Super Ops

The Superior Operations Taskforce Agency, better known as Super Ops, is a Superior law-enforcement branch that was created by Master Algorithm to help take care of massive crime rate and provide assistance to the Justic Teens or some other heroes. They are all commanded by the reformed quantonium scientist Aaron Solaris who had proven himself worthy of being a master sergeant of a taskforce long before the Justic Teens evolved, and lead by a highly-experienced agent named Major Chance. The Super Ops are a futuristic version of S.W.A.T, consisting of a wide range of weaponry and powerful vehicles and technology, meant to take on Superiors and Non-Superiors.

History
The concept of the Super Ops was speculated by Grotch Prometheus, and he was the one who began the funding that was required to bring this police force to life. Of course, this took years and years of business and financing to get it finished. Grotch had to have help from 7 science companies to provide the power, and he needed to have enough money to get it finished. He never found the funding to do it before The Big Shake caused by Master Algor. This caused half of the funding to drop due to severe money needs following the various Superiors that survived the massive earthquake that nearly destroyed the planet. Their funding was put on hold during the creation of the Civil Criminal Trade community that smuggled resources to control survivors enough to spark the Kratosian Civil War, which had ended following the apparent death of the leader of the CCT, Lord Kilopann Genocide, and thus, once the planet was repaired, Grotch continued revitalizing the funding for the police force.

Unfortunately, he was unable to gain the funding himself and died before it could happen, leaving Master Algor as the new leader, and to ensure that he properly learned from his mistakes with the Big Shake, he replaced most of his body with platinum machinery and armor, which was able to keep him alive for a long time. Algor, out of respect for Grotch, continued his attempts to fund the new police force, but couldn't find proper people to be a part of it. However, when the events of Superior Planet came forth, he found his first potential member, his quantonium scientist assistant, Aaron Solaris, who had taken boot camp in half his life and knows a bit about fighting. When visitors returned, he no longer needed to hold his family's plans for a supercontinent, and he spent part of his time correcting his wrongdoings, and has been able to fund the police force much faster now that visitors were in the marketing of Kratos, and enjoyed visiting the place.

Within a few years, Algor was finally able to gain enough money to bring the police force to life. He privately advertised it to several other police forces, and he gained Major Chance and Agent Kafka. Major Chance became the prime leader of the force, which Algor has named the 'Superior Operations Taskforce Agency', Aaron Solaris became Major Chance's protégé and the Master Sergeant, and Agent Kafka had become Solaris' partner whom he starts to fall in love with. Algor then gets another person to be another leading member named Corporal Tracker, who leads the Major Forces, the heavily-armed and armored forces of the team, whereas Kafka is the leader of the Minor Forces. In no time at all, hundreds of recruits signed up for the force.

Then once the Justic Teens were formed, Algor believed it as the perfect time to finally make the Super Ops public. After an announcement of their patrol at the Prometheus Temple, the Super Ops had become a public police force the nest day, and all the soldiers there were ready to patrol the cities. Hundreds of Super Ops bases were made in Kratos, and each had the same types of vehicles, equipment, weaponry, armor, and strategy that made them a perfect police force.

Description
The Super Ops is similar to S.W.A.T, with similar weapons, strategy, and forces. The Super Ops has several differences, though. Because they were provided with technology from 7 different science corporations, they have a ranged selection of equipment, vehicles, and robots to help them fight crime. Their ranks are among the most complicated, and they come in 2 forces: Minor, which has small less-armored soldiers with low-level technology and weaponry, and Major, which has much more armor and high-grade technology and high-level offensive. Their strategy and technology is so well combined, not even a Superior team could elude them.

