Theta Universe

The Theta Universe is many things. A universe ruled by pretentious fools, the place of where the Magilo World is, even the holder of a great wish granting secret, the Theta is like Eta 2.0., as it has alot of surprises and secrets of it's own. Theta certainly became famous for being the epicenter of druma that became the norm, from rebelion factions constintly trying to free themselves from the rule of the self-impourent pretentious crowne family, the troubles of Adora, AUU Borderlands, Ovgena, a less then noble pirate planet, a system with nothing but Aztec culture, an all water planet system, the Yuruns, Crazo, the ruined planet of the Vexxmites, the Tiikens, and a legendary wish granting system that offers a no strings attatched wish to any that enter for as long as they are pure of heart. (Keep in mind that the purity thing is more of a condition as suppose to a wish limitation.)

History
Coming soon...

Setup
Coming soon...

1. Theta Core Sector
The Theta core holds the greatest of it's secrets. It's god zone, it's own Gobstopper, the birthplace of the AUU's economic standerds, the Magilo world, and who knows what.

Theta God Zone Paragus System Amphibio System. Solaris-Flore System Ecadsas System Oneir System Flargon System Hyderi System Darkes System Sirt System Jargassa System Imaxwor System Weinde System Getima System Croumbax System Gatmoga System Zeasoa System.
 * Theta Prime- (TBC...) Moons: ; DT: ; AT: ; DC:
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 * Fafreyphus- (AUU Paragon) A temperate terrestrial planet which is said to by mythical in some worlds. It has large traces of Teadr 1-like structures of Auguran origin, the fauna and flora are alien-like in appearance, magic anomalies are apparent, there are large rock formations, geothermal valleys, flying islands and mountains levitated by loadstone, bizarre mechanical ruins, and high-active weather due to the high amount of water vapor in the atmosphere. This is a colony of the Augurans of Maragon which had ignited a brutal violent war against two factions by going from a war to a non-violent feud then exited it by having founded the Clone Tournament, in which they use indexed genetic makeup of over a hundred heroes across the AUU to clone their own heroes to fight in the tournament within over a hundred massive arenas using advanced magical abilities and technologies, magical/technological firearms, and anything that the Augurans have. The DNA of these clones are stored so that they can be resurrected into not just one, but multiple clones at once. These tournaments host over a hundred sport types such as gladiator combat, ball sports, vehicular combat, and many others. The arenas often contain a ton of obstacles including genetically-engineered animals such as insects or predators, focusing lasers, solid-light barriers, laser gates and fields, turrets, and much more. The two factions have used this annual tournament as their replacement for the war, and the winner takes all. The planet has 6 large continents surrounding 4 small oceans. Moons: ; DT: ; AT: ; DC:
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 * Ampibia- (Coming soon.)
 * Polareon Füx- A lava planet and the first in a system residing within a yellow nebula called the Solaris Nebula, and orbiting a yellow hypergiant called Flore. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Solla- A temperate planet . (Sollan Home Planet, TBC...) Moons: ; DT: ; AT: ; DC:
 * Sirsius- A wasteland stormy world that has,, , , , , , , , , , , and . It is a former Sollan colony until it was ravaged by an epic global warming event that created a hyperstorm called a 'geostorm', which resulted in increasing huge tornadoes, colossal tsunamis, sudden release of fire whirls from the ground, fiery and scorching heat, scattering thunderstorms, dangerous falling of massive hailstones, and quickly happening polar vortices all over the planet. The Sollans evacuated when they failed to stop the storm once it gained a mind of it's own and became too powerful to beat. The world has since been abandoned, and a hellish wasteland heavily restricted even by the system's current inhabitants. This geostorm still resides today, and ravages the world heavily, as the world is no longer as recognizable as it was in the past, having deathly poisonous ashy deserts, powerful storms, and deadly predators that adapted to the harsh climate. The planet has 68 small poisonous lakes surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type III; DC:
 * Corousa- A temperate planet . (TBC...) Moons: ; DT: ; AT: ; DC:
 * Goulde Fex- An orange-yellow gas giant . (TBC...) Moons: ; DC:
 * Sterk- A jungle moon belonging to Goulde Fex. (TBC...) DT: ; AT: ; OT:
 * Parhelion- A flame-colored gas giant . (TBC...) Moons: ; DC:
 * Herzphung- A rocky desert moon belonging to Parhelion. (TBC...) DT: ; AT: ; OT:
 * Dopple- An ecumenopolis moon also belonging to Parhelion. (TBC...) DT: ; AT: ; OT:
 * Heava Moreton - A ringed yellow gas giant . (TBC...) Moons: ; DC:
 * Halo- An ecumenoplis moon belonging to Heava Moreton. (TBC...) DT: ; AT: ; OT:
 * Haro- A semi-ecumenopolis moon also belonging to Heava Moreton. (TBC...) DT: ; AT: ; OT:
 * Stellus- An icy lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oorta- A semi-dwarf icy planet . (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qaratade- A wetland rainforest planet which has billabongs, swamps, wetlands, and large wet forests and wildlife. This is an Auguran colony where Augurans from Maragon have decided to live away from the pressures of technology, and actually become powerful nature mages who decide that the rainforest is a good enough home for them than a technological world. The planet, because of it's cloudy concentration of water vapor, has more storms than any normal planet, and thus it rains almost every week, yet the canopy of the rainforests keeps them safe enough from the storm. The Augurans have even learned to combine nature with technology, making monuments that are not as rectilinear as other common machines, and are part-biological. The planet has 5 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:316d
 * Maragon- A semi-ecumenopolis which had been the site of several battles against the Augurans. This planet is known for it's Teadr 1 cities of Ehswan origin that they have actually claimed during the times when they were still alive. This planet was claimed by them when they were in a 11-month war with each other which lead to the Augurans claiming this planet as their own, including the technology on this planet. Ever since, after millions of years, this planet has been a world where the Augurans have combined magic with technology, making this one of the most famous worlds of all time, having a legacy of being a match for even the Villains Act. Their military strength and defenses were incomprehensible as described by the Villains Act and other hostile races before them. The technology, architecture, and defenses were called elegant, rapid, complex, and incredibly efficient. This world also once began a campaign of conquest during the Interuniversal War under the leadership of an evil Auguran warlord, but he was quickly stopped and imprisoned inside a stasis capsule by the Augurans. Ever since, this planet has ceased any conflict, and became a world that defended against hostiles. The planet is also one of the many places populated by mythical creatures. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:385d
 * Sheterus- A tropical planet which has a colorful environment, beautiful plant and animal life, and a South-American-like society. This is a Yurun colony, and while the civilized areas were occupied by the Yuruns, others are occupied by the Augurans they shared this planet with after an old 2-month feud. The Auguran civilizations are Qaratade in origin, and are hard to find in the tropical jungles. The Yurun colonies are smaller to scale, and sometimes accommodate the much larger Augurans. The planet has hundreds of islands and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:432d
 * Thoiber- A semi-temperate planet which is known for being desolated and has no sentient life inhabiting it. Though there is life here in the form of non-sentient fauna and flora, including red grass, red deserts, and a purple sky as the result of the greater concentration of nitrogen in the air, which despite almost making the planet unbreathable, is still low enough for it to be so. This world has been under study for years, and is hardly visited. There are large rock formations and geothermal valleys, and only a few foundations and rovers can be found here. The planet has a large supercontinent and a small global ocean. Moons: 1; DT: Tier 4; AT: Type II; DC: 20hr:311d
 * Miragus- A heavenly planet which was enchanted by an ancient enchantress with the power to manifest imagination into becoming a world of pure dreams. The planet is basically a world where dreams are so powerful, they become real. This world has become so powerful over the years, some beings across the AUU who sleep subconsciously develop an astral projection of themselves and interact in this world. This world's environment can range wildly depending upon the imagination, and the world has produced an energetic magical substance called lucid, which allows for easier control of the environment. Sometimes, things on this world, running on dream logic, can often make no sense, and sometimes get surreal and deranged. Though this world is still pure dream as the result of an enchantress' unbelievable abilities. The planet has 2 large dusty and icy planetary rings, and ranged terrain. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:375d
 * Primeum Gomus- A temperate planet which is said to have been lost or may've been mythological. It was said to be a world where the AUU Gods have created their first sentient race, which was human-like, yet much taller and much more wiser. These beings were called the Primals, but no one has ever seen them since the AUU First Cartoonian War, and by technicality, have never been seen. Ever since, several people believe that this world exists, and go out of their way to try and find it, with no success. This world has been under the radar, and those that are lucky enough to make it here end up trapped here never to tell the tale, all because this world is surrounded entirely by an ion storm that disables spacecrafts. This ion storm was said to have been created by the AUU Gods prior to their banishment in order to protect the Primals, though it remains a mystery as to why the Primals would need protection. The planet has 7 continents and 3 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: NE:414d
 * Glupum- A world which is literally known for having an environment consisting of sweets including candy and sugary foods. This is the Gobstopper of the AUU, and it too has a community of candy-based inhabitants that limit the gluttony. It was said to have been this way since the AUU First Cartoonian War as the result of fighting a personification of gluttony and laziness. As the result, this world has a legacy of attracting children, and rules have been made to prevent gluttony from overtaking them. The planet has 5 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:466d
 * Inorbon- An economic desert planet populated by many sentient and unsentient inhabitants. It shares trade routes with many worlds in the AUU, and is one of the richest planets there is. Because of this, the USRA claimed the planet as one of their own, and used the trade routes to spread resources throughout the AUU at cheap prices. This is the founding place of The AUU Currency Troupe, which was the source of the AUU's currency power, and economic power, providing money for every planet in the AUU. The Troupe has since then claimed ownership of several planets to found economic colonies. The planet 8 continents and 5 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:311d; Capital City: Trade City
 * Naxifros- A coniferous planet with 16th century European medieval cultures. This is one of the many planets to use magic, and the sentient and unsentient inhabitants live a peaceful existence, yet have no idea of the world outside their own. This is because the USRA was unable to locate this planet due to ionic space storms jamming their scanners. These ionic space storms were common on the planet as well, but were only rare and caused by the magnetic energy released from their sun. A magical shield was used to protect the planet from these storms. The storms were even able to cause damage to a spaceship that entered them. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:349d
 * Magelio.pngMagelio- A temperate planet which is famous for it's magocratic parliamentary oligarchy, being ruled by a Council of 10, and it's high concentration of magical energy. The planet is protected from invasion by magical crystals that spread throughout the planet that not only keeps evil out, but teleports evil that is formed inside or is exposed to another location. It is also known that any magical being who set foot on this planet would be amped up to maximum power. The planet has 7 continents, and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:428d; Capital City: Illuss City
 * Corfax- A murky swampy planet with floating magnetanium soil platforms populated by sentient and unsentient flying or aquatic animals. The Teadr 2 cities are among the most architectural, with buildings being made of precious bronze metals with virtual rooms, holographic display and propaganda, a 70% abundance of plants, flying vehicles, and the government has a parliamentary democracy. The planet used to have large polar ice caps until the Villains Act came and built factories to harvest radioactive crystals inside caves, causing global warming to melt most of it, turning most of the planet into a water world. The planet was abandoned by the Villains Act soon after, leaving some of the planet's cities to be populated by only semi-aquatic or aquatic animals. The planet has 8 small continents and 5 large oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 25hr:476d; Capital City: Disc-Insa
 * Gist- A semi-arid desert planet which has several oases and a massive amount of plants, rock formations, and a small amount of geothermal valleys. The wildlife has been introduced from several planets across the AUU by other races before this became a colony for the Hydrans. Though they don't use technology, they have still made this a good colony despite not keeping in touch with their home planet. This world has a few signs of weather including rain and snow, and this world contains a grand amount of precious metals which the Hydrans use for their architecture. The planet has 2 large continents surrounded by a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:288d
 * Orantos- A semi-desert jungle planet which is known for being covered mostly in wet jungle environments with large trees, land corals, massive elevations, some volcanic valleys and deserts, and a sufficient amount of amphibious wildlife, some being introduced from Hydrene by the Hydrans when they colonized this planet. When they renounced technology, they made this world one of their finest colonies, though still keep it in the form of advanced tools and monuments. They have river systems, live in a unique community, and actually trade their agricultural goods through the AUU by the AUU Currency Troupe to earn money. The planet has 7 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:304d
 * Hydrene- A humid jungle planet which is known for it's massive wet rainforest jungles which contain either plants or land corals, there are ancient city ruins, and several Low Teadr societies. This is the home planet of a race of Teadr 4 human-like amphibians called the Hydrans, which have renounced technology because of their strong belief that it is playing God. They live in a semi-aquatic society and still colonize the other worlds in the system from their technological days, though cannot contact each other. Despite their lack of technology, they still retain advanced tools including advanced monuments, dams, irrigation systems, and various others. Though there are some that go off-planet to live their own independent technological life, the Hydrans of this system only use technology if they have no choice. The planet has 12 small continents and 8 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:331d
 * Borren- A large mountainous semi-jungle planet which has been known to have miles of ship graveyards which originated from the wars of the Hydrans' technological days. To this day, these graveyards are scavenged and either sold through the AUU Currency Troupe or kept as long as it is not advanced technology. Some Hydran tribes even reside in these ship graveyards. There is still several wet jungles, but there is often desert areas where these ship graveyards are found. The planet has 9 small oceans surrounded entirely by land, and it has a large dusty, icy, and rocky planetary ring. Moons: None; DT: Tier 3; AT: Type I; DC: 25hr:377d
 * Thorklon- A swampy jungle planet which is known to be filled with marshes and wetlands, and large rainforests. The air is humid, and there is massive amounts of rainfall due to the high concentration of water vapor in the sky. This was the last world to be colonized by the Hydrans before they renounced technology, and they have built massive and advanced monuments here. This world has the greatest amount of advanced monuments in the system, having bustling communities and enough water to satisfy the Hydrans. The planet has several bodies of water and small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:402d
 * Daofar- A temperate jungle planet which has several large elevations, geothermal valleys, jungles containing land reefs and large colorful plants, and has massive amounts of jungle wildlife. This is a colony for the Hydrans, and was previously their capital for science and technology. But renouncing it all meant that all these facilities had to be decommissioned, and the technology being sold to Globex. The Hydrans wouldn't allow Globex to claim these facilities because they specifically wanted technology out of their reach. Though some renegade Hydrans went off from this planet to work for Globex, and were forced to leave the system because of the ban of technology. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:428d
 * Nisor VII- A mountainous temperate moon belonging to the turquoise gas giant called Nisor. This was the first moon colonized by the Hydrans, and because of the weaker gravity, the population can do greater things, and have adapted to the lighter gravity. They have terraformed this world and gave it life from Hydran. The elevation is very large, and sometimes cities can be found at higher surfaces. When technology was renounced, this world had gotten rid of their AFTs, and the cities were given a lower Teadr level. The moon has 3 large continents surrounding small oceans. DT: Tier 4; AT: Type I; OT: 213d
 * Nisor XV- A frozen ice moon also belonging to Nisor. It's noted for having large frozen flying islands levitated by massive mountain-sized chunks of magnetanium which is able to withstand extreme weather. There is also a white-blue sky as the result of it's small amount of krypton. This is a world that was never colonized by the Hydrans, and is instead a mining colony for cryonite to the AUU Currency Troupe. The moon has 8 small oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 436d
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 * Sirt Prime- A humid terrestrial planet where life is extremely plentiful and colorful, and almost all wildlife in the AUU exists here. This used to be a Yatoran colony, as well as one of the first, which the Ehswans had destroyed all civilizations here and forced the survivors to evacuate during the AUU Second Cartoonian War. Millennia later, sentient animals populated the planet, yet they couldn't repair the destroyed Yatoran colonies due to their lower Teadr level, and thus these colonies were used as tourist sites and museums, and animal civilizations were built around them. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 22hr:315d
 * Proletar- A temperate planet which has the same amount of life as Sirt Prime, except the sky is deep blue due to it's small concentration of actinium. This is a military colony for the Yatorans which had been fighting in the many AUU wars in the past, some colonies being destroyed, some being improved upon. There are also many cities covering this planet that also have underground virtual catacombs connecting each house as either an evacuation site or a virtual getaway. The planet has 4 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:369d
 * Radidon- A sparse desert planet which is mined for it's rich source of radionium, a radioactive substance which is used as a fusion source in batteries and pure fusion weaponry. The planet has a high abundance of this substance, but when the Villains Act took over the mines for the radionium, it was mined by slave laborers who worked in exchange for food. But when the Villains Act fell, the slaves were freed, and the radionium was claimed by the planet's revived government. The planet has cities that range in Teadr level, architecture, and appearance since each one was built by a different race. The radionium is not only used as a power source, but it is also the planet's currency. The planet 3 continents and one large ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:272d
 * Tazoros- A tropical humid jungle planet where massive plants and animals thrive. The planet's sky is colorful due to it's small amounts of noble gases, flora consists of plant-animal creatures, plants, land corals, and fungi, and the fauna often consists of alien-like creatures or just a few that are introduced here often illegally, though manage to fit a good void in the ecosystem. There are a few Teadr 2 cities on the many floating islands and mountains levitated by magnetanium that range in architecture and appearance since they were built by different races of the USRA. They build these cities on the flying islands because building islands on the planet's surface is illegal due to the often-hostile interaction with the planet's main species, a race of Teadr 7 alien-colored humanoids called Tazopiths, which have similar cultures to the Na'vi of Avatar, having a Paleolithic-like lifestyle of advanced tools and tribes, and having a highly-enlightened bond with nature due to a belief that life is sacred by the claims of their god Byx. These beings often have a steady relationship with the Legion's races. The planet has 8 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:307d
 * Narene- An ecumenopolis planet covered by a large Teadr 2 global city that consists of buildings made out of various tough and durable metals, as well as holographic windows and rooms, or even virtual rooms, pink and orange lighting, holographic/screen display and propaganda, a 72% abundance of plants, metro systems, and flying vehicles. This is almost considered a Teadr 1 city because of it's striking resemblance to a Yatoran city. This is a USRA planet, being colonized not just by the USRA, but by other sentient and unsentient animals. The planet has 4 levels, each having massive cities, but have more crime levels the deeper it goes. The planet has 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 21hr:355d
 * Orime VIII- An ecumenopolis moon belonging to the pale-green gas giant Orime. The moon has Teadr 2 cities that cover only 60% of the moon, and contain vast black, brass, and chrome buildings that have durable wired glass windows which also serve as computer interfaces for the room's basic functions, has holographic/screen display and propaganda, a 78% abundance of plants, 50% robotic labor, and flying vehicles. This is a Teadr 2 Tiikon civilization that was made a USRA moon after they joined, soon being colonized by the dominant races, as well as sentient and unsentient animals. The moon has 2 small oceans. DT: Tier 3; AT: Type I; OT: 289d
 * Orime XII- A desert moon also belonging to Orime. This is currently being transformed into an ecumenopolis moon by the Yatorans, and reports claim it will be a much more advanced city than any other Yatoran colony they have. So far, only 30% of the planned 70% of the moon is surrounded by the city that is already colonized, containing chrome buildings with virtual rooms, colorful lighting, virtual playgrounds, display and propaganda, an 76% abundance of plants, 60% robotic labor, and flying vehicles. The moon has 2 oceans. DT: Tier 4; AT: Type I; OT: 327d
 * Comestis- An ecumenopolis planet which has massive monuments, colorful lights, a Japanese-like architecture, and has a sustainable amount of plant life to keep the planet breathable. This is a Yurun planet where the cities started out to their scale, but when they joined the USRA, they briefly used shrink ray technology until that was considered too dangerous after an attack on the planet being easy due to the beings' smaller size, and thus the planet had to go through a 25-year-long period of re-scaling to fit the scale of the beings as they normally were. The planet has 3 large continents and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 18hr:257d
 * Beo- A desolate soiled planet where plant life exists in jungles and grasslands, and geotheramal valleys are common. This is a Yurun planet where all of their civilizations are underground, and all their surface cities are abandoned, and most of their underground catacombs' entrances and exits are hidden inside these cities. The catacombs go deep in up to 12 levels, each getting dangerous the deeper it goes due to criminal activity. The planet has 13 small oceans surrounded entirely by land. Moons: 3; DT: Tier 3; AT: Type I; DC: 23hr:356d
 * Saglius- A semi-ecumenopolis planet which has abundant jungles and a colorful ecosystem. This planet used to be a Yurun colony until the accidental introduction of predatory megafauna lead to the deaths of several Yuruns, leaving them no choice but to retreat. Yet years later, sentient animals, particularly rodents including Hydrocabiais noblemen were able to tame these predators, and claim the abandoned cities as their own. Since then, this planet has been a spectacular visiting site for sentient animals and beings alike, and the Hydrocabiais species became the planet's main symbol. This planet is also where the last remaining families of the Roptord species had trained in martial arts to better themselves against threats like Gordon the Animal. The planet has 6 continents surrounding small oceans, and has a large rocky, crystalline, and dusty planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:466d
 * Desollum- A humid desert planet where there is mostly quicksand. The planet has no cities, but tribal communities do exist. Aside from tribal animals, unsentient animals can live in this environment, and sometimes use the quicksand to their advantage in hunting. The planet is very dangerous when walking, but is safe while in the air. People who visit this place must wear jet packs while on this planet to avoid sinking in quicksand. The planet has 3 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:291d
 * Vargidon- A desert planet with sparse plant life. This planet is among the many planets that are populated by the Teadr 2 Atonts. The Teadr 2 cities found here are very small, and are made out of tough silver metals to prevent giants from destroying it. The buildings have window holes and holographic rooms, holographic display and propaganda, a 58% abundance of plants, and flying vehicles. People require shrinking technology to enter the cities not just for how small they are, but how isolated under certain surfaces they are. The planet has 8 continents, and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 21hr:317d
 * Zoqunux- A steppe planet which is known for it's wide knowledge of military vehicle and weapon technology. This is a USRA planet, being populated by all the USRA races, and lots of Globex facilities and technofortresses are found here that create these vehicles and weapons, most of them being run by the Tiikons. It's powerful technology was almost stolen by the Villains Act if it weren't for their advanced ion cannon turrets. Since then, the planet's moon, Urel, has surrounded the planet in a deflector shield for protection. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:386d
 * Shilio- A semiarid jungle planet populated by sentient and unsentient synapsids. The synapsids of this world have evolved a niche similar to mammals, and though never evolving into dinosaurs, became similar to today's mammals. The main species, a race of primitive humanoid synapsid-like lizards called Shizards, are extraordinarily intelligent creatures who have a primitive, yet semi-technological tribe community. The planet doesn't have any cities since the Shizards are usually hostile. The planet has 2 continents and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:400d
 * Dasboon- An arid desert planet that was once an ocean world populated by crustaceous Teadr 2 humanoids called Curcoids, which had fought many battles during the Interuniversal War, and ruled an underwater paradise. However, during the Villains Act, they were wiped out and the planet was reduced to desert by Gordon the Animal. After the Villains Act fell, the USRA attempted to turn it back into an ocean planet through terraformation, with little success. The planet has no oceans, and no moon. Moons: None; DT: Tier 2; AT: Type II; DC: NE:435d
 * Chomzigree- A tropical rainforest planet populated by sentient and unsentient animals. It contains large Teadr 3 cities with buildings made from tough, durable metals, and having durable glass windows and holographic rooms, screen display and propaganda, a 79% abundance of plants, where grass makes up most of the ground, metro systems, and ground vehicles. This is a USRA planet, being colonized by all the USRA beings. This is also a planet which built military bases that were used during the planet's 10 battles in the Interuniversal War, and also used as bases for the Chomzigree Rebellion against the Villains Act. The planet has 12 continents and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:474d
 * Wames- A desert planet which has been known for having a few jungles and oases, as well as a wide range of cities. This is a colony for the vehicular inhabitants of Autores. This world is known for it's massive amounts of oil and fossil fuels that are actually as renewable as water, and is just enough sustenance for them. There is massive roads, orbital defense stations, and large megalopolis cities that cover the entire planet, all being digitally-constructed. The planet has a large supercontinent and a small global oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:275d
 * Autores- A temperate planet which is known to have suffered a curse during ancient times that turned all of it's inhabitants into living and talking vehicles as punishment for the world almost suffering air pollution from a corrupt vehicle production corporations. As a result, the vehicles here, despite being mostly machinery, are actually vehicle androids that still have the ability to reproduce, though have qualities of vehicles. They are considered the perfect combination of biology and machinery since robotics. Though throughout time, they got used to this new lifestyle as it allowed them so many possibilities. They didn't pollute the air anymore, and they hoped to share this discovery with the AUU, though still have no luck with the xenobiology of their bodies. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:345d
 * Omm- A 75%-ecumenopolis temperate planet which has a global city covering 75% of the planet's surface, while the rest is native organic wildlife. The world has a colorful sky due to it's small amount of noble gases. This is another colony for the Autoresians, and the cities have a ton of monuments that support their vehicular bodies. The architecture is very complex, and consists of massive roads and propaganda. This is also a scientific world where not just biofuels and renewable fuels are researched, but also models for new vehicles ready for consciousness. The planet has a large supercontinent, over 508 islands, and a large global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:386d
 * Navyvus- A tropical island planet which is known for being a resort planet populated mostly by Autoresian boats or other aquavehicles. While this can often mean pirates often, this world can be a perfect world to spend a vacation on for other Autoresians. This world has it's own police force called the Navy Unit, and the resort cities have a large amount of arcades, restaurants, casinos, and have ranged architecture. The planet has over 681 islands and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:419d
 * Airate- A semi-tropical planet which has only a few continents that are roughly the size of Australia, several islands, and large flying islands levitated by magnetanium. This is a world that is populated mostly by Autoresian aerial vehicles such as jets, planes, airships, blimps, airplanes, airbuses, hovercars, or sometimes aircraft carriers that can either fly, float, or do both. The world is a military colony for the Autoresians under the protection of it's main police force, the Autoresian Air Force, which are much stronger than any other police for the Autores have ever created. The planet has over 20 continents, 559 islands, and 789 flying islands, and a large icy, rocky, and crystalline planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 31hr:440d
 * Dimius- A semi-ecumenopolis taiga planet which, despite being cold, is still able to support an ecumenopolis city which covers over 53% of the planet's surface. This is a colony for the Autoresians which is as rich in fossil fuels as Wames, but it is sadly not as renewable. Though it can often be hard to travel in the snowstorms, this world is still prosperous and very nice to live in. The planet has 9 small oceans surrounded entirely by land. Moons: 2; DT: Tier 4; AT: Type I; DC: 34hr:485d
 * Jecu- (TBC...) DT: ; AT: ; OT:
 * Floqe- (TBC...) DT: ; AT: ; OT:
 * Fugleshan- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Croulia- (AUU Armello, Animal/Medieval/As a hero from one of the clans of Armello, you'll quest, scheme, hire agents, explore, vanquish monsters, cast spells and face off against other players, with one ultimate end goal in mind — storming the palace and becoming King or Queen of Armello. The Kingdom of Armello is as dangerous as it is beautiful, perils, banes and bandits hide around every corner and a spreading corruption known as the rot is leaving no creature untouched, TBC...) Moons: ; DT: ; AT: ; DC:
 * Ervengard- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Clacecarro- (TBC...) Moons: ; DC:
 * Clace I- (TBC...) DT: ; AT: ; OT:
 * Clace II- (TBC...) DT: ; AT: ; OT:
 * Clace III- (TBC...) DT: ; AT: ; OT:
 * Clace IV- (TBC...) DT: ; AT: ; OT:
 * Clace V- (TBC...) DT: ; AT: ; OT:
 * Jheat- A desert planet that has large junkyard wastes, small amounts of native fauna and flora, a colorful sky due to it's small amounts of noble and metallic gases, large mountains and volcanoes, large rock and lava formations, geothermal, lava, and toxic valleys, active but violent weather and storms, large canyons, orgaliths, large post-apocalyptic city monuments and ruins, multiple slum cities and secluded villages, and underground aquifers and subterranean caverns that are often rich in valuable gems. This is a world that has massive junk graveyards as it was a world that went through hundreds of war battles that littered the surface with junk. The survivors of those war battles have descended into living a Teadr 7 or 6 society of survival, especially against the native wildlife that is commonly hostile including reptomammals that hibernate in one seasonal cycle. The people live in secluded villages, travel through sail-vehicles, hoverboards, rarely vehicles that are primarily ground-based, always carry guns and legally give them to 10-year-olds for self-defense, armored attire, have several bandit and pirate societies, scavenging businesses, and even the Thabes have been introduced here by otherworldly beings for garbage control, and the inhabitants put them in a special caste. The world, despite it's scarcities and rough society of survival, does have it's perks including clean water and great oases and paradises and getaways from the evils of the planet. There are several city ruins that are scavenged of it's resources, and the storms can wash away buried junk despite it's intense lightning. The planet has 76 small lakes surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 22hr:336d
 * Zircgard- A temperate planet which is known for it's large global ruins of what was once a primitive ecumenopolis that was ravaged by an earthquake, leaving plants, wastelands, and new civilizations to take the global city's place. The fight for an ancient artifact that can restore everything created three factions that want to use this artifact to remake it the way they want it: Techdytes, the technologically-advanced faction, Jitsudytes, the traditionally-primitive faction, and Wardytes, the warmongering faction that has killed more people and steals from the other two factions. These three factions have continued fighting in a war that lasted over a thousand years. This battle has created a deterring reputation for anyone else in the AUU, as they prefer not to deal with this bloody war, as anyone arriving on the planet has never survived. However, a thousand years later, they seemed to have forgotten the purpose of the war was to begin with, and they now just want the resources to survive in such a wasteland. The artifact has since been left forgotten and there is no info found that reveals it's location. The planet has 3 large continents and a global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:385d
 * Opphart- A temperate planet that has a color-changing sky due to it's small amounts of noble and metallic gases, large wetlands, large amounts of islands and flying islands and mountains levitated by magnetanium, large rock formations, large jungles filled with plants and land reefs, large amounts of invertebrates and small amounts of vertebrates, active and strong weather and storms, and large amounts of caverns, subterranean aquifers, and volcanoes. It is a world filled with multiple breeds of Dracthons, or AUU average dragons, and it's primary sentient inhabitants are many mythical beings including Toshans which heralds the Dracthons as legendary totem creatures and worships them to the point where killing one is as severely punishable as killing a cow in India. They have even tamed low-class breeds, and consider taming a higher breed a sign of heraldry and legend, and the highest-grade tames are considered a prophetic miracle. These beings live in a Na'vi-like lifestyle and have their own languages which are mainly Mizigardian in origin, and they have adapted to a near-arboreal lifestyle, and have tamed more than Dracthons. The planet has 11 small continents, 9,218 islands, and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:424d
 * Mizigard- A temperate planet that has colorful prehistoric wildlife including flora, dinosaurs, large insects, wetlands, primitive birds, large rock and lava formations, and primitive villages and kingdoms. This world is noted for being in a Teadr 7 society populated entirely by mythical beings who have their own languages. These beings include the Elvuus (elf-like beings), which are much taller on this world, Oarfs (dwarf-like brings), which are short yet dangerous, Toshans (mythical human-like beings) that are very resourceful and adaptable, Qobbits (indigenous short human-like beings) that are the most widespread and most adaptable of all the Mizigardian races, Unts (ent-like beings) which are the guardians of life and watch over it through the bioluminescent nocturnal spirits called Isps which normally light up the night, Iblics (goblin/alien-like beings) who are hostile, subterranean, and kill for their failure at understanding and despising outside customs, Arckles (orc/alien-like beings) which are one of the many hostile warlike beings and most feared, and the Driymods (mythical spirit-based humanoids), which have the sole duty of bringing either peace and chaos to Mizigard depending upon their heritage, appearing as wizards (called Isgards in Mizigardian terms). These many races are joined by other mythical creatures such as Dracthons (dragon-like mythical creatures that can breathe plasma), Aglopods (mythical sauropods used for carrying mobile outposts with 6 large tusks and hairs), Shariqix (goblin-like color-changing beasts), Cyclons (Cyclops-like beings), Tryclons (Three-eyed Cyclops-like beings), Jlargs (troll/alien-like unsentient beings), and the infamous Largalics (horned unsentient beings that travel in uncharted worlds and kill gruesomely). These beings live in a world similar to Middle-Earth, as a world ravaged by conflict against evil and thwarted by the forces of good. The beings often have a racial tension as they feel superior over the other, and end up in intense rivalries when fighting. They have developed guns, but they are crossbow-based and based around uncovered technology. Their most infamous magical creations are the Vests of power, which bestow untold power beyond people, and are of evil origin, and could easily corrupt people when used for too long. These vests are how the evils actually control and taint people until they are stuck this way permanently, leaving them to forever be under the servitude of evil. There are a maximum of 57 Vests of Power on this planet. The rest of the world is beautiful and the architecture of the villages is beyond what any normal Teadr 7 society would create, as the castles are colossal and can be the size of mountains, villages can be the size of cities, and even the environment is beautiful, the nights being lit by the Isps. There are rarely land reefs or sentient animals found here. The planet has a large supercontinent, a large global ocean, over 286 islands, and a large icy, rocky, dusty, and crystalline planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:498d
 * Ittig X- A desert junkyard wasteland moon belonging to the turquoise gas giant called Ittigimbis, having alternately-colored introduced plant life and fauna, a green-blue sky filled with small amounts of mercury and radon, and active weather and sandstorms. Formerly an ecumenopolis moon created by an unknown Teadr 1 race, it was buried under a ton of sand and then littered with a ton of garbage by an entire civilization of hoarders who all died out due to poverty and unhygienic lifestyles. Thus, later on, the garbage-ridden moon was turned into a salvaging and expeditionary world where Thabes were put in as a low-caste society that built large slums and factories for their work, and even manufactured a ton of machinery in the process. Being and sentient animals from all across the world have come to excavate the planet for it's buried ecumenopolis and for salvaging whatever can be found. The moon has 56 lakes surrounded entirely by land. DT: Tier 4; AT: Type II; OT: 432d
 * Zeasoatis- The Home Planet of the zealotical race of Whale-Penguins that worship the Theta core center as a sacred place. As such, they made sure the over-reaching powers of the Crowne family never came here. However, they weren't so successful in doing the same to the USRA. They believe that the Theta Core should only belong to those actselly native, and the problem with the USRA races is that more often or not, they aren't races that have a birthright to the core. As such, they joined UIS to find a way to peacefully make USRA forces leave the core without inciting violence. With permission the Zeasoaels, UIS was allowed to build a wall that blocks out the USRA from the rest of the Core so those now isolated worlds can claim what should belong to them.

