath the surface where people go to avoid the harshness of a criminal wasteland, the capitalism of Cruiter, the ruining by a corrupt police force, a war-scaled past competition with Globex and other corporations like Outerlock, SpatiaCorp, MagRyve, Gallick, RyzeCorp, Huncus, Armatage, Trumper, Xoothos, Krooger, Cypherion, Mezzerland, Sussles, Knoxtroy, Croy, Volcove, Dohl, Ecotheymus, Eudoxus, Gunn, Lazrov, Chemzthem, Czeck, Flume, and Tormage, and many other factors, turning it into a mostly-lawless society with a balanced-enough justice system funded by the corporations. These corporations, following their past war, are currently evenly-matched in manufacturing, and their balanced budget seems to make them have little to no competition. But even though they still do not get along at times, they don't care as long as the business on their planet is up and running. They store a ton of recovered technology underground from the ancient Teadr 1 colonies that were established on this planet eons ago, and they profit from these. Though so does the black market and smugglers. This world has a dirty reputation of raiders and criminals who raid others for their resources, cash, and recovered technology, and their way of life seems semi-primitive, including a balanced eye-for-an-eye regulation which has even been responsible for spawning several criminals and deaths in the first place. Though laws do exist to balance this so crime cannot grow, including an advanced police force called the Justice Organization, that patrols nearly every corner and creates boundaries around restricted areas and surveillance police drones that are ordered to either police, judge, or execute whoever tries to cause any harm to an innocent civilian. However, even this can be avoided in one way or another as crime seems to evolve here, creating criminal syndicates and beyond. Though the only places where crime is mostly void is in the megalopolis cities, where the police forces are the most active and diligent. The planet has 8 large continents surrounding 5 small oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 22hr:301d
 * Sajgon- A Caribbean tropical island planet that has dense wetland forests, colorful wet plant life, dense coral reefs and land reefs, large rock formations, volcanic peaks, beautiful shores, and large resort cities, they are usually raided once every month by pirates. This world has had a long history of piracy since it was first founded, as the oceans used to be rich in rarium and other precious gems that would've made a fortune until people resorted to stealing fortunes from one another, giving birth to the pirate way of life. Later on, this world was inhabited by more settlers and resort cities were built, and a special police force was made to protect from the pirate raids. Even with this police force, the pirates still adapt because they have been through it so much, they became masters. However, not all pirates here are evil, and have even taken a grand life protecting the resort cities and providing for them by stealing evil pirates' treasuries and giving them to them. This world has ranged cultures ranging from Bahaman, Cuban, Haitian, Jamaican, Puerto Rican, Dominican, Hispaniolan, and Guadalupan. The world does have trace bits of ancient native tribe ways including magic from a time long before piracy occurred. These countries all live under the protection of the global police force and is still at the mercy of these pirates to this very day. The planet has over 16 small continents and 781 small islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:343d
 * Vurgo- A tropical island planet that is a colony of the same expeditions that inhabited Abydothrax. They molded a grand prosperous society, and even allowed Freeland Amusements to establish an equal amount of amusements there, and practically run one of the small continents on the planet. The cities are similar in architecture and society to that of Abydothrax, having casinos, hotels, restaurant, and pleasant beaches. The coral reefs are nearly similar to those of Abydothrax, and are equally as beautiful. The islands are filled with colorful tropical jungles with flourescent plants and small amounts of land corals. The planet has 1,025 islands and 6 small continents. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:376d
 * Oegeta- An ocean planet which has only 5 small prosperous island spread across the planet, while the rest is covered entirely by ocean. Underneath the surface rests colossal reefs that span miles and is filled with a ton of aquatic wildlife. This is a USRA planet where several aquacities have been built, all being surrounded and bordered by coral reefs. This world is one where Globex researches aquagenic technologies, producing aquagens that allow for long periods of aquatic respiration. The planet is inhabited by all the USRA races and other minor races, and sentient animals, mostly semi-aquatic ones. The oceans are a rich source of rarium inside underwater caverns, but the caverns themselves are too hazardous to navigate without assistance, as hostile lifeforms exist inside waiting for prey to enter. The oceans themselves are equally as dangerous at night like all other ocean worlds, and like all other ocean worlds, a curfew exists to protect the people from the predators that are more active at that time. The ocean world is actually more beautiful at night as most of the corals are bioluminescent, regardless it is still illegal to explore them at night. Most wildlife is actually introduced from over a hundred ocean worlds, and the USRA have actually had a period of making this ocean planet as beautiful as it can to attract people to their popular aquacities. Moons: 2; DT: Tier 3; AT: Type I; DC: 27hr:397d
 * Tava- An Indonesia tropical island planet which, like Sajgon, is also a world that started out with an ancient native people, grew into a world of piracy, and later became a world of paradise where resort cities, casinos, amusement parks, historical landmarks, and a global police force was formed that benefited the pirates. And just like Sajgon, there are pirates that aren't very evil and steal from evil pirates and provide for the community. However, a large difference is that this is more Pacific than Atlantic in culture as various totems and ancient ruins have been found among the islands, and the ancient people have worshipped the Ehswans as gods since several times in pre-AUU Second Cartoonian War times they have arrived and left treasures that were cleverly protected within booby-trapped tombs, the physics of which the pirates of the planet use to this very day. The cultures are commonly known for being like Sumatran, Javan, Guinea, Bornean, Timoran, Papuan, Malaysian, Singaporian, Vietnese, and Australian in comparison, and all are equally battling against the criminal activity of the pirates and the criminals within the resort cities. The planet has over 9 small continents and 6,077 islands. Moons: 1; DT: Tier 1; AT: Type I; DC: 29hr:421d
 * Aybdothrax- A tropical island planet which was first colonized by a popular amusement park corporation called Freeland Amusements and thus spawned several amusement parks all across the many islands. There also exists many independent colonies which created resort cities filled with casinos, hotels, restaurants, massive skyscrapers, famous landmarks and monuments, and various others. There also exist megalopolis cities that are large enough to balance out overpopulation. Some of the many megalopolises can encompass entire islands and be linked by underwater road tunnels. The coral reefs and land reefs on this planet are also equally similar in appearance and beauty. Freeland Amusements basically runs the entertainment business on this planet, and have run it for so long, they became experts in it, inventing good rides and attractions, and easily building them anywhere. Though they may be technically called a megacorporation, they do not own the planet itself as it has an independent president. This world is also very cheap with it's services, and had it's economic inspiration from other worlds. The planet has over 7,805 islands and a global ocean. Moons: 1; DT: Tier 1; AT: Type I; DC: 31hr:454d
 * Syphrek- A jungle planet which is sparsely populated by introduced fauna and flora. This world was founded long ago by the sentient animal community as it became an easily-prosperous world that supports all sentient animals of all kinds. However, it still has racial tension problems against predators and prey, and though they eat the meat of only unsentient animals, they still used to have a time where they both enslaved each other through the last few centuries until they eventually declared equality. The cities still remain standing after years of civil war, and the civil war only halted because of the Society of Sentient Animals and the Animal High Command of the Oikon System in response to concerns from other-worldly beings. This world went under the jurisdiction of the Animal High Command as a result, and is under their steadfast protection. Despite the fact that racism still exists, it is still balanced out by the Animal High Command. The planet has 8 continents and 3 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 33hr:486d
 * Olathamis- An ecumenopolis planet which is a very metropolitan and sparsely-populated planet, and is specifically distinguished by it's worldwide AI network called Aigor, which is an incorruptible network that everyone on the planet uses, controlling even the Omninet and the media. It serves literally everyone at once as it was programmed to have a hive mind, controlling everything through robotic mobile units or data interfaces. The city itself has windows with data interfaces, has chrome and black shiny buildings, screen display and propaganda, a community of public robots who do unique services, AFT structures and platforms, hovering/ground vehicles, and a unique and refined global police force. The planet has 5 large continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 35hr:505d
