Stones of Life
Feared and hated by every empire in the galaxy, the Grox as a species are extremely delicate and weak having survived only due to their incredible technological advancement over other species. They are an ancient race, having been spacefaring for eons while nearly all other races weren't even sapient yet. Although their minimal senses and strength have been enhanced by cybernetic implants, they're still among the most feeble sapient lifeforms in the Galaxy, but make up for it with incredible military might, and the ability to prosper on barren planets.
Unlike most land creatures, Grox are intolerant of conditions survivable to other life forms. As such, they can only survive on T0 planets. If a planet's terrascore is raised, the planet cannot be inhabited by Grox unless anti-terraformed. It may be true that, since every religious artifact mentions that the Grox must be opposed, they are of another archetype; it would appear that they are an archetype unto themselves. They are incredibly territorial, blocking vast majority of spaceships from reaching the Galactic Core, possibly to keep the Staff of Life hidden, which might endanger them. The Grox' spaceships can be seen in the Creature Stage, occasionally abducting creatures, so the Grox may have been the first sapient beings to evolve.
Blocks of Chance
The implants of the Grox serve an important religious, as well as functional, purpose. The implants not only improve their abilities for functional reasons, but also distance the Grox from others. The implants' purpose may also be to remind them of their own physical weakness, which would explain why the Grox consider other empires unfit to roam the universe, due to the belief that they don't deserve their gifts. The Grox may attempt to mimic the average life form's behavior during interaction, but they are bad at portraying a 'normal' personality without drawing attention to their cyborg anatomy and their obsessive hatred for every other life form. They do, however, understand the Spice trade and Sporebucks, the common Galactic Currency.
The Grox are 'toxic', as exposure to conditions survivable to other life forms causes them to disintegrate. If the player abducts a Grox citizen, they are incinerated because they are 'too toxic for your Cargo Hold.' This 'toxicity' is shrouded in mystery, but it does indeed tie in to how the Grox Empire is viewed by other civilizations, as an abomination of incomprehensible size that must nevertheless be feared.
The Grox are approximately two times as distrusting as a Warrior Empire (-15 or -30 compared to the Grox's -70). They are extremely hard to defeat or ally due to their size and aggression. They will attack systems tens of thousands of parsecs away in their war on all fully organic life, and once attacked the receiving planet of the Grox raid always seems to be too shell-shocked to communicate with the player's ship.
In Other Cultures
Almost all philosophies hate the Grox. Scientists and Diplomats don't actively hate them, as Scientists are somewhat admiring and are curious about them (possibly because of their technological achievement), while Diplomats regard them as a powerful potential ally. Bards think of them as "no fun at all" and accuse them of "not explaining what ticks them off." Warriors and Knights view them as the ultimate challenge and rivals, Traders regard them as enemies of universal happiness, Zealots hate them for not believing in Spode, and Shamans and Ecologists say they are unable to reach harmony due to their murderous hatred of nature. They are also disliked due to their ownership of the contested Galactic Core, desired by all (except possibly Bards, who say "we never wanted to go there anyway", although this may just be a case of sour grapes).
The Grox, being cybernetic creatures, most notably exhibit cybernetic implants that replace the right eye, right arm, right leg, and part of the abdomen. They are the most notable for their hostility, but are also notable for their asymmetric, weak, impish appearance. They are short, red in color, and their non-cybernetic parts are weak creature parts.
They have an astonishing number of colonies surrounding the Galactic Core, serving as an obstacle to the player. They are extremely aggressive and are only able to survive on otherwise uninhabitable T0 planets. Raising a planet's T-Score will make it impossible for the Grox to inhabit it and will destroy any existing Grox colonies on said planet. It is extremely hard for any empire to defeat the Grox, since their amazingly vast empire spans 2400 systems with more than 5000 planets.
- Too toxic for cargo hold.
- The Grox, when launching a land-based assault, often use genetically bred soldiers, (Dronox and Insectrox) to attack because the Grox can only survive on T0 planets.
The Grox voice is a glitchy, beeping, fluctuating, computerized voice with many strange words, and is also composed of what pitch or tone is used, though their anthem is quite different from this. It consists of static, robotic keening and a deep, happy voice singing. In a rare glitch you are able to trade with the Grox. During this time, they have somewhat different sounds, in which their voice is high and calm with some sudden moments of glitchy anger. At some point they are even heard laughing.
Role in the series
The Grox in the series have very legit appearances. They had gotten themselves into infamy when they had declared war against the Galactic Federation since they were considered evenly matched and conflicted for territories and were 'just plain mean'. This war, called the Hundred-Year Grox War, had lasted over 156 years even before the Second Cartoonian War. Millions on either side were lost in this war, planets were destroyed, and resources were lost. It wasn't until the Grand Council overpowered the Grox that the whole thing was called a truce that resulted from the Grox surrendering. The terms of their surrender were that they were forbidden from invading Galactic Federation worlds, and that they were to keep their selfish reputations to themselves. The Grox agreed, and they had refrained from attacking their worlds. Though that didn't count for non-alien worlds, which is what they began to grow from. They even tried their hardest to avoid the Galactic Federation, even going as far as to eliminate anything that may join them, including Dragma. They were once chosen to join Villain League ranks during the Second Cartoonian War, but due to their aggressive tendencies, it didn't end well. They attack non-alien worlds after some end up wandering into their space territories, or for several offenses. They even resorted to starting the Dragon Realms Great Grox War which Senator Tricorn and several others fought against. This war ended when the Grox were banished from the Dragon Realms by the Galactic Federation. Though some believe that these warmongering creatures do not exist.