Isolated Systems-1
Jizzzamitus System Praetextaton System Seggeston System MKI System
 * New Veexine- (Secret Surviving Vexxomite Colony that defected from the main race as an anti-extinction measure, TBC...)
 * Mustus Tonon- (A world ruled by children, TBC...)
 * Cocon- (Coconic Home Planet, TBC...)

Jilaoasjgas System

Oxxoxom System Majshdsgduas System
 * Oxii- (TBC...)
 * Toxton- (TBC...)
 * Quercus- (AUU Mortal Engines, Only Not Steampunk, TBC...)

GOOOOOROROROR System

Wettia System
 * Wella- (Moist Resort Spa World, TBC...) Capital City: Fountain City

2. Cibarron Sector
The secter founded by a royal and overly-ambitious Aurmsean named Cibarron Crowne, the Cibarron secter is where the Theta adventure begins. It holds the less glamerious pirate world of Ovenga, the crowns home system alchourse, (keep in mind that the E in the family name is not always present.), the famous chimerum, the troubled Adora system, and more.

Gyghbrus System Qeller System Aurmebes System Adebaron System Cirbdter System Xeesus System Ieex System Laigun System Crownkas System. Revultos System. Dijigon System Nissue System Regon System Eveter System Tollemach-Whiyome System Teem System Prestige System Adora System Trethon System Peirdam System Wond-Turellex System Sypin System
 * Phmeretus- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Obsidia- A rocky semi-temperate desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oacegonia- A Macedonian planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Veria- A quarter-ecumenopolis planet (AUU The Admin, In the distant future, there are rumors of a mysterious cyborg running an abandoned hidden research facility on a planet far from the center of human civilizations. His mysterious origin attracts the Star System Governments to investigate the truth of this cyborg called The Admin and reclaim the facility with all its researches inside. But little is known to the Governments, because we, humans, are not the only beings interested in this mysterious cyborg. Play as The Admin, a cyborg wielding gun and sword in defending the research facility from humans who try to reclaim it and from other beings try to destroy him, TBC...) Moons: ; DT: ; AT: ; DC:
 * Quy- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cemerion- A semi-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gygh- A swampy marsh planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Irrogince- A mountainous canyon tundra planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sethope- An ice planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qeller Prime- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tescorix- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ige- A semi-ecumenopolis wasteland planet (AUU Metro 2033, In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the Earth's surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age. The year is 2033. An entire generation has been born and raised underground, and their besieged Metro Station-Cities struggle for survival, with each other, and the mutant horrors that await outside. You are Artyom, born in the last days before the fire, but raised underground. Having never ventured beyond the city limits, one fateful event sparks a desperate mission to the heart of the Metro system, to warn the remnants of mankind of a terrible impending threat, TBC...) Moons: ; DT: ; AT: ; DC:
 * Sostion- An ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Mollgeld- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qeller Major- A large ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Seeser- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Amaezona- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Carboniferea- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tetralunx- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Devon- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Temnoa- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Aurmseallah- (Aurmsean Home Planet, Warlike Frog Beings, TBC...) Moons: ; DT: ; AT: ; DC:
 * Perm- (TBC...) DT: ; AT: ; OT:
 * Hylerecea- (TBC...) Moons: ; DC:
 * Hyler II- (TBC...) DT: ; AT: ; OT:
 * Hyler XX- (TBC...) DT: ; AT: ; OT:
 * Sponda- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cauda- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Golla- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Niven- A desert oasis planet where land coral reefs are present, and there is a turquoise sky as the result of the atmosphere's 0.4% arsenic. Previously being an ocean planet, climate change left the water levels to shrink, and the sky is filled with water vapor, and there are occasionally intense weather conditions. The planet is noted for it's rich sources of eco-resources and technological villages. People here are able to make a decent living, though do have small disputes with each other that can usually last for a few months. The planet has 8 large lakes surrounded by land. Moons: None; DT: Tier 3; AT: Type I; DC: NE:189d
 * Ovenga.pngOvenga- A jungle wetland planet where there are sparse plants and fungi, and sentient and unsentient animals thrive. This planet is known to be the home for most of the corrupt space pirates that pillage the AUU, and often had conflicts with the pirates of Ardalicron. The pirates here are mainly those that were banished from Ardalicron for crimes against them, and the stolen treasures are located either inside underground caves or isolated sea caves. The pirates here were almost impossible to catch for their wide knowledge of Teadr 2 technology, and the pirate lairs on this planet are cleverly hidden. Luckily, the Ardalicronian pirates are able to fend off these corrupt pirates, resulting in a constant battle of good space pirates and bad space pirates. Even Captain Axxus is tasked with the job of protecting people from them. The planet has 7 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:266d
 * Trobus- An ecumenopolis planet which is noted for it's Teadr 2 cities with silver buildings with durable glass windows, yellow, green, and blue lighting, screen displays and propaganda, a 65% abundance of plants, and flying vehicles. This was the only ecumenopolis built by sentient animals. This global city covers over 76% of the planet's surface, whereas the rest is forests and wildlife. Later on, the planet became a USRA planet, being populated by the dominant races, and made the planet a democratic oligarchy. The planet has 3 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:308d
 * Outhase- A tropical wetland planet where 80% is covered in water. Sentient and unsentient semi-aquatic animals make a living on this tropical vacation planet. The planet has a Galapagos culture and community. The planet has large Teadr 3 resort cities with brass and silver metals and durable glass windows, holographic display and propaganda, a 48% abundance of plants, and ground vehicles, and have a parliamentary oligarchy, being ruled by 20 people. The planet's polar ice caps had all been melted during the 3rd century by climate change, and since then, the planet has been a good place for a vacation. The planet has 4 small continents, hundreds of small islands, and 3 large oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:345d; Capital City: Varife Zoene
 * Sirona- A mountainous canyon wetland planet with a large and abundant biosphere consisting of various plants and land corals. It's jungles are filled with gallons of water, and the planet is named after a Marbonian god of beauty and color for it's colorful skies and auroras as the result of a stronger magnetosphere and the sky containing a small amount of all noble gases. It was a human planet where the humans built large Teadr 2 cities with silver and brass buildings with durable glass windows and holographic rooms, virtual catacombs, air and ground vehicles, a 58% abundance of plants, screen display and propaganda, and large gardens and parks which often contain vast cascading waterfalls and swimming holes, and there are also dams that produce hydroelectric power for the cities. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr; 421d
 * Cirbdter Prime- A lava planet (Three Suns, TBC...) Moons: ; DT: ; AT: ; DC:
 * Sirphoy- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Theiotis- A desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Seorkis A desert lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eol- An ecumenopolis planet (Technobabylon, genetic engineering is the norm, the addictive Trance has replaced almost any need for human interaction, and an omnipresent AI named Central powers the city. Its all-seeing CEL police force keeps tabs on everyone, including three people who are about to meet their maker., TBC...) Moons: ; DT: ; AT: ; DC:
 * Hoytis- A quarter-ecumenopolis lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Pyndora- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cirbdter Major- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Qroyllon- An indigo-and-purple gas giant (TBC...) Moons: ; DC:
 * Qroyll V- An ocean moon belonging to Qroyllon. (TBC...) DT: ; AT: ; OT:
 * Qroyll XX- A temperate moon belonging to Qroyllon. (TBC...) DT: ; AT: ; OT:
 * Aegeroy- A temperate jungle planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Iasluynope- A quarter-ecumenopolis planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sorquant- A tropical island planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Athyria- An ocean planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Vestrinda- A swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Rustrypso- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tuswiuter- A marshy wetland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Jolia- A wetland rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Zylon- A lava planet which is uninhabitable, having an atmosphere filled with methane, carbon dioxide and monoxide, boron, nitrogen, caesium, and mercury. The sky has large smoggy black clouds, large lava/rock formations, massive volcanic activity, and is rich in coruscite, a valuable gem worth a lot in currency. This world is mined for this gem as they are traded across the AUU through the AUU Currency Troupe. However, this world is dangerous as the air is reactive and any ignition can be dangerous and react at a much greater level. The planet has 88 small lava lakes. Moons: 2; DT: Tier 3; AT: Type III; DC: 18hr:268d
 * Grelle- A semi-temperate lava planet that has large grasslands, a high amount of oxygen and thus volatile air, high amounts of clouds, igniting lightning storms, some signs of acid rain, lava and rock formations, large mountains and canyons, geothermal valleys, and an orange sky due to it's small amounts of neon and sodium. There are large amounts of introduced and native fauna and flora, the lightning storms that bring fire can be beneficial to the environment in one way or another. There are several Teadr 6 villages of sentient animals that worship Teadr 1 races and other space-faring races as Gods and have rarely interacted with them. The planet has 5 continents surrounding 3 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:297d
 * Nombex- A desert lava planet which is what remains of a dead planet that exploded and reformed into a world of flying islands and mountains, and a surface that is inhospitable and dangerous. The planet has always had an unstable core ever since the AUU Second Cartoonian War, where a primitive astro-laser nearly destroyed it. It withered until it broke apart, yet reformed thanks to a gravitational balance created by it's former inhabitants. Survivors were able to avoid the destruction and repopulate, reshaping the planet into a new world which, though not what they were used to, got very exciting. Creatures were reintroduced, plants were restored, and civilization was restored. However, crime came in the form of pirates, raiders, bandits, gunslingers, and others which made the planet nearly dangerous to put up with. However, the inhabitants grew tired of that oppression, established a right to bare arms, and created weapon factories to help people defend themselves. Currency is entirely virtual, weapons are projectile-based, life flourishes nicely, and people remain brave enough to make a living exploring the planet and fighting off any who want them dead. The planet has over a million flying islands, and 8 large lava oceans surrounding small continents. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:343d
 * Meirten- A temperate planet that is noted for it's ancient Teadr 3 ruins, it's prehistoric-like fauna and flora, it's flying islands and mountains, it's large rock formations, and it's sky consisting of mercury instead of xenon. This was a world that used to be home to an ancient Teadr 3 alien race that mysteriously vanished from the planet without a trace. This left their barely-functionable technology to gain interest from several militant pioneers who want to claim the planet for themselves. However, tensions escalated and a war broke out between 5 pioneer colonies that expanded and gained their own territories, fighting to decide who should rule the planet. These colonies were the cyberpunk Goyxgo Group, the biopunk Ivilis Group, the robopunk Tronxax Group, the mythpunk Wothbart Group, and the scientifically-superior Tirogo Group. Each of these pioneer groups are masters in their particular field. The Goyxgo group were experts in cybernetic weaponry, robotics, walker vehicles, holography, projectile/pulse/laser weaponry, and cyber-enhancements, the Ivilis Group specializes in artificial evolution, transbeingism, genetic engineering and manipulation, biological/plasma weaponry, and liquid display, the Tronxax Group was prevalent in robotic technology as they consist mostly of organic beings that turned themselves into androids or AI, developed wearable computers, AI vehicles and weaponry, holography, programmable matter, pulse/laser/plasma/projectile weaponry, drones, unmanned vehicles, mech suits, and virtual reality, the Wothbart Group specialized in using tamed mythical creatures enhanced biologically or cybernetically, used durable knight armor, had hyper-knight forces, used magic like science, and were lead by mages, and the Tirogo Group specialized in touch-screen display and computers, wearable computers, a war-centered network, advanced war vehicles, augmentation serums, pulse/shock/incendiary/laser/plasma/projectile/disintegration weaponry, mech suits, robotics and cybernetics, energy shields, and virtual/augmented reality. They continue to fight for control over the planet to this very day, and have built several towns, forts, strongholds, outposts, facilities, and factories across their territory. The planet has 6 large continents surrounding 4 small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:396d
 * Follex- A temperate planet that has hundreds of flying islands and mountains, strong weather, large amounts of introduced and native fauna and flora, spaceship wrecks, large oceans, large clouds, large mountains and rock formations, and massive mechanical graveyards. The planet has a long history of evil and greed as hundreds of otherworldly stragglers come here in the form of pirates, smugglers, bandits, criminals, looters, gangs, black marketers, criminal scientists, . This was a small colony for CrimeTech during both it's past and present times, and it's employees continue to make a new living in the criminal empire. Though this world does have it's own civilized societies and a powerful multi-purpose police force, it is still a poverty's society, stemming from a long time ago when a warlord who believed that Gods said he was destined to be the world's dominator, and almost doing so in his entire lifetime, conquering 99.96% of the world until he died of a deadly sickness. The impact this left has made the society of this planet imbalanced for years as crime and law-enforcement battled for a century. The planet has 11 continents surrounding 8 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:413d
 * Ieon- A desert lava planet which has small amounts of dull-colored plants, many less-active volcanoes, crystal forests and formations, large rock and lava formations, prehistoric jungles, and a vast population of introduced prehistoric life. This is a world rich in laserum and thus over a dozen warlike races have inhabited it and worked for a vast amount of weapon-manufacturing companies. They did well in mining the laserum of the planet and applying their laser-capable qualities to weapon technology. This is the home planet of the Krooger Corporation, which has a widespread weapon influence across the AUU, manufacturing even the rarest and most powerful of laser/pulse weaponry, aside from other forms of military equipment. The planet has 18 oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type II; DC: 19hr:299d
 * Laserge- A semi-temperate desert lava planet that has a small amount of alternately-colored plant life, old mechanical ruins, slums for the planet's Thabbac inhabitants, weapon and munitions factories, and for being the AUU's richest source of laserum, a red valuable crystal used in laser weaponry. Though fighting for military and political power is the megacorporation known as Lazma Corporations, which are the owners of the planet's one-thousand year lease, terrorist groups, alien factions, and ancient civilizations. Eons ago, it was the home planet of a Teadr 1 race that became greedy with a now-obscured substance that was the source of all life on the planet quickly corrupted the beings into two factions that fought for how to use it. But this left the substance unstable and out of their control, and destroyed all life on the planet, making it barren and inhospitable for life. The race soon became extinct as well as a result of this cataclysm. Later on, the Lazma Corporation discovered the planet, and though the substance and life has been obscured after centuries, the world went through chemical reactions that created the rich amounts of laserum which the corporation thought they could profit from. They were given a one-thousand year lease, and ever since, they terraformed the planet and established mining colonies for the laser crystals. But some traces of the planet's ancient civilization remains, and it created not just laserum, but a new substance derived from the dying life-giving substance called Brotoum. Research of this substance and its properties led to major leaps forward in nanotechnology, making possible the creation of powerful new technology, as well as the resurrection of the dead. Thus laserum and brotoum became the biggest source of income and profit on the planet. They constructed several cities, outposts, and transportation infrastructures, and the company began importing colonists under contract as miners and other professions. The first five hundred years of Lazma Corp's control of Laserge were marked with an exemplary worker treatment record. However, as time passed, their policies degraded. Their scientists' tinkering with the mutating effects of Brotoum on the colonists in a quest for efficiency lead to large numbers of failed experiments. Survivors of these experiments, nicknamed Castebreeds, became utilized by Lazma Corp to specialize in a type of work. Together with the original Augean race, the genetically-engineered super-strong 'Atruns', the intelligent 'Naniums', and the nimble 'Opiflens', they continued their labor in the midst of an increasingly hostile and totalitarian culture. This caused a significant number of workers to rebel, and begin to trade stolen Brotoum to a recently-new rival corporation called Optimum Corps. These rebel groups, collectively calling themselves the Castes, fought a series of wars with Lazma Corporations over the next several centuries until a peace treaty was finally signed. Peacekeeping troops from the Gamma Feds later moved into some cities to protect neutral observers of the war who had rejected their contractual obligations with Lazma Corps, but did not align themselves with the Castes. All these groups still try their hardest to get along, and still profit from all the resources they find. Lazma even found replacements for the Castebreeds in the form of the Thabbacs. The planet has 17 small oceans surrounded entirely by land. Moons: 1; DT: Tier 1; AT: Type I; DC: 24hr:387d
 * Orout- A canyon desert lava planet which is noted for it's large oases, orange-tan dunes, crystal, rock, and lava formations, deep wet underground caverns, a red sky due to it's small amount of neon and helium, less-active weather, and geothermal and toxic valleys. This is a world that used to be a laserum mining colony until it was exhausted completely, abandoned by the mining corporation, and made a USRA planet filled with large megalopolises, cities, and towns populated by all USRA races and sentient animals. This is a world for agriculture and science for Globex Industries, as they specialize in a ton of fields to improve their world's technology. The planet has 8 oceans surrounded entirely by land. Moons: 2; DT: Tier 4; AT: Type I; DC: 26hr:424d
 * Sydoclite- A temperate planet with a massive amount of crystal forests and formations, underground aquifers, crystal-clear waters, active weather, a green sky due to it's small amount of radon, ancient ruins of an extinct Teadr 7 race, and colorful fauna and flora. The planet was discovered accidentally by an Villains Act Army warship which collided with a nearby asteroid. The VA ignored the planet, but the warship's distress signal attracted pirates of all kinds, who set up mining colonies on the planet itself, exporting ores used in starship and electronics construction. Expeditions are even found doing excavations here as the Teadr 7 races' ruins showed signs of an alliance with the Zewinsaurs, as they possessed similar architecture of them and showed them on their hieroglyphics, worshipping them as grand allies. It is currently unknown as to what this alliance detailed, but archaeologists continue to research this to this very day, and the mining colonies, once usurped by CrimeTech then passed down to the Eroxxon Corporation, continue to be used. The planet has 8 continents surrounding 5 small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:465d
 * Lau Magimus- A humid tropical dinosaur planet which is plentiful in prehistoric wildlife and megafauna, and the sky is orange due to it's small concentration of neon. This is a Tiikon military colony with several large bases and outposts, most access to this planet is restricted, and there are also munitions factories and weapon labs found all over. There is also a few Yatoran monuments found on this planet, yet it has been unclear even to them how it was left abandoned. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 21hr:345d
 * Oagnus- A semi-ecumenopolis planet which has a fair share of jungles and dinosaur life. This is a Tiikon colony which has massive buildings, and some of the surfaces are on small AFTs. There are a small amount of animal reserves for Tiikon life, and there are several Globex facilities spread throughout the cities. The planet has 7 continents and 4 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:396d
 * Royale- The capital Planet of the powerful Monarchy Empire of The Crowns Family that are the suprime rulers of the Theta universes that is a powerful and indisputable empire. Even the USRA has to actively ask permissions and share benifits with this wide-spread empire as the Crowns family used a traditinal law that states that all planets in Theta are automaticly theirs to own, and that anyone interested in them has to obey their laws and pay tribute by-annually. They are stern about exceptions and are unforgiving to those that disrespect their power. The Crowns Empire was a powerful supporter in the attempts against the VA, even more so that the VA dared tried to take control of worlds without their consent and overall threaten their athority. The Crowns Empire is not a force to be tampered with, as they are known to come crashing down hard to worlds that dare try to resist and refused their rulings and tribute. Because of this, an angry collection of system leaders are actively trying to get the entire Theta universes to be free of their self-rightious stupidity so they don't have to play by their rules and not waste money on this "Empire of Greedy Vigs". However, should the Theta Universe do such, it will risk a deadly revolutionary/civil/system war between loyalist systems to the Crown Empire and those that tire of their bullshit.
 * Reabelian- The leading planet in wanting to make the entire Theta Universe be free from the control of the Crownes family and the athoritarian rule of them. Thus making this the leading system of systems that will not be paicent with their rediculious demands and forceful power. Living under a democracy, The Systems Against Crowns Goverment, aims to one day get all systems of the Theta to rebel in a powerful force and crush the Crown Empire. A Number of Systems not in Crowns or USRA control (Or not currently in a serious bind) have signed on. In knowing the USRA doesn't have enough backbone to risk public backlash in taking down an empire that they believe "has no business to make demands and threats to systems not really theirs", the group came to join UIS because they are more then willing to have a shot of making Theta as a whole VERY independent from USRA enfluence. The Empire does alot to try and quell the rebelious system, but all it does is make it's will stronger.
 * Zagooine- A steppe oasis planet where 48% is covered in water. The planet is populated by many species of sentient and unsentient animals. The planet has a large array of plant life as well, and the Teadr 3 cities are mostly modern-day as well as the architecture, and are mostly underground due to the nature of the planet's main species, a race of Teadr 3 hedgehog-like rat beings called Zagoons, which come in 5 breeds, build all their civilizations underground to protect themselves from the predators that outsize them and can easily eat them. These beings only come to the surface for travelling or for war. These beings have developed a diplomatic monarchy, and have very top-notch technology. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 21hr:377d; Capital City: Sroon City
 * Chimerum.pngChimerum- A humid terrestrial jungle planet which contains loads of sparse fauna and flora. This planet's atmosphere has a large supply of oxygen, allowing for a vast array of wildlife, mainly including reptiles and mammals. This planet is usually known for the sweet honey-like fluid that the fungi secrete, which contains nutrients that aid in growth and development. There are also large Teadr 3 cities here which have brass and black buildings with durable glass windows that are wired to function as computer interfaces, metro systems, screen display and propaganda, a 71% abundance of plants, and air and ground vehicles. Sentient creatures feed off of most of the edible fungi on this planet whereas most unsentient creatures prefer the plants than the fungi. This is one of the many planets that formed a rebellion against the Villains Act. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:416d; Capital City: Páo Gyára
 * Coclite- An ecumenopolis planet which has a Teadr 1 city build on 67% of the planet, while the rest flourishes with wildlife. This was not a Yatoran colony, but it was actually an Ehswan colony, with architecture that is very different to the Yatoran architecture. The Yatorans colonized this place following the Ehswan's disappearance, and made it a home for several sentient animals. The planet's cities have brass and silver buildings with virtual rooms, there are underground virtual catacombs, screen displays and propaganda, metro systems, flying vehicles, a 71% abundance of plants, and this is also the birthplace of various gaming consoles such as Virt-Worx, HoloBoy, Platinum Stations, and so on. The planet has 3 small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 27hr:488d
 * Saoao V- A tundrous snowy moon belonging to the cyan-blue gas giant Saoao. The moon belongs to the USRA, having Teadr 3 cities with the same architecture and appearance as those of Chimerum, and are populated by the USRA races, and sentient and unsentient animals. It is also a spot for Globex research facilities which specialize in robotics, often being run by the Tiikons. They were mainly the ones who created multiple advanced robot soldiers that served during the Exo-Wars and the Interuniversal War. This is also the birthplace of several kinds of robotic soldiers. The moon has a large supercontinent and a small ocean. DT: Tier 4; AT: Type I; OT: 500d
 * Tofond- A semi-temperate desert planet which was known to have been reduced to ruins by an invasion during the Exo-Wars. The Assimilants have created various war machines and laid waste to this world, and turned it's survivors into cybernetic soldiers for Infernus. This world still has life in the form of fauna and a small amount of flora. Though the cities have been dilapidated for centuries, there are still scavengers that scavenge this world for any goods to trade to the AUU Currency Troupe. This world is also a colony for the Thabes that have used the broken parts of the war machines, and constructed them into new machines. The AUU Currency Troupe's staff on this world often consists of Thabes, which often consists of parts that are often excessively kept. The planet has 7 continents and 5 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:303d
 * Azborg- A semi-ecumenopolis planet which is known for having black, silver, or chrome cities, a gray sky due to the small amount of metallic gases composing it, the massive amount of plant life, and primarily for it's population consisting mostly of androids and cyborgs, former living beings which have been partially transformed into pure machine. This world was once hostile and had one of the greatest Exo-War battles, which all the inhabitants worshipped Infernus as a god, and thus dedicated themselves to making the world into machinery. Thus, during the Exo-Wars, they spawned an invasion force called the Assimilants, which invaded and assimilated people, turning them into one of them. It wasn't until the war ended that the USRA had these cybernetic mercenaries trapped on their world through an experimental exile shield, and later one of Yatoran origin. The planet has 6 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:367d
 * Osbigan- A tropical rainforest planet which has been known for having open areas that are the locations of robot graveyards, and it's where the Assimilants have done their funerals to some of their soldiers and superweapons during their battles against the Exo-Wars. Though the rainforests, despite the battles that took place here, were still preserved by even the enemies because some of the wildlife they used in biological or cybernetic experiments, as well as to keep the atmosphere breathable. This was also where several robot factories that built Exo-War war machines were created until the end of the war which decommissioned these factories, and left only a few to later be used to create commercialized robots. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 28hr:408d
 * Hedron- A desert mountainous semi-ecumenopolis planet which is noted for it's many cities, and is named after the polygon shapes the cities form when seen in space. This is a Cunone colony where several kinds of scientific experiments take place, and the cities are reserved for the millions of scientists that work there. The planet does have a sustainable amount of plant life to keep the atmosphere breathable, and there are several forms of wildlife. The planet has 6 continents and 3 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:274d
 * Scagana- An ecumenopolis world which is named after a famous warrior of ancient Cunone times. It is a world with a sustainable amount of jungles surrounded entirely by global city, and the sky is purple due to it's small concentration of argon. This is a Cunone colony where several battles against both the Serons and the Veexomites took place, and was even a world that the Cunones earned for some heroic deeds, which is how the planet's name came into being. The planet has a large supercontinent and a medium-sized global ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:306d
 * Uemgis- A temperate planet with a green sky as the result of it's small concentration of radon, and a massive abundance of plant life and megafauna. This is a Cunone planet where several cities and military outposts were built. This planet was a target of several attacks throughout the Cunones' history, and since the Villains Act threatened to take it over for it's vast amounts of radioactive crystals mined in the planet's seas, which could upgrade weaponry, the Cunones had built several powerful defenses that were able to shake off the Villains Act attacks. It didn't stop the Villains Act from simply hiring dishonest renegades from trying to smuggle the jewels off-planet, but unfortunately for them, the dishonest individuals failed to properly hide the operations due to not being smart about it, and they were all shut down, eventually leading to Qui declaring the crystals no longer worth wasting resources on and left the planet alone. The defenses are still up to defend from future attacks following the Villains Act's downfall. The planet has 9 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 25hr:327d