 * Exyrton- A rainforest planet which is a wildlife sanctuary with ranging environments. It started out as a barren inhospitable planet with an intolerable atmosphere. It was later terraformed to become a life-rich sanctuary for all available wildlife across the AUU. There are no cities, but there are tour services across the planet where the wildlife is available for display, but it is still illegal to even feed the wildlife, being almost like a global zoo. Gift shops and other services exist, and tour vehicles exist in flying monorails. The planet has 9 continents and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 37hr:524d
 * Zirciania- An ecumenopolis planet populated by almost every species there is in the AUU. This was a Yatoran planet that had a massive Teadr 1 global city made out of conductive metals, and containing one of the most advanced architectures the Yatorans have ever created. Since the USRA discovered the Yatorans, they made this planet a USRA planet, being colonized by all the USRA races. This planet has one of the biggest populations in the AUU for it's New York-like style and successful economy. The planet has 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:304d
 * Prodectidon- A toxic uninhabitable planet that used to be the homeworld of the Teadr 2 Psychozoans, a race of flying eels with telepathic powers, until a nuclear accident ravaged the entire planet, forcing them to retreat to the Original UUniverses to colonize a new planet. The planet's Teadr 2 cities used to be bustling with life and are now reduced to ruins, and the life is now composed of poison-reliant monsters that do nothing but mate and eat each other. The planet has 5 continents and 3 oceans. Moons: None; DT: Tier 2; AT: Type III; DC: NE:333d
 * Kikkali Mimn- An ocean planet which has several small archipelagos consisting of land reefs, flying islands levitated by loadstone, and amphibious wildlife. This is a world where Teadr 1 cities exist, and despite having once been populated by Yatorans until being abandoned due to mysterious seismic activity and repopulated by sentient animals, they are not of Yatoran origin. Some claim that it might have something to do with rumors that this world is said to hold the lost city of Atlathinus, the AUU version of Atlantis. After the Yatorans confirmed it, both them and the new sentient animal inhabitants have started research on this lost city, especially since there have been sightings of Teadr 1-based war machines as well as smaller fully-sentient mermaid-like robots. So far, the only one who had discovered all secrets had been missing for 30 years, and wrote all information in a holo-diary. This diary secretly claims that the sentient robots are actually the remnants of the builders of Atlathinus who transferred their consciousness into AI units, and the large machines are guardians of the city. This race has it's own language, fish-like vehicles that can travel in air and sea, disintegration weaponry, it's own network system, and their leader is an AI ultracomputer in the middle of Atlathinus which controls the network and keeps the other robotic inhabitants alive. This city and the holo-diary are still being searched for even to this day. The planet has a maximum of 719 islands and a global ocean. Moons: None; DT: Tier 3; AT: Type I; DC: NE:398d
 * Xaridon- An ecumenopolis planet with advanced Teadr 3 cities with gold buildings with durable glass windows, screen displays and propaganda, a 79% abundance of plant life, and flying vehicles. This is also a planet that has a wide knowledge of magic spells. The main species, a race of yellow Teadr 3 reptiles called Saurocones, have developed a religious yet technological culture, believing in the life on their world and other worlds to be sacred and miracles of the AUU. They believe technology is a gift granted to dozens of other races throughout the AUU by Gods, as well as their cultures, magic, and intelligence. They even pledged themselves as minor allies to the AUU Grand Council, as well as a few other races. The planet has 2 oceans and a large icy, dusty, and rocky planetary ring. Moons: 1; DT: Tier 4; AT: Type I; DC: 28hr:419d
 * Tairo- A magical wetland planet populated by mythical creatures and deities. This is also a planet discovered by the Ferusians, and have been colonized by them. The planet has been easy for them to adapt in, and have even allowed them to discover stronger forms of magic with the use of holy crystals called 'holystals', which were actually filled with radioactive energy which allowed them to develop supernatural powers such as magic. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 30hr:451d
 * Mystifus- A temperate planet which is noted for being one of the many planets, as well as the most common, to use magic, all being crafted by the Yatorans who colonized it. This world has the most powerful magic spells that the Yatorans have ever conjured up, and it even matches the powers of Magelio. The planet's many castles are the size of an asteroid and contain inner villages. The magic Yatorans were called mages who have helped the Yatorans with magic all over their colonies, though it is still rare that Yatorans use magic. This is where several magical experiments take place, and it's also the world that inspired Recex to replace technology with magic. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:323d
 * Sathram- A humid wasteland planet which was a former colony of the Yatorans until it was evacuated as a result of the damage left by the Ehswans during the AUU Second Cartoonian War. It was later rebuilt by the humans and re-colonized, but then was ravaged again by the Byzankans during the AUU Third Cartoonian War, leaving this planet once again abandoned. No such actions have been considered to repopulate this world again for decades. The planet has several pressurized activity involving gets of hot steam from boiling volcanic aquifers underground, the remains of what used to be rarium mines, which is considered suicide to go in and collect, though only a few people have ever accomplished it, and the Teadr 1 ruins are still present. The planet has 5 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 23hr:367d
 * Girses XIII- A temperate moon that belongs to a red-and-pink gas giant called Girses. This moon was a former Yatoran colony that was abandoned due to the sheer chaos that the Byzankans caused during the AUU Third Cartoonian War. But later it was rebuilt and repopulated by sentient animals who learned how to adapt well with the Teadr 1 technology. The moon has among the most colorful skies in the AUU due to the sky having some noble gases contained within, and the plant life is as plentiful as it is on Marbon. The moon has 5 continents and 3 oceans. DT: Tier 3; AT: Type I; OT: 413d
 * Girses XV- A barren mountainous moon also belonging to Girses. It was once a mining colony for rare resources for the Ehswans, but when these resources were exhausted, this world's mining colonies were put out of business, and thus the moon became one for bustling cities. When the Ehswans got destroyed, the Yatorans colonized the cities, and have even found rumors of rich amounts of gemstones and even some missed quantities of those resources in the mines, and thus excavations are meant to search for them. The moon has 4 small oceans and several lakes surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 498d
 * Zaccon- A swampy semi-lava desert planet with a high amount of toxic swamps and pools, geothermal valleys and rock/lava formations, a red sky due to it's small concentration of neon, and for it's many wastelands in the form of abandoned Yatoran military forts. This was one of the many world that the Yatorans and the Weavoids fought on during the Weaving Wars, and the devastation that the Weavoids caused left this world the way it is today, and is still owned by the Yatorans with forbidden entry, but far too few realise that something isn't right. The planet has 6 continents surrounding 4 oceans. Moons: None; DT: Tier 2; AT: Type II; DC: NE:256d
 * Weavii- As Yatoran Exilers offitcally discribed it, A swampy semi-desert wasteland planet which is infested with ravenous insects, has a green sky as the result of it's high concentration of radon, which also makes the atmosphere toxic to otherworldly beings, has massive wastelands and scrap-yards that are crawling with giant predator bugs, the flora is all over the place, and it is a restricted area covered by a Yatoran exile shield, powered by an exile sheild station manned by Yatoran soldiers lead by Exilist Leader Oakaan. This is the home planet of a "hostile" spider-like semi-sentient Teadr 7 race called the Weavoids, which are known for infamously causing the 50-year Weaving War that the Yatorans fought and had to protect the AUU from being taken over by "these beasts", and even a 2-year war against the Ehswans before that. Their abilities make them a powerful and deadly force of nature, and they can spread their infectious disease very quickly through their bites, slime, and webbing. However, dispite this, they're actually a friendly race that just has a bad habit of expressing themselves through physical contact and friendly gestures, though rather poorly organised and poorly planned gestures, cause some of the jestures were mistaken to being violent, helped little by that their "love bites" were mistaken as an act of being hostile, made worse by the fact that they aren't exactly pretty to look at, they weren't capable to speak english and only speak in their own hard to well understand languise, and the fact they reproduce too quickly, which is a problem even to the Weavoids, which was the main reason why they wanted to have homes outside of Weavii to avoid contributing to over-population, and the "trouble" they caused are either accsidents or out of self-defence from "Xenophobic meanies". In fact, in truth, the planet is not poisionus to otherworlders at all, it is more of a forest-jungle planet then a swampy desert, the sky is only green because of green plant pollen, and the insects are actselly incredability harmless dispite thier nasty looking appearence. Oakaan knows this and lied about what's really in the planet for 3 reasons: One, the planet has an unbelieveable high consintraction of Rarium, as Oakaan from a