Starbot Drone Series

Created by Bloggle and a series of mad sciencetists yet to be reckindised, The Starbot Drone series is pretty much the current drone armada line after the now discontinued Warobot series. The Starbot series is the longest drone series ever made and have a huge veritity of drones. Some villains, Like Darkness Qui, Count Mooku, and General Grosvenor, have their own personalised drones or even personalised drone series that further made the drone series more verited then the Warobots. Some drones are better then others, and others are much more imfamous then most. The Starbot Drones are easily concidered to be part of the reason why the Villains Act wasn't easily disbaned, cause these clankers are everywhere, and are still around even when the act HAS fallen, and are now the bulk of the Dark Radicals.

The Skelebot Series
The earliest of the Starbot Series. The Skelebots are the most numerous, but weakest and moronic of the drones. Popularly used a cannon fodder or a clever-enough strategy, The Skelebots make up for their various weaknesses by attacking in massive numbers, and are the only drones currently capable to use more then one type of weapon. The common weapon is a traditional Type-66 Ryncher Blaster Rifle, but they're capable of using other weapons such as sniper rifles and rocket launchers. Bloggle created them based on the skeleton of his race, therefore naming them 'Skelebots'. Aside of what they can do right, while not complete idiots, they can be awkward and easily duped by a clever enough hero, which is why it is considered advisable that they are around more smarter and competent drones at all times. Eventually, this line will birth more competent drones like the Tactical Skelebot and the Commando Skelebot. Named Basic Skelebots Gallery: Basic Skelebot Classes
 * Basic_Skelebot.pngBasic Skelebot- These are basically like the Star Wars B1 battle droids. This is the first-ever drone in the Skelebot series of which was the first drone series over-all. It makes up the backbone of the Skelebot armies, and are the infantry-rank Skelebots. It's early prototype, Skelebot 667, was made by Bloggle and a scientist obsessed with bones. It was introduced to Qui during the final days of the Warobot series. At first, she and the others of the Villains Act were skeptical that a frail weakling like this would be capable of serious damage, but regardless, it was accepted. Then the basic-class Skelebot was born, while it's prototype laid rest in the Villains Act archives. On the Invasion of Nimboo, the official last planet to have been invaded by the Warobots, the Act was just about to lose when the limited-in-capabilities Warobot were nearly wiped out. But then the cavalry in the form of a giant and seemingly-endless army of Skelebots came and turned things in the Villains Act's favor. The soldiers were hopelessly outnumbered, even if the drones were not strong, and it helped little an equally more-dangerous drone was released conveniently at the same time the Basic Skelebot was released. The addition of the the Rider Skelebot made things harder for the soldiers. What followed was the Queen of Nimboo's unconditional surrender, giving the Villains Act's quick and easy control of the planet. While it marked the end of the Warobots being deemed useful, the Starbots rose from the raises of pre-successor, thus began an a long series that would help the Villains Act to make more drones. The Basic Skelebot became stable for the Starbot series. They were trained and/or programmed to handle more complex weapony like snipers and rocket launchers, become engineers, medical personal for injured organic soldiers under Villains Act servitude, ship crew, drivers for heavy artillery like tanks, and various other roles. If lead to the correct direction, even just a small army of these things can destroy a rebel faction in minutes. However, being the first in the series, there are obvious drawbacks. They often appear in numbers for a reason. A lone Skelebot or a small enough unit of them can be dispatched in seconds, and sometimes, their limited intelligence can be their downfall. Because of this, it was hard to keep Nimboo under control when rebellions were harder to tame than usual, and it wasn't until the appearance of later drones that finally quelled them. Any Villains Act fortress, especially the main one, would have thousands of these things, but not even that prevented the Villains Act's inevitable downfall. They came in a variety of colors depending on the jobs.
 * Skelbot 667 (Prototype Model)

Coming Soon: Sniper, Rocker Launcher, Engineer, Medic, Ship Crewman, Pilot, Heavy Artillery Driver.