 * Geibose- A snowy ice planet which has a small amount of plant life and megafauna, as well as a baby-blue sky due to it's small concentration of krypton. This was a Cunone military colony which was built during their war against their former allies, the Serons, and it's where their strongest weaponry was kept and manufactured at the time. They had hoped that the planet's cold temperatures would be safe from the cold-blooded Serons, and it worked. But the planet later became abandoned during the Great Veexomite War when all the weaponry was successfully stolen. When the war ended, decades later, sentient animals made the planet their own military colony for a rebellion against the Villains Act. The planet has a large supercontinent and a small global ocean, as well as an icy crystalline planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 29hr:401d
 * Cabbatan- A temperate planet with a few swampy marshes and wetlands, yet has fertile soil, making this a perfect agricultural world. The food produced here through farming are all traded across the AUU through the AUU Currency Troupe. The planet's crops barely get bothered by pests, and organic and genetic farming is beyond perfect here. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:312d
 * Ihiro VI- A terrestrial wetland moon belonging to the green gas giant called Ihiro. This moon has a great amount of fungal forests, and it's also a moon where Corruption Co. did biogenetic experiments to create biological weapons in the form of fungal spores, diseases, poisons, and parasites. The company still does it even to this day for The Dark Radicals upon relocating underground to escape the Heroes Act. Now all the Corruption Co buildings are abandoned, and are displayed in tourist attractions. The moon has 5 continents surrounding small oceans. DT: Tier 4; AT: Type I; OT: 455d
 * Qranos- An ecumenopolis planet which has large Teadr 1 civilizations, all Yatoran in origin, and was briefly abandoned by them due to it's brief takeover by the Byzankans during the AUU Third Cartoonian War. When the Byzankans were defeated, this planet became a planet owned by the USRA races, populated mostly by them. The planet's global city has buildings composed of durable and precious metals, it's architecture is top-notch and blended with the architecture of other USRA races, and there are several asteroid-sized AFTs and small AFT platforms that form the global cities. The planet has 7 oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 26hr:388d
 * Darathram- A snowy tundrous planet which has a Chinese-like civilization, and has taken a habit of worshipping the Yatorans, seeing them as personifications of wisdom and nobility. The cities on this planet are similar to Teadr 1 technology due to the builders gaining experience in creating similar architecture. This planet is also the home of the tallest mountain in the AUU, called Mt. Aibram, standing at a height of 12 km, even rising high above the clouds. Climbing this mountain is considered a gladiator sport because the top of the mountain has little to no oxygen, and thus a breathing apparatus is required. Plus, the travel up the mountain is twice as dangerous as Mount Everest in the Original UUniverses, having crevices, steep surfaces, intense temperatures, and dangerous landforms. The mountain itself was named after the only person ever capable of surviving the first expedition up the mountain, actually being a sentient high-altitude animal that could survive high altitudes. The planet has 9 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 30hr:626d
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 * Di Taradigm- A semiarid desert planet which has a massive amount of grasslands, toxic fields, plant fields, and rock formations, as well as several kinds of wildlife, including those from Yaton. The planet is hot in the morning, cold in the night, and water comes and goes through a whole water cycle. This was once a Yatoran planet until sandstorms started getting more intense as the result of intensifying air currents. Ever since this deadly sandstorm left the planet seemingly desolated, and never showed up again ever since, the Yatorans were forced to leave after several of them were killed. So the Augurans colonized this world a few years later, and started making the planet more plentiful in plant life to balance out the weather and environment more to ensure history doesn't repeat itself, colonizing all the abandoned civilizations for themselves, and after how much experience they have with Teadr 1 technology, they restored it to it's former glory in only 1 year. The planet has over 569 lakes surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 20hr:303d
 * Sirdar- A geothermal wasteland valley planet which used to be a planet thriving with life until global warming left most of the planet in desert, and thus the only decorative life that exists here are a few cacti, land corals, and desert-adapted plants, with the only signs of temperate plant life being in green sanctuaries, and the wildlife consists of massive megafauna. The global warming also left water levels to rise and leave certain areas covered in water to allow vast amounts of wildlife to flourish. This was a human colony which was built as a military colony for the battles of the Interuniversal War, and had several military outposts and fortresses, all training their soldiers in the hazardous geothermal valleys outside metropolitan areas. There are also Globex facilities which produced weapons and robotic war machines for the war effort. During the Interuniversal War, lasting decades, several people died of exhaustion in work, or even in fighting. Some of the battles have left a bad impression on people witnessing the chaos. Ever since the war ended, this planet had a long recovery that lasts even today, even with the departure of the humans and sentient animals and other races taking their place. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:379d
 * Akkak Gim- A semitropical planet which is known for having terrain consisting of plants, land corals, and small archipelagos and small islands that range in size and comprise almost the entire planet. This world was once a Yatoran planet which was abandoned due to global warming causing massive floods that consume the planet with water. Ever since, a few sentient animals, mainly semi-aquatic or aquatic animals, began to build colonies and establish several Teadr 2 cities ranging in size and often study the underwater Yatoran ruins, which are often still exposed on land. The planet has a maximum of 21,004 islands, and it has a massive icy and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 25hr:442d
 * Faeris- A temperate planet which has massive colorful jungles filled with plants and land corals. The planet also has several deserts, geothermal valleys and geyser fields, rock formations, canyons, rainforests, and land reefs spanning the entire planet. The Augurans that inhabited this world have developed several countries similar to Spanish, French, Southern, Australian, Hawaiian, Scottish, and Indian. They all use either magic, technology, or both in various ways, and they use them wisely through powerful defenses, economic prosperity, and agricultural richness. This world has also suffered several wars in the past, though the countries eventually learned to exist in harmony. The planet has 13 continents and 9 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:484d
 * Osagoo- An ocean planet which has land that only exists in small islands and archipelagos, as well as flying islands levitated by magnetanium, which the planet's global ocean is rich in. The islands have land reef jungles which can often be predatory, or have a diet consisting of other things. This world is considered a resort planet for the Augurans, as well as other USRA beings, and was once a Yatoran world consisting of large glaciers and land reefs. However, when global warming lead to the glaciers melting and causing sea levels to rise and have most of their world and cities being submerged underwater. Some of the cities are still protruding from the oceans and being inhabited by many beings and animals, aquatic or otherwise, and consisting of air/aqua traffic and parking hangars on both the top and bottom of each building. The islands, flying or terrestrial, have several minor resort cities being built by sentient animals or the USRA beings. The planet has several small islands, a global ocean, and a small icy and rocky planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 31hr:522d
 * Aridigen- A large dune-covered desert planet (Red Dwarf, Gliese 180 b, TBC...) Moons: ; DT: Tier 2; AT: Type III; DC: 17hr:380d
 * Prestige Major- A semi-temperate planet (Gliese 180 c, Human Colony, TBC...) Moons: ; DT: Tier 2; AT: Type I; DC: 24hr:403d
 * Adora Prime- A lava planet which is the first in a system with three suns, and thus it is difficult for life to flourish here. Sunshine is apparent all day for the planets in the system, including this one, and it's so close, it has a hot surface and active volcanic activity. The planet has a dark sky due to it's small amount of metallic gases, and the atmosphere is not breathable due to no plant life. This planet is inhabited on large AFTs to mine the expansive amount of metals in the lava, as well as the volcanic valuable gems found in certain areas of the planet. The refineries trade these resources to the AUU Currency Troupe on Inorbon. Moons: None; DT: Tier 4; AT: Type III; DC: 17hr:268d
 * Qostypso- A semi-temperate desert lava planet which is the fifth in it's system after Adora Prime and 3 other uninhabitable planets, having a red, orange, or yellow sky due to it's small amount of neon and sodium, it's red soil, it's introduced fauna and flora, it's large flying islands levitated by loadstone, it's active storms, it's large rock and lava formations, it's geothermal and toxic valleys, and it's ancient Teadr 1 monuments and ruins. Being a former Uridian agriworld and mining colony, this world's rich amounts of resources were claimed by a colony of pirates called the Gollon Group, who turned the planet into a lawless world that often profits from both the lost Uridian technology and the rich resources that are highly valued in black markets across the AUU. Thus, outlaws, smugglers, bounty hunters, raiders, pirates, bandits, and gunslingers make a life here, adopting a Southern/Australian lifestyle. This planet has over a hundred megalopolises, cities, and towns, and all of them come with cantinas, casinoes, shipyards, treasuries, refineries, mines for rarium and laserum, crime palaces, bars, arenas, and slums are very common. CrimeTech made a big living on this planet profiting from the trades of technology and resources, and also uses them to manufacture weapons and equipment to make criminal activity possible. The planet has 9 small oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 23hr:343d
 * Mucury- A semi-temperate desert lava planet which has alternately-colored flora, large rock and lava formations, land reefs and cacti, ranging terrain, geothermal valleys, passive-aggressive fauna, colorful skies as the result of it's small amount of noble gases, and for it's Techno-Western society. Long ago, a mega-corporation colonized this planet for it's rich amounts of leftover technology as it used to be a world where hundreds of aliens lived and created technology which the mega-corporation used to overtake it's competitors. This technology could be found buried underneath the ground and sold for mass profit. However, as a result of too many excavation groups being killed and most outposts, factories, and facilities being overrun by the fauna, the megacorporation abandoned the planet, leaving it's civilizations to claim the planet for themselves and create an individual community of treasure hunters called the 'Valuers' to form, having hobbies of selling whatever they can find, whether it be left behind by the megacorporation or uncovered underneath, for profit. As for non-Valuers, they formed their own communities in the form of towns and cities, each using sold technology already uncovered by the Valuers. Some of these Valuers even got greedy and turned into outlaws, gunslingers, bandits, killers, and hunters who will kill others and steal their treasure. The technology on this planet is only limited to revolver pistols, shotguns, and sniper rifles, robotics, cars and trains, limited flight and electricity, and digital technologies considered kinda primitive compaired to the rest of the AUU. This, in a way, is the AUU version of Pastoon. The planet has 6 small oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:384d
 * Gorlltoy- A desert planet that has several colorful forms of fauna and flora, crystal-clear sources of water, large elevations, mountains, canyons, ancient Teadr 1 monuments and ruins of undetermined origin, geothermal/toxic/lava valleys, cloudy skies and active weather, and rich amounts of rarium, laserum, and other valuable resources. It was one of the many colonies of an ancient group of Cunone space pioneer family called the Oborlodeons, who were an expansive and rich family who spread their colonies to 4 planets in the Adora System, counting this one. They built vast Teadr 2 cities that have become rather aged over the past 600 years. The Oborlodeons still retain their family name to this very day and run this run-down and often crime-filled society of the four worlds under their watch and foundation. These worlds' expansive amounts of resources attract a ton of smugglers, pirates, and crime lords all across the AUU. There are large cities, rarely megalopolises, small towns, parks, resorts, and vast business influences. But this world, like the others, have came to be under new management of a scorned victim of the Obor's overcaution to an idea he had that the rejection lead to the rise of a technocratic nation run by a Qlarg android overlord named Doc Gearhard, who wishes revenge on the Oborlodeon family. He attempted to enter a campaign to reach out the community by introducing the Robot-Organic Virus (RO-Virus), capable of turning people into robots and thus granting them the ability to live forever, until the Oborlodeons tarnish the credability of his idea by saying it was too dangerous for anyone to possess. When these words caused him to lose the election, Gearhard was both heart-broken and furious, as what followed after, though not intionally by intention, in fact it started as a bleeding accsident, replaced his body with machinery in order to live long enough to exact revenge on the Oborlodeons for ruining him, wishing to use the resources to create a kingdom where people were roboticized, and therefore immortal. He also aims to use the hidden Plasmoid technology in this system for certain purposes, mining red sludge and plasma wells for weaponry, and building two large heavily-armed and armored personal Qlarg android henchman, Mortar and Caliber, an army of highly-coordinated and calculative robot soldiers to set up an technology-based autocratic government, and legally turned anyone who stood against him into robots devoid of freewill, and thus forced the nobles into paying large amounts of money to him as tribute. The booted out and dethrowned Oborlodeon rulers have did what they can to try and stop the takeover (which would eventually happen reguardless), including spreading their descendants to foster families across Adora to hide and be ready to fight, with a count of 56 descendants hiding in the most secluded of societies on the 4 worlds. However, only 9 Obors have choosn to dedicate themselves to fight Gearhard as any others were mistakenly adopted by different familes that later choose to leave Adora, never to be seen again, leaving a 9th one relitively unknown while only the 8 were the ones to fight. Gearhard knows this backup plan all too well dispite the best ever attempts to obscure it from him, thus he had ordered his forces to find any and all available descendants and prevent them from being an issue. He continues to do this to this very day. The planet has 7 continents, 609 islands, and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:412d
 * Sproy- A semi-temperate canyon planet that has orange-tan soil, a green cloudy sky due to it's small amounts of radon, has intense storms, a decent amount of fauna and flora, large canyons and high elevations, large rock formations, lava/geothermal valleys, Teadr 1 monuments and ruins of undetermined origin, and flying rock fields levitated by magnetanium. This was one of the 4 worlds under the colonial rule of the Oborlodeons, which has since then fell into the threat of Doc Gearhard's imminent takeover. This was where Gearhard himself was born and where his space station was built and implemented in between the system's three suns, easily resistant to their heat and adding as protection against enemies, and easily using the three suns as an energy source to all of Gearhard's machines, including a defensive micro-dyson sphere surrounding the three suns, and several hundred space lasers. This world has the same society, civilization, culture, and history of ancient Teadr 1 being activity in the past. Crime is very common here, and even the Grutts have quite a criminal influence here, and have mixed feelings about the takeover of Gearhard. This world has a ton of rare resources which attract smugglers, criminals, and any greedy people from across the AUU. The planet has 3 large continents, 458 islands, 2 oceans, and a large rocky and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 28hr:466d
 * Thureter- A mountainous semi-temperate planet that has a green sky due to it's small amounts of radon, active weather, alien-like fauna and flora, underground caverns rich in rare resources and an underground criminal society, ancient Teadr 6 ruins of Anacondoran origin which suggest ancient history to it, many towns and cities, rarely megalopolises, flying islands levitated by magnetanium, and large mountains and canyons. This was one of the 4 colonies of the Oborlodeon family, but then came into Gearhard's influence. This is where the Teadr 1 Plasmoids buried a lifetime supply of their technology in underground vaults only to be opened by the most pure of beings.... Which is a pointless feature since the doors are not exactly indestructable and anyone with a powerful enough collection of exploustions can get in. Gearhard seeks this hidden technology, and has discovered enough Plasmoid technology to easily open the vaults, at the time claiming the technology of 7 vaults, but since then, the people have started protecting these vaults with greater security, but not at the cost of many lives being turned into robots. However, soon enough, Gearhard's forces would push TOO hard for the resistence to handle, and soon enough, all the vaults have been claimed of the lost tec that came into Gearhard's uses, causing resistence to be less present and willing to be known, leading to the main Obor forces to cut their losses and forsake the world to Gearhard to fight another day. As a result, this world us now filled with crime and limited law. This is where Gearhard established a slave operation, head by the Phend who defected from the main Phend ways and turned tecnological loving athest, Skavis the Technocrat, who makes the slavery operation as fair to the people as possible as a summit agreed to that regulation since an incident almost destroyed the business itself. The planet has 13 continents, 5,160 islands, and 9 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:493d
 * Adora Minor- A temperate planet that has alternatively-colored plants, land reefs, zooplantae, abundant wildlife, large flying islands and mountains levitated by magnetanium, Teadr 6 Anacondoran ruins and Teadr 1 ruins and monuments of undetermined origin, a white-blue sky due to it's small amounts of krypton, cloudy skies, strong storms, and crystal-clear waters. This is one of the 4 worlds ruled by the Oborlodeons, and so far the only world Gearhard has yet to fully claim, likely because Gearhard was satisfived enough with having three planets and leaving the Obors with only one until he is given reason to not let them even have this world or is simply waiting for the crumbling Obor rule to die out on it's own for him to take over with little resistence. This was where the Oborlodeons discovered a Anacondoran civilization before they disappeared, and one specific Anacondoran, named Oraco of Dell, was a famed mage capable of seeing the past, present, and future, and was later reincarnated by her people as an actual oracle so that she may continue her job. She later tells a prophecy where the Oborlodeons will be hunted to near-extinction unless several descendants act at the right moment and take down this new threat, or else they will fall victim to this and never return. But she can only answer a single question unless the situation is dire and she can be convinced easily. When her race disappeared, Oraco was hidden away so that this future threat could not use her. And Gearhard has already heard of this oracle and wishes to find her. Unbeknowst to him, she is already be used against him by the 8 Obors. The society is the same as the other 4 worlds under the Oborlodeons' rule, having crime and near-anarchy as the people struggle to make a decent living. The planet has 9 large continents surrounding 5 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 32hr:509d
 * Sorra- A semi-temperate desert planet which is covered widely by rock formations such as monoliths, gullies, buttes, mesas, mountains, canyons, and so on, large colorful forms of fauna and flora including one superpredator, land reefs and zooplantae, large fungi, and introduced wildlife, and has active weather. This is a colony of people from Carbungia, Chimerum, Thexus, Jespillionict, Bray, and many other worlds, all of which made this world into one of which has a mixed society of crime, peace, harmony, excitement, and action. With influence from worlds like Mucury and the Oborlodeon worlds (Pre-Gearhard's uprising), this world gained primarily human, Cunone, Gruid, and Qlarg technology that fit very well. The world has several massive Teadr 1 monuments and ruins of Plasmoid origin, and many of their technology is locked away in underground vaults waiting to be used. This world has several mines filled with rarium and other valuable gemstones, there are bounty hunters, pirates, and bandits spread out across the landscape. It has small towns, massive cities, rare amounts of megalopolises, all of which have a blended architecture between those of many of the races that inherited this world, and filled with casinoes, large skyscrapers, palaces, cantinas, entertainment centers, massive shopping malls, metro stations that spread all across the globe, are mainly sponsored by one or more AUU megacorporations, and have cheap advanced services. This world had suffered several battles in the past, all of which result in criminal syndicates residing in the most isolated of areas in the desert gullies and rock formations, and many inhabitants ended up in primitive raiding tribes. Many frontier people commonly ride on raptors, pterosaurs, goaduogs, equines, and so on depending upon the country. The planet has 16 small oceans surrounded entirely by land. Moons: 2; DT: Tier 2; AT: Type I; DC: 35hr:533d
 * Doxx- A tropical island planet that is noted for it's crystal-clear waters, it's colorful fauna and flora which consists of flying jellyfish and flying sea life, it's land reefs, it's extinct volcanoes, it's introduced wildlife, it's beautiful underwater reefs, it's Indonesian-like culture, it's colorful skies due to it's small amount of noble gases, and for it's active weather. It's surface was largely covered by oceans which were dotted by numerous clusters of islands and archipelagos. It shared an orbit around its primary star with the Starsail, an ancient space station and factory which drew its fuel directly from the system's primary star and acted as a solar-powered satellite for the rest of the planet. The planet itself was orbited by two small moons that actually didn't affect the tidal conditions that much due to their small size, but one of them was close enough to be visible from the surface during daylight, covering a significant portion of the sky. The planet looks like both a paradise and a war-torn graveyard, as the tropical shores of each island and continent are often littered with spaceship graveyards that are often raided for it's treasures and sold in either black market trades operated by the Grutts, or marketplaces in very wealthy Indonesian towns and cities. It is described as a literal technological graveyard ripe for the taking of trade. The planet's communities are in a Teadr 3 society littered with marketplaces rich in resources, and the seas themselves are rich in rarium. The planet has 5 small continents, 6,890 small islands, and has an icy crystalline planetary ring. Moons: 2; DT: Tier 2; AT: Type I; DC: 37hr:566d
 * Adora Major- A wetland jungle planet which, as the result of the large amounts of humidity and heat, can surround much of the planet's surface and make most of it wet due to climate change and global warming, also having colorful fauna and flora including land reefs, plants, zooplantae, and many invertebrates surrounding the environment, the sky is green-blue due to it's small amounts of radon and xenon, strong weather, and higher amounts of oxygen that are surprisingly balanced out enough to not make weather ignite the volatile air with it's lightning storms. This was a colony for the Anacondorans long before their departure, and their ruins are still preserved to this very day, as their history is studied many times by their Serpentinoid relatives who claimed their modern-day civilizations. They established an oligarchy here, yet this world had a combined society of Mucury and the Pre-Gearhard Uprising Oborlodeon worlds due to previous influence from both worlds. Turns out, Anacondorans colonized this world to study the Teadr 1 society that was previously active on the planet, and built a device that used quantum energy to grant wishes, which are bound by strict rules and regulations. This device, called the 'Wonputer', was something that baffled archaeologists as it was Teadr 0 material, as the AUU Gods were the best known for discovering that quantum energy could be used to warp reality and create machines that can literally do anything, while others believed it was a Teadr 1 race that had a high amount of influence from the AUU Gods before or during the AUU First Cartoonian War. This research continues to this very day. The planet has 6 large continents surrounding 4 small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 42hr:616d
 * Onsooine- A rainforest planet that has a large amount of wetlands and colorful fauna and flora, has very active weather and a humid atmosphere, a green sky due to it's small amount of radon, there is a lower foggy layer in the sky due to excessive water vapor which causes the intensity of weather to range in intensity, and there are large traces of steam jets and geothermal valleys. This was yet another colony for the Anacondorans and their Serpentinoid relatives later upon their disappearance. This is actually a world which was known for a previous alliance with both the Anacondorans and Magelians who introduced them to many forms of magic, including the creation of artifacts that the Serpentinoids continue to study to this very day. The Serpentinoids even utilized many forms of this unearthed magic to rebound an asteroid on a collision course towards this planet. The planet has 9 small continents, 3 oceans, and a small global oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 45hr:666d
 * Programtheon- An ecumenopolis planet that has old Anacondoran ruins, introduced wildlife, unearthed technology that this system scavenges, geothermal valleys including hot springs, rare sights of lava fields, and a white-blue sky due to it's small amounts of krypton. This world is known for being the birthplace of many of the greatest, famous and infamous, talented programmers and hackers in the AUU, and is the holder of the last Obor descendant, Scorby, who is under the adopted name 'Nerdwin'. However, he was mistakenly adopted by a programmer family and raised to be a programmer as suppose to the intended porpuse, and ends up being a far cry to the kind of folk the Obors are. Even the last name was changed to that of his adopted family, so it justifys why the otherwise knowledgeful Gearhard had a hard time finding him, even his original family ended up second guessing themselves. The planet has 78 small oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC: 48hr:697d
 * Taprion- A temperate wasteland planet that has a load of Teadr 2 cities, dull-colored plants and wildlife, large swamps and geothermal valleys, and large foggy areas filled with the RO-Virus connection cables. This is a world that was turned into the first robot owned system thanks to Gearhard unleashing a RO-Virus plague upon the world to deminstraight his power as a means of warning to scare away would-be invaders and attackers. In result of the RO-Virus being leaked, it's inhabitants were infected and, apart from a brief shock, were surprisingly okay with this (Some would argue it being because of Gearhard's influence) and continued life as if nothing accured. Even unsentient wildlife was roboticized and turned into robotic wildlife. Even with Gearhard being labeled responsible, he was too powerful to arrest due to diplomatic immunity, and used this as a stern warning to all outsiders that any aim to take down Adora's "Rightful" Ruler will lead to a periment convertion. Thus, very little outsiders wanted to challnage Adora's current rulership ever since. This world's cities and towns are now even better in culture and Gearhard's labs are allover the place. The roboticized citizens eventually evolved into a guild called the Robocracy, who uses this RO-Virus as their main power shorce.
 * Oramn- A semi-temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Norld- A stormy rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Peirion- A rainforest planet (Perian Home Planet, Teadr 3 Parrot-Like Flightless Beings, TBC...) Moons: ; DT: ; AT: ; DC:
 * Amphale- A forest tundra planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Cataract- A desert lava planet and the first in a system of a yellow-white dwarf located in a forgotten edge of the, and the AUU itself at this current stardate. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Zonedy- An arid desert planet that has a surface covered of 10% surface water, and pockets of the moisture collect under the sands through spastic rainfall, has massive temperatures and extremely bright sunshine, has three times the gravity of Earth, has a thicker atmosphere and larger concentrations of oxygen which make flight very easy,, , , and . This was previously a Sollan colony as the race was adaptable to all forms of star-based planetary climates and mutate effectively through such, The planet has 68 small lakes and 2 oceans surrounded entirely by land, and has a large icy and dusty planetary ring. Moons: 3; DT: Tier 2; AT: Type I; DC:
 * Noel- (Red vs. Blue Chorus, Abandoned World, Independent Campaign For Rule, Civil War, First Republic, Federal Faction, TBC...) Moons: ; DT: ; AT: ; DC:
 * Anthem- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Chargon- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Glozen- (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Voytania- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Creed- (Capital of the Freetraders, who are often-roguish, amoral, or netural antihero armed merchantmen adventurers that are known for having space pirates that have the sole goal of retrieving lost technology, reverse engineering them, and selling these to make millions, whether for good or evil reasons, Founder: Master Zigmond Freepower, Current Leader: Master Freemond Phayer Frey Traeger, Former Human Colony, Former Space Pirate World, Avatan, Gruid, Qlarg, Human (Formerly, Future), etc members, TBC...) Moons: ; DT: ; AT: ; DC:
 * Rozz- A moon belonging to Creed. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Brotulia- (It was a minor world of little value and had been relatively overlooked by the Villains Act early in their reign, mainly because of it's seclusion from the rest of the AUU. This made it an ideal site for rebel operations, and thus had been the site of an outpost and storage dump for rebellions, and is a famous colony for the Erasure, or people who have erased their identities from databanks to hide from the Villains Act, TBC...) Moons: ; DT: ; AT: ; DC:
 * Wozzle- A gas giant (TBC...) Moons: ; DC:
 * Vepruorilia- (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Murger- An ice giant (TBC...) Moons: ; DC:
 * Wurt- An ice lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Sypinus- The home planet of parasitic long limbed bypedial mantis people known as the Syphins. In a socity predominantly female while males are reduced to be sex providers, Syphins are known for their omni-sexual oriantation, being known to make themselves hypnoticly attractive to even a straight girl or a gay person, and mate with them in order to absorb their DNA to embetter their own genetics while redusing the host into genitic inferiority. Thus, to avoid having their world exile sheilded over their lifesytile, they joined UIS, which they cautiously accept, knowing their nature, but accept at all because of their impressive Teadr 2 tec that proved to be a well-worthed risk. There needen't be a wall cause many want to avoid having their DNA traits being absorbed by the Syphins, but a UIS armada exists here to discourage brave explorors of USRA or otherwise origin, just in case. Leaving subsiquint systems isolated either way.