Ranks
The ranks of the Super Ops depend on what the Superior wishes to be on. The recruit can choose one of 6 branches: Minor Forces, Major Forces, Special, Forensics, Medical, and Administrative.
 * Minor Forces: The Minor Forces are the pinnacle of the Super Ops. They are only permitted to have low-level offense or defense. They are given Kevlar vests, Level 1-2 weaponry, and Level 1-2 vehicles. They are trained by head agents, and get promoted ever 3 months if having proved themselves enough. Their ranks include Rookie, Agent I, Agent II, Agent III, and Head Agent. After that, they either move onto the Major Forces or the Special Branch.
 * Major Forces: The Major Forces are the much stronger counterparts of the Minor Forces. They are given high-level offense or defense. They are given a Kevlar/Nomex vest under flexible combat armor, Level 3-4 weaponry, Level 2-4 vehicles, full access to grand equipment, and are allowed to have jet packs or gliders. Like Minor Forces, they are promoted every 3 months if given the potential. Their ranks include Rookie, Agent I, Agent II, Agent III, and Head Agent. After that, they either go into the Special Branch or the Administrative Branch.
 * Special: The Special Branch is the branch that all commanding officers are placed in. They require the highest fighting potential of all. It usually takes years for a rookie to get to this branch, and those who are determined are the first ones that get in. You can only get into this branch during signature if you are already a commanding officer. The ranks include Private, Private First Class, Specialist, Corporal, Sergeant, Master Sergeant, First Sergeant, General, and Major General. By the time one is a Major General, he will be at his highest ranking point and will serve until retirement.
 * Forensics: Forensics is not much of a fighting branch, but it requires fighting skills just in case. This branch contains those who are in wide knowledge of math, science, and strategy. People who are in this branch are meant to analyze crime scenes, investigate for clues, or even do other things such as inventing. Unlike the 3 fighting branches, this branch doesn't have a similar ranking system. Instead, one can choose to be one of 4 roles: Detective, Professor, Scientist, or Diagnostics. Each of these roles can be ranked to 3 levels: Basic, Field, or Investigative. These play a great role in the efficiency of the Super Ops.
 * Medical: The Medical Branch is similar to the Forensics Branch, only it's got a different role. It is meant for medical or psychiatric purposes. The Medical Branch owns a large vault full of healing tanks meant to heal severe wounds of those who cannot heal on their own. There are also psychiatrics, which help treat those who are having conflicts in their work or lives that are posing a threat to their work. Doctors and Psychiatrists are the only 2 roles in this branch and do not have ranks.
 * Administrative: This is the most important, and even the most difficult, branch to get into. One must go through years of work in the Special Ops to make it to this branch. Only those who are of royal, political, diplomatic, or administrative experience can enter this branch right away. This branch handles the governmental accommodations that the Super Ops needs to stay alive. This has countless ranks such as Diplomat, Manager, Councilor, Commissioner, CEO, and President.

Equipment
The Major Forces are the only ones permitted to use all forms of major equipment. The Minor Forces are permitted to use equipment as well, but their equipment is low-grade. The Minor Forces are given Kevlar vests and even cyan blue helmets with red lenses and a comlink as the main uniform. They only wear the helmets during major battles or in extreme environments. The Minor Forces are permitted to have small iPad-like devices that can control their vehicles, they have several jamming devices, they have small hacking devices for computers or technological locks, and they are even allowed to have their suits' colors changed with a push of a button, which can turn the black and grey parts into tan, green, blue, or white to provide great camouflage.

The Major Forces are given access to higher forms of equipment. They are given Kevlar/Nomex vests inside flexible and durable combat armor which is able to withstand several forms of damage, and cyan blue helmets are also given. The helmets are used in the same way as the Minor Forces, and their suits can also change color. The Major Forces are given access to stronger jamming and hacking devices, and they are even given iPad-like devices that not only control their vehicles, but also the various drones that hide out waiting for an attack, and certain soldiers are given jet packs that allow them to fly, and the jet packs do not acquire that much fuel. They are even given holographic disguise systems for certain emergencies.