(Gallery coming soon...) Named Commander Skelibots list. More coming soon when they are reveiled. Named Rider Skelibot list.
 * Skelbot_Commander.jpgnder Skelibot.- This is tecnecly a class of the Basic Skelibot, but it is also a slightly different machanical beast overall. This was released among the Basic Skelibots, but it can also be a slightly different then others. Interestingly, unlike the basics which are "Male" Skelibots, the Commanders are all "Female", when they are notingly silmer then the basics. Outside of what the basics can already do, it has some form of martical arts, slightly abit more smarter then the basic units, and capable of some form of stragity, but nothing too complex. The Commanders can lead up to trillions of basic skelibots through even the toughest situations, and are slightly better armored then the basics so they have slight durability. They are armed with commander exclusive rapid fire guns design to be the most desistating to enemies, and tecno benoculers so they can get the proper distence of any enemy. On the Nimboo invadion, it was the Commander Skelibots that ensured the basics stayed on course and ensure victory. The Skelibot Millatery, under the command of a named Commander Skelibot named Commandress unit 90, have kept the Nimboo planet under control and elimiated most rebelions. The drawbacks are mostly the same from the original Skelibots, but do have some of their own. Firstly, their ability to walk properly is stunted by the fact they're buildt on periment heels, sometimes leading them to look silly. Secondly, being thinner, a strong enough lazer can de-attach their fragle limbs, and a well placed shot can complete decapatate a commander's head. 3rdly, at the time, they are easily offended by sexisum steriotypes and sexual comments, so at times, the Basic Skelibots end up flirting with them or unintentionally say something offenceive, they become more of a threat to their own unit then any hero, killing out the offending Skelibot or Skelibots for making offencive comment. Cause of this, clever rebels trick the dupeable Basics to do something stupid to trick the Commanders to take down a few of their own unit to eventally over-wealm them. Such a stragity lead to the downfall of Commandress 90, and several key Commanders that made it diffitcult to keep control of Nimboo, until stronger compident drones came to their rescue. Eventally, newer Commanders these days would be upgraded with the "Sexual Tolerence" program to make them either ignor or follow proper restriction protocals for any Basic Skelibot who say something they're regret sooner. Qui used to have a personalised Commander Skelibot in Peerdon in charged of the main fortress security named Commandress Drone 78, a well comident and inspiring Commander Skelibot, but her fate was believed to be sealed when the heroes rose up and destroyed the temple. However, she was actselly still alive, well, funtional, but was battle damaged and left to wonder the Peerdon planet for an uncertain amount of time. Other Commander Units are still used today by the Dark Radicals.
 * Unit 90.
 * Drone 78.
 * Skelibot_Rider.png Skelibot.- Possability one of the Skelibots that are nicknamed "Ham drones", cause of their tendingcy to be overly dramtic and shakessperic,, even their designs are over the top, and their ride is based on a Shakebird skull, a symbol of shakeshere in the AUU.They were created along with the Commander and the Basic Skelibots, and aided in the invadion of Nimboo, and chased down escaping rebels. They also have the oddest design of the Skelibots, and their trademark capes don't have a funtion outside of making them intimidating, in fact, it's something short of a drawback. They have a dark sense of poet-isum, often tending to insite a poem when they are about to make a kill, like, giving them a shakespearien end before ending them. Thier poetitic rides are also the stuff of nightmares for rebels. An unlimited supply of lazers, speed boosters, and the funtionally of a helicopter, these guys are impossable to avoid. In some invadions, Riders were used to capture polotical enemies quickly without little trouble for protacters due to their speed! They were accomplise kidnappers, so they were a faverite for usurpers to dispose of their intended usurpes without the need of assassionations. They magnifisent for sky protrol and sky defence, plus some cases of arial support. Virtually, they were the hardest for even the most determin rebels to congure. But even the Rider has drawbacks. Outside for Traditional Skelibot setbacks, they also have an overblown ego and overcompidence, sometimes meaning if they did too well, they're gonna lose track and end up glouting themselves to their own demise. Sometimes, their own dark sense of poetry also works against them, giving allies of their victim some time to take them down before the deed is commited. Their ride is not what you would call, strong. Fast rides mean very weak, and the thing the riders use is no exception. A direct hit to any vulerable spot of it, and BOOM! Poetic scrap metal. Natterally, even they with these weaknesses only did as much as they could to dwell down most rebelions until stronger drones came into the act. As fast and tending to be numberious these dramabots can be, not even they could prevent the Act's downfall.