Isolated Systems-2
Rangeus-Praxis System Anquine System Raritis System Nexteller System Gigingin System
 * Prax Yae- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Quoder- (Beazley's Surrogate Home Planet, TBC...) Moons: ; DT: ; AT: ; DC:
 * Qeldin- A semiarid desert planet that has only a few large bodies of water, quite a few high-tech buildings, shipyards, rocky formations and wastelands, a yellow-blue sky filled with small amounts of xenon and sodium, tar pits and quicksand, a variety of alien biota, active storms and weather, has a semi-boonies-style society, is filled with tinkers of both good and evil businesses, mechanical graveyards, and vast junkyards and slums. It used to be a thriving technological trading nation for Freetraders and ambitious scientists until the Old CrimeTech took it over before it was shut down. The world has since become that with little to no law and yet very good but sometimes corrupt law enforcement. This was Stryke's surrogate home planet before he met Click, as he was raised by a Blopeyd vehicle mechanic, and he came to stop a rogue UIS chairman from trying to destroy the UUF under their watch with help from a crazy Headcase. The planet has 4 oceans surrounded entirely by land. Moons: 1; DT: Tier 3; AT: Type I; DC:
 * Usurpia- (UUF Capital, Hall of Unity, Kerwan, TBC...) Moons: ; DT: ; AT: ; DC:
 * Novellua- (Novalis, TBC...) Moons: ; DT: ; AT: ; DC:
 * Coro- (Qoria's Surrogate Home Planet, Koros, TBC...) Moons: ; DT: ; AT: ; DC:
 * Aque- (Aquatos, TBC...) Moons: ; DT: ; AT: ; DC:
 * Oaeceus- A tropical semi-ocean planet that has vast, ,,,,,,,,,,,. This is a funfair world that has great competitions and game events that are for grabs to any ambitious individuals and is sponsored by. Mukow, Moons: ; DT: ; AT: ; DC: ; Capital City: Quachwater City
 * Rogton- (Rilgar, TBC...) Moons: ; DT: ; AT: ; DC:
 * Olithion- (Oltanis, TBC...) Moons: ; DT: ; AT: ; DC:
 * Hovvon- (Hoven, TBC...) Moons: ; DT: ; AT: ; DC:
 * Aros- (Aridia, TBC...) Moons: ; DT: ; AT: ; DC:
 * Mellor- (Zeldrin, TBC...) Moons: ; DT: ; AT: ; DC:

Prague-Vomen System Minsh Mons System
 * Protcadia- (Protcean Home Planet, Marcadia, TBC...)

Gomber System Tempuse System Tovarto System Bellax System Obis System Jiksa Miksa System
 * Gaspux- (Ratchet and Clank Gaspar, TBC...) Moons: ; DT: ; AT: ; DC:
 * Exog- Moons: ; DT: ; AT: ; DC:
 * Toreom- Moons: ; DT: ; AT: ; DC:
 * Gomber Min- Moons: ; DT: ; AT: ; DC:
 * Eqiom Vowx- Moons: ; DT: ; AT: ; DC:
 * Gomber Max- (Kaledo III, TBC...) Moons: ; DT: ; AT: ; DC:
 * Zelo- Moons: ; DT: ; AT: ; DC:
 * Paridia- (Pokitaru, TBC...) Moons: ; DT: ; AT: ; DC:
 * Tovar- (Torval, TBC...) Moons: ; DT: ; AT: ; DC:
 * Melton- (Magmos, TBC...) Moons: ; DT: ; AT: ; DC:
 * Krampax- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Mellor- (Eps' Surrogate Home Planet, Mylon, Moons: ; DT: ; AT: ; DC:
 * Bexar- (Daxx, TBC...)
 * Rorxon- (Quartu-Orxon, TBC...) Moons: ; DT: ; AT: ; DC:
 * Obi Brictita- (Jupiter-Like Gas Giant, TBC...) Moons: ; DC:
 * Obi I- (Obi Brictita Moon, TBC...) DT: ; AT: ; OT:
 * Obi II- (Obi Brictita Moon, TBC...) DT: ; AT: ; OT:
 * Obi III- (Obi Brictita Moon, TBC...) DT: ; AT: ; OT:

mOkkoa KOoKA System

Shadomn System
 * Shadomn Prime- Moons: ; DT: ; AT: ; DC:
 * Kronoria- Moons: ; DT: ; AT: ; DC:
 * Muxamus- Moons: ; DT: ; AT: ; DC:
 * Captacrom Xell- Moons: ; DT: ; AT: ; DC:
 * Shadomn X- Moons: ; DC:
 * Rarathos- Moons: ; DT: ; AT: ; DC:
 * Shartnum Ar- Moons: ; DT: ; AT: ; DC:

3. Buhonus Sector
A secter founded by Buhondu Crowne in an effert to expand Crown Family enfluence, this secter reveils more exciting worlds, like the hyper advanced Renacouri, an entire system of ocean planets, and the Crownes least faverite system, the Maya-N system.

Vurcle System Cygger System Wa-Tah System Ilber System Waroona System Renacouris System (More Renacouri worlds soon.)
 * Vurcle Prime- A desert canyon planet with a few geothermal valleys and a colorful sky containing a small concentration of noble gases. This was once a human planet that was abandoned way before their evacuation since the planet suffered serious tectonic activity. However, this ended up making the planet rich in valuable volcanic gems including rarium, that could be found almost everywhere. Eventually, the planet was colonized by sentient animals that mined these gems and traded them to the AUU Currency Troupe. The planet has 6 large continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:302d
 * Heletus- A temperate semi-lava planet which, despite the week-long destructive volcanic activity that occurs on a year called the Vulgun Year that occurs every decade on a week called Vulgun Week and the starting day of Vulgun Day, has plenty of agricultural significance. This was a human colony where the humans built a complex society to avoid the cataclysmic results of the Vulgun Week. They build all cities on AFTs at high altitudes, and establish plantations on the ground, which is advantageous on a planet like this since volcanic soil is among the most fertile. Though these plantations have to be harvested before the Vulgun Day starts. The only animal wildlife on this planet is burrowing animals of any size which instinctively collect, or even steal, food every Vulgun Year the same way as hibernation, find all the resources they can, and hide in caves or underground to prepare for the devastation, and plant life grows back spontaneously after it all. This planet was named after a weapons designer who created pyrotechnic firearms. The planet, despite changing terrain every Vulgun Week, still retains 6 large continents surrounding small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:343d
 * Tasim- A rainforest planet where the sky is purple due to the small concentration of argon, and there are massive wetlands and marshes containing colorful plants and animals. This was a human colony where several animal sanctuaries were established, though once they evacuated, these sanctuaries were taken up by the sentient animals that colonized this system. Though these sanctuaries have been threatened with AUU being smugglers, criminal activity has been banned from this planet, and all criminals had to be exiled from the planet. The planet has 8 continents and 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:376d
 * Ure- A swampy marshland planet which is covered almost entirely of water, and water can cover almost the entire ground. This was a human colony which was abandoned due to global warming causing several of their cities to be drenched in water, and later, these cities became populated by sentient aquatic and semi-aquatic animals. Land rarely exists here, and the planet's only large source of land is at a single continent where the non-aquatic animal inhabitants live. The aqua-level cities have been populated by animals that adapt or live in the water, once often being colonized by humans from Harbanisan. The air levels of these cities luckily have air hangars for air vehicles for visiting non-aquatic animals. The planet has 1 small continent, several small islands, and a global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:401d
 * Cygrem Fia- (Normal Sun, 16 Cygni Bb, Massive Rings, orbital eccentricity, TBC...) Moons: 18; DC:
 * Walion- (Earth-like Moon, seasons caused by orbital eccentricity, Future Human Colony, summers have super/hyperstorms and evaporating water, winter creates massive glaciers, life is extremely adaptable, TBC...) DT: ; AT: ; OT:
 * Aq-Ua- The first of an entire system filled with ocean planets filled with sea life and freshwater life of all kinds exist. Aq-Ua is the ocean planet where fresh and salt water exist, where the salt is the deeper waters while fresh are the swallow waters. This is possable with salt regulaters to allow fresh water creatures to thrive here. The communities are viberent and colorful, fresh water communites being more suberbin and/or country-like, while oceanatic communites are more town or city-like. They have strong feelings about taking care of their world, and as such, strict penalties are offered to those that pollute their world for ant reason, even more so to outmoded oil companies to discourage attempts.
 * Fresssa- An all fresh water ocean planet thanks to strong salt regulaters. The water life of fressa are all like they're a country community and maintain the same rules as Aq-Ua. The difference is that Fressa has strong relijustus enfluence and believe that the Ziseryins are gods, given that they're both about protecting their oceans. By all means, Fressa's sense of belief is usually well regulated by the Fressa Templers aimed to discourage fanacticisum and prevent violent cults and even terror groups who commit violent atrosities in the name of the Ziseryins, with the world acknowledging that the Ziseryins aren't gods, rather an overtly determined fish race out to protect ocean worlds abit too hardly and any sane fish community hopes for a peaceful redemption while the clear nuts wish they only continue to push harder. And dispite some, at first, sour first impressions, the Fressa Templers maintain a good relation with the Union in case of a particularly dangerious over zealotious group should arise that even the Templers can't hold back.
 * Salti- A salt ocean planet with nothing but oceanic cities and filled with viberent sea life. In following the same rules as the main planet Aq-Ua and then some, the viberent ocean cities have a strong sense of community spirit and a great sense of racial tolerence. Hence why sometimes they offer homes for any who are mistreated by other universes and gave them air domes to live in, even if they're Phends or Sea Squirls come after the events of the Extinction event. However, big city crime can be abit of a problem at times, from crab muggers, sly baracuda-eqsed swindelers, to shark mafias and sometimes corrupt polotisons who may not always fit Salti's main mantra and belief nor not always have the world's best interests in mind. Fortunately, Aq-Ua Force, a team of vigilantie sea heroes, protect the cities from these such fall from graces and bring justice, liberty and order for all.
 * Trencha- An ocean planet that's nothing but trenches, home of every deep-sea horror of the AUU you can imagine. In akin to Rock Bottom of Spongebob fame, they tend to have a needless accent quirk, but it goes beyond mere rasberries, as they can also burp, scream, fart, sneese, cuss, slap, speak random gibberish, or hold a note during talks and conversations. They too hold the same water care standerds as Aq-Ua.
 * Dedzea- A ruined heavily tainted ocean planet that turned to crime and strifle for surviveal. This world is the reason why all the ocean worlds are so strict about pollution. Those that are still alive here are either mutanted to unnaterol porportions and became mutants, or are redused to crime life in whatever oceans are still clean or least damaged by the pollutions of oils, toxicens, and recklessly dumped radiation. The ocean planet is covered in a series of "Dead Zones" that all symbolicly look like skull and crossbones in a high enough view. It was once just called "Zea" but the "Ded" was added in light of it's unfortunate condiction. The system has been trying to find a way to fix this world ever since.
 * Sitch- A semi-temperate desert planet with junkyard valleys, deep slums, wet caverns, geothermal valleys, brown-colored grasses, colorful cacti, land corals, introduced wildlife, and little cities. This is a world which has mercenaries and scavengers, and is littered with garbage, robot graveyards, and Thabe slums and businesses since the Exo-Wars tore the Globex colonies apart. Toxic pools, wastes, and acid rain are what remains of the attack, yet the Thabes have still made a decent living scavenging, tinkering, and selling on the black market, and often being assisted by the more-self-aware Tiikons, which have hardly been trying to reestablish Globex on this planet with no prevail. Though they have still formed a tinkering and manufacturing business here, all while defending their career from the many mercenaries in the many lawless sectors of the planet. The planet has 9 small oceans surrounded entirely by land and a large dusty, rocky, and crystalline planetary ring. Moons: 4; DT: Tier 3; AT: Type I; DC: 24hr:303d
 * Galvor- A temperate jungle planet with large jungles, skies filled with water vapor which cause intense storms, jungles lit by small bioluminescent insects, introduced semi-sentient wildlife, and large cities linked by underground road tunnel systems that protect far-travelers from the intense weather and often-hostile wildlife, semi-sentient or otherwise. This world is a prosperous society which hasn't been disturbed since the AUU Third Cartoonian War. The government is a parliamentary republic, where a parliament of wise people vote for their prime minister. The planet has 2 large continents and 3 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 26hr:386d
 * Ibiki- A rainforest planet with a surface covered mostly with water that can go up to the upper foot, colorful bioluminescent alien-like plant life, introduced fauna and indigenous alien life, and is actually known for it's own sentient race in the form of Teadr 7 red-eyed tree frog-like beings called the Ibikari. These beings possess a small sentient understanding, can make their skin poisonous at will, are efficient hunters, and they can work in coordinated formations. As the result of the Yatoran architecture found on the planet, this race is among many that actually worships the Yatorans as gods. They are curious of any form of technology, and have never been able to use it properly, even with the illegal assistance from other-worldly beings. They live among the Yatoran monuments as holy sites, and they believe that non-Ibikari who enter are forbidden to enter as they can disrupt their god's power and purity by trespassing and tampering with the information and machinery. The planet has 7 continents surrounding 4 small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:405d
 * Yarcodia- A steppe planet populated by sentient and unsentient insects. The planet is covered with tons of bug hills and large trees, which inside contain small Teadr 3 cities which are made out of several kinds of garbage. Most of these cities are found underground inside aquifers or other isolated areas, and are only accessible by small insects, while others are big enough for the bigger bugs. There are also small canyons and other vertical surfaces where the insects can build their cities in. The planet has 4 continents and 2 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:311d
 * Plabarias- A subtropical planet populated by mythical creatures. This is one of the many planets to use magic. This is the only planet that has mythical creatures that aren't from Ferus, where most mythical creatures originate from. But Ferusians have visited this planet, but the Plabariasians didn't take kindly to them, forcing the Ferusians to flee, and leave the planet alone. The planet's Teadr 5 cities have architecture similar to Ancient Rome and Ancient Greece, and the monuments are well-noted to most people in the AUU. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:386d
 * Taima- A swampy marsh planet where sentient and unsentient animals thrive. The Venus-sized planet has massive Teadr 3 cities which are made of silver-based durable metals, and have a clean economy and military. The main species, a race of Teadr 3 long-legged flightless moas called Taimoas, have a rich lifestyle, and are often very curious. They are fast running creatures that are skilled in self-defense, having cassowary-like foot claws, and retractable feathery frills to scare off hostiles. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 22hr:402d; Capital City: Narren City
 * Clorell- A snowy planet where plant life covers almost the entire planet. The sentient and unsentient creatures that thrive here don't exactly have a problem with the cold, and have adapted to resist it for a few hours. Regardless, Teadr 2 cities have to be built underground or inside domes. These cities are known to contain black buildings with holographic windows and rooms, green and blue lighting, screen/hologram display and propaganda, a 54% abundance of plants, metro systems, and flying vehicles. This is a planet that was colonized by the Tiikons until it became a USRA planet, being populated by all the USRA races. The planet has no oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:468d
 * Renacour Prime- The first planet in the Renacouris system, owned by the hyperly advanced Renacouri, formless DNA ooze race that started out as an accsidental Tiiken exspeariment meant to use DNA to cure cancer instead ended up becoming sentient life, and as a result, the shape-changing Renicouri went and created their own system and worlds. The Renacouri can take the shape of any visitor so it is not to gross out guests. The Renicouri are so advanced that they already discovered intersteller travel and cross-dimentional travel without having to go to Portus, and having established colonies across the multiverse as well, even being as ballsy to create a time machine to use as history tours and invent history tourism of many histories of the AUU. They even said to have been even colonised the OUU without everyone knowing as they act THAT fast. The Tiikens are fastinated with what they had created, but one such Tiiken, named Worr Y. Wort, is unreasonabley too afraid of how quickly the beings are advancing and how quickly their influence is spreading, even on how they can tour time periods like there's a tourist industry for it, and has been long advocating reigning in the Renacouri, which, while he is worring too much, his concerns are legit, espeically with their history touring shenanigans and their hyper evolutions need to be addressed and regulated, even the Grand Councill agrees to this, but since for as long as the Renacouri don't come under a hostile leadership and as long as no accsidental changes accured, there's no nessersary need to get the Renacouri to slow down.
 * Zunz- A colony planet created and own by the Renacouri where their advancments in tec are made. It is considered to be "Entunerally busy as Zees" as the Renacouri there never stop working as they are incapable of exhaustion, making them assentually the ideal worker in par with machines. Work injuries are never an issue, hunger is never an issue, they're incapable to complain, and being assentually DNA creatures, they never have to worry about organ complications even when taking a form of an average being. This tireless workforce makes them the most lovely thing to every corperate business in the AUU next to machines, even more that the Renacouri don't believe in having an ecomany or a money system, so they would also work for free! However, the Grand Council would crush those dreams when they introdused laws to make it that Renacouri are educated the impourence of money in outside systems in the process of ever intergrating of other systems and universes, so they are never taken advantaged off by less desireable corperations and/or prevent animosity against Renacouri because of mass repalcement of native workers with Renacouri immigrants.
 * Embessi- The Embessy planet of the Renacouri race. As powerful the Renacouri are, they thankfully believe to be a friendly race and want to consider themselves a friend to all. As such, the Renacouri Embessy introduses the most outsider friendly guidelines in all of the AUU, and never believe in controverseal races or dangerious races. They can even be nice and considerate to all, even, including but not limited, to the likes of Bullarns, Pharcums, Phends, Zargons, Kraetons, Plaugus, Byzans, Grutts, heck, they would even welcome the Qyzmeths as infamous as they are. That is not to say they don't believe in self defence, but not offensively. Not only are they and their worlds indestructable to every form of planet destroying weapon imaginable, they never worry about climents, pollution, sickness (given their origin), and conventional wepaonry cause these things and then some can't hurt them, not even uranium or anything stronger and worse, but they also play mindgames on the minds of any threat by not even acknowledging the threat and not even noticing the attempt to be threats, and keep at it until the threat is exhausted and gives up on it. And even then, they still acted like there was never any transgression. Cause of it, the VA themselves deside to stay clear of the Renacouri because they're litterally too passive and indestructable to hurt.