long time ago in his youth (He was one of the long-living Yatorans) found one such gem and didn't wanted to have this discovery be ruined by the fact that in USRA law, the Weavoids are the ruling sentients, there for, the rarium belongs to them, so he needed a way to make the Weavoids extinct without everyone giving a damn about them, which luckly for him unfortunately, he didn't had to think hard as he heard about the natives trying to spread to the universes to escape their over-population problem, and it helps that they ended up basturdising themselves with their social awkwordness and their "friendly gesture" being mistaken for being violent. Oakaan became a war hero from the Weaving War, which leads to the second reason: his status as a hero is clearly a lie borned from misunderstanding, where had anyone realised that the Weaviods are actselly harmless creatures trying to avoid being a burden of an over-population problem, and in light of the fact that alot of these creatures were murdered in being mistaken for murderious killer monsters, an even greater number by Quarantine Laser, of which was Oakaan's idea, would mean that the actions that were considered heroic are actselly evil and almost genisideal, and that would end poorly for Oakaan's reputation as well as it would be a painful slap to the face to the credability of the Yatorans, and the punishment for Oakaan's actions will most likely be death! And finally the 3rd reason: Oakaan wanted to have a legacy as a hero after being nothing but a nobody loser all his life, so he ruined the lives of a misunderstood race to atthive this. Someday, Oakaan will no longer be able to enjoy the sinful fruits of his labor. The planet has 7 continents surrounding small oceans. Moons: 2; DT: Tier 1; AT: Type IV; DC: 25hr:354d
 * Daethecar- An ecumenopolis wasteland planet which was once a bustling Yatoran metropolis until the Weaving Wars left the Weavoids to terrorize this planet and make it inhospitable, having toxic swamps and flooded streets, a semi-toxic atmosphere, infectious disease, and little to no wildlife. Although..... Nothing fills consisently right all things considered. This world, like all the other worlds in this system, is owned by the Yatorans and is a forbidden site of entry. The planet has 5 large oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type II; DC: 27hr:396d
 * Ulcrom- A swampy rainforest planet which used to be a science research colony on Yatorans which they were using for the sole purpose of researching the Weavoids before they wreaked havoc. They didn't realize too late that it was a race the Ehswans fought for the preservation of the AUU, and so the Weavoids ravaged the planet from the inside out, making it too toxic and slimy for re-colonizing, or so claimed. As a result, the Yatorans labeled this world a forbidden area. This world has started getting void of life for the next few millennia until it became populated by nothing but insects and other invertebrates. The planet has 5 large continents surrounding small oceans. Moons: 2; DT: Tier 3; AT: Type III; DC: 30hr:405d
 * Quaestor Prime- A mechanical aritificial jungle planet residing in the farthest edges of the Eta Universe. It is infamous for being an ancient mechanical aritificial world built by an unspecified Teadr 1 race, and was later used by infamous ancient space pirate Captain Quaestor, who used an ancient teleportation matrix to plunder across the AUU stealing treasure of all kinds, stashing it all within the planet's core. Besides that, this world is home of several hermits and tragic souls who consider this teleportation matrix sacred and Quaestor using it was a blasphemy to it's holy creators. However, many corrupt space pirates, including those from Ovenga, have continued to search for a way to get to this planet's core and find the treasure, but the map that unlocks the key to unearthing the treasure has been lost for millennia, and any pirate has done nothing but fail to find the map. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iice Loy- A wasteland swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iice I- A jungle moon belonging to Iice Loy. (TBC...) DT: ; AT: ; OT:

6. Isheegus Sector
The Isheegus secter, actselly accsidently founded by a runaway troubled young Rabodan named Tyler Isheegus because he was depressed by his parents deaths in a ship accsident, inadvertingly discovered the system that belonged to a very mercenary minded race. Known, as the Pharcums, the less glarmerious residents of the Eta universe. And you'll soon see well enough why. It is also where one would locate the entirely of the Grutt race, a double-whammy of a furtherly tainted part of the Eta universe. On top of that, there's even a death cult next door to the Pharcum's main system even THEY are afraid of getting anywhere near. And you know that's trouble when a usually fearless fearsome race has something to be afraid of.

Gerbige System Gertuone System Loscket System Goobit System Nugus System Asyorn System Ithagorem System Minseadu System Speerus System Schpreen System Grimus System
 * Taurgon- A semi-ecumenopolis planet which has terrain surrounded entirely by semi-technological cities. This is the most populated planet in the Pharcum Empire, and it's held several monuments centered across Pharcum history including those of ruthless leaders, warriors, and mercenaries. The planet has an orange sky as the result of it's small concentration of neon and hydrogen, and the plant life is extremely plentiful, and megafauna rules the population of unsentient animals. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:324d
 * Geng- A barren desert planet which has a red sky due to it's small concentration of bromine, as well as colorful plant life, and vicious megafauna. This world used to be a colony for the Pharcums until the planet became overwhelmed with climate change, leaving the in-adaptive Pharcums to leave it behind, allowing it to be populated by other mercenaries, which consist mainly of bounty hunters, criminals, and murderers. The planet has 10 oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:384d
 * Poisgard- A wetland swamp planet which is known for it's toxic sludge ponds and rivers which the life on this planet rely on for survival. This planet is a colony for the Pharcums which they have used the toxic sludge in their weaponry, as well as for several death rituals. There are also several churches and cities found on this planet, and there is a small amount of plant life, and the sky is yellow-to-dark-green as the result of it's medium concentration of radon and fluorine, and keeps a steady supply of water. The planet has 11 continents and 7 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:481d
 * Iaucury- A mountainous desert planet with a climate similar to the Gobi Desert, only having tall mountains, geothermal valleys, and a small amount of grasses and trees. This was a planet that was colonized by the same Zewinsaurs that lived on Acbrade. They built larger golden cities that are still alive today, bigger ziggurats that are still in use as elevators for the underground catacombs, and large palaces that can stand up to 80ft tall and some are in ruins. This world is attacked a few times on a regular basis by the Pharcums who want to steal treasures and valuable relics, yet the Zewinsaurs prevail in every attack with their magic and abilities. The planet has 2 large continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:288d
 * Anhis V- A desert moon belonging to the green-blue gas giant, Anhis. Once being a colonization for a Teadr 2 civilization of sentient animals that discovered jumpgates to travel to other worlds, the moon was abandoned due to an attack by the Pharcums. The moon was once an old colony of the Veexomites, which had declared war on the USRA races before they ever established the USRA. But when the race was wiped out, this moon was colonized by sentient animals, and later abandoned and left to the Pharcums. The moon has no oceans. DT: Tier 3; AT: Type I; OT: 275d
 * Yetion- A tundrous planet populated by sentient and unsentient mammals. This planet has temperatures that are not very cold, but are usually seasonal. The planet has a wide array of Teadr 3 cities that are composed of tough durable metal buildings with durable glass windows and advanced yellow lighting, flying train stations, holographic display and propaganda, a 56% abundance of plants, and flying vehicles. The main species, a race of white Teadr 3 primates called Yetords, are among the most well-known non-USRA beings ever known, for their great technology, common culture, imperial government, and impressive biology. They also seem to persevere against constant invasions by the Pharcums who wanted to steal their technology and weapons. The planet has 2 large continents and a large global ocean. Moons: None; DT: Tier 2; AT: Type I; DC: NE:562d; Capital City: Inirilles
 * Locco- A swamp planet that's at best was too swampy for it's benifit that once apawn a time, was once an uninhabitable wasteland planet which has ancient city ruins, boney graveyards, gross-looking swamps, small traces of fauna and flora in the form of nasty vermin, junkyards, and also has a crust poisoned by a space storm that actually cloaks it, making it invisible to space-travelers. This is the actual planet of origin of the Grutts. Like the Grutts themselves, it's not exactly a pretty to look at planet. As a result of the apocalypse, the Grutts decided that an ugly, ruined, and non-locatable planet is hardly a good place to live in and have desided to move over to a distant planet of Yol Grutta. Locco has since became litterally abandoned and almost forgotten. The planet since then did recover from the damages and new life has florish, though the Grutts choose not to return because they're litterally embarrised of Locco otherwise still being a very ugly swamp planet, so the invisable planet would remain the Grutts skeleton in the closet for a long time. However, little did the Grutts even realise, they had potainionally left alot of their powerful tec there on the planet that would be capable enough to exsellerate any un-expecting creature's evoulion. And that's what happened. One such of the planet's nasty pests, Musqetio-like creatures, ended up having a run in with an exspearimental device of the Grutts called "The Evolver", a machine designed to exsellerate evoluion. The device evolved them into super-sentient beings, and turned them into a new, and secret, teadr 1 race who improved apawn the forsaken tec of the Grutts and worshiped the Evolver as a devine, becoming the Loccoians, the beings of the invisable planet. They did more then clean up the planet and make it an at best ok swamp planet, they even made it actselly inhapitable again and cleansed away the poisons from the space storm that still cloaks it from being noticed. There is little to not telling what would happen if the Grutts ever realised that their old home planet now houses new residents who did more then just made the ugly swamp planet better looking, but given their hapit of not nessersarly believing in morals and that the fact they're usually crime bosses, you can bet they would brutishly capitalise on the poor unwitting race unless outside intervention comes into the poor creatures' defences. The planet has 8 small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 26hr:348d