(Coming soon.) Named Conehead list. More coming soon. Named Skelibot Firefighter teams
 * Skelibot_Conehead.pngead Skelibot.- The Conehead Skelibot is one of the more, highly advanced Skelibots. When Nimboo was under continuious fire from a nasty rebelion, and when the known Skelibots, even the rider and Commander, were in serious trouble, Bloggle desided that newer drones are needed to strait this out. He brought back the designs of the original Skelibot prototype, and approved on them to make the Conehead batte worthy. The Coneheads are, smarter then traditional skelybots, making them, stragigets, and the first ever Skelibot capable of some form of thinking. It's also a wild card, capable of some basic combat via a high pulser gun. It's complex stragities, among the likes more threatening Skelibots and a the birth of a new drone series, the rebelion died out, and control returned to Nimboo for the villains. Coneheads sevred as robotic polotisions and law legsitractors for enslaved planets, they even get jobs as judges and jury. In times of rebelion, Coneheads could command up to a million drones to have quealled quickly and swiftly. Their pulser guns are powerful, limited only to having a "cool down" funtion when they get too hot. They have eyes all over their coneheads, so sneaking up on a conehead, even for the most careful assassin or sniper, is a netourious challnage. But that does not imply they ain't flawwed in some way. While they had evolved out of Skelibot flaws like idiotcy and weakness, having a compident intelligents and more stronger armor, there comes form new drawbacks. As stated before, their gun has a cooldown funtion, meaning the Conehead will be forced to take cover while it coolsdown, and that can work against them, cause in doing so, it would be enough brief time to take the Conehead down. Another flaw is that if anything gets the eyes dirty, and not just it's main eyes, ALL of them, the Conehead becomes blind, making it vulerable for an ambush. The price for their sofisicated design is that they move abit slower then Skelibots, even more then Commanders. The Pincer like claws, outside of holding a gun well, are useless for uses on vitcles and rides. Qui has a personalised Conehead named Cone unit 1991, a particulary speical Conehead, being abnormally smarter then Conehead standerds, and was also accsidently created with an emotion chip by a sciencetist with a crude sense of humor. He was, morally conflicted being part of the villains act due to his emotions and by standerd, had free will, but was also to afraid to say anything, knowing what they are capable off. He fell in love with Qui's personalised Skelibot Commander 78. When the intelligents of the Coneheads has a minor setback defending the VA temple, 1991 secretly escaped, making everyone assumed he was lost, and went to persue the damaged 78 ever since, hoping to save her and help her, and any surviving drone of any kind left behind.
 * Unit 1991.
 * Firefighting_Skelibot.jpgbot Firefighter.- During the rebelion problems in Nimboo, there were rampede fires on capital VA bases of operations were set ablaze by arsonist rebels, Skelibots trained in fire combat were needed. During the battles being held, the Firefighters were utelised to queel the fires while other Skelbots protected them. When the rebelion was defeated, so went their fires thanks to the Firefighter Skelibots. They have been used to prevent fires caused by rebels or heroes. They have standered firefighter equitment, hose, lazer axe, and smoke protaction. They tend to ride hovering firetrucks with great amounts of speed for firefighting effectioncy, and kept VA building safe. The drawbacks, aside from standerd Skelibot weaknesses, is that their simularity to basic firefighters also lead them to come to the aide of non-VA buildings, makeing them heroes in villain's markings. They quickly come to the aid of any place on fire which lead them to safeguard a building from fire, making them unexpectingly faverable for non-VA beings. Cause of this, they were insanely easy to re-program by talent hackers to convert to the side of good thanks to basic Skelibot programming, and started to safeguard rebel bases and poltical systems against VA control! At first, this lead to the discontinuetion of the Firefighter, and remaining funtioning drones were abandoned and locked in boxes in VA controlled planets under Qui's orders. However, when the Act fell, the AUU desided to have great use for the Skelibot Firefighter, and convert them to offitcal AUU Grand Council approved coverted fire-fighting drones, and became wide-spread in the Alternate Universe as a firefighting force. Many considered the firefighter to be the ONE good thing to be born from the evils of the VA, and from the Starbot series. Naterroly, things like an evil looking face and VA symbolisum had to removed in the revamped recreations, but they are virtualy the same.