Cognuss System Narpin System Maya-N System. Tarthrax System Zxvasec System.
 * Geinus- A lava planet which has a few amounts of fauna and flora to keep the planet barely breathable, and it has a thin atmosphere, though it's at least thin enough to support life. This is a Tiikon planet where they have established not just lava refineries and the mines for the planet's rich amounts of rarium, but also several Globex facilities for researching several forms of cybernetic technology, especially during the Interuniversal War. The planet has 5 continents, several small oceans, and lava oceans surrounding it. Moons: None; DT: Tier 4; AT: Type II; DC: NE:289d
 * Jaegun- A temperate planet which has a high abundance of plant life and animals, and the elevation was high. This was once a Tiikon planet until it was abandoned due to massive volcanic and tectonic activity. Some of the cities were preserved, and populated by sentient animals. Though due to the seismic activity, there are several canyons, geothermal valleys, lava fields, and wetlands. The sentient animals started out as a Teadr 4 society until learning to adapt to the Tiikons' preserved technology made them improve. The planet has 5 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:343d
 * Slitch- A rainforest planet which has several daily rainstorms, and several wetlands and high elevation. This is a military colony for the Tiikons where several military attacks took place during the AUU Third Cartoonian War and Interuniversal War. Most of the military colonies and cities here were destroyed and later rebuilt during the war, yet the Tiikons were still able to survive with only half the population being destroyed. The planet has 9 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 26hr:392d
 * Toerutas- A mountainous humid planet where water covers 60% of it's surface. The city has a Mongolian culture and community, and the sentient and unsentient animals live in Teadr 3 cities with bronze buildings with durable glass windows, screen displays and propaganda, a 36% abundance of plants, and ground vehicles. These cities that were nearly destroyed by the Villains Act if it wasn't for it's advanced military, and that attack made the people of this planet want to fight and created another rebellion. The rebellion base is located on it's moon, Juna, and it also has a shield generator which faces the planet and projects a force field around it that protects it from invasion. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:276d
 * Nagzoo- A temperate savanna planet where only sentient and unsentient animals thrive. The Teadr 5 cities are more like African-based, the architecture is very distinctive, and the military is strong and capable of keeping up with even the strongest of Villains Act invasions. They created a rebellion on this planet that battled against the VA, and while most of the rebellions died every few months, they still fought hard. The people here are even capable of using high-Teadr weapons through self-training and determination. This planet has several governmental systems, the main one being democractic monarchy. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 21hr:316d; Capital City: Arnainea
 * Ruontecu- A temperate dinosaur planet where sentient and unsentient reptiles make a living with the dinosaurs. The planet has no cities, but have small Teadr 7 villages populated by mostly reptilians, as well as a few small mammals. The main species, a race of reptilian Teadr 7 simians called Ruonoids, have a Middle-Age community, and usually ride dinosaurs as transportation, even the flying ones. Though they have had contact with other-worldly beings before, they prefer to wait before going to their technological level. The castles here are made of bricks made of pure metal, and can stand up to 30ft tall. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 22hr:371d
 * Urollen- A swampy plateau planet with a Cuban community and culture. Sentient and unsentient creatures make a fine living here, staying in Teadr 4 cities, and having among the hardest languages in the AUU. The planet has a very cool and warm climate, and some share a Spanish community, and have some fine military, economy, and have a republican government. They are one of the many planets that have formed a rebellion to combat the Villains Act. They are also able to create underground virtual chambers through accidentally discovering a crashed virtual ship in 1237 AD. The planet has 13 small continents and 8 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 24hr:428d; Capital City: Curne Jorph City
 * Eruont- A tundrous planet populated by sentient and unsentient mammals. The Teadr 2 cities are underground, and contain silver buildings with virtual rooms, yellow and blue lighting, subway stations, screen display and propaganda, elevators that are the main access to the cities, a 61% abundance of plants, and 40% robot labor. There are also large Globex laboratories and military bases that test out their military weaponry and armor out in the surface. This planet is also home to a dozen Dark Radical bases that are also tough to find. Some of the DRs own some of the abandoned Globex facilities to convert them into reactor factories that produce robot armies. The planet has 5 continents and 2 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:493d; Capital City: Baggayta
 * Azztecis- A world part of a system of a semi-futuristic Aztec Socity that believes in sacrivices in apeasing the Theta gods. This world among others is both tecnologically progresive yet regressive in beliefs and practices. The local's practices include sacrifital blood-letting, being feed to a beast considered holy, being harvested of organs to be offered to the gods, or even the actselly less violent and painful (relitively speaking) method of being cemented in a golden case and to be tossed into the sea as an offering, likely leading to the sacrivicy's eventuall death.
 * Questalalsa- An aztec planet filled with semi-futuristic temples dedicated to the gods of theta in their image. It is also said to be the home of an AUU Feathered Serpent god of the same name as the planet, Questalalsa, the goddess of new beginnings, said to say that she would suck the entire AUU into her mouth to swallow the old worlds and give litteral birth to a new universe, tecnecally destroying the universe and remaking it all at once, even the gods would not be spared from her. Fortunately, she's mostly considered a legend of Aztec porportions, but it is said that Questalalsa is real and currently trapped in periment hybernation by all of the AUU's gods, even the Theta, to stop a vicious cycle of the Universes being destroyed only to be litterally birthed out again and for it to repeat. However, there resides an overly determined death cult that worships only Questalalsa, called The Children of Questalalsa, who aimed to reverse the periment hybernation and help "Mother Questalalsa" seek her revenge on the AUU Gods and commence with the intended rebirth even at their own end, of which they deludedly embrace as part of a master plan.
 * El Doritos- A planet that holds a futuristic city of rarium named El Doritos. Keep in mind, it's meant to be said like "Dor-I-Tos", not meant to be confused with the delisious chips. This semi-future aztec socity is abit more light on sacriviceal, baring their extreme high presit named To-Tal Quacka, who is awaiting what is believed to be the Sun Gods of El Doritos to arrive and bring the world into assendion as a world that rightfully belongs to the Theta God Zone. If you haven't guessed, it's the AUU equilent of the El Dorido of Dreamworks.
 * Jun-​Gel- The wild jungle planeting belong to the Aztec system. It is where alot of it's wild beasts being deemed sacred holy beasts are brought to their respective worlds to be feed sacrvices.
 * Artoleng- A humid forest planet with an inhabitable moon called Artoon, and is populated by sentient and unsentient animals. The planet has been known to develop the first TRM System (Teleportation Route Map System), allowing instant teleportation to any location with the use of a special mapping system called the 'Telenet'. The main inhabitants, a race of small Teadr 2 bear-like rodents called Barwoks, are very intelligent, and live in massive Teadr 2 cities with brass buildings with holographic windows and rooms, holographic display and propaganda, a 59% abundance of plants, and 31% robot labor. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:303d; Capital City: Porta City
 * Capulus- A temperate planet which is mostly covered in water, large jungles, and was known to have a bright-red sky as the result of the atmosphere's 0.2% abundance of iron. Not only is it a part of the AUU Currency Troupe and has large bustling Teadr 3 cities, but it also has a wide amount of casinos and sport activity which people can place bets on. Sports include animal races, robotic or mech-wrestling, even virtual sports. The cities are known to be massive, having pearly white and gray buildings with red and blue lighting and durable glass windows, massive gardens, parks, and monuments, screen display and propaganda, an 81% abundance of plants, and ground vehicles. The planet has 12 continents and 7 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:345d
 * Vermithrax- A tropical planet with hundreds of islands, some of them floating in the air due to magnetanium, which bare colorful tropical rainforests and wildlife. The oceans also contain 91% coral reefs which span almost the entire sea floor, containing the richest amount of undersea life in the AUU. This is a resort planet that houses various Teadr 3 resort cities with silver and black buildings with durable glass windows, screen display and propaganda, a 67% abundance of plants, and ground vehicles. The flying islands are even known to many people because one claimed to have jumped off one of them into the ocean below as a high-dive, and survived the impact of the splash with no injuries. Many others have ended up surviving, but have injuries that are sometimes damaging. The planet has one small continent, over 956 small islands, and 3 large oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:385d; Capital City: Csarbon Csor
 * Ouyuyert- An ocean ecumenopolis planet where sentient and unsentient aquatic creatures thrive in an advanced architectural global underwater Teadr 2 city with pearly and silver buildings with holographic windows, holographic display and propaganda, a 60% abundance of coral reefs and sea plants, and 20% robot labor. The plants are sparse, the reefs are elegant, and some parts of the global city contain air pockets containing minor cities for air-breathers. Moons: 2; DT: Tier 3; AT: Type I; DC: 25hr:422d; Capital City: Royart City
 * Virago- A mountain tundra canyon planet which has been named after the techno-medieval civilizations' partial matriarchal society, whereas most rulers are female. Though this may've resulted in questionable choices like building bordellos under the catacombs of each kingdom, it also made this planet a great place for spas, makeup parlors, and even cosmetics after their discovery of creating hyper-knights, which also resulted in them discovering surgery. The castles stand over 50ft tall, and technological powers are apparent here. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:427d
 * Zxv Dash 615- The Home planet of a race of omni-sects named the Zxvasects. A teadr 2 race of insects that have all insect features imagineable (Not all at once, certain individuals have features that suit their location) because of having a rare genetic condition that allows them the ability to morpth into what best suits their location. This ability is indeed incredable, but they prefer to seclude it to themselves, not trusting outsiders to use this in the wrong way. But when the USRA aimed to make the Zxvasects reveil their secrets, they joined UIS to make sure their ability stays exsclusive to them. They created a great wall-like mech that blocks out AND attacks would-be USRA expandstion to Isolated worlds.

Isolated Systems-3
Craniom System
 * Craniom III- (Impossible Crew's Home Planet)
 * Craniom X- (Headcase Capital Planet)

Bhagsfasd System

Banshagsd System

Kaisjagsd System

Jaijshas System

Kiakjsassddff System

Jijnananana System

Rom System
 * Rombon- (Romber Home Planet, TBC...)

4. Faste Sector
Founded by Faste Crowne in an advert to expand crown influence, it reveiled the existence of the Yurun race, the soon to be famous Nimboo, and and home of the AUU equilent of the Genosians.

Gmrycen System Streuss System Gaios System Naer System Rophus System Aespen System Azton System Gaxano System Skewu System
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 * Edthem- A semi-arid steppe planet which is distinguished for being like Streussica, having similar structures and different beings, and it was one of the many banishment sites for the AUU Gods during the AUU First Cartoonian War. The creatures and freaks that were exiled here often still live here to this very day, and have gotten used to this world's dangers and surrealism. This world was considered by the AUU Gods to have been the worse place to be banished to because it's surrealism was both dangerous and scary, and was actually not the first world to be a chosen banishment site, the first being Streussica. The planet has 7 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:348d
 * Streussica- A temperate planet which is literally like it was something produced by Dr. Seuss. The environment looks like a Seuss-like world where there is ranged and surreal structure and creativity. There are a fair share of jungles and common environments, yet there are very strange and weird creatures and beings here, all either ugly or creative, yet still retain a sense of citizenship and have a democratic government. This world often runs on cartoon logic as well, and some of it's civilians, mostly the wiser ones, speak mostly in rhyme. On this world, anything is more possible than ever, and is all based on the AUU version of Dr. Seuss, Dr. Streuss, which this world is named after. Some say that Streuss himself was stranded here one time and made children's stories based upon this world. All his characters exist here, and still bring good lessons to any kids or people who arrive here. This world was the first in this system to be chosen to be a frightening surreal banishment site for the AUU Gods during the AUU First Cartoonian War, yet was instead left into obscurity due to the dangers that later gone out in several millennia. The planet has 13 continents and 5 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 26hr:387d
 * Opirlant- A rainforest wetland planet which is another world that is similar to Streussica, except it was not of AUU God origin. Instead, it was colonized by the Streussians through magical jumpgates. This world is known for it's similar structural monuments, it's surrealism, it's trees which look like Truffula trees, except bigger and in a variety of species, as well as other surreal flora and fauna. The planet was founded by the Streussians long during the AUU Second Cartoonian War, as their worlds were never known, and thus never attacked. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:410d
 * Ukorcos- A desert planet where sand dunes stretch for miles. There are also geothermal fields which are mined for the valuable minerals they contain. The planet is 36% covered in water, and is populated by many sentient and unsentient creatures. This is one of the many planets colonized by the Teadr 3 Yuruns, building small Teadr 3 cities with silver buildings with durable glass windows, screen display and propaganda, a 47% abundance of plants, underground tunnel systems, ground vehicles, and metro systems. The planet has 8 continents and 6 oceans. Moons: None; DT: Tier 4; AT: Type I; DC: NE:306d; Capital City: Arguinea
 * Aeshuta- A barren rocky uninhabitable planet with a toxic atmosphere containing high concentrations of carbon, argon, xenon, and neon. This planet is currently being terraformed by the Atonts. It's appearance after terraformation will vary. The Yuruns have even agreed to help the Atonts with the planet. Moons: 1; DT: Tier 2; AT: Type III; DC: 24hr:368d
 * Yuckon- A toxic forest planet with a poisonous environment, and sparse fungi and plants. The sentient and unsentient creatures that live there can breathe in the atmosphere without effect, and actually thrive on the toxins and environment. This planet is rarely colonized due to the planet's volcanoes that erupt every 50 years. The creatures here know how to protect themselves from the destruction by hiding in caves or underground. The planet has 7 continents and 4 oceans. Moons: None; DT: Tier 4; AT: Type II; DC: NE:402d
 * Yurue.pngYurue- A temperate planet with small Teadr 3 cities with silver buildings with durable glass windows, screen displays and propaganda, a 71% abundance of plants, metro systems, underground tunnel systems, and ground vehicles. The planet is ruled by the USRA race of Teadr 3 rodent-like beings called Yuruns, which are known for being able to invent things at any scale, to adapt like humans, and be one of the main 4 founders of the USRA. This has since become a USRA planet, but in order for other USRA races to inhabit it, the Yuruns had to gain shrinking technology from the Teadr 2 Atonts to shrink them to their size. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:457d; Capital City: Hoole City
 * Vicgao- An Indian jungle planet with a wide variety of fauna and flora. The planet has multiple monsoons seasonally and usually flood the lands. The cities have an Indian architecture and culture, believing in a culture of reincarnation and inner peace. The main species, a race of Teadr 6 bear-like lions called Vicgats, are among the most distinctive races in the AUU due to their minor alliance to the Yuruns, living in a republican society and having very little advanced technology. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 29hr:502d; Capital City: Sarlon City
 * Naaaaaaaar- The Home planet of the Naaars, a reptilian race with a taste for rodents. In their top three faverites, Yuruns have the misfortune of being number one. Hence why Yurun Farms and Slaughterhouse Space Stations owned by Naaars are commently near or between the space ways torwords Yurun colonies. The Naaars are by no means intentionally malitious with the Yuruns and other rodents, it's just that they are mostly dominated by their instinctual drive to eat rodents. A primitve instinct that still dominates them even when Naaars are Teadr 2. Yuruns and other rodents are often VERY wary of anything related to Naaars as a result. Even Clifton would shit his pants at a mentioning of a Naaar.
 * Gebriubos- A large desert mountainous canyon planet where the system's red star shines far enough from it to sustain colorful plant life and megafauna. This is an Ohrugan planet which has several massive cities with silver-colored buildings, and has some of the largest supplies of volcanic resources in the AUU, highly valued to the AUU Currency Troupe. This world is also significant to the Ohrugans because it's another world where their main energy source, Ohrugium, can be found besides their home planet, this planet being much richer in it than Ohrugon. The planet has 5 large continents and 3 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:349d
 * Bigim- An uncharted planet of ancient city ruins, rock formations, rainstorms, and steam geyser fields. This was an Ohrugan world which was abandoned due to climate change, leaving most of the life on this planet wiped out, though the planet is still breathable, and can often be a clever hiding spot for criminals and their stolen material. The planet has no oceans since they were all turned into water vapor and are reduced into storms and it jettisoned off the unstable ground through the jets of steam. Moons: None; DT: Tier 2; AT: Type I; DC: NE:403d
 * Iucari- (TBC...) DT: ; AT: ; OT:
 * Biyria- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Keybos- (TBC...) DT: ; AT: ; OT:
 * Othyria- (Shared Orbit To Twin Planet Oystea, TBC...) Moons: ; DT: ; AT: ; DC:
 * Oystea- (Shared Orbit To Twin Planet Othyria, TBC...) Moons: ; DT: ; AT: ; DC:
 * Aesspa- (Aess Home Planet, Teadr 4 Long-Necked Beings, TBC...) Moons: ; DT: ; AT: ; DC:
 * Naskerth- (TBC...) Moons: ; DT: ; AT: ; DC:
 * Naskar- (TBC...) DT: ; AT: ; OT:
 * Haclyria- (Ecumenopolis, TBC...) Moons: ; DT: ; AT: ; DC:
 * Hac- (TBC...) DT: ; AT: ; OT:
 * Omuosh- A swampy humid wetland planet where the lakes and bogs have air pockets big enough for Teadr 3 cities with pearly buildings with durable glass windows, white and blue lighting, screen and ferro-liquid display and propaganda, a 58% abundance of plant life and land corals, metro systems, and flying/aqua vehicles at any scale to be built, some of them being on the surface for air-breathers or underwater for aquatic animals. This planet shares the same economic and diplomatic powers of the other 2 planets in the system, and the Villains Act also used it for economic and diplomatic powers, as well as money. The main species, a race of semi-aquatic Teadr 3 pinniped beings called Omuoids, which have not only developed a good diplomatic and economic parliamentary democracy government, but have even developed various advancements in technology. The planet has 5 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 18hr:278d; Capital City: Gloobor
 * Foonoz- A marshy swamp planet covered with 72% water. While unsentient creatures make a living in a watery swampy world, the sentient ones make Teadr 3 cities with the same architecture and appearance as other cities in the system, over or underwater. The planet has been known to have an incredible diplomacy and economy, being one of the best in the AUU. In fact, it was so great, the USRA made the planet one of their own, making more money for Globex to produce more machines. But some of the Globex workers there have done it for just the money until the Villains Act brought them on their side, and leading them to being sent to Oranos during it's downfall. This has been inhabited by the Teadr 3 Omuoids from another planet in the system. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 20hr:311d; Capital City: Darnge City
 * Nimboo.pngNimboo- A swampy wetland planet similar to Naboo (Star Wars). It has large Teadr 3 cities with the same architecture and appearance as other cities in the system, lives in a democratic oligarchy, being ruled by a Council of 13, and had the strongest Villains Act rebellions of any other planet. The Villains Act invaded the place, and claimed total control of it, leading the rebellions to plan common invasions on Peerbon to destroy the Villains Act, with little success. This was soon the main planet for the production of robot factories that produced the Starbot Drone Series. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:391d; Capital City: Talboa Zin
 * Aserou- A wetland marshland planet with a moist, yet breathable atmosphere, containing 30% water vapor. The planet's surface is covered entirely of water which can reach depths of over 2-40 ft, meaning the Teadr 3 cities with the same architecture and appearance as the other cities in the system, are only underwater, but they can often be above the water. The Omuoids that have colonized this planet were meaning to improve their diplomatic powers after the Interuniversal War, so they made this planet their capital of diplomacy. However, it's power was stolen by the Villains Act, but was regained to the Omuoids when the Villains Act fell. The planet has 8 continents and 4 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:452d; Capital City: Lubbrell
 * Tion- A desert world which is covered mostly in desert dunes, beaches, and large oases, as well as it's large amount of insectoid wildlife. This world is the second in it's planetary system, and is far enough from it's two suns to sustain wildlife. This was an old colony for the Gaxanoids until they exhausted it's resources and they had no choice but to abandon it. It has since been a world that was left inhabited by tribal Gaxanoids that have renounced technology. This planet has a few robot factories which are often attacked by the tribal Gaxanoids, though are given maximum security. The planet has several lakes and small oceans surrounded entirely by land. Moons: 2; DT: Tier 4; AT: Type I; DC: 23hr:340d
 * Gaxanosis- A semi-arid desert planet which is distinguished for it's small amount of plant life, it's thin atmosphere, it's many monthly sandstorms, and for it's massive hives which belong to it's main race, a species of Teadr 4 insectoids called Gaxanoids, which were eusocial semi-technological imperial beings which have castes consisting of forerunners (workers), praetorians (soldiers), drones, and the queen which uses an egg sac to create over 12 eggs at a time. These beings are known for their large skyscraper-sized monuments due to their forerunners' unique skills in constructions, and they are experts at scavenging machinery and making new uses in the form of primarily robots. Had it not been for Bloggle's good-hearted daughter, Caseryem the Young, having him removed from power from the very first day of him trying to make his people declare loyalty to the Villains Act, this planet would've had massive numbers of Starbot factories that would've been a real beneficial aide for the Dark Radicals. The 'factories' are literally left incomplete or were never started at all, as a sign of testament that Bloggle has no real influence here. The planet has 9 small oceans and lakes surrounded by desert land, and has a large dusty and rocky planetary rings. Moons: None; DT: Tier 2; AT: Type I; DC: 26hr:384d
 * Zeratack- A large semi-temperate desert planet which has the highest amount of robot factories and Dark Radical activity in the system. This world has a massive amount of oases, jungles, and insectoid wildlife, as well as several robot graveyards that are scavenged by the factories to be recycled by them. This was the Gaxanoid's last planet to be colonized and it was made their capital of manufacturing, which is what made it an interest for the Villains Act to take advantage of. Several Nimbooian invasions have been made here and over 30% of all factories here were destroyed by them, yet they could never truly destroy the source of the manufacturing. Since the Villains Act fell, the Dark Radicals have claimed this planet's factories. They are still having trouble quelling this planet's operations to this very day. The planet has 9 large oceans surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:422d
 * Pitzik- A small temperate planet which is known for it's massive geothermal and lava valleys, it's mountainous climates and rock formations, and for it's massive amounts of insectoid fauna and bizarre flora. There are massive land reefs that originated from the underwater paradise that existed on this former ocean planet long ago which disappeared due to a volcanic purge that evaporated most of the water, and because of the massive amounts of water vapor, this planet has a massive amount of storms. The storms supply a decent amount of moisture for the ever-evolving wildlife to flourish. The Gaxanoids have never colonized this world due to it's intense conditions, but some of their presence exists in the form of tribal communities. The planet has a large supercontinent and several large archipelagoes of up to 969 islands. Moons: 1; DT: Tier 4; AT: Type I; DC: 33hr:495d
 * Skew- Home of the Yurun's old rivals, the Skewutans. Pre-Vexxomite war, the Skews, a race of roach-like fleas, wanted to have the three most enticing races to to consider befriending them, believeing that their tec, which is considered MILES better then the Yuruns, being Teadr 2 vs. their Teadr 3, the Skewutans thought they were shoe-ins. However, when the Vexxomite war happened, the Yuruns were the ones that got involved in fighting off the Vexxomites while the Skewutans, being past victims, were too cowerdly to help, along with living with an anti-war philosify that prevents intervention either way. Thus, the Yuruns were more favered to include because of having more where it counts then having the nicer tec. The Skewutans grew envious of the Yuruns' success, even more so when the USRA got founded. Without declaring war, the Skews wanted to get even with the Yuruns, and what better way then to join UIS and buildt a block out forcefiled that prevents USRA expandsion torwords now isolated worlds.