 * Dortum- An inhospitable lava planet which has an irradiated landscape and only a very few remnants of life. This used to be a Pharcum colony until it was atomized by the Bulliarns during their war against each other. Now the planet is no longer able to be terraformed and can't support life anymore. Even landing on this planet can get you killed due to the radiation. Moons: None; DT: Tier 2; AT: Type IV; DC: NE:272d
 * Thilerog- A mountainous desert canyon planet which is noted for it's many large cliffs and canyons, as well as it's average amount of plant life and animals. This is a Pharcum colony where they have built large cities either on the surface or near the cliff-sides of the planets. The Pharcums here have learned how to ride flying animals, which is their main form of transportation on this planet. Most civilizations are underground and accessible through the cliff-sides. The planet has 7 oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 21hr:299d
 * Pabemus- A temperate semi-lava planet populated by dinosaurs and other megafauna, and has a purple sky due to the argon in the atmosphere. It also has a few underground caverns which are mined for the precious metals and gemstones, which the sentient animal inhabitants have used as their main form of currency on this planet. However, the Pharcums came in and took over the planet, making the sentient animals slaves in both their jobs and the mines. All cities were taken over, and they are being fought off by the OIPD which had freed several slaves. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:349d
 * Noom- A temperate semi-desert planet which is a world with several military graveyards, and uninhabitable spots. This used to be a Bulliarn colony where the Pharcums, during their war against them, have killed hundreds of them and when the Bulliarns were forced to retreat, the planet then belonged to them as a training planet for several Pharcums who have proven their worth to fight for their race. This is also where Bulliarn technology is stolen by the Pharcums, and used for their own nefarious purposes. Though the uninhabitable areas of the planet are the result of the war battles being ravaged by nuclear attacks by the Bulliarns, where nothing can be found for miles. The planet has 1 massive supercontinent and a medium-sized global ocean and several small lakes. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:410d
 * Battimus- A tundrous planet which has a massive amount of plants and megafauna. This is a world which used to be a bustling world with sentient animals until the Pharcums attacked and killed millions of people. As a result, this planet became a militant world where the sentient animals have fought for their freedom against the Pharcums that dominated over 67% of the planet. Most of the military soldiers here come from Warboth, as well as many other military planets across the AUU. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 32hr:467d
 * Nugus Prime- A semi-arid desert planet which is considered the gladiator capital of the Pharcum Empire, as it is where the biggest gladiator competitions are held, as well as other rites-of-passage which determine worth and usefulness in fighting for the Pharcum Mercenary Guild. This planet has several abandoned Yatoran fortresses and monuments which the Pharcums have stolen before the Yatorans could think about claiming back. This planet has the most dangerous Pharcum megafauna in all of their colonies, most of them being used in the gladiator competitions, and some outsider mercenaries or trespassers are often dragged here and forced to fight to the death with other Pharcum gladiators. The planet has 3 large oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:290d
 * Sacciphus- A semi-wetland outback planet which has a fair amount of plants, bodies of water, and wildlife. This is a marsupial-populated world dominated by the Pharcums where they built massive civilizations, some being taken over from other sentient animals. The sentient animals were nothing more than slaves, and the Pharcums do nothing but oppress and abuse them. There are a few small rebellions that have challenged the Pharcums, and their main base is here on this planet where they still fight them. The planet has 4 continents and 3 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:341d
 * Galisem- An ecumenopolis world which is actually abandoned and barren, where no inhabitants exist at all. This world was abandoned during the rise of the Pharcums, and when they attacked this planet, all the inhabitants were forced to evacuate, leaving the cities and their resources to be scavenged by the Pharcums. This planet still remains a scavenging area for the Pharcums today. Some Pharcums even live on this planet. The planet has 6 oceans surrounded by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:410d
 * Barsincrum- A humid temperate world which had a historical significance that made the Pharcums so fearful from the beginning. This was a former colony for the feared Bulliarns, and it's where the Pharcums declared war on the race, and actually won against them with only a few casualties and loss of colonies. Since then, this world is where the Pharcums have stolen Bulliarn technology and planned to use them for their takeover of the AUU before their exile to the sector. Most of this planet is in ruins, and the ruins are scavenged for any signs of Bulliarn technology, while some others are colonized and have labs for applying the Bulliarn technology to theirs. The planet has 9 continents, several islands, and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:500d
 * Sancsard- A desert planet which has a yellow sky due to it's small concentration of sulfur, and has a small amount of plants and animals in a few small oasis and jungles. This is a Pharcum planet which houses several gladiator and sport tournaments, where Pharcums can place bets for money on them, and the planet itself is also looted with rare resources that are anonymously traded to the AUU Currency Troupe. This is basically the Pharcum's own Cruiter. The planet has 4 large oceans surrounded entirely by land. Moons: 1; DT: Tier 4; AT: Type I; DC: 19hr:288d
 * Bosadirce- A mountainous plateau planet with several jungles with colorful plants and Pharcum megafauna. This is where the most revered and blood-hungry of Pharcums are given their own shrines as a reward for their kills and accomplishments. These shrines are shown in the planet's many cities in either museums or in the public, as well as artifacts from ancient Pharcum history. The planet has 3 continents and a medium-sized global ocean. Moons: None; DT: Tier 3; AT: Type I; DC: NE:329d
 * Ricarcon- A semi-arid temperate planet which has a colorful red sky due to it's small concentration of neon, has a rich amount of Pharcum wildlife and is abundant in plants. The Pharcums that colonized this planet have established mines filled with valuable gemstones and metals that are used for currency and machinery. Though some volcanic activity can occur, it only occurs at a small degree, and most of the volcanoes on the planet are extinct, and mainly hold massive coliseums for sports and gladiator competitions. The planet has 7 oceans surrounded by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 23hr:386d
 * Canir- A jungle planet which is known for having a great number of wildlife. The sentient animals that live here are mostly enslaved by the Pharcums that dominated the planet in constant battles against the OIPD, and while certain slaves would be freed, others would escape and form an underground railroad and several resistances to fight against the Pharcums. The OIPD considers these escapees a priority to rescue, or maybe even protect if they don't wish to leave. Most of these resistances and hidden societies are perfectly capable of defending themselves against Pharcum attacks, and either have to relocate or scare off the Pharcums depending on the strength of the battalion. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:405d
 * Vongus XX- A temperate moon belonging to the gas giant Vongus. This is a moon which was a former colony of the Pharcums until it was taken by the Vikoreans during the Vikorean-Pharcum War. Ever since, all communities and cities were claimed by them, as well as their technology. With this technology in their hands, the Vikoreans were difficult to defeat to the Pharcums in their attempts to get their moon back. The moon has 8 continents and 5 oceans. DT: Tier 2; AT: Type I; OT: 452d
 * Donifos- An ocean planet populated by sentient and unsentient aquatic animals. The Teadr 2 cities are among the most high-tech, with buildings being made of tough durable gold-based alloys and virtual rooms, holographic/screen displays and propaganda, an 81% abundance of corals and sea plants, and containing air pockets filled with cities for semi-aquatic animals to live in. The planet's main form of transportation is the ocean currents, which go extremely fast, and travel through millions of cities. This planet is the most uniquely-safe from the Pharcums because it turns out they don't have many aquatic transports, and their ships are not able to handle deep underwater pressures and could collapse on their passengers when going to deep, so underwater civilizations here are safe from them. Moons: 2; DT: Tier 3; AT: Type I; DC: 29hr:521d; Capital City: Typhoon City