Coming soon. Known Skelibot commando squads.
 * Skelibot_Commando.jpgbot Commando- When Rebelions started to become a nasty problem in Nimboo, Bloggie desided newer, stronger Skelibots are needed to correct this. Among those new drones, are The Commando unit. This is practicly a completely different machine. It thinks like a soldier, acts like a soldier, and makes kills like a soldier. Helps little that all commandos are armed with a desistating death gun from Planet Killoffs. Being abit more stronger and well armored, Skelibot commandos can often only be in a small unit, but even though small in number, they are a desistating force to any enemy. They are tireless, mercless, and lack regret and remorse, and they were the destruction of a huge majority of rebels. They were asentually powerful foes and hard to take down. Only few heroes faced the Commando and lived, and even fewer actselly manage to take one down. They are seen being protactors of corrupted leaders, tyrants, and the conehead skelibot. It's only ever drawback, is that it's expendsive to make, but its not a serious drawback cause from years of unfair taxes, the VA is rich from their sucking of the planets dry. The only true problem is, ironicly, their own weapon. Killoff thens to make controverseal and often banable weapons cause of being exspearimental and unsafe. If anything happens to the glass conceling the death rays, it's own will be quickly vaperised into ash. But again, Commandos are sure to keep their own weapons and themselves safe from this, and otherwise, in light they evolved out of traditional Skelibot weaknesses, and having millaterry training programed into it, the commando is a versital and almost un-stoppable foe. The Heroes were luckly there wasn't an army of these things present to prevent them from taking down the VA, and the squad that was there was taken care of quickly thanks to the Penguins.

coming soon. Known Jetpack Skelibot squads.
 * Jetpack_Skelibot.jpgck Skelibot.- Among the drones Bloggle had made to counter many rebelion problems Nimboo had, were a series Skelibots independent of the rider's ride. They were called The Jetpack unit. They were even faster then riders and even more minoverable! They swarmed like insects against rebelions, and there was hardly a challnaging rebelion ever since. They protrol the skies with Riders endlessly, and are capable to intersect and even destroy escape pods with their arm cannon and wriest blaster. They often appear in swarm-like squads, and are desistating even to tanks. Of any of the Skelibots, the Jetpack is the nasty speedster and wreaker.They are virtually hard to take down. Their only drawbacks are traditional Skelibot weaknesses, and that sometimes their arm cannon can be a nightmare to reload. Another problem is that their jetpacks are hightly exploudive, and if it were to be damage, it's bye bye birdy. Alchorse, it does a good enough job keeping those weaknesses safe from long term harm by any foe. There was almost and entire planet's worth of these things protacting the main base on Peerdon, but even they couldn't have stopped the heroes who took down the VA. The most dangerious thing about the drone, is that there's a bulkier, deadlyer, powerful, stronger, and much, much, much more desistating force that is the commander of the Jetpack units that leads them greatly under it's command. With it, they were beyond already being a force no one wanted to mess, tamper, or fool around with. These guys would only look like annoying flies compaired to their superiors.