Isolated Systems-4
Scii-Sectrus System Amamarus System (AUU Far Cry 5) Jaksas System (A Far Cry Primal-esque World)
 * Sectrom- (Secton Home Planet, TBC...)
 * Far Reach- (A place of a conflict between a rebelion and a fanactical AUU Gods fearing cult that do horrorable things onto themselves and others in the name of repentance)

Jikasam System (Based on the other Far Cry games)

Caosectom System (AUU Section 8)

5. Gabinity Sector
Founded by the Conquesitor of the Crowne Family, Corteson Crowne, it discovered a secter of many troubling origins. Biggest ones include the Veexmite homworld, the crazy planet Crazo, and honey making scorpian people.

Czili System Oange System Otto System Picter Prime Farbydis System Coprioon System Itax System Bornow System Rivilarth System Utcella System Omacous System Fortrunx System (Isolated Systems coming soon.)
 * Kalotroth- A desert planet populated by sentient and unsentient creatures with advanced robotic technologies and great cultures. While the planet is inhabitable, the planet has a weak magnetic field, harsh solar radiation storms and massive sandstorms were common, forcing the creatures to live underground, and abandon all their Teadr 3 cities, building new ones underground. These structures are in the shape of hives due to the eusocial nature of the planet's main species, a race of Teadr 7 insect-like mammalian beings called Kalocrons, which were formerly a Teadr 3 race that had a hard time adapting to the weakened atmosphere of their planet, and thus were too desperate, and waged war against the Augurans, and thus quickly lost and were regressed to a Teadr 7 race as punishment. Now the only trace of their former Teadr level is cybernetics and chemical-based weapons. The planet doesn't have much water, but has a large rocky planetary ring. Moons: None; DT: Tier 4; AT: Type II; DC: NE:288d; Capital City: Starlnassin Gadre Hive
 * Varkanis- A humid subtropical planet where water covers 74% of it's surface. This was a planet that the humans terraformed without the help of the USRA, and turned it from a burning volcanic planet into a lush vacation planet with vast beautiful oceans, and large Teadr 3 resort cities with large brass buildings with durable glass windows, screen displays and propaganda, a 61% abundance of plants, and ground vehicles. But the humans evacuated before the USRA could claim it, so they took care of the planet for them. The planet has 10 continents and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 22hr:345d; Capital City: Resnaph
 * Smisort- A temperate planet populated by dinosaurs and sentient and unsentient reptiles. The planet is hardly inhabited by sentient creatures due to it's atmosphere being poisonous to them. Luckily, this planet is known for it's geyser mines that collect a blue gas called 'smisortigen', which is commonly used in breathing capsules that allowed other-worldly beings to breath in this atmosphere for 5 hours. The unsentient animals that live here are also able to breath here, and Globex facilities are hoping to research the creatures' resistance to these poisons and create serums that can allow them to do the same. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type III; DC: 23hr:398d; Capital City: Smir
 * Oelothost- An ocean planet populated by sentient and unsentient aquatic animals. The planet's Teadr 3 cities are architectural and complex, containing large silver and pearly buildings with durable glass windows, screen display and propaganda, a 68% abundance of plants and land corals, metro systems, and ground/aqua vehicles, all being inside air domes or just underwater, and the ocean contains one of the biggest varieties of life, being beautiful and bright. This is a USRA planet, being populated by the USRA races, and Globex facilities are found inside the domed cities and research aqua vehicles, aquagens, and amphibious spaceships. Moons: None; DT: Tier 2; AT: Type I; DC: NE:462d; Capital City: Berlub City
 * Illuster- A temperate planet (Orange Star, Kepler-440b, Human Colony, TBC...) Moons: ; DT: Teadr 2; AT: Type I; DC: 11hr:104d
 * Nevus- A semi-temperate desert planet which has been a world of war since it was colonized, and most life on it has gone extinct due to climate change, is regulated in sanctuaries, and replaced in the ecosystems with new alien creatures. This is a military center for the Rabodans which has had the most amount of war battles in the Rabodan's history and campaigns, and most cities have been abandoned or preserved as tourist attractions due to the wars rendering them in ghost towns. The planet has 7 continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 22hr:323d
 * Spion- An ecumenopolis planet where several massive cities surround most of the planet, consisting of flying AFT structures and platforms, high levels of elevation, and sustainable amounts of plants and animals. This is a Rabodan colony where several Rabodans from Nevus moved to following the wars that destroyed their homes, and descendants of them still exist today. This world suffers just as much destruction as Nevus, though it's greater economy is able to make repairs cheap. The planet has 8 oceans surrounded by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 26hr:395d
 * Frenzony- A desert planet noted for a large lava ocean bordering the sides of the planet and highly-active volcanoes. (Orange Dwarf, HD 40307 b, TBC...) Moons: None; DT: Tier 2; AT: Type II; DC: NE:311d
 * Jeopard- A soiled bron desert toxic planet (HD 40307 c, TBC...) Moons: None; DT: Tier 2; AT: Type II; DC: NE:418d
 * Vindice- A gray-soiled foggy toxic wasteland planet (HD 40307 d, TBC...) Moons: 1; DT: Tier 2; AT: Type III; DC: 20hr:432d
 * Enfeebellus- A desert wasteland planet under a huge devastating superstorm. (HD 40307 e, TBC...) Moons: 2; DT: Tier 2; AT: Type II; DC: 34hr:626d
 * Swello- A duney planet with clouds of sulfur like Venus, and a hot surface. (HD 40307 f, TBC...) Moons: 1; DT: Tier 2; AT: Type III; DC: 51hr:706d
 * Luxur- A temperate planet (HD 40307 g, Human Colony, TBC...) Moons: 1; DT: Tier 3; AT: Type I; DC: 60hr:1825d
 * Farbydis Prime- A semi-temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Waydora- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Ciyruta- An ecumenopolis planet (AUU Project Eden, Tall Buildings, Distant Bottom, TBC...) Moons: ; DT: ; AT: ; DC:
 * Buitis- A temperate lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Geonia- A 75%-ecumenopolis planet (AUU Saints Row, Criminal Activity, TBC...) Moons: ; DT: ; AT: ; DC:
 * Farbydis Major- A humid wetland planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eonia- An ice planet . It was covered with tundra and rich in diamonds and other precious minerals, which the inhabitants mined to further their offworld connections and master their technology. The cities were designed to keep the cold out, and were mostly completely enclosed. Off-world visitors rarely had to deal with the frigid conditions of the planet. Many citizens were miners. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Goldarex- A desert planet which is known for it's large amounts of gold. The planet is Techno-Western, and has Western communities and cultures. While various sentient and unsentient creatures thrive on this planet in a fine lifestyle, the planet was known for having a large criminal organization from the Villains Act called the Golden Bootleggers that was able to survive it's fall by changing their name to Aurenegades, which are unable to be caught. Even the planet's core and mantle are composed of 60% gold. The planet has 3 continents and one large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:344d
 * Folbox- A semiarid jungle planet co-dominated by dinosaurs and mammals. The mammals were able to evolve through underground sanctuaries to avoid predation by the dinosaurs millions of years ago, meaning that mammals lived underground or in isolated areas, and dinosaurs lived in open areas. Sentient species there live peacefully in massive megalopolises, but sometimes wage wars. The planet is covered 51% by water, but there is hardly any life in the sea aside from small aquatic lizards and mammals, sea life, plants, and large predatory fish. There are also primitive Teadr 7 tribes that live peacefully. The planet has 2 medium-sized oceans surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: NE:411d
 * Doucka- A soiled planet populated by sentient and unsentient insects. Plants cover almost the entire planet, which means there is more oxygen in the air, and the insects there can be larger than average. The Teadr 2 cities are known to be found mostly on large buttes, vertical geological formations, and high-altitude formations, whereas others are found inside hills, mounds, hives, and large trees. The cities themselves vary in size, containing ranged architecture and appearance, and share algae-based terraformation technology given to them by the Teadr 2 Atonts that inhabited this planet. The planet has 4 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 25hr:472d
 * Veexine.pngVeexine- A barren uninhabitable planet that was once located in an extinct planetary system in the Gamma Universe, and was the home planet of the extinct warmongering Teadr 2 insectoids called Veexomites, which were known for declaring war against the USRA Cunones long before the USRA was founded, and have killed 950,000 people in the Great Veexomite War until they threatened to use an astro-laser to scorch Cunoone and knock it out of orbit until the Yuruns aided the races to use their weapon against them, and knocked their home planet out of orbit, and it drifted in space for centuries until the USRA discovered it in 1795, and were able to use tractor beams to bring it to the Coprioon System and re-terraform it, making it a USRA planet. It is still not complete yet. But it was rumored that the Veexomites have somehow survived the extinction, but no evidence of that has been uncovered. The planet now has 8 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type III; DC: NE:511d; Capital City: New Veexaith
 * Rouun V- An ecumenopolis moon belonging to the dark-purple gas giant Rouunuse. The moon's Teadr 2 cities are colorful and architectural, covering the entire moon, having large silver buildings with virtual rooms and purple lighting, holographic display and propaganda, an 85% abundance of plants, which means that grass covers most of the ground, and has air and ground vehicles. This moon was also colonized for it's vast concentration of a renewable eco-resource called 'Roungla', which was used as a fuel source as well as in enhancement serums. The moon has 1 small ocean. DT: Tier 3; AT: Type I; OT: 481d
 * Aiyoyurt- A jungle planet with floating magnetanium soil platforms. The planet is populated by sentient and unsentient animals, and it has large Teadr 3 cities with black buildings with durable glass windows which also serve as computer interfaces, screen display and propaganda, a 73% abundance of plants and land corals, and flying vehicles. This is a USRA planet, populated by the USRA races, and also use the GravWing-10 Wing Packs for military and transport. The planet also has large Globex facilities which create similar models to the GWs, but haven't been successful so far. The planet has 6 continents and 4 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 29hr:616d; Capital City: Plaright City
 * Shorghen- A semi-temperate desert planet where there are massive Japanese-like cities, there are a vast amount of plants and animals, and the sky is baby blue due to the krypton in the sky. This is a Yurun colony which was originally a colony to the Ehswans which, following their destruction, lead to all their cities buried beneath the ground, and being uncovered and studied by Yurun scientists. The planet has 6 continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:316d
 * Ilinin- A terrestrial jungle planet which has a large amount of plants and animals, has high elevations, and has a red-to-orange sky due to the small concentration of helium, which despite making inhabitants' voices almost squeaky, still doesn't affect the atmosphere in any way. This is a Yurun colony which is mined for it's high amounts of rarium and other volcanic gems and precious metals, which are all traded to the AUU Currency Troupe for exchange across the AUU. There are also a fair amount of cities and civilizations located across the planet, though at the scale of the Yuruns themselves, and uses shrinking chambers to help fit larger races. The planet has 9 continents and 5 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:354d
 * Psimorum- An ecumenopolis planet where most of the planet is covered with Teadr 1 cityscapes of Yatoran origin. Once being a Yatoran colony, it was abandoned due to the Byzankans putting up an intense fight for even them to handle during the AUU Third Cartoonian War, and when the planet was abandoned, sentient animals took their place, fixed all the damage, adapted well with the Teadr 1 technology, and became a very elegant society. Even the environment was changed a bit as certain areas were flooded during the AUU Third Cartoonian War causing damage to dams, and this fit the semi-aquatic, and a fair share of aquatic animals, and most of the lower submerged buildings made great homes for them while the upper non-submerged levels of the buildings were for land animals. The planet has 5 large oceans surrounded entirely by land. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:402d
 * Emiri Yal- A terrestrial jungle planet where several fungal jungles consisting of algae, fungi, and a fair amount of plants, can be found. It was a Yatoran colony which was abandoned due to climate change causing most of the planet to be flooded, though the USRA later claimed it and made it a Globex colony where several genetic and biological experiments are performed. The Teadr 1 cities and monuments are still preserved, and used to the Globex facilities' advantage. The planet has 8 continents and 3 oceans. Moons: 1; DT: Tier 4; AT: Type I; DC: 30hr:477d
 * Cemerbus- A semi-temperate desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Nyork- An ecumenopolis planet (New York City, TBC...) Moons: ; DT: ; AT: ; DC:
 * Seon- A mountainous canyon desert planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Eypher- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Gocibi- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Brex IV- A soiled temperate moon belonging to the red gas giant called Brex. (TBC...) DT: ; AT: ; OT:
 * Iatta- A rainforest planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Exifron- A semiarid mountainous desert planet populated by sentient and unsentient insects. While there is 41% water on the planet's surface, the atmosphere is moist and filled with water vapor, has about a dozen geothermal valleys, and tons of oxygen for the insects to grow large. The Teadr 2 cities are found underground, and contain brass buildings with durable glass windows, screen display and propaganda, and elevators that are accessible through large hill-like ziggurats. The main species, a race of Teadr 2 spider-like scorpion men called Exifropods, have distinctive caste systems, and their honey, while not good-tasting, is conductive and produces electricity, giving it the name 'Electroney'. However, the Exifropods aren't too happy for other-worldly beings who want to claim the honey. The planet has 3 continents and one medium-sized ocean. Moons: 1; DT: Tier 2; AT: Type I; DC: 19hr:287d; Capital City: Exsrife
 * Paximus- A canyon plateau planet which has floating magnetanium soil platforms, and has a medium amount of grasslands and jungles. The planet has various Teadr 3 cities with black and silver buildings with durable glass windows which also function as computer interfaces, screen displays and propaganda, a 56% abundance of plants, flying vehicles, and large purple and yellow lighting systems. This is a planet which also has GravWing-10 Wing Packs as a form of military travel or transportation, and the ground is noted for it's mines which harvest energy crystals that serves as the cities' power supply. The planet has 5 continents and 3 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 21hr:348d
 * Ostaine- An ocean planet populated by sentient and unsentient aquatic animals. This planet is known for developing a kind of renewable energy called current energy, where wind turbines spin in underwater currents and provide energy. This turned out so popular, most ocean planets claimed it. The planet contains dozens of beautiful and translucent coral reefs that usually glow in the dark and provide light. The main species, a race of Teadr 3 lobster-like crabs called Ostaisopods, are a distinctive race which are capable of creating lift with swim bladders that provide float and buoyancy, and their tails allow them to paddle. The Teadr 3 cities are high-tech and post-modern, containing large bronze buildings with durable glass windows, holographic display and propaganda, a 71% abundance of corals and sea plants, aqua vehicles, and a government that has an amazing economy, and a parliamentary democracy. Moons: None; DT: Tier 4; AT: Type I; DC: NE:376d
 * Crazo.pngCrazo- A magical surreal wasteland planet that is the alternate version of Wonderland. The planet is a relocation sanctuary area for those who are too mentally dangerous for society. It has a very dark history to it, once being a lush paradise with evil ancient beings that possessed dark demonic powers and had a link to a chaotic magic called Craz Magic, and they worshipped a neutral spirit of chaos and harmony called Hrinjor, but one spiritual ritual, called the 'Chaos Era', is what created a black-slime creature claiming to be Hrinjor, but he turned out to be greedy for power, and turned the entire planet into the way it is now. Luckily, the Crazoians were able to imprison Hrinjor in a tomb and buried it deep in the ground. Some Crazoians fear that Hrinjor will return, but peace has been lasting on this planet for thousands of years. The planet has 10 continents, 6 oceans, and rainbow-colored rings. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:402d; Capital City: Kaos Kap City
 * Utsella Prime- A lava planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Oshooine- A desert planet filled with land reefs, savannahs, alien-like jungles, passive-aggressive wildlife, rock and lava formations, geothermal valleys, and is home to several plant-like animals related to coral and cnidarians that are often predatory. (TBC...) Moons: ; DT: ; AT: ; DC:
 * Tucury- A temperate island planet (AUU Nano Breaker, TBC...) Moons: ; DT: ; AT: ; DC:
 * Uscore- A temperate planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Utsella Major- A rainforest swamp planet (TBC...) Moons: ; DT: ; AT: ; DC:
 * Mestora- A temperate planet (Cyberpunk Medieval World, TBC...) Moons: ; DT: ; AT: ; DC:
 * Tright- A mountainous semi-temperate desert planet with vast metropolitan megalopolis cities, underground road tunnels, bioluminescent flora and jungles, vast crystal clear wetlands, bizarre rock formations, and often passive-aggressive wildlife. The underground is known for it's traffic matrix that was built to lead to all 250 megalopolis cities across the planet, as they abandoned the surface roadways due to the evening sandstorms that laid waste to them, and the underground provided protection from these storms. Plus, the wildlife can get very large in the form of colossal sauropods that could crush anything in it's path, large predators, and the surface itself can be dangerous in the form of quicksand. Plant life exists in the form of wet luminous jungles that supports hundreds of forms of wildlife. Sometimes even underground bunkers exist leftover from an ancient Exo-War terrorist attack long ago that actually reduced the planet to how it is today. Globex ruins exist as a result, and all that is left from them is the technology that is uncovered and used in the megalopolis cities. The planet has a large supercontinents surrounding a global ocean, and several small lakes. Moons: None; DT: Tier 2; AT: Type I; DC: NE:286d
 * Yu- A mountainous temperate planet with bioluminescent plants from Tright, large wet caverns, the same wildlife as that of Tright, underground road tunnels, and so many more similar features to Tright. There are no upper roadways because the weather outside of the planet's many megalopolises is too intense for travel, and the wildlife makes it difficult. The fauna and flora was introduced here by the Ehswans as a means of terraformation gone south. When they went extinct and when the Yatorans left it untouched, this world became a USRA planet with all USRA races and sentient animals inhabiting it. The weather outside is intense as there is large amounts of water vapor in the sky that increases weather intensity by 37%. Only the native wildlife can tolerate this weather as they did on their original home planet. The cities have the same architecture as most of the system, and there are remains of ancient Ehswan technology that are uncovered annually and utilized in the planet's society. The planet has a large supercontinent and a large global ocean. Moons: 1; DT: Tier 3; AT: Type I; DC: 23hr:304d
 * Muacle- A temperate planet with a purple sky due to it's small concentration of nitrogen and argon, it's waterlogged rainforests, it's colorful plants and land reefs, it's rock and lava formations and geothermal valleys, and for it's flourishing fauna. This used to be a human colony that was abandoned before the humans' evacuation as the result of climate change. However, it was quickly terraformed back the way it was and became a USRA planet populated mostly by the USRA races. This is where multiple AUU Third Cartoonian War and Interuniversal War battles took place, and the Villains Act had an amazing control over it due to criminal syndicates working for them. This world had a rebellion that took refuge in abandoned underground bunkers and fought off the Villains Act's control and protected their people. Since the Villains Act disappeared, the criminal syndicates were destroyed and peace was restored here. This world continues to prosper today, and their bunkers remain as historical sites to the many battles this world has gone through. The planet has 9 continents and 7 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:335d
 * Zise- A subtropical island planet which started out as an ocean world until a Southern glacier formed, lowering sea levels and creating several islands. On these islands, many resort cities were built and this world quickly became a USRA planet and another preferred vacation spot for hundreds of people. This world has islands that are covered mostly with indigenous land reefs, and introduced tropical plants from Coiri and Tright. This world became one for agriculture, where underwater farming is practiced to farm aquatic fruits and edible seaweed and aqua plants, give or take edible land plants, the resort cities are enormous and can often be built around waterfalls, sea caves, islets, shores, and wide beaches. Gaming is a common thing on this planet as races, virtual games, and annual robot combat matches are present. Over a hundred robot combat sitcoms are hosted on this planet, and over a hundred million robots are still displayed in 'Museums of Fame'. This is also a popular world for it's beautiful coral reefs, and aquagens are incredibly cheap for exploration. Despite the glacier, most parts of some islands are still drenched with water, forming cascading waterfalls and bizarre rock formations that used to be part of a complex global coral reef. The planet has over 890 islands, and a small icy and crystalline planetary ring. Moons: 1; DT: Tier 3; AT: Type I; DC: 27hr:386d
 * Coiri- A rainforest planet with large flying islands and mountains, deep wetland rainforests, colossal rock and lava formations, some fauna and flora from Tright, a deep blue sky due to it's small amount of actinium, it's small high-tech villages, and for it's distant history with Globex. There are abandoned Globex facilities that can be found here which had to be abandoned due to the Exo-Wars, and all the technology it has was confiscated for safety. Though this world made use of making these abandoned facilities into historical sights. Roads exist underground because they could not disrupt the ecosystem by cutting down trees. Some traces of magic exist on this planet in the form of it's ancient tribes which practice it and worship the Ehswans and Yatorans as co-gods that rule over the AUU together in harmony, unaware of the real truth. The villages have Teadr 3 architecture and technology, none of them of Globex origin, and none of the Globex facilities were restored as some of the native tribes have made homes in it and consider them holy sites, and anyone entering it was to be sacrificed for disturbing them, which is why some Globex ruins are forbidden sectors. The planet has 8 continents surrounding 6 small oceans. Moons: None; DT: Tier 2; AT: Type I; DC: NE:406d
 * Qorollo- A multi-colored gas giant which is known for being among the many gas giants with a habitable zone, giving it flying islands, mountains, and continents, colorful and flourescent plant life, passive-aggressive wildlife, a high-grade level of technology and magic, societies with mixed Teadr levels since colonies come from different Teadr-level planets, and has hardly been visited by other-worldly beings for eons. It is populated by ancient heroes of all kinds, mythical AUU creatures, villains of all levels, the megalopolis cities and villages range in architecture, culture, religion, government, and technology, and it had a long history of war and conflict since the AUU Second Cartoonian War, where it was once ruled by a Yatoran named Æo Fonox, who lived for a thousand years until being confined into a baseless form by ancient evils long ago. He now exists as a guide to many remaining heroes descended from those that fought during the gas giant's Æo Age, which are currently referred to as Æo Knights, who come with different specialties, like to have fun and build a fabulous life with their heroic deeds, carry on their legacy in honor of Æo, and all the while, live a life of adventure, excitement, and danger. However, these heroes have never been off-planet, and their world has remained undisturbed by other-worldly beings for ages, and has never been disturbed by the Villains Act or any other historical evil. The gas giant has over 856 continents and 68,966 islands. Moons: 27; DC: 50hr:869d
 * Fortrun- The home world of the Fortrunxins, a mighty naterolly armored elephant race that have a serious problem with the USRA's lack of respecting others' ways of life in their prospective. Very strong advocates of independence, the Fortrunxins joined UIS and offered their famous Teadr 2 tec based on great weaponry and defences. Why, some of UIS's walls not made from native aid are from Forrunxin metals complimented with other strong metals. And the Great Fortrunix Wall is no exception, and the greatest USRA deteror by far.