 * Ibindair- A snowy planet which has a large amount of Ice-Age-like megafauna and a small amount of Pharcum wildlife, and the sky is deep blue due to it's small concentration of actinium. This is a Pharcum colony where several underground cities are found, many of them being taken over from sentient animals that are made slaves in the planet's underground cryonite and rarium mines. The planet has 4 large oceans surrounded by icy land. Moons: None; DT: Tier 1; AT: Type I; DC: NE:543d
 * Imiphose- A semi-lava desert planet which has an orange sky due to the blended amount of neon and sodium, has several lava fields, geothermal valleys, rock formations, and a massive amount of fauna and flora which make up jungles and oasis, and there is a balanced amount of water that allows the planet to sustain it's life. Some of the wildlife has been introduced from Vikoreas. This is a colony for the Vikorean which they had obtained before the Pharcums were forced into exile in their own sector. The Pharcums did serious battles with them during the Vikorean-Pharcum War, and some of the cities and villages were left in ruins, and thousands were killed. Eventually, the Vikorleans overwhelmed the Pharcums enough to drive them off the planet and never invade it again. The planet has 10 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 16hr:265d
 * Aurgind- An arid desert planet with only a small amount of plant life and animals, some being of Pharcum origin. This is a Pharcum colony where several large monuments and cities are found, and some of the cities suffered great damage during the Bulliarn-Pharcum War. Though the planet only has one irradiated area on one continent that is considered too dangerous to be in, and though it's forbidden to citizens, going there is considered a rite-of-passage for some training to be part of the Pharcum Mercenary Guild. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 18hr:284d
 * Tijira- A Japanese-like temperate planet which is populated by sentient animals, and has a deep-blue sky due to the actinium in the atmosphere. The planet has great defenses and military and has fought valiantly against the Pharcums that attempts to take them over. These defenses were given to them personally by the OIPD, and it seems to work perfectly for them. Even the citizens themselves are allowed to carry guns for self-defense against mercenaries or Pharcums. The planet has 5 small continents and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:301d
 * Optimum- An ecumenopolis planet which has a massive bustling population, and an underground level full of mercenaries and criminals. This is a USRA planet which was actually in charge of keeping peace in the apparently-lawless Isheegus Sector which crawls with mercenaries, especially the Pharcums, having a police force called the Optimum Isheegus Police Department (OIPD). For the most part, the OIPD does a great job helping the Gamma Federation keep the Pharcums and the mercenaries in the sector from causing too much trouble. The OIPD often has to battle the Pharcums on Optimum where they try to wipe the police force out, but they never failed to protect themselves from the race. The OIPD is dedicated to helping planets that are unable to handle the Pharcums by themselves, and planets that are good at dealing with the Pharcums don't exactly need them unless necessary. The planet has 7 oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 24hr:346d
 * Phasgith- A temperate jungle planet which has a massive amount of Pharcum wildlife, and the plants are extremely plentiful. The Pharcums that colonized it made this a scientific capital where they would develop weapons and other technologies, as well as several factories for munitions and so on. The planet also researches several scavenged Bulliarn technologies to fit them for the Pharcums. The planet has 2 large continents and a large global ocean, as well as a crystalline, icy, and rocky planetary ring. Moons: None; DT: Tier 4; AT: Type I; DC: 26hr:372d
 * Mygon- A jungle planet which is noted for having large jungles, and a massive quantity of life from Pharcum planets. This is a USRA planet where several Globex facilities are found, yet because of the risks of mercenaries and the Pharcums coming to try and steal them, all experiments and facilities have to take place inside underground fortresses, heavily defended and guarded all day long. The Pharcums and many mercenaries populating this sector have never broken through these defenses. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:435d
 * Gaturus- A desert planet which is a volcanic oasis filled with plants and animals, and the underground volcanic caves are a massive source of rarium, and thus the sentient animals that previously colonized this world established mines to harvest these gems. However, the Pharcums eventually laid waste to the planet, took it over, and made slaves of the inhabitants, stealing all the rarium and keeping it for themselves, cutting off all trade routes to Inorbon and the AUU Currency Troupe. The cities were taken over by the Pharcums, and sentient animals' work bosses were replaced by slaving Pharcums who forced the animals to work for free. Thus, rarium became this planet's main currency. The planet has 8 continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:293d
 * Fijnir- A temperate planet which started out as a desolate uninhabitable planet until it was given life from Vikoreas and made into a similar planet filled with mostly oceans and small continents and archipelagos. There are also massive rock formations, mountains, geothermal valleys, and forests, as well as wildlife all hailing from Vikoreas. The ones that terraformed it were the Vikoreans, which made this world a great duplicate of their own home planet, and despite several attacks by the Pharcums that still occur even before and after the Vikorean-Pharcum War, this planet does sustain a grand amount of defenses. The planet has over 17 small continents, and over 829 islands. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:304d
 * Iaslion- A mountainous humid planet with floating magnetanium soil platforms, and a very abundant biosphere. It has been abandoned by the USRA long ago due to climate change and volcanic activity, and it's Teadr 3 cities have been left abandoned in ruins, and often get scavenged by the Pharcums. Steam jets shoot out from the ground and destroyed a majority of these cities, yet there is still life that flourishes here. This is also the home of several criminal syndicates, some being of Pharcum origin, and serves as a hiding place for several Villains Act villains. The planet has 3 large oceans surrounded by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:362d
 * Gelucia- A largely unsettled terrestrial jungle planet which is similar to Felucia (Star Wars), having a diversity of bizarre land coral, plants and fungi, which were also rubber-like and translucent, and when sunlight shone, they glittered like multicolored glass. While only a few Teadr 3 cities with varying architecture and appearance are found on this planet, the community is very modern, and very large. Many of the inhabitants have learned gymnastics unlike any other seen before, and the soil is very organic, allowing for a wide array of plant life. This planet does suffer several attacks by the Pharcums, and several cities have been taken over by them, whereas the inhabitants still try their best to both fight and provide for the battles against them. The planet has 5 continents, 2 oceans, and an icy, crystal, and rocky planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 23hr:391d; Capital City: Kward Coa
 * Spubble- An ocean planet which has a countless amount of life, more than any other few ocean planets combined. This is a USRA planet which is a perfect place for former slaves to safely live on since, according to the OIPD, can hold the same security as the Planet Donifros, because the Pharcums have little access to water travel, nor are they good swimmers, they cannot attack underwater colonies, and thus several large domed Teadr 2 cities have been established here, and even the sentient aquatic animals help aquatic OIPD patrols scout the oceans for any aquatic spies for the Pharcums or other mercenaries, and for years, this strategy has been an absolute success, and the former slaves have continued to be safe from them. Moons: 2; DT: Tier 1; AT: Type I; DC: 25hr:396d
 * Bingard- A snowy coniferous planet which was an abandoned USRA planet left to be in control of the Pharcum, and over the years, the planet developed a rich source of cryonite, which is this planet's main form of currency, and is applied to the services in the many abandoned USRA cities that the Pharcums now colonize. The planet is also known for it's geothermal valleys which can often be found over and under the ground in caves or ice canyons. The planet has 9 medium-sized continents surrounding small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 30hr:441d
 * Speerus Prime- A 75% lava desert planet which is rich in volcanic gemstones and metals, and thus the Grutts have established lava refineries and mines here to collect them and use them within their currency and metal stock. The planet's atmosphere is too toxic and reactive, and thus it was too dangerous to enter without support. The Grutts have Thabe slaves do the mining and operate the refineries, and have Pharcums act as the slavemasters. The planet has a large rocky and crystalline planetary ring. Moons: None; DT: Tier 4; AT: Type III; DC: 18hr:268d