Weaponry
The Minor Forces are only allowed to have access to Level 1-2 weaponry. These include pistols, handguns, submachine guns, and assault rifles. And the weaponry is all given munitions of not just average bullets, but acidic bullets, projectiles, pulse weapons, exploding bullets, adamantium bullets, and pyrotechnic ammunition. They are even given stun batons that are given an energetic swing that shocks the superpower capabilities and renders them useless, but these require power to work. They are often given other forms of melee weapons such as electronic spears or batons with spikes that send a painful shock to the victim and knock them out. They are even given a small range of explosives such as thermal detonators, frag grenades, flash bang grenades, and shock grenades. Some of which can be launched through their assault rifles.

The Major Forces are given access to Level 1-4 weaponry. These include not just Minor Force weapons, but also shotguns, sniper rifles, grenade launchers, chainguns, and rocket launchers. Also, they have not just Minor Force ammunition, but also electronic projectiles, shockblasts, fire projectiles, lasers, heat-seeking bullets, and armor-piercing bullets. Their melee weapons are not just Minor, but they also have laser pikes that look similar to a lightsaber, but are not as lethal. They only shock victims. They are even given a much wider range of explosives such as liquid nitrogen grenades, flame grenades, gas grenades, sticky grenades, and pyrotechnical.

Vehicles
Minor Forces are permitted to have Level 1-2 vehicles. These include armored jeeps, armored trucks, flying armored jeeps, and flying armored trucks. The jeeps can carry up to 5 people, and the trucks can carry up to 10, each being covered with uranium armor. The ground vehicles are useful for ground attacks whereas the flying vehicles are useful for aerial attacks. The jeeps have automatic drivers, have black translucent windows, are each in 6-wheel drive (unless it's a flying jeep), and are black, gray, and cyan blue. The trucks are much stronger than the jeeps, and can travel much faster. They have the same color, auto-driving settings, black windows, and 6 wheels, but they carry more infantry, carry weaponry, have 2 side-mounted railgun turrets, and they have radar systems that detect danger in a 5-mile radius.

Major Forces are given Level 2-4 vehicles. While not comfortable to having jeeps, they are granted not just ground/flying trucks, but also APC vehicles, ground mobile command center trucks, gliders, and helicopter-like VTOLs. Each of these vehicles are coated in neutronium armor, and most of the selection of these vehicles are capable of flight. The trucks are the same as the Minor Force trucks, but have different armor. APC vehicles are capable of carrying 20 people, have 8-wheel drive, have no windows except for the windshield, carry weapons, have an anti-aircraft turret on the top that is automatically operated, and it is black, gray, and cyan blue. The MCC Trucks are large semi-trailer trucks that Minor Forces are able to operate in, but not control, only to be controlled by Major Forces. The truck carries a large trailer which contains the base of operations, and inside has several computers, cells, compartments for other vehicles, and labs. It has neutronium armor, has the same color as all other Super Ops vehicles, and it's got the major communications system which commands all vehicles and robots. Gliders are among one of the most difficult vehicles to ride on. Major Forces have to have strong balance, stamina, and reflexes. They are very similar to the Green Goblin's glider, and are equipped with railgun turrets and grenade launchers. The VTOLs are flying vehicles with 2 turbines for flight, the design of a helicopter, and the firepower of any other Super Ops vehicle. They have black, gray, and cyan blue coloration, black windows, have an auto-pilot setting, can travel very fast with rear jet-propellers, have neutronium armor, carry weapons and a radar system, and have 2 side-mounted turrets that fire missiles and electronic pulse blasts.