Isolated Systems-5
Fride System (AUU Five Nights at Freddy's) Bendie System (AUU Bendy and the Ink Machine) CuupHed System (AUU Cuphead)
 * (A forsaken corporate funfair world of pangzarias and so on haunted and dominated by scary possessed animatronics)
 * (A forsaken old world ruined by a cursed cartoon studio where deceased souls are trapped in deformed and mangled versions of old cartoon icons)
 * (A lively system ruled by crazy old 20 centaury era cartoons that lived under the rule of an Ehaexon with gamble happy tendingcies where alongside gamble themed minions are unoffical rulers of the system because alot of gamble losers owe depts to them they yet to collect. Granted, when the payment is your soul, you wouldn't be so quick to pay it yourself, buddy.)

6. Inbaralt Sector
A secter founded by Sir Inbaralt Crowne in containing the final piece of Theta, it is where the biggest historic struggle in the Beofynzeny system will take place, an enchantress who lives in a world with her name on it, the Tiiken homeworld, and finally, somewhere, is the legendary system of Theta Exsodious, where you can get a ruleless wish and effectively become the most powerful being in the system.


 * Vivamus- A rogue planet (Technarum Home Planet, TBC...)

Theta Quadrent (Qurrentied by UIS)

 * Spae Laetus Nebula-

Main Secter.
Galacadonus System. Beofynzeny System Yneznyfoeb System Aaember System Suchi System Uon System Zyomide System Niamus System Doradeous System Niogen System Skkor System.
 * Galacta- (Coming soon.)
 * Iclluy- A lava planet which is too uninhabitable and dangerous for easy terraformation. The surface is too hot, the weather is too intense for vessels to survive, the cloudy layer of the sky makes views difficult, the volcanic activity is rampant, and the only thing capable of surviving on this planet are prehistoric serpents that survive entirely on the water found on the planet. The Uridians accidentally left traces of uridium on the planet and the chemical composition made a unique change, making large fields of uridium that are hardly noticeable and give the planet it's small spots of purple as seen from space. Nobody has ever survived an entry on this planet due to the intense conditions and the predators that are still capable of consuming meat and, thanks to the exposure to the uridium, have phase powers just like the Uridians. Moons: 3; DT: Tier 3; AT: Type III; DC: 16hr:238d
 * Tolvent- A lava planet which has ancient ruins of a mostly-dilapidated ecumenopolis of Teadr 1 origin, has introduced fauna and flora that make the planet barely breathable, there are large lava/rock formations, toxic/lava/geothermal valleys, a black layer of clouds, large numbers of mostly-extinct volcanoes, and . This was one of the colonies of the Uridians until volcanic and seismic activity caused the massive ecumenopolis resting above a large underground rarium mine, many were killed while the rest evacuated. This world has since been abandoned, yet the Huncus and Armatage Corporation salvage this planet for the leftover technology. The planet has 9 small oceans surrounded entirely by land. Moons: None; DT: Tier 4; AT: Type II; DC: NE:267d
 * Cquirion- A desert lava planet which has brown soil, introduced fauna and flora from Gruy, underground hot caverns, large rock and lava formations, flying rock fields levitated by magnetanium, and a black cloudy layer. This is a colony originally colonized by the Gruids, yet when Huncus and Armatage became famous, other races started populating this world for good pay. There are large cities found on this planet, all under control of robots. The planet itself was difficult to terraform, even for the Uridians, yet the Gruids were the only ones to discover how to do it successfully. Armatage and Huncus decided to use this world as one for hundreds of munitions, weapons, and equipment factories, all protected by robots and AI. The planet has 8 oceans surrounded entirely by land. Moons: 2; DT: Tier 3; AT: Type I; DC: 19hr:299d
 * Jinter- A semi-temperate desert lava planet which is known for it's large rock and lava formations, it's colorful sky due to it's small amount of noble gases, it's active weather, it's introduced fauna and flora consisting of plants and land reefs, it's ancient Teadr 1 ruins and monuments, some of which are preserved, large flying mountains levitated by magnetanium, and hidden supplies of uridium deep inside large wet volcanic caverns. This is a colony for the Gruids as this was the first planet in the system to be colonized by them and the Huncus Corporation, the other popular business competitors following them. Much of the Gruids here work in a variety of rolls in this system. When Jaxtom took over the system, he enslaved most of these creatures into working as private armies, while some served for the Huncus Rebellion against him. The Gruids naturally defend themselves thanks to their enhanced and fast-developing cognition, coordination, and versatility, defending themselves from Jaxtom's forces, and even standing up to his most powerful of combat machines. They are a commonly-appearing race in this system, and they all come from this planet. The planet has 7 continents and 3 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 21hr:321d
 * Taitera- A temperate lava planet which is considered Uridia's twin planet, as it has similar fauna and flora, yet has a few introduced from Gruy, is more plentiful and rich in plant life, and had a more intense criminal lifestyle. It had a high level of criminal activity before it was run by the same criminal industry from Qyzzloy as they sponsored it's business on the world due to the fact that police forces constantly overlooked this planet. The industry practically went to running the planet itself, all lead by Gozzog's brother, Loxxoll the Corporate, who is also a great business benefactor for Jaxtom. This was also a minor colony for the Krooger Corporation as they produced weapons that were stolen and used by either Jaxtom, Gozzog, or Loxxoll for their own nefarious purposes. Like Uridia, there was also a Vault build underneath the planet's surface, yet it was already found by Loxxoll before his brother or Jaxtom could claim it. Thus he revealed his own U-Tech weaponry brand with the use of uridium and it's slaggy byproduct. The planet has 6 large continents surrounding 4 small oceans, and has 7 oceans and over 67 lakes surrounded entirely by land. Moons: 1; DT: Tier 1; AT: Type I; DC: 23hr:367d
 * Uridia.pngUridia- A semi-temperate terrestrial planet which is noted for it's boney graveyards, it's large rock and lava formations, it's underground cavern system, it's colorful sky due to it's small amount of noble gases, it's strong weather, it's massive array of alien fauna and flora, ship graveyards, Teadr 1 ruins, and for it's richness in valuable resources. This is a prominent world in the study of Teadr 1 life because it was the home planet of an extinct race of Teadr 1 beings known as the Uridians, which were among the greatest and most powerful Teadr 1 beings before or during the AUU Second Cartoonian War. They had spread out across hundreds of planets and have had hundreds of wars in their past. Their technology was left behind on all these planets once they became extinct, as well as an energy crystal called uridium, which was harnessed from the Uridians' unique phase abilities. This world was said to bestow underground Vaults filled with highly-valued Uridian technology, though for thousands of years, it was believed to be a tall tale. Later on, it was discovered to actually exist, yet before anyone knew it, the technology inside was stolen by a power-hungry Acrillisape named Awesome Jaxtom, who was a member of the Armatage weapon-manufacturing family, and single-handedly took over the Beofynzeny System, building an army of mind-controlled staff and robots, and fighting against members of the Huncus weapon-manufacturing family as they formed a rebellion to stand against him. He still continues to rule the system with an iron-fist, turning the entire system into a corporatocracy and surrounding it with a micro-dyson sphere, claiming it was to protect against the Villains Act, and only Armatage vessels could pass through. The planet has 13 large continents surrounding 8 small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:389d
 * Epho- A barren semi-temperate moon belonging to Uridia. It is filled with the same fauna and flora as Uridia, yet has an alternate setting composed of an empty star-filled sky during morning and night, mountains and volcanoes, lava and rock formations as big as a skyscraper, crystal-clear water, robotic graveyards, and ancient Teadr 1 monuments and ruins. The world has no atmosphere as the result of an event known as the Shattering which was the result of Teadr 1 experiments of the Uridians long ago, which also created the wasteland that is apparent now, though the plants were bred to have anaerobic respiration and thus survive in a vacuum. In the past before and after that event, the Uridians colonized this world and built a decent amount of cities and megalopolises, as well as another series of Vaults underneath the wet calcified aquifers that protect more sacred technology, this time being guarded by genetically-engineered monsters. Later, the Armatage, Huncus, Krooger, and Magtury Corporations established mines here to tap into the liquid methane, among other resources, found there, easily using them for weapons technology. They also established a dig site that would easily lead to the discovery of the first easily-preserved Uridian city ever found. This Uridian city would later be colonized and refurbished to support thousands of people, and eventually they used this technology to form a bigger community on the moon, building small towns, factories, refineries, more mines, and so on. This moon would later be taken over by Armatage's overthrower, Awesome Jaxtom. It is the capital of the ScavyTech business where scavengers, or 'scavies', all over the system, using all they looted and scavenged to make great things out of them, and is in a bitter rival with the Bandit Corporation run by Gozzog, and the people of the airless world have Australian-Southern accents. The moon has 6 oceans surrounded entirely by land. DT: Tier 4; AT: Type IV; OT: 18d
 * Luiter- A temperate planet which has large amounts of native/introduced fauna and flora, large mountains and mostly-extinct volcanoes, jungles, crystal-clear waters and cascading water formations, large rock formations, vast heights, a pink sky due to it's tiny amounts of hydrogen, tar pits, and active weather. This is a world which hosted a ton of games sponsored by Armatage and Huncus as a safe substitute for their sour relationship with each other after the Armatage-Huncus Feud. They would each use their weapons in verses matches, viewers placing bets on each other's competition. There was also a gladiator competition where Gruid clones would be used to fight to the death using whatever weapons their team is sponsoring. However, later on, these arenas would be claimed by Jaxtom as he would use them for certain reasons such as execution in cold-blood by any predator he wanted to chose, sometimes for his own personal entertainment, or for just sentencing them to gladiator tournaments where they would fight to the death against waves of clones. He would still use these arenas for their original purpose as he found it very entertaining as a pre-pubescent child. The planet has a ton of megalopolises built by Gruids, as well as Teadr 1 Uridian ruins. Sometimes, the criminal industry running across this system would get a hand at this world's fun. The planet has a large supercontinent covering most of the planet's surface, several hundred islands, several hundred lakes, and a large rocky and crystalline planetary ring. Moons: None; DT: Tier 2; AT: Type I; DC: 29hr:436d
 * Hoole- An ecumenopolis planet which has a global city with gray buildings with computer-interface windows, screen/holographic display and propaganda, touch-screen/holographic mobile devices and computers, a 68% amount of flora decoration consisting of land reefs and zooplantae of ranged origin, virtual underground catacombs, hover/ground vehicles, a teleportation grid, and AFTs of multiple shapes and sizes. This world used to be a Uridian ecumenopolis until an asteroid strike ravaged it into ashes, later to be rebuilt by the Gruids. This world would be a vastly-populated world for the races inhabiting this system, and live under the protection of a police force provided by and funded by Armatage and Huncus, which would have large shipments and supplies, as well as many an impact, on this world. This world eventually became enslaved and turned into a dystopia as soon as Jaxtom took over the Armatage Corporation. He would put a mind-control implant on the president, and thus leave the entire planet under his control. This is where the Huncus Corporation has over 70 minor rebel bases fighting against the Armatage Corporatocracy, yet keep their mobile main base a secret and change locations so much, Jaxtom would be unable to keep track. The planet has 18 small oceans surrounded entirely by metropolitan land. Moons: 1; DT: Tier 2; AT: Type I; DC: 30hr:486d
 * Vienus- A jungle lava planet which is noted for it's massive amounts of animal graveyards, some of which have flesh that is still preserved and form soil-like material, massive Teadr 1 Uridian ruins and monuments, colorful land reefs and plants, a yellow sky due to the small amount of sodium in the sky, large mountains, quicksand, geothermal valleys, large rock/lava formations, and it's active wind storms. This was a Uridian world until a superstorm ravaged and tore their civilizations apart, forcing the race to abandon it. This storm still exists, though it is no longer a superstorm as it is not as harmful as it used to be. Due to the alternate angle of rotation the planet possesses, the storm remains active and gives the planet it's strong winds. It is also where the Uridians were said to prevent disturbances from the native flying cnidarians with the use of a musical system that works through the wind, and still stays alive to this very day as the 'Soothing Henge', or 'Syserterum Hider' in Uridian. Aside from such a popular monument that is preserved by the Gruids, and even improved and expanded upon, the Gruids have built mobile cities here all powered by wind energy, which is renewable on this planet due to the wind storms. The planet has 8 large continents surrounding 5 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 32hr:499d
 * Qyzlloy- A large temperate planet which has large jungles consisting of land reefs and zooplantae, introduced wildlife, less-active weather, a sky consisting of mercury instead of xenon, robot graveyards, flying mountains levitated by magnetanium, ancient Teadr 1 ruins, and large rock formations. This world was the first planet colonized by the Uridians as a result of being the easiest in the system to terraform. They formed a unique ecosystem on this planet, and they turned the world into the scientific capital of their home system. After their extinction, this became a hiding place for bandits and criminals, being rich in crime bosses and crime lords. Eventually, thanks to the influence of Jaxtom's takeover, these crime lords have established their own criminal industry for building weapons and equipment for making their criminal business easier and more efficient called BanditTech. They ended up being pests to Jaxtom's corporatocracy, and even the Huncus Corporation and their rebellion, travelling across the system and pirating and raiding Armatage colonies for the technology and using it for their criminal business. They continue to do this to this very day, especially since the business' leader, the Grutt crime boss Gozzog the Corporate, knows a lot about the business after spending centuries gaining experience from the many weapon manufacturing companies doing their work. The planet has 16 continents and 9 oceans. Moons: None; DT: Tier 1; AT: Type I; DC: NE:510d
 * Saethea- A rainforest planet which has wildlife consisting of most of the AUU's biopedia, has large mountains and loads of extinct volcanoes, large prairies, geothermal valleys, large rock formations, cascading waterfalls and water formations, crystal-clear waters, a purple sky as the result of a small amount of nitrogen, and very strong weather and storms. This was one of the first planets the Uridians colonized and terraformed thanks to the planet having an easy atmosphere to alter beforehand. They extracted a lot of wildlife from across the AUU and built the elaborate ecosystem in less than 50 years. They established colonies to mine for the excessively-rich amount of rarium, and built a few towns and cities. The planet has 6 large continents surrounding 4 small oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 35hr:544d
 * Tiqqer VI- An ecumenopolis moon belonging to the purple gas giant Tiqqertune Pheei. The world has been a long-abandoned colony for the Uridians since their extinction as there has been so much chemicals swirling across the moon, it is no longer habitable or hospitable for anything to be restored. Yet Jaxtom considers this very profitable because the chemicals and others on this moon are very rich and valuable for his rule. Thus he constantly mines this world and uses the resources he collects for his tyrannical empire. The moon has 5 continents surrounding 3 small oceans. DT: Tier 4; AT: Type I; OT: 199d
 * Tiqqer XXX- A barren canyon moon also belonging to Tiqqertune Pheei. The moon lacks an atmosphere, but has colonies on it to mine the rich amounts of cryonite found in the cold caverns underneath the moon's surface. The moon appears grayish-blue and bright-blue due to the coldness of the surface. The domed colonies span all over the planet and are connected through air-locked metro stations. The colonies range in ownership of one of the many weapon manufacturing corporations that control the system. As a result of the takeover of Jaxtom, the Armatage Corporation expanded their colonies and took 72% of the cryonite stock and use the wealth for nefarious purposes and corrupt experiments. DT: Tier 4; AT: Type IV; OT: 487d
 * Tiqqer LIV- A lava moon also belonging to Tiqqertune Pheei. It is a world filled with the slaggy byproduct of mining uridium as the result of that happening under the rule of Jaxtom, and it has spread across the planet and empowered it, even giving it a reactive and highly-volatile core that could make it disastrous to be destroyed. Aside from that, the moon also has large rock/lava formations, large underground uridium-filled caverns, introduced wildlife from Uridia, large Teadr 1 Uridian monuments and ruins, a purple sky due to it's small amounts of argon, and it's geothermal valleys. This world was discovered to possess uridium by Jaxtom, and thus he enslaved people to mine for them. Despite the excessive mining causing the creation of the reactive core, this slag is being extracted from plants to be used in Armatage weaponry. DT: Tier 3; AT: Type I; OT: 888d
 * Snao XX- A quarter-ecumenopolis temperate moon belonging to the blue-and-purple gas giant called Sux Snaogooderion. It has large Uridia-native fauna and flora, it has purple goo swamps and wetlands, it has large ship and robot graveyards, Teadr 1 Uridian monuments and ruins, active weather, geothermal/toxic valleys, and water is very plentiful and sometimes cause floods. It is a world in which the Gruids have given the Thabes a special home in scavenging for the lost technology scattered across the moon and left behind by the Uridians, thus forming their own community of junking and recycling the many junkyards that lay across the acres of their planet left by corporate business. Thus, this is a quarter-ecumenopolis filled with either Thabe slums or Gruid cities with the well-recognized Gruid architecture. However, when Jaxtom took over, the Thabes were enslaved to do their junking and tinkering work for them, all while being commanded by mind-controlled Gruid slavers. Luckily, the Huncus Rebellion fights off these slave operations and brings freed Thabes to secluded areas of the ecumenopolises where they can be free. However, many safe havens are found and claimed by Armatage and yet the Huncus Rebellion is able to protect and/or rescue most of the captured and/or attacked Thabes very easily. The moon has a medium-sized supercontinent, a medium-sized global ocean, and thousands of islands. DT: Tier 3; AT: Type I; OT: 290d
 * Snao XXIII- An ice moon also belonging to Sux Snaogooderion. It has an atmosphere filled with oxygen, carbon, and nitrogen, making the moon a very cold place filled with liquid nitrogen geysers and pools, hundreds of underground aquifers filled with life, Teadr 1 Uridian monuments and ruins, finely-preserved permafrost containing finely-preserved frozen Uridian soldiers in glaciers, thus allowing the AUU to know what the Uridians themselves looked like. Unfortunately, the DNA is too fossilized and dried up to be used in genetics. But that doesn't stop people like Jaxtom from even trying to create Uridian cyborgs using Gruid clones mixed with Uridian DNA, and cybernetically-enhanced to do new things, as Jaxtom will dub them 'U-Soldiers', a new scientific breakthrough in his corporatocratic empire. He has kept hundreds of U-Soldiers within the moon's underground aquifers just waiting to be released, and they are so well-protected, only he can enter them. This new army, however, is one that he will only use as a last resort. The rest of the moon has large towns and cities built by the Gruids, and are sometimes controlled by CrimeTech, which actually funds the U-Soldier Project and will gladly protect the soldiers from even the strongest of Huncus Rebels. The moon has 9 continents surrounding 5 small oceans. DT: Tier 4; AT: Type II; OT:
 * Maliwan- A deep-blue gas giant which has a zoeosphere containing blue mist, some traces of biological material, and over a thousand large AFT platforms. This is the capital of the Beofynzeny System's Magtury Corporation Branch, which is another weapon manufacturer specializing specificially on any weapon type possible, as their founder had a vast vision and imagination for weapons and thus founded the Magtury Corporation for that very purpose, growing vastly in passion until his weapon line became massive enough to rival Armatage and Huncus. Thus, this too posed a threat to Jaxtom's rule, and they sought to quell the company, as they would join the rebellion against him. Dozens of Magtury foundations have been claimed throughout Jaxtom's reign, yet Magtury still stays strong. The planet has 8,067 AFTs scattered across the diameter, and it has a large icy ring. Moons: 10; DC: 82hr:1006d
 * Mali V- An ocean moon belonging to Maliwan. This is a world with large and alien-like coral reefs, fauna ranging in size and shape, large bizarre twisting and turning rock formations, no tectonic plates, terrain that forms large depths, and ancient Teadr 1 ruins and monuments. This world used to be a flourishing temperate jungle moon and a grand colony for the Uridians until global warming caused the glaciers to melt and plunge the moon into a global ocean. However, the Uridians adapted by creating several domed cities connected by a global metro network. However, when they went extinct, these cities remained abandoned for millennia until they were reclaimed by the Gruids. Jaxtom rules these underwater cities by enslaving it with his waterproof robot soldiers under threat of execution by global flooding. Thus they are forced to do as he says, which includes supporting his corporatocracy, and providing for his corporation. Especially since the oceans's deepest depths are filled with uridium. DT: Tier 3; AT: Type I; OT: 189d
 * Mali X- An ecumenopolis moon also belonging to Maliwan. This is a world that was built by Tiikons, Humans, Gruids, and Thabes, and as a result, has ranging architecture and appearances. The moon is a massive colony for the Magtury Weapon Manufacturing Corporation, where they have high access to the ammunition type they need due to the underground volcanic, geothermal, and toxic caverns. This world has been safe from Jaxtom's reign of terror since the beginning due to a planetary shield protecting it. However, that hasn't stopped Jaxtom from finding ways around it by disguising invasion forces as Magtury ships, the only things capable of passing through the shield. This makes the shield useless against Jaxtom's tactical genius, and thus security forces are sent in to safeguard the shield passages, requiring clearance codes and bio-analysis for entry. This allows the moon to be more well-protected against Jaxtom's forces. The moon has 56 lakes surrounded entirely by land. DT: Tier 2; AT: Type I; OT: 302d
 * Ossowokon- A sky-blue gas giant which has large artificial flying continents, mountains, islands, and rock fields levitated by magnetanium. These landforms are filled with thousands of introduced wildlife all across the AUU. The gas giant is made of 67.91% water vapor, and thus storms and rainfall are common, allowing easy growth and nurturing wildlife. This is a head colony for the Krooger Weapons Corporation, a corporation that builds among the most commonly-used public weaponry in the AUU. Though this was not where the corporation was headquartered, it's where it's headquartered in the Beofynzeny System. Jaxtom has often been known to raid this world for trying to get rid of competition, yet the corporation is protected heavily by the Huncus Rebellion. They protect the hundreds of cities and other colonies spread out across the gas giant, and they make sure the Krooger Corporation stands strong and maintains it's activity within the Beofynzeny System. The gas giant has over 180 large continents, over 6,067 islands, and 9,447 flying mountains. Moons: 46; DC: 107hr:1067d
 * Issium III- A temperate lava moon belonging to the green-blue gas giant called Issiuidium. The moon has large geothermal/lava valleys, a green-blue sky due to it's small amounts of xenon and radon, large rock/lava/water formations, active weather, and vast foggy valleys and prairies. This world's atmosphere is half-breathable due to the higher amounts of carbon dioxide, which despite making it habitable by thousands of species of flora, it's high amount of geothermal activity causes an oxygen atmosphere from being born very quickly as it pumps more carbon dioxide into the atmosphere. The flora that does this are native to this world, but fauna consists of invertebrates from Gruy that can easily tolerate the carbon dioxide atmosphere. The Gruids can survive on this world as well due to their natural immunity to toxic gases. Thus they can easily thrive on this world. However, this is where Jaxtom established slave camps where they install mind-control devices on the Gruids so they can serve in his army, reserving this for the best of Gruid fighters. The planet has 7 large continents surrounding 5 small oceans. DT: Tier 2; AT: Type II; OT: 286d
 * Creenus- A mountainous rainforest wetland planet with a pink sky due to it's small amounts of hydrogen (which makes the atmosphere's mesosphere more flammable in atmospheric re-entry like on other atmospheres with this element replacing xenon), large introduced fauna from Gruy and Uridia, introduced flora consisting of plants, land reefs, and zooplantae, active weather, large rock formations and geothermal valleys, and purple toxic pools and Teadr 1 monuments and ruins, suggesting Uridian activity. This is where Armatage and Huncus had a few feud battles during pre-Jaxtom times, but when Jaxtom came into the picture, the battles escalated into a more violent battle between his forces and the Huncus Rebellion as they guarded a large stash of uridium that could, if harvested, could be disastrous to the planet as the uridium's energy was connected to the planet's core and thus it could disrupt the core and detonate it. But Jaxtom refuses to listen to reason and continues to try and take the stash by fore. The Huncus Rebellion still succeeds in fending off this unreasonable threat. The planet has 11 continents and 6 oceans. Moons: None; DT: Tier 3; AT: Type I; DC: NE:768d