 * Tathillon- A desert lava planet which is home to several land reefs, introduced wildlife, alternately-colored flora, junkyards, and a high level of criminal activity. This is where the Grutts have taken over the criminal activity and offered greater lives for all criminals. They gave their employees and slaves homes in the form of slums for the Thabes, and large cities for their employees. As for the criminals, they were allowed to live wherever they wanted. The planet was rich in precious metals, spices, and gemstones, and thus their employees and slaves were in charge of extracting them through refineries and mines. The planet has 8 large continents surrounding 6 small lava/water oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:298d
 * Paevis- A desert lava planet which is littered with Yatoran technology, land reefs, biolminescent and alternately-colored plant life, introduced animals, large rock and lava formations, a red sky due to it's small amount of helium, and it's many amounts of extinct or active volcanoes. The world was abandoned long ago by the Yatorans due to a superplume event, but later, the Grutts colonized it, and took all the technology for themselves, obtaining some parts including the technology necessary to create AFTs the size of continents and can sustain soil and plants. They would use this to produce AFT continents above the planet's surface safe enough to sustain homes for hundreds of their employees and slaves, and still go to the surface to mine for it's rich amounts of spices and metals. The planet has 6 lava/water oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 22hr:332d
 * Ebreyyama- A semi-temperate desert planet which is extremely rich in valuable gems and spices, and is also covered in junkyards, large rock formations, orange-tan ground, dull-colored plant life, passive-aggressive introduced wildlife, and a sky that replaces xenon with mercury. This is a world where the Grutts introduced the Thabes and is thus one of their greatest slave colonies protected by an advanced security network. The Thabes, while not doing their slave shifts, are living in artificially-built slums or scavenging the junkyards for machinery for either tinkering or profit. The Grutts restrict the Thabes' entry in restricted areas with their security network protected by motion-sensing pulse turrets. Outside of these borders are towns where the Grutts and their employees live, gamble, and collect profit. The planet has 8 continents surrounding 5 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:356d
 * Yol Grutta- A semi-temperate desert lava planet which has massive mountains, rock and lava formations, land reefs, geothermal and toxic valleys, alien fauna and flora, a red sky due to it's small amount of neon, and it's nitrogen and water-rich soil. This is the adopted home planet of a race of Teadr 2 gastropod beings known as the Grutt, which are at the top of organized crime in all of the AUU, as they have formed an alliance with the Pharcums that have allowed them to expand their reach across the AUU. They are a very bitter, greedy, gluttonous, and cruel race that are partially immobile, and are experts in the field of crime. It has been unknown for millennia on how they became a criminal race, possibly because of exhaustion of resources from their original home planet, or even the bad influence of another race that enslaved them. The history remains unknown even to them. Whatever it was, it made them greedy and sadistic to people across the AUU. They established a criminal empire thanks to the influence and trades of the Pharcums, and the Grutts themselves show many forms of Pharcum technology, which was already stolen from Bulliarn technology. Though the Grutts are not a warmongering race because they are not that fit for combat, though have means of self-defense. Though nothing can be done about it because the Grutts have a legacy of killing people who enter their home planet, and because it's in the Isheegus Sector, which is strictly prohibited for it's oppression by the Pharcums. The planet has 7 oceans surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:387d
 * Unus- A soiled temperate planet which is known for it's red-brown ground, it's introduced fauna and flora, it's rich amounts of rarium, it's large rock formations, it's red sky due to it's small amount of neon, and for it's less-active weather. This is a gambling planet partially owned by the Grutts, as they remain underground in a complex syndicate extorting, smuggling, and taking good advantage of any money-making opportunities. The megalopolis cities located across the planet is lit with lights of all colors, the buildings range in metal composition, and are rich in casinos and massive hotels, there is screen/holographic display and propaganda, the planets have been under the jurisdiction of the OIPD, and sporting is a grand tradition on the planet. This world is home to many non-USRA beings and sentient animals including the gambling-obsessed Weollans. The planet has 20 small continents and 9 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 29hr:410d
 * Oyzepheltune- A purple gas giant where the Grutts have used the Yatoran technology they recovered from Paevis to build over 2,515 artificial continents that have made the planet's habitable zoeosphere breathable as it was originally filled with methane, carbon dioxide and monoxide, nitrogen, iridium, and boron, making it inhospitable. Yet plant life absorbed the carbon dioxide and filled the air with oxygen suitable for life as other gases were pushed into the lower heavy zone of the gas giant. This allowed the gas giant to be inhabited with megalopolis cities, cities, towns, mining colonies for natural gas fuel, and a lot of homes for the Grutt's employees and slaves. Moons: 26; DC: 72hr:516d
 * Oyzuno IV- An ecumenopolis moon belonging to Oyzepheltune. This world has been an ecumenopolis since before the Grutts claimed the system for themselves. Thus, the ecumenopolis grew under their criminal empire as they all reside in the lawless underground catacombs swindling and earning money through extortion, smuggling, slavery, and bounties. Despite this, the rest is peaceful, the cities having large chrome and black buildings with holographic windows, AFT platforms, air traffic, red and orange lighting, holographic display and propaganda, a decent amount of introduced fauna and flora, robot activity, and metro stations. The world lives under the protection of the OIPD, though even they are quickly outwitted by the Grutts as they have proven to be far more cunning than their focusing race of the Pharcums. The moon has over 10 small oceans surrounded entirely by metropolitan land. DT: Tier 3; AT: Type I; OT: 319d
 * Oyzuno VIII- A lava moon belonging to Oyzepheltune. This is a world which is mined by the Grutts for it's rich amount of spices and volcanic metals and gems through mines and lava refineries. This world also has small traces of Yatoran technology as the Yatorans used to mine and extract the resources from this moon as well, though had to abandon it as the result of the atmosphere growing too toxic for them. This toxic atmosphere is still around today, and all that reside on the moon have to wear oxygen support, and the Grutts have enslaved Thabes to do the work for them. The Thabes live in breathable domes filled with artificially-built slums run by the Grutts. DT: Tier 2; AT: Type III; OT: 423d
 * Oyzuno XII- A temperate moon belonging to Oyzepheltune. The moon has a lot of mountains, rock formations, introduced fauna and flora, ancient Yatoran monuments, as well as ancient sentient animal ruins, and large colorful rainforests. This is a colony for the Society for Sentient Animals that was populated by sentient animals twice, one time by native sentient animal tribes, and second by civilized animals. They later on became subject to the criminal empire of the Grutt, though the OIPD have claimed jurisdiction of the moon to protect them from them. The moon even got a lot of the Grutt's culture rubbed off on them, and became obsesses with gambling and crime, leaving the OIPD to constantly deal with it. The moon has 6 large continents and 4 oceans. DT: Tier 3; AT: Type I; OT: 489d
 * Partooine- A planet that was a prosperous peaceful world filled with yellow grass, alien-like flora, introduced wildlife, dark soil and oceans, a gray sky due to it's small amounts of metallic gases, large rock and lava formations, and geothermal valleys. Long ago, it was inhabited by sentient animals that went through ages of prosperity and grew into a Teadr 3 society. Their prized and most sacred possession is a special white substance called glassum, which was a substance that the planet's crust was rich in and could harden to indestructible proportions as it aged. Using this to build their many civilizations, the Partooians found it's many fountains as sacred sites. However, they were tricked into indentured servitude to the Grutts through a treaty as they had hoped it would better them. The people have become slaves for them for years until the treaty was deemed null and void when the Grutts desecrated their glassum fountains hoping to gain access to the precious and sacred substance, all with the help of the OIPD. This lead to the Partooians to revolt against the Grutts, where even dispite the Grutts superior weaponry and even Pharcum aide, the Grutts were forced to deside that the "Business plan in Partooine has failed", and the grutts retreating from the place. The planet is recovering from the Grutts' actions still, their sacred foundtons still ruined, but luckly, the Partooines long understood that the Grutts didn't do it out of true evil and acknowledged that they're survivalists at heart, this is proven by the fact some Grutt presence is being allowed, epsiecally in the form of a certain Grutt crime lord named Lubbloge the Notorious, a technical 'ruling' crimeboss of the planet cause of his celeberty status and powerful stripper club francise, in due to Partooine not having a goverment of their own, where they don't really believe in having a ruler of a world "That follows no being", though they only took Lubbloge seriously because he offers a chance to advance the socity's technology. That's not to say that the people are still wary of the Grutt's presence, espeically for the well being of the foundtons of this sacred subtence. Fortunately, Lubbloge knows to not repeat history, if mainly cause he's more interested in businesses that "He CAN maintain". The planet has 5 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 34hr:567d