coming soon. Named JC Skelibots.
 * Jetpack_Skelibot_Commander.jpgck Commander Skelibot.- This particular drone was created along side the original jeypack skelibot, and it was a very imtimidating force. It resembles the Xulture men of Planet Graveyard, who were imfamous for eating the corpeses of even members of it's own speices. The Commander Jetpack is armed with deisitating, flawless weapons, flight so fast it looks as if it's teleporting, a body that'll be able to take a million, even trillion hits before going down. It's a perfect death trap that is the pride of the Skelibot line, but the vain of heroes everywhere. They're unreasonable, barely fightable, and almost unkillable. Even the proudest heroes are made to turn cowerd to these almost indistructable monstroitities, refuseal to do so leads to death. The Jetpack commander can have up to a million Jet Pack Skelabots at once, but even on it's own, it can destroy an army of rebels, and basicly, the rebels were screwed. It comanndered all sky protrols, and is virtually hard to avoid. It has absolutely no known drawbacks or weaknesses, but it's not indestructable..... Just, rediculouisy hard to beat. Even Qui finds herself somewhat imtimidated by these machines, and hardly kept any around the VA main base, which Ironicly served as a fatal mistake when the VA was finally taken down.

Coming soon. Named Tactical Skelibots. More coming soon.
 * Tactical_Skelibot.jpgcal Skelibot- The Coneheads were a prototype in a nutshell for an even smarter Skelibot in the works that wasn't yet ready and Bloggie wanted more time to perfect it. He argued that the conehead was a "rushed, intermediate" verson of the computer minded Tactical Seklibot. Though the Coneheads were still kept, the Tactical, outside of being intended as a battle stragigest, are also presidents for the law legistractors to abide too. Tacticals are insanely advance and are hard to sneak up on. They know every stragity in the book, and would pain stakingly ensure it goes through without a hitch. Cause of it, Rebelions are often surprised and disbanned before being able to survive day 1. Mooku favered how intelligent the Tactical is, so he made a personalised one named Companion 5627182987. Companion was even smarter for the drone's standerds and was redesigned to be like a butler in some ways. Though as you can see, they are clearly designed to be like sofisicated machines wearing armor designed like a regelmen's outfit, giving them sofisicated body to match their unrivaled logic. However, dispite masterminding battles, they not good and are not meant to do battles themselfs. Firstly, their glove-like hands are unable to hold even a small lazer gun properly, not having the fingers equited to get a periment hold. Secondly, they're dressed for sytile, not combat. Their suit-like body does little to nothing to protact them from damage, and their TV screen faces are also the most fragle part of their bodies. A simple crack on the screen, and the thing falls apart. Lastly, it's a slow walker. The lack of moter skills due to the price for it's bulk makes it an easy target for possable assassination attempts, which made them key for rebel uprisings to eliminate.... Again though, it's brainiac smartness easily combinsate for it's poor physical defence and offence. To them, being considered the weakest Skelbot then even the first Basic Skelibot, is a small price for being the smartest Skelibot then even the Coneheads by a few exra dosen IQ points. Qui reckindised their potainional, and has her own Tactics Skelibot named Unit 7TVtronic, an equilly brillent beyond average Tactical Skelibot. However, not even he prevented the act's downfall, and is currently missing in action, possability, among the also missing Cone Unit 1991.
 * Companion 5627182987
 * Unit 7TVtronic

Manbeetle Series. (Work in progress.)
The Manbeetle series, a particulary interesting series with a history longer even before the Starbots were even made. Even before the rejected "Warlord" Series, the Manbeetle drone series was meant to be the first ever drones of the villains act, but complincations with money, machery, and the Warobots getting to be first, the Manbeetle series seemed to be destin to be unable to see the light of day... At least, not as an independent series. In it's history, Bloggle was always fasinated by a beetlnoid of Klenamoo when fighting fighting with another male, they stand up on hindlegs and fight with their forelimbs. He wondered for the possability of making that into soldier drones. He also borrowed some inspiration from the failed "Warlord" series to revive a legacy never borned. However, budget cuts for invadions and productions of the Warobots limited the Manbeetle's ability to be reveiled. When the Nimboo invadion happened under the reveilment of the new Starbot series done by the first three skelibots, rebelions became issues for the drones. So, Bloggle, along side a series of stronger and/or smarter Skelibots, saw this that, now the VA has abit more money, as the oppertunity to release the Manbeetle as part of the Starbot series, and it was a success, even more when what Bloggle intended when the first prototype also spawned a Qui drone, seperate to what the Manbeetles are. Known MBs
 * Manbeetle_Basic.jpgetle Basic.- Bulky, Strong, and abit more compident. Manbeetles are certainly tougher and harder to trick then their Skelibot counter part (most of them, anyway). This was the first Manbeetle series released apawn Nimboo along side commanders. It's prototype is also respondsable for the Soldier series in the Qui Drones. When they appeared on Nimboo, the Rebels hardly stood much chance, having limited weapons, and were only able to take down at least 12 of them by luck of chance. The Manbeetle is a giant success. Even just a small gang of them were capable to gun down an entire squad of rebels in minutes, with their bulky armor, unlimited lazers from their wrest gun, and with only the thought to kill in it's mind. Manbeetles can also be used as wardens for VA prisons, and can be strict and abusive. They can be the go-to bodyguard for tyrants and mob bosses under VA allience. These machines are tireless, and nearly unbreakable. Drawbacks are mainly from it's own design. Having a wreist gun, the downside is that it has hands incapable to weild normal standerd guns as a coninsqunce. Their own armor limits their movement to not a very much fast running speed. In fact, they run like fat kids on treck... Not very fast at all. It won't be very hard to out menuver a Manbeetle if you can avoid it's fire. Not even a squadern of Manbeetles prevented the VA's downfall.