Members

 * 1) Major Chance- Major General Victor Chance is a Superior platypus who is the main leader and the supreme commanding officer of the Super Ops. He is the mentor of Aaron during his movement into the Super Ops, and he has been a good friend to Agent Kafka since they both grew up in the FBI business. He has been going up in ranks every year, and had made it to the point where he became the main leader of the Super Ops. He is wise and noble, fights with an iron fist, and commands his troops firmly and nobly.
 * 2) Aaron Solaris- Master Sergeant Aaron Solaris is a Superior green frog who is a former criminal quantonium scientist that had been wanted for impersonation and murder of a popular child after stress in boot camp. His rigorous training in the camp gave him fighting skills and rigorous endurance. Though in jail, he was bailed out by Master Algor and was made an accomplice in his attempt to bring visitors back to Kratos. But he soon reformed himself, and his potential to leave a life in upholding the law gave him a position as a Master Sergeant in the Super Ops, and the protégé of Major Chance. He even starts to fall in love with Chance's childhood friend and his partner, Agent Kafka, though is hesitant to admit his feelings.
 * 3) Corporal Tracker- Corporal Warren Tracker is a Superior beaver who is the 3rd-in-command and Major Forces Commander of the Super Ops who was a ruthless fighter for the CIA, the FBI, and the Navy until he lost his right leg in an explosion. Master Algor gave him a prosthetic leg that allowed him to fight just as good as he did before, and he had the potential to become a major part of the Super Ops. While he can be a big jerk, he is still a wise and respectful corporal.
 * 4) Agent Kafka- Minor Head Agent Pyrena Kafka is a Superior red-eyed tree frog who is the 4th-in-command and Minor Forces Commander of the Super Ops, and is acquainted with Major Chance and is the partner of Sergeant Solaris. She has become a close friend to Major Chance when they were children, and while they grew up in the FBI for several years, she later took a job as a security guard for the Prometheus Temple. That is until Major Chance returned after Algor appointed him the leader of the Super Ops, and Kafka, on Chance's request, as the partner of Aaron. Aaron had started to fall in love with her ever since, but never got the chance to admit his feelings.
 * 5) Professor Cynergy- Investigative Professor Keith Cynergy is a Superior prairie dog who is an investigative officer and minor inventor of the Super Ops. He was once a nerd who became a criminologist in his life who investigated several crimes in the Kratosian Police Department, and his potential earned him a position in the Super Ops as the inventor of many of the Super Ops' vehicles, weapons, and equipment. He is a bit psychotic at his work, but has a creative intelligence to show that it doesn't matter.
 * 6) Doctor Iridium- Medical Doctor Iden Iridium is a Superior lava lizard who is the medic of the Super Ops. He develops several of the superior medicines that help make the Super Ops very strong, and has been known to heal the most severe of wounds in his time. Over the years, he was a doctor, a dentist, a chiropractor, and a psychiatrist, and as his experience grew, so did his potential as a medic for the Super Ops years later. He is cranky and cocky as a medic, and even tells jokes in certain times.
 * 7) Agent Paladin- Minor Agent II Gage Paladin is a Superior sun parakeet who is a member of the Minor Forces in the Super Ops. He started out as a comic-reading stunt actor who stared in several action movies until he retired to become a member of the Kratosian FBI. Of course, his stunt experience worked well in his training, and he eventually got chosen to become an agent for the Super Ops. His family was well-acquainted with Grotch Prometheus, and his comic habits have given him great experience in science.
 * 8) Agent Shuriken- Major Agent III Roanna Shuriken is a Superior Iriomote cat who is a member of the Major Forces in the Super Ops. She is known to be a Japanese fighter with experience in Kung Fu and has been a friend and love interest to Tane Speedromacros from the Justic Teens. She shows no concern that her species is endangered thanks to a strict moral code, and she does form a small connection with Tane. Her family are descended from ancient Superior shoguns that lived in a similar moral code.
 * 9) Agent Panzer- Major Agent I Earl Panzer is a Superior capybara who is a member of the Major Forces in the Super Ops. He is a very trigger-happy fighter who was known to have previously been part of the Kratosian Police, but was kicked out for being too violent. Over the years, he outgrew that lifestyle, and was chosen to be a small agent for the Super Ops who tested out Professor Cynergy's inventions, and with his super-endurance, survived every collision. He has been so good, he is closer to getting a new rank.