 * Qochilia- A coniferous tundra planet that is a former colony of the Yatorans until it was abandoned due to a superstorm causing the already-cold environment to get even colder. Despite the superstorm still being active, it's reach doesn't spread across the entire planet, as the areas that are habitable enough have been claimed partially by the Hutts, who sometimes send their most cold-tolerating alien employees to venture into superstorm territory to claim whatever was lost in the Yatoran ruins, despite the risk that the superstorm could kill by freezing people to death. Though the Grutts have been able to use technology to find ways around the superstorm through uncovered subterranean catacombs which remain out of the wrath of the superstorm. Normally exposure to the intense temperatures would cause death in merely half an hour even with the best support money can buy, which is why it is a priority to be cautious when scavenging. The planet has 6 large continents surrounding 3 partially-frozen oceans. Moons: None; DT: Tier 4; AT: Type II; DC: NE:596d
 * Astergus- A desert planet which is filled with ancient Pharcum ruins, as well as several large oasis patches and jungles. The Pharcums that colonized this planet had made massive cities and have made slaves of several kidnapped sentient animals from all over the system which work in underground mining colonies for precious gems. This world is known for several deaths to slaves because of similar conditions to Jamestown, Virginia. There are infectious bugs everywhere, the harsh temperatures make slave labor difficult, and not many food and water was available to keep the slaves alive. Though the Pharcums do help them stay alive in order to keep them loyal. The planet has 5 small oceans and several lakes surrounded by land. Moons: None; DT: Tier 4; AT: Type I; DC: 18hr:266d
 * Mio- A semi-arid plateau planet where only a few plants and several oasis are found, as well as a few Pharcum wildlife. This is a Pharcum colony, as well as the capital of the Pharcum Mercenary Guild, where the greatest and most powerful of enforcers for the Pharcums are based. Several PMG bases are found here, as well as several large villages. This world is the most heavily-defended in the Pharcum colonies, and even the OIPD has trouble going there to even save some slaves. This was the perfect location for POWs and VIPs to be hidden due to the difficulty of rescuing them from the defenses. Only 3 people have been rescued from this planet out of sheer luck. The planet has 6 small oceans surrounded by land. Moons: 1; DT: Tier 4; AT: Type I; DC: 21hr:324d
 * Gacollo- A semi-temperate desert planet which has a large storm circling above the planet's global ocean and often comes into contact with the continents on the other side of the planet. Some areas of this planet have rainforests where most have deserts with bodies of water and plant life growing next to it. The Pharcums colonized this place for them to live in massive cities. This planet was also attacked by the Bulliarns and thus a few areas of the planet are irradiated, and are often wandered across as a rite-of-passage for strength. The planet has a large supercontinent and global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:422d
 * Pharom- A desert plateau planet which is contained in a forbidden system crawling with mercenaries and murderers, particularly of this planet's main race, a race of Teadr 3 boar-like creatures called the Pharcums, which were aggressive and deadly creatures which had been troublesome and believed that death was not a big deal because it was just a part of nature, or because they were just surrounded by it. Pharcums dedicate themselves to nothing but killing, and thus they hold gladiator shows, and even do many rituals that involve death. They were sent to exile in the Isheegus Sector by the Legion for their crimes on the AUU long ago, and they have since been hostile to any who entered the Isheegus Sector, or rarely attack the other planets in the Isheegus Sector depending on the reason. This planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:501d ; Capital City: Gothamax City
 * Vosilath- A temperate planet which has been a vacation spot for it's rejuvenating geyser baths, geothermal valleys, and precious organic compounds. The Pharcum Mercenary Guild often comes here to heal or rejuvenate certain injured members who have suffered some serious infections and wounds. The spas are also available to other mercenaries who are able to pay big money for the services, the services often being expensive. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:564d
 * Gothamir- A temperate planet which has a dark gray sky due to the small amount of metallic gases in the atmosphere, though the sun does give enough sunlight for plants to flourish in this often-dark planet. This is a Pharcum planet which is named after it's infamously cruel mistreatment on slaves. The cities are known for having the worst criminal activity of all, and the streets and buildings are brewing with anarchy and chaos, though maintain a steady balance of order. This world is also infamous because this is where the slaves that have done things such as murder or assault on a Pharcum are taken here, and given the harshest treatment of any slave colony in the sector. Some of these slaves end up dead as a result of the abuse, and several whip wounds end up infected, especially since this world is known for a few infectious diseases that the Pharcums are required to build an immunity to. The OIPD does consider this a serious crime, and thus most slaves here are rescued from captivity, and put in healing tanks to repair their bodies from the whip wounds. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:596d
 * Daege- A snowy planet which has a small amount of plant life and Ice-Age-like wildlife as well as Pharcum wildlife. This is a Pharcum planet where several secrets concerning the Pharcums' history are kept, and are unreachable to even the OIPD. The secrets contained within often hold sensitive information that could crush the Pharcum Empire if it is leaked out, and death is the most common act of keeping them secured, and several OIPD officers have been killed trying to get to it. The planet has 3 large continents surrounding small oceans. Moons: 2; DT: Tier 4; AT: Type I; DC: 35hr:676d
 * Grimus- A planet ruled by a sacriviceal cult that named their planet and system after the death god "Grimus" that do ritualistic sacrivices of virgins and unsentient animals. The Grimuons are a fearsome race of anthro-spiders that even the Pharcums of the neightbering system prefer to stay the hell away from.

Theta Universe
For more, see Theta Universe.

Space Cities
Space cities are massive space platforms created by either humans, their alien allies, or other sentient animals. Each space city contains the many things required for space-travel, especially for the many affects of being in space for an unprecedented amount of time. A steady atmosphere is acquired for breathing, and each space city requires a source of photosynthesis such as plants so air can always be apparent. Artificial gravity is required to protect inhabitants from suffering space-adaptation syndrome affects such as muscular atrophy, deterioration of the skeleton, and the possibility of never being able to keep stability on a source of gravity after years of exposure. Artificial lighting and weather systems are also voluntary to nourish the plants that produce air and for other means. Each space city also acquires mobility across space in case of emergencies, and since space cities might acquire thousands, or even millions of responsibilities, each of them is controlled by an AI. Each building in a space city rests on a buildpad which automatically assembles the building underneath and lifts it in place upon completion. A few landmarks and a perfect biosphere may be appropriate to give a natural feel.
 * Magnus Sola- A circular 199ft space city created on Planet Shigaea by Humans and Rabodans. This is a space city which contains several large silver buildings with durable glass windows, screen display and propaganda, a 67% abundance of plants, large gardens and parks, large monuments, and ground vehicles. It's a space city that is mostly populated by Rabodans and sentient animals, and is surrounded by a magnetic shield that keeps in oxygen. It is controlled by an AI unit named Magg.
 * Solaria- A massive space city the size of Manhattan created on Planet Tarcidon by Humans, and uses thrusters for motion through space. The city has Teadr 3 cities similar in architecture and appearance of the global city of the planet it was built on, and was once a whole ground city which was revolutionized, and the spot where it once lied could be found on the planet today. The space city is known to have the most colorful artificial sky in the AUU, and the most distinguishable sunlight ever. It is controlled by an AI unit named Solena.
 * Luxia Io- A 300ft space city created on Planet Noliton by Ohrugans and Rabodans. It carries cities with the same Teadr 3 modern-day architecture and appearance as those of Noliton, and it not only carries an artificial atmosphere inside an invisible force field, as well as a high abundance of gardens and parks, but it's also surrounded on all sides by a beach and ocean like an island. This space city is known to be a space resort because of these functions. It is controlled by an AI unit named Lex.
 * Jarvitane- A large 250ft circular space city created on Planet Varkanis by Humans and Ohrugans, and is named after it's human founder, Imos Jarvitane. This is a Teadr 3 city with the same type of architecture and appearance as the cities of Varkanis, a large ocean filled with wildlife, a holographic sky and sun, and it travels through antimatter fusion propulsion that is powered inside an internal fusion reactor core inside the platform which is regulated by robots. It is controlled by an AI unit named Jarvane.