Coming soon. Named Manbeetle Commanders.
 * Manbeetle_Comannder.pngetle Commander.- The Manbeetle Commander, released among side Basic Manbeetles and most of the new Skelibots to queel the rebelion of Nimboo. Like The Jetpack Commanders, they are bulking brutes hard to take down and with deadly weaponry to boot. Like most of the Manbeetles, they took some inspiration from the never approved Warlord series and donned the intended capabilies of the Warlords. Such a thing, is the colorful cannon gun they had. It can destroy entire buildings with only a few shots or if shot a weak-spot, and even if it were alone, the Commander is capable to destroy any form of ship with just a few place blasts. Even the likes of the Dynasty Battle Cruiser would suffer heavily from enough group blasts of at least only 9 Manbeetle Commanders. Being even bulkier then Basics, it can survive in a blast from the tank, and can handle the stabbing of even the strongest lazer sword. Even tearing it apart does nothing. The arm, nothing. Legs, pffh, it can always get more. The gun? Reattachable and replaceable if it's too damage. The Manbeetles have a bit of a, pack mentally. The Commanders are as of now the betas due to an even bigger Manbeetle that was reveiled, but back then, THEY were alphas, and they showed it well. The Commanders, even if it's a small unit, can have up to 50 to 80 Manbeetle basics. A respected enough Commander Manbeetle, would have nearly 100. As tough and brutal as it is, it has drawbacks. While the rest of it's body is of no consinqunce to the Commander, there is the ONE part of it's body it can't afford to get damaged: The eye. Aside from being part of being an inspiration for the Warlord series, it doesn't have alot of funtion and won't be that much funtion for Manbeetles in general until a later drone is made. The Eye is mistakenly placed where it's all impourent chip resides, and it wasn't hard for a clever enough hero to figure out. Also, like traditional Manbeetles, their bulk makes them slow moving, but it's doubled for the commander, as they run like an extremely fat kid with a heart condition. They also have a netoruious bad temper. In some cases, it can be useful as it's capable to go in a berseker mode, but it's mostly a drawback depending on WHO it's anger it's on. If it's on it's own unit, be ready for scrap metal. That temper makes it especally dangerious to even the most advance Skelibot like the Jetback Commander. Bloggle and the Sciencetists he's with knew this well, and it was only a matter of time before clever enough rebels, rebel factions, or even certain heroes to follow a certain trend. As a early counter measure, abit more superior manbeetles were made to prevent the Manbeetle to go the way of the Warobot series. Qui has some personalised Commanders around the VA main fortress. You think as stated before, they'd be able to take down the Dynasty that happened to house the hero attack that took down the VA, but it's possable there was a counter prevention to prevent it from so.