 * Teyphus- A tundra planet which is a world with large algae colonies which form forests similar to rainforests, has introduced Ice-Age fauna from Uridia, a deep-blue sky due to it's small amount of actinium, geothermal/toxic valleys filled with liquid nitrogen, frozen Teadr 1 monuments and ruins, powerful storms, and large Gruid towns and cities. The Uridians used to inhabit this world for a rich amount of genetic experiments using the rich amounts of nitrogen on the planet for cryogenics, however, due to a strong storm, the liquid nitrogen wreaked havoc and froze everything and everyone. Now the liquid nitrogen is spread all across the planet, and is a chem-hazard to people setting foot on the planet. Sometimes, Jaxtom steals vast gallons of this substance and using it in his weaponry. He even formed large refineries to extract this substance, but because so many Gruids were killed by accidental exposure to the substance, robots replaced them as the main labor. This world is also a testing world where weaponry were tested in the wild on overpopulated wildlife such as, as it helps with population control. Moons: ; DT: ; AT: ; DC: 58hr:789d
 * Inia- A snowy tundra planet which has large Ice Age-like fauna and flora, has Teadr 1 monuments and ruins or Uridian origin, a purple sky due to a small amount of nitrogen, large mountains and canyons, and less-active snowy weather. This is one of the worlds where the Uridians did other-worldly life research studying many forms of wildlife, discovering that many of the same wildlife can be found on more than one world. They later established flying tour trains that are currently run by Gruids. This business is currently run by the Huncus Corporation after an election to decide if Jaxtom was trustworthy of the business. This business is still running to this day, as the world is declared a wildlife sanctuary. The planet has 9 continents and 6 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 61hr:808d
 * Vecheustea- A snowy ice planet which has little-to-no plants, has algae-rich oceans, introduced fauna from Inia and Uridia, a deep-gray sky due to it's small amount of metallic gases, little signs of Uridian activity, large mountains and caves, and highly-active storms and weather. This is where the Huncus Rebellion base was built, and it's where the base commonly refuels and replenishes itself, all while under the best anti-Armatage forces they could afford to build. They are perfectly capable of hiding and protecting the base as it replenishes itself. However, Jaxtom still has Armatage forces patrolling the planet to try and find the base and destroy it, and the Huncus Rebels are responsible for taking them all out. They have continued to succeed in defending the base from certain doom to this very day, but Jaxtom's forces end up getting more stronger and more determined the longer it goes. Knowing they can't keep this up forever, the Huncus Rebellion continues to find better ways to protect their base, and they actually manage to succeed. The planet has 8 large continents surrounding 5 small oceans. Moons: 3; DT: Tier 2; AT: Type I; DC: 64hr:838d
 * Korbex- Home of the Korbexins and old allies of the Urdians who hated what became of their fallen friends old home system in that it became such a lawless mess and all that accured in it. Thus, they took their worlds that were once part of the neightbering system and devided their still lawful worlds from the neightbering system, wanting to denounce their home from the crime riddled mess. They even are known to try and retake the system and force order into it with Semi-Teadr 1 tec they have from co-existing with the Urdians. To gain protection from misguided USRA attempts to leave the neightbering system be, the Korbexians joined UIS in aiming to avenge a fallen legacy. However, should the Urdians return, some Korbexians will distence themselves from the still UIS bounded goverment and came to join the Urdians, leaving the race as a whole currently devided
 * (Korbexian worlds coming soon.)
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 * Aethi- (Lawless World, TBC...) Moons: ; DT: ; AT: ; DC:
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 * Cesnade- A semi-arid mountainous desert planet which has a massive amount of grasslands, savannahs, small jungles, and megafauna. This is a Tiikon colony where several Tiikons have gone feral and formed Teadr 7 tribes, while other Tiikons remain in a Teadr 2 society, both societies still knowing proper English, as well as their own language. The cities are large, and the villages of the tribal Tiikons actually have a small trace of their Teadr 2 origins, whereas they developed medicine, have a few primitive electronics, and actually adapt to Teadr 2 technology yet only use it when they need to. The planet has 7 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:324d
 * Saeter- A semi-desert temperate planet which has a deep-blue sky due to the actinium comprising it, has wetlands and colorful plants and several dinosaurs, and has floating soil platforms levitated by magnetanium. This is a Tiikon colony where they have built a society taking place mainly in the air on the millions of floating platforms, and the Tiikons have even built AFTs which harness magnetanium, to go along with it in metropolitan cities on or off the ground. There are also several mining facilities which collect the many rare resources found on the planet, and trade them to the AUU Currency Troupe for distribution across the AUU. The planet has 12 continents and 8 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 23hr:387d
 * Zsarik- A wetland rainforest planet which has a massive amount of reptilian life, many from Tik, the plant life is colorful and wet, the temperature is warm enough to support reptiles and other cold-blooded animals, and the sky is red due to the small concentration of neon. This is a Tiikon colony where several massive megalopolises are found, as well as Globex facilities and military outposts. This world has been fighting against the Villains Act who wanted to steal the weapons they manufactured on this planet, yet the defenses are powerful enough to hold them back. The planet has 6 large continents surrounding small oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 28hr:435d
 * Thecer- A temperate wetland dinosaur planet where the sky is red due to being composed of neon, and the life is extremely spontaneous and can grow anywhere. This is a Tiikon colony which is a scientific center for Globex facilites which research various things, and actually started out as their scientific capital before Globex was founded. When it was, all the research facilities were converted by Globex, and allowed the Tiikons to get better at their technological game. The planet has 5 large continents surrounding small oceans. Moons: 2; DT: Tier 3; AT: Type I; DC: 30hr:466d
 * Negoran- A humid desert planet with sparse plant life, wildlife consisting mostly of mammals, and oceans which are large, and cover 40% of the planet's surface. The Teadr 3 cities are massive, having large coal-black buildings with durable glass windows and screen-display walls, screen display and propaganda, 78% abundance of plants, metro systems, and ground vehicles, though they can't accommodate most races because, though being the appropriate size, the streets and internal complexes are too small because of the main sentience, a race of Teadr 3 mouse-lemur-like beings called Negoroids, which, despite their height of 1.9ft making them oppressed by several people, are very cultural creatures that have great architecture, and are known for having their own martial art called Kjiem Bo, which uses one's small stature to it's fullest through rapid attacks and speed, and this martial art has since become a favorite for many small beings, especially for self-defense against the Villains Act. The planet has 6 continents and 2 oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 22hr:297d
 * Larvirium- A bizarre boney graveyard planet with bizarre Teadr 3 cities made of hives, tunnels and hills. Being populated by sentient and unsentient insects which are capable of growing large due to the rich amounts of oxygen in the atmosphere. Millions of years ago, it was populated by a vast variety of animals including dinosaurs, mammals, and insects. But a solar flare from the planet's sun caused it to be scorched into a desert planet, killing off the dinosaurs and other creatures. The only survivors were the insects, which were protected by radiation-proof exo-skeletons, and evolved into sentient beings. The planet has no oceans, and vast boney valleys. Moons: 1; DT: Tier 2; AT: Type I; DC: 25hr:346d; Capital City: Cragmeere Hive
 * Herizon- A subtropical rainforest planet with two moons, meaning massive tidal-wave chaos. This means that Teadr 2 cities are built on AFTs, and are noted for their large pearly-white and silver buildings with holographic windows and rooms, metro systems, holographic/screen display and propaganda, an 86% abundance of plants, which means more grass on the ground, and flying vehicles. Hardly any activity occurs on the ground that is vulnerable to tidal waves. This planet contains a parliamentary oligarchy, being controlled by 20 people. The economy is very tough due to the weather, and some even cost money for untold damage. Regardless, the economy is still good. The planet has 5 continents and 3 oceans. Moons: 2; DT: Tier 2; AT: Type I; DC: 26hr:401d; Capital City: Horizon
 * Frisney- A tropical jungle planet where water covers 89% of it's surface. This means that there is only one medium-sized supercontinent which is filled with large Teadr 2 cities with the same architecture and appearance as those on Herizon, and are populated by sentient and unsentient creatures. This is a USRA planet, being colonized by all the dominant races of the USRA, as well as a few other races and sentient animals. It is also one of the many planets that had formed a rebellion against the Villains Act, with bases found in underwater domes that are extremely isolated. It was originally hard to find and grid due to ionic space storms, which formed from the same solar activity that caused the extinction of Larvirium dinosaurs, jamming the scanners, but a certain human space pirate named Trony Frisney was able to find it's location, and allow the USRA to colonize it in 1567, naming it after him. The planet has a medium-sized supercontinent, and a large global ocean, as well as a few small islands. Moons: 1; DT: Tier 1; AT: Type I; DC: 28hr:486d; Capital City: Gúpta City
 * Isiron- A semiarid desert planet which is noted for it's massive mesas, mountains, canyons, monoliths, buttes, plateaus, and even a few arches and balanced rocks. There is also a massive amount of plant life which can often come in colors of purples, oranges, pinks, and blues, and there is a massive amount of megafauna and other forms of wildlife. This is a colony for the Zyonoids, which have introduced several of their own home moon's life including land corals to this planet. The Zyonoids often have a hard time with their telekinesis because their moon's gravity is weaker than this planet, meaning that they require training and exercise to increase their strength. Regardless, they still prosper in massive chromium-colored cities. The planet has 8 large continents surrounding small oceans. Moons: 1; DT: Tier 3; AT: Type I; DC: 19hr:281d
 * Gentary- A semi-temperate planet which is known for it's red sky as the result of it's small concentration of helium, it's vast amounts of colorful plant life, and it's small amount of introduced wildlife from Zyonos III. This is a Zyonoid colony where, again, the gravity is stronger than Zyonos III, and thus the Zyonoids require exercise and training to maintain their telepathic powers. They have built massive megalopolises, and have established several mines for the planet's rich amounts of rarium and other valuable gemstones. The planet has 6 large continents and 4 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 20hr:302d
 * Moscucle- A desolate desert planet which is known for being mostly a spaceship graveyard as the result of a brief battle against the Gamma Federation and rogue aliens in defending the Zyonoids during the Interuniversal War, which ultimately lead to the demise of literally every ship in the fleets. Now the Zyonoids inhabit this planet for scavenging and marketing trade. This world has a small amount of plants and wildlife, and the sky is orange due to it's small amount of neon and sodium. It has over 5 large oceans surrounded entirely by land. Moons: None; DT: Tier 2; AT: Type I; DC: 22hr:359d
 * Skother- A temperate planet which has massive glaciers on the poles, cold deserts, grasslands and prairies, and a few rainforests. Some of the flora often includes land reefs on small islands, and the fauna often includes bizarre amphibian or invertebrate aliens. This is a colony for the Zyonoids which have built several chromium cities and monuments, and have established mines on the glaciers due to their rich amounts of cryonite. There are also several underground catacombs hundreds of feet deep, often being virtual, and because of being larger than the first 3 planets, sometimes trainees for the Zyonoid Soldier Guard go here with it's stronger gravity to train themselves to use their telepathic powers so they can get used to any planet's gravity. The planet has 8 large continents surrounding small oceans. Moons: 2; DT: Tier 1; AT: Type I; DC: 25hr:388d
 * Zyonos III- A large semi-desert moon belonging to a red-and-orange gas giant called Zyonene. It is a very organic life-giving world which has produced many bizarre alien creatures including land corals, insectoids, alien-like mammals and invertebrates, and amphibians. This is the homeworld of a race of Teadr 2 diminutive telepathic creatures called the Zyonoids, which are powerful beings that can do many telepathic tricks and senses that can primarily protect them for their size and mostly-exposed brains. There are several massive chromium buildings which often stand hundreds of feet tall, and often come with underground catacombs. The moon has several small oceans surrounded entirely by land. DT: Tier 4; AT: Type I; OT: 369d
 * Zyonos IX- A large desert lava moon also belonging to Zyocine. This world was terraformed to be just like Zyonos III, having similar fauna and flora, some being introduced from Zyonos III, but it has a few geothermal valleys and lava formations. The Zyonoids have colonized this world as their capital for science and technology, where they developed all their common technology, and actually invented one of the greatest nootropics, AKA smart drugs, in the AUU. There are also several small chromium cities and underground virtual catacombs, as well as gem mines. The moon has several small oceans surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 611d
 * Voro II- An ecumenopolis moon belonging to a yellow gas giant called Voro. This world has a massive amount of tall chromium buildings that stand mostly up to 100ft tall, and the many patches of wildlife can contain plants and land corals which are often hailing from Zyonos III, as well as bizarre wildlife which also hails from Zyonos III. The Zyonoids that colonized this world have made it very prosperous and vastly-populated. The architecture is much different than that of most Zyonoid colonies, as it resembles a much more Japanese-like architecture, and the cities also have underground virtual catacombs which have been useful during the many times this moon was attacked during the Interuniversal War. The moon has several oceans and lakes surrounded entirely by land. DT: Tier 3; AT: Type I; OT: 321d
 * Eilt XII- A small jungle moon belonging to an orange gas giant called Eilton. This is a moon which was made mostly a wildlife sanctuary by the Zyonoids for those of their Zyonos III wildlife which are becoming endangered. There are a maximum of 550 wildlife sanctuaries scattered across the moon, and the rest has over hundreds of megalopolises and minor cities with similar architecture to Voro II. The Zyonoids have colonized this moon for it's rich amounts of gemstones which they mostly use in their currency. In fact, this moon has the richest supply of valuable materials, and thus this became their economic capital where they often do trades with the AUU Currency Troupe at Inorbon. The moon has 8 large continents surrounding small oceans. DT: Tier 3; AT: Type I; OT: 384d
 * Miase IV- A semi-desert moon belonging to a light-purple gas giant called Miase. This moon has terrain in the form of mountains, mesas, monoliths, arches, and some other rock formations which are rumored to have possibly originated from an old terrain-control experiment from an extinct Teadr 1 race, and a purple sky due to it's small-to-medium concentration of nitrogen. Though this can often make the moon unbreathable, it can still be habitable and regulated by artificial photosynthesis. The wildlife is composed of mostly land corals, rainforests, and the wildlife all comes from Zyonos III. This is a Zyonoid colony where several small cities, virtual catacombs, and a few virtual training grounds and military colonies were built. This moon is larger than most of the other moons in the system, meaning that the Zyonoids here have difficulty with the stronger gravity, and thus train here to control their telepathic abilities. The moon has 10 continents and 7 oceans. DT: Tier 2; AT: Type II; OT: 404d
 * Miase VII- A forest moon also belonging to Miase. This is one of the few worlds in this system which have not had that much influence from the Zyonoids. The moon, before being colonized, had massive trees and indigenous wildlife, and some wildlife from Zyonos III which have been perfectly capable of adapting well without disrupting the ecosystem. Other introduced life from Zyonos III include many land corals and fungi. The Zyonoids that colonized this moon have discovered remnants of the appearance of a Teadr 1 race, possibly the ones that controlled the terrain on Miase IV, and have used the artifacts they found to inherit some of their own Teadr 1 technology, applying it to their daily lives and using them to their full potential. Thus this is the first world of the Zyonoids to actually use ancient Teadr 1 technology. The moon has 5 large continents surrounding small oceans. DT: Tier 3; AT: Type I; OT: 545d
 * Otallana- A white-blue gas giant which is noted for it's habitable zone, as well as it's many artificially-created flying islands and mountains which are levitated by magnetanium, a substance which this gas giant is rich in. The Zyonoids that colonized this world have made several AFT platform complexes, as well as a few cities resting on the many flying islands. There are a number of 10,251 AFTs located in the habitable zone of this gas giant, and there are over 5,632 flying islands, some being as big as a continent. Aside from cities, this gas giant is mined for it's metallic gases which are useful for many things, and the gravity seems to be the same as a Tier 3 planet, making this an easy world to train on. The planet has a large inverted ring of ice and rock going vertically across the planet. Moons: 57
 * Bintle- A massive frozen icy planet which has been known for it's small variety but massive amount of plant life, as well as it's massive number of indigenous megafauna. No wildlife from Zyonos III could survive in this harsh climate, and even the Zyonoids have a hard time living here. However, they colonized it because it was a rich source of cryonite, which was sold to the AUU Currency Troupe after being mined. The only civilization found here is all underground inside icy catacombs and levels. The planet is mostly covered in land and almost no oceans exist. Moons: 5; DT: Tier 1; AT: Type I; DC: 42hr:792d
 * Dulstar- A semi-temperate desert planet which actually has a vast amount of water than one would think. The system's dwarf blue star seems to not bring that much sunlight, but the combination of water still allows for wildlife. The planet is covered 86% with water, and water activities take place here. There are even annual water-based races that often award several cash prizes or even offer long-lasting aquagens as rewards. The cities are massive and chrome-colored, and have a Teadr 2 level. The planet has 8 small continents and over 226 small islands. Moons: 1; DT: Tier 3; AT: Type I; DC: 20hr:312d
 * Tentry- A tropical island planet which is known for being a vacation world consisting of islands and flying islands of various sizes, it's vast tropical rainforests and massive variety of fauna, and for it's many resort cities and megalopolises. This is a world with a clean economy, cheap services, crystal-clear waters with beautiful reefs that are rich in valuable gemstones, the flying islands are levitated by magnetanium, and the population is extremely massive and busy. The cities often contain casinoes, there are funfairs that make huge profits, and the views are beyond amazing. The planet has over 8,260 islands or flying islands surrounding it, and it has a small planetary ring. Moons: 1; DT: Tier 2; AT: Type I; DC: 24hr:335d
 * Serosity- A magical humid world which is noted for being a former ocean world which went through an enchanted state by an ancient immortal enchantress who used hydroxide and tritium to create a gelatinous atmosphere that was half-water half-air, making it breathable to both land and sea creatures. This enchantress, often going by the same name, Serosity, who has a rather harmonious and mythological backstory, is rarely seen on this planet, though is talked about in legend to have been descended from the AUU Gods that couldn't be exiled because of probably being descended from mortals, leaving this world to be her home. She is hardly seen and became the secret ruler of this magocratic world, taking the form of any sea animal she wants, and all it's inhabitants, aquatic or not, serve under her rule. This world's gelatinous atmosphere, being part-water, allows the inhabitants to 'fly' through swimming motion, and the terrain itself consists of massive, alien-like, and beautiful coral reefs, and contains all forms of aquatic life in the AUU. The cities are all silver in composure and have a godly architecture, rumored to be Teadr 1 in origin. Moons: 1; DT: Tier 1; AT: Type I; DC: 26hr:388d
 * Ia- An ocean planet which has coral reefs which look exactly like the ones from Serosity. This is because the island-sized asteroid that gave these two worlds the blueprints for life had split during their descent, and thus both worlds have the same kinds of wildlife. Serosity herself once paid this world a visit, but found it of no use to her since the USRA had made it a world of their own, where they could mine the many amounts of rarium that the asteroid had caused this world to form. The USRA had built several aquacities here, all not being domed and the buildings being filled with air, and the cities have a beautiful god-like architecture that surprised even Serosity. The planet has a large icy planetary ring. Moons: 3; DT: Tier 2; AT: Type I; DC: 28hr:427d
 * Oarbon- A taiga planet which used to be an ocean world until it went into an Ice Age and formed glaciers, causing the sea levels to decrease, and the corals to adapt into evergreen-like structures that can hold firmly and adapt to the bitter cold. The sea life has also adapted into a cold lifestyle, forming fur-like structures to combat the cold. Some of these creatures are herbivorous or carnivorous. This world is hardly visited even to those in this system. The planet has 6 large continents surrounding small oceans. Moons: None; DT: Tier 3; AT: Type I; DC: 35hr:526d
 * Reapworld- A large hot arid desert wasteland planet (Red Dwarf, Gliese 163 b, TBC...) Moons: ; DT: Tier 1; AT: Type II; DC: 8hr:63d
 * Wai- A hot foggy wetland planet (Gliese 163 c, Human Colony, TBC...) Moons: ; DT: Tier 4; AT: Type I; DC: 25hr:631d
 * Maelstro Max- A stormy ocean planet with active storms and tropical storms (Gliese 163 d, TBC...) Moons: ; DT: Tier 1; AT: Type I; DC: 60hr:835d
 * Fombra- An icy desert planet (Gliese 163 e, TBC...) Moons: ; DT: Tier 2; AT: Type I; DC: 91hr:946d
 * Icick- A snowy toxic planet (Gliese 163 f, TBC...) Moons: ; DT: Tier 2; AT: Type II; DC: 108hr:1004d
 * Horgoo- A bizarre humid planet with sparse plants and fungi, and is populated by sentient and unsentient reptiles and dinosaurs. This was the first planet colonized by the Teadr 2 Tiikons, who have established Globex facilities which research all known forms of scientific applications, and there are also military strongholds that serve as not just for virtual military bases, but also for virtual rebellion bases for the planet's rebellion against the Villains Act. The Teadr 2 cities are only found in underground virtual catacombs where silver, brass, and black buildings with virtual rooms, virtual display and propaganda, a 64% abundance of plants, metro systems, and flying vehicle hangars are found. The planet has 4 continents and 2 oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 19hr:302d
 * Trandovu- A murky grassland savanna planet populated by unsentient and sentient reptiles and dinosaurs. This was the second planet colonized by the Tiikons, and it's where they built Teadr 2 cities with black and silver buildings with holographic windows and rooms, underground virtual catacombs for evacuation in case of attack, holographic/screen display and propaganda, a 76% abundance of plants, metro systems, and flying vehicles. There are also a high amount of Globex facilities and virtual military bases that are often mobile and come with an AI. The Tiikons were also able to domesticated the dinosaurs here, and even immigrated some from other worlds to this world. The planet has 7 continents and 5 oceans. Moons: None; DT: Tier 2; AT: Type I; DC: 21hr:388d
 * Tik.pngTik- A jungle wetland planet with a vast array of Teadr 2 cities which have the same architecture and appearance as those of Trandovu and Gralt. It also has sparse wildlife, consisting of reptiles, dinosaurs, amphibians, mammals, and birds. This is the home planet of the USRA race of diminutive saurian Teadr 2 hominids called Tiikons, who are extreme technophiles and are instinctively inventors and tinkerers. They are known to the USRA for also having to never sleep due to having brains like whales, having 2 parts of their 6-lobed brains shut down, slowly changing behavior and personality. These creatures make up 86% of the staff of every Globex facility in the AUU, even being allowed to build some on their own planets. The planet has 11 continents and 6 oceans. Moons: 1; DT: Tier 1; AT: Type I; DC: 25hr:435d; Capital City: Tiikno City
 * Gralt- A large murky swamp planet filled with geothermal valleys, tar-pits, hot geysers, and large oceans that cover 90% of the planet's surface. This means that there are small continents. The Teadr 2 cities that have the same common Tiikon architecture and appearance are usually underwater, in underwater air pockets, or even appear on struts and AFTs. The planet was once like Earth until global warming melted the polar ice caps, and covered most of the planet in water. This was the third planet colonized by the Tiikons, and it's where they built massive Globex facilities on the only remaining land on the planet. The planet has 3 small continents and 4 large oceans. Moons: 1; DT: Tier 2; AT: Type I; DC: 27hr:498d; Capital City: Plover City
 * Skornus- The home of the repteilian fanged big-head aliens, the Skorners that dislike the Tiikens existence because they deemed their three personalites insults to evolution and a disgrace to the Universes, and aimed to destroy them. But the USRA thwarted their attempts and protected the Tiikens. Now the Skorners forever deemed the AUU a disgrace that needs to be redeemed one way or the other, and joined the UIS for that particular goal. Though they eased up on wanting to destroy the Tiikens, they didn't nessersarly warmed up to them as more like they reckindised that the Tiikens are not as universeally hated and that they are only a minority. Although traditional Tiiken haters can still be known that aimed to still destroy the Tiikens and the UIS does well to keep these extremeists in check.

Theta Exsoius

 * Exsoius- A mysterious and unknown planet said to grant the wish of anyone who finds it. This wish is not bound by any known rules and flaws of wishes and is not very easily reverseable barring a wish to reverse this. The planet has no wish limit, meaning that you can continiously come back here as much as you like and make wishes for as many as you would want. And basicly, wish for whatever you want, no sqaures back. There is one catch. The Sytem can only be found by a very, very pure heart, intaintably pure. As such, the system ends up being unfindable to those of average or no purity so this world can never be abused and misused. Even the VA would end up never discovering it's existence for their entireity of their rule, and damn good thing too, or else the VA could've been long unstoppable.