 * Estrella- A space city with a spherical shape and was created on Planet Gorthone by Cunones, having Teadr 3 cities that are above the ground or under the ground, and has large silver and bronze buildings with durable glass windows and colorful lights, screen displays and propaganda, a 71% abundance of planets, ground vehicles, a holographic sky system, and an artificial weather system. The top city is called Exo-City, which has a large ocean in the middle of the city filled with massive amounts of wildlife. The underground city is called Endo-City, which has a great view of the ocean's floor and it's wildlife, and it is rich in criminal societies. It is controlled by an AI unit named Stella.
 * Tort Kassan- A massive space city created on Planet Anytimon by Humans and Yuruns, and is designed and shaped like a tortoise and has 4 massive nuclear thrusters, 2 on each side, and a head in the front that contains the space city's primary functions such as artificial gravity, artificial weather system, holographic sky and sun, and artificial atmospheric system. The city's name is Yuruese for 'Turtor City', and it's city has the same architecture and appearance as those of Anytimon. It is controlled by an AI unit named Torgan.
 * Juno City- A 280ft space city created on Planet Sponex by Humans. It contains large black buildings with blue lighting and durable glass windows that also serve as computer interfaces, metro systems, holographic/screen display and propaganda, a 71% abundance of plants, and has ground vehicles. It's environment is also advanced, containing one large ocean, large gardens, parks, and fields, and it's known for having the most beautiful holographic night-time sky ever created, matching that of Planet Sirona. It is controlled by an AI unit named Juno.
 * Bovedus- A 100ft domed space city created on Planet Zolaros by Naroudans and Cunones. It has a massive city which has the same architecture and appearance as those of the planet it was created on, and it's police forces are composed entirely of robots. There are a fair amount of forests founds on this platform, the dome provides a holographic sky and artificial weather system, and the entire city is powered by a cold-fusion reactor that resides in the middle pillar of the city and also powers it's locomotion. It is controlled by an AI unit named Bora.
 * Discos- A 200ft disc-shaped space city created on Planet Eorathos by Xurons and Humans. It was a section of Eorathos' global city and has the same kind of architecture and appearance, and it was converted into a space city and it's old location on the planet is also marked by a massive park called Disc Park. It has no transparent dome, it's cities are contained inside the disc-shaped structure, and is propelled by fusion thrusters. Controlled by an AI unit named Dulce.
 * Cierne- A space city the size of Chicago created on Planet Tarcidon by Humans and Sabochuns. It has the same kind of architecture and appearance as the cities of Tarcidon, and it was built over a large park. It is covered by a dome which provides artificial weather systems and a holographic sky system, and the ground has two halves surrounded by a straight body of water. One side serves as the city side, and the other serves as a wildlife sanctuary. It is controlled by an AI unit named Catriona.
 * Ovollor- A cylindrical-shaped 300ft space city created on Planet Acanthrox by Ohrugans. This city once started out as an AFT city which was being revolutionized for 5 years until it was finally transformed into a Teadr 2 space city with the same architecture and appearance as the other cities of Acanthrox, and it also contains a massive ocean 30ft deep, as well as an artificial weather system. Some of these buildings are even underwater. It is named after the Ohrugan that made this city a space city, Hire Ovollor, and it is controlled by an AI unit named Oisin.
 * Ryze City- A 500ft space city created on Planet Tarcidon by Humans, Naroudans, Sabochuns, Cunones, and Yuruns. It is named after Ryzus, the AUU Acrillesian god of battle, victory, and peace. It has the same kind of architecture and appearance as the cities of Tarcidon, and was once part of the global city until it was made a separate civilization due to the battles of the Interuniversal War leading to their economy shrinking. When it was made into a space city, the economy recovered, and the section hasn't had any conflicts ever since. It has artificial weather system, massive amounts of plant life, 2 oceans, and a large network of underground virtual catacombs. It is controlled by an AI unit named Rylan.
 * Czemeo Orgue- A 439ft space city created on Planet Frisney by Xurons and Yuruns. It's naming being Xuronese for 'Valley of Gold', this space city has the same architecture and appearance as those cities of Frisney, but it has more of a Greek-like architecture and it's buildings are made of gold-colored substances. It flies through space with thrusters powered entirely by electricity, and it contains tropical plant life and a small lake. It's large dome is translucent and provides a holographic sky and artificial weather systems. It is controlled by an AI unit named Cassius.
 * Xane City- A 350ft space city created on Planet Seraph by Humans, Cunones, and Ohrugans. The city is named after Xaneis, the AUU Ferusian goddess of architecture, and it has a city with the same appearance as the cities of Seraph, but it has a more advanced architecture. It contains 6 levels where 6 cities are found: Xane Alpha, Xane Beta, Xane Gamma, Xane Delta, Xane Epsilon, and Xane Zeta. The entire structure is shaped like a UFO or a vase, meaning Xane Delta is the largest city. Xane Alpha is surrounded by a huge dome, plant life, and one ocean. It is controlled by an AI unit named Xand.
 * Ipholitares- A 494ft space city created on Planet Zernus by Naroudans, Sabochuns, and sentient animals. It is named after Ipholis, the AUU Acrillesian god of the sky and order. It is noted for it's colorful skies and artificial weather systems which are very advanced, and for the fact that it was built as a place of peace and order. It's city has the same architecture and appearance as those of Zernus, and it contains a large ocean, tropical plants, and contains great wildlife. Controlled by an AI unit named Imogen.
 * Zicar Cul- A 400ft space city created on Planet Ohrugon by Ohrugans and Humans. It's name is Ohrugonese for 'Space Peace'. It contains a massive Teadr 2 city which used to be a city that rested on Ohrugon called Ikal City until it was revolutionized and turned into a space city, often given the nickname 'New Ikal City'. It is also the first space city created by the Ohrugans. Plant life is found here, and a large ocean and a lake is found, holography makes up the display, and it is propelled by nuclear fusion thrusters. It is controlled by an AI unit named Zahra.
 * Allav ie Nolsus- A 559ft space city created on Planet Zotune by sentient animals. It's name is Zotunish for 'Star of Nolsus', Nolsus being the city section that the space city was created in. It's city has the same architecture and appearance as those of the planet's global city, and it contains 2 large oceans, 3 lakes, and maintains a vast array of plant life and animals. It is controlled by an AI unit named Nadene.
 * Oarch City- A 355ft space city that was created on Planet Tarcidon by Humans, Tiikons, and sentient animals. It is named after Oarche, the AUU Lelitonian goddess of the weather and the sky. It is known for having one of the most advanced artificial weather system in the AUU, and having the most beautiful holographic skies of any space city, which also matches that of Sirona. The city has the same architecture and appearance as the global city of Tarcidon, and it containing one large ocean, and steady amount of wildlife, and is controlled by an AI unit named Orlaith.
 * Vacuustan- A 487ft rectangular space city created on Planet Roozsia by sentient animals. It has cities that have the same kind of architecture and appearance as those of it's birth place, and it was in fact one of them until it was revolutionized and made the first non-USRA space city ever created. It has a large ocean, a deflector shield to horde off attacks, a vast amount of plant life, and 6 transparent metal domes. It is controlled by an AI unit named Vinho.
 * Oonar Caza- A 405ft egg-shaped space city created on Planet Ovifar by the Ovalman Empire. It's name is Ovalman language for 'Egged City'. It contains a large ocean, a vast array of tropical plant life, and has cities that have the same architecture and appearance as those of the Ovalman Empire's cities. It also has the best hospitals of the AUU, but are sadly expensive until the Empire can work out the economy. It is controlled by an AI unit named Ovalia.
 * Zoddre Loe- A 670ft rectangular space city created on Planet Rugulach by Yatorans with the use of atomic assembly technology. It's name is Yatoran language for 'Giant Block', and it used to be one of the many mobile cities that was destroyed by the planet's volcanic activity that was revived and turned into a space city with 20 cold-fusion thrusters, 20 transparent metal domes, cities with the same architecture and appearance as those of Rugulach, 8 lakes, 1 large ocean, and vast amounts of wildlife. This is the largest space city in the AUU, and took only 2 years to complete. It is controlled by an AI unit named Evangilene.
 * Astrostonia- A 339ft space city created on Planet Marbon by Humans and Naroudans. With cities that have the same basic human architecture and appearance along with a blend of Naroudan, this is the first space city created by humankind. It contains a large beach and ocean, and a large mountain called Mt. Aslovus. The dome has a deflector shield and a holographic sky and sun system. It is controlled by an AI unit named Alondra.