Coming soon. Named True Manbeetles. More coming soon. Attachable gun gallery
 * True_Manbeetle.jpg Manbeetle.- The True Manbeetle is, actselly, a result of an accsident while production of the coming soon "Intelligent Manbeetle" was being made. The First True Manbeetle, 2E-, was the prototype for the still in progress. The original Prototype ended up being altered by AUU Council spies in an attempt to ruin a new Manbeetle series. They thought if they make the next Manbeetle drone TOO ugly for use, it would slow down the Starbot series expectnationally... They were wrong. Bloggle and Qui ended up being impressed by the completely different drone and dubbed it as a seperate Mandrone unit of it's own right, Bloggle for being remained of real manbeetles have six limbs, not four, and Qui thinking it's worthy at being the next big Manbeetle. The AUU spies were captured, and fittingly exicuted by the drone they sought to ruin. Mandro was stored into the archives, while more True Manbeetles were being made, and just in time to queel a rebelion when rebels started to exblot the other Manbeetles weaknesses and that of the Skelibots. It has twice the wreist blasters then normal Manbeetles, and the only one of it's series with 4 arms, the extra two being auto fire, auto targeting turrents. They also have a recharger for the exclusive of the true manbeetle, an eye beam death ray. It can even destroy entire fleet ships with a blast of it's eye lazers even if it didn't hit a vital shorse. It also has dangerious physical combat in the form of wreasling moves, with it's leglocks very dangerious thanks to their spines on the back of their legs, cutting their victims as they get strangled. What a way to go. Like mini Manbeetle commanders, they're tough and take awhile to truely take down. Thing is, even True Manbeetles are not perfect. Aside of basic Manbeetle drawbacks, it also has some of it's own. Unlike Commanders, their limbs are not reattachable, albeit replaceable, but till the time it's turrent arms can be replaced or even fixed, it's fire power got alittle limited if both turrents are lost in combat. The recharger for it's deadly eye attack is not exactly, well protected, A clever shot to destroy it's box, and it's most trademark, deadly attack is lost. Like the Commanders, a shot in the eye is a garrentie for a quick takedown. Aside from this, Qui kept a good number of True Manbeetles guarding the main VA fortess, but even they could not stop the VA's judgement day.
 * 2E Mandro.
 * Manbeetle_Cyclops.jpgetle Cyclops.- This was the "Intelligent" Banbeetle that was meant to com first before briefly interupted by the accsidental creation of the True Mnabeetle. Clearly different from most Manbeetles is that they can think more clearly. Manbeeltes aren't idiots, but were all about mostly to be brutes and all about power. Bloggle didn't want the Manbeetles to be all "brawn but no intellect", so he corrected it by introdusing the Manbeetle "Cyclops". Though not really THAT unitge considered other Manbeetles had cyclopical eyes, the funtion is where there's a difference. It does more then just be an inspiration from the Warlords and to enable the Cyclops to see, it can also be a lifeform scanner, x-ray visioner, and even a secondary form of attack with lazer eyes! As puny the "Hand Blasters" are, they are capable of rapid fire, and are but one of many of their form of weaponry. They also have attachable features like all kinds of guns, from the humble blaster, to the desistating ion gun. Being among a few star bots capable to make stragities and see them unfold in action, and that this is the "Swiss Army Knife" of Manbeetles, followed by the fact that Commander Manbeetles and other high ranking Drones in the Starbots take them seriously, thus their includion in the polotics of controled planets and their part in queeling rebelions in places like Nimboo, the Cyclops is not a complete joke. Luckly, they're not invulerable. Aside from traditional Manbeetle faults, including the eye weakness, they also have a bad hapit of beig very proud of themselves and being VERY high and mighty! Cause of this, when a stragity starts to crumble, the Cyclops will go into overdrive and does risky things to ensure it's plan doesn't fail, Ironicly resulting in it's own downfall from a planned ambush or just being altogather overwealmed. Qui kept a personalised Cyclops named By-Clop 7637, who's a trusted ally to her and few other personalised drones of hers. However, when the VA fell, he stood with the other lost drones to hide from a world that would fear them and would turn them into scrap because of the rest of their brethern.

(Coming soon by MSM.)

Named Cyclops Manbeetles. More coming soon.
 * By-